Does the Moto Z Play have full Vulkan support? - Moto Z Play Questions & Answers

I understand it does, and some info apps shows report the presence of Vulkan libs. But I tried the last PPSSPP and I cannot activated its new Vulkan backend.

nicocarbone said:
I understand it does, and some info apps shows report the presence of Vulkan libs. But I tried the last PPSSPP and I cannot activated its new Vulkan backend.
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I believe it does have full support. On version 1.5.4 of ppsspp you can enable the vulkan backend just fine. I just did it on my moto . give it a try

Tried some benchmarks last night, vulkan works but is a lot slower than the same benchmark in opengl 3.

Related

Vulkan API (DirectX 12 killer) soon supported on Zenfone 2 ?

Juste seeing the next gen API, Vulkan, and potential benefit (performance, energy efficient (CPU can sleep a little ), multiplatform & easy to port game apps on any OS), can work on mobile/desktop platforms with OpenGL ES 3.1, and OpenGL 4.2 and next !
Vulkan is a very good new for increase performances & battery life ! Our Zenfone 2 seems be have a PowerVR Rogue G6430 with OpenGL ES 3.1 support, so, there is a way to have benefit of this API on him. :good:

vulkan api enabled game

https://play.google.com/store/apps/details?id=com.superevilmegacorp.game.vulkan
Still in beta but it works. Really smooth. Havent had any issues.

vulkan gaming api

I have searched on the web, but can not seem to find the answer as to whether or not the pixel supports vulkan API. Every article that keeps popping up is in regards to the galaxy series. Does anybody know whether it's supported or not?
jnyce87 said:
I have searched on the web, but can not seem to find the answer as to whether or not the pixel supports vulkan API. Every article that keeps popping up is in regards to the galaxy series. Does anybody know whether it's supported or not?
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The vulkan api is native in Nougat. Problem is there aren't any games that really support it. Vainglory has a beta out but I can't download it on my 6p
I thought it was supposed to be native as well. So I downloaded need for speed no limit. When compared to the vid they showed at Google conference, my game doesn't look like that lol.
https://www.youtube.com/shared?ci=wbz2fBmAecs

ZUK supports 4KHDR @ 60fps?

Why is it that despite of having same configuration as OnePlus3, ZUK can't play 4KHDR @60fps as smooth as OP3? Though it can, after some tweaks, but not as efficiently & smooth as OP3(unrooted). I used same Version of MXPlayer and same file for comparison.
I tried all custom kernels available (Heliox,Jaguar,Darkmoon) and Latest versions of major ROMs(RR,AEX,ViperOS). And still didn't match the playback quality of OP3.
Please tell me if there are more kernels or ROMs yet to be tried, which can bring substantial step-up in performance, or which will just Play 4KHDR @ 60fps.
Overall, the User Experience is super-smooth but
this small thing is eating my brain :crying:
d3vyarth said:
Why is it that despite of having same configuration as OnePlus3, ZUK can't play 4KHDR @60fps as smooth as OP3? Though it can, after some tweaks, but not as efficiently & smooth as OP3(unrooted). I used same Version of MXPlayer and same file for comparison.
I tried all custom kernels available (Heliox,Jaguar,Darkmoon) and Latest versions of major ROMs(RR,AEX,ViperOS). And still didn't match the playback quality of OP3.
Please tell me if there are more kernels or ROMs yet to be tried, which can bring substantial step-up in performance, or which will just Play 4KHDR @ 60fps.
Overall, the User Experience is super-smooth but
this small thing is eating my brain :crying:
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First of all, You are comparing "THE BEST" SD820 phone with probably the 3rd or 4th best SD820 phone (antutu wise). Secondly, even on the OP3, why would you choose to play 60fps 4K videos that too HDR ones?! That's ridiculous for anyone. I'm hoping the logical explanation to why you're doing this is to kinda benchmark the phone. But even then a lot of SD653 and SD810 phones can breeze through this benchmark easily. It's even more ridiculous that you've tried almost all roms and kernel combos just for a luxury video playback.
Anyways coming to the point, I tried the Sony 4K 60fps HDR Swordsmith video on my Z2+ (AEX4.6 Official with HelioX 3.18.80) via MX with HW (not plus) decocer and the video was running smooth AF. Infact, compared to playback my friend's OP3 running OxyOS 5.0, my Z2+ had zero hiccups throughout the video while the OP3 had 2 or 3 towards the middle. The interesting thing is that I achieved these results while running CPU underclocked to 1996 & 1401. But technically speaking that shouldn't be a problem in the video playback coz HW decoder runs exclusively on the GPU. Concluding my point, don't watch ridiculously high quality videos on phone and don't change roms and kernels to achieve desired playback, just adjust and optimize them.
Incrovantilist said:
First of all, You are comparing "THE BEST" SD820 phone with probably the 3rd or 4th best SD820 phone (antutu wise). Secondly, even on the OP3, why would you choose to play 60fps 4K videos that too HDR ones?! That's ridiculous for anyone. I'm hoping the logical explanation to why you're doing this is to kinda benchmark the phone. But even then a lot of SD653 and SD810 phones can breeze through this benchmark easily. It's even more ridiculous that you've tried almost all roms and kernel combos just for a luxury video playback.
Anyways coming to the point, I tried the Sony 4K 60fps HDR Swordsmith video on my Z2+ (AEX4.6 Official with HelioX 3.18.80) via MX with HW (not plus) decocer and the video was running smooth AF. Infact, compared to playback my friend's OP3 running OxyOS 5.0, my Z2+ had zero hiccups throughout the video while the OP3 had 2 or 3 towards the middle. The interesting thing is that I achieved these results while running CPU underclocked to 1996 & 1401. But technically speaking that shouldn't be a problem in the video playback coz HW decoder runs exclusively on the GPU. Concluding my point, don't watch ridiculously high quality videos on phone and don't change roms and kernels to achieve desired playback, just adjust and optimize them.
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My point on playing the best video quality I have, bcz ZUK can, why not. I tried LG Cymatic Jazz HDR to test the playback(details attached).
Back when I had ZUI, it could not play the video at 60 fps. But when I flashed first RR, I was surprised by the result. In MX Player Pro with HW+, it could play super smooth with absolute 0 lag.
Then came updates and further more I flashed many ROMs but never got that playback. Changing kernels didn't help. And now I've same ROM and kernel as you do, because you know.
The fact that you can play 4KHDR @ 60fps, may be bcz ur video isn't having 10 bit color depth. Please attach your video details, I wanna see. If our videos are of same quality, then I may be having some other issue.
Its strange however, you're playing 4KHDR on HW.
Also, do you have Substratum theme or Xposed modules installed? Just curious if these affect performance in any way.
d3vyarth said:
The fact that you can play 4KHDR @ 60fps, may be bcz ur video isn't having 10 bit color depth. Please attach your video details, I wanna see. If our videos are of same quality, then I may be having some other issue.
Its strange however, you're playing 4KHDR on HW.
Also, do you have Substratum theme or Xposed modules installed? Just curious if these affect performance in any way.
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No Substratum No Xposed. And the video I tried has same video specs as yours (attached).
Incrovantilist said:
No Substratum No Xposed. And the video I tried has same video specs as yours (attached).
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Is it possible that Xposed and Substratum are somewhere causing pain to the system?
Also, I once changed some screen values through Kernel auditor and tried to undo that. I don't know if they're default now, I'm attaching SS just tell me if they're same. I'll try uninstalling Substratum and Xposed and keep system as Lite as possible and then check.
Thanks for your attention and help
d3vyarth said:
Is it possible that Xposed and Substratum are somewhere causing pain to the system?
Also, I once changed some screen values through Kernel auditor and tried to undo that. I don't know if they're default now, I'm attaching SS just tell me if they're same. I'll try uninstalling Substratum and Xposed and keep system as Lite as possible and then check.
Thanks for your attention and help
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Substratum can have some slowing effect on GPU due to its theme engine but that'll be possibly unnoticeable in a SD820. Xposed should be harmless (afaik with my previous phones) unless you are running GPU affecting modules. I don't use substratum because I was perfectly happy with CM theme engine and now that it's gone, I'm not so keen for a replacement. Xposed went meaningless after Lollipop & the birth of Magisk (for me atleast). And lastly about Screen values in KA, they don't have any effect on GPU unless ofcourse you're running grayscale which might actually save you some power (but might be unstable). If you want to reset the values, just uncheck apply on boot under screen settings and reboot. FYI, I ran almost all KCAL profiles I found online and "Perfection" (that's the name of the KCAL profile) for OP2 is giving the best visuals in my perspective. Try it if you want. Happy to have helped you ?✌?
Imo the zuk z2 is not as good at playback than I expected. Even 1080p60 video drop frames constantly at 2x playback speed
Also the phone dont have a hdr screen so why even try to play hdr content anyway
pipyakas said:
Imo the zuk z2 is not as good at playback than I expected. Even 1080p60 video drop frames constantly at 2x playback speed
Also the phone dont have a hdr screen so why even try to play hdr content anyway
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Playing a 60fps video at 2x speed would mean 120fps, that's out of our screen limit. For that purpose display needs 120Hz refresh rate as in New Razer phone, or some frames will get skipped(frame drops) as you noticed.
And the reason why I wanna play that, I search of playing that thing smoothly, I've learned many things. It simply gives me satisfaction.
Incrovantilist said:
Substratum can have some slowing effect on GPU due to its theme engine but that'll be possibly unnoticeable in a SD820. Xposed should be harmless (afaik with my previous phones) unless you are running GPU affecting modules. I don't use substratum because I was perfectly happy with CM theme engine and now that it's gone, I'm not so keen for a replacement. Xposed went meaningless after Lollipop & the birth of Magisk (for me atleast). And lastly about Screen values in KA, they don't have any effect on GPU unless ofcourse you're running grayscale which might actually save you some power (but might be unstable). If you want to reset the values, just uncheck apply on boot under screen settings and reboot. FYI, I ran almost all KCAL profiles I found online and "Perfection" (that's the name of the KCAL profile) for OP2 is giving the best visuals in my perspective. Try it if you want. Happy to have helped you ?✌?
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I removed Substratum and Xposed, even Shox audio mod, but result was same.
Though Performance as CPU Governor gives 100% results, but you said you've Under-Clocked ur CPU to 1996MHz, that did surprise me.
Which CPU & GPU governor do you use? Also which I/O Scheduler? I'm curious.
d3vyarth said:
I removed Substratum and Xposed, even Shox audio mod, but result was same.
Though Performance as CPU Governor gives 100% results, but you said you've Under-Clocked ur CPU to 1996MHz, that did surprise me.
Which CPU & GPU governor do you use? Also which I/O Scheduler? I'm curious.
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Fiops scheduler.
CPU Governor is Interactive. (default on HelioX)
GPU Governor is Msm-adreno-tz. (default on HelioX)
Incrovantilist said:
Fiops scheduler.
CPU Governor is Interactive. (default on HelioX)
GPU Governor is Msm-adreno-tz. (default on HelioX)
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I use same settings
I think I need to do more research on this.
Updating to Oreo smoothed everything out :fingers-crossed:

Vulkan support in Z2 plus custom ROMs

I have noticed recently that some custom ROMs on Zuk Z2 support the vulkan API. (Dev options->GPU rendering->opengl/open gl (skia)/vulkan)
I have seen at least two custom ROMs' screen shots on which some members had vulkan as an option but i never had it.
So questions:
Does vulkan API really help in 3d gaming if selected?
How could I enable it as an option on a ROM which supports it but i don't have it?
sotosgolf said:
So questions:
Does vulkan API really help in 3d gaming if selected?
How could I enable it as an option on a ROM which supports it but i don't have it?
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Only the games which actually run on vulkan engine. Currently, the most famous is Vainglory which is e-sports moba for touch. and there are like 6-7 android games which run on vulkan. And also, Adreno 530 already supports Vulkan API, it should come enabled by default for supported apps.
dark_prince said:
Only the games which actually run on vulkan engine. Currently, the most famous is Vainglory which is e-sports moba for touch. and there are like 6-7 android games which run on vulkan. And also, Adreno 530 already supports Vulkan API, it should come enabled by default for supported apps.
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do we still need a separate vulkan build for vulkan on VG? or it has been merged to the main game?
pipyakas said:
do we still need a separate vulkan build for vulkan on VG? or it has been merged to the main game?
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The API is already in-built and Adreno 530 fully supports it. All you need is a game which works on vulkan api.
Take a look at the game which run on vulkan API: https://en.wikipedia.org/wiki/List_of_games_with_Vulkan_support
dark_prince said:
The API is already in-built and Adreno 530 fully supports it. All you need is a game which works on vulkan api.
Take a look at the game which run on vulkan API: https://en.wikipedia.org/wiki/List_of_games_with_Vulkan_support
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yes, but in the past if you want to play vainglory with vulkan, you need a separate build for samsung s7 devices because the game from play store doesnt have vulkan
all Im asking is if they merged those 2 or it's still a separate beta
edit: nvm, I found out that they stopped vulkan beta on vainglory a while ago

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