Has anyone else experienced an out of focus play magazines? Each new page is a bit blurry until you tap on the page, which then brings just that page into focus.
Sent from my Nexus 7 using xda app-developers app
masterofmayhem said:
Has anyone else experienced an out of focus play magazines? Each new page is a bit blurry until you tap on the page, which then brings just that page into focus.
Sent from my Nexus 7 using xda app-developers app
Click to expand...
Click to collapse
Nope. Magazines look just fine here.
Have you downloaded the mags or are you streaming ? And if streaming you're doing it via 3G or Wi-Fi ?
Restart the nexus. I had that sort of problem and a reboot fixed it.
Sent from my Nexus 7 using xda premium
I had/have the same issue. Got the solution on another post, there's a drop down at the top (tap near top once you open magazine) that puts it into "view text" mode and gets much crisper.
I just noticed it too. Not a big deal since you just have to tap on the page, but I wonder if its all of them or just some of them have the issue? Im not even sure if my magazines are downloaded or not from the play store, or if its just streaming like a video, Ill have to check...
Edit: actually mine werent downloaded, but it does the same thing anyway. It doesnt do it with books though
I too have focus problems
The magazines definitely have a "focus" bug. You actually need to tap twice -- once to render the image so it's legible and again so the page list at the bottom disappears. It quickly gets annoying and I'm surprised more people haven't noticed this. I contacted Google about it but I received a cut-n-paste response on how to operate the reader. It's definitely a software bug that can easily be remedied.
Just my opinion, but for me a 7 inch tablet is too small for magazines. If you fit one page, the text is too small to read.
Absolutely perfect for books.
Judging from the sample magazines, they are wall - to - wall ads anyway.
Have not tried comics - how do they look?
Sent from my Nexus 7 using xda app-developers app
Its thankfully only magazines on the Google play app, if you try Zinio it is fine. I wish they would just update the app and do whatever Zinio did to make it fine
Sent from my Nexus 7 using xda app-developers app
Related
whenever I click a youtube link, whether its from facebook, or twitter, or anywhere else the link opens up the mobile web page instead of the native android app. this is strange to me. on both my two previous phones the mytouch 3g slide and samsung vibrant, a youtube link would immediately open up the app. This is not the case on our droid incredible 2's.
could this be a t-mobile vs Verizon thing? i don't see what benefit verizon could gain from preventing us from launching the app from a link though.
Thanks in advance for your help
Go to settings, applications, internet (if you're on sense Rom, browser if aosp) and clear defaults. Next time you try to open a you tube video it will ask you what you wanna open it with
Edit: it doesn't work. I checked permissions for you tube and they're the same as the browser' s. I re installed the app and still doesn't come up as an option.
"the relentless pursuit of the perfect ROM "
I've seen this behavior even on my CM7 Inc2. I have to scroll down to the bottom of the mobile page and hit "Desktop" which launches the YouTube app. Silly, if you ask me.
?
No matter what my YouTube app opens when I click a link.
Sent from my ADR6350 using XDA App
joefrog1996 said:
?
No matter what my YouTube app opens when I click a link.
Sent from my ADR6350 using XDA App
Click to expand...
Click to collapse
I wish i knew what the problem was on my end then.
A little bit of insight....
I clicked a YouTube link from Google, the YouTube app played the video. I shared the link from the app to Facebook. I then clicked my own link in the Facebook app and the YouTube page came up, not the app.
So, Facebook, why aren't you opening YouTube links with our native app?
Sent from my Incredible 2 using XDA App
thenaut said:
A little bit of insight....
I clicked a YouTube link from Google, the YouTube app played the video. I shared the link from the app to Facebook. I then clicked my own link in the Facebook app and the YouTube page came up, not the app.
So, Facebook, why aren't you opening YouTube links with our native app?
Sent from my Incredible 2 using XDA App
Click to expand...
Click to collapse
Maybe Facebook's use of https routing affects the phone's reaction to links and default openings. I doubt YouTube supports secure browsing like that, so the native app won't trigger when redirected out of a secured server.
Just speculation.
Download: https://play.google.com/store/apps/details?id=com.Phosphor.Horn.Paid
I think Horn is deserving if its own thread here. Maybe we could share tips and tricks as we progress through the game. Try not to post spoilers though or mark them clearly!
Right now I'm pretty early on, just got the ability to forge. Not sure if I should forge a better weapon right now or wait.
How's everyone enjoying it? Favorite weapon type?
Sent from my Galaxy Nexus using xda app-developers app
Is it out ??? I can't find it in the market :S
Edit: nvm it was just hidden amongst horn apps XD
So your first impression, worth the 7$?
Sent from my Nexus 7 using xda app-developers app
I heard its not working well with the nexus 7
Works great on mine. I've had a couple FC's opening the game but none at all running it. Runs extremely smooth. Played it for about 3 hours yesterday absolutely loving it
Sent from my Nexus 7 using Tapatalk 2
noneabove said:
Is it out ??? I can't find it in the market :S
Edit: nvm it was just hidden amongst horn apps XD
So your first impression, worth the 7$?
Sent from my Nexus 7 using xda app-developers app
Click to expand...
Click to collapse
Search for zynga in the playstore, click on ny zynga game, scroll down to where us says more by zynga and select it. Horn should now be visible with the rest of the zynga games.
Sent from my Nexus 7 using Tapatalk 2
I think it is definitely work the $7. Very well put together game and it is working great on my stock device.
My only gripes are the method of moving and in some areas, the quietness. As in some areas don't have any background music. Everything else is magnificent.
Sent from my Galaxy Nexus using xda app-developers app
I'm loving it so far. Voice acting is great. Biggest gripe is it's too quiet. Other issue is horrible frame rate drops in the main city. I know the T3 can handle it better than that.
Edit 1: Seems that frame rate is unstable and choppy most of the time, except when looking straight up or straight down lol.
First Impressions:
+ Worth the money
+ Graphic is great. Great scaling (huge monsters!) standard Unreal fluff (bloom, texture, etc.) are all there.
+ Story telling and voice acting is superb. In-game graphic cutscenes are great and mix with comic-style art is balanced.
+ Fighting control is intuitive and easy to learn. Or at least familiar.
+ Look control is great and customizable.
+ Lots of attention to details with the journals and info.
= Roam movement controls is a little odd, but fairly easy to learn
= Jumping and scaling control also has a learning curve, but it's a matter of preference
- I'd prefer D-Pad (a la Dead Trigger or Eternity Warrior 2) movements
- Related to above, no auto-path movement. If I'm standing at a corner, looking at the wall, and touch the other side of the wall, Horn isn't going to go around the corner. He's just going to try to run into the wall. So you have to look to your left/right, move forward to clear the corner, then look around again and move forward.
- Water graphic and other are not as crazy as the hype. No anti-aliasing whatsoever. Medium texture quality.
- No Exit Game button? Just hit Home button from Main Menu?
That's all for now. I'm sure I'll come up with a few more later. I barely entered the village and look around there.
For all experiencing issues with "license not found", launch the game from Play Store instead of the shortcut. Do it a couple times or so and exit properly (?), then try the shortcut again. It should work now.
TheMuffStuff said:
I heard its not working well with the nexus 7
Click to expand...
Click to collapse
It's working great for me, if you look at the reviews on the Play Store it seems to get good reviews with the Nexus 7.
airmaxx23 said:
It's working great for me, if you look at the reviews on the Play Store it seems to get good reviews with the Nexus 7.
Click to expand...
Click to collapse
It works great on my nexus 7, im using clean rom and motelys kernel. There's no lag apart from when changing area where it goes black for a second or two. In the first city i was walking around fine with no dropped frames.
This is a good example of what a Tegra optimized game should be like. Gameloft, I'm looking at you.
Sent from my Galaxy Nexus using xda app-developers app
How about a link in the OP:
https://play.google.com/store/apps/details?id=com.Phosphor.Horn.Paid
It is a pain to find. Most Play store searches pop right now... but you have to dig for Horn.
player911 said:
How about a link in the OP:
https://play.google.com/store/apps/details?id=com.Phosphor.Horn.Paid
It is a pain to find. Most Play store searches pop right now... but you have to dig for Horn.
Click to expand...
Click to collapse
Added, thanks. Once there are more downloads for it, it will shoot to the top when you search for Horn. That's usually how it works.
Sent from my Galaxy Nexus using xda app-developers app
working well on my seven also
Here's more tipwith Unable to obtain license error: restart your wifi. It checks online everyone. If your wifi logo is grey, restart it. If you can't open the play store, restart it.
Sent from my XT910 using xda app-developers app
My only question...does it have in app purchases, or once I buy it, is it mine and I'm good to go for as long as I play it?
Sent from my Nexus 7 using Tapatalk 2
ExploreMN said:
My only question...does it have in app purchases, or once I buy it, is it mine and I'm good to go for as long as I play it?
Sent from my Nexus 7 using Tapatalk 2
Click to expand...
Click to collapse
In app purchases are available to help you "cheat" at getting material to upgrade your weapons. Completely non intrusive, they don't hamper the game at all. You can probably blame Zynga for forcing it in there though.
Just finished my first play session and I love it so far. My only complaint has to be the water. Everything else is so beautiful, why skimp on the water effects?
Anyone try using it with a controller such as an Xbox one ? Does it have that feature ?
Sent from my Nexus 7 using xda app-developers app
R3dbeaver said:
Here's more tipwith Unable to obtain license error: restart your wifi. It checks online everyone. If your wifi logo is grey, restart it. If you can't open the play store, restart it.
Sent from my XT910 using xda app-developers app
Click to expand...
Click to collapse
Update: that doesn't fix it. Now i cant even start the first mission after the forge. Come on, dev, fix this.
Sent from my Nexus 7 using xda app-developers app
Just bought this game with my saved PS credit. I played around 15 mins so far and I love it. Awesome graphic and control is actually easy to use. I am not fan of FPS like NOVA 3, Modern Combat or Dead Trigger, it's just a pain to use on-screen button to play the game.
As today Facebook app got a new update but I still feel that it's not quite good enough because of very slow speed, old UX& ... (as the app always was)
I'd like to know which app you use for Facebook recently.
I've tried Scope beta for few weeks, love the idea but still buggy and slow.
Thanks for sharing guys!
Sent from my Nexus 7 using xda app-developers app
I think the Facebook app is just fine.
I like Friendcaster
does contact syncing and high res contact pictures as well.
I try fast for facebook beta when i have it on my Android devices. Dont go on FB much :lol:
ynrozturk said:
I think the Facebook app is just fine.
Click to expand...
Click to collapse
Same.. I haven't had an issue with it for ages.. It does what it's supposed to do.
I just go to facebook.com, looks just like PC version that way.
Facebook app is fine its smooth and fast no lag for me whatsoever
It takes 10-20 seconds of a black screen before it loads, but after that it works fine.
The problem i have is with its widget, i sometimes get a blank widget or it doesnt update.
Anyone with those issues??
I use flipboard for facebook, I really like the magazine format.
What's up with the Facebook website and Android? The input fields don't allow your dictionary to work and gets all screwy trying to type and backspace. It does this on any browser I've tried.
I just use Android Pro Widgets to use the Facebook and Twitter widgets for feeds, and click through to Facebook occasionally for notifications and IMs. I don't need instant notification about anything related to Facebook.
Sent from my Galaxy Nexus using XDA Premium HD app
No issues here with the Facebook app. Loads in less than 2 seconds. Now on my phones it is a different story. They haven't ran it right in a year or so.
No problems here, more speed is needed with all apps to support Nexus 7 Quadcore CPU
Sent From Nexus 7 XDA Premium HD App
There is a reason Facebook is working on a native app for Android and already did for iOS. Our current app is an HTML5 based slow piece of trash..,
Sent from my Nexus 7 using Tapatalk 2
I deleted facebook app ,using default cm10 browser is much faster..on a 20mbt internet i wait for 4-5 seconds and more for a 50kb picture to show,that app after 1000 updates is still bad joke.I left app only on my phone because of push notificafions but i dont use it.
Sent from my Nexus 7 using xda app-developers app
Friend caster is pretty nice. Dual panel layout and everything. One problem with the official Facebook app is that it took so long for it to start up like 20 seconds for a black screen then another ten on the splash screen. Completely ridiculous. I heard they forced their employees to use android phones instead of I phones just to make them feel the crap they made for android.
Sent from my Nexus 7 using XDA Premium HD app
So the video on http://forum.xda-developers.com/forumdisplay.php?f=1891#root plays automatically in the background whenever you get to the Samsung Galaxy Note II landing page. Is it possible to stop this from loading until I press play? Or I figured it was code on the page telling it to load that video and play automatically.
Seeing as how alot of us are using tethering already anyway on our phones, it takes up quite a bit of bandwidth that we ALL KNOW Sprint doesn't have to spare.
I have adblock already.
Sent from my SPH-L900 using xda premium
I am not experiencing what the OP is describing. The video does not auto play for me.
Go into your phone's browser settings, find Plugins and set them to Click to Play or Disabled etc.
Sent from my SPH-L900 using xda app-developers app
tenet421 said:
Go into your phone's browser settings, find Plugins and set them to Click to Play or Disabled etc.
Sent from my SPH-L900 using xda app-developers app
Click to expand...
Click to collapse
This is on a full desktop browser guys. Not mobile.
I've never had this happen, not on any of the four separate computers I use (at a minimum) every day.
Sent from my SPH-L900 using XDA Premium 4 mobile app
kingdazy said:
I've never had this happen, not on any of the four separate computers I use (at a minimum) every day.
Sent from my SPH-L900 using XDA Premium 4 mobile app
Click to expand...
Click to collapse
Which browser(s) are you using? I'm using Chrome.
ArchangelRenzoku said:
Which browser(s) are you using? I'm using Chrome.
Click to expand...
Click to collapse
Chrome, almost exclusively, FF on a random occasion. Two of the computers have Chrome (and all ad-on/settings/b-marks) synced. The other, shared workstation...
Try Chrome in incognito mode, make sure it's not a sh1tty extention.
Sent from my calculator watch.
I have this happen all the time. I use Chrome. I haven't figured out how to stop it, but I know it's Youtube video, and somewhere in my settings, Chrome automatically starts any Youtube video. I noticed the YouTube thing on other sites. I just haven't been able to find the Youtube video on the landing page, but I do know the video playing is from YouTube because I have watched it on YouTube.
So it's A Chrome thing then... Simple enough.
Sent from my SPH-L900 using XDA Premium 4 mobile app
I got the T-Mobile Note 3 today, all of the gesture features seem to be working as designed. The only place I haven't been able to notice it working is with the default Internet browser that came with the phone. Waving between tabs/scrolling up and down the page... I have ensured the features are on. I've been able to test everything but that it seems. I also do not see the notification hand icon when my browser is open.
Edit: I notice under the Air Browse settings "Internet" is not listed as a supported application. Gallery, My Music, Music on lock screen and S Note is however. Is this the same for others?
Yes, for some reason it was taken out of the note 3.
Sent from my SM-N900T using xda app-developers app
Ok good to know, ty.
P.S. I'm part of the cool kids Club now as can be seen from my little signature.
Sent from my SM-N900T using xda app-developers app