So I've debloated my tab and limited background process with dev options, this has made games playable but some aren't exactly smooth compared to my xperia sp, I feel it can do more, any suggestions?
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i enabled "Force GPU rendering" and it seems to work more fluently.
Be careful with limiting processes though. Some games actually run more than one or two at a time, and limiting to anything less than 4 often causes the games to stall and crash. Sometimes even 4 isn't enough.
ReeceWyld said:
i enabled "Force GPU rendering" and it seems to work more fluently.
Be careful with limiting processes though. Some games actually run more than one or two at a time, and limiting to anything less than 4 often causes the games to stall and crash. Sometimes even 4 isn't enough.
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Thanks but force gpu is mainly for 2D stuff, it also causes Mc3 to crash on launch. I have background process set to 4 and have no issues
Sent while my supervisor wasn't looking
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Has anyone here been able to set these up so they run smooth? N64oid has major slowdowns in Zelda and other resource intensive games. I am on HD reveloution where software rendering is disabled so its using the full PowerVR GPU. The Nexus has specs similar to the Galaxy S II and should not perform as slow as it is now.
Also in FPSE the analog sticks dont work and are not centered where you put you finger on the screen. Any ideas?
Also why does using the Microboes or bubbles live background lag the UI soooooo much.
I haven't used FPSE, but I've used n64oid quite a bit over the last few days. It's not 60fps but it's playable, depending on the game. That's not to say it's without bugs...
-Most games seem to randomly experience extreme slowdown and 3+ second hangs. This makes MarioKart and Starfox virtually unplayable at times.
-Sometimes it will sometimes completely freeze at these points of extreme slowdown, to the point where the game needs to be reset. This has gotten me into the habit of saving states FREQUENTLY.
-In Zelda OoT, the camera doesn't move at all in the courtyard of Hyrule castle, so you're effectively stuck at that point, since you can't see where you're going as soon as you walk off-screen. Obviously this isn't specific to the Gnex, but it's worth mentioning for the dev's information
I'm using a bone stock LTE 4.0.2 Galaxy Nexus.
Stadsport said:
I haven't used FPSE, but I've used n64oid quite a bit over the last few days. It's not 60fps but it's playable, depending on the game. That's not to say it's without bugs...
-Most games seem to randomly experience extreme slowdown and 3+ second hangs. This makes MarioKart and Starfox virtually unplayable at times.
-Sometimes it will sometimes completely freeze at these points of extreme slowdown, to the point where the game needs to be reset. This has gotten me into the habit of saving states FREQUENTLY.
-In Zelda OoT, the camera doesn't move at all in the courtyard of Hyrule castle, so you're effectively stuck at that point, since you can't see where you're going as soon as you walk off-screen. Obviously this isn't specific to the Gnex, but it's worth mentioning for the dev's information
I'm using a bone stock LTE 4.0.2 Galaxy Nexus.
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Under the development options in android see if there is a "Force GPU rendering" option and if there is check it and let me know if there are any changes.
I notices if you disable fog and stretch to fix screen on N64oid you see a HUGE performance increase.
Im hoping the dev for FPSE fixes the analog issues soon.
Like others, it seems to depend on the game. Metal Gear Solid is virtually unplayable on psx4droid, and doesn't even load on FSpe. Intelligent Qube works fine on FPse but doesn't load on psx4droid. As for N64oid, MarioKart actually works fine for me outside of a few audio skips here and there, it's pretty responsive. F-Zero X works flawlessly.
One thing I find troubling though is that when I hook up the MHL to HDMI adapter games that once played fine take a noticeable hit in performance. MarioKart becomes unplayable once I hook up the adapter. Does anyone know if the adapter demands more resources (GPU/CPU/RAM/etc)? I would imagine it does since the phone doubles the output instead of redirects it (phone display and MicroUSB out) but I also am not technical enough to really know how this stuff works. It's crummy, cuz playing the N64 and PSX emulators on my projector with a PS3 dual shock controller was one of the major things I was looking forward to with this phone. I see videos on youtube of people doing this on their GSII and it works fine. What gives? Is it ICS?
No its because the gn is pushing 2.4x more pixels than the gs2 and a less powerful gpu.
1280x720 vs 800x480
dwang said:
No its because the gn is pushing 2.4x more pixels than the gs2 and a less powerful gpu.
1280x720 vs 800x480
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That has yet to be fully determined. Some ppl hv smoother frame rates than other on the same game but different rom. Though it could be software and hardware related. We need to reach out to the dev (yongzh) and let him know
Zzim said:
Under the development options in android see if there is a "Force GPU rendering" option and if there is check it and let me know if there are any changes.
I notices if you disable fog and stretch to fix screen on N64oid you see a HUGE performance increase.
Im hoping the dev for FPSE fixes the analog issues soon.
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Forcing GPU didn't seem to make a difference, and actually seemed to crash some emulators. I've kept stretch off because N64 games aren't widescreen, and toggle fog made a VERY slight difference.
Mupen64Plus seems to be running a tad faster than n64oid. just set autoframe skip and max frame skip to 5. BUT the on screen controls keep disappearing and are rather tiny.
b15love said:
Mupen64Plus seems to be running a tad faster than n64oid. just set autoframe skip and max frame skip to 5. BUT the on screen controls keep disappearing and are rather tiny.
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You're right, it's definitely running faster than n64oid. But the disappearing controls are obnoxious, and I think the emulator itself needs a little bit of polish. For example, if you lock the screen and wake it back up, it closes the emulator completely. Same if you get a call or something.
Has fpse implemented sixaxis controller app yet? Or using sixaxis or usb contoller period?
Crazy world, ay?
I've been using PS3 dualshock via sixaxis for FPse just fine since I've had the phone. Just have to map it out in the settings.
thirtynation said:
I've been using PS3 dualshock via sixaxis for FPse just fine since I've had the phone. Just have to map it out in the settings.
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Ok. I tried recently and it did not work completely. Any suggestions where i might've messed up?
Crazy world, ay?
Use the free sixaxis pairing app to assign the bluetooth address of your phone to the controller (requires hooking your controller up to your computer with a usb cable). Once you've done that, use the paid sixaxis app to actually pair the controller to the phone via bluetooth. Then, within FPse go into settings, input, hardware keys, and just map the buttons. I know you've probably done some of the beginning of that already, but I'm not really sure where you're having problems.
Is it normal for this device to lag when playing 3D games?
I understand that 3D games are quite resource intensive, but I expected better than this.
N.O.V.A 3 is almost unplayable, Modern Combat 3 suffers less lag than N.O.V.A but still a considerable amount, Mass Effect Infiltrator suffers huge lag spikes when multiple enemies are onscreen and even Monsters ate my Condo is lagging.
I am on stock touchwiz, not rooted. No custom kernel. Na-da.
Also, which may not have anything to do with this, the keyboard often lags in the messages (texting) app. Sometimes bad enough that I can watch the sentence finish itself. That's always fun, right?
Thanks in advanced to anyone who can give me any insight.
Know125 said:
Is it normal for this device to lag when playing 3D games?
I understand that 3D games are quite resource intensive, but I expected better than this.
N.O.V.A 3 is almost unplayable, Modern Combat 3 suffers less lag than N.O.V.A but still a considerable amount, Mass Effect Infiltrator suffers huge lag spikes when multiple enemies are onscreen and even Monsters ate my Condo is lagging.
I am on stock touchwiz, not rooted. No custom kernel. Na-da.
Also, which may not have anything to do with this, the keyboard often lags in the messages (texting) app. Sometimes bad enough that I can watch the sentence finish itself. That's always fun, right?
Thanks in advanced to anyone who can give me any insight.
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I know it will sound like a stupid question but can you make sure your power saving (from the statusbar widget) is not activated. I've notice lag on Nova Launcher while this was turned on even if I set the powersaving option not to affect CPU performance.
sp991 said:
I know it will sound like a stupid question but can you make sure your power saving (from the statusbar widget) is not activated. I've notice lag on Nova Launcher while this was turned on even if I set the powersaving option not to affect CPU performance.
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Thanks for a quick reply
And no, power saving mode is not on. I never activate this mode as every single task becomes extremely laggy D:
I would return this phone. This is no normal behavior. I played those game before rooting without a lag. I even downloaded torrent while playing without any lag. The phone heated up a little but hey it's a phone!
Sent from my SGH-I747 using xda app-developers app
liltitiz said:
I would return this phone. This is no normal behavior. I played those game before rooting without a lag. I even downloaded torrent while playing without any lag. The phone heated up a little but hey it's a phone!
Sent from my SGH-I747 using xda app-developers app
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Thanks that's exactly what I was looking for; just some insight as to whether it's normal or not.
I'll look into whether I can get this sorted out. I've just gotta find the right way to get this covered by warranty or just pay a deductible for a new phone
Good thing I have an extended warranty!
Today I just downloaded the game "Dungeon Hunter 4", an RPG that some of you may have heard. I saw a video on YouTube an Xperia Z playing the game flawlessly in what I think is in the highest graphic settings. But my problem is, the max video quality I can set is medium, and more annoyingly, IT STILL LAGS A LOT.
Is there something I did wrong? Stock, rooted. I don't know if this is an optimization issue or what, but considering how very similar the two phones are, how hard is it (or if it's even a problem) to optimize it for the ZL. I'm quite disappointed right now
JRBT24 said:
Today I just downloaded the game "Dungeon Hunter 4", an RPG that some of you may have heard. I saw a video on YouTube an Xperia Z playing the game flawlessly in what I think is in the highest graphic settings. But my problem is, the max video quality I can set is medium, and more annoyingly, IT STILL LAGS A LOT.
Is there something I did wrong? Stock, rooted. I don't know if this is an optimization issue or what, but considering how very similar the two phones are, how hard is it (or if it's even a problem) to optimize it for the ZL. I'm quite disappointed right now
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I dunno about yours but mine runs flawlessly. No tweaks. Stock Rom and kernel, rooted via doomlord method, and no changes in the setting after downloading.
Can you check the max graphic configuration you can set in settings? Mine only goes medium at the highest
JRBT24 said:
Today I just downloaded the game "Dungeon Hunter 4", an RPG that some of you may have heard. I saw a video on YouTube an Xperia Z playing the game flawlessly in what I think is in the highest graphic settings. But my problem is, the max video quality I can set is medium, and more annoyingly, IT STILL LAGS A LOT.
Is there something I did wrong? Stock, rooted. I don't know if this is an optimization issue or what, but considering how very similar the two phones are, how hard is it (or if it's even a problem) to optimize it for the ZL. I'm quite disappointed right now
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Click to collapse
If ur rooted... download greenify from playstore(by oasis feng)...and greenify all the apps you don't want to run in the background(all apps including games as well except for messaging apps you'll get notifications from)
The less apps running in the background the better the mobile will perform while playing high end games
If you feel that I've helped you in any way,,please hit the thanks button
Sent from my Xperia ZL (C6502) using Tapatalk 4 Beta
Rumman Shaikh said:
If ur rooted... download greenify from playstore(by oasis feng)...and greenify all the apps you don't want to run in the background(all apps including games as well except for messaging apps you'll get notifications from)
The less apps running in the background the better the mobile will perform while playing high end games
If you feel that I've helped you in any way,,please hit the thanks button
Sent from my Xperia ZL (C6502) using Tapatalk 4 Beta
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Click to collapse
Yup, I already have greenify installed and running. The problem seems to be in the optimization of the game for my phone model (c6503). Not very sure though
JRBT24 said:
Today I just downloaded the game "Dungeon Hunter 4", an RPG that some of you may have heard. I saw a video on YouTube an Xperia Z playing the game flawlessly in what I think is in the highest graphic settings. But my problem is, the max video quality I can set is medium, and more annoyingly, IT STILL LAGS A LOT.
Is there something I did wrong? Stock, rooted. I don't know if this is an optimization issue or what, but considering how very similar the two phones are, how hard is it (or if it's even a problem) to optimize it for the ZL. I'm quite disappointed right now
Click to expand...
Click to collapse
Dude. i play graphic hungry games a lot in my ZL with all settings maxed out. plays perfectly without any lags. May be a repair might solve your problem
Not really about emulation, but the factors that affect it that google has no answer for.
1. I noticed the ouya gets very warm, not overheating but it makes me wonder if it's like my htc one where it throttles the gpu clock speed depending on temperature?
2. I run my games from a cheap usb stick; will games / movies run with better performance with a higher quality stick or if they are put in internal storage?
3. I heard that the overscan function does nothing. Maybe it's the update but mine fixes the aspect ratio perfectly, I'm just wondering if this has an impact on performance as well.
4. I've noticed at random on both ePSXe and FPSE (paid versions) flickering lines at the bottom of the screen. I have no more info on this but was curious to see if anyone else has the same problem. I was thinking it was some kind of interference since my ouya is next to lots of other eletronics. Or maybe if the overscan function has something to do with it.
I'm trying to make a perfect emulation storage box to replace my mass of tangled controllers, cables, and power strips in power strips for all my old consoles. If I find any useful info on these I'll post it, thanks!:fingers-crossed:
So the flickering lines only happen on hardware rendering mode, which is the best since software looks bad and opengl is too slow.
ePSXe doesn't have this issue on other android devices, the reason I use it over FPSE is the sound quality is much higher and more accurate.
The retroarch psx emulator is better imo than both epsxe and fpse except for the interface sux. That flickering thing drove me nuts on fpse menus but it didn't do it during gameplay for me.
Sent from my Nexus 5 using XDA Premium 4 mobile app
I'll give it a shot, do you happen to know if it works with Nostalgia? It's an app that sorts all your games with covers, great interface.
I have no clue I've never used that.. But I need to lol
Sent from my Nexus 5 using XDA Premium 4 mobile app
TwitchyEye said:
I have no clue I've never used that.. But I need to lol
Sent from my Nexus 5 using XDA Premium 4 mobile app
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I just spent a bunch of time configuring Retroarch, all for naught... Mednafen's Libretro doesn't boot, pscx-rearmed libretro doesn't load ff8 battles, and when launched in Nostalgia neither of them retain their settings. How is the xperia play faring better at emulating these games than a Tegra 3??
mblacki said:
I just spent a bunch of time configuring Retroarch, all for naught... Mednafen's Libretro doesn't boot, pscx-rearmed libretro doesn't load ff8 battles, and when launched in Nostalgia neither of them retain their settings. How is the xperia play faring better at emulating these games than a Tegra 3??
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I was using it on the OUYA to play castlevania sotn and the psx version of chrono trigger and it was the only one that made the audio and video pretty close to perfect. It wasn't really expert advice or anything. Sorry man. I just pretty much plugged and played. Didn't spend too much time configuring stuff.
Sent from my Nexus 5 using XDA Premium 4 mobile app
Which Bios number did you use? And did you select mednafen or rearmed? You're helping me a bunch, I just keep running into slight problems that lower the quality of my emulation, and I'm pretty picky when given so many options.
Rearmed was the one I liked. For bios I'm pretty sure I went with scph1001 although I'm not sure at the moment I'm not home. I also had been running the cm10 build back when I was playing those games but I don't know that it makes any difference except that it screwed up the chrono trigger cutscenes on fpse. Also I used tegra overclock to set GPU to 520mhz maybe that played a role in performance. I tried really hard to find a standalone apk for the rearmed emulator with no luck. I couldn't ever get the buttons to map correctly with retroarch on my ps3 controller which blew my mind. Had to use sixaxis controller and swap buttons around to get it to map properly, but it worked perfect with the OUYA controller right out of the box. I didn't play any other games aside from those two so there's also the issue of some games needing differing settings to work right. I just found what worked for my narrow set of expectations. I'm kinda getting the urge to mess with it some more, maybe I'll have some time this weekend to check out this nostalgia and revisit the performance of the different emulators.
Sent from my Nexus 5 using XDA Premium 4 mobile app
TwitchyEye said:
Rearmed was the one I liked. For bios I'm pretty sure I went with scph1001 although I'm not sure at the moment I'm not home. I also had been running the cm10 build back when I was playing those games but I don't know that it makes any difference except that it screwed up the chrono trigger cutscenes on fpse. Also I used tegra overclock to set GPU to 520mhz maybe that played a role in performance. I tried really hard to find a standalone apk for the rearmed emulator with no luck. I couldn't ever get the buttons to map correctly with retroarch on my ps3 controller which blew my mind. Had to use sixaxis controller and swap buttons around to get it to map properly, but it worked perfect with the OUYA controller right out of the box. I didn't play any other games aside from those two so there's also the issue of some games needing differing settings to work right. I just found what worked for my narrow set of expectations. I'm kinda getting the urge to mess with it some more, maybe I'll have some time this weekend to check out this nostalgia and revisit the performance of the different emulators.
Sent from my Nexus 5 using XDA Premium 4 mobile app
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Well Playstation-wise I got it working almost perfectly. I used schp1001 bios for rearmed libretro, selected that in nostalgia and made sure in the main retroarch settings to have no filter, and to save on exit (you must actually hit the exit button to save).
Here were my settings once I was in the retroarch game menu with a rom loaded:
Core Options: frameskip 0, dynamic recompiler enabled, interlacing mode enabled, enhanced resolutions enabled, frame duping off.
Settings -> video options: vsync off, Threaded driver on, whatever aspect ratio you want.
Settings -> video options -> Shader options: Default filter nearest, shader passes 1, shader#0 advanced-aa(under antialiasing), shader#0 filter nearest, shader#0 scale 1x.
After all that, save new config and quit retroarch. These settings gave me near opengl graphics better than the original and enough speed to clearly play Final Fantasy 9 and Legend of Dragoon. It looks and plays better than fpse and epsxe.
?? glad you got it working right. I wish some clever dev would build a better GUI for just the rearmed psx emulator that would be great.
Sent from my Nexus 5 using XDA Premium 4 mobile app
I also found out that that screen flickering doesn't happen on ePSXe running software mode. Nobody else seems to have this problem though
mblacki said:
I also found out that that screen flickering doesn't happen on ePSXe running software mode. Nobody else seems to have this problem though
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Last post on this matter, epsxe and fpse flickering on screen is fixed by disabling hardware overlays in advanced -> developer options on the ouya.:laugh:.
mblacki said:
Not really about emulation, but the factors that affect it that google has no answer for.
1. I noticed the ouya gets very warm, not overheating but it makes me wonder if it's like my htc one where it throttles the gpu clock speed depending on temperature?
2. I run my games from a cheap usb stick; will games / movies run with better performance with a higher quality stick or if they are put in internal storage?
Click to expand...
Click to collapse
1) It's possible, but I doubt it. I think it's pretty unlikely that a Tegra 3, which is designed for fanless use, would overheat with a heatsink and fan. Throttling is common with smartphones because of the lack of a fan.
2) Anything cartridge based will typically be small enough that transfer speed isn't an issue. Anything disc-based was expecting to be reading from an optical disc, so even a slow flash-based solution is going to be faster.
Has anyone gotten PUBG to work with the Samsung Bookcase Keyboard and BT mouse...without root? I tried but only WASD seeemed to work.
Slight hijack, what settings do you play on? Ive tried countless variations of cpu, gpu, memory settings to optimize my tab S3for Pubg. (Including GI Tools, the gfx apps in store, etc.)
Jay22R said:
Slight hijack, what settings do you play on? Ive tried countless variations of cpu, gpu, memory settings to optimize my tab S3for Pubg. (Including GI Tools, the gfx apps in store, etc.)
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straight stock. runs pretty darn well actually.
i'm at the point i'm considering new ROM. The lack of adaptive storage is killing me.
Lowest resolution?