is there any java emulator for wp7?
if not.. anyone work on it?
Bump! Bump!
3d brick breaker is in java. so for sure its possible...ms just doesnt release ****.
Related
Hi All,
I have been trying to figure out a way to view websites with java content.
Obviously I must be missing something, because I cant view any!
I have downloaded a trial version of Netfront which claims to have Java support and guess what! still no java
Does anyone know of a simple solution to this problem or can recommend some suitable software (Preferably FREE, i'm skint, will accept something PM'd :wink: :lol: )
Thanks very much in advance
J
I have the same problem. HELP!
Netfront supports Javascript and not Java. For Java, you need something like MS Java Virtual Machine or the Java software from Sun's Java web site (www.java.com)
However, I don't think there is a Windows Mobile version for that.
Check out this page: http://www.java.com/en/mobile/ ... there's nothing related there I guess.
Good luck
Hello guys,
i was to ask a question about the java & u opened this subject here,
my question is what is the use of midlet ? & why Java games don't work on the PDA?? it isn't suppose to work on all consoles , with java installed ?? this is the reason why Java was made for ???!!!!
Can someone clarify ?!
Netfront supports java (and javascript also), you just need to enable it in the options. And be sure you have installed java (the one that cames with netfront)
netfront with java also works fine in mine.
Java for PocketPC
Take a look here http://ewesoft.com/Downloads/Downloads.html#_Toc105819897
ewe works in 2005 thats cool
i try ewe in 2005 and it works...verson for ppc2003
nice one
Hi all, does anybody know if there is an emulator that i can use on my pc for working on cube design before i transfer to my phone, HTC Niki? Sure this has probably been covered before but i'm new to this and can't find a thread so maybe it hasn't?
The closest you'll get is running the Windows Mobile device emulator, and and putting your cube design on that... The emulators are part of the WM5/WM6 SDK, and are quite large... http://www.microsoft.com/downloads/...F2-F524-4EC5-9155-717CBE5D25ED&displaylang=en
Thanks l3v5y that's really helpful will give it a go
Hey... soz if this is a stupid question but im new to windows mobile.I am getting a HTC touch hd tomorrow and was hoping to use it at my university. We program Java mainly through programs called Eclipse and BlueJ. I was wondering if there was any software for the HTC TOUCH HD that would allow me to use it in programming JAVA? cheers.
nobody then....
http://java.sun.com/javame/index.jsp
http://java.sun.com/javame/reference/SDKWinMobileInst.pdf
Hi all,
I am thinking about creating an app that I want to use on both Andriod and Windows Mobile.
What would be the best way of going about this? Using Java for both apps (limiting what I can do on the WM device) or going down the C# root with MonoDroid to help me out?
Cheers
Java is good because it can go corss-platform, just make sure the functions you use are safe on both platforms! I don't really know much about Android, so I don't know what MonoDroid is, but I wouldn't really see C# as a good cross-platform language...
Just my 2 cents.
Hey everyone. Ive been using windows phone for about 7 months now. And i love it. But there is won glaring problems with the platform. Lack of homebrew support. Particularly in the game emulation section. On android, you can grab a GBA emulator or SNES emulator of the market in about 10 seconds. They even help you find roms. No offense to the current projects, but all we have is a GB emulator and a NES emulator. Im no expert programmer, but is there something about the windows phone that just doesnt allow people to make more advance emulators? I would love to see a GBA emulator on windows phone. Even the iTouch has one. Anybody have some answers?
Well first off, most emulator projects are written in C/C++ making it very hard and tedious to port it to C#/XNA, not to mention the performance loss u get from having to run in a VM and running an interpreted emulator is very CPU intensive. The new devices should help with the speed though.
I suppose you could use Heathcliff74's way to run a modified C/C++ emulator project in a roundabout way, but it's a lot of work to get an emulator up and running on a new platform and it might require a fully interop-unlocked phone.
The WP7 homebrew community is still quite small compared to android/iphone, I'm sure once more people gets on board, u will start to see a lot more emulators.
Just because emulators on android helps u to find roms, doesn't make it legal. Although MS are accepting a lot of legally questionable apps these days.
Just saw a post where Rafael Rivera is decompiling newly released Tango & Spotify. Spotify has native C++ access via SpotifyCore.dll. Hopefully looking as these can get us more and better access.
There is an NES Emulator in Windows Phone Market if you want to try
http://www.windowsphone.com/en-US/apps/3d8e51b8-1884-4aa7-bb2c-2eda47745a27
Comes along with 2 demo and you can add more.
there is an atari emulator that was recently released as well http://www.windowsphone.com/en-US/apps/dc8b13c0-a0cc-4a67-87db-7a2f37965b0c
we have put up a page where we will be listing the various windows phone gaming system emulators