Discussing the performance of the Tegra 3 SoC - HTC One X

Ipad 3's gpu, about twice the performance of the One X, but in OFFSCREEN 720p mode:
Check it out, http://glbenchmark.com/result.jsp?b...ersion=all&certified_only=1&brand=all&gpu=all
Would that mean there are no worries for game's performance? Since we have much lower resolution?
What i was thinking is that game makers who optimize their games for the new ipad, wouldn't make them run at native resolution, but something around 720p, and that would mean our One X is simply incapable of running ipad's optimized games, with less than half the performance of the ipad.
What do you think?

eeeeeee said:
Check it out, http://glbenchmark.com/result.jsp
Would that mean there are no worries for game's performance? Since we have much lower resolution?
What i was thinking is that game makers who optimize their games for the new ipad, wouldn't make them run at native resolution, but something around 720p, and that would mean our One X is simply incapable of running ipad's optimized games, with less than half the performance of the ipad.
What do you think?
Click to expand...
Click to collapse
so why not post this in the mega thread mate

hamdir said:
so why not post this in the mega thread mate
Click to expand...
Click to collapse
The mega thread is already pointless, as there is a forum for the One X,
and some subjects there are being neglected or not getting as much attention as they deserve.

http://glbenchmark.com/phonedetails.jsp?D=Apple+iPad+3&benchmark=glpro21
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720p offscreen
Egypt iPad3 140.9
Egypt iPad2 88.8
Egypt Prime 68
Egypt One X 64
Egypt One S 50
Pro iPad3 252.1
Pro iPad2 148.8
Pro Prime 81
Pro One X 82
Pro One S 76
Standard (native resolution)
Egypt iPad3 59.9 @2048x1536
Egypt iPad2 59.6 @1024×768
Egypt Prime 46.8 @1280x800
Egypt One X 51 @1280x720
Egypt One S 57 @540×960
Pro iPad3 60 @2048x1536
Pro iPad2 60 @1024×768
Pro Prime 54 @1280x800
Pro One X 54 @1280x720
Pro One S 60 @540×960
so we are talking between 2x and 3x the T3 and not 4x like Apple claimed
iPad3 CPU same as iPad2
http://www.engadget.com/2012/03/13/new-ipad-gets-benchmarked-1gb-ram-confirmed-no-boost-in-cpu-sp/

hamdir said:
http://glbenchmark.com/phonedetails.jsp?D=Apple+iPad+3&benchmark=glpro21
720p offscreen
Egypt Ipad3 140.9
Egypt Ipad2 88.8
Egypt Prime 68
Egypt One X 64
Egypt One S 50
Pro Ipad3 252.1
Pro Ipad2 148.8
Pro Prime 81
Pro One X 82
Pro One S 76
so we are talking between 2x and 3x the T3 and not 4x like Apple claimed
Click to expand...
Click to collapse
Thanks, indeed a little more than 2x on some benchmarks, although never 3x.
Now the big question here is whether the ipad will be upscaling games or rendering in native resolution.
Another question would be, is how does upscaling look (1:4) versus native low resolution (1:1).
These details will really affect my decision whether to get the One X, since I'm not planning to buy an outclassed gpu, as upscaled games will be able to run 2x on the ipad 3, and the One X already incapable of keeping up before being released.

eeeeeee said:
Thanks, indeed a little more than 2x on some benchmarks, although never 3x.
Now the big question here is whether the ipad will be upscaling games or rendering in native resolution.
Another question would be, is how does upscaling look (1:4) versus native low resolution (1:1).
These details will really affect my decision whether to get the One X, since I'm not planning to buy an outclassed gpu, as upscaled games will be able to run 2x on the ipad 3, and the One X already incapable of keeping up before being released.
Click to expand...
Click to collapse
most game developers on twitter said the iPad3 GPU is not enough to feed the massive pixel count, so yes anticipate a lot of upscaling, Anandtech is making the same assumption
you keep forgetting that most Tegrazone T3 enhanced games used the quad cores for graphics....so the T3 standalone GPU will not keep up but the Quads will make up for it
its really not Apple to Apple comparison, the T3 is designed as a complete mobile graphics solution, Shadowgun THD and Glowball demos are real world examples

hamdir said:
most game developers on twitter said the GPU will not be enough to feed the massive pixel count, so yes anticipate a lot of upscaling, Anandtech is making the same assumption
you keep forgetting that most Tegrazone T3 enhanced games used the quad cores for graphics....so the T3 standalone GPU will not keep up but the Quads will make up for it
its really not Apple to Apple comparison, the T3 is designed as a complete mobile graphics solution, Shadowgun THD and Glowball demos are real world examples
Click to expand...
Click to collapse
But to compete with the new ipad one must optimize the game for the T3 in the code level, which is never gonna happen outside of Nvidia's Tegra Zone.

eeeeeee said:
But to compete with the new ipad one must optimize the game for the T3 in the code level, which is never gonna happen outside of Nvidia's Tegra Zone.
Click to expand...
Click to collapse
why? most games are optimised for their platforms, i didnt even think the DHD with Adreno205 can run shadowgun and it did when optimised for it
Unity developers documents reveal they optimize for every main GPU in the market
and regarding Tegrazone! its one of the best reasons to buy a T3, you have a powerhourse like Nvidia pushing devs to optimize for ti
same case with the iPad, devs have to optimize for the tile based GPU believe me keeping all those pixel inside a tile based buffer will be a major headache for iPad3 games
i really have doubts the iPhone5 will carry the 543MP4 if they want to keep parity with the iPad3 they will simply bump the speed iPhone4s CPU from 800 to 1000 and leave the old GPU
---------- Post added at 12:41 PM ---------- Previous post was at 12:39 PM ----------
if you make GPU benchmarks between Xbox 360 and Ps3 the Xbox will mope the floor withe PS3 GPU
but in real world there are many PS3 games the Xbox360 can not even make, while 90% of the time they match
Ps3 has the cores to assist its inferior GPU and Xbox360 has the GPU assisting its inferior CPU, very similar scenario here mate
in Desktop PC development they already moving to unify CPU/GPU cores
Finally
we already don't have a games match between android and apple, so whats your best choice for GPU if you skip T3? non my friend there is non, T3 is the best SOC for graphics right now on Android

hamdir said:
why? most games are optimised for their platforms, i didnt even think the DHD with Adreno205 can run shadowgun and it did when optimised for it
Unity developers documents reveal they optimize for every main GPU in the market
and regarding Tegrazone! its one of the best reasons to buy a T3, you have a powerhourse like Nvidia pushing devs to optimize for ti
same case with the iPad, devs have to optimize for the tile based GPU believe me keeping all those pixel inside a tile based buffer will be a major headache for iPad3 games
i really have doubts the iPhone5 will carry the 543MP4 if they want to keep parity with the iPad3 they will simply bump the speed iPhone4s CPU from 800 to 1000 and leave the old GPU
Click to expand...
Click to collapse
Offloading graphics to cpu cores is very unnatural, and requires hard modifications to your code.
Again I'm not a graphic expert, but it really depends on one's coding style, becuase if you code your game well enough, it will not be hard to port it over to tegra 3, however, if there's no sign of threads or any seperation of processes in your game, you will have to literally re-develope the game for the tegra 3.
Now we all know the fact that developers favor ios over android almost in any case, especially for gaming, we can expect really bad performance in my opinion in less than a year of holding the One X.
By the way the fact that tegra 3 is the best soc out there for android, kind of depresses me.
I wanted to see android smartphone manufactoreres as htc and samsung adopt the powervr solution, since it's sadly much much better than any other mobile gpu in the market.

yes but i am a graphics expert
We don't have a parity in iOS games vs Android, thanks to Tegrazone we have a lot more games
in fact Tegra3 already runs most games a lot better than on iPad2 with much higher resolution
i don't get your point
the competition is T3 vs iPad2 and not iPad3 since the extra cores will simply serve to feed more pixels (even if slightly upscaled the massive pixel count is beyond 4x) the T3 has 1.5 to 2x competition at most
if you have time read the unity development document to get a better idea
you still didn't answer me what is your alternative? buying an iOS device?

hamdir said:
yes but i am a graphics expert
We don't have a parity in iOS games vs Android
in fact Tegra3 already runs most games a lot better than on iPad2 with much higher resolution
i don't get your point
the competition is T3 vs iPad2 and not iPad3 since the extra cores will simply serve to feed more pixels, the T3 has 1.5 to 2x competition at most
if you have time read the unity development document to understand
you still didn't answer me what is your alternative buying an iOS device?
Click to expand...
Click to collapse
Just to make sure we understand each other, I'm never even thinking of buying an ios device, the os sucks, but hell it's devices have very good hardware, and have the developers optimize things for them first.
You are right that more cpu power CAN be better and therefore the tegra 3 might perform better, however, I'm really honest when I ask whether we will have the developers support for every app and game that requires performance? or our soc gets neglected,
filled with choppy and stuttering games using only two cores half the power and pushing everything to the gpu?
Just look at adobe photoshop touch, tegra 3 performs like 5 fps zooming and panning while ipad 2 is 60fps.

PowerVR tiling has its performance downhills too
an upcoming android phone with intel SOC + PowerVR SGX544 is coming so maybe you should consider that one
as for me im rushing to Nvidia and never coming back its thanks to them that we are seeing a lot more games on android

hamdir said:
PowerVR tiling has its performance downhills too
an upcoming android phone with intel SOC + PowerVR SGX544 is coming so maybe you should consider that one
as for me im rushing to Nvidia and never coming back
Click to expand...
Click to collapse
I don't think I will go for x86, but have a look at my edited previous post about adobe photoshop as an app that isn't optimized for tegra 3, and nobody really cares..

regarding Photoshop touch, i hope its a development problem and not the limited memory bandwith on T3 we should ask nivida about this

hamdir said:
regarding Photoshop touch, i hope its a development problem and not the limited memory bandwith on T3 we should ask nivida about this
Click to expand...
Click to collapse
Either one proves my point, that tegra 3 is useless without optimizations, or that tegra 3 is simply not good enough. Shame on Nvidia, what can I say.

eeeeeee said:
Either one proves my point, that tegra 3 is useless without optimizations, or that tegra 3 is simply not good enough. Shame on Nvidia, what can I say.
Click to expand...
Click to collapse
mate optimising for certain hardware is not wrong! in fact all hardware requires this, how else would you push things forward?? otherwise lets stick PowerVR and ARM in every device and call it quits so devs don't have to "optimize"

hamdir said:
mate optimising for certain hardware is not wrong! in fact all hardware requires this, how else would you push things forward?? otherwise lets stick PowerVR and ARM in every device and call it quits so devs don't have to "optimize"
Click to expand...
Click to collapse
I accidently pressed the thanks button =] although if I think it over you do deserve one after your useful posts.
Every hardware requires optimizations, but history has proven that when you have a device that your software has to be over optimized for you to gain good performance, the developer might neglect it and just prefer worse performance - we are being witnessed to exactly that case when comparing adobe photoshop touch over the platforms, and I can deliver many other examples.

ok regarding up-scaling
for sure iPad3 devs will use ups-calling but not by 4x, anything higher than 2x up-scaling will show its ugly face
in fact the only worry i have about T3 in general is not the GPU but the limited memory bandwidth but most tablets aver 720p and the T3 seems to keep up well, its also handles 1080p H264 very well
heavy games like infinity blade might suffer from the bandwidth though
but consider this, i always wanted to move to Tegra, why? because of a much better game support, you can't deny it's Tegrazone that started pushing high end 3d games to android
regarding optimisations, everyone said the same about the PS3 but with Sony backing it proved them wrong, i find it really wrong that we expect to pamper developers just because they are now comfortable with PowerVR thanks to iOS

hamdir said:
ok regarding up-scaling
for sure iPad3 devs will use ups-calling but not by 4x, anything higher than 2x up-scaling will show its ugly face
in fact the only worry i have about T3 in general is no the GPU but the limited memory bandwidth but most tablets aver 720p and the T3 seems to keep up well
heavy games like infinity blade might suffer from the bandwidth though
Click to expand...
Click to collapse
Good subject, do you have any details about games in the transformer prime, or even apps that suffer from it already?
Regarding the PS3 analogy, I honestly think it's irrelevent simply because PS3 is a permanent targeted platform, which I hope tegra 3 remains for a long period of time.

was Nvidia wrong by not shooting for the moon with its GPU and memory bandwith? yes but that's why they were the first to achieve a quad mobile SOC while Apple A6, ARMA15 and quad s4 are far away
oh and a very important point
according to unity Nvidia Tegra has the best development tools and performance analyzers, qualcomm comes second while the iPad2 tools are lacking
all we know about the Prime is that all THD games running a lot better vs iPad2
there is a reason why so many say "**** benchmarks"

Related

[Q] Single Core GPU

All my friends are big time apple fan. I respect their choice and I do find that there are some things which are great in apple products. So whenever I buy my smartphone I try to make sure that it is as powerful as iPhone, at least hardware wise. iPhone 4S has a dual core GPU where as Galaxy Nexus has only a single core??!!!
I was actually thinking of grabbing the Motorola Razr but after realizing that it has bit slow processor and also a single core GPU I thought I will look forward for Galaxy Nexus. Unfortunately it seems like G.Nexus has a single core GPU too.
Does any one knows how much does it matter, when compared to a dual core GPU? Especially when you are using the HDMI cable to watch something in your TV.
Thanks
PS: The only phone in the market right now that could go head to head with iPhone 4s is either LG Optimus HD and HTC Rezound, I think.
Bikram said:
... Nexus has only a single core??!!!
I was actually thinking of grabbing the Motorola Razr but after realizing that it has bit slow processor and also a single core GPU I thought I will look forward for Galaxy Nexus. Unfortunately it seems like G.Nexus has a single core GPU too.
Does any one knows how much does it matter, when compared to a dual core GPU? Especially when you are using the HDMI cable to watch something in your TV.
...
Click to expand...
Click to collapse
It's only really going to matter with games. The SGX540 in the Galaxy Nexus should be able to handle hdmi output for video with no problem.
Sent from my Nexus S using Tapatalk
[hfm] said:
It's only really going to matter with games. The SGX540 in the Galaxy Nexus should be able to handle hdmi output for video with no problem.
Sent from my Nexus S using Tapatalk
Click to expand...
Click to collapse
Why does the gpu need to handle video when the omap 4460 has a dedicated iva3 processor to handle video. And to original poster. The galaxy s2 has a quad core gpu. Tegra2 has 8. Tegra 3 will have 12. It seems your phone preference is purely superficial and that you would be better off getting an iphone since you just want to be the 'my phone has more horses underneath the hood than yours' type of person.
I invented cyberspace. You're trespassing.
the more cores doesnt really mean better......I know its a different architecture but a quadcore i7 out performs a hexacore AMD bulldozers....
Cores are turning into the new megapixel
slowz3r said:
Cores are turning into the new megapixel
Click to expand...
Click to collapse
Exaclty. I can't believe how many of my friends (iPoop users) have asked me "is that phone dual core?" Because of the iPoop 4S boasting better proccessor, then they say hmm that must make a phone powerful!
I do have somethings against Apple but still without that people always want MP and now Cores. :\
Sent from my Senseless Doubleshot using xda premium
Exactly. Cores doesnt double performance when you move up to 2 and quadruple when you move to 4. A 300hp wont necessarily outperform a car with 200hp either.
I invented cyberspace. You're trespassing.
pukemon said:
And to original poster. The galaxy s2 has a quad core gpu. Tegra2 has 8. Tegra 3 will have 12.
Click to expand...
Click to collapse
Not in the sense that the A5 is a dual-core. The Mali-400MP has four pixel shaders (what they like to call quad-core) and one vertex shader. Tegra 2 has four pixel shaders and four vertex shaders, which they total to 8. Tegra 3 has 8 pixel shaders and 4 vertex shaders, for a total of twelve. They aren't cores at all, that's just BS that nVidia started a while ago to take a cheap shot at Intel.
On the other hand, the SGX543MP2 effectively has two complete GPUs - each with four pixel shaders and four vertex shaders. Hardware wise, it's pretty much equivalent to taking two of the GPUs used in the Nexus and sticking them together. Albeit at a lower clock rate, I imagine.
Not that it really makes that much difference for mobile games - art style can go a long way towards making a game look amazing on low-power hardware. The iPhone 4 has/had some pretty amazing looking games, and you'd struggle to find a higher-end Android these days whose GPU doesn't absolutely smash the iPhone 4.
Sjael said:
Not in the sense that the A5 is a dual-core. The Mali-400MP has four pixel shaders (what they like to call quad-core) and one vertex shader. Tegra 2 has four pixel shaders and four vertex shaders, which they total to 8. Tegra 3 has 8 pixel shaders and 4 vertex shaders, for a total of twelve. They aren't cores at all, that's just BS that nVidia started a while ago to take a cheap shot at Intel.
On the other hand, the SGX543MP2 effectively has two complete GPUs - each with four pixel shaders and four vertex shaders. Hardware wise, it's pretty much equivalent to taking two of the GPUs used in the Nexus and sticking them together. Albeit at a lower clock rate, I imagine.
Not that it really makes that much difference for mobile games - art style can go a long way towards making a game look amazing on low-power hardware. The iPhone 4 has/had some pretty amazing looking games, and you'd struggle to find a higher-end Android these days whose GPU doesn't absolutely smash the iPhone 4.
Click to expand...
Click to collapse
Im well aware of this. The op probably doesnt know or care. Hell, if you get a desktop class gfx card youre looking at upwards of 300 "cores" and more. It boils down to different architecture and marketing of course. The 540 is a capable mobile gpu. Nobody is quite sure how it handles higher resolutions though. Lots of cpus/gpus have quoted specs saying it can handle this and that but when you push the theoretical limits performance goes south quickly. And the 543mp2 is overkill currently. Probably a major factor of why the iphone 4s is getting ****ty battery life. Who wants to brag about how ****ty the battery life of their phone is though? These days 4 hours of display time and using your phone all day is good.
I invented cyberspace. You're trespassing.
The Galaxy Nexus is dual core.....
ssconceptz said:
The Galaxy Nexus is dual core.....
Click to expand...
Click to collapse
well whatever u do don't read what we're actually talking about... not the CPU...the GPU
Sent from my myTouch_4G_Slide using xda premium
ssconceptz said:
The Galaxy Nexus is dual core.....
Click to expand...
Click to collapse
Dual cpu. Single core gpu.
I invented cyberspace. You're trespassing.
It's not really correct to call the GPU "single core". A GPU is a parallel processing unit, what matters is the number of pixel pipelines, the number of shader units, the number of ROPs, etc. In fact, performance should scale better using a GPU that has 8 shader units on a single physical core than a GPU that has 4 shader units each on two physical cores. The only good reason to spread GPU processing units across multiple physical cores is ease of manufacturing. Usually you would expect the next generation of GPUs like this to merge the physical cores into a single physical core with the same total number of compute units.
---------- Post added at 04:27 PM ---------- Previous post was at 04:25 PM ----------
slowz3r said:
the more cores doesnt really mean better......I know its a different architecture but a quadcore i7 out performs a hexacore AMD bulldozers....
Cores are turning into the new megapixel
Click to expand...
Click to collapse
CoNsPiRiSiZe said:
Exaclty. I can't believe how many of my friends (iPoop users) have asked me "is that phone dual core?" Because of the iPoop 4S boasting better proccessor, then they say hmm that must make a phone powerful!
I do have somethings against Apple but still without that people always want MP and now Cores. :\
Sent from my Senseless Doubleshot using xda premium
Click to expand...
Click to collapse
pukemon said:
Exactly. Cores doesnt double performance when you move up to 2 and quadruple when you move to 4. A 300hp wont necessarily outperform a car with 200hp either.
I invented cyberspace. You're trespassing.
Click to expand...
Click to collapse
We are talking about GPUs here. GPUs solve what is called an "embarrassingly parallel" problem. Here, twice the number of cores usually does mean twice the performance.
There are no mobile games in existence that really make me care about my phone's GPU and I highly doubt there will be in the next coming year or two. I doubt my phone will ever draw my away from my PC or gaming platform at home and when I'm away the most hardware intensive game I play is Plants vs Zombies, Fruit Ninja, or Words With Friends. And that's only after I've looked all over the internets for something else to do other than game.
Sent from my Nexus S using XDA App
question.. how would you expect the higher clocked PowerVR SGX 540 perform vs the galaxy s 2?
Well it doesn't seem to matter galaxy s and nexus has same gpu at lower speed an I haven't seen game it can't handle an then add 1 gb of ram with better CPU ur all good
Sent from my SGH-T959 using XDA App
If you look at droidgamer, you'll find lots of crazy high end games are on the horizon. Most take advantage of the Tegras which currently are beasts. The G2x by LG is such beast. Tegra 2 powerhouse. Easily bests any game made today and in the future.
Tegra 3s are due out around the first part of next year but probably nothing subsidized in the US till next Christmas or early 2013.
Even still games are made to run well on popular hardware of today. Adding more power is currently overkill and only adds bonus eyecandy. I expect upcoming games to be playable on any high end phone, Nexus included.
Plus ifones are late to the dualcore game. While the GPU is nice, no ifone user will know about anything past the words they are regurgitating.
I am concerned about going from a powerful G2x to a GN. I'm getting mine through work to save on a personal cell bill, but I hope everything is at least moving in the right direction.
I'd trade my 8mp for a 5mp with an instant shutter because I have a kid I snap at all the time. Games are luxory but I do have a tegra 2 Transformer that I do most of my gaming on (outside passive games).
G2x - 2.3.7 CM7
Transformer - 3.2 Revolver OC/UV
This GPU have 4-pipe, not 1.
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does the iphone4S have dual core GPU?? really?
i tought it only had a dualcore CPU....
iPOOP!
The problem with all the core nonsense for GPU's is the lack of a unified architecture. What we're comparing is similar to what we did before the Geforce8 and Radeon3000 series, in that there are individual pixel and vertex shaders. Its completely BS to call either of them "cores" if we use the same word for CPU cores. By that regard, my ATI 5850 has 1440 "cores", which makes any quad core processor seem crap, no?
As pointed out, GPU's are still in their infancy in the mobile world - hence the lack of a unified architecture *but* ARM is bringing one in their next gen Mali GPU so we should finally start to go towards a more reasonable comparison of GPU's soon. But for now, its best to ignore what "cores" a GPU has but look at the number of Pixel shaders, vertex shaders and ROP units (render output units). Essentially, PowerVR is aiming for a even balance between pixel:vertex shaders (hence why the MP2 has 8 of each) whilst Nvidia think that the major limiting factor is the pixel shaders, rather than doing complex geometry via vertex shaders, and that's why they push for a 8:4 / 12:4 ratio. Whether that's a smart idea or whether it will limit Tegra vs PowerVR, it's hard to tell yet. That being said, expect a massive change when we jump to the unified architecture of Tegra4/new Mali/new Adreno. Until then, take the "cores" with a grain of salt. The only legitimate use of the word core is with the PowerVR SGX543MP2/ MP4 where the 2 and the 4 are representative of 2 and 4 complete SGX543 GPU's stuck together, but each of these are clocked lower than an individual core, presumably for heat/power issues. And also remember, just like in the desktop world, drivers make a world of difference when looking at performance in games. It's pretty hard to see who's better at that yet either, but Nvidia might hold a better hand with their experience from the desktop/laptop market. This is probably the best time if you like observing massive evolutions in graphics tech, but its a crappy time for consumers since the next best thing comes very very quickly.
Edit: For anyone who's interested, Anand had a great write up comparing the architectures here. Some quotes to justify:
The Mali-400 isn't a unified shader architecture, it has discrete execution hardware for vertex and fragment (pixel) processing. ARM calls the Mali-400 a multicore GPU with configurations available with 1 - 4 cores. When ARM refers to a core however it's talking about a fragment (pixel shader) processor, not an entire GPU core. This is somewhat similar to NVIDIA's approach with Tegra 2, although NVIDIA counts each vertex and fragment processor as an individual core.
Click to expand...
Click to collapse
Ask the iPhone pukes if they have something that matters. Good call quality and 4g
Sent from my SCH-I400 using Tapatalk

HTC One S faster than One X?

<<Another interesting (although quite odd as well) detail, is the fact that the HTC One S is reportedly the second fastest mobile device in the world when it comes to rendering video, obtaining results that are far superior to the Tegra 3 Transformer Prime and HTC One X.>>
http://www.androidauthority.com/snapdragon-s4-pro-benchmark-66510/
Looks like this won't be "the benchmark phone", but I really don't care when all the real world reports are talking about how fast and smooth it is.
This was answered more than 100 times, check Mega thread.
People are so obsessed with Benchmarks they forgets about real world usage.
ShyamSasi said:
People are so obsessed with Benchmarks they forgets about real world usage.
Click to expand...
Click to collapse
Fully agree!
I don't care for these numbers, they are nothing worth.
Once AOSP ROMs pop up and devs start to meddle with everything, the X will be *the* benchmark phone.
And yes, numbers doesn't mean anything. My highest benchmark number made on my HTC Desire was made with a Sense ROM, yet I find Oxygen and CyanogenMod *a lot* faster than Sense for everyday use. So it means nothing.
i dont understand where everyone got this feeling is it from my thread? i showed pros and cons and i showed how they trade blows in benchmarks, wipes the s4 in true multi core tests like Antutu, i also showed how the GPU beats adreno225 in many tests and how its beats it overall @720p
Tegra 3 is currently the fastest most untapped mobile processor out there
many benchmarks are not taking advantage of the quad core
this is video proves it all
http://www.youtube.com/watch?feature=player_embedded&v=9S65h7cT0bo
hamdir said:
i dont understand where everyone got this feeling is it from my thread? i showed pros and cons and i showed how they trade blows in benchmarks, wipes the s4 in true multi core tests like Antutu, i also showed how the GPU beats adreno225 in many tests and how its beats it overall @720p
Tegra 3 is currently the fastest most untapped mobile processor out there
many benchmarks are not taking advantage of the quad core
this is video proves it all
http://www.youtube.com/watch?feature=player_embedded&v=9S65h7cT0bo
Click to expand...
Click to collapse
+1 that video does really show the balls the Tegra 3 has!
hamdir said:
i dont understand where everyone got this feeling is it from my thread? i showed pros and cons and i showed how they trade blows in benchmarks, wipes the s4 in true multi core tests like Antutu, i also showed how the GPU beats adreno225 in many tests and how its beats it overall @720p
Tegra 3 is currently the fastest most untapped mobile processor out there
many benchmarks are not taking advantage of the quad core
this is video proves it all
http://www.youtube.com/watch?feature=player_embedded&v=9S65h7cT0bo
Click to expand...
Click to collapse
14 hd videos! Amazing!
Sent from my HTC Sensation Coredroid V5 RC11
hamdir said:
i dont understand where everyone got this feeling is it from my thread? i showed pros and cons and i showed how they trade blows in benchmarks, wipes the s4 in true multi core tests like Antutu, i also showed how the GPU beats adreno225 in many tests and how its beats it overall @720p
Tegra 3 is currently the fastest most untapped mobile processor out there
many benchmarks are not taking advantage of the quad core
this is video proves it all
http://www.youtube.com/watch?feature=player_embedded&v=9S65h7cT0bo
Click to expand...
Click to collapse
Getting thankses for my find =] (is 'thankses' a real word?)
If I were apple I would patent this video.
eeeeeee said:
Getting thankses for my find =] (is 'thankses' a real word?)
If I were apple I would patent this video.
Click to expand...
Click to collapse
here you got the thanks in return, this video if flooring anybody who sees it
its already circulating in my friends ring
Just found this benchmark video on youtube:
Benchmark : HTC One X vs HTC One S (AnTuTu)
http://www.youtube.com/watch?v=MELsb7neD2o
HTC One X vs HTC One S - Quad Core Tegra 3 vs Dual Core S4 Qualcomm
One X : 10 597
One S : 6 458
yuripave said:
Just found this benchmark video on youtube:
Benchmark : HTC One X vs HTC One S (AnTuTu)
http://www.youtube.com/watch?v=MELsb7neD2o
HTC One X vs HTC One S - Quad Core Tegra 3 vs Dual Core S4 Qualcomm
One X : 10 597
One S : 6 458
Click to expand...
Click to collapse
excellent that's nearly double
Antutu is very good at scaling with the number of cores
i'll caught you into the mega thread!
hamdir said:
i dont understand where everyone got this feeling is it from my thread? i showed pros and cons and i showed how they trade blows in benchmarks, wipes the s4 in true multi core tests like Antutu, i also showed how the GPU beats adreno225 in many tests and how its beats it overall @720p
Tegra 3 is currently the fastest most untapped mobile processor out there
many benchmarks are not taking advantage of the quad core
this is video proves it all
Click to expand...
Click to collapse
Congratulations, you found one of the few use cases where all four cores are used.
I have owned the transformer prime tf201 for a month before returning it, and was not massively impressed by the tegra 3.
Under honeycomb it felt virtually the same as the tf101, apart from home screen navigation. The browser was horrendous and considerably worse than my galaxy s2.
On ICS the whole thing was a massive improvement, but sadly the browser (any of them) was still not as good as the ipad2, and even the galaxy s2. I suspect in most cases, the qualcomm s4 will simply feel faster (and browsing in particular im hoping).
Tegra 3 was VERY impressive for media playback though and games aswell, however, there are barely any games on the market that the adreno 205 can not handle let alone the 220/225.
Adreno 220 in s3 was bottlenecked, 225 in s4 should be a lot better and close to tegra 3 gpu.
rarsi123 said:
Congratulations, you found one of the few use cases where all four cores are used.
I have owned the transformer prime tf201 for a month before returning it, and was not massively impressed by the tegra 3.
Under honeycomb it felt virtually the same as the tf101, apart from home screen navigation. The browser was horrendous and considerably worse than my galaxy s2.
On ICS the whole thing was a massive improvement, but sadly the browser (any of them) was still not as good as the ipad2, and even the galaxy s2. I suspect in most cases, the qualcomm s4 will simply feel faster (and browsing in particular im hoping).
Tegra 3 was VERY impressive for media playback though and games aswell, however, there are barely any games on the market that the adreno 205 can not handle let alone the 220/225.
Adreno 220 in s3 was bottlenecked, 225 in s4 should be a lot better and close to tegra 3 gpu.
Click to expand...
Click to collapse
i have a Desire HD adreno205 and its starting to fall behind, the 3d games that do work are not working at their best
android default browser is always nonsense even for snapdragon device and opera is a tons better (or other alternative) it might be an asus problem
hard to believe the quad fails in a real multi tasking job like web browsing
media playback and games? YES PLEASE
you returned the T Prime and its the most well praised android tablet out there, with most media concluding its a titan a match to the iPad3, updates are making it better, in fact a massive update has just been released
your issues with the T Prime sound only software problems
not to mention the T Prime shipped with early T30 silicon which had troubles achieving its own thermal goals, we are getting a revised AP33 aimed at 1.5/1.6ghz stable in a mobile phone
you mean to tell me opera was performing worse in the Prime opposed to the SGS2? it runs perfectly on my DHD
Look i wanted to believe the s4 mopes t3 myself mate since i'm angry at the T3 GPU, but i have checked every review, every bench and every technical article out there and simply it did not beat the T3 it simply almost matched it and impressive feat for a dual core, but doesn't cancel or out do the T3 especially not at 1280x720
finally check my posts on the topic
http://forum.xda-developers.com/showpost.php?p=24097326&postcount=5
http://forum.xda-developers.com/showpost.php?p=24218006&postcount=12
http://forum.xda-developers.com/showpost.php?p=24189921&postcount=15
http://forum.xda-developers.com/showpost.php?p=24182862&postcount=2344
hamdir said:
i have a Desire HD adreno205 and its starting to fall behind, the 3d games that do work are not working at their best
android default browser is always nonsense even for snapdragon device and opera is a tons better (or other alternative) it might be an asus problem
hard to believe the quad fails in a real multi tasking job like web browsing
media playback and games? YES PLEASE
you returned the T Prime and its the most well praised android tablet out there, with most media concluding its a titan a match to the iPad3, updates are making it better, in fact a massive update has just been released
your issues with the T Prime sound only software problems
not to mention the T Prime shipped with early T30 silicon which had troubles achieving its own thermal goals, we are getting a revised AP33 aimed at 1.5/1.6ghz stable in a mobile phone
finally check my posts on the topic
you mean to tell me opera was performing worse in the Prime opposed to the SGS2? it runs perfectly on my DHD
Click to expand...
Click to collapse
I returned it cause i couldnt afford the the £500 to keep it, especially when i know there's a £200 version coming soon! Under ICS it was very useable, but had some notorious bugs, like random reboots. The only real alternative is the ipad, but the aspect ratio renders it useless for media playback, so you are right, the tf201 is the only acceptable tablet out there.
Opera at the time didnt work that well in either honeycomb or ICS, but was amazing in gingerbread. I returned it before chrome beta came out, so cant comment on that either. The default browser has overall been very good since ICS, and i suspect this will be the case in any ONE S/X configuration.
The web browsing was acceptable with ICS, but didnt quite match the galaxy s2 or the ipad2. The galaxy s2 was that good that it made my ipad redundant and I eventually sold it. You'd never guess there was a quad core behind the tf201 when using the internet browser. It never quite looked as good as the only other ICS device, the galaxy nexus.
Overall I was really looking forward to tegra 3 and was left a little disappointed, and felt that perhaps the A9 was just not that good overall. I hoped the revised tegra 3 is a lot better. I was really looking forward to the s4 as well and am again disappointed that it is only comparable with the tegra 3. I may have to wait for the 2.5ghz quadcore version!
---------- Post added at 10:47 AM ---------- Previous post was at 10:25 AM ----------
My next phone will still probably be the one x though, one s has been crippled with a poor display and memory
i'm not interested in GPU power but more in efficiency per watt...
maybe too early to know exactly, but i would like to know:
Would the One S combination (S4, Adreno225, qHD, 1650mAh) be more power efficient (i.e battery lasts longer in normal everyday use) than the One X (T3, 720p, 1800mAh).
normal use: 1-2h display usage, browsing, mails, phone, camera, sms
thx!
rarsi123 said:
I returned it cause i couldnt afford the the £500 to keep it, especially when i know there's a £200 version coming soon! Under ICS it was very useable, but had some notorious bugs, like random reboots. The only real alternative is the ipad, but the aspect ratio renders it useless for media playback, so you are right, the tf201 is the only acceptable tablet out there.
Opera at the time didnt work that well in either honeycomb or ICS, but was amazing in gingerbread. I returned it before chrome beta came out, so cant comment on that either. The default browser has overall been very good since ICS, and i suspect this will be the case in any ONE S/X configuration.
The web browsing was acceptable with ICS, but didnt quite match the galaxy s2 or the ipad2. The galaxy s2 was that good that it made my ipad redundant and I eventually sold it. You'd never guess there was a quad core behind the tf201 when using the internet browser. It never quite looked as good as the only other ICS device, the galaxy nexus.
Overall I was really looking forward to tegra 3 and was left a little disappointed, and felt that perhaps the A9 was just not that good overall. I hoped the revised tegra 3 is a lot better. I was really looking forward to the s4 as well and am again disappointed that it is only comparable with the tegra 3. I may have to wait for the 2.5ghz quadcore version!
---------- Post added at 10:47 AM ---------- Previous post was at 10:25 AM ----------
My next phone will still probably be the one x though, one s has been crippled with a poor display and memory
Click to expand...
Click to collapse
the reboots you speak of are attributed to software problems and early T30, the revision only solves problems with the silicon, allow 200mhz extra, nothing changed in architecture
@zerozoneice from what we are hearing, T3 is very power efficient, i don't know about amoled
hamdir said:
@zerozoneice from what we are hearing, T3 is very power efficient, i don't know about amoled
Click to expand...
Click to collapse
thought the X has SLCD2 and the S has SAMOLED
i have a feeling they carefully balanced the **** out between the two models so there's no clear battery winner....
rarsi123 said:
Congratulations, you found one of the few use cases where all four cores are used.
I have owned the transformer prime tf201 for a month before returning it, and was not massively impressed by the tegra 3.
Under honeycomb it felt virtually the same as the tf101, apart from home screen navigation. The browser was horrendous and considerably worse than my galaxy s2.
On ICS the whole thing was a massive improvement, but sadly the browser (any of them) was still not as good as the ipad2, and even the galaxy s2. I suspect in most cases, the qualcomm s4 will simply feel faster (and browsing in particular im hoping).
Tegra 3 was VERY impressive for media playback though and games aswell, however, there are barely any games on the market that the adreno 205 can not handle let alone the 220/225.
Adreno 220 in s3 was bottlenecked, 225 in s4 should be a lot better and close to tegra 3 gpu.
Click to expand...
Click to collapse
I'm using Asus transformer prime for last 3 months and I think its the best pad right now. It replaced my iPad 2. Tegra 3 is fast at everything. Especially with ICS.
Can hardly wait for One X.
There is nothing better for multitasking than T3 right now. And I use it quite often on phone too.
Companion core should bring good battery life too.
Sent from my HTC Sensation XE with Beats Audio using xda premium

One X vs. One S. Performance and dev

Getting a new phone as I ran over my Razr with my landcruiser 40..
Live in Norway so I would be getting the EU version of the X with tegra 3.
But looking at the benchmarks of the us version (dual core) of the X, it is clearly very fast. Wondering if we would get similar performance out of the S? And would it be as "xda friendly" as I suspect the X will become?
Money is not the issue, just not sure if I would be comfortable with such a large phone.. (well, the Razr had bezels from hell, so it was very wide)
buljo said:
Getting a new phone as I ran over my Razr with my landcruiser 40..
Live in Norway so I would be getting the EU version of the X with tegra 3.
But looking at the benchmarks of the us version (dual core) of the X, it is clearly very fast. Wondering if we would get similar performance out of the S? And would it be as "xda friendly" as I suspect the X will become?
Money is not the issue, just not sure if I would be comfortable with such a large phone.. (well, the Razr had bezels from hell, so it was very wide)
Click to expand...
Click to collapse
One S Krait is fast for single app and for 2 apps, but clearly Tegra 3 outperforms Krait in multi-app and gaming performance. So i would say Tegra3 is more future than dualcore krait.
Sent from my GT-I9000 using xda premium
HTC one s
i m a lucky guy with already an HTC One S. I did the same benchmark than the ones published for the HTC One XL and I ve got the same results.
Rastasia said:
i m a lucky guy with already an HTC One S. I did the same benchmark than the ones published for the HTC One XL and I ve got the same results.
Click to expand...
Click to collapse
Proof please of phone ownership.
It doesn't make any sense for HTC to release their flagship with a less powerful processor than their "mid-range" phone.
It wouldn't be the first time a mobile phone company forgot about what makes sense, but it's not like the HTC one X is going to be underpowered, regardless.
I really don't like the look of the pentile screens, which was the main deciding factor for the One X for me.
From the comments on that benchmark blog post it seems the tests are unrealistic; the scores for the alternatives are artificially low (iirc)
One S at its native QHD res vs One X at its native HD res, they trade blows and almost equal, the One X will show its muscles in quad optimised apps only
as for One X vs One XL = One X is better since T3 is better than dual s4 @ 720p
qpop said:
Proof please of phone ownership.
It doesn't make any sense for HTC to release their flagship with a less powerful processor than their "mid-range" phone.
It wouldn't be the first time a mobile phone company forgot about what makes sense, but it's not like the HTC one X is going to be underpowered, regardless.
I really don't like the look of the pentile screens, which was the main deciding factor for the One X for me.
From the comments on that benchmark blog post it seems the tests are unrealistic; the scores for the alternatives are artificially low (iirc)
Click to expand...
Click to collapse
It doesn't makes sense, but they have crippled the one s with the pentile screen and low storage.
The s4 chip in the one s is a generation ahead of anything else until the arm A15 chips arrive. Qualcomm krait is supposed to be much closer to a15 spec than the A9 in tegra 3.
proof
http://www.flickr.com/photos/[email protected]/7026471353/
http://www.flickr.com/photos/[email protected]/6880371452/
http://www.flickr.com/photos/[email protected]/7026471425/
Rastasia said:
http://www.flickr.com/photos/[email protected]/7026471353/
http://www.flickr.com/photos/[email protected]/6880371452/
http://www.flickr.com/photos/[email protected]/7026471425/
Click to expand...
Click to collapse
congrats on your sexy beast mate, i love the One S
but these benchs are nothing new, Velloma is a not heavily multi-threaded Qualcomm test
excellent Device, what color did you get?
Thé blue/grey one. Do u want me to test on an other benchmark?
Sent from my HTC One S using XDA
Rastasia said:
Thé blue/grey one. Do u want me to test on an other benchmark?
Sent from my HTC One S using XDA
Click to expand...
Click to collapse
best color mate! i bet its gorgeous
yes try Antutu https://play.google.com/store/apps/details?id=com.antutu.ABenchMark&feature=search_result
and GL benchmark offscreen 720p tests https://play.google.com/store/apps/details?id=com.glbenchmark.glbenchmark21&feature=search_result#?t=W251bGwsMSwxLDEsImNvbS5nbGJlbmNobWFyay5nbGJlbmNobWFyazIxIl0.
congrats on having the new device..
may i ask why did u got it so fast... ?!?!
fi3ry_icy said:
congrats on having the new device..
may i ask why did u got it so fast... ?!?!
Click to expand...
Click to collapse
it s a test device from a provider
---------- Post added at 02:47 PM ---------- Previous post was at 02:37 PM ----------
hamdir said:
best color mate! i bet its gorgeous
yes try Antutu https://play.google.com/store/apps/details?id=com.antutu.ABenchMark&feature=search_result
and GL benchmark offscreen 720p tests https://play.google.com/store/apps/details?id=com.glbenchmark.glbenchmark21&feature=search_result#?t=W251bGwsMSwxLDEsImNvbS5nbGJlbmNobWFyay5nbGJlbmNobWFyazIxIl0.
Click to expand...
Click to collapse
can t get your second benchmark but here s your first request
http://www.flickr.com/photos/[email protected]/7026577361/
Rastasia said:
it s a test device from a provider
---------- Post added at 02:47 PM ---------- Previous post was at 02:37 PM ----------
can t get your second benchmark but here s your first request
http://www.flickr.com/photos/[email protected]/7026577361/
Click to expand...
Click to collapse
thanks you just confirmed my point of view, Antutu shows off the quads a lot better than a qualcomm test
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HTC ONE X is a wat better with Tegra
hamdir said:
thanks you just confirmed my point of view, Antutu shows off the quads a lot better than a qualcomm test
Click to expand...
Click to collapse
This is proof
source
http://www.youtube.com/watch?v=TmWRaaAteZg
those who haven't checked Anandtechs' review of the iPad3 i suggest you do, its full of juicy information
having settled all this info in my mind, it's quit easy to draw a clear picture
the Tegra3 is a chip-set that jumped most competitors with such an early entry to quad mobile CPUs, the only other quad in the market is the PS Vita's SOC (Sony CXD5315 build by Toshiba), both quad A9, early worries about memory bandwith/L2 cache are unfounded simply because ARM A9's memory controller can't keep up with more
Snapdragon 4 introduced dual memory channel, major optimization and performance per core, however its advantage is offset by the lack of cores, its a good design for quad but right now its excellent cores will still be stalled by multi-tasking and it's amazing memory bandwidth will go to waste
Right now Tegra3 is still the best Mobile CPU you can have, better than the A5x and dual S4, however the major let down of the Tegra 3 is it's GPU
Nvidia claimed 12 cores GPU on the T3 but that's simply the number of SIMDs and not physical cores, ARM also names its SIMDs as core, but this only confuses customers, Nvidia will use this naming scheme to counter Apple claims, like Asus already responded on twitter
ARM SGX543 MP series has physical core scaling, but its only 8 SIMDs per Core, vs 12 on the Tegra 3, 8 on Adreno225 and 5 on Mali-400, the A5 has 2 cores and hence 16 SIMDs while the A5x has 4 cores and hence 32 SIMDs
In reality the Tegra3 GPU falls a little short of the iPad 2 GPU, while it beats Mali-400 and Adreno225 in most situations but not all areas, Nvidia extracted all they can from this GPU by some aggressive drivers optimization and hacks, this is how they achieved their 3x Tegra2 claim i.e: its already optimized don't expect much room here
Nvidia's GPU is really disappointing but not a disaster, it just doesn't hold a lot of overhead, right now its still the fastest GPU for android and has the quad to back it up once an app is T3 optimized, the quads can add console quality gameplay additions like ragdoll, physics and particles but might not improve FPS (this will require an engine written from grounds up for multi core and i doubt devs will be inclined)
The iPad3 GPU is massively powerful, a testament to the PS Vita's GPU, however unlike the Vita its power is wasted on those pixels and hence games will benefit from it but not the 2x jump from current iPad2/iPhone4s games, like infinity blade 2 shows, it only managed a 1.4x resolution increase without loosing frame rate, so yes most 3D games on the iPad3 will not be retina boosted, why do i keep bringing up iPad? because iOS is still the leader when it comes to mobile gaming and most games we get on Android are ports, the future of iOS games will draw the future of Android games
All this makes me conclude the following
Android's main appeal is still the OS, what you can do with it and multi tasking, which translates into the main appeal for Tegra3, its ridiculous to even think quad cores can not benefit such a heavily multi-threaded OS
Android is still not the best platform for gaming but wether we like it or not, it's best grounds for gaming is Tegrazone simply because we have Nvidia pushing/bribing developers in this direction
If you are buying an Android device right now the best you can do is Nvidia Tegra3 but damn you Nvidia for not being more generous
its been the case for ages, asymmetry between CPU and GPU power, xbox360 had a more power GPU against its CPU, PS3 had the CPU against its GPU, Apple A5x has its GPU against last year CPU, the only SOC that satisfies both angles is PS Vita with its quad CPU and quad GPU but that's because Sony has to worry about the product life cycle which is over 4 years
so you can see Tegra3 has the CPU against its GPU, its not really breaking the norms in here, its business as usual
went for the S.
well, just posted in the S forums..
http://forum.xda-developers.com/showthread.php?p=24454178#post24454178
ended up with the one S instead of the X. the feel of the phones did it for me.

Playstation mobile :))

Good news for HTC Playstation is coming to HTC phones now we get to play ps1 classic the proper way no links sorry just seen it on E3
shankly1985 said:
Good news for HTC Playstation is coming to HTC phones now we get to play ps1 classic the proper way no links sorry just seen it on E3
Click to expand...
Click to collapse
what about ps2 games?
hello00 said:
what about ps2 games?
Click to expand...
Click to collapse
Good point am not sure, were getting what that sony phone has can that play ps2 games? (forgot the name of the phone)
shankly1985 said:
Good point am not sure, were getting what that sony phone has can that play ps2 games? (forgot the name of the phone)
Click to expand...
Click to collapse
we wish but it isn't possible for now..there could be games with similar graphics as the ps2 games but thats as far as we can go..
hello00 said:
we wish but it isn't possible for now..there could be games with similar graphics as the ps2 games but thats as far as we can go..
Click to expand...
Click to collapse
I'm not so sure about that, the Vita's hardware should be perfectly capable of emulating the PS2, especially when it's the original PS2 engineers writing the emulator! Hell, remember Bleem was capable of emulating the original PS1 on the dreamcast! The Vita is leagues beyond the dreamcasts capabilities.
As to the PlayStation Suite/Mobile SDK itself, if anyone is interested, I have created a series of tutorials that cover most parts of creating a basic game. If you know a bit of C#, check them out, it really is a nice programming environment.
ps2 emulation is difficult..bc the ps2s hardware is very unique and the synchronization of the cpu..the two vector units..the graphics synthesizer and the dma controller is hard to emulate.. bc they all depend on each other..
this is all pointless unless they give us a controller accessory IMO
I'm really at a loss why apple or goog hasn't released an official joypad grip, bluetooth + maybe chuck a battery in there, then official joypad APIs to hook into. At one stroke eviscerate the handheld market.
Yes there are 3rd party ones but they all only work with a handful of games. If Goog or apple did it officially then adoption would be much wider.
My Sony Tablet S for example pairs beautifully with a ps3 controller but I have a hard time finding anything that actually supports it (aside from, er, emulators ROFL 12 bucks for a PS1 game, FU sony lol)
Good news everybody!
scei.co.jp/corporate/release/120605e_e.html
Excuse me for not being able to post a proper link due to newbie restrictions.
HTC One X, S, V is Playstation Certified.
The license program to expand PS Mobile, dedicated for portable hardware manufacturers. SCE will not only license logos but also provide necessary development support. As of June 5, 2012, the line-up of PlayStation™Certified devices include the HTC One series of smartphones, HTC One™ X, HTC One™ S, and HTC One™ V. Content developed with official version of PlayStation®Mobile SDK will be available on those devices later this year, also Xperia™ arc, Xperia™ acro, Xperia™ PLAY, Xperia™ acro HD, Xperia™ S, Xperia™ ion, Xperia™ acro S from Sony Mobile Communications AB, and "Sony Tablet" S and "Sony Tablet" P from Sony Corporation. Model name may vary by region. Sales model may vary by area.. Software Development Kit is a set of development tools and software libraries. Developers are able to obtain this SDK by signing a license agreement with SCE.
Click to expand...
Click to collapse
http://www.youtube.com/watch?v=YNwiCZKK0cI
Serapth said:
I'm not so sure about that, the Vita's hardware should be perfectly capable of emulating the PS2, especially when it's the original PS2 engineers writing the emulator! Hell, remember Bleem was capable of emulating the original PS1 on the dreamcast! The Vita is leagues beyond the dreamcasts capabilities.
Click to expand...
Click to collapse
To this day I regret selling it
Regarding the certification....I guess it's good news.
I can already play PS1 games...PS Vita games would be intresting! Since the Vita uses Tegra 3 it should be possible. I couldn't care less about PS2 games if the Vita games would work
I would say definitely no ps vita games...since ps vita using stronger gpu which is powervr 543 and the processor inside vita is not tegra,it is ti omap
Sent from my HTC One X using Tapatalk 2
magic_moe_ said:
I can already play PS1 games...PS Vita games would be intresting! Since the Vita uses Tegra 3 it should be possible. I couldn't care less about PS2 games if the Vita games would work
Click to expand...
Click to collapse
vita is not using the t3
it has a uniquly built Quad A9/Quad PowerVR 543 GPU, the same GPU on the iPad3 but at a fraction of the pixel count
ie the vita is a monster that will not be matched anytime soon but i have to say the X does get close, especially considering it runs at a higher resolution
hamdir said:
vita is not using the t3
it has a uniquly built Quad A9/Quad PowerVR 543 GPU, the same GPU on the iPad3 but at a fraction of the pixel count
ie the vita is a monster that will not be matched anytime soon but i have to say the X does get close, especially considering it runs at a higher resolution
Click to expand...
Click to collapse
The ARM Cortex-A9 MPCore is a 32-bit multicore processor providing up to 4 cache-coherent Cortex-A9 cores, each implementing the ARM v7 instruction set architecture.
The Tegra 3 is part of this Family, so it basicly uses the same core structure...same with iPad 3, which is called the A5X...not talking GPU here, I'm talking CPU...
source: http://en.wikipedia.org/wiki/ARM_Cortex-A9_MPCore
booya
vita=monster? LOL
please...
magic_moe_ said:
The ARM Cortex-A9 MPCore is a 32-bit multicore processor providing up to 4 cache-coherent Cortex-A9 cores, each implementing the ARM v7 instruction set architecture.
The Tegra 3 is part of this Family, so it basicly uses the same core structure...same with iPad 3, which is called the A5X...not talking GPU here, I'm talking CPU...
source: http://en.wikipedia.org/wiki/ARM_Cortex-A9_MPCore
booya
vita=monster? LOL
please...
Click to expand...
Click to collapse
you are not talking GPU? which is half the story when it comes to gaming? the topic in discussion? equally the memory controller and cache is a big part of the story which is different between all the device we are speaking of
and so
The "QUAD" GPU on the Vita, enhanced MP4+, contains 4 SIMDs per core so it's 16 SIMDs and it'ss feeding a 960 × 544 qHD panel
on the iPad3 its same GPU feeding a massive 2048×1536 HD panel
on Tegra3 the Geforce GPU is a single core 12 SIMDs chip and it's feeding a 1280x720p HD panel
That's enough to give you an idea which machine has much more GPU headroom
Finally a gaming console like the Vita doesn't carry the burden of a multi-tasking OS and instead most games are running at a lower level
lets not forget the MP4+ in the vita's GPU
It is included in the PlayStation Vita portable gaming device with the MP4+ Model of the PowerVR SGX543, the only intended difference, aside from the + indicating features customized for Sony
Click to expand...
Click to collapse
more info here
and here
hamdir said:
you are not talking GPU? which is half the story when it comes to gaming? the topic in discussion? equally the memory controller and cache is a big part of the story which is different between all the device we are speaking of
and so
The "QUAD" GPU on the Vita, contains 4 SIMDs per core so it's 16 SIMDs and it'ss feeding a 960 × 544 qHD panel
on the iPad3 its same GPU feeding a massive 2048×1536 HD panel
on Tegra3 the Geforce GPU is a single core 12 SIMDs chip and it's feeding a 1280x720p HD panel
That's enough to give you an idea which machine has much more GPU headroom
Finally a gaming console like the Vita doesn't carry the burden of a multi-tasking OS and instead most games are running at a lower level
lets not forget the MP4+ in the vita's GPU
more info here
and here
Click to expand...
Click to collapse
First thing you got right. I'm not talking GPU
cant wait!
PlayStation Vita eschews Sony's previous policy of custom hardware and uses off-the-shelf mobile technology combined into a single processor: quad core ARM Cortex A9s (only three of which are available to games developers) are paired with a slightly enhanced version of the same PowerVR SGX543 4MP found in the new iPad.
Vita possesses several advantages over the iOS and Android platforms, however. Firstly, it services a much lower resolution: 960x544 vs the iPad 2's 1024x768 and its successor's 2048x1536. Secondly, 128MB of dedicated video RAM is attached, presumably with faster access and more bandwidth than the A5 and A5X chips in the iOS machines. Finally, and perhaps most crucially, Vita developers have complete access to the hardware at a much lower level thanks to an implementation of the same libgcm interface found in PlayStation 3, along with tools created by a team with years of experience in working exclusively on games development.
In essence, Vita offers us a glimpse into a world of mobile games development where creators have access to much more raw power concentrated into a smaller area of pixels, and the results are fascinating. Take Uncharted: Golden Abyss for example. It features state-of-the-art lighting technology - a variation of the deferred shading technique used in the PlayStation 3 Drake games, while motion capture is effectively on a par with current generation consoles. There are clearly some cutbacks in terms of polygon count and texture quality, and the lack of performance sapping transparency effects is telling, but on a mobile screen there's still very much the sensation that this is a full-fat console experience.
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id software's John Carmack has previously speculated that the direct interface with the hardware gives Vita a generational edge over other mobile devices using the same technology, but perhaps didn't consider that iPad's resolution would be increasing so dramatically. The contest here isn't just Vita native 960x544 vs. Retina 2048x1536 - several of Sony's titles actually run at 720x405, the technologically superb Uncharted: Golden Abyss amongst them. On a 5-inch screen, gamers are less likely to notice sub-native resolutions compared to the same trick being pulled on a 9.7-inch display.
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Click to collapse
Enter PowerVR "Rogue", the next generation of mobile GPU from British firm IMG. Insiders in the smartphone business tell me that it's the point at which graphics processing power in Xbox 360 is finally exceeded. Combined in SoCs with the new ARM Cortex-A15 and potentially we have a viable platform not just for more visually rich titles, but a new target for direct ports of existing 360/PS3 games. There are still issues in terms of bandwidth, memory speed etc, but I would expect mobile devices to have a great chance of at least matching Vita graphical performance within the next 12 months.
Click to expand...
Click to collapse
http://www.gamesindustry.biz/articles/digitalfoundry-the-quest-for-console-quality-mobile-graphics
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Heres the current Playstation Mobile Family. the Pictures of HTC phones running content at the bottom from E3.
Zero gravity is not A PS1 or PS2 game its a PS-M game but is running on the HTC and vita...
not bad as PS-M SDK is still in beta..
shankly1985 said:
Heres the current Playstation Mobile Family. the Pictures of HTC phones running content at the bottom from E3.
Zero gravity is not A PS1 or PS2 game its a PS-M game but is running on the HTC and vita...
not bad as PS-M SDK is still in beta..
Click to expand...
Click to collapse
what do you mean PS-M? got a link for zero gravity?

Turns out the 16 Core GPU Is bad

Hey guys, many of you will know that most games you play lack in FPS, most commonly in NFS most wanted or real racing 3, heck ive even see people say Temple run lags.
Some people say, Developers need to make the games work with the 16 core GPU as its not that common.
I looked it up, and it turns out that even though its a 16 core GPU it isnt even nearly as good as the Adreno 320 found in the nexus 4, Xperia Z etc and that the CPU Isnt as good as last years processors ( SD S4 Pro, Nvidia Quad core Tegra 3 )
to be fair I already knew that the Processor wasnt that good, but for anyone who says that their games arent running well its because of that.
I have to give a hand to Huawei though, in there recent firmware updates the benchmark scores have been getting higher, which is great meaning the processor, RAM and GPU are all working a little bit better then they were before.
Im just curious as to how long they can keep updating it to be better, it wont take long until mainstream games require a minimum of the equivalent of the Adreno 330.
Ive also read that the Huawei Ascend P6 + is it? The phablet version will have a better processor clocked at 1.6ghz and maybe a better GPU?
Anyone got any more info? or do games run well enough for you not to care?
Let me know
- Jack
The gaming performance is mixed. See this video: http://m.youtube.com/watch?v=HH8LskTQQWA
As you can see, some high graphics demanding games work well while others not. I don't game on mobile so didn't try any gaming except two days ago with Shadowgun: deadzone. I use B118. While on the video above, it only complains about glitches on panning, but for me oddly the whole graphics was corrupted and unplayable. Maybe someone with B117 or B116 Roms could check if shadowgun works better.
But I still doubt its a problem with the processor. Because the benchmarks are close to the Nexus 4 and S3. I doubt also there are any games made that would not be compatible with those devices and hence if it can work on that, it should work on the P6. It would take another year atleast before game developers plan to ignore Nexus 4 and Samsung S3.** Hence problem seems to come down to optimization.* (Also, with the shadowgun updating itself a week ago, they have officially said that the new update has problem with all Samsungs devices cause of its GPU and they would come with a fix. This could be the same issue with P6 that these games haven't been made to optimize for Vivante GC 4000.)
Furthermore, I also think that the unique abilities of the Huawei like the 64bit memory etc are not being taken advantage off because of other processors lacking it.
As for news on K3V3 and K3V2 Pro processor and the new P6S, see:
http://forum.xda-developers.com/showthread.php?t=2487791
It's not a good gpu, never has been, it is not optimized for almost anything, because there are only 2 phones that use this gpu. The cpu isnt that fast either. A Nexus 4 (Which costs as much as P6) is way better in performance, support, user customisations, stock rom etc.
tauio111 said:
It's not a good gpu, never has been, it is not optimized for almost anything, because there are only 2 phones that use this gpu. The cpu isnt that fast either. A Nexus 4 (Which costs as much as P6) is way better in performance, support, user customisations, stock rom etc.
Click to expand...
Click to collapse
The nexus 4 is almost half the price at £159 for the 8gb and the huawei ascend P6 retails at £329 ( although its gone down from £329 too £309 to £279 )
The nexus 4 seems like the better option, ive had one, they're quick, good looking but the battery sucks and so does the camera.
Honestly, the only reason i want a P6 is the amazing build, i want a metal phone so badly ! and apparently the camera isnt half bad
Optimization seems to be the problem. Agreed. But can it be solved by firmware updates ? Or is it totally dependent on game developers ? Android 4.4 brings better optimizations including for games supposedly. So that would be one option im looking forward too. So if android is better optimized maybe soon the super power processors would get tough to differentiate on usage performance and would become less important.
If the GPU is inherently bad, then how can the likes of real racing 3, asphalt 8, modern warfare 4 work perfectly fine on it ?
warea said:
If the GPU is inherently bad, then how can the likes of real racing 3, asphalt 8, modern warfare 4 work perfectly fine on it ?
Click to expand...
Click to collapse
I just played Asphalt 7 on the P6...lagging in menu's and in gameplay...
Engineers at HUAWEI screwed up a bit when chosing the GPU for otherwise pretty nice chip. While the GPU has an ok performance, since its olny present on very few devices, devs aren't showing much love. This is understandable, because I can see why devs wouldn't want to spend resources on optimizing their app for a GPU noone really has.
Since I don't use my device for gaming, I'm quite satisfied with my purchase.
Performance comparison of the GPU: http://tieba.baidu.com/p/2671145379?lp=5027&is_bakan=0&mo_device=1
(Use chrome browser to translate)
Shadowgun: Deadzone works like this on my B118.
Any idea why the green man walking in screen happens ? I get in black too. And odd part is that i have seen users getting this problem when they play temple run even though there are other users including online reviews that find temple run working very smooth and fluid.
warea said:
Shadowgun: Deadzone works like this on my B118.
Any idea why the green man walking in screen happens ? I get in black too. And odd part is that i have seen users getting this problem when they play temple run even though there are other users including online reviews that find temple run working very smooth and fluid.
Click to expand...
Click to collapse
i have the solution delete cache of the game this is because the game try to save textures in sd card or something like that
Hi, lags in games are because Huawei runs a QEMU'd "Android Emulator" called Goldfish. Its same emulator as used by Android SDK on our computers
They also patched the Kernel for avoid flickering. Witch is needed if using real GPU in Goldfish.
Both in that mix are Horrorful for whole system Performance.
U can see this really bad on Benchmarks and heavy 3D Games.
GPU is faster as Tegra 3 (May about 30%) belive it or not
Traace said:
Hi, lags in games are because Huawei runs a QEMU'd "Android Emulator" called Goldfish. Its same emulator as used by Android SDK on our computers
They also patched the Kernel for avoid flickering. Witch is needed if using real GPU in Goldfish.
Both in that mix are Horrorful for whole system Performance.
U can see this really bad on Benchmarks and heavy 3D Games.
GPU is faster as Tegra 3 (May about 30%) belive it or not
Click to expand...
Click to collapse
Yea must say im disappointed with GPU power on my P6 :/. My old SII is better in games :/
Is it really? I have no problem with graphics on it. If I want to play a game I generally use my PC. The P6 plays the little games perfectly.
Even Qualcomms new mid range 1.4ghz quad core processor is getting better antutu scores
http://androidcommunity.com/qualcom...rocessor-aimed-at-mid-range-devices-20131101/
I hope trace is right in that the kernal and so on are messed up by Huawei and hence the Huawei processors underperforming than what it really can. But more than games im actually looking out for the processor doing something special using up its unique capabilities like 64bit memory, more cores, and so on. Thereby allowing features like touchless control and advanced programming capabilities, better user interface performance and better battery management. Phones like Moto x and iPhones seem to perform much advanced even though they don't carry the highest end specs. And I would like such smart performance.
4 part series in-depth look into Vivante GPU:
http://semiaccurate.com/2013/09/11/vivante-gpu-tech-2d-uis/
Another review:
http://hothardware.com/Reviews/Vivante-Challenging-the-Status-Quo-In-Mobile-GPUs/
warea said:
4 part series in-depth look into Vivante GPU:
http://semiaccurate.com/2013/09/11/vivante-gpu-tech-2d-uis/
Another review:
http://hothardware.com/Reviews/Vivante-Challenging-the-Status-Quo-In-Mobile-GPUs/
Click to expand...
Click to collapse
Nice.
P6 has 64bit Memory Hardware, but its scaled down to 32bits while processing cause Java cant use
Phone Hardware is a beast even if GPU based on Adreno200. This is 16Core, orginal Adreno200 is 1-2Core.
Dual sim version
Is huawei ascend P6 dual sim version released???
This GPU is really good in physics, better then my wifes optimus g with adreno 320. And if u run YouiLabs Shader Test, adreno wont even start the BALL test. Looks like adreno cant handle it. So this gpu seems be great in shaders and physics.

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