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Title says it all. Before flashing, headset worked, with the exception of the volume controls, now nothing... Just a warning. Btw I now have 2 Sony branded headsets that do not work with this phone. Why can't there be one standard???
Sent from my LT28h using xda app-developers app
I think this is standard 3,5mm port. I'm using iPhone headset with microphone with no problem. Try this app to check your phone
https://play.google.com/store/apps/details?id=com.sonymobile.androidapp.functiontester
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andersenk said:
Title says it all. Before flashing, headset worked, with the exception of the volume controls, now nothing... Just a warning. Btw I now have 2 Sony branded headsets that do not work with this phone. Why can't there be one standard???
Sent from my LT28h using xda app-developers app
Click to expand...
Click to collapse
Works fine for me. Sure your headphones arent dead? Backup and reflash is always an option as well
I'm having the same problem. I have Klipsch X10i headphones which have iPhone controls. When I plugged them in with GB it would say some functions of the headset were not available but they worked, just not the buttons of course. Now when I plug them in nothing happens. The phone pretends there's nothing connected. The Xperia S was also known to do this with iPhone headphones.
Yeah, this was the same for me. My old headset was for my Sony X10, never worked on Ion. New headset is Sony brand (for iPhone) worked (without button control) until I flashed ics.
Sent from my LT28h using xda app-developers app
One way to get around this is to use a headphone extension cable. It's annoying, but it works. I'm pretty sure if you put tape around the data band it would have the same effect, but I'm worried about it falling off inside the phone and breaking the port. I suppose yet another solution would be to get the MW600 Bluetooth adapter and run them that way.
Thanks, but I just went ahead and got a new set. Skullcandy, they work fine.
Sent from my LT28h using xda app-developers app
keep pressing the vol up/down on the headset while plug it into the phone, then it will work fine.
siuming720 said:
keep pressing the vol up/down on the headset while plug it into the phone, then it will work fine.
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Click to collapse
Hahaha I can't believe this worked! I just hold down volume up while plugging it in and it works! As a bonus the play/pause button works, and double tapping it works for skipping tracks. Haha, nice hack.
Sent from my LT28h using xda app-developers app
Weird trick. Worked for me too. Thanks!
Sent from my LT28h using xda app-developers app
Any thoughts on a nexus one headset not working after flashing ics? It worked with gingerbread (well the controls didn't, but I did get sound out of them). With ics it doesn't even act like I plugged anything in. The headset doesn't have any volume controls, and the skip track buttons do nothing.
I've tested the headset on another phone and they still work. I've also reflashed ics to see if that would help (well help this and a random rebooting issue I've been having).
Sent from my LT28at
Clear your cache for whatever app runs your music maybe? Kinda sounds like if you have a broken driver on a PC ya know?
Sent from my SGH-I777 using xda premium
darknicro said:
Any thoughts on a nexus one headset not working after flashing ics? It worked with gingerbread (well the controls didn't, but I did get sound out of them). With ics it doesn't even act like I plugged anything in. The headset doesn't have any volume controls, and the skip track buttons do nothing.
I've tested the headset on another phone and they still work. I've also reflashed ics to see if that would help (well help this and a random rebooting issue I've been having).
Sent from my LT28at
Click to expand...
Click to collapse
Can you test the phone with a different set of headphones?
Is LiveWare active for headset?
~Jaramie
from my LT28at, rooted and eating an Ice Cream Sandwich
ToledoJab said:
Can you test the phone with a different set of headphones?
Is LiveWare active for headset?
~Jaramie
from my LT28at, rooted and eating an Ice Cream Sandwich
Click to expand...
Click to collapse
I used another set of headphones, and they worked. It's not a headset like the ones I'm trying to use, just plain headphones. LiveWare sees the headphones just fine and sound comes out of them. The headset however does nothing. LiveWare doesn't even see them. As stated before, the headset works just fine with other phones so I'm kind of at a loss as to what exactly to do about it.
It seems that the headset has to have volume controls to actually be seen by the phone for some reason. Just tried my fiancee's iPhone headset and it worked as long as I was holding one of the volume controls while plugging it in. Kind of disappointing, but maybe once we have an unlocked bootloader and custom ROMs I will be able to use my Nexus One headset :crying:
Hello.
I just updated my Xperia S from CM9 to CM10, and it's great!
But I have this one problem which ruins the whole experience for me. Whenever I plug in my headphones (I use the new Apple Earpods) the sound still goes through the speaker. The only way to get the sound through the earphones is holding the play button when I plug it in, but then the music pauses after 1 second, and when I press play it just goes through the speaker again.
I tried using the 'audio_policy.conf' from the CM10 thread, and I set the permissions correctly, but it didn't work. Is there any way to fix this? Because now I can't listen to my music.
Thanks
agree
maxim380 said:
Hello.
I just updated my Xperia S from CM9 to CM10, and it's great!
But I have this one problem which ruins the whole experience for me. Whenever I plug in my headphones (I use the new Apple Earpods) the sound still goes through the speaker. The only way to get the sound through the earphones is holding the play button when I plug it in, but then the music pauses after 1 second, and when I press play it just goes through the speaker again.
I tried using the 'audio_policy.conf' from the CM10 thread, and I set the permissions correctly, but it didn't work. Is there any way to fix this? Because now I can't listen to my music.
Thanks
Click to expand...
Click to collapse
I do have the same problem...
You have to connect earphone when the music player is opened
Inviato dal mio Xperia S con Tapatalk 2
carluccio92 said:
You have to connect earphone when the music player is opened
Inviato dal mio Xperia S con Tapatalk 2
Click to expand...
Click to collapse
I just tried it, but it didn't work
Any other ideas?
Anybody?
Sent from my LT26i using xda app-developers app
Yes, same problem here, fix pls
I have a set of buds with an inline Mic and buttons. To get them to work I have to hold one of the buttons while plugging in. As I don't use these for phone calls I don't know what function the button controls. Labels are gone.
~Jaramie
sent by my ION
maxim380 said:
Hello.
I just updated my Xperia S from CM9 to CM10, and it's great!
But I have this one problem which ruins the whole experience for me. Whenever I plug in my headphones (I use the new Apple Earpods) the sound still goes through the speaker. The only way to get the sound through the earphones is holding the play button when I plug it in, but then the music pauses after 1 second, and when I press play it just goes through the speaker again.
I tried using the 'audio_policy.conf' from the CM10 thread, and I set the permissions correctly, but it didn't work. Is there any way to fix this? Because now I can't listen to my music.
Thanks
Click to expand...
Click to collapse
Hello, ive got an XperiaS myself and ive gone from the latest AOKP to the latest P.A.C ROM and i have the same problem... when i was using stock and MIUI the headphone jack worked perfectly, so i know it's not the hardware
Has anybody found a solution to this?
cdotj89 said:
Hello, ive got an XperiaS myself and ive gone from the latest AOKP to the latest P.A.C ROM and i have the same problem... when i was using stock and MIUI the headphone jack worked perfectly, so i know it's not the hardware
Has anybody found a solution to this?
Click to expand...
Click to collapse
I noticed this too, I think it's because Apple earphones need proprietary Sony drivers to work and FXP can't use these as they're proprietary.
I was just thinking, is it possible to copy the lib (or whatever file) that makes the headphones work on stock to CM9? I know it won't work with CM10, but it should work with 9. I want to try, but I have no idea which file I should use.
maxim380 said:
I was just thinking, is it possible to copy the lib (or whatever file) that makes the headphones work on stock to CM9? I know it won't work with CM10, but it should work with 9. I want to try, but I have no idea which file I should use.
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Click to collapse
Neither do I lol. Try doing some research into the audio libs for ICS? Good luck
Can anybody check if the problem persists while using the Default sony Earplugs which came out of the box with L26i Xperia S?
I am rounding up facts and what all to expect when I flash my phone
I think they should work, but I can't test it since they stopped working after 2 days
Sent from my LT26i using xda app-developers app
I have my Apple earpods working on CM10 All you have to do is download 'SoundAbout' from the Play Store. Open the app and change the 'Media audio...' option to 'Wired Headphones'. The only downside is that you have to change this option everytime you want to use the speaker, but at least the headphones are working
maxim380 said:
I have my Apple earpods working on CM10 All you have to do is download 'SoundAbout' from the Play Store. Open the app and change the 'Media audio...' option to 'Wired Headphones'. The only downside is that you have to change this option everytime you want to use the speaker, but at least the headphones are working
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Click to collapse
I have the problem too. When I plug in my headphone, the sound is still coming from the speaker T_T
Does anyone have the solution for this?
By the way, when using SoundAbout, what happen to the notification sound? Do they still come to the speaker?
gnahanut said:
By the way, when using SoundAbout, what happen to the notification sound? Do they still come to the speaker?
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Click to collapse
All the sounds come from the earphones, even when you plug them out. But the app has a widget which you can press to change it back to the speakers
So it seems standard operation is that ringer and notification sounds play though the phone's speaker and through a connected bluetooth device. For example, a headset or my car's bluetooth audio. When the phone rings, the ringtone comes through the phone's own speaker, and comes through the car's speakers. But, as with any bluetooth device, there is a 1/2 second or so delay. So what i end up with is this bouncing echoy ringing that starts on the phone and ends on the bluetooth.
Is there a way to tell the phone to only play ringtones through bluetooth when connected? I do NOT want ringtones played out of the phone speaker when I have bluetooth connected.
I've noticed this as well. It would be nice to be able to do that but I haven't been able to find a setting for it.
Try putting ur phone on vibrate or silent.
Sent from my SPH-L710 using xda app-developers app
bigpappags3 said:
Try putting ur phone on vibrate or silent.
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Then there will be no notification/ringer sound at all through anything.
Well it works on mine that's why I suggested it. It's worth a test if it's that annoying.
Sent from my SPH-L710 using xda app-developers app
Bluetooth audio widget in Google Play used to be good for this, but it seems developer hasn't updated his app in awhile.
message brought to you by my GalaxyS3
MCL1981 said:
So it seems standard operation is that ringer and notification sounds play though the phone's speaker and through a connected bluetooth device. For example, a headset or my car's bluetooth audio. When the phone rings, the ringtone comes through the phone's own speaker, and comes through the car's speakers. But, as with any bluetooth device, there is a 1/2 second or so delay. So what i end up with is this bouncing echoy ringing that starts on the phone and ends on the bluetooth.
Is there a way to tell the phone to only play ringtones through bluetooth when connected? I do NOT want ringtones played out of the phone speaker when I have bluetooth connected.
Click to expand...
Click to collapse
Did you ever get this solved?
MCL1981 said:
So it seems standard operation is that ringer and notification sounds play though the phone's speaker and through a connected bluetooth device. For example, a headset or my car's bluetooth audio. When the phone rings, the ringtone comes through the phone's own speaker, and comes through the car's speakers. But, as with any bluetooth device, there is a 1/2 second or so delay. So what i end up with is this bouncing echoy ringing that starts on the phone and ends on the bluetooth.
Is there a way to tell the phone to only play ringtones through bluetooth when connected? I do NOT want ringtones played out of the phone speaker when I have bluetooth connected.
Click to expand...
Click to collapse
I'm also looking for a solution for this, its driving me nuts! specially for calls and alarm, did you find a solution
edogaru said:
I'm also looking for a solution for this, its driving me nuts! specially for calls and alarm, did you find a solution
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Click to collapse
In case you never found a solution, the bluetooth auto connect app in the play stored fixed it for me
Sent from my SPH-L710 using xda app-developers app
I go silent on mine and can hear it in my Bluetooth
Sent from my SPH-L710 using XDA Premium 4 mobile app
gronimo21 said:
I go silent on mine and can hear it in my Bluetooth
Sent from my SPH-L710 using XDA Premium 4 mobile app
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Thank u...that's what I was saying earlier!
Sent from my SPH-L710 using xda app-developers app
Yes, but I confirm that in this case, no sound is played any more, even through BT headphone (on my SGS2 at least).
No it's not a solution.
If anybody has an idea...
bigpappags3 said:
Well it works on mine that's why I suggested it. It's worth a test if it's that annoying.
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Click to collapse
That doesn't work on my Samsung Galaxy S4 with my LG headset, unfortunately. If I have bluetooth connected and select a ringtone from the list it plays over both. If I turn the ringer and notification volumes to silent, nothing comes through the bluetooth either. Did you make any other adjustments other than just turn your ringer to silent?
---------- Post added at 06:38 PM ---------- Previous post was at 06:07 PM ----------
Cosmic Phoenix said:
In case you never found a solution, the bluetooth auto connect app in the play stored fixed it for me
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Click to collapse
I downloaded the app called "Bluetooth Auto Connect" by UniqTec, and while it seems to be a cool program that does what it says it can do, I don't see how it solves the problem of sound coming through both the phone and bluetooth devices. Can you tell us what you did to make this work?
I have a Samsung Galaxy 6 s phone and a Motorola HK255 Bluetooth. Putting phone on, "mute" silences the phone ringer, but I can still hear the ring when my Bluetooth is on! :-} Problem solved for me! I hope this works for you too.
Cosmic Phoenix said:
In case you never found a solution, the bluetooth auto connect app in the play stored fixed it for me
Sent from my SPH-L710 using xda app-developers app
Click to expand...
Click to collapse
Hey Cosmic Phoenix,
I can see there are at least 20 apps with the *exact* name in the Play Store... Could you tell me which developer specifically the 'Bluetooth Auto Connect' is made by please?
Hi guys
I have an xperia s running official jelly bean 96 firmware rooted and locked bootloader.
The problem I'm recently having is that when I have a bluetooth headsets connected to my phone during a call if I start browsing the net or read a book on Kindle or even browse tapatalk the phone will show connected to bluetooth however the sound transfers through the earpiece on the phone. I then have to keep reconnecting to the headset. Any ideas why this could be? This happens with my sbh50 and even my jabra easygo headset
Sent from my LT26i using Tapatalk
Any ideas??
Sent from my LT26i using Tapatalk
i have z5p E6833 works fine connects to my car bluetooth perfectly but the issue here is i cant play music in my phone through the bluetooth in my car , however i can receive and make calls like a charm , but i cant play music through my car bluetooth...
it only plays on my phone...
is there any way ???
btw fw .253
car : Chevrolet Camaro SS 2013
sonyalmarshad said:
i have z5p E6833 works fine connects to my car bluetooth perfectly but the issue here is i cant play music in my phone through the bluetooth in my car , however i can receive and make calls like a charm , but i cant play music through my car bluetooth...
it only plays on my phone...
is there any way ???
btw fw .253
car : Chevrolet Camaro SS 2013
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Click to collapse
Settings>Bluetooth and press the setting cogwheel by the Bluetooth device you're connected to, see if you can enable media sound.
Sent from my Z5 Premium using XDA Labs
Thanx for the reply
KbaB.BroS said:
Settings>Bluetooth and press the setting cogwheel by the Bluetooth device you're connected to, see if you can enable media sound.
Sent from my Z5 Premium using XDA Labs
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Click to collapse
Unfortunately there is nothing in the bluetooth setting to enable media sound.
Other solution ? Or an app ??
sonyalmarshad said:
i have z5p E6833 works fine connects to my car bluetooth perfectly but the issue here is i cant play music in my phone through the bluetooth in my car , however i can receive and make calls like a charm , but i cant play music through my car bluetooth...
it only plays on my phone...
is there any way ???
btw fw .253
car : Chevrolet Camaro SS 2013
Click to expand...
Click to collapse
You car may not have bluetooth music playback option???
Sent from my SO-03H using Tapatalk
thanx for the reply
francisamarsingh said:
You car may not have bluetooth music playback option???
Sent from my SO-03H using Tapatalk
Click to expand...
Click to collapse
it did for my brother's phone the samsung
which is weird
Factory reset?
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