Related
The qualcomm forum admin just commented in the appropriate thread:
https://developer.qualcomm.com/foru...-optimization-adreno/8081?page=3#comment-6691
Re: QSD 8250, Adreno 200 hardware-related proprietary ...
In order to provide enthusiasts with recent improvements made to Snapdragon's Adreno graphics drivers, Qualcomm has made the updated Adreno 2xx graphics driver binaries available here. Note that you will most likely need to be a developer to take advantage of these new drivers since they'll require integration with the CAF release of ICS, but Qualcomm is providing these driver binaries "as is" to those of you who have requested them.
Forum Master
16 Mar 2012, 09:49 am
Hey, ICS4Desire developers, is that enough?
DAFUQ? Intresting ... statement from the ICS devs would be great
Better late than never...
Good for us
FINALLY!
Sent from my HTC Desire using Tapatalk
Gr8 news, thanks.
Wysłane z mojego HTC Desire za pomocą Tapatalk
Wow i cant believe, i guess it's safe to say official CM9 is coming to Desire.
I just wanna cry!!
Don't read to much into it yet It might not be as helpful as ppl think.
Great news!!! Now devs have everything for their new roms!
Direct link
For conviniance here is a direct link:
developer.qualcomm.com said:
Adreno 2xx User-mode Android ICS Graphics Driver (1.5 mb)
Updated 13 Mar 12
This release contains the user-mode driver binaries for Qualcomm's Adreno 2xx GPU on Google Android Ice Cream Sandwich. It has been tested with the CAF release M8960AAAAANLYA1030. Supports any Adreno 2xx GPU on Android ICS.
Click to expand...
Click to collapse
Let's be optimistic!
Sent from my HTC Desire using xda premium
Just gave it a try with latest dk_zero_cool-rom. Took the files from the package and pushed them to the appropriate places. System came up, but running chrome seems more buggy than with the old version. There seem to be lots of locking and out-of-memory exceptions. will give tiamats latest kernel a try now...
Update: no luck with Tiamat_Bravo-v031412 as well. I've attached a logcat if anyone is interested in looking at this
I suspect that just pushing the files directly might be buggy, people will probably find that with roms will need to be recompiled against these binaries to get the most out of them. Could well be wrong mind you but certainly think wuld be the most logical step
I'm not sure if a simple recompile will help. These are all dynamic modules, as far as I understand this it shouldn't make much difference. especially since the package doesn't contain any headers but just the libs and some firmware.
I'm pretty sure atleast kernel has to be "reworked" for new drivers.
I wouldn't bet one euro on that! Legendary Qualcomm
Sent from my HTC Desire using XDA Premium App
While this is better than nothing, let's first give the talented devs at XDA a crack at this before passing judgment. Hopefully once they work their magic, we can get a more polished product in a shorter timeframe.
I'll be impressed if ICS can be implemented on the desire as well as gingerbread was. Let's not forget that the desire launched with Android 2.1 (maybe even 2.0 in some areas?) if I'm not mistaken.
Well I be damned...
Sandvold said:
Don't read to much into it yet It might not be as helpful as ppl think.
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Click to collapse
Great to see you here, i heard the news about this, afaik ics for qsd8k couldve been fixed last year LOL, if this is the good stuff, pusing adreno binary files should error the sys
Hello.
I've been trying to live with no pc, just my One X. This is good in almost all situations, especially seeing as Microsoft office is coming out soon.
So my problem is, until we get S-off, I have to go round to my friends house every time I want to flash a kernel or rom, which is very inconvenient.
I would like to know people's ideas as to how to get around this as cheaply as possible.
A quick search on ebay revealed I could get a refurbished pc with a p4 ht or something with xp installed for around £45. However, I could get something even cheaper if there is no operating system and I installed Linux or something. Can I flash stuff using Linux?
Anyway, I'd love to hear your thoughts and opinions.
Yep, I used Linux almost exclusively until a couple of months ago. Fastboot and adb work fine. Just follow one of the many guides on how to get it set up on Ubuntu (if you're using Ubuntu, which you should)
Raspberry Pi
Considering android is based on linux, I should hope so although, I wouldn't have a clue with linux, I'm a pc! Haha.
Sent from my HTC One X
Yes just get a cheap machine and whack on Linux. Most of the fast boot flashers come with scripts for Windows, OSX and Linux. So you'll be good to flash. I've flashed on OSX without any issues.
Sent from my HTC One X using Tapatalk 2
This do the job?
HP Compaq d7100 Desktop PC Computer Pentium 4HT 2.8GHz 40gb HD CD-ROM 512mb RAM
£27
That's cheap that should be fine, you've got a monitor already? Just make sure the usb ports are fully working, Linux installs on most specs I reckon it should be fine.
Sent from my HTC One X using Tapatalk 2
BenPope said:
Raspberry Pi
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Click to collapse
Lol I just got one of those. What is the best OS to use for something like this?
ORStoner said:
This do the job?
HP Compaq d7100 Desktop PC Computer Pentium 4HT 2.8GHz 40gb HD CD-ROM 512mb RAM
£27
Click to expand...
Click to collapse
That'll be fine. You'll want to go for a lightweight desktop environment though as the specs aren't good. Install Xubuntu or Lubuntu, they should run fine on it
lhayati said:
Lol I just got one of those. What is the best OS to use for something like this?
Click to expand...
Click to collapse
They recommend Debian as an os pretty sure I've seen it running ubuntu, they just brought out overclock for it you can push the CPU to 800 MHz, I really need to get one. It's on ny shopping list.
Sent from my HTC One X using xda app-developers app
Michealtbh said:
That'll be fine. You'll want to go for a lightweight desktop environment though as the specs aren't good. Install Xubuntu or Lubuntu, they should run fine on it
Click to expand...
Click to collapse
Which spec(s) are the ones which aren't so good. I don't expect it to run games but I would like to be able to use open office freely and browse the Web fairly well.
I could easily upgrade the ram or if it is the processor, there is a pc for a similar price with a 1.8 ghz xeon dual core with two threads and an old graphics card.
Definitely upgrade the ram, it's cheap enough. Should be fine for basic browsing and word processing
Would it be a suitable platform to upgrade later on?
lhayati said:
Lol I just got one of those. What is the best OS to use for something like this?
Click to expand...
Click to collapse
The recommended one, these days. It's based on debian/raspbian with the hardware floating point (armhf).
---------- Post added at 02:50 PM ---------- Previous post was at 02:47 PM ----------
ORStoner said:
Would it be a suitable platform to upgrade later on?
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Click to collapse
Unlikely. RAM and a modern hard disk will give it some life.
i know this sounds ridiculous i was wondering if even remotely possible with the finest engineers and a lot of cash how much would it cost me to upgrade the processor, RAM and internal memory of the xperia play?
now before you shoot this idea down i have been reading that theres some people out there with rework machines soldering and upgrading phone chips
Here's a example
now i know it sounds impossible but if this is possible i would pump out some SERIOUS cash to get this done. im sure some freelance engineer might know how.:fingers-crossed:
Impossible.
SoC....
System On Chip...
CPU, memory and graphic are actually one single chip. On xperia Play, it's Snapdragon MSM8255. It have Scorpion single-core CPU, Dual-channel 333 MHz LPDDR2 and Andreno 205 graphic. But it's still a single chip.
Mobile smartphone are NOT PC. they don't have separated CPU, memory and graphic. their's hardware are predesigned to match sertain SoC (only internal storage can vary between same SoC).
Maybe (and i repeat, maybe), theoreticly, internal storage can be expanded in a way of your idea...
Perhaps there's need to find another phone also with 1 integrated chip in the same matter but of higher specs
R800z
xdarkmario said:
Perhaps there's need to find another phone also with 1 integrated chip in the same matter but of higher specs
R800z
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Click to collapse
I secretly wish they would make a full hd xperia play with a snapdragon 601 or maybe even better, a Tegra chip, top that off with 2gb ram and 16 gb internal memory and you really got a great gaming device.
maybe enough posting such useless hope posts?
---
whatever, if you find device with same soc and more ram it may be possible. swapping nand or soc require new parts, that are pin-to-pin compatible, dont think that such exist through.
shaggydiamond said:
I secretly wish they would make a full hd xperia play with a snapdragon 601 or maybe even better, a Tegra chip, top that off with 2gb ram and 16 gb internal memory and you really got a great gaming device.
Click to expand...
Click to collapse
It's called an Nvidia Shield.
Nuck-TH said:
maybe enough posting such useless hope posts?
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Click to collapse
Not useless post just making conversation and thoughts I mean if I seen another phone do it I'm curious to try it
Because unfortunately Sony's not one to listen to their users so all we can do is dream hope and modify
Nukkus said:
It's called an Nvidia Shield.
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Lol
Sent from my R800i using XDA Free mobile app
Nukkus said:
It's called an Nvidia Shield.
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Click to collapse
I'm aware of the nvidia shield, thank you
It's too bulky though.
shaggydiamond said:
I'm aware of the nvidia shield, thank you
It's too bulky though.
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Click to collapse
yea i wanted the nvidia shield but its entirely too huge 0__0 its more of a home console and for a android powered home console i would just get the ouya.
shaggydiamond said:
I'm aware of the nvidia shield, thank you
It's too bulky though.
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Click to collapse
So would be your dream device that you described.
Nukkus said:
So would be your dream device that you described.
Click to expand...
Click to collapse
don't get smart with me, kid.
I never specified any screen size or general size.
If the shield would have a design like the xplay, i'd get it
shaggydiamond said:
don't get smart with me, kid.
I never specified any screen size or general size.
If the shield would have a design like the xplay, i'd get it
Click to expand...
Click to collapse
Dude, do you know anything about design engineering? The hardware you posted needs significant size, the shield isn't bulky for the hell of it, it needs proper cooling and ventilation. And don't call me kid, i'm probably 20 years older than you at least.
These threads are ridiculous. Think or use google next time.
Sent from my R800i using XDA Free mobile app
korrectmethod said:
These threads are ridiculous. Think or use google next time.
Sent from my R800i using XDA Free mobile app
Click to expand...
Click to collapse
That pretty much sums things up.
You would probably be better off modding a newer phones housing to fit a game pad and program the software for it
Sent from my ATT Samsung Galaxy SIII using TapaTalk
crazymonkey05 said:
You would probably be better off modding a newer phones housing to fit a game pad and program the software for it
Sent from my ATT Samsung Galaxy SIII using TapaTalk
Click to expand...
Click to collapse
you know i was also thinking that, find a way to make the bottom half of the xperia play attachable on other phones and connect via bluetooth
but the idea of a boosted xperia play had more imagination lol
just killing time untill KitKat is mainstream on xperia play, im still dreaming...
Well your gunna need a lot of soldering skills and software development skills to mod a new chip in....remember that guy a long time ago that tried to solder a HDMI to his phone but he failed.....and to think that that was just HDMI not a whole new SoC
Sent from my ATT Samsung Galaxy SIII using TapaTalk
crazymonkey05 said:
Well your gunna need a lot of soldering skills and software development skills to mod a new chip in....remember that guy a long time ago that tried to solder a HDMI to his phone but he failed.....and to think that that was just HDMI not a whole new SoC
Sent from my ATT Samsung Galaxy SIII using TapaTalk
Click to expand...
Click to collapse
The hardware was there if it was mounted correctly defiantly.
It just needed a good software implementation, something probably hard to do not to mention that'd there probably need to be big backend stuff done in the kernel e.t.c.
Sent from my Nexus 5 using Tapatalk
That's why I would pay a phone engineer to do it. Or a ex Sony employee lol
Well upgrading xperia play should be theoretically possible. If the pinout of the more powerfull version of soc would match the pinout of the current soc it probably should work. However the only faster soc which pinout probably match with the current soc is MSM8255T but it is only 500 MHz overclocked version of the current chip. So performance gain would be marginal :/
my software version is G902PVPU3B0J7 and the android version is 5.1.1. I'm guessing I shouldnt have installed that update i got yesterday. I have had the phone for two days so i am late to the party but i got it on a 9$ monthly lease 4 months before the new version is likely to come out (s6 came out last april) and so being on the lease i d like to not be tripping knox. Thanks!
PS. of what real advantage is an 8 core processor?
anyway to downgrade my installed version?
Saafir said:
Curret root methods will trip knox. Noway around it.
---------- Post added at 08:43 PM ---------- Previous post was at 08:42 PM ----------
Speed?
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what programs in android are written to take advantage of an 8 core processor?
And can you name any that i can download from googles play store?
That are optimized for 8 core samsung processors?
Oh wow! All those letters on that site are making my girlie brain ache. Cant you feel it too?
So the point is you cant mention a single app that is designed for an 8 core processor that i can download from google play?
So basically samsung has become the amd of the android market? Their processors could do more but no one uses them and so the only bennies come from possibly multitasking. That would be great if i wanted to run a virtualboc and play skyrim i guess... ps. Lets port skyrim to android....
liz.beth said:
So basically samsung has become the amd of the android market? Their processors could do more but no one uses them and so the only bennies come from possibly multitasking. That would be great if i wanted to run a virtualboc and play skyrim i guess... ps. Lets port skyrim to android....
Click to expand...
Click to collapse
Generally stated, apps need not concern themselves with processor count. The only thing an app has to do is prepare for threaded operations, which Android generally does well at threading so long as apps are well written.
To be sure, resource (CPU, et al) scheduling is the kernel's job and Linux is quite aware of the eight cores and how to used them to schedule apps and lower level system operations.
So no, Samsung nor any other multi-core (or multi-processor model for dedicated operations) is not the next AMD.
Hope that helps.
Thank you
I'm new to building from source, therefore I don't fully understand how it all works. Would it be possible to grab the CyanogenMod sources and build an x86-64 version (both kernel and ROM)? I'm assuming it's not that easy, since I don't see anyone else that's already done this. I understand that the performance gain with x64 may not be substantial at all, but something about using a 32-bit OS on a 64-bit capable device doesn't sit well with me.
There are a lot of posts talking about this.
Yeah, I noticed that, but haven't really gotten any solid information. I didn't really look too hard though. Last night, I tried compiling CM 13 using a couple of guides. Didn't get it to work for the x86-64 version, but was at least able to compile x86 CM. Can anybody provide a solid explanation as to why one cannot simply compile an x86-64 version of an existing ROM? Or was there something I missed?
I also had this doubt, why there are no Open GApps as well their page says - will be available when a capable device gets released...
3.8GB / 4GB, we can have extra multitask power at our disposal, I wonder how does the OP2 fares, does that device have a CM based off 64Bit ?
Ashtrix said:
I also had this doubt, why there are no Open GApps as well their page says - will be available when a capable device gets released...
3.8GB / 4GB, we can have extra multitask power at our disposal, I wonder how does the OP2 fares, does that device have a CM based off 64Bit ?
Click to expand...
Click to collapse
I'm not 100% sure, however, it looks like there's an arm64 version of BlissPop for the OP2. So I wouldn't be surprised if CM is also arm64.
Ashtrix said:
I also had this doubt, why there are no Open GApps as well their page says - will be available when a capable device gets released...
3.8GB / 4GB, we can have extra multitask power at our disposal, I wonder how does the OP2 fares, does that device have a CM based off 64Bit ?
Click to expand...
Click to collapse
That is different with the OP2, it is not an x86 processor. ARM64-bit kernels and such are a lot more prevalent. So far there has been no x86_64 bit kernels or roms for any x86 phone, however, we may be seeing one from Asus with the 6.0 launch because Google is dropping x86_32 bit support for future releases.
kaden93 said:
I'm not 100% sure, however, it looks like there's an arm64 version of BlissPop for the OP2. So I wouldn't be surprised if CM is also arm64.
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Click to collapse
My guess is, unless N makes it with a new Nexus we won't be having a full 64Bit ecosystem sadly.
Ashtrix said:
My guess is, unless N makes it with a new Nexus we won't be having a full 64Bit ecosystem sadly.
Click to expand...
Click to collapse
There's quite a few phones running a 64-bit version of Android, but all of them so far use the arm64 CPU architecture which is completely different from the x86_64 CPU architecture of the Intel Atom CPU within our Zenfones.
So now I guess we need to wait for ASUS to release a 64 Bit kernel soon for a 6.0.x release then we can have our taste of CM13 based on x86_64, and that wait is eternal...
The stock kernel reads 3.10.20 -X86_64 fyi
Sent from my ASUS_Z00AD using Tapatalk
rolfpal said:
The stock kernel reads 3.10.20 -X86_64 fyi
Sent from my ASUS_Z00AD using Tapatalk
Click to expand...
Click to collapse
I'm also aware of that, but the ROM itself is 32-bit.
The kernel is what determines whether a rom is 32 or 64 bit, a rom is just a collection of files, a 64 bit system may include 32 bit apps ( or even 16 bit in the case of windows ).
My stock (rooted) phone sees all 4 gig of ram, which is a big reason a 64 bit system is desirable. So the stock room is 64 bit.
Likely all of the roms here are also 64 bit, if they are for the zenfone 2, Z00A variant.
Sent from my ASUS_Z00AD using Tapatalk
rolfpal said:
The kernel is what determines whether a rom is 32 or 64 bit, a rom is just a collection of files, a 64 bit system may include 32 bit apps ( or even 16 bit in the case of windows ).
My stock (rooted) phone sees all 4 gig of ram, which is a big reason a 64 bit system is desirable. So the stock room is 64 bit.
Likely all of the roms here are also 64 bit, if they are for the zenfone 2, Z00A variant.
Sent from my ASUS_Z00AD using Tapatalk
Click to expand...
Click to collapse
not quite right, just because u can see all 4 gigs of ram doesn't mean the rom itself is 64 bit.
Yu Yuphoria, for example, uses ARM64 (ARMv8 aarch64) with a simple Snapdragon 410 @1.2GHz and 2GB RAM. Its a low-end hardware, and performs it great. BUT ARMv8 has much more improvements focused in mobile applications than AMD64/Intel EM64T (or, like you say: x86_64). A good example is the doubled NEON instruction size and make it more flexible at coding (it works like SSE for us, processing optimized instructions). It can run two 128 bit NEON instructions/clock. It make performance gains in multimedia apps and games.
This x86_64 instruction set was developed for computers and, obviously, servers (the first processor that supported x86_64 was the AMD Opteron, a server processor). So, the most focus was support more and more RAM, more registers (to support 64 bit words) with backward compatibility with no performance drop when running x86 programs. And (its good to highlight) Intel made the EM64T (its x86_64 implementation) only to make its processors compatible with the systems/program ecosystem made for AMD64 processors (the original 64 bit Intel instruction set was IA64, supported by Itanium processor, not EM64T). So, there is no "fanthastic performance gain" if you compile a ROM in x86_64, simply because the Android run bytecode, and x86_64 never had run Android VM faster as a goal. In fact, the goal wasnt to give a great performance gain even in the computers (except in specific areas, like database processing, 3D rendering, etc). I think before use x86_64 in the whole system, there is more possibilities to optimize easier the system in x86 (like a better use of SSE4 instructions).
Just relax, enjoy your CM13 with the great development that we have, with the awesome FlareM kernel (its testing the real OC now), drink a beer and kiss a pretty girl.
rolfpal said:
The kernel is what determines whether a rom is 32 or 64 bit, a rom is just a collection of files, a 64 bit system may include 32 bit apps ( or even 16 bit in the case of windows ).
My stock (rooted) phone sees all 4 gig of ram, which is a big reason a 64 bit system is desirable. So the stock room is 64 bit.
Likely all of the roms here are also 64 bit, if they are for the zenfone 2, Z00A variant.
Sent from my ASUS_Z00AD using Tapatalk
Click to expand...
Click to collapse
No ROMs are 64bit. The kernel decides if it can't support a 64bit ROM, it doesn't make the ROM 64bit. Besides there will be next to no performance improvement with a 64bit rom
What if i just want to be able to run 64 bit specific apps on my phone? Dolphin emulator for instance. It works fine on my gs5, but wont load on my zenfone. A 64 bit environment would fix the issue, right?
JeffJonesX2 said:
What if i just want to be able to run 64 bit specific apps on my phone? Dolphin emulator for instance. It works fine on my gs5, but wont load on my zenfone. A 64 bit environment would fix the issue, right?
Click to expand...
Click to collapse
S5 aarch64 is ARMv8, not x86_64
Wow. Duh. Sorry n thanks
The kernel itself is x86_64 (like mentioned many times already).
The rom is 32bit because all its components (except the kernel) are compiled that way.
We can't have a full 64bit rom because we can't compile certain parts as 64bit.
The most important one here are the non-free libraries from asus that only have a 32bit version and therefore only 32bit applications can run on top of them.
Any idea why theres not an app compatibility mode on the zenfone 2? Or is that just something someone dreamt?