Is it just me, or do games run badly on ICS? - Samsung Galaxy Nexus

I've owned Android devices prior the Nexus, and one thing that's always bothered me is that my Android could never run games as smoothly as the iPhone, while it has more power under the hood. I download Fruit Ninja and Scrambled on my Nexus and it seems to lag and stutters... are all games like this on the Nexus?

I would think it's because the game is not optimized for ICS yet. So you will get some lag and stuttering with those games.

What rom/kernel combo you running? On aokp & franco kernel, I play jelly defense, battle heart, scramble with friends, draw something, sprinkle, etc & have no lag...
Sent from my Galaxy Nexus using xda premium

Temple Run is lagging when you play it for a while, same with many other 3D games....

AOKP + franco r135 512mhz GPU and I have no lag in games. Little Empire, Dead Space, Modern Combat 3, Legendary Heroes, Zenonia 4. I run those and more all lag free and atleast 50-60 fps at all times.

zetsumeikuro said:
AOKP + franco r135 512mhz GPU and I have no lag in games. Little Empire, Dead Space, Modern Combat 3, Legendary Heroes, Zenonia 4. I run those and more all lag free and atleast 50-60 fps at all times.
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You'r gpu is clocked almost twice as high
Sent from my Samsung GNexus <3

ray3andrei said:
You'r gpu is clocked almost twice as high
Sent from my Samsung GNexus <3
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384 is the stock clock =/= 2x gpu clock. Even then it only makes a 5-6 fps differnece in most circumstances. Could have better results in different apps but nenamark i saw a 5-6 fps difference.

Temple Run is stuttering in Galaxy Nexus 4.0.4 stock

I really think it's just software optimizaitons that need to be done imo. I'm sure with time it'll get better. Cause I'm running Temple Run perfectly no lag/stutters.

I personally wouldn't play Fruit ninja as they were in news in hot water over passing on our details.
As for games on Galaxy Nexus, they run slower than SGS2 and I think that's simply the limitations of the graphics chip which is as old as the hills.

I use a GSM Galaxy Nexus, stock, no overclock, no frills, just rooted to use Titanium Backup, never had any lags in Fruit Ninja, runs fine... Temple Run, ocasionally will stutter, but it is rare and most of the time I just play 20, 30 times and no stutter at all... GTA III also plays fine.
Obviously it is not the best performer, and, as you probably now, there is the same iPhone 4 GPU under the hood of our devices, only that it got extra memory bandwidth and extra clock to perform better (and also a HD screen that will eat-up some of this extra performance)... But I believe, at least as far as my own experience goes, that it is a decent performer, altough there are better alternatives as far as gaming goes (and I would believe that probably HTC One X would be the best Android gaming phone alternative as far as graphic performance is concerned right now).

Baguett said:
Temple Run is lagging when you play it for a while, same with many other 3D games....
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I've played it long enough to unlock most characters, and all powerups maxed. Never lagged once.

zetsumeikuro said:
384 is the stock clock =/= 2x gpu clock. Even then it only makes a 5-6 fps differnece in most circumstances. Could have better results in different apps but nenamark i saw a 5-6 fps difference.
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Actually, 307mhz is because Google underclocked it, stock.

adrynalyne said:
I've played it long enough to unlock most characters, and all powerups maxed. Never lagged once.
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I have almost the same exact scenario, unlocked almost everything with no lag issues what so ever.

zetsumeikuro said:
384 is the stock clock =/= 2x gpu clock. Even then it only makes a 5-6 fps differnece in most circumstances. Could have better results in different apps but nenamark i saw a 5-6 fps difference.
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miketoasty said:
I have almost the same exact scenario, unlocked almost everything with no lag issues what so ever.
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It doesn´t lag, bit it run like at 25fps or so, not as smooth as 60fps (I am refering when there are many coins in the screen and you are running too fast)

How are you quantifying that it runs at 25fps? Is there a fps counter somewhere?

Baguett said:
Temple Run is lagging when you play it for a while, same with many other 3D games....
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nope, not for me. it runs even smoother than the version for the iphone .
maybe the gpu in the nexus is not the fastest one, maybe there are other phones that are much faster.... I DON'T CARE! i didn't bought my nexus to play games all day, i bought it to synchronize my calender, my notes, make calls and write sms and maybe some internet surfing.
you also all bought this phone, so why complain? it's like buying yourself a motorbike and then complaining about the fact that it only has 2 wheels.

Enabling Force GPU acceleration in the developer options under Settings might improve the performance of some games. Although it will might also make some games look weird.

MikeDaSpike said:
Enabling Force GPU acceleration in the developer options under Settings might improve the performance of some games. Although it will might also make some games look weird.
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Games are already GPU accelerated. You can't doubly accelerate them

i play gta iii, MC3, wind-up knight, shadow gun and fifa and no lag whatsoever
oh and drawsome too lol!

Related

Disappointed in the GPU...

Can't even play dungeon defender second wave, choppy once u get into a battle.
Thing is at 42C and the top portion of the phone is uncomfortably hot to touch.
I knew the hardware wasn't bleeding edge but didn't expect the phone to be this ****ty.
It just barely runs that game better than my previous Motorola Triumph overclock'd to 1.5ghz
how do u know it's not dungeon defenders not being optimized for ICS?
It's definitely because of the new software dude. The GNex can run Shadowgun without any hiccups, I'm sure it can run anything else when the apps are properly optimized.
Not properly optimized, bro.
wonshikee said:
Can't even play dungeon defender second wave, choppy once u get into a battle.
Thing is at 42C and the top portion of the phone is uncomfortably hot to touch.
I knew the hardware wasn't bleeding edge but didn't expect the phone to be this ****ty.
It just barely runs that game better than my previous Motorola Triumph overclock'd to 1.5ghz
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That's because Dungeon Defenders is heavily optimized for the TEGRA2 platform, and has been modified for everything else since release. It's been modified to work with a majority of the GPUs on the market right now, but new devices demand more modification. It's the way the game was designed.
What this means is that soon they'll update it to work well with the Nexus. Just give it time.
Just return it and get, well, something better?
Or wait on app devs to update their stuff for ICS?
The hardware is just fine. It's poor app coding that's slowing you down.
Shadowgun runs fine, its one of the most graphically intensive games we have on Android.
LOL
I'm running a GTX 570.
No issues here
Dungeon Defender is working fine on my GNexus, with the graphics setting bar set all the way to full, what rom/kernel are you using?
Tung_meister said:
Dungeon Defender is working fine on my GNexus, with the graphics setting bar set all the way to full, what rom/kernel are you using?
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It's 100% stock.
And yeah I suppose I need to wait for an ICS version before I pass judgement, just frustrated I can't play it.
Not optimized + maybe u just expirience some high latency(if it is a online game, i dont know)
only played a quick game, but seemed fluid..
-m
Do you have force hardware acceleration under developer options checked?

games lag

Hi I am kind of dissapointed with the gaming performance, almost all games have frame lag shadowgun runs really choppy from start to finish, also samurai 2 is fairly laggy at some parts, and some low end apps that have reflections lag really bad,.. does any else experience this ? I'm on 4.0.2, also my t.prime doesn't run as smooth as it should, I'll try it on my Xperia s and see how it does.. it may be the game or just Ics....
Sent from my Samsung GNexus <3
The GPU in the GNex isn't the best. It's an overclocked version of the one found in the GT-i9000 Galaxy S.
That still doesn't make it a bad phone.
Sent from my Galaxy Nexus using Tapatalk 2
ray3andrei said:
Hi I am kind of dissapointed with the gaming performance, almost all games have frame lag shadowgun runs really choppy from start to finish, also samurai 2 is fairly laggy at some parts, and some low end apps that have reflections lag really bad,.. does any else experience this ? I'm on 4.0.2, also my t.prime doesn't run as smooth as it should, I'll try it on my Xperia s and see how it does.. it may be the game or just Ics....
Sent from my Samsung GNexus <3
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Lol? I got all the heavy games blood and glory, need for speed, real Steel, samurai 2 finishing now zenonia 4 all the games max settings runs buttery smooth
Galaxy Nexus AOKP m5 Franco kernel m3
msedek said:
Lol? I got all the heavy games blood and glory, need for speed, real Steel, samurai 2 finishing now zenonia 4 all the games max settings runs buttery smooth
Galaxy Nexus AOKP m5 Franco kernel m3
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+1. Shadowgun, Dead Space, Spectral Souls run perfect. Never had an issue you're describing.
Sent from my Galaxy Nexus
No problems here. The gpu may be old but that doesn't make it bad.
Try 4.0.4
I've played Shadowgun and Dead Space just fine. All other casual games run great too.
MOST games runs smoother on my Tmobile Galaxy S2, compared to my Galaxy Nexus. What really bothers me is when something pops up on screen (like changing the volume) while gaming, it's really laggy. Some say it's ICS, some say it's the GPU, and some says because of the higher resolution of the Nexus.
Try playing a game like Mega Jump (free on play google), and while playing, adjust the volume. Why does it lag so much?
Cause toast notifications just aren't tweaked right. Maybe not run thru the gpu or something.
weird my epic didn't lag when swiping pages and the toast notification was on. And it has the same gpu. Same rom too cm9.
Sent From My Sprint Galaxy Nexus via XDA Premium
shilent said:
MOST games runs smoother on my Tmobile Galaxy S2, compared to my Galaxy Nexus. What really bothers me is when something pops up on screen (like changing the volume) while gaming, it's really laggy. Some say it's ICS, some say it's the GPU, and some says because of the higher resolution of the Nexus.
Try playing a game like Mega Jump (free on play google), and while playing, adjust the volume. Why does it lag so much?
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Got nothing like this all buttery smooth just reinstalled dungeon Hunter 3, front line comando and N. O. V. A 2 all full settings and notifications.. ALL smooth
Galaxy Nexus AOKP m5 Franco kernel m3
All smooth here, like every other issue I read about it's probably affecting like .1 percent of users.
Sent from my Galaxy Nexus using XDA
I know the gpu isn't something groundbreaking, but like shadow gun doesn't run as smooth as dead space not by a long shot , and samurai 2 lags here and there
Sent from my Samsung GNexus <3
Have you tried modifing GPU clock? Franco kernel should be a good choice.
ray3andrei said:
I know the gpu isn't something groundbreaking, but like shadow gun doesn't run as smooth as dead space not by a long shot , and samurai 2 lags here and there
Sent from my Samsung GNexus <3
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I have none of the issues you are reporting. In fact, it looks like a lot of other GN users also DON'T have that problem. I have played Dead Space, ShadowGun, BackStab, and others and they play without lag. I don't like lag and slowdown. I would not even bother playing them if there like this. ShadowGun for instance, I would not have played it as long as I have. Or got as far as I did if it was bad or lagged. Not sure why we all can play these games fine and you can't.
nodstuff said:
No problems here. The gpu may be old but that doesn't make it bad.
Try 4.0.4
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True this. It's still a good GPU that plays all games I've tried beautifully. Even GTA III plays buttery smooth.
If one game doesn't play smooth for any of you, you can always try Chainfire3D.
I'm all stock.. so none of you experience any kind of stutter ?....
Sent from my Samsung GNexus <3
Firmware 4.0.4 is faster when it comes to 3D. Gaming performance is actually excellent.
ray3andrei said:
I'm all stock.. so none of you experience any kind of stutter ?....[/qoute]
Nope upgrade already
Here you go
http://forum.xda-developers.com/showthread.php?p=23229558
Sent from my Samsung GNexus
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T889 Gaming Performance? Mine has noticeable lag

How is everyone's gaming performance on their T-Mobile Galaxy Note 2? Mine seems pretty low for some reason...
NFS Most Wanted seems to only run at about 20-30fps, Dead Trigger stutters often on high graphics, and the worst one Riptide GP performs much worse than on my Galaxy S3 (with Snapdragon S4)
Riptide GP works perfect on my Galaxy S3 at full resolution in the settings, no hitching and feels like 50-60fps. On my Note 2 it feels like 30 fps average (which feels horrible to me, I'm a 60fps+ only PC gamer) with drops to about 15fps happening often causing a ton of stutter. Even if I turn the resolution all the way down in the settings it still stutters, although not as much.
I was under the impression that the Exynos 4412 + Mali 400 was superior to my Galaxy S3's Snapdragon S4 and that gaming performance would be much better.
I am on stock rom and stock kernel, haven't messed with the phone at all yet. I've tried turning on and off all the power saving features and restarting the phone to see if maybe those were stuck on. Anyone else here able to play Riptide GP smoothly? I'm thinking maybe it's just a problem with cpu/gpu throttling, although I'm not sure why they would have it so bad on the stock rom.
lol how does that happen?? try a quadrant run to see the results
i get max fps on all games i play on it that includes NFS MW
i play everything on high / ultra and don't have framrate issues. deadtrigger deadzone etc, maybe something is running in the bg?
Yea very odd. I've had no lag in any game and I've tried all games on the highest settings. I've played all emulators as well including the PlayStation as well.
From the Best: Note 2
I also came from an S3 from TMo, and Riptide GP when set to maximum graphics would noticeably stutter. The Note 2 however plays it buttery smooth at max settings. Maybe a factory reset is in order?
Make sure you don't have power saving on as well.
Sent from my JellyBean Galaxys3
Odd that you have that issue. Between Nova 3, Shadowgun, Worms, NFS Most Wanted, Asphalt 7, The Dark Knight Rises, and Dead Space I haven't had any stutters.
Might be what you have running in the background
noted for future reference on my Note 2
Like I said I have all the power save options off, I have tried closing all BG apps and tried clearing the RAM and restarting the device.
I just closed apps, cleared ram, and ran GLBenchmark on my Galaxy S3 (Snapdragon S4) and T889 (Exynos 4412) simultaneously.
About half the scenes were smoth on both devices, and half the scenes were very sluggish on the T889 while they were still fluid on the Galaxy S3.
The end result:
T889 GLBenchmark 2.5 Egypt HD C24Z16: 1950 frames.
Galaxy S3 GLBenchmark 2.5 Egypt HD C24Z16: 2348 frames
So my Snapdragon Galaxy S3 edged out my Note 2 by almost 20% but it seemed like even more of a difference watching visually, where the Note 2 lagged in some scenes while the S3 stayed smooth in those scenes. I'm not sure why my Galaxy S3 is so much smoother in games I have already tried a factory reset. Maybe I'll try to flash a new kernel and rom, I honestly think the stock rom chokes the GPU or CPU too much with throttling I'm guessing. I just don't know why no one else has this problem!
Just curious what do you guys get on the GLBenchmark 2.5 Egypt HD C24Z16 on your T889's? I did "onscreen" for both devices. Do you notice that some of the scenes seem like they have a veryyy low framerate? (10-15fps while my S3 seemed like it was 20fps+)
maybe try installing a new rom, a fresh start see what happens because that is not normal
I ran the same benchmark on two note 2's and got roughly the same as yours.
Sent from my SAMSUNG-SGH-I317 using xda premium
Some gpu's are better at some things than others. Run quadrant on both and see what the real time fps are. I know my s3 in quadrant during the dna test at the end would average 33 fps while the note 2 gets almost double that. Same with other parts of that test. Antutu most of the graphics tests are very close.
You should know that Exynos is particularly weak at drawing triangles compared to Adenos. Go take to look at Anandtech's review. I think Exynos 5 has a lot better triangle drawings compared to Exynos 4.
All GPUs have their own weak and strength points.
Compared to the Nexus 4 GLBenchmark I've seen, GN2's much worse. But mine ran Most Wanted without a problem. And since my Nexus4 is in limbo I can't really complain.
wngmv said:
Compared to the Nexus 4 GLBenchmark I've seen, GN2's much worse. But mine ran Most Wanted without a problem. And since my Nexus4 is in limbo I can't really complain.
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Nexus 4 is pretty much next generation hardware. The Snapdragon S4 Pro and Adreno 320 GPU are at the absolute top of the Android food chain right now.
boodies said:
maybe try installing a new rom, a fresh start see what happens because that is not normal
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This. Installed Jedi 4 rom with the Perseus kernel and it's muchhh better. Still not perfectly 60fps smooth, but it is a lot better.
I'm pretty sure my suspicious about throttling were right though, even on the Jedi 4 rom with the Pegasusq governor the throttling still seems a little too harsh. I opened up Riptide and then started System Tuner and reset the "Times" page. Then I played through a whole race with a little bit of slowdown (which is to be expected, but it is wayyyy better than before) then I went right back to system tuner and it shows that pretty much the whole race the CPU core clocks were at 500mhz, 600mhz, and a little bit at 700/800mhz. Literally didn't touch 900mhz - 1.6ghz at all the entire race.
Tried the performance governor where it stuck at 1.6ghz and the race was definitely 60fps through the whole thing, although I'm sure this really hammers the battery. I wish there was a happy medium, if the game is not running at 60fps I wish the governor would ramp up to more than 800mhz to try and reach that 60fps but I'm still happy I'm geting equal / better performance than my S3 now!
The same goes for Shadowgun Deadzone, plays pretty smooth with a little bit of slow down, but if I force the performance governor it's 100% smooth. We need a new gaming governor!
Try ondemand? Maybe thats is a happy medium.
initial_k said:
I was playing Granny Smith on my Note II and compare it side by side with an Iphone 5. The Note II was stutter, however you wouldn't notice it if it wasn't for the iphone 5 being very smooth.
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Thank you for your valuable opinion, this is just not a review section nor iPhone related.
stevessvt said:
Try ondemand? Maybe thats is a happy medium.
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Unfortunately there's only Pegasusq and performance on this rom, so I've been setting it to performance and 1ghz max freq when gaming, works great!
B.Jay said:
Thank you for your valuable opinion, this is just not a review section nor iPhone related.
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What,... I was on topic on why the Galaxy Note 2 has noticeable lag? I did a side to side comparison with my Galaxy Note 2 and it does not run as smoothly as the iphone 5. So obviously the GPU is not nearly as good as I would have hope for. Is the word Iphone not allowed around here?
No its not. Never say the iphone is better than anything. ...har har
Sent from my SGH-T889 using Tapatalk 2

LG Optimus G Pro Gaming!

I think its time we start a dedicated gaming thread. Here we can discuss new game releases and how the run on OGP. Also, any issues with certain games.
Sent from my LG-E980 using xda app-developers app
Maybe you should've started?
Here, I'll go first.
Modern Combat 4 - runs great, no issues. Smooth framerate, looks great. (Note: Originally, I got MC4 free with my MOGA Pocket; that version crashed on startup. Bought from the Play store for 99 cents on sale)
CSR Racing - Looks great, has stuttering problems at the start of a race. Don't have the issue on my Note II, so could be a Snapdragon issue or 1080p issue.
Dungeon Hunter 4 - No issues. Runs smooth, decent graphics, but simple character models.
Asphalt 8 - Max gfx, no perf issues. Smooth and beautiful. Typically of Gameloft, the environment textures and reflections are low quality vs the iOS release.
EPOCH - Unity engine. Great framerate, smooth gameplay. Textures and models are a little simplistic so the GPU load is light. No issues.
Galaxy on Fire 2 HD - Re-release of Galaxy on Fire THD for all devices. Looks better than the Tegra version at max gfx setting, plays better too. No issues that I can find.
Dead trigger. Smooth on highest grafics. No issues.
Real Racing 3 highest grafics smooth no issues.
The Dark knight rises. Runs smooth on highest details. No issues.
Horn. Runs smooth on highest details. No issues.
Shadow Gun. Runs smooth on highest grafics. No issues.
Shadow Gun Deadzone. Runs smooth on highest details.
So that's my 2 cents in G Pro gaming. And yes I know I love high detail looking games. All of them are pretty sharp looking games with high details.
Sent from my LG-E988 using xda app-developers app
Real Racing 3 - plays very smooth no hiccups
Reaper: Tale of a pale swordsman - look very good, good long campaign, beautiful colors
Kingdom Rush Frontiers - Runs very smooth, very nice graphics, no stutters in mid of large battles (this game causes huge battery drain, initially CPU usage and CPU foreground time were same, maybe thy fix something in next update, I know games cause lot of battery drain but its very big to notice as compared to other games, just my 2 cents)
It's surprising to read that so many people can run games at 100% on this device. My experience with it is slightly disappointing. I've put in days running every ROM I can, testing performance per game with thermal throttling off and CPU running at maximum. In my experience:
Real Racing 3: Runs good while playing, but has some FPS stutter during race intros where the maximum amount of cars are shown on screen. Of course its terribly harsh on the eyes due to the resolution not running at a native 1920x1080. I found a workaround for this, but the game runs at a hardly playable framerate using the workaround. That's to be expected seeing as how the company was not expecting people to play the game at 1920x1080 on their android phones.
Blitz Brigade: Using optimal "not performance" graphics settings, some fps drops in outer areas of maps during online play, especially malta ruins.
Asphalt 8: Runs mostly smooth, but minor fps hiccups throughout. It can be especially noticeable in intros when the map name and map itself is panning. Paying close attention, those same hiccups happen during races, but it's hard to tell due to how fast the game is and the shaking camera. Turning CPU governer to performance (full speed) helps fix these tiny hiccups. They're not game breaking but they are there.
Crazy Taxi: Seems to run at a flat low FPS, not higher or lower. Not sure why. Feels like it runs at around 28fps the entire time.
Need for Speed Most Wanted: Fluid FPS inter-dispersed with game slowdowns.
Sine Mora: Had some bad FPS issues on release, but they've been mostly worked out in updates. There are still some FPS drops here and there.
The Room: Small FPS drops when spinning the camera at a high speed.
Modern Combat 4: Generally smooth but doesn't run at native resolution.
Most other games have run flawless for me, including: Asphalt 7, Dead Space, GTA 3 and GTA Vice City, Minecraft, Quake 14a, Quake 24a, Return to Castle Wolfenstein, Shadowgun: Deadzone, Dungeon Hunter 4, and Trackmania.
Not sure if I'm just picky with my gaming, my phone has hardware problems, or I'm expecting to much from a mobile device.
I just love Street Fighter IV HD running smooth on my OG Pro!
Sent from my LG-E988 using xda app-developers app
My favs:
Angry Birds Star Wars 2 - run perfectly and fun.
Asphalt 8 - runs fluid on high and I believe in full native HD.
GTA Vice City - Lots of fun and runs perfect at highest resolution and 100% draw distance.
Minecraft PE - doesn't require to run at full. But looks so nice on our OG Pros.
Shadowgun: Dead zone - multiplayer epicness and runs perfectly.
Star Command - bought this on Humble Bundle for a dollar. Its top down RPG style game and just a blast to play.
Zombie Gunship - have been waiting for this one to hit the Android market for almost 2 years. A bit of lag when zombies explode, but other then that is runs great and loads of fun.
Sent from my LG-E980 using xda app-developers app
TURBOGAMECAT said:
Need for Speed Most Wanted: Fluid FPS inter-dispersed with game slowdowns.
.
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just curious how do u get NSF-MW. I can't download it from Play Store. it said my OGP is not compatible with this game. (even my previous HTC One S is compatible, what a shame?). have u sideloaded the game???
spiderx_mm said:
just curious how do u get NSF-MW. I can't download it from Play Store. it said my OGP is not compatible with this game. (even my previous HTC One S is compatible, what a shame?). have u sideloaded the game???
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I bought it on my Nexus S and it showed up as incompatible on my OGP, so I sideloaded an APK from a public site. Since I have a license for it, I'm not sure if the APK was cracked or not.
All games should work on the OGP. If it shows up as incompatible, there's an xposed mod that fixes the problem. Just install xposed and check the modules section.
Sent from my OmniROM 4.4 LG-E980
Real Boxing and Soul Calibur
I have both games on mine as I like fighting games, smooth graphics and no ldg at all!
TURBOGAMECAT said:
It's surprising to read that so many people can run games at 100% on this device. My experience with it is slightly disappointing. I've put in days running every ROM I can, testing performance per game with thermal throttling off and CPU running at maximum. In my experience:
Real Racing 3: Runs good while playing, but has some FPS stutter during race intros where the maximum amount of cars are shown on screen. Of course its terribly harsh on the eyes due to the resolution not running at a native 1920x1080. I found a workaround for this, but the game runs at a hardly playable framerate using the workaround. That's to be expected seeing as how the company was not expecting people to play the game at 1920x1080 on their android phones.
Blitz Brigade: Using optimal "not performance" graphics settings, some fps drops in outer areas of maps during online play, especially malta ruins.
Asphalt 8: Runs mostly smooth, but minor fps hiccups throughout. It can be especially noticeable in intros when the map name and map itself is panning. Paying close attention, those same hiccups happen during races, but it's hard to tell due to how fast the game is and the shaking camera. Turning CPU governer to performance (full speed) helps fix these tiny hiccups. They're not game breaking but they are there.
Crazy Taxi: Seems to run at a flat low FPS, not higher or lower. Not sure why. Feels like it runs at around 28fps the entire time.
Need for Speed Most Wanted: Fluid FPS inter-dispersed with game slowdowns.
Sine Mora: Had some bad FPS issues on release, but they've been mostly worked out in updates. There are still some FPS drops here and there.
The Room: Small FPS drops when spinning the camera at a high speed.
Modern Combat 4: Generally smooth but doesn't run at native resolution.
Most other games have run flawless for me, including: Asphalt 7, Dead Space, GTA 3 and GTA Vice City, Minecraft, Quake 14a, Quake 24a, Return to Castle Wolfenstein, Shadowgun: Deadzone, Dungeon Hunter 4, and Trackmania.
Not sure if I'm just picky with my gaming, my phone has hardware problems, or I'm expecting to much from a mobile device.
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I agree, most of the aforementioned games don't run so smooth. I'm on stock unrooted e988 taiwanese. Core management on.
raduque said:
Maybe you should've started?
Here, I'll go first.
Modern Combat 4 - runs great, no issues. Smooth framerate, looks great. (Note: Originally, I got MC4 free with my MOGA Pocket; that version crashed on startup. Bought from the Play store for 99 cents on sale)
CSR Racing - Looks great, has stuttering problems at the start of a race. Don't have the issue on my Note II, so could be a Snapdragon issue or 1080p issue.
Dungeon Hunter 4 - No issues. Runs smooth, decent graphics, but simple character models.
Asphalt 8 - Max gfx, no perf issues. Smooth and beautiful. Typically of Gameloft, the environment textures and reflections are low quality vs the iOS release.
EPOCH - Unity engine. Great framerate, smooth gameplay. Textures and models are a little simplistic so the GPU load is light. No issues.
Galaxy on Fire 2 HD - Re-release of Galaxy on Fire THD for all devices. Looks better than the Tegra version at max gfx setting, plays better too. No issues that I can find.
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i found a graphic error on Galaxy on Fire 2 HD. everytime i use cloaking or encounter a ship that uses cloaking, the screen goes black. leaving the sensors/buttons on the screen. i am using stock ROM
Dead Space, NFS Shift, Riptide2, NOVA3!
Flashed E988 v5 rom on my F240L, above games run more smoother than on stock rom!
manganoid said:
I agree, most of the aforementioned games don't run so smooth. I'm on stock unrooted e988 taiwanese. Core management on.
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Core management reduces the CPU to 1.1GHz and limits it to 2 out of the 4 cores.
ZnightsS said:
i found a graphic error on Galaxy on Fire 2 HD. everytime i use cloaking or encounter a ship that uses cloaking, the screen goes black. leaving the sensors/buttons on the screen. i am using stock ROM
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Try using xposed with app settings and change the DPI to 240 or lower.
Sent from my LG-E980 using XDA Premium 4 mobile app
Neroga said:
Core management reduces the CPU to 1.1GHz and limits it to 2 out of the 4 cores.
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is this really whats happening if i enable core management?
i thought it would just disable cores if they are not needed.. then uses all 4 cores under heavy use..
guafawe said:
is this really whats happening if i enable core management?
i thought it would just disable cores if they are not needed.. then uses all 4 cores under heavy use..
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Yep yep. Less cores = less battery drain. If you're gonna do some gaming, turn it off. Much better performance that way.
Sent from my LG-E980 using XDA Premium 4 mobile app
Neroga said:
Core management reduces the CPU to 1.1GHz and limits it to 2 out of the 4 cores.
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I dont think this is true.
I've turned on Quad Core Control, but all cores can still run when needed. System Monitor can shows this.
CPU Spy indicates that my phone still able to run at 1,7GHz, but mostly it runs at 1,1GHz.
Asphalt 8? it runs flawless in my g-pro.
running cm11.
asphalt 8 and iron man 3 both run very smooth. CSR racing has issues have to clear data to get it to load but then runs fine.
:d:d:d:d:d:d:d:d:d:d:d:d:d:d:d

Big cores never get used???

Hello i observed weird situation on the G4, via the cpu spy reloaded program.
All the apps would use the little 1.4GHZ cores, but nothing uses 1.8GHZ big cores, is it problem with my phone or something global we not aware off?
Derpling said:
Hello i observed weird situation on the G4, via the cpu spy reloaded program.
All the apps would use the little 1.4GHZ cores, but nothing uses 1.8GHZ big cores, is it problem with my phone or something global we not aware off?
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No, mine also the same..maybe its for games..lol
Nothing use the big cores, not even games. that might explain some lag, like Angry birds 2 lagging in later stages of pork city.
Derpling said:
Nothing use the big cores, not even games. that might explain some lag, like Angry birds 2 lagging in later stages of pork city.
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It does used but not much..i think its related to kernel settings
And why are you worried about this? As long as you get smooth games and everything else.
wadamean said:
And why are you worried about this? As long as you get smooth games and everything else.
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He actually said He gets lags on Angry Birds
GUGUITOMTG4 said:
He actually said He gets lags on Angry Birds
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I don't whatsoever, I constantly play games. Angry birds 2, real racing 3, monument valley, clash of clans, and so much more with not one misshap hiccup lag
well i do have lags, Angry birds 2 on level 25 and upwards, more complicated stages, it stutters and lag from time to time, specially when u got 3 towers.
Now i watched similar videoes on youtube and saw same lag, everyone that got G4 will lag on those stages, Galaxy S6 does not lag.
There is something wrong with the kernel, i remember in my previous G3, i had to set govenor to conservative for the PPSSPP emulator to work smooth, here we don't have it.
Derpling said:
There is something wrong with the kernel, i remember in my previous G3, i had to set govenor to conservative for the PPSSPP emulator to work smooth, here we don't have it.
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That does not make sense at all. Conservative will throttle the CPU to lower/lowest frequency. It most certainly will not make things run smoother.
Sent from my LG-D855 using Tapatalk
that exactly what i though, and yet it did the trick.
maybe LG governor suck?
I thought we need to wait custom kernel to fix this problem... ?
It looks like CpuSpy simply hasn't been adjusted to be aware of more cores. On previous chipsets accesing cpu0 was enough, but we have 2 clusters and need to access cluster 2 via cpu4 as well. If an app doesn't know that, then it logically can't display them
There is nothing wrong with the kernel and nothing needs fixing, don't worry

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