How good is the Desire GPU? - Desire General

Hi,
Compared to the other phones, how good is the GPU on the Desire?
How many triangles per sec can it do?
Does anyone know?

The Snapdragon Processor (QSD8250- Desire's processor) does 22 million triangles per second

irkan said:
The Snapdragon Processor (QSD8250- Desire's processor) does 22 million triangles per second
Click to expand...
Click to collapse
And it's GPU(not CPU) is slower for about 25% than iPhone's 3Gs

benko286 said:
And it's GPU(not CPU) is slower for about 25% than iPhone's 3Gs
Click to expand...
Click to collapse
the "GPU" comes with the Qualcomm SnapDragon Chip-set (processor). its not a stand alone unit!!

I thought I read somewhere that there was a dedicated GPU on it.

http://www.qualcomm.com/products_services/chipsets/snapdragon.html#specs
Technical Features for QSD8x50 chipsets
The QSD8x50 platform consists of the QSD8250™ which supports GSM, GPRS, EDGE, HSPA networks while the QSD8650™ supports CDMA2000 1X, 1xEV-DO Rel 0/A/B, GSM, GPRS, EDGE and HSPA networks. Both chipsets include:
1 GHz CPU
600MHz DSP
Integrated 3G mobile broadband
Support for Wi-Fi® and Bluetooth® connectivity
Built-in seventh-generation gpsOne® engine with Standalone-GPS and Assisted-GPS modes
High-definition (720p) video decode, and multiple video codec support
High-performance 3D graphics – up to 22M triangles/sec and 133M 3D pixels/sec
High-resolution up to WXGA (1280x720) display support
12-megapixel camera support
Multiple audio codecs: (AAC+, eAAC+, AMR, FR, EFR, HR, WB-AMR, G.729a, G.711, AAC stereo encode)
Support for mobile broadcast TV (MediaFLO™, DVB-H and ISDB-T)
Support for Windows Mobile®, Android, and a number of Linux®-based operating systems
Qualcomm’s hybrid mode alternative solution
Click to expand...
Click to collapse

irkan said:
the "GPU" comes with the Qualcomm SnapDragon Chipest (processor). its not a stand alone unit!!
Click to expand...
Click to collapse
Yeah but it's slower than iPhone's...

Dont worry, even if it is a bit slower, you dot a lot more
- sd card
- multitasking
- customization
- etc.
benko286 said:
Yeah but it's slower than iPhone's...
Click to expand...
Click to collapse

http://androidandme.com/2010/03/new...bird-chip-to-have-3x-gpu-power-of-snapdragon/
...
Here is a GPU comparison for some of the leading smartphones:
* Motorola Droid: TI OMAP3430 with PowerVR SGX530 = 7 million(?) triangles/sec
* Nexus One: Qualcomm QSD8×50 with Adreno 200 = 22 million triangles/sec
* iPhone 3G S: 600 MHz Cortex-A8 with PowerVR SGX535 = 28 million triangles/sec
* Samsung Galaxy S: S5PC110 with PowerVR SGX540 = 90 million triangles/sec
...

benko286 said:
Yeah but it's slower than iPhone's...
Click to expand...
Click to collapse
Yes It's slower but what do you want to do with this phone - to play Crysis on it ? I think that all games will works smooth and fine.

Haha ... nice one
Btw, do you like "indomie" ?
Indomitable said:
Yes It's slower but what do you want to do with this phone - to play Crysis on it ? I think that all games will works smooth and fine.
Click to expand...
Click to collapse

gizz68erz said:
http://androidandme.com/2010/03/new...bird-chip-to-have-3x-gpu-power-of-snapdragon/
...
Here is a GPU comparison for some of the leading smartphones:
* Motorola Droid: TI OMAP3430 with PowerVR SGX530 = 7 million(?) triangles/sec
* Nexus One: Qualcomm QSD8×50 with Adreno 200 = 22 million triangles/sec
* iPhone 3G S: 600 MHz Cortex-A8 with PowerVR SGX535 = 28 million triangles/sec
* Samsung Galaxy S: S5PC110 with PowerVR SGX540 = 90 million triangles/sec
...
Click to expand...
Click to collapse
I just don't know How they make these tests here it's an article that says
iPhone 3GS makes only 5.2 million triangles
http://www.extremetech.com/article2/0,2845,2349515,00.asp
and the link in glbenchmark
http://www.glbenchmark.com/compare.jsp?benchmark=glpro11&showhide=true&D1=Apple iPhone 3G S
I think that bad results for HTC don't come from Snapdragon chipset but from crappy video drivers from HTC.
I want to add one more thing : This articles says :
And for comparison a few consoles:
PS3: 250 million triangles/sec
Xbox 360: 500 million triangles/sec
Xbox 360 has 2x more triangles per sec than PS3 - Do you think that it has better graphics - I don't think so .
Ooops I found another comparison : http://www.associatedcontent.com/article/2557695/googles_nexus_one_vs_the_iphone_3gs.html?cat=15
Here Nexus One beats iPhone.
One iPhone's review says 28 million, other 5-7 million I don't have an iPhone I can't tell which is right but I every review says Nexus One do 22 million triangles which is better for me

desire
i have an desire and i admit it sucks. No matter how fast the cpu are the graphics simply are too poor. It cant play highresolution videos and normal videos lags. Games like assains creed and other 3d games lags too .

bestefarogjeg said:
i have an desire and i admit it sucks. No matter how fast the cpu are the graphics simply are too poor. It cant play highresolution videos and normal videos lags. Games like assains creed and other 3d games lags too .
Click to expand...
Click to collapse
If a game lags its the game not your phone.
Compare Homerun 3d battle on the desire to the 3gs it looks way better on desire and runs perfectly smooth.
So I really don't think these numbers mean much.

some games like asphalt 5 got much framedrops due to poor programming of gameloft.

bestefarogjeg said:
i have an desire and i admit it sucks. No matter how fast the cpu are the graphics simply are too poor. It cant play highresolution videos and normal videos lags. Games like assains creed and other 3d games lags too .
Click to expand...
Click to collapse
Haven't got a clue what is wrong with your desire but be concerned that it can't play videos smooth.. mine plays 720p mp4 videos at 10mbps without a hitch and that's not even overclocked..

The only good looking 3d games i found to work great, were those of polarbit, tried asphalt 5 from gameloft but that just was barely playable and at times not playable.

All these discussions about games, how old are you? Games is not fun and if you wanna play games you do it on your computer or a pocket device like PSP or that Nintendo DS or something.

ArtieQ said:
All these discussions about games, how old are you?
Click to expand...
Click to collapse
Yes, because of course only children play games. I mean, it's not like it's a multi-billion dollar worldwide industry or that the current average age of gamers is 35 or anything. Even if that was true, who are you to tell people what they should care about or want their phone to be capable of? Your attitude here is a total disgrace and your patronising nonsense is utterly uncalled for.
ArtieQ said:
Games is not fun
Click to expand...
Click to collapse
Games aren't fun? Really? Given that the entire point of a game, indeed the only reason it exists, is to create 'fun' for the user this is an amazingly stupid statement to make. It's like saying that the sky isn't blue or water isn't wet.
If you find that games aren't fun then you're doing it wrong. Or just playing crap games I suppose.
ArtieQ said:
and if you wanna play games you do it on your computer or a pocket device like PSP or that Nintendo DS or something.
Click to expand...
Click to collapse
Aaand we're back to being patronising again. People can play games anywhere at any time and on any device they want, it's not up to you to dicate what devices someone should be able to use. If developers know they can come to the Android market and make money developing games then it'll attract even more support to the platform in general which helps everyone, including you; so being so dismissive of an entire aspect of software development is short-sighted as well as patronising.

Medulla said:
Aaand we're back to being patronising again. People can play games anywhere at any time and on any device they want, it's not up to you to dicate what devices someone should be able to use. If developers know they can come to the Android market and make money developing games then it'll attract even more support to the platform in general which helps everyone, including you; so being so dismissive of an entire aspect of software development is short-sighted as well as patronising.
Click to expand...
Click to collapse
Your missing the entire point, you cant buy a mobile phone and moan that its 3d graphics capability is below par, abviously when quallcomm made the snapdragon, its 3D processing ability was made for programming not gaming, more to run 3D ui's and what not, otherwise they would of included a dedicated gpu and vram, so the above point still stands, if you wana play games on the move buy a ds or psp not a mobile phone lol

Related

Intense 3d Games

Evening guys,
just installed the Neo drivers on my Rhodium, and want to test it with some intense 3d games, any suggestions?
Doughnut said:
Evening guys,
just installed the Neo drivers on my Rhodium, and want to test it with some intense 3d games, any suggestions?
Click to expand...
Click to collapse
Solitaire
There really isnt much in terms of "3D games" for windows mobile.
Doughnut said:
test it with some intense 3d games
Click to expand...
Click to collapse
XTRAKT. it is floating around in the themes applications and software forum.
please report whether the drivers provide any performance boost.
mastermarv said:
XTRAKT. it is floating around in the themes applications and software forum.
please report whether the drivers provide any performance boost.
Click to expand...
Click to collapse
no lol, its running exactly same as before???
i also tried need for speed last night...runs flawlessly...not sure if it shouldnt on standard tp2???
Personally I noticed some lag/slow down in the "Hard" stages in Xtrackt. So you might wants to check on those. The normal (first five) work smoothly and flawlessly from what I saw.
There are other 3D games like prince of persia 3D HD but I haven´t tried them so I don´t know how threy handle with or without the 3D drivers.
Good luck and I hope you´ll report your findings.
Just tried Prince of Persia HD...
For a so called "HD" game the graphics are terrible IMO...
Xtrakt has superior graphics, as does Need for Speed Underground, all 3 seem to run flawlessly.
I think im expecting way too much, im expecting similar graphics to the PSP...Which will probably never happen lol...
Well, remember that no matter how good the graphics drivers the game shouldn't be any better than it was designed to originally be. Also Xtrakt was for the SE X1, meaning that it might have been optimized for the processor anyways.
How about FPSCE, the playstation emulator. It seems it doesn't run full speed on many games. Maybe the drivers will help a bit with it. Otherwise nothing else comes to mind other than things which normally don't work or only test the abilities such as the Quake 3 Arena port (which supposedly only runs at 5fps):
http://www.freewarepocketpc.net/ppc-download-quake-3-arena-ce-v1-1b.html
the 3d benchmark tool:
http://www.freewarepocketpc.net/ppc-download-3d-benchmark-v1-0b.html
and the diamond hologram software floating around here somewhere...
If we're lucky this game engine demoed on the X1 will make it into games that we can actually play:
http://www.youtube.com/watch?v=w2yZ...-para-windows-mobile/&feature=player_embedded
Same...
Also Xtrakt was for the SE X1, meaning that it might have been optimized for the processor anyways.
Click to expand...
Click to collapse
They both have the same processor: Qualcomm MSM7200 @ 528 Mhz, the only difference would be the d rivers implemented by Sony Ericsson.
Cyph
Madcypher said:
They both have the same processor: Qualcomm MSM7200 @ 528 Mhz, the only difference would be the d rivers implemented by Sony Ericsson.
Cyph
Click to expand...
Click to collapse
That's what I meant. As it's a system on a chip if the game was designed to properly access the graphics chip on the x1 then it might run the best it will with or without installing the 3d drivers on the TP2 (and therefore it could be a bad test subject).

Gaming on WP7S

Watch this amazing video
http://www.youtube.com/watch?v=LQv_3fwopo8
The guy plays from PC to WP7S then continues to Xbox360. Codes on different platform is almost the same!
Wow, that's cool. Not much of a game of course, and I don't know if real game developers use Visual Studio, but that's the kind of synergy that's really a theoretical killer feature for the WP7 as a platform.
vangrieg said:
Wow, that's cool. Not much of a game of course, and I don't know if real game developers use Visual Studio, but that's the kind of synergy that's really a theoretical killer feature for the WP7 as a platform.
Click to expand...
Click to collapse
Real devs of all types (besides *nix I suppose) use Visual Studio. There's plenty of "real" games already using XNA as well as community games. It's rapid (ie cheap) and yet still rather powerful. Yea, you lose a bit in performance since it's managed but it's not too far off.
The guy mentioned that this is the entertainment scenario and he also said that he has shown the productivity scenario. Could this mean that you can seamlessly work from your PC to your Phone and vice versa?
Just curious, How fast the Zune HD Tegra processor compared to 1 GHz Snapdragon chip (for example: HD2) ?
Anyone know any good benchmark result?
I don't have any hard numbers and I doubt they exist. Mobile platforms vary so much it would be hard to get a fair comparison.
But judging from what I've read, th Tegra would be pretty close when it comes to 3d rendering and video however the Snapdragon would eat it's lunch when it comes to general purpose stuff. It's running the newer ARM architecture and is clocked much higher. The Tegra seems at home in media stuff (Zune HD, portable game consoles, etc) but Snapdragon wins on phones which make more use of the general purpose ARM CPU core instead of the graphics hardware.
Thanks Rusty,
I read more now and I think the main reason would be that Snapdragon has cellular communication and GPS built-in, proven and being used already. While Tegra does not have that, but more powerful on media.
RustyGrom said:
I don't have any hard numbers and I doubt they exist. Mobile platforms vary so much it would be hard to get a fair comparison.
But judging from what I've read, th Tegra would be pretty close when it comes to 3d rendering and video however the Snapdragon would eat it's lunch when it comes to general purpose stuff. It's running the newer ARM architecture and is clocked much higher. The Tegra seems at home in media stuff (Zune HD, portable game consoles, etc) but Snapdragon wins on phones which make more use of the general purpose ARM CPU core instead of the graphics hardware.
Click to expand...
Click to collapse

[Q] Anything that shows off DHD GPU?

I keep hearing that the Desire HD has a very good ATi GPU but so far all the 3D Games i've played do not look very good and have no Anti-Aliasing. I saw a 3D game on the iPhone 4 that was using the Unreal Engine and it looked amazing for a phone.
So are there any great games that look really good and show off the Desire HD GPU to its full potential?
Also I'm wondering if its possible to force Anti-Aliasing on for games that do not have it enabled? (I.e. Need for Speed: Shift)
LoneThread said:
I keep hearing that the Desire HD has a very good ATi GPU but so far all the 3D Games i've played do not look very good and have no Anti-Aliasing. I saw a 3D game on the iPhone 4 that was using the Unreal Engine and it looked amazing for a phone.
So are there any great games that look really good and show off the Desire HD GPU to its full potential?
Also I'm wondering if its possible to force Anti-Aliasing on for games that do not have it enabled? (I.e. Need for Speed: Shift)
Click to expand...
Click to collapse
I don't know if we can force the AA to always on, but this is an open source system, i'm sure someone will able to hack the GPU driver..
For games that really push the gpu, try playing gameloft Modern Combat 2 - Black Pegasus or even nova.. Black pegasus really blows me away..
Em, for iphone4, it's not that great actually, even angry birds looks jaggier than on my dhd.. At least that's why i'm comparing to my friends Iphone4, and he even amaze with the graphic quality on my dhd..
LoneThread said:
I keep hearing that the Desire HD has a very good ATi GPU but so far all the 3D Games i've played do not look very good and have no Anti-Aliasing. I saw a 3D game on the iPhone 4 that was using the Unreal Engine and it looked amazing for a phone.
So are there any great games that look really good and show off the Desire HD GPU to its full potential?
Also I'm wondering if its possible to force Anti-Aliasing on for games that do not have it enabled? (I.e. Need for Speed: Shift)
Click to expand...
Click to collapse
i dont know who told you the DHD had an ATI GPU but your mistaken, the DHD dosent even have dedicated graphics, (like the iphone and galaxy s) it uses the qualcomm adreno 205 GPU that is part of the snapdragon chipset adreno does support AA and you can use it in apps like PSX4Droid V2 and such, also try dungeon defenders, its also a game that used the unreal engine, and defo shows off adreno to its max
http://www.youtube.com/watch?v=tM_3QG4U63I
Adreno is built by AMD/ATI and is indeed a part of snapdragon, but GPU and CPU are still seperated. So adreno is a dedicated gpu.
Sent from my Desire HD using XDA App
****head said:
Adreno is built by AMD/ATI and is indeed a part of snapdragon, but GPU and CPU are still seperated. So adreno is a dedicated gpu.
Sent from my Desire HD using XDA App
Click to expand...
Click to collapse
^^^
/ / /
He is right!
Although in fact,Adreno was ATI until Qualcomm bought that department!
tolis626 said:
^^^
/ / /
He is right!
Although in fact,Adreno was ATI until Qualcomm bought that department!
Click to expand...
Click to collapse
I didn't know that part
But amd still provides support to adreno or does qualcomm do that now? If Q does, than it's better to call adreno a Qnchip instead of amd
Sent from my Desire HD using XDA App
tolis626 said:
^^^
/ / /
He is right!
Although in fact,Adreno was ATI until Qualcomm bought that department!
Click to expand...
Click to collapse
****head said:
I didn't know that part
But amd still provides support to adreno or does qualcomm do that now? If Q does, than it's better to call adreno a Qnchip instead of amd
Sent from my Desire HD using XDA App
Click to expand...
Click to collapse
regardless of who started the adreno project, it is now owned and made by qualcomm, it was nintendo who first started the "playstation" project, with sony only as advisers but its not the nintendo playstation now isit anyway as for dedicated graphics, the term "dedicated" refers to the gpu having dedicated vram, adreno uses shared vram therefore is not a dedicated graphics processing unit
****head said:
I didn't know that part
But amd still provides support to adreno or does qualcomm do that now? If Q does, than it's better to call adreno a Qnchip instead of amd
Sent from my Desire HD using XDA App
Click to expand...
Click to collapse
Well,don't know about that!I suppose yes,Adreno(formerly Imageon) was a part of AMD's graphics department.I have no idea whether it was before or after AMD bought ATI though...

Discussing the performance of the Tegra 3 SoC

Ipad 3's gpu, about twice the performance of the One X, but in OFFSCREEN 720p mode:
Check it out, http://glbenchmark.com/result.jsp?b...ersion=all&certified_only=1&brand=all&gpu=all
Would that mean there are no worries for game's performance? Since we have much lower resolution?
What i was thinking is that game makers who optimize their games for the new ipad, wouldn't make them run at native resolution, but something around 720p, and that would mean our One X is simply incapable of running ipad's optimized games, with less than half the performance of the ipad.
What do you think?
eeeeeee said:
Check it out, http://glbenchmark.com/result.jsp
Would that mean there are no worries for game's performance? Since we have much lower resolution?
What i was thinking is that game makers who optimize their games for the new ipad, wouldn't make them run at native resolution, but something around 720p, and that would mean our One X is simply incapable of running ipad's optimized games, with less than half the performance of the ipad.
What do you think?
Click to expand...
Click to collapse
so why not post this in the mega thread mate
hamdir said:
so why not post this in the mega thread mate
Click to expand...
Click to collapse
The mega thread is already pointless, as there is a forum for the One X,
and some subjects there are being neglected or not getting as much attention as they deserve.
http://glbenchmark.com/phonedetails.jsp?D=Apple+iPad+3&benchmark=glpro21
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
720p offscreen
Egypt iPad3 140.9
Egypt iPad2 88.8
Egypt Prime 68
Egypt One X 64
Egypt One S 50
Pro iPad3 252.1
Pro iPad2 148.8
Pro Prime 81
Pro One X 82
Pro One S 76
Standard (native resolution)
Egypt iPad3 59.9 @2048x1536
Egypt iPad2 59.6 @1024×768
Egypt Prime 46.8 @1280x800
Egypt One X 51 @1280x720
Egypt One S 57 @540×960
Pro iPad3 60 @2048x1536
Pro iPad2 60 @1024×768
Pro Prime 54 @1280x800
Pro One X 54 @1280x720
Pro One S 60 @540×960
so we are talking between 2x and 3x the T3 and not 4x like Apple claimed
iPad3 CPU same as iPad2
http://www.engadget.com/2012/03/13/new-ipad-gets-benchmarked-1gb-ram-confirmed-no-boost-in-cpu-sp/
hamdir said:
http://glbenchmark.com/phonedetails.jsp?D=Apple+iPad+3&benchmark=glpro21
720p offscreen
Egypt Ipad3 140.9
Egypt Ipad2 88.8
Egypt Prime 68
Egypt One X 64
Egypt One S 50
Pro Ipad3 252.1
Pro Ipad2 148.8
Pro Prime 81
Pro One X 82
Pro One S 76
so we are talking between 2x and 3x the T3 and not 4x like Apple claimed
Click to expand...
Click to collapse
Thanks, indeed a little more than 2x on some benchmarks, although never 3x.
Now the big question here is whether the ipad will be upscaling games or rendering in native resolution.
Another question would be, is how does upscaling look (1:4) versus native low resolution (1:1).
These details will really affect my decision whether to get the One X, since I'm not planning to buy an outclassed gpu, as upscaled games will be able to run 2x on the ipad 3, and the One X already incapable of keeping up before being released.
eeeeeee said:
Thanks, indeed a little more than 2x on some benchmarks, although never 3x.
Now the big question here is whether the ipad will be upscaling games or rendering in native resolution.
Another question would be, is how does upscaling look (1:4) versus native low resolution (1:1).
These details will really affect my decision whether to get the One X, since I'm not planning to buy an outclassed gpu, as upscaled games will be able to run 2x on the ipad 3, and the One X already incapable of keeping up before being released.
Click to expand...
Click to collapse
most game developers on twitter said the iPad3 GPU is not enough to feed the massive pixel count, so yes anticipate a lot of upscaling, Anandtech is making the same assumption
you keep forgetting that most Tegrazone T3 enhanced games used the quad cores for graphics....so the T3 standalone GPU will not keep up but the Quads will make up for it
its really not Apple to Apple comparison, the T3 is designed as a complete mobile graphics solution, Shadowgun THD and Glowball demos are real world examples
hamdir said:
most game developers on twitter said the GPU will not be enough to feed the massive pixel count, so yes anticipate a lot of upscaling, Anandtech is making the same assumption
you keep forgetting that most Tegrazone T3 enhanced games used the quad cores for graphics....so the T3 standalone GPU will not keep up but the Quads will make up for it
its really not Apple to Apple comparison, the T3 is designed as a complete mobile graphics solution, Shadowgun THD and Glowball demos are real world examples
Click to expand...
Click to collapse
But to compete with the new ipad one must optimize the game for the T3 in the code level, which is never gonna happen outside of Nvidia's Tegra Zone.
eeeeeee said:
But to compete with the new ipad one must optimize the game for the T3 in the code level, which is never gonna happen outside of Nvidia's Tegra Zone.
Click to expand...
Click to collapse
why? most games are optimised for their platforms, i didnt even think the DHD with Adreno205 can run shadowgun and it did when optimised for it
Unity developers documents reveal they optimize for every main GPU in the market
and regarding Tegrazone! its one of the best reasons to buy a T3, you have a powerhourse like Nvidia pushing devs to optimize for ti
same case with the iPad, devs have to optimize for the tile based GPU believe me keeping all those pixel inside a tile based buffer will be a major headache for iPad3 games
i really have doubts the iPhone5 will carry the 543MP4 if they want to keep parity with the iPad3 they will simply bump the speed iPhone4s CPU from 800 to 1000 and leave the old GPU
---------- Post added at 12:41 PM ---------- Previous post was at 12:39 PM ----------
if you make GPU benchmarks between Xbox 360 and Ps3 the Xbox will mope the floor withe PS3 GPU
but in real world there are many PS3 games the Xbox360 can not even make, while 90% of the time they match
Ps3 has the cores to assist its inferior GPU and Xbox360 has the GPU assisting its inferior CPU, very similar scenario here mate
in Desktop PC development they already moving to unify CPU/GPU cores
Finally
we already don't have a games match between android and apple, so whats your best choice for GPU if you skip T3? non my friend there is non, T3 is the best SOC for graphics right now on Android
hamdir said:
why? most games are optimised for their platforms, i didnt even think the DHD with Adreno205 can run shadowgun and it did when optimised for it
Unity developers documents reveal they optimize for every main GPU in the market
and regarding Tegrazone! its one of the best reasons to buy a T3, you have a powerhourse like Nvidia pushing devs to optimize for ti
same case with the iPad, devs have to optimize for the tile based GPU believe me keeping all those pixel inside a tile based buffer will be a major headache for iPad3 games
i really have doubts the iPhone5 will carry the 543MP4 if they want to keep parity with the iPad3 they will simply bump the speed iPhone4s CPU from 800 to 1000 and leave the old GPU
Click to expand...
Click to collapse
Offloading graphics to cpu cores is very unnatural, and requires hard modifications to your code.
Again I'm not a graphic expert, but it really depends on one's coding style, becuase if you code your game well enough, it will not be hard to port it over to tegra 3, however, if there's no sign of threads or any seperation of processes in your game, you will have to literally re-develope the game for the tegra 3.
Now we all know the fact that developers favor ios over android almost in any case, especially for gaming, we can expect really bad performance in my opinion in less than a year of holding the One X.
By the way the fact that tegra 3 is the best soc out there for android, kind of depresses me.
I wanted to see android smartphone manufactoreres as htc and samsung adopt the powervr solution, since it's sadly much much better than any other mobile gpu in the market.
yes but i am a graphics expert
We don't have a parity in iOS games vs Android, thanks to Tegrazone we have a lot more games
in fact Tegra3 already runs most games a lot better than on iPad2 with much higher resolution
i don't get your point
the competition is T3 vs iPad2 and not iPad3 since the extra cores will simply serve to feed more pixels (even if slightly upscaled the massive pixel count is beyond 4x) the T3 has 1.5 to 2x competition at most
if you have time read the unity development document to get a better idea
you still didn't answer me what is your alternative? buying an iOS device?
hamdir said:
yes but i am a graphics expert
We don't have a parity in iOS games vs Android
in fact Tegra3 already runs most games a lot better than on iPad2 with much higher resolution
i don't get your point
the competition is T3 vs iPad2 and not iPad3 since the extra cores will simply serve to feed more pixels, the T3 has 1.5 to 2x competition at most
if you have time read the unity development document to understand
you still didn't answer me what is your alternative buying an iOS device?
Click to expand...
Click to collapse
Just to make sure we understand each other, I'm never even thinking of buying an ios device, the os sucks, but hell it's devices have very good hardware, and have the developers optimize things for them first.
You are right that more cpu power CAN be better and therefore the tegra 3 might perform better, however, I'm really honest when I ask whether we will have the developers support for every app and game that requires performance? or our soc gets neglected,
filled with choppy and stuttering games using only two cores half the power and pushing everything to the gpu?
Just look at adobe photoshop touch, tegra 3 performs like 5 fps zooming and panning while ipad 2 is 60fps.
PowerVR tiling has its performance downhills too
an upcoming android phone with intel SOC + PowerVR SGX544 is coming so maybe you should consider that one
as for me im rushing to Nvidia and never coming back its thanks to them that we are seeing a lot more games on android
hamdir said:
PowerVR tiling has its performance downhills too
an upcoming android phone with intel SOC + PowerVR SGX544 is coming so maybe you should consider that one
as for me im rushing to Nvidia and never coming back
Click to expand...
Click to collapse
I don't think I will go for x86, but have a look at my edited previous post about adobe photoshop as an app that isn't optimized for tegra 3, and nobody really cares..
regarding Photoshop touch, i hope its a development problem and not the limited memory bandwith on T3 we should ask nivida about this
hamdir said:
regarding Photoshop touch, i hope its a development problem and not the limited memory bandwith on T3 we should ask nivida about this
Click to expand...
Click to collapse
Either one proves my point, that tegra 3 is useless without optimizations, or that tegra 3 is simply not good enough. Shame on Nvidia, what can I say.
eeeeeee said:
Either one proves my point, that tegra 3 is useless without optimizations, or that tegra 3 is simply not good enough. Shame on Nvidia, what can I say.
Click to expand...
Click to collapse
mate optimising for certain hardware is not wrong! in fact all hardware requires this, how else would you push things forward?? otherwise lets stick PowerVR and ARM in every device and call it quits so devs don't have to "optimize"
hamdir said:
mate optimising for certain hardware is not wrong! in fact all hardware requires this, how else would you push things forward?? otherwise lets stick PowerVR and ARM in every device and call it quits so devs don't have to "optimize"
Click to expand...
Click to collapse
I accidently pressed the thanks button =] although if I think it over you do deserve one after your useful posts.
Every hardware requires optimizations, but history has proven that when you have a device that your software has to be over optimized for you to gain good performance, the developer might neglect it and just prefer worse performance - we are being witnessed to exactly that case when comparing adobe photoshop touch over the platforms, and I can deliver many other examples.
ok regarding up-scaling
for sure iPad3 devs will use ups-calling but not by 4x, anything higher than 2x up-scaling will show its ugly face
in fact the only worry i have about T3 in general is not the GPU but the limited memory bandwidth but most tablets aver 720p and the T3 seems to keep up well, its also handles 1080p H264 very well
heavy games like infinity blade might suffer from the bandwidth though
but consider this, i always wanted to move to Tegra, why? because of a much better game support, you can't deny it's Tegrazone that started pushing high end 3d games to android
regarding optimisations, everyone said the same about the PS3 but with Sony backing it proved them wrong, i find it really wrong that we expect to pamper developers just because they are now comfortable with PowerVR thanks to iOS
hamdir said:
ok regarding up-scaling
for sure iPad3 devs will use ups-calling but not by 4x, anything higher than 2x up-scaling will show its ugly face
in fact the only worry i have about T3 in general is no the GPU but the limited memory bandwidth but most tablets aver 720p and the T3 seems to keep up well
heavy games like infinity blade might suffer from the bandwidth though
Click to expand...
Click to collapse
Good subject, do you have any details about games in the transformer prime, or even apps that suffer from it already?
Regarding the PS3 analogy, I honestly think it's irrelevent simply because PS3 is a permanent targeted platform, which I hope tegra 3 remains for a long period of time.
was Nvidia wrong by not shooting for the moon with its GPU and memory bandwith? yes but that's why they were the first to achieve a quad mobile SOC while Apple A6, ARMA15 and quad s4 are far away
oh and a very important point
according to unity Nvidia Tegra has the best development tools and performance analyzers, qualcomm comes second while the iPad2 tools are lacking
all we know about the Prime is that all THD games running a lot better vs iPad2
there is a reason why so many say "**** benchmarks"

Turns out the 16 Core GPU Is bad

Hey guys, many of you will know that most games you play lack in FPS, most commonly in NFS most wanted or real racing 3, heck ive even see people say Temple run lags.
Some people say, Developers need to make the games work with the 16 core GPU as its not that common.
I looked it up, and it turns out that even though its a 16 core GPU it isnt even nearly as good as the Adreno 320 found in the nexus 4, Xperia Z etc and that the CPU Isnt as good as last years processors ( SD S4 Pro, Nvidia Quad core Tegra 3 )
to be fair I already knew that the Processor wasnt that good, but for anyone who says that their games arent running well its because of that.
I have to give a hand to Huawei though, in there recent firmware updates the benchmark scores have been getting higher, which is great meaning the processor, RAM and GPU are all working a little bit better then they were before.
Im just curious as to how long they can keep updating it to be better, it wont take long until mainstream games require a minimum of the equivalent of the Adreno 330.
Ive also read that the Huawei Ascend P6 + is it? The phablet version will have a better processor clocked at 1.6ghz and maybe a better GPU?
Anyone got any more info? or do games run well enough for you not to care?
Let me know
- Jack
The gaming performance is mixed. See this video: http://m.youtube.com/watch?v=HH8LskTQQWA
As you can see, some high graphics demanding games work well while others not. I don't game on mobile so didn't try any gaming except two days ago with Shadowgun: deadzone. I use B118. While on the video above, it only complains about glitches on panning, but for me oddly the whole graphics was corrupted and unplayable. Maybe someone with B117 or B116 Roms could check if shadowgun works better.
But I still doubt its a problem with the processor. Because the benchmarks are close to the Nexus 4 and S3. I doubt also there are any games made that would not be compatible with those devices and hence if it can work on that, it should work on the P6. It would take another year atleast before game developers plan to ignore Nexus 4 and Samsung S3.** Hence problem seems to come down to optimization.* (Also, with the shadowgun updating itself a week ago, they have officially said that the new update has problem with all Samsungs devices cause of its GPU and they would come with a fix. This could be the same issue with P6 that these games haven't been made to optimize for Vivante GC 4000.)
Furthermore, I also think that the unique abilities of the Huawei like the 64bit memory etc are not being taken advantage off because of other processors lacking it.
As for news on K3V3 and K3V2 Pro processor and the new P6S, see:
http://forum.xda-developers.com/showthread.php?t=2487791
It's not a good gpu, never has been, it is not optimized for almost anything, because there are only 2 phones that use this gpu. The cpu isnt that fast either. A Nexus 4 (Which costs as much as P6) is way better in performance, support, user customisations, stock rom etc.
tauio111 said:
It's not a good gpu, never has been, it is not optimized for almost anything, because there are only 2 phones that use this gpu. The cpu isnt that fast either. A Nexus 4 (Which costs as much as P6) is way better in performance, support, user customisations, stock rom etc.
Click to expand...
Click to collapse
The nexus 4 is almost half the price at £159 for the 8gb and the huawei ascend P6 retails at £329 ( although its gone down from £329 too £309 to £279 )
The nexus 4 seems like the better option, ive had one, they're quick, good looking but the battery sucks and so does the camera.
Honestly, the only reason i want a P6 is the amazing build, i want a metal phone so badly ! and apparently the camera isnt half bad
Optimization seems to be the problem. Agreed. But can it be solved by firmware updates ? Or is it totally dependent on game developers ? Android 4.4 brings better optimizations including for games supposedly. So that would be one option im looking forward too. So if android is better optimized maybe soon the super power processors would get tough to differentiate on usage performance and would become less important.
If the GPU is inherently bad, then how can the likes of real racing 3, asphalt 8, modern warfare 4 work perfectly fine on it ?
warea said:
If the GPU is inherently bad, then how can the likes of real racing 3, asphalt 8, modern warfare 4 work perfectly fine on it ?
Click to expand...
Click to collapse
I just played Asphalt 7 on the P6...lagging in menu's and in gameplay...
Engineers at HUAWEI screwed up a bit when chosing the GPU for otherwise pretty nice chip. While the GPU has an ok performance, since its olny present on very few devices, devs aren't showing much love. This is understandable, because I can see why devs wouldn't want to spend resources on optimizing their app for a GPU noone really has.
Since I don't use my device for gaming, I'm quite satisfied with my purchase.
Performance comparison of the GPU: http://tieba.baidu.com/p/2671145379?lp=5027&is_bakan=0&mo_device=1
(Use chrome browser to translate)
Shadowgun: Deadzone works like this on my B118.
Any idea why the green man walking in screen happens ? I get in black too. And odd part is that i have seen users getting this problem when they play temple run even though there are other users including online reviews that find temple run working very smooth and fluid.
warea said:
Shadowgun: Deadzone works like this on my B118.
Any idea why the green man walking in screen happens ? I get in black too. And odd part is that i have seen users getting this problem when they play temple run even though there are other users including online reviews that find temple run working very smooth and fluid.
Click to expand...
Click to collapse
i have the solution delete cache of the game this is because the game try to save textures in sd card or something like that
Hi, lags in games are because Huawei runs a QEMU'd "Android Emulator" called Goldfish. Its same emulator as used by Android SDK on our computers
They also patched the Kernel for avoid flickering. Witch is needed if using real GPU in Goldfish.
Both in that mix are Horrorful for whole system Performance.
U can see this really bad on Benchmarks and heavy 3D Games.
GPU is faster as Tegra 3 (May about 30%) belive it or not
Traace said:
Hi, lags in games are because Huawei runs a QEMU'd "Android Emulator" called Goldfish. Its same emulator as used by Android SDK on our computers
They also patched the Kernel for avoid flickering. Witch is needed if using real GPU in Goldfish.
Both in that mix are Horrorful for whole system Performance.
U can see this really bad on Benchmarks and heavy 3D Games.
GPU is faster as Tegra 3 (May about 30%) belive it or not
Click to expand...
Click to collapse
Yea must say im disappointed with GPU power on my P6 :/. My old SII is better in games :/
Is it really? I have no problem with graphics on it. If I want to play a game I generally use my PC. The P6 plays the little games perfectly.
Even Qualcomms new mid range 1.4ghz quad core processor is getting better antutu scores
http://androidcommunity.com/qualcom...rocessor-aimed-at-mid-range-devices-20131101/
I hope trace is right in that the kernal and so on are messed up by Huawei and hence the Huawei processors underperforming than what it really can. But more than games im actually looking out for the processor doing something special using up its unique capabilities like 64bit memory, more cores, and so on. Thereby allowing features like touchless control and advanced programming capabilities, better user interface performance and better battery management. Phones like Moto x and iPhones seem to perform much advanced even though they don't carry the highest end specs. And I would like such smart performance.
4 part series in-depth look into Vivante GPU:
http://semiaccurate.com/2013/09/11/vivante-gpu-tech-2d-uis/
Another review:
http://hothardware.com/Reviews/Vivante-Challenging-the-Status-Quo-In-Mobile-GPUs/
warea said:
4 part series in-depth look into Vivante GPU:
http://semiaccurate.com/2013/09/11/vivante-gpu-tech-2d-uis/
Another review:
http://hothardware.com/Reviews/Vivante-Challenging-the-Status-Quo-In-Mobile-GPUs/
Click to expand...
Click to collapse
Nice.
P6 has 64bit Memory Hardware, but its scaled down to 32bits while processing cause Java cant use
Phone Hardware is a beast even if GPU based on Adreno200. This is 16Core, orginal Adreno200 is 1-2Core.
Dual sim version
Is huawei ascend P6 dual sim version released???
This GPU is really good in physics, better then my wifes optimus g with adreno 320. And if u run YouiLabs Shader Test, adreno wont even start the BALL test. Looks like adreno cant handle it. So this gpu seems be great in shaders and physics.

Categories

Resources