Hello i observed weird situation on the G4, via the cpu spy reloaded program.
All the apps would use the little 1.4GHZ cores, but nothing uses 1.8GHZ big cores, is it problem with my phone or something global we not aware off?
Derpling said:
Hello i observed weird situation on the G4, via the cpu spy reloaded program.
All the apps would use the little 1.4GHZ cores, but nothing uses 1.8GHZ big cores, is it problem with my phone or something global we not aware off?
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Click to collapse
No, mine also the same..maybe its for games..lol
Nothing use the big cores, not even games. that might explain some lag, like Angry birds 2 lagging in later stages of pork city.
Derpling said:
Nothing use the big cores, not even games. that might explain some lag, like Angry birds 2 lagging in later stages of pork city.
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It does used but not much..i think its related to kernel settings
And why are you worried about this? As long as you get smooth games and everything else.
wadamean said:
And why are you worried about this? As long as you get smooth games and everything else.
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He actually said He gets lags on Angry Birds
GUGUITOMTG4 said:
He actually said He gets lags on Angry Birds
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I don't whatsoever, I constantly play games. Angry birds 2, real racing 3, monument valley, clash of clans, and so much more with not one misshap hiccup lag
well i do have lags, Angry birds 2 on level 25 and upwards, more complicated stages, it stutters and lag from time to time, specially when u got 3 towers.
Now i watched similar videoes on youtube and saw same lag, everyone that got G4 will lag on those stages, Galaxy S6 does not lag.
There is something wrong with the kernel, i remember in my previous G3, i had to set govenor to conservative for the PPSSPP emulator to work smooth, here we don't have it.
Derpling said:
There is something wrong with the kernel, i remember in my previous G3, i had to set govenor to conservative for the PPSSPP emulator to work smooth, here we don't have it.
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That does not make sense at all. Conservative will throttle the CPU to lower/lowest frequency. It most certainly will not make things run smoother.
Sent from my LG-D855 using Tapatalk
that exactly what i though, and yet it did the trick.
maybe LG governor suck?
I thought we need to wait custom kernel to fix this problem... ?
It looks like CpuSpy simply hasn't been adjusted to be aware of more cores. On previous chipsets accesing cpu0 was enough, but we have 2 clusters and need to access cluster 2 via cpu4 as well. If an app doesn't know that, then it logically can't display them
There is nothing wrong with the kernel and nothing needs fixing, don't worry
Related
I've owned Android devices prior the Nexus, and one thing that's always bothered me is that my Android could never run games as smoothly as the iPhone, while it has more power under the hood. I download Fruit Ninja and Scrambled on my Nexus and it seems to lag and stutters... are all games like this on the Nexus?
I would think it's because the game is not optimized for ICS yet. So you will get some lag and stuttering with those games.
What rom/kernel combo you running? On aokp & franco kernel, I play jelly defense, battle heart, scramble with friends, draw something, sprinkle, etc & have no lag...
Sent from my Galaxy Nexus using xda premium
Temple Run is lagging when you play it for a while, same with many other 3D games....
AOKP + franco r135 512mhz GPU and I have no lag in games. Little Empire, Dead Space, Modern Combat 3, Legendary Heroes, Zenonia 4. I run those and more all lag free and atleast 50-60 fps at all times.
zetsumeikuro said:
AOKP + franco r135 512mhz GPU and I have no lag in games. Little Empire, Dead Space, Modern Combat 3, Legendary Heroes, Zenonia 4. I run those and more all lag free and atleast 50-60 fps at all times.
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You'r gpu is clocked almost twice as high
Sent from my Samsung GNexus <3
ray3andrei said:
You'r gpu is clocked almost twice as high
Sent from my Samsung GNexus <3
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384 is the stock clock =/= 2x gpu clock. Even then it only makes a 5-6 fps differnece in most circumstances. Could have better results in different apps but nenamark i saw a 5-6 fps difference.
Temple Run is stuttering in Galaxy Nexus 4.0.4 stock
I really think it's just software optimizaitons that need to be done imo. I'm sure with time it'll get better. Cause I'm running Temple Run perfectly no lag/stutters.
I personally wouldn't play Fruit ninja as they were in news in hot water over passing on our details.
As for games on Galaxy Nexus, they run slower than SGS2 and I think that's simply the limitations of the graphics chip which is as old as the hills.
I use a GSM Galaxy Nexus, stock, no overclock, no frills, just rooted to use Titanium Backup, never had any lags in Fruit Ninja, runs fine... Temple Run, ocasionally will stutter, but it is rare and most of the time I just play 20, 30 times and no stutter at all... GTA III also plays fine.
Obviously it is not the best performer, and, as you probably now, there is the same iPhone 4 GPU under the hood of our devices, only that it got extra memory bandwidth and extra clock to perform better (and also a HD screen that will eat-up some of this extra performance)... But I believe, at least as far as my own experience goes, that it is a decent performer, altough there are better alternatives as far as gaming goes (and I would believe that probably HTC One X would be the best Android gaming phone alternative as far as graphic performance is concerned right now).
Baguett said:
Temple Run is lagging when you play it for a while, same with many other 3D games....
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I've played it long enough to unlock most characters, and all powerups maxed. Never lagged once.
zetsumeikuro said:
384 is the stock clock =/= 2x gpu clock. Even then it only makes a 5-6 fps differnece in most circumstances. Could have better results in different apps but nenamark i saw a 5-6 fps difference.
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Actually, 307mhz is because Google underclocked it, stock.
adrynalyne said:
I've played it long enough to unlock most characters, and all powerups maxed. Never lagged once.
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I have almost the same exact scenario, unlocked almost everything with no lag issues what so ever.
zetsumeikuro said:
384 is the stock clock =/= 2x gpu clock. Even then it only makes a 5-6 fps differnece in most circumstances. Could have better results in different apps but nenamark i saw a 5-6 fps difference.
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miketoasty said:
I have almost the same exact scenario, unlocked almost everything with no lag issues what so ever.
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It doesn´t lag, bit it run like at 25fps or so, not as smooth as 60fps (I am refering when there are many coins in the screen and you are running too fast)
How are you quantifying that it runs at 25fps? Is there a fps counter somewhere?
Baguett said:
Temple Run is lagging when you play it for a while, same with many other 3D games....
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nope, not for me. it runs even smoother than the version for the iphone .
maybe the gpu in the nexus is not the fastest one, maybe there are other phones that are much faster.... I DON'T CARE! i didn't bought my nexus to play games all day, i bought it to synchronize my calender, my notes, make calls and write sms and maybe some internet surfing.
you also all bought this phone, so why complain? it's like buying yourself a motorbike and then complaining about the fact that it only has 2 wheels.
Enabling Force GPU acceleration in the developer options under Settings might improve the performance of some games. Although it will might also make some games look weird.
MikeDaSpike said:
Enabling Force GPU acceleration in the developer options under Settings might improve the performance of some games. Although it will might also make some games look weird.
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Games are already GPU accelerated. You can't doubly accelerate them
i play gta iii, MC3, wind-up knight, shadow gun and fifa and no lag whatsoever
oh and drawsome too lol!
I rarely play games on my phones, and generally even if I do it's something like Battleheart or Tiny Tower or one of the Kairosoft games (and of course Draw Summin and Wordfeud) or a little SNES emu rather than Shadowgun (Gears of Bore Mobile now with more boring) and such.
Reason being that I already play a lot of high end games on PC and console regularly so... the "simpler" designed games tend to be a much better experience on a mobile. Probably a discussion had a million times on neoGAF or something so I won't expand anymore .
So what I mean to ask is that is there a significant gain in UI/Browser/etc performance with 512mhz GPU OC?
Is the additional battery drain significant?
I'm currently on Liquid 1.3 + Franco 142 FWIW
Lots of power drain with minimal improvement. I just stick with the 384Mhz kernel cause it gives me the least problems.
Sent from my Galaxy Nexus using xda premium
Another phone for a hardcore non-mobile gamer.
Or better yet, a Vita.
Something I've been pondering on for many a day is: How much more performance will I see if I were to overclock the GPU to 384 Mhz?
Theshawty said:
Something I've been pondering on for many a day is: How much more performance will I see if I were to overclock the GPU to 384 Mhz?
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A few frames per second. Technically it isn't an overclock. It is a restore to reference clock
adrynalyne said:
A few frames per second. Technically it isn't an overclock. It is a restore to reference clock
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I know what you mean.
I read that article the Google developer wrote regarding this matter. Are these few extra frames notable in games? Does it use that much more power?
Speaking of "restoring to reference" clock, why did an image of an iPhone pop up in my head? Oh yeah, they underclock their processors by 200 Mhz.
Theshawty said:
I know what you mean.
I read that article the Google developer wrote regarding this matter. Are these few extra frames notable in games? Does it use that much more power?
Speaking of "restoring to reference" clock, why did an image of an iPhone pop up in my head? Oh yeah, they underclock their processors by 200 Mhz.
Click to expand...
Click to collapse
I'm not sure if it makes a real world difference really. I've always done it in my kernels...just because
Is the GPU set solid at 512 or dynamic and will ramp up/down as its needed? I'm guessing set, as one of the Android brains out there would of already made it dynamic if possible.
Think I have answered my own question really in hindsight
Sent from my Galaxy Nexus using XDA
Adrynalyne will no doubt correct me if I am wrong, but I think the fps gain from reference to 512Mhz is something in the region of 3-5 fps? It's a lot of drain for very little gain. And seeing how I've not come across a game that isn't smooth on the Nexus, it seems like a waste of time and juice.
adrynalyne said:
Another phone for a hardcore non-mobile gamer.
Or better yet, a Vita.
Click to expand...
Click to collapse
Uhhh... I just said I don't play many games on my phones at all. To make it even clearer, I don't play games when I'm out besides simple ones because I generally rather read something online if I had a lot of time waiting for something/someone since I do so much, dare I say it, proper gaming at home. My mobile is my mobile, it's why I got a gnex, it's a smartphone .
Back to topic, so 512mhz is only a little FPS increase in games (that I don't play ) with minimal gains everywhere else and generally lowers battery life? I'll remain stock clock then . Thanks guys.
Kalavere said:
Adrynalyne will no doubt correct me if I am wrong, but I think the fps gain from reference to 512Mhz is something in the region of 3-5 fps? It's a lot of drain for very little gain. And seeing how I've not come across a game that isn't smooth on the Nexus, it seems like a waste of time and juice.
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Click to collapse
I agree with your completely
307 to 384 nets me 3 fps.
I would imagine 512 from 384 has diminishing returns from that. So 3-5 is not a stretch at all for max gain.
moe6 said:
Uhhh... I just said I don't play many games on my phones at all. To make it even clearer, I don't play games when I'm out besides simple ones because I generally rather read something online if I had a lot of time waiting for something/someone since I do so much, dare I say it, proper gaming at home. My mobile is my mobile, it's why I got a gnex, it's a smartphone .
Back to topic, so 512mhz is only a little FPS increase in games (that I don't play ) with minimal gains everywhere else and generally lowers battery life? I'll remain stock clock then . Thanks guys.
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I know what you said, but self described hardcore gamer is at conflict with it, regardless of device
The initial Wild Blood 1.0.7 had full effects and it ran bad on Tegra 3 devices (especially the slower ones like the Nexus 7)
Gameloft quickly botched the game with the v1.0.8 update and downgraded most effects to make it run well on Most Tegra 3 device
check this post for screenshots comparison and how to return your game to v1.0.7
Interestingly the game runs well on stock 2.17 kernel with gaming boost, yet it runs very bad on the One X gaming optimized kernels like Faux, Tegrastats revealed it's using only one core, without gaming boost it rarely crossed 50% load and with boost it rarely crosses 82% load, in other words this game is not using the Tegra 3 CPU at all
Not only it doesn't even begin to use the CPU, Gameloft still fails to optimize their games for the Tegra 3 GPU shortcomings for example Wildblood has an high level of Anisotropic filtering and our GPU is pixel fill rate bound, a reduction to this filtering could have been enough to relief the GPU instead of killing off all the effects
The very best way to play wildblood v1.0.7 is using the One X base 2.17 stock with gaming boost 2.1 or even better with the custom gaming enhanced stock 2.17 kernel
For some very specific reason it runs perfectly playable on this kernel even with full effects as long as you use gaming boost
However if you like to force this game to run well on custom kernels like faux and franco, continue with the following methods
Since this game and many Gameloft games don't uses Tegra 3 cores, we will want the maximum out of our single core
How to Run Wildblood and many Gameloft games at the maximum possible performance on custom One X kernels
First Method: Dual Core lock
- Download the latest Renovate Gaming boost
- Download any CPU control app like SetCPU
- First Enable boost in the gaming boost app, this will set the maximum background free memory and tweak the GPU
- Then change the CPU Governor to Performance mode using your CPU app, this will lock Tegra 3 to dual core mode at maximum clock speed, since two cores are disabled for safety in this governor you don't have to worry about overheating
Run Wildblood 1.0.7, you will notice it runs at least 2 to 3x the performance of default values
Recommended custom kernel for this method is Faux 11 mainline but also works with stock kernel, make sure you don't use an OC kernel since this method will push the device and you don't want it to overheat
OCed kernel might have issues with this method
Don't use this method and game on the charger otherwise your device might overheat
This tips is for non Tegra optimized games, using it with the THD games will surely cause high heat
Once you are done gaming disable boost mode and restore your CPU governor to ondemand to conserve your battery
Alternative method: Quad Core + Throttle lock
This is a much more aggressive method and will heat the device
for some reason the game runs in full quad core on the userspace governor using faux 12b1 and it runs over 30fps with full effects v1.0.7
we also need an OC kernel like faux' variant free this is because we don't want it to throttle all the way down to 1200MHz which always cause a massive drop in speed, I think its related to linked memory speed, so faux variant free or ultra or beta, will throttle to 1350
I didn't try any other kernel like stock but Franco doesn't have userspace and ondemand is only single core on this game, the stock kernel has userspace but I didn't try
so using faux 12b1 enable gaming boost 2.1
using setcpu or ur fav CPU app switch to userpace gov and Noop scheduler
set the min and max clock to 1400, this will lock to the throttle speed of 1350mhz at full quad
run the game and be surprised
u can reduce the lock a little if u feel its too hot, but don't set min below 900 because this governor has a mind if its own
In theory this should also work on stock kernel but it will lock to throttle speed of 1200mhz at full quad
Don't use this method and game on the charger otherwise your device might overheat
This tips is for non Tegra optimized games, using it with the THD games will surely cause high heat
Once you are done gaming disable boost mode and restore your CPU governor to ondemand to conserve your battery
This is cool to use on stock kernels?
Nice tip thanks hammy! XD
Any other CPU tuners worth mentioning? I'm skint atm and cant afford to pay for it XD
The-Last-Hylian said:
This is cool to use on stock kernels?
Nice tip thanks hammy! XD
Any other CPU tuners worth mentioning? I'm skint atm and cant afford to pay for it XD
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yes tons of free CPU apps just search in google store, system tuner is one of them
AND YES it works on stock kernel, although it beyond me why you insist on not trying a custom kernel like faux (2 to 3x the frame rate in Beach buggy)
hamdir said:
yes tons of free CPU apps just search in google store, system tuner is one of them
AND YES it works on stock kernel, although it beyond me why you insist on not trying a custom kernel like faux (2 to 3x the frame rate in Beach buggy)
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TBH I can't seem to ever get round to flashing a custom kernel, also I'm still not 100% confident enough to do it. I'm not sure on which kernel to flash tbh and I'll be jumping up to ARHD 11.1 soon so don't see the point until after then.
I haven't played beach buggy yet.
Nice tip, thanks a lot!
This method is working perfectly for Faux 11 mainline and the device remains so cool :laugh:
Hamdir,
It's possible to get full effects whit v1.0.8?
What for?
This update addresses performance problems experienced by some users on Tegra 3 devices (including Nexus 7).
The update is NOT required for non-Tegra devices.
Click to expand...
Click to collapse
They've changed only graphics, this update does not contain any bug fixes.
jamm513 said:
Hamdir,
It's possible to get full effects whit v1.0.8?
Click to expand...
Click to collapse
+1, updated to 1.0.8 since it went live - would be great if this can be done on this current version.:fingers-crossed:
krohme said:
+1, updated to 1.0.8 since it went live - would be great if this can be done on this current version.:fingers-crossed:
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Both version is same, just for 1.0.8 version, they've decreased the graphic.. so hamdir just giving us how to revert back to 1.0.7 that hold full graphic enable for those have update to 1.0.8. So, this is the way to make it full effect enable.
@nashshafrulrezza im also getting freezes with the game, Faux11 mainline it's but not the kernel because i press home and i can exit the game, so i think there is something wrong with TB back of v1.0.7
extremely fun and smooth though , this method proves the real problem is that Gameloft is not using the CPU well
@everyone else v1.0.8 made the game smooth by killing effects so you don't really need this method, its only for those who want to play it with full effects enabled on v1.0.7
hamdir said:
@nashshafrulrezza im also getting freezes with the game, Faux11 mainline it's but not the kernel because i press home and i can exit the game, so i think there is something wrong with TB back of v1.0.8
extremely fun and smooth thought , this method proves the real problem is that Gameloft is not using the CPU well
@everyone else v1.0.8 made the game smooth by killing effects so you don't really need this method, its only for those who want to play it with full effects enabled on v1.0.7
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Guess you out of luck too hamdir. Have you try it with franco? I'm not in mood to change kernel today, so hoping for others to report it.
nashshafrulrezza said:
Guess you out of luck too hamdir. Have you try it with franco? I'm not in mood to change kernel today, so hoping for others to report it.
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no im sure it's the games fault, i remembered it also happened pre 1.0.8 update while i can play beach buggy with this method and it gets very hot but rock stable
plus didn't you hear? faux 11 mainline is now glued to my one X until JB source is released, me and my One X are exhausted :laugh:
hold on, i just remembered i have UV50, so next time i play ill try with out UV
anyway i don't think its the kernel fault, if the kernel the entire device would freeze and not just the game
hamdir said:
no im sure it's the games fault, i remembered it also happened pre 1.0.8 update while i can play beach buggy with this method and it gets very hot but rock stable
plus didn't you hear? faux 11 mainline is now glued to my one X until JB source is released, me and my One X are exhausted :laugh:
hold on, i just remembered i have UV50, so next time i play ill try with out UV
anyway i don't think its the kernel fault, if the kernel the entire device would freeze and not just the game
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It just the same.. already try it without uv and it really working great at 1st.. then when it comes to lot monster stage.. the game hang as before.
Agree.. it's the game could be.. just need anyone to test it with latest franco.. cause before this, franco kernel working better when it comes to wildblood.. Maybe we'll found out an answer to this freeze problem.
BTW, I don't want to glued my HOX yet.. Still hoping for better gaming experienced. Not because gaming experienced is bad with our HOX but I'm just hoping gaming will last longer with our HOX, maybe same as iphone.
nashshafrulrezza said:
It just the same.. already try it without uv and it really working great at 1st.. then when it comes to lot monster stage.. the game hang as before.
Agree.. it's the game could be.. just need anyone to test it with latest franco.. cause before this, franco kernel working better when it comes to wildblood.. Maybe we'll found out an answer to this freeze problem.
BTW, I don't want to glued my HOX yet.. Still hoping for better gaming experienced. Not because gaming experienced is bad with our HOX but I'm just hoping gaming will last longer with our HOX, maybe same as iphone.
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Click to collapse
will last with all the focus Tegra is getting and not even a word about Tegra 4 so far
why dont u try Franco for us
but correct me if im wrong, when you had franco and no trouble before, you were using your own v1.0.8 and not my 1.0.7 TB
I did the tweaks: Enable Boost and Performance Mode
Beach Buggy Blitz is much smoother at full resolution. But the device still gets overheated I can blame either the chip in 'my' One x or like other people said the jb builds heat up while gaming.
I remember when playing beach buggy blitz normally without tweaks, the lag in the tunnel/dark areas was the most. With these tweaks the lag is barely there
Thanks Hamdir!
death__machine said:
I did the tweaks: Enable Boost and Performance Mode
Beach Buggy Blitz is much smoother at full resolution. But the device still gets overheated I can blame either the chip in 'my' One x or like other people said the jb builds heat up while gaming.
I remember when playing beach buggy blitz normally without tweaks, the lag in the tunnel/dark areas was the most. With these tweaks the lag is barely there
Thanks Hamdir!
Click to expand...
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While it works great, this tip is not intended for Beach buggy ill make it clear in the first post
beach buggy and other real Tegra games uses the CPU core and GPU pretty well and they get heated as they are with gaming boost
unlike wildblood which is barely pushing the GPU or the CPU, with this tip it remains very cool
so yea this tip is for wildblood 1.0.7 and maybe other non Tegra optimized games like the ones from GL
the JB kernel is confirmed by many as hotter (so far) if they didnt' fix this, our kernel gods will deal with it, of course this means waiting for the kernel source, once the OTA roles out ill be annoying HTC with requests about the kernel source on Elevate
This is why im now happy that my devices has Asian OTA and will gladly update later when the gaming situation is clear
Alright. Thanks once again.
hamdir said:
will last with all the focus Tegra is getting and not even a word about Tegra 4 so far
why dont u try Franco for us
but correct me if im wrong, when you had franco and no trouble before, you were using your own v1.0.8 and not my 1.0.7 TB
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Nope, when I'm using Franco.. I'm owning the one from google play.. I'll test it after finish my work.. I really want to know the result.
nashshafrulrezza said:
Nope, when I'm using Franco.. I'm owning the one from google play.. I'll test it after finish my work.. I really want to know the result.
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oh and maybe we should trying playing it for while without the performance gov on faux, to see if the gov is to blame (i know its hard lol)
Im using my new note 2 n7100 to play nova 3 from the play store on stock 4.1.2 the game randomly lags on some levels and
Heats the phone and screen. Restarting the phone makes it smooth again for few mins. Can anyone recomend a build prop i can use
For a better experince or config?
Mc4 lags a bit but is mostly smooth, im not using any extra apps im not rooted ram minimum use is at 533mb. thanks for the help
nielo360 said:
Im using my new note 2 n7100 to play nova 3 from the play store on stock 4.1.2 the game randomly lags on some levels and
Heats the phone and screen. Restarting the phone makes it smooth again for few mins. Can anyone recomend a build prop i can use
For a better experince or config?
Mc4 lags a bit but is mostly smooth, im not using any extra apps im not rooted ram minimum use is at 533mb. thanks for the help
Click to expand...
Click to collapse
Sorry my friend, a build prop will not work as such, the problem is the power required to run the game persistently at 30fps or 60fps.... ^__^
I have that problem with Vice City... Hot as Hell ^__^
I dont mind the heat so much but is it possible the cpu is being downclocked due to heat? Because there is sudden lag spike
But goes to normal smooth gameplay after restart. Does overheating cause this problem in nova3 and is there any way to prevent downclocking?
Nova is a gameloft game and most gameloft games aren't optimized for our Samsung Android phones. I play modern combat 4 and it doesn't run smooth most of the time. Compared to ios, which is highly optimized for gameloft games, it plays like a sideshow.
Contact gameloft and complain. It's all we can do.
Sent from my Galaxy Note 2 using Tapatalk 2
Try undervolting if you think its the cpu throttling. ..
Helps
But not the heat though. ...
Has to be some heat
Sent from my GT-N7100 using Tapatalk 2
I put set cpu to run at 700mhz the game ran fine with the same lag spikes and the heat was the same. So i guess the heat is from the ram if thts possible. Its a cool phone but i wish it could stay warm and play gloft games smoothly . Im not a fan of the iphone screen or ui but i guess i have to get one. Iv written to gameloft about dark knight, wild blood and nova3 lag issues perhaps they would look into it.
On a side note is there a note 2 compatable version of 9mm?
Ok iv figured out the issue. The problem isnt so much with game its the cpu. At every lag spike the the temp has hit 60 degrees and the cpu downclock or throttle has caused the lag. Iv posted on the q n a thread for suggestion to stop throttling. Sadly this will happen in all 3d games to some extent due to the thiness of the device.
nielo360 said:
Ok iv figured out the issue. The problem isnt so much with game its the cpu. At every lag spike the the temp has hit 60 degrees and the cpu downclock or throttle has caused the lag. Iv posted on the q n a thread for suggestion to stop throttling. Sadly this will happen in all 3d games to some extent due to the thiness of the device.
Click to expand...
Click to collapse
Try using a custom kernel to undervolt or even underclock. While underclocking might not seem that much of a good idea,underclocking by say 100mhz might stop the phone from throttling (which downclocks to 800mhz) so it might be worth it. Personally I can run most games at 1.6GHz without any throttling (which for me happens at 70 degrees using Perseus)
I do not know your enviroments degree that may change the way the phone behaves. Right now it is freezing outside and 22 Celcius the room. I have no CPU backing down due to the thermal conditions even after playing Nova 3 like 40-50 mins. I normally use my phone locked at 1200 Mhz Max since it is more than enough with 640Mhz GPU but I have been using it at 1600 Mhz CPU with 533Mhz GPU and there is a little more heat on the camera side. Still it is tolerable for both my hand and the device itself. No lag so far.
Thanks for the reply im in southern chennai which is pretty similar to a summer in california. Im not sure how to downclock the gpu but the phone screen near the camera becomes really hot while gaming nova 3 or mc4. The temp shows as 56 degrees c. Iv a hard time touching the screen near the camera at tht point. The back is still ok. In india samsung does not give out refunds or exchanges so i hope there is some sort of fix for the screen heat.
Guys I need help with my G4, situation with gaming is kinda unbelievable... I'm running android 6.0, and most games can't hit over 20fps mark, practically gaming it's more of frustration than fun
Examples:
Dragons rise of berk - 15-16 fps
Real Racing 3 - 20-21 fps
Jurasic World - 18-19fps
FF lagacy - 25-26fps
And things gets more interesting, I have also G2 that makes on average 30% better fps on the same games. Did an Antutu test, G4 is way better than the same G2, huge difference in 3d test.
Checked the net for the issue and found on this site folks that have it but hadn't have in with the Lollipop before that. Please give me some pointers for a future actions, is it wise to try go back to 5.1 or maybe wait for the next update? Or anything at all, I'm open to all ideas as long as they don't cost me my warranty (these LGs are not the most durable devices out there...).
Thanks!
I swear its d3vice to d3vice. I use ps1 and other emulators all the time ive never really watched the frame rates but never noticed lag. I got a gear vr ive been doin a bunch of games on it and it runs killer.
But im on lolipop heavly debloated bare core system.
Stock rom is riddled with throttling while gaming, I did notice games like hearthstone and minecraft getting unplayable after 20 minutes or so, fix is the way of going custom kernel and disabling stock thermal settings, soc on our phone doesn't heat up as much as 810 anyways (also 1440p much more demanding than 1080p take that in to consideration as well)
Of course i tested the heating issue, when the phone is cold is just a bit better, but the same thing basically. For example it would be 1fps difference cold-hot. Also interestingly on Antutu my device scores more than the same G4 with the same soft. Just watching the 3d garden part the phone G4 kills G2, many times smother, but when you try real game is the other way around.
In the other threads people that can't play also score normal on benchmarks.
My phone came with 6.0 stock, so can anyone made the upgrade from Lollipop share their experience? Also if anyone with MM can actually play some on the games I mentioned above as an example?
vic1250 said:
Of course i tested the heating issue, when the phone is cold is just a bit better, but the same thing basically. For example it would be 1fps difference cold-hot. Also interestingly on Antutu my device scores more than the same G4 with the same soft. Just watching the 3d garden part the phone G4 kills G2, many times smother, but when you try real game is the other way around.
In the other threads people that can't play also score normal on benchmarks.
My phone came with 6.0 stock, so can anyone made the upgrade from Lollipop share their experience? Also if anyone with MM can actually play some on the games I mentioned above as an example?
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wich kernel you use on G2? i wish there was a dorimanx for G4..
3.10.84 and the soft is V20d-EUR-XX. I'm definitely not a gamer, but can't accept having a G4 that performs like a 80$ lenovo neither... Honestly I was thinking of switching to Samsung, but 20min of reading and I was left with the feeling that this action would just gain me changing one problem with another ones. At lest here I have only that FPS issue...and besides it I like the phone and would strongly prefer not to switch with another brand.
The most irritating thing is that the phone has no signs of hardware problems. On the Gamebench site there's plenty of test done with the stock 5.1 rom - https://www.gamebench.net/en/node/117
As you can see the same games do on average 30fps, witch is as it should be.
Just found a thread discussing the same issue on Galaxy S6....thats it with the brand switching idea...
I don't believe I'll ever have a phone that has everything working in order...
vic1250 said:
Just found a thread discussing the same issue on Galaxy S6....thats it with the brand switching idea...
I don't believe I'll ever have a phone that has everything working in order...
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have you tried disabling the LOGD.?
vic1250 said:
Just found a thread discussing the same issue on Galaxy S6....thats it with the brand switching idea...
I don't believe I'll ever have a phone that has everything working in order...
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The g3 was a good one
G2 was even better considering the time it first came up, it was also faster than G3. Anyways G4 is better than both, i'm pretty sure this is just a software issue.
Disabling LOGD needs root, right?
vic1250 said:
G2 was even better considering the time it first came up, it was also faster than G3. Anyways G4 is better than both, i'm pretty sure this is just a software issue.
Disabling LOGD needs root, right?
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yes and no..
http://forum.xda-developers.com/g4/help/finally-disable-logd-process-root-stock-t3343553
Rolled back to lollipop.....now Antutu scores are higher, but gaming is better just a bit. Do you other G4 owners play any games at all? Can't believe no one complains?
Is a hardware problem possible if the phone runs all benchmark and stress tests perfectly?
vic1250 said:
G2 was even better considering the time it first came up, it was also faster than G3. Anyways G4 is better than both, i'm pretty sure this is just a software issue.
Disabling LOGD needs root, right?
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There is a setting that you can toggle in Settings > Battery & power saving, and then turn off Game optimizer. Don't know if it would help, but it's worth a shot.
vic1250 said:
Rolled back to lollipop.....now Antutu scores are higher, but gaming is better just a bit. Do you other G4 owners play any games at all? Can't believe no one complains?
Is a hardware problem possible if the phone runs all benchmark and stress tests perfectly?
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I've mentioned it a few times in previous posts, I think the gaming performance on this device is just simply horrendous.
vic1250 said:
Rolled back to lollipop.....now Antutu scores are higher, but gaming is better just a bit. Do you other G4 owners play any games at all? Can't believe no one complains?
Is a hardware problem possible if the phone runs all benchmark and stress tests perfectly?
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Click to collapse
Like i said i play ps1 and loads of games on mine. never notice any lag. I just modded my gear vr to work on my g4 and all the vr apps and games run surprisingly very well. Ive never been one to do benchmarks. Look and feel is more important than numbers to me. Ive seen phones get low benchmarks and game really well.
Im on lolipop by the way
Tested another thing, picked 2 games from the gamebench site that have been tested on g4... So Modern Combat 5 - 29fps Boom Beach - 58fps, both run super fluid. And the scores are exactly like in their test.
Having said that Real Racing continues to be a lot worse but they do 32fps on average. How is this possible? Look like the problem is concentrated on some games, not logical to me? How would it be possible every device to chose individually what games it likes??
vic1250 said:
Tested another thing, picked 2 games from the gamebench site that have been tested on g4... So Modern Combat 5 - 29fps Boom Beach - 58fps, both run super fluid. And the scores are exactly like in their test.
Having said that Real Racing continues to be a lot worse but they do 32fps on average. How is this possible? Look like the problem is concentrated on some games, not logical to me? How would it be possible every device to chose individually what games it likes??
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Try Sim City BuildIt out on your phone and follow the tutorial right through to Dans City and see how that runs, its pretty poor on mine.
Will try it, even better its a strategy one. Btw, phonearena had complains about underperforming gpu on this phone. Was playing in 1080p trick possible without root?
vic1250 said:
Will try it, even better its a strategy one. Btw, phonearena had complains about underperforming gpu on this phone. Was playing in 1080p trick possible without root?
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Dont know about without root but that might be it. i forgot i had my resolution dropped to 1080 for a long time now.
Ive been runnin all my vr 3d intensives in 1080. And like i said ive never noticed lags.
TheMadScientist420 said:
Dont know about without root but that might be it. i forgot i had my resolution dropped to 1080 for a long time now.
Ive been runnin all my vr 3d intensives in 1080. And like i said ive never noticed lags.
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When I play 3d scenes in Antutu they are 1080p, and G4 plays them a LOT smother than G2. So I guess that might solve the problem, 2k is absolutely unnecessary for gaming purposes on this small screen.
Also I'm not sure that the acctual intensity of the game is the main reason, thing looks more like game to game or optimizing issues.