Vulkan API (DirectX 12 killer) soon supported on Zenfone 2 ? - ZenFone 2 Q&A, Help & Troubleshooting

Juste seeing the next gen API, Vulkan, and potential benefit (performance, energy efficient (CPU can sleep a little ), multiplatform & easy to port game apps on any OS), can work on mobile/desktop platforms with OpenGL ES 3.1, and OpenGL 4.2 and next !
Vulkan is a very good new for increase performances & battery life ! Our Zenfone 2 seems be have a PowerVR Rogue G6430 with OpenGL ES 3.1 support, so, there is a way to have benefit of this API on him. :good:

Related

Diamond D3D Video drivers - default HTC_3D(soft) vs. ATI3D(hard) vs. S.Omnia3d(soft).

Why is the "ati d3d video driver" that works perfectly on HTC Diamond mostly ignored by the chefs and cookers?
Any specific reasons?
We have a version of the ATI d3d driver that enables diamond hardware rendering and makes VR hologram works smooth and 3d games are totally different.
Also there are COD2 3d files and settings here...
There is a visible improvement with this driver but the driver is ignored without any reason.
Also I added Samsung Omnia 3d SOFTWARE rendering drivers if you want to compare.(You can’t uninstall S.Omnia driver.)
Use the test`s and compare the results.
________________________________________________________
ATI D3D VIDEO DRIVER FAQ:
- Works perfectly on 2.03 rom.
- ATI D3D VIDEO DRIVER makes OpenGL ES 1.1 to work on Hardware mode.
ATI D3D VIDEO DRIVER enables diamond hardware rendering for 3D applications which are made on OpenGL ES.
Like S2P and the 3D hologram and lots of GLES 3d games with the 3D driver. (DOOM, DUKE NUKEM etc...)
- Uninstall procedure of the ATI D3D VIDEO DRIVER - remove the cab or switch easily from one driver to other for testing via registry:
* HKLM/System/D3DM/Drivers/LocalHook ( d3dm_ati.dll or htc_d3dm.dll ) The original HTC_d3dm.dll is a software driver, which is a heavily modified Microsoft Reference driver that HTC ships with our Diamond's.
- mpeg, avi, xvid, or any video extension wont work better. This ATI D3D VIDEO DRIVER mainly enables hardware rendering for 3D applications.
- No battery problems at all. I did noticed some improvements but not tested. USEd this driver since aug. without problems.
To visualy expiriense the huge 3d difference with the ATI D3D VIDEO DRIVER.
->> Just copy "lights.exe" to your Diamond and run it with the default driver. Check the speed and the quality of the rotating cylinder.
->> Installl the "Driver_Ati d3d.cab" and run again "light.exe" Check the speed and the quality of the rotating cylinder. (video)
->> Do the same with the Virtual Hologram.
To test:
- Disable TF3D;
- Power (disable turn off backlight)
Restart and wait until everything is loaded properly before running the programs.
1.LiGHTS.EXE Animation
a.Original driver
Driver: Microsoft d3d - d3dmref.dll
Hardware Rasterization - F A L S E
Hardware T &L – F A L S E
Using system memory – slow
b. ATI 3D driver
Driver:
Hardware Rasterization – T R U E
Hardware T &L – T R U E
Using VIDEO memory – VERY FAST
2.Dynamix 3d benchmark results - Software mode
a.Original driver
average 58.59FPS
min 15FPS
max 71FPS
b. ( Samsung Omnia )
average 65.66FPS
min 21FPS
max 71FPS
3.VIrtiual hologram
a.Original driver – AVG 16FPS
b.ATI 3D VIDEO DRIVER – AVG 51FPS
Lots of improvements with all 3d games.
------------------------------------------
Credit goes to http://www.htcclassaction.org/ for getting 3D drivers ported and figuring out how to enable and accelerate Ati D3D.
K
Well some cookers don't add it so that people can choose... some uses ati d3d and some other use others as omnia drivers which i personally prefer... well it just done so that people can chose.. you can find this driver all the places on this forum btw..
you know the MSM7200 doesn't have *any* ATI technology inside it right? if there's any performance improvement, it must be imagined, or it's optimising software processing.
Well they're licensing ATI's imageon chip so in someway there is ATI technology inside
There's been a whole slew of developments over the past few days from different directions, in terms of MSM graphics. There has to be a chip of some sort or else OpenGLES wouldn't be supported, I think. And as Wishmaster put it, QC is licensing that name.
KraFT_mk said:
Why is the "ati 3d video driver" for HTC Diamond not included in the standard htc rom and also its mostly ignored by the cookers?
Any specific reasons?
We have a version of the ATI d3d driver that makes VR hologram works smooth and some games are totally different.
Also there are COD2 3d files and settings here...
There is a visible improvement with this driver but the driver is ignored.
Why is that and is this the only 3d version?
K
Click to expand...
Click to collapse
0.15 fps before and 30fps after in hologram.
gotta say, there is something to this.
hologram doesn't have any consistency in measuring fps, imo it's not very good app at the moment for that purpose, I would like to see better fps in some other programs after using this driver pack, anyone?
also, I haven't found any improvement in video playback which is more important I guess, at least for me.
hmm Its better to install the driver is it smoother like an iphone or so? wich driver is the best forwathcing movies
Olipro said:
you know the MSM7200 doesn't have *any* ATI technology inside it right? if there's any performance improvement, it must be imagined, or it's optimising software processing.
Click to expand...
Click to collapse
the Diamond uses the MSM 7201A and the ATI Imageon thingy.
there IS ATI technology in this phone. maybe you have it confused with another phone?
KraFT_mk said:
Why is the "ati 3d video driver" for HTC Diamond not included in the standard htc rom and also its mostly ignored by the cookers?
Any specific reasons?
We have a version of the ATI d3d driver that makes VR hologram works smooth and some games are totally different.
Also there are COD2 3d files and settings here...
There is a visible improvement with this driver but the driver is ignored.
Why is that and is this the only 3d version?
K
Click to expand...
Click to collapse
the reason why they didn't include the driver is because it drain the battery a little bit faster when watching video , recording video , opening 3d program or games and so on .
So let me get this straight, it offers improvements to the phone but it's downside is that it drains the battery more. Do we know how much / fast ?
No, it shouldn't drain the battery at all. In fact, it is more efficient use of it.
There could be different reasons why chef don't use it. I saw one say that it's not official...or something of the sort.
Right, in that case, anyone got a link to whatever version of the driver is the latest one please ?
Many thanks,
^ The Ati d3d...cab in the first post should work fine.
I've tried the Omnia drivers with VSBenchmark2007, and there's no real difference. In fact, ATI is still a tad bit better.
First post update:
__________________
Also I added Samsung Omnia 3d SOFTWARE rendering drivers if you want to compare.(You can’t uninstall them!)
Use the test and lets compare the results.
Driver_Ati d3d.cab (33.7 KB, 0 views)
Driver_SJ SamsungOmnia D3D.cab (109.0 KB, 0 views)
Test_dynamix3dbench.PPC2003_ARM.CAB (152.3 KB, 0 views)
Test_Lights and Text3D.zip (8.8 KB, 0 views)
Here my Result:
I use ATI d3d driver with original 2.03 GER Rom.
Result form Dynamix 3D Benchmark:
Average FPS: 67,52
MIN FPS: 21
MAX FPS: 73
Diamond Hologram:
FPS: 25
----------------------
Without the Driver:
Result form Dynamix 3D Benchmark:
Average FPS: 65,67
MIN FPS: 21
MAX FPS: 71
Diamond Hologram:
FPS: 0,15
igo8 and 3d drivers
hi all,
i noticed that the 3d interface of igo8 doesn't run smoothly on the diamond. Does anyone know if the ATI drivers make this app run more smoothly?
Any idea how to implement the Ati Driver cab in a stock ROM.
Wich files i must change i the kitchen.
Sorry but i don´t found any informations in this forum
I'll try to explain this as good as i possibly can.
The Ati driver is the ONLY driver that enables hardware 3D rendering. No Hardware 2D rendering. So you'll ONLY see improvements in 3D applications THAT USE OPENGL_ES_CM. (so NO improvements to TomTom, Igo, whatever nav app you use UNLESS it uses openGL)
The Omnia driver is a software 3D render driver. It doesn't do anything with the graphics chip hardware-wise.
Now about benchmarking tools:
If you want to test 3D Hardware, you should look for benchmarking tools that use OpenGL_ES. If you're not interested in that, you can use any benchmarking tool you want.
The reason why most cooks don't use the ati driver is that it's not the most stable driver to use in a ROM that's supposed to used daily. Imagine adding a supercharger to your Fiat Panda and risk blowing up your engine at every stop-n-go...
NeoS2007 said:
So you'll ONLY see improvements in 3D applications THAT USE OPENGL_ES_CM. (so NO improvements to TomTom, Igo, whatever nav app you use UNLESS it uses openGL)
Click to expand...
Click to collapse
So Navigon 7 should improve? Theres a libGLES_CM_NoE.dll and libEGL.dll in the directory...

About Hardware Acceleration

Hi,
Lately i'm questioning myself why Motorola defy doesn't has hardware acceleration graphics for the Android Interface like Sony Ericcson Experia Arc does.
Why ? Defy has a powerful GPU that can Improve sightly the performance in the whole device and reduce CPU usage and also increase battery power. Can someone explain me why it isn't activated already ? Do you think that the next version AKA Ice Sandwich will come on our devices ? I hear that the next Android version will has GPU accelerated graphics, Is it right ?
Thanks !
As far as i know xperia arc has a better gpu, hence it is faster.
What do you mean by hardware graphic acceleration for 'android interface'? Do you mean the launcher?
The last update for defy was froyo and it is very unlikey to get an official update to ice cream sandwich
Hardware accelerated 2D graphics
You can now enable the OpenGL renderer for your application by setting android:hardwareAccelerated="true" in your manifest element's <application> element or for individual <activity> elements.
This flag helps applications by making them draw faster. This results in smoother animations, smoother scrolling, and overall better performance and response to user interaction.
Click to expand...
Click to collapse
ht tp://developer.android.com/sdk/android-3.0.html
Seems like we will have to put our hopes in 3rd party developers to bring this to the Defy
enorlin said:
ht tp://developer.android.com/sdk/android-3.0.html
Seems like we will have to put our hopes in 3rd party developers to bring this to the Defy
Click to expand...
Click to collapse
This is only for 3.X devices, which Google didn't release its source code to the community. Also this version is not optimized for mobile phones so I guess we have to cross the fingers and see what the community can do to port Ice Sandwitch to our device when it will be released.
The thing is, why some 2.3.X devices have 2D Accelerated Graphics and Defy don't ? It's a marketing strategy or something ? Cause' it hasn't any sense.
Install launcher pro and opera then... they both use GPU to accelerate their work. Launcher pro is really smooth...

Vulkan support in Z2 plus custom ROMs

I have noticed recently that some custom ROMs on Zuk Z2 support the vulkan API. (Dev options->GPU rendering->opengl/open gl (skia)/vulkan)
I have seen at least two custom ROMs' screen shots on which some members had vulkan as an option but i never had it.
So questions:
Does vulkan API really help in 3d gaming if selected?
How could I enable it as an option on a ROM which supports it but i don't have it?
sotosgolf said:
So questions:
Does vulkan API really help in 3d gaming if selected?
How could I enable it as an option on a ROM which supports it but i don't have it?
Click to expand...
Click to collapse
Only the games which actually run on vulkan engine. Currently, the most famous is Vainglory which is e-sports moba for touch. and there are like 6-7 android games which run on vulkan. And also, Adreno 530 already supports Vulkan API, it should come enabled by default for supported apps.
dark_prince said:
Only the games which actually run on vulkan engine. Currently, the most famous is Vainglory which is e-sports moba for touch. and there are like 6-7 android games which run on vulkan. And also, Adreno 530 already supports Vulkan API, it should come enabled by default for supported apps.
Click to expand...
Click to collapse
do we still need a separate vulkan build for vulkan on VG? or it has been merged to the main game?
pipyakas said:
do we still need a separate vulkan build for vulkan on VG? or it has been merged to the main game?
Click to expand...
Click to collapse
The API is already in-built and Adreno 530 fully supports it. All you need is a game which works on vulkan api.
Take a look at the game which run on vulkan API: https://en.wikipedia.org/wiki/List_of_games_with_Vulkan_support
dark_prince said:
The API is already in-built and Adreno 530 fully supports it. All you need is a game which works on vulkan api.
Take a look at the game which run on vulkan API: https://en.wikipedia.org/wiki/List_of_games_with_Vulkan_support
Click to expand...
Click to collapse
yes, but in the past if you want to play vainglory with vulkan, you need a separate build for samsung s7 devices because the game from play store doesnt have vulkan
all Im asking is if they merged those 2 or it's still a separate beta
edit: nvm, I found out that they stopped vulkan beta on vainglory a while ago

Gameing, OC, adreno 509

Is there any rom or kernel under gameing for wyhred? OC GPU or something? I would like to play a lot of cool titles such as asphalt 9 or pubg on the maximum graphics, I will add that I use gl tool is the possibility of overclocking adreno 509?. Thank you and best regards
Derp 4.0 works fine for me Asphalt 9 at High graphics runs smooth however i face glitches or frame drop at high settings and PUBG works like a Charm use a GFX tool and at high Graphics and Extreme Fps Works very well for me.
I Use
=> Pixel Experience r21 Dec 05 release.
=> Derp 4.0

Poor Android 6 performance of AUN LED Projector AKEY1 Plus

Hi All,
I have an AUN LED Projector (AKEY1 Plus) with built-in Android 6.0. Performance of Android is really disappointing and even basic apps like youtube are painfully slow. Following are the specifications.
System: Android 6.0 OS
CPU: Quad-Core Cortex-A53 1.5GHz
GPU: Penta-Core Mali-450 up to 750MHz
FLASH: 1G DDR3 / 8G
WIFI: yes
Bluetooth: Bluetooth 4.0
I have done multiple factory reset but of no use. As per the supplier, they don't have any firmware etc.
What options I have to speed-up the performance? Is it possible to upgrade/downgrade to other android version? Any other tips or tricks? Thanks.
Hey @bilaluet,
hope it's not to late.
I'm using LibreELEC 8.2 with replaced Wifi and Bluetooth firmwares (taken from the stock Android)
Works like a charm on my AKEY1 plus, performance is no comparison to the original Android.
I'm not able to post external links here, should you need details feel free to ping me in the private msgs

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