DirectX Update - Windows 10 Mobile

Is it possible to get a newer version of DirectX on a Lumia 930 ? The actual version is a DirectX 11.

rafnav said:
Is it possible to get a newer version of DirectX on a Lumia 930 ? The actual version is a DirectX 9.
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on wp8.1 directx 11
on w10m directx 12
how i now ...

the_R4K_ said:
on wp8.1 directx 11
on w10m directx 12
how i now ...
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Don't you have DirectX 11 ? I think DirectX 12 it's not available for WM.
Got this info from Antutu. Running WM 10 Insider fast mode.
What "level 9.3" means ?
Thanks.

rafnav said:
What "level 9.3" means ?
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DirectX feature level. Level 9.3 means "DirectX 9.3 feature level" (but DirectX has a downward compatibility, so it means that the driver must provide at least that feature but actual DirectX level may be higher).
AFAIK, W10M supports DirectX 12.0 with some missed features (but I'm not an expert).

sensboston said:
DirectX feature level. Level 9.3 means "DirectX 9.3 feature level" (but DirectX has a downward compatibility, so it means that the driver must provide at least that feature but actual DirectX level may be higher).
AFAIK, W10M supports DirectX 12.0 with some missed features (but I'm not an expert).
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Thanks for the post.
A friend told me what happens on the Lumia 930. He said it doesn't support DirectX 11. Lumias 950-950XL support and get a lot higher score on Antutu because some tests require DirectX 11.

Related

WM7 for 8525

First off let me thank the community for such great ROMs. This is amazing.
I'm just wondering aloud - can we put wm7 on the 8525's? If so have any being released already?
thanks in advance,
Fu
WM6.5 is not even officially released yet and you ask for WM7?
I highly doubt that WM7 will run on the Hermes once it's released...
I don't think so. Read this:
http://mostlytech.wordpress.com/2009/09/12/windows-mobile-7-minimum-hardware-requirements/
WM7 Chassis 1 Specification:
Core requirements:
Processor: ARM v6+, L2 Cache, VFP, Open GL ES 2.0 graphics HW (QCOM 8k, Nvidia Tegra AP15/16* and TI 3430 all meet spec)
Memory: 256MB+ DRAM, 1G+ Flash (at least 512MB fast flash 5MB/s unbuffered read @4K block size)
Display: WVGA (800 480) or FWVGA (854 480) 3.5 or greater diagonal
Touch: Multi-touch required
Battery: Sufficient to meet Days of Use LTK requirements.
Controls: Start, Back, Send and End are required (soft controls allowed as long as they are always present)
Peripherals:
Camera: 3MP+, flash optional, 2nd camera optional (VGA resolution sufficient)
GPS: aGPS required
Sensors: Light Sensor, Compass (3 axis, 5 degrees, 100 Hz sample rate), Accelerometer (3 axis, 2mg resolution, 100 Hz sample rate)
USB: High speed required, 20 MB/s transfer rate
BlueTooth: BT2.1 required, must run MSFT BT stack, CSR BlueCore6 or later recommended
Wi-Fi: 802.11B/G required, must run MSFT Native Wi-Fi stack, Atheros 6002 or Broadcomm 4325 recommended
Connectors: Micro USB and 3.5mm Audio required
Options:
FM tuner: If tuner HW is present it will be detected and supported by the Media application
Haptics:
SD Card (Micro SD recommended)
DPAD, qwerty or 12/20 key keyboards all optional
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There is no way possible a Hermes would run WM7
gsand said:
There is no way possible a Hermes would run WM7
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Just compare the requirements with the Hermes specifications:
http://pdadb.net/index.php?m=specs&id=506&c=htc_tytn_p4500_htc_hermes_200
Thanks for all the response guys, I had the nagging feeling that it wont be possible. But, wanted to confirm from the experts
Guess, its time to upgrade!!!!
It was time to upgrade a year after the hermes cames out! jejeje even tho... newer devices like TP cant runs wm7... so we must to wait
till new devices ready to WM7 omes out... but jejejeje next year... HTC Leo MEGA and another will be ready to use In wm6.5.1 even tho not for WM7.

Vulkan API (DirectX 12 killer) soon supported on Zenfone 2 ?

Juste seeing the next gen API, Vulkan, and potential benefit (performance, energy efficient (CPU can sleep a little ), multiplatform & easy to port game apps on any OS), can work on mobile/desktop platforms with OpenGL ES 3.1, and OpenGL 4.2 and next !
Vulkan is a very good new for increase performances & battery life ! Our Zenfone 2 seems be have a PowerVR Rogue G6430 with OpenGL ES 3.1 support, so, there is a way to have benefit of this API on him. :good:

Vulkan API for Htc 10

Any chance of Vulkan API on our Beloved 10?
Yey, Android N give us Vulkan.

Does the Moto Z Play have full Vulkan support?

I understand it does, and some info apps shows report the presence of Vulkan libs. But I tried the last PPSSPP and I cannot activated its new Vulkan backend.
nicocarbone said:
I understand it does, and some info apps shows report the presence of Vulkan libs. But I tried the last PPSSPP and I cannot activated its new Vulkan backend.
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I believe it does have full support. On version 1.5.4 of ppsspp you can enable the vulkan backend just fine. I just did it on my moto . give it a try
Tried some benchmarks last night, vulkan works but is a lot slower than the same benchmark in opengl 3.

Vulkan support in Z2 plus custom ROMs

I have noticed recently that some custom ROMs on Zuk Z2 support the vulkan API. (Dev options->GPU rendering->opengl/open gl (skia)/vulkan)
I have seen at least two custom ROMs' screen shots on which some members had vulkan as an option but i never had it.
So questions:
Does vulkan API really help in 3d gaming if selected?
How could I enable it as an option on a ROM which supports it but i don't have it?
sotosgolf said:
So questions:
Does vulkan API really help in 3d gaming if selected?
How could I enable it as an option on a ROM which supports it but i don't have it?
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Only the games which actually run on vulkan engine. Currently, the most famous is Vainglory which is e-sports moba for touch. and there are like 6-7 android games which run on vulkan. And also, Adreno 530 already supports Vulkan API, it should come enabled by default for supported apps.
dark_prince said:
Only the games which actually run on vulkan engine. Currently, the most famous is Vainglory which is e-sports moba for touch. and there are like 6-7 android games which run on vulkan. And also, Adreno 530 already supports Vulkan API, it should come enabled by default for supported apps.
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do we still need a separate vulkan build for vulkan on VG? or it has been merged to the main game?
pipyakas said:
do we still need a separate vulkan build for vulkan on VG? or it has been merged to the main game?
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The API is already in-built and Adreno 530 fully supports it. All you need is a game which works on vulkan api.
Take a look at the game which run on vulkan API: https://en.wikipedia.org/wiki/List_of_games_with_Vulkan_support
dark_prince said:
The API is already in-built and Adreno 530 fully supports it. All you need is a game which works on vulkan api.
Take a look at the game which run on vulkan API: https://en.wikipedia.org/wiki/List_of_games_with_Vulkan_support
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yes, but in the past if you want to play vainglory with vulkan, you need a separate build for samsung s7 devices because the game from play store doesnt have vulkan
all Im asking is if they merged those 2 or it's still a separate beta
edit: nvm, I found out that they stopped vulkan beta on vainglory a while ago

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