Related
Hello
Do you remember an awesome game called DooM RPG??
I used to play it on my N73 and I loved that game.
I always wondered if it possible to play it on HD or port it or whatever.
So, there we go...DooM II RPG is out and works WVGA flawlessly
YEAH!
Not going to be any cop without physical buttons to control it and only a touchscreen though is it.
Well there is onscreen control and it is really good...you have directional arrows and center action button + by swiping left or right you strafe...very simple yet nonproblematic I rly enjoy that game
Can you post a link for download ?
google is your friend my friend
Or is it possible to use games with the physical keyboard?
Only one that I know of is the quake 3 port for android.
Here http://code.google.com/p/kwaak3/
The dev would have to include that functionality in their game unfortunately, nothing we can do on this end. But, you can play Playstation Games using the FPse emulator on the market, and that lets you map buttons to the physical keyboard.
There's an app coming out (out already maybe?) for jailbroken iOS that maps bluetooth controller input to touch regions on the screen.
Basically it takes input from the controller and passes it as if someone had touched the appropriate control area.
Not sure if something similar is doable within the Android system.
Trying to find where I saw this recently, will provide a link to clarify as soon as I do.
E: BAM!
http://www.icontrolpad.com/blutrol/
Something like that would solve the issue in question.
This would be cool for emulators. Sometimes its hard to play games with onscreen buttons on emulators for me at least.
boricua10 said:
This would be cool for emulators. Sometimes its hard to play games with onscreen buttons on emulators for me at least.
Click to expand...
Click to collapse
Personally, I've found that the Desire Z keyboard isn't ideal for playing emulated games. Better than touch screen for sure, but not ideal.
Bluez-ime + a wiimote is my preferred choice.
Replica island supports keyboard too, can be found on market.
Ozzy's Odessey is controllable with the hardware keyboard. I found the game very enjoyable
https://market.android.com/details?...SwxLDEsImNvbS5jYXJib25jcnlzdGFsLm9keXNzZXkiXQ..
muriani said:
There's an app coming out (out already maybe?) for jailbroken iOS that maps bluetooth controller input to touch regions on the screen.
Basically it takes input from the controller and passes it as if someone had touched the appropriate control area.
Not sure if something similar is doable within the Android system.
Trying to find where I saw this recently, will provide a link to clarify as soon as I do.
E: BAM!
http://www.icontrolpad.com/blutrol/
Something like that would solve the issue in question.
Click to expand...
Click to collapse
Thought of developing something similar hundred times, but there were problems (can't remember which exactly.. Nice to know that if it has been done, it's possible to do it!
INC by OrangePixel is also playable using the keyboard
Turbofly 3D is great to play with the keyboard!
Greetings ivifly
You can use your physical keyboard with emulators. I use it for my snes.
Sent from my T-Mobile HTC G2 using xda premium app
Rooted w/ S-OFF
Current ROM : G2Slim 1.6
Radio : 26.13.04.19_M.
So far I've found:
Cordy,
Spectral Souls (configurable layout, I assume Generation of Chaos does that too),
Zenonia 4 (weird layout but playable).
other games too
Games like gta 3 can also be controlled through an external keyboard.
Sonic the Hedgehog 1 uses WASD and some odd key for jump (I forget which) on my Desire Z. Not really tried many other as I'm not really a gamer.
I just wondering in forum and found that topic.
Very nice physical keyboard working on all rogue like games , angband etc.
The best experiance with physical keyboard.
I find that the Desire Z keyboard is rather nice for gaming. It's just that the keyboard layout isn't parallel like normal keyboards so using WASD is pretty difficult.
games using physical keyboard: Andrio's World, Ozzy's Odyssey Trial
brianlzf said:
I find that the Desire Z keyboard is rather nice for gaming. It's just that the keyboard layout isn't parallel like normal keyboards so using WASD is pretty difficult.
Click to expand...
Click to collapse
??? It's like a normal keyboard? what's the problem?
there is no problems for some people with undersized fingers...
mrbelou said:
there is no problems for some people with undersized fingers...
Click to expand...
Click to collapse
What does that have to do with the statement "It's just that the keyboard layout isn't parallel like normal keyboards"?
Has anyone been able to set this up?
I've tried playing Star Fox 64, a game I really want to work well, but I found the controls (the pads, not the D Pad) really hard for some reason.
Any else have this problem?
What emu are you using?
Sent from my R800i using xda app-developers app
BensJammin said:
What emu are you using?
Sent from my R800i using xda app-developers app
Click to expand...
Click to collapse
Mupen 64, as its the only one that supposed the analog pads.
The touchpads are broken for me except the joystick thats being emulated on the touchpad. The cbuttons are really broken on the touchpad.
I find touchpad for emulators on work with ICS or JB. I find touchpads in general to be terrible, I prefer an analog pushpads like on the iControlPad. Either that or I bind it to the dpad and set the C buttons to touchscreen.
user n64oid ,that is touchpad support on ICS
enable "external tecture " and load the teture that u want , it ROCKS !
well if you are on gb and you have the latest version of mupen64, i don't really know what to say. touchpads on that emu work fine for me, but on heavy games it's quite slow nonetheless. if this problem can't be sorted out via in-game options, i suggest using gamekeyboard + n64oid. i setup a profile last night, after many attempts i managed to get it almost perfect using gamekeyboard just for the touchpads, mapping the rest via the emulator itself. Mapping the c-buttons to one touchpad perfectly is hard since the emu doesn't let you put gamekeyboard onscreen when it is active. :\
This emu works fine for me too.... And Star Fox 64 is my favourite game....
May be a system or hardware issue??
I'll get right to the question, is it possible to use the touch pads on N64oid with Game keyboard? And if so, how?
I tried it briefly today and could not get it working.
- Thanks.
Xperia Player said:
I'll get right to the question, is it possible to use the touch pads on N64oid with Game keyboard? And if so, how?
I tried it briefly today and could not get it working.
- Thanks.
Click to expand...
Click to collapse
I see no reason why one would do this.
1) Mupen 64 already uses the analog sticks mapped to the Xperia Play touch pad.
2) In emulators such as N64oid you have the option to map the Dpad OR the Analog stick to the Xperia Play Dpad.
Now even if you got the mappings to work right you would only have 1 sort of input... the Dpad.
Which then again limits you to only use Dpad or Analog stick with the Xperia Play Dpad.
Or am I missing something here?
Yes I was: support Xperia Play Touchpad in Gingerbread (need root)
PS: Just gave it a shot, I can not get it to work aswell on N64oid.
(Not just the analog stick, it refuses to take any input from the Gamekeyboard app.)
yea it is possible. i had to try A LOT before getting it to work, because n64oid behaves really badly with gamekeyboard... you have to adjust the gamepad without actually seeing the n64 onscreen controls, as you can't put the gamepad onscreen with n64oid. also, to be able to press more than a button at a time, you actually have to map keys with n64oid and NOT with gamekeyboard (mapping the other buttons to stuff like numbers in the app), and only putting touchpads on the analog stick and c-buttons.
I also found out it's better to get the onscreen left touchpad as big as you can, because otherwise you.. won't be able to run. -_- you'd have to tap the exact border of the touchpad.
Edit: if you want I can upload my gkp.
Finally, the c-buttons mapped to the right touchpad.. well I can't get them to work perfectly. Either one of these happens: you'll have "down c" presses while pressing left or right, or you'll always have left/right presses even if you press both left and right.
Maybe it's due to the fact that I set the n64oid control size to "small"; if you set it to medium, maybe it'll be difficult to run using the analog stick because the ratio touchpad size/analog stick size won't be large enough. I haven't tried this yet however.
I personally mapped both the right touchpad and some buttons to the c-buttons.
@Thaevil0ne: mupen64 uses touchpads, but it still is kinda laggy and has many graphical bugs. Gamekeyboard lets you actually use the Play touchpads, so mapping them to the onscreen analog stick, and then hiding it works like mupen, without the lag.
If you want I can upload my profile. But maybe it will better to wait for a good mupen64 release
rubbergnome said:
yea it is possible. i had to try A LOT before getting it to work, because n64oid behaves really badly with gamekeyboard... you have to adjust the gamepad without actually seeing the n64 onscreen controls, as you can't put the gamepad onscreen with n64oid. also, to be able to press more than a button at a time, you actually have to map keys with n64oid and NOT with gamekeyboard (mapping the other buttons to stuff like numbers in the app), and only putting touchpads on the analog stick and c-buttons.
I also found out it's better to get the onscreen left touchpad as big as you can, because otherwise you.. won't be able to run. -_- you'd have to tap the exact border of the touchpad.
Edit: if you want I can upload my gkp.
Finally, the c-buttons mapped to the right touchpad.. well I can't get them to work perfectly. Either one of these happens: you'll have "down c" presses while pressing left or right, or you'll always have left/right presses even if you press both left and right.
Maybe it's due to the fact that I set the n64oid control size to "small"; if you set it to medium, maybe it'll be difficult to run using the analog stick because the ratio touchpad size/analog stick size won't be large enough. I haven't tried this yet however.
I personally mapped both the right touchpad and some buttons to the c-buttons.
@Thaevil0ne: mupen64 uses touchpads, but it still is kinda laggy and has many graphical bugs. Gamekeyboard lets you actually use the Play touchpads, so mapping them to the onscreen analog stick, and then hiding it works like mupen, without the lag.
If you want I can upload my profile. But maybe it will better to wait for a good mupen64 release
Click to expand...
Click to collapse
Yes, please do upload you profile.
Also, the way you use the layout inside N64oid is small and Bottom + bottom?
yes, the controls are set like this.
here is the gkp:
http://www.mediafire.com/?ipw9pro1p873zc6
I'm kinda confused here, I'm trying to use the left touchpad for moving and the right for c buttons.
If at all possible.
Sent from my R800x using xda app-developers app
they are mapped like that. as I wrote though the right touchpad is not always accurate with the touchpads, so I mapped triangle, circle and select to tree of the c-buttons, also.
rubbergnome said:
they are mapped like that. as I wrote though the right touchpad is not always accurate with the touchpads, so I mapped triangle, circle and select to tree of the c-buttons, also.
Click to expand...
Click to collapse
Ight cool, I'll try tinkering with the C buttons and if I find a better map set up ill post it you cool with that?
I wonder if Mupen64Plus AE will be faster thatn n64oid some day, i've seen that they are beta testing a 2.0 version of it, i hope it runs better on the Play-
Yea, I'm just waiting for a fast version of mupen64.
@Xperia Player: of course you can tinker with the gkp, I'd love to have the right touchpad working 100%. Maybe setting the control size to medium in n64oid could help with that, but that might mess up the analog stick, I mean, it could be difficult to run without touching the very edge of the left touchpad
rubbergnome said:
Yea, I'm just waiting for a fast version of mupen64.
@Xperia Player: of course you can tinker with the gkp, I'd love to have the right touchpad working 100%. Maybe setting the control size to medium in n64oid could help with that, but that might mess up the analog stick, I mean, it could be difficult to run without touching the very edge of the left touchpad
Click to expand...
Click to collapse
Yeah I tried that, makes the analog stick almost impossible to use, if game keyboard gave you the option to make the sticks even bigger and smaller it could work... I don't see why N64oid doesn't already have those controls implemented.
Sent from my R800x using xda app-developers app
Yonghz didn't copy Paul well enough
just joking, I don't really know why.
Hi there.
I would like to know if there's any way to use our Xperia Play and its game controls to play on Windows (7 or 8) via Bluetooth (not wifi).
I know this has been asked some time, but I haven't found any good solution.
Nobody knows anything about this? O__o
For Bluetooth, i think you can use DroidMote. Droidmote allows you to connect to a PC through Bluetooth i believe and use it as a mouse, keyboard, or Gamepad. It wasn't very good as a gamepad to me because you cannot press more than one button at a time. If you can settle for a WiFi Gamepad, i really recommend nJoy. nJoy allows you to connect through WiFi if the PC is on the same network and use it as a mouse, keyboard, and Gamepad. This is the best to me because you can press more buttons like a real controller and it is remappable straight away. The only downside to nJoy is that it's not free, but it isn't too expensive and i would definitely say they deserve the money for such a great app.
Ok I finally did it.
It's easy, just get an app that lets you use your mobile as a gamepad via bluetooth using its onscreen controls, then you get Game Keyboard to play on those onscreen controls with the controls of the Xperia Play. And voilá, you will use the Xperia Play as a bluetooth gamepad on Windows.
So I used Ultimate Gamepad + Game Keyboard. Sad that there's no app that supports the Xperia Play touchpad, that + Game Keyboard would be perfect... Isn't there any gamepad app that has obviously the normal game controls (d-pad, action buttons...) but has analog sticks on the onscreen controls?
Ok I finally did it.
It's easy, just get an app that lets you use your mobile as a gamepad via bluetooth using its onscreen controls, then you get Game Keyboard to play on those onscreen controls with the controls of the Xperia Play. And voilá, you will use the Xperia Play as a bluetooth gamepad on Windows.
So I used Ultimate Gamepad + Game Keyboard. Sad that there's no app that supports the Xperia Play touchpad, that + Game Keyboard would be perfect... Isn't there any gamepad app that has obviously the normal game controls (d-pad, action buttons...) but has analog sticks on the onscreen controls?