[Q] [Xperia S] CM10 earphone problem - Sony Xperia S, Acro S, Ion

Hello.
I just updated my Xperia S from CM9 to CM10, and it's great!
But I have this one problem which ruins the whole experience for me. Whenever I plug in my headphones (I use the new Apple Earpods) the sound still goes through the speaker. The only way to get the sound through the earphones is holding the play button when I plug it in, but then the music pauses after 1 second, and when I press play it just goes through the speaker again.
I tried using the 'audio_policy.conf' from the CM10 thread, and I set the permissions correctly, but it didn't work. Is there any way to fix this? Because now I can't listen to my music.
Thanks

agree
maxim380 said:
Hello.
I just updated my Xperia S from CM9 to CM10, and it's great!
But I have this one problem which ruins the whole experience for me. Whenever I plug in my headphones (I use the new Apple Earpods) the sound still goes through the speaker. The only way to get the sound through the earphones is holding the play button when I plug it in, but then the music pauses after 1 second, and when I press play it just goes through the speaker again.
I tried using the 'audio_policy.conf' from the CM10 thread, and I set the permissions correctly, but it didn't work. Is there any way to fix this? Because now I can't listen to my music.
Thanks
Click to expand...
Click to collapse
I do have the same problem...

You have to connect earphone when the music player is opened
Inviato dal mio Xperia S con Tapatalk 2

carluccio92 said:
You have to connect earphone when the music player is opened
Inviato dal mio Xperia S con Tapatalk 2
Click to expand...
Click to collapse
I just tried it, but it didn't work
Any other ideas?

Anybody?
Sent from my LT26i using xda app-developers app

Yes, same problem here, fix pls

I have a set of buds with an inline Mic and buttons. To get them to work I have to hold one of the buttons while plugging in. As I don't use these for phone calls I don't know what function the button controls. Labels are gone.
~Jaramie
sent by my ION

maxim380 said:
Hello.
I just updated my Xperia S from CM9 to CM10, and it's great!
But I have this one problem which ruins the whole experience for me. Whenever I plug in my headphones (I use the new Apple Earpods) the sound still goes through the speaker. The only way to get the sound through the earphones is holding the play button when I plug it in, but then the music pauses after 1 second, and when I press play it just goes through the speaker again.
I tried using the 'audio_policy.conf' from the CM10 thread, and I set the permissions correctly, but it didn't work. Is there any way to fix this? Because now I can't listen to my music.
Thanks
Click to expand...
Click to collapse
Hello, ive got an XperiaS myself and ive gone from the latest AOKP to the latest P.A.C ROM and i have the same problem... when i was using stock and MIUI the headphone jack worked perfectly, so i know it's not the hardware
Has anybody found a solution to this?

cdotj89 said:
Hello, ive got an XperiaS myself and ive gone from the latest AOKP to the latest P.A.C ROM and i have the same problem... when i was using stock and MIUI the headphone jack worked perfectly, so i know it's not the hardware
Has anybody found a solution to this?
Click to expand...
Click to collapse
I noticed this too, I think it's because Apple earphones need proprietary Sony drivers to work and FXP can't use these as they're proprietary.

I was just thinking, is it possible to copy the lib (or whatever file) that makes the headphones work on stock to CM9? I know it won't work with CM10, but it should work with 9. I want to try, but I have no idea which file I should use.

maxim380 said:
I was just thinking, is it possible to copy the lib (or whatever file) that makes the headphones work on stock to CM9? I know it won't work with CM10, but it should work with 9. I want to try, but I have no idea which file I should use.
Click to expand...
Click to collapse
Neither do I lol. Try doing some research into the audio libs for ICS? Good luck

Can anybody check if the problem persists while using the Default sony Earplugs which came out of the box with L26i Xperia S?
I am rounding up facts and what all to expect when I flash my phone

I think they should work, but I can't test it since they stopped working after 2 days
Sent from my LT26i using xda app-developers app

I have my Apple earpods working on CM10 All you have to do is download 'SoundAbout' from the Play Store. Open the app and change the 'Media audio...' option to 'Wired Headphones'. The only downside is that you have to change this option everytime you want to use the speaker, but at least the headphones are working

maxim380 said:
I have my Apple earpods working on CM10 All you have to do is download 'SoundAbout' from the Play Store. Open the app and change the 'Media audio...' option to 'Wired Headphones'. The only downside is that you have to change this option everytime you want to use the speaker, but at least the headphones are working
Click to expand...
Click to collapse
I have the problem too. When I plug in my headphone, the sound is still coming from the speaker T_T
Does anyone have the solution for this?
By the way, when using SoundAbout, what happen to the notification sound? Do they still come to the speaker?

gnahanut said:
By the way, when using SoundAbout, what happen to the notification sound? Do they still come to the speaker?
Click to expand...
Click to collapse
All the sounds come from the earphones, even when you plug them out. But the app has a widget which you can press to change it back to the speakers

Related

Best blue tooth headset.

Anyone to recommend a good Bluetooth headset, a set with music controls 3.5mm jack for your own earphones and a display that would display the id3 tags or file name. Of course be able to answer calls.
I'm using a Nokia one at the moment but its not very responsive, dunno if its because of the old Bluetooth 1.0 compatibility.
Sent from my HTC Wildfire using XDA App
Sony MW600.
Thanks for the recommendation, so I bought a set after reading positive reviews. Connection was easy and very quick and responsive. But one fault is that the phone itself starts ringing on incoming calls the and some signals through the headset. Weird doesn't happen on my old slow unresponsive BT headset (Nokia) at least the phone didn't ring just signals through the headset bit embarrassing when your phone goes off and you answer on a BT headset.
Any settings that could fix this?
I have resetted BT pairing and the headset but still same.
Anybody use this with wildfire?
Sent from my HTC Wildfire
Are you using any custom roms? I remember that cyanogen rom has some options about ringing in headphones, if I am not mistaken.
Also, did you test it on another phone to see if it's behaving the same way ?
Sent from my HTC Wildfire using XDA App
I am using Wildpuzzle 0.8. Checked media and phone audio is connected. Have tried it on a Nokia and same thing happens. Can the headset be updated or something? My way round is to mute the phone when I connect the headset but this is so inconvenient when sometimes I forget to reenable sound.
Sent from my HTC Wildfire
I use these and they are great.
product 172052 on misco.co.uk (I can't post outside links)
MasterDL said:
I am using Wildpuzzle 0.8. Checked media and phone audio is connected. Have tried it on a Nokia and same thing happens. Can the headset be updated or something? My way round is to mute the phone when I connect the headset but this is so inconvenient when sometimes I forget to reenable sound.
Sent from my HTC Wildfire
Click to expand...
Click to collapse
Try this: Do a nandroid back-up and flash CM7. See if the problem still persists.
If not... I`m out of ideas. Maybe try to get a refund?
I have read many threads with same complaint, now realising It's a feature of most new smartphones (dunno whether its just android or not) that phone always rings with Bluetooth headsets just in case for some reason you take out your earphones for some reason.
I'm a little reluctant to switch to cm7 waiting for it to be stable first.
Sent from my HTC Wildfire
MasterDL said:
I have read many threads with same complaint, now realising It's a feature of most new smartphones (dunno whether its just android or not) that phone always rings with Bluetooth headsets just in case for some reason you take out your earphones for some reason.
I'm a little reluctant to switch to cm7 waiting for it to be stable first.
Sent from my HTC Wildfire
Click to expand...
Click to collapse
I think it`s normal for a phone to ring via the speaker even with the headset connected. Maybe they just need to add an option for it.
I meant testing CM7, not switching to it completely. A 30 min job to test CM7 and restore nandroid.
Hi
Just got the MW600 as well, very pleased so far.
I have the same issue, phone is ringing as well - whereas it does not really bother me.
There are few things not working well for me, so I was hoping to find here some feedback:
- No Song titles are displayed (not so bad since it is normally clipped in a position where you can not easily check
- the call-button does not work to call somebody, only to take a call
- the play button does not automatically start playing HTC music - but worked with Winamp and Songbird
Any suggestions ?
Original Rom (l have 2.2.1 nie) have Sound quality issue over a2do. HTC support said, I must wait for next update (when they may be fix it)
Sent from my HTC Wildfire using XDA App
I'm having an issue with my Plantronics 903+ Bluetooth Headset. They pair and play's music fine , but it cuts out quite alot if i move about. Honestly if I have to sit still I may as well get wired headphones.
I am CM nightly's (71) with the latest radio flashed.
Any help is greatly appreciated.
Hello,
i use Jabra BT3030
http://www.productwiki.com/jabra-bt3030/
3 years of working, without any problem
Ok, I really start to like the SE MW600 a lot
If you get a call music stops and you can take the call with one button.
Double tapping the call button re-calls the last person you phoned - works good as well.
But I am still not having the ideal media player
Original HTC music player fails to start up automatically when you tab the music button
- but next song/pause works well
Songbird opens automatically, next song/pause/... works well but searching in a track not and it is rather heavy making the phone really slow
Winamp is probably the best, but I still think it is too heavy
Does anybody knows a good light media player with bluetooth support ?
gpgeza said:
Hello,
i use Jabra BT3030
3 years of working, without any problem
Click to expand...
Click to collapse
I rely like the credit card size
Now i will just need to find a suitable motorcycle helmet -come in all types of handy with speed camera app`s
reply
The best headsets I came across was from soundID. They have really great stuff
______________________________________________
The best headsets I came across was from soundID. They have really great stuff
Click to expand...
Click to collapse
you are right ^^
Thanks for Your help!
Thank You guys for your help. I read thread and finds it useful.

Flashed ics, now headset no longer works.

Title says it all. Before flashing, headset worked, with the exception of the volume controls, now nothing... Just a warning. Btw I now have 2 Sony branded headsets that do not work with this phone. Why can't there be one standard???
Sent from my LT28h using xda app-developers app
I think this is standard 3,5mm port. I'm using iPhone headset with microphone with no problem. Try this app to check your phone
https://play.google.com/store/apps/details?id=com.sonymobile.androidapp.functiontester
Sent from my LT28h using xda app-developers app
andersenk said:
Title says it all. Before flashing, headset worked, with the exception of the volume controls, now nothing... Just a warning. Btw I now have 2 Sony branded headsets that do not work with this phone. Why can't there be one standard???
Sent from my LT28h using xda app-developers app
Click to expand...
Click to collapse
Works fine for me. Sure your headphones arent dead? Backup and reflash is always an option as well
I'm having the same problem. I have Klipsch X10i headphones which have iPhone controls. When I plugged them in with GB it would say some functions of the headset were not available but they worked, just not the buttons of course. Now when I plug them in nothing happens. The phone pretends there's nothing connected. The Xperia S was also known to do this with iPhone headphones.
Yeah, this was the same for me. My old headset was for my Sony X10, never worked on Ion. New headset is Sony brand (for iPhone) worked (without button control) until I flashed ics.
Sent from my LT28h using xda app-developers app
One way to get around this is to use a headphone extension cable. It's annoying, but it works. I'm pretty sure if you put tape around the data band it would have the same effect, but I'm worried about it falling off inside the phone and breaking the port. I suppose yet another solution would be to get the MW600 Bluetooth adapter and run them that way.
Thanks, but I just went ahead and got a new set. Skullcandy, they work fine.
Sent from my LT28h using xda app-developers app
keep pressing the vol up/down on the headset while plug it into the phone, then it will work fine.
siuming720 said:
keep pressing the vol up/down on the headset while plug it into the phone, then it will work fine.
Click to expand...
Click to collapse
Hahaha I can't believe this worked! I just hold down volume up while plugging it in and it works! As a bonus the play/pause button works, and double tapping it works for skipping tracks. Haha, nice hack.
Sent from my LT28h using xda app-developers app
Weird trick. Worked for me too. Thanks!
Sent from my LT28h using xda app-developers app
Any thoughts on a nexus one headset not working after flashing ics? It worked with gingerbread (well the controls didn't, but I did get sound out of them). With ics it doesn't even act like I plugged anything in. The headset doesn't have any volume controls, and the skip track buttons do nothing.
I've tested the headset on another phone and they still work. I've also reflashed ics to see if that would help (well help this and a random rebooting issue I've been having).
Sent from my LT28at
Clear your cache for whatever app runs your music maybe? Kinda sounds like if you have a broken driver on a PC ya know?
Sent from my SGH-I777 using xda premium
darknicro said:
Any thoughts on a nexus one headset not working after flashing ics? It worked with gingerbread (well the controls didn't, but I did get sound out of them). With ics it doesn't even act like I plugged anything in. The headset doesn't have any volume controls, and the skip track buttons do nothing.
I've tested the headset on another phone and they still work. I've also reflashed ics to see if that would help (well help this and a random rebooting issue I've been having).
Sent from my LT28at
Click to expand...
Click to collapse
Can you test the phone with a different set of headphones?
Is LiveWare active for headset?
~Jaramie
from my LT28at, rooted and eating an Ice Cream Sandwich
ToledoJab said:
Can you test the phone with a different set of headphones?
Is LiveWare active for headset?
~Jaramie
from my LT28at, rooted and eating an Ice Cream Sandwich
Click to expand...
Click to collapse
I used another set of headphones, and they worked. It's not a headset like the ones I'm trying to use, just plain headphones. LiveWare sees the headphones just fine and sound comes out of them. The headset however does nothing. LiveWare doesn't even see them. As stated before, the headset works just fine with other phones so I'm kind of at a loss as to what exactly to do about it.
It seems that the headset has to have volume controls to actually be seen by the phone for some reason. Just tried my fiancee's iPhone headset and it worked as long as I was holding one of the volume controls while plugging it in. Kind of disappointing, but maybe once we have an unlocked bootloader and custom ROMs I will be able to use my Nexus One headset :crying:

Power Beats by Dre mic not working with HTX One X

The HOX has Beats Audio inside but somehow I'm not able to fully use my Power Beats with my phone as the mic work work most of the time. I actually got it to work once after resetting the device with the headset plugged in, but since then, nothing.
The original headset works perfectly, but still I would love to be able to use my regular headset with my phone. Any fix
Morpheus3600 said:
The HOX has Beats Audio inside but somehow I'm not able to fully use my Power Beats with my phone as the mic work work most of the time. I actually got it to work once after resetting the device with the headset plugged in, but since then, nothing.
The original headset works perfectly, but still I would love to be able to use my regular headset with my phone. Any fix
Click to expand...
Click to collapse
well it should work without any problems but if you are rooted then you can try this mod:
forum.xda-developers.com/showthread.php?t=1692233
its effect is system wide and
u can also goto your music and play any song and then click on the 3 dots on top right corner after that you will find an option for sound enhancer
there you can choose beats audio or other options{ may be this option is on stock ROM also} u can try checking it
on and off
Hello all,
After a few more tries, here what I picked up: While plugging my power beats to the One X, the "headset+mic" icon could be replaced by the "headset" icon. When it's the latter, the mic works flawlessly. Whenever the "headset+mic" icon is displayed, then the mic won't work.
Weird, especially when it should at least be the other way around. The question is, what can cause my phone to recognize the same headset as a regular headset or as a headset+mic?
Morpheus3600 said:
Hello all,
After a few more tries, here what I picked up: While plugging my power beats to the One X, the "headset+mic" icon could be replaced by the "headset" icon. When it's the latter, the mic works flawlessly. Whenever the "headset+mic" icon is displayed, then the mic won't work.
Weird, especially when it should at least be the other way around. The question is, what can cause my phone to recognize the same headset as a regular headset or as a headset+mic?
Click to expand...
Click to collapse
Are u using stock rom?
cobbcobbdavid said:
Are u using stock rom?
Click to expand...
Click to collapse
Yes I am.
Morpheus3600 said:
Yes I am.
Click to expand...
Click to collapse
What is your Rom code? I think you are using AT&T or Tegra 3 Chip?
Is everyone aware of most beats (except for HTC editions) are made for iPhone and iPods? That means volume.buttons on there will not work, the Mic might work but since its not native to android there will be some bugs
Sent From My Super-Fast Quadcore Overclocked @ 1.6GHz HTC ONE X Rezounded with Beats Audio and One eXtreme Sound Enhancer
I can't seem to find the ROM code ... @ZeroInfinity, I understand that and that's why i'd like to pinpoint the bug causing this and hopefully find a fix for it. If it wasn't working altogether I wouldn't even bother. But when it works then don't, I guess there's a logic behind it
Morpheus3600 said:
I can't seem to find the ROM code ... @ZeroInfinity, I understand that and that's why i'd like to pinpoint the bug causing this and hopefully find a fix for it. If it wasn't working altogether I wouldn't even bother. But when it works then don't, I guess there's a logic behind it
Click to expand...
Click to collapse
Go to Setting -> About->Software info
Are you using One X or One XL?
cobbcobbdavid said:
Go to Setting -> About->Software info
Are you using One X or One XL?
Click to expand...
Click to collapse
Sofware # 2.17.401.2
No actual "rom" section mentionned
I opened a thread about the same problem not so long ago as I searched for a solution and not seen this thread.. http://forum.xda-developers.com/showthread.php?t=1860611
It only occurred when I updated to 2.17.. On 1.28 before hand the beats worked flawless! Just hope it's fixed in next update (miss my daily music!).. Works sometimes just takes a good few times (unplugging headphone/plugging in headphone) and have give up as i don't want to damage my audio jack!
Sent from my HTC One X using xda premium
Related issue. . .
So I have an HTC One X+ and powerbeats. My issues/question is this--can I completely disable the inline remote? Because when I wear mine in the gym, after a while (clearly related to perspiration/moisture) the music player will start to randomly skip to the next track. I love the sound/fit of the headphones but it's unbelievably annoying to have it just start to skip 2-3-4 songs at a time while I'm running! I don't need/use the mic/controls so I'd be happy to just simply turn them off.
Any and all thoughts would be greatly appreciated!

[Q] Problem with my Samsung earphones - Audio redirects itself?

So I just got a new pair of Samsung earphones with a mic from Amazon. My rom is Beanstalk-4.4.2_r1-v205 and kernel is 3.0 1-1-UBER-4.1. When I fire up apollo and play music, the earphones work fine. However, when I press the button to go to the home screen, the audio redirects itself to the phones speaker. I tried playing my music from the Apollo widget on the home screen and it works fine, BUT when I go to a different app (like SMS), the music redirects itself from my earphones to the phone's speaker.
Any ideas on what the problem is? Did I receive a pair of faulty earphones?
I don't think it's the headphones. The problem is activated by a change in the software's operation, so it must be software related. As for answers, have none. Sorry ?
Sent from Gallifrey using a Sonic Screwdriver via Tardis #5 :what:
eLCruz said:
I don't think it's the headphones. The problem is activated by a change in the software's operation, so it must be software related. As for answers, have none. Sorry ?
Sent from Gallifrey using a Sonic Screwdriver via Tardis #5 :what:
Click to expand...
Click to collapse
Well, interestingly enough, I tried other earphones and they seem to work when I exit to the home screen. Audio still go to earphones on non-Samsung earphones. Also, when I did use my Samsung ones, I could switch apps via task manager and audio would NOT redirect to the speaker. It only happens when I go to the home screen.
I'm going to try to do a clean re-install of my current ROM and Kernel and see what happens. Maybe that's the problem.
Strangeā€¦ ?
Sent from Gallifrey using a Sonic Screwdriver via Tardis #5 :what:
I solved it!
Okay, so after playing around with wiping my device, reinstalling my ROM, cleaning up cache, updating GApps, etc, I finally solved my problem!
It turns out that the launcher I was using on Beanstalk, the Google one, was the one causing the problem. I switched my home launcher to Nova, and -voila- my music stays intact when going to the home screen! I don't exactly know why it is so, but thankfully my new earphones are working with my device and ROM. I was afraid that I couldn't use Beanstalk or my headphones anymore.

[Q] Low volume on headphones

Anyone knows how to boost volume when using headphones?
I try volume up from play store but dont works (or very little)
thanks
fras-xda said:
Anyone knows how to boost volume when using headphones?
I try volume up from play store but dont works (or very little)
thanks
Click to expand...
Click to collapse
Found one solution
viper4androidfx
downloaded from their web
and working before this little mod
http://forum.xda-developers.com/galaxy-tab-s/help/viper4android-driver-install-failed-t2814536/page2
fras-xda said:
Found one solution
viper4androidfx
downloaded from their web
and working before this little mod
http://forum.xda-developers.com/galaxy-tab-s/help/viper4android-driver-install-failed-t2814536/page2
Click to expand...
Click to collapse
I also use that, it works well with wireless beats. Are your headphones bluetooth or wired? I know where to turn the Volume up in the system but only works for Speaker and wired headphones.
Mine are wired. Viper has independent controls
fras-xda said:
Mine are wired. Viper has independent controls
Click to expand...
Click to collapse
I like the viper as well been using a little over a year now. If you wanted to change the volume you can look in system/etc/default gain.conf
If you open that up with a editor or put onto a computer and open up youll see some default numbers that you can raise and it will make the volume louder.Its pretty easy to understand if you were to open up.It has a description of what numbers are what sound. Im sure your fine with viper but just giving you the option just in case you wanted to learn something.

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