CM10.1: Notifcation causing issues w/ sound - Samsung Galaxy Nexus

Hi,
After flashing 10.1 RC (Version 2) - whenever I play music (Pandora, Google Music) and get a notification from Calendar my volume for music goes down which is fine, but it never returns back to normal levels.
Note: I flashed another Rom - Pitchblack Rom on my phone and also having the same issue.
Wondering anyone could assist and pinpoint the issue?
THANK YOU!

I'd hate to do this but bump?

Related

Is my phone dying?

Hey all,
I'm having this weird problem with my phone. Whenever I use YouTube or receive a notification which makes a sound.. the audio/sound is croaky. It's very distorted for some reason but music being played via Google Play Music works fine. :S
I was on AOKP JB Build 1 + Franco's Kernel when it happened. My phone just vibrated for ages and then it did an auto reset and after that my phone just became slow and that's when the sound problem appeared.
I've tried installing another ROM (fresh install) and the sound problem still occurs. This time with AOKP JB Build 4 + Franco's Kernel.
Any ideas what's wrong?
maybe try to install a different ROM?
or try returning to stock with the nexus toolkit and see if the problem persists
Thanks will try that now.
Though I did just do a fresh install of AOKP JB Build 4.
There are no sounds from notifications and on YouTube from the speakers but my headphones get sound with no problems. That being said.. I know the speakers do work as I was trying to change the ringtone which produced sound.
u do wipes?

Problem with playing sounds (some kind of freeze)

sometimes my Note2 shows some problems with playing any kind of sounds.
- Ring for incoming phone calls does not play
- SMS alert sound does not play
- music play are not able to play any music anymore (can't even display the sound files)
- apps to play sounds are stop working
Sometimes I kill all the running apps and also clear all cache files it will work again.
But most of the time i had to restart the whole phone.
I tried different microsdcard's, kernels and roms.
ATM I am on redpill 1.01 Omega 9.1 XXDLL4
How could I analyse the error? Are there any logs i could check?
Sometime I think, it came by playing Great Big War Game...
But it is not everytime after I play...
Any help would be nice, thank you.

[Q] Volume stuck at max only for Google Music

Hey folks,
Just recently I've noticed that when using headphones or speaker (speaker works sometimes, like yesterday) the volume of google music will be stuck at full blast. Lowering the volume does nothing until it gets to 0. Its either off, or at full blast. I've done some looking around and I've noticed a couple other GS3 users on other carriers have had the problem too. Now, this ONLY happens with google music, Pandora and Youtube work fine. I also have no trouble when using my bluetooth headphones. I've tried restoring the app to original settings and clearing cache and multiple reboots have proved unsuccessful.
I'm currently running Paranoid Android 3.69 with dkp kernel. Any help in getting this fixed would be greatly appreciated!
EDIT
I just it again with my bluetooth headphones and its doing the same thing. The only saving grace is my headphones have their own volume control independent of the phone

[Q] Volume drops suddenly on CM10 (FXP)

I'm facing some weird effect on my Arc S if playing music for a longer time.
The effect:
- music is playing (mostly in background) with any kind of player app (I used CMs Apollo most of the time, but also tried Sonys Music Player and Google Music)
- the CM DSP service is running with my settings (but it doens't matter what settings are used)
- after a random interval the loudness drops and somehow treble and bass seem to be lost (sounds like low-fi radio then)
- The DSP serive isn't restarted in between (none of the processes/services seem to be restarting)
- If now a new track is started (sometimes after fifth try) volume/treble/bass are back to the expected level
- buildin volume control, etc. isn't changing (visually)
- From what i saw the audio format doens't matter (I tried mp3, mp4, ogg, wmv)
- There are no other "audio-enhancers" or what ever installed
This is sometimes really annoying when listening to audio books or mixtapes, which mostly are single longer tracks.
Behavoir was recognized on following builds:
- FreeXperia CM10 build 231, 241 and version "24-12-13" (I suspect this to be the project christmas gift)
Running Kernel 2.6.32.9
- I tried some other JellyBean ROMs but didn't kept the name
The things didn't appeared on 4.0.4 stock rom, so I suspect drivers whatever to be the root of it.
Does anyone have similar problems on their Arc S with FXP or some other JB-build??
The rest of the ROM is just fitting perfect my needs, so I would grateful so some advice how to get rid of this behaviour.
Sounds as if the DSP Manager service is being killed in order to free up RAM... You have to lock it in the memory with the help of 3rd-party stuff, for example V6 Supercharger's bulletproofing apps service.
Someguyfromhell said:
Sounds as if the DSP Manager service is being killed in order to free up RAM... You have to lock it in the memory with the help of 3rd-party stuff, for example V6 Supercharger's bulletproofing apps service.
Click to expand...
Click to collapse
RAM (>100MB most of the time) is good and I tried "freezing" DSP service without any luck - But this was also the first thing I had in mind as the behavior first appeared...
Edit: I tried the latest SuperCharger-Script on DSP-service without any luck (problems is still there).

[Q] Sound problem: audio almosts mutes when music app loses screen focus

Hi. Having a problem with my Desire HD, which is rooted and CyanogenMod version 11-20140703-UNOFFICIAL-ace.
When using the headphone output as a "line out" to an external speaker in an audio app, such as Winamp, Mixcloud or TuneIn Radio, as soon as that app loses screen focus, e.g. going back to the home screen, the audio level drops to almost inaudible. The only way to cure it that I have found is to unplug and replug the audio cable and make sure the music app remains in screen focus.
Checking the Volume Control, the Media Volume is not reset, and turning it up to the maximum 15, still results in very feeble audio.
Not using any effects in DSP Manager.
The problem is not repeated if using a set of headphones or the phone's internal speaker.
Has anyone any idea what is causing this behaviour - is it likely to be software or hardware based? Any ideas?
cazian said:
Hi. Having a problem with my Desire HD, which is rooted and CyanogenMod version 11-20140703-UNOFFICIAL-ace.
When using the headphone output as a "line out" to an external speaker in an audio app, such as Winamp, Mixcloud or TuneIn Radio, as soon as that app loses screen focus, e.g. going back to the home screen, the audio level drops to almost inaudible. The only way to cure it that I have found is to unplug and replug the audio cable and make sure the music app remains in screen focus.
Checking the Volume Control, the Media Volume is not reset, and turning it up to the maximum 15, still results in very feeble audio.
Not using any effects in DSP Manager.
The problem is not repeated if using a set of headphones or the phone's internal speaker.
Has anyone any idea what is causing this behaviour - is it likely to be software or hardware based? Any ideas?
Click to expand...
Click to collapse
That's nightly related issue,Happened to me once. Just change nightly with FULL WIPE will solve your issue.
dr.patron99 said:
That's nightly related issue,Happened to me once. Just change nightly with FULL WIPE will solve your issue.
Click to expand...
Click to collapse
Thanks dr.patron99. I haven't time to do a full wipe and reinstall right now, but I will report back in a few days, to see if that resolves the issue. Thanks for the pointer. Hopefully this will help out others too.
cm 11
flash recent nightly with full wipe and you're done! :silly:
device: Desire HD
rom: cm11 m8.1
recovery: 4ext 1.0.0.6 r3 build 8
hboot: 0.85
Workaround found!
Update: I did a full wipe, and replaced the old nightly with the more recent monthly 11-20140710-UNOFFICIAL-M8.1-ace, but the problem was still there for me. I will have to give the latest nightly a go, when I have the chance.
In the meantime, I found a WORKAROUND, by doing some extensive searching. I found a posting on that cures the problem for me on the XDA help forum for the Sprint Galaxy Note II. You have to sacrifice "OK Google" in Google Voice to achieve this.
The thread is here: http://forum.xda-developers.com/showthread.php?p=52533351 - and I have adapted the steps, which are a little different in my menus:
Home screen > Menu button > Settings > Voice > "OK Google" Detection > UNTICK the box for "From Google Search app" - the back out.
Fixes my sound problems on testing with TuneIn Radio Pro and Mixcloud. I hope this helps others too, who need a quick fix to the problem.
The issue seems to occur whenever the phone's internal mic is activated. The volume reduced to a very low level after using the Shazam music recognition app, which of course uses the mic.

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