HD's virtual touch pad?! - Touch HD Themes and Apps

hi there
i wondered if someone can make some virtual buttons and nav pad at the bottom of screen so that we can use it in games and other programs
cause all u know that the devise realy lacks the d-pad!!
(something like what HD has in its standard keyboard but more applicable)
for example make a virtual input keyboard but without any alphabetic buttons! instead only nav and some big usefull buttons!
it would make a real change in hd's programing and gameing!!!
thanx in advance
i put some pics for an idea !! sorry for bad quality

thats no problem... emulators have that. problem is that the touch hd don't have multitouch... you have the choice... move ... or jump! that means no jumping forward with sonic or mario...
navigationkeyboard is already integrated in touchpal 3.5.

Ohhh, and this whole time I thought the only thing stopping people from playing games which require hardware input was the lack of a decent software input! Does this mean that the HD will never be able to play games which require more than one input at the same time e.g. racing games (accelerate and steering for example)?
That is such a shame

volume up = speed
volume down = break
virtual touch pad = driving around

See this thread for a great work-in-progress to address this issue
http://forum.xda-developers.com/showthread.php?t=466002

NoModE said:
volume up = speed
volume down = break
virtual touch pad = driving around
Click to expand...
Click to collapse
Never thought of that! Does that mean you could run a game at VGA resolution with the virtual D-Pad at the bottom of the screen (480x160 pixels)?

Can I say bluetooth gamepad?
http://www.ubergizmo.com/15/archives/2008/12/bgp100_bluetooth_gamepad_for_phones.html

gadgetuk437 said:
Can I say bluetooth gamepad?
http://www.ubergizmo.com/15/archives/2008/12/bgp100_bluetooth_gamepad_for_phones.html
Click to expand...
Click to collapse
whu pay 88$ when you can pay less... just found this on a quick ebay search

that's not just for games!! it's needed in every program like file explorer and etc. to navigate through files!! u cant select a file with fingers without being run! or while typing or etc.
i know the org. keyboard has it ,but something more comfortable!! dude!

gadgetuk437 said:
Can I say bluetooth gamepad?
http://www.ubergizmo.com/15/archives/2008/12/bgp100_bluetooth_gamepad_for_phones.html
Click to expand...
Click to collapse
The Touch HD won't fit in that chainpus gamepad unless you chop it apart and mod it to extend further. I saw a thread somewhere else where someone did that, but that's way beyond my ability. I'm considering a Wii controller. Would just need some way to attach it. Maybe just a small clipboard to rest them both on or something.

defcon2000 said:
thats no problem... emulators have that. problem is that the touch hd don't have multitouch... you have the choice... move ... or jump! that means no jumping forward with sonic or mario...
navigationkeyboard is already integrated in touchpal 3.5.
Click to expand...
Click to collapse
No and no.
It is a problem. It is in emulators (i have myself draw dpad in morphgear) but it doesnt exist for normal VGA games.
and you are wrong about that multitouch problem. There can be place between up arrow and right arrow which will work as right up button. Also if you click on 2 places on HD, it will touch the centre of the points you touched, so it is basically multitouch

Well maybe with the increasing number of these devices having larger screens and no physical buttons someone will start coming out with more controllers.

What about an analogue slider input, like the joystick on the PSP? IMO that would be really cool.

Related

Is is possible to do multi-touch in HD??

Is is possible to do multi-touch in HD?? Coz if it is possible, it would be excellent. Getting better than iphone OS
lunatic_silf said:
Is is possible to do multi-touch in HD?? Coz if it is possible, it would be excellent. Getting better than iphone OS
Click to expand...
Click to collapse
In short, no.
jake_tenfloors said:
In short, no.
Click to expand...
Click to collapse
Thats not correct because somewhere here on the forum I have seen a gameboy emulator software for the Touch HD with Multitouch support and all people says there that it works perfect!
If I´ve time I´ll look for a link to this thread later!
jake_tenfloors said:
In short, no.
Click to expand...
Click to collapse
There are some pseudo multi-touch apps out there that mimic the effect of multi-touch:
basically if you pressed both edges of the screen windows records a keypress somewhere in the middle
so if you had a four way d-pad arrangement with a couple of fire buttons you can 'sort of' emulate multi-touch by capturing a press that registers inbetween say the up and fire button.
see here:
http://forum.xda-developers.com/showthread.php?t=489147
i have even managed to reproduce this simple behaviour in a .net test app.
i also read an article where the hardware of the G1 (yes i know that not a touch HD) was multi-touch capable but the device driver for the screen was not and some clever chappy was attempting to write a driver that would give the point pressed and a radius allowing the 'pinch' style zoom gesture of the fruitPhone.
and if you google for that there are several other even more successful attempts at bringing multi-touch to the G1.
it seems that with that phone the initial limiting factor was actually the OS not supporting multi-touch
winMo also does not support multi-touch....
so this begs the question is the HD hardware capable with a little device driver / OS hacking ???????
anyone????
The game emulator only simulates multi-touch by averaging the point between your two touches. So touching the left side of the screen and the right side of the screen registers as touching in the middle of the screen.
This works for the game emulator (Morphgear is the one they've done this with) because you can make virtual game pads that have hidden buttons. So touching on the virtual up button and touching the virtual A button registers as touching in between them allowing you to have a hidden virtual button at that spot that does the up+jump action.
It's not real mutli-touch, but very well done and handy for that specific purpose.
edit: Beat me by seconds, purec0de
silf there is the search function anyway eh
I know that it is kinda possible, but you've all said "emulates" & "simulates". Thus it not true multi touch like the iphone.
Please remember this is the same guy asking if we can install OSX on the touch HD.
So far, the answer is a simple "no" (e.g.: ditto to jake_tenfloors)
Remember that the HD has a resistive screen whereas the iPhone has a capacitive screen.
There are rumours of companies developing drivers and software packages to get a true multi-touch for resistive screens, however, Windows Mobile 6 (including 6.1, 6.5) doesn't have support for multi-touch.
So unfortunately for us HD users (or Diamond or devices without hardware buttons), we'll have to make do without.
why would you want to install osx on the hd. would you not just buy an iphone or as so perfectly described in a previous post, fruitPhone.
purec0de said:
so this begs the question is the HD hardware capable with a little device driver / OS hacking ???????
Click to expand...
Click to collapse
Simply: No.
dlaponin said:
why would you want to install osx on the hd. would you not just buy an iphone or as so perfectly described in a previous post, fruitPhone.
Click to expand...
Click to collapse
Coz iphone has terrible hardware specification compare to HD.....
lunatic_silf said:
Is is possible to do multi-touch in HD?? Coz if it is possible, it would be excellent. Getting better than iphone OS
Click to expand...
Click to collapse
No, however I made proof of concept software which emulates some multitouch features on any single touch screen. You can zoom in/out by pinching as well as rotate objects. It can also recognize whether you are touching with just one finger or two. So for example you can pan picture around with one finger and skip to next picture if you drag it with two fingers. This is not hw specific and works on ANY single touch device, including touchpad on your laptop and various touch screen computers.
mcano said:
No, however I made proof of concept software which emulates some multitouch features on any single touch screen. You can zoom in/out by pinching as well as rotate objects. It can also recognize whether you are touching with just one finger or two. So for example you can pan picture around with one finger and skip to next picture if you drag it with two fingers. This is not hw specific and works on ANY single touch device, including touchpad on your laptop and various touch screen computers.
Click to expand...
Click to collapse
any chance of posting this for us to play with??
+1 I too would like to have such a thing, even if its only for album.
hi mate i agree with purec0de...is there a chance of posting this simply because it sounds like a very nice piece of software and we would be very grateful if you choose to share it.
thx in advance if u plan to post
I too wrote a limited multitouch (MT) demo but the problem was how to map it into existing programs... there are no standard event handlers for MT in current WiMo... this changes with WiMo 7.0 next year. Bottom line you can write a custom application that does a pretty good job of acting like its MT but it is a stand-alone application (read: does not integrate with HTC Album etc)
Please post this multitouch Demos... it would be realy nice to test it

Keyboard Tweak for Morphgear & Others

Hi,
I was wondering if anyone knows of a tweak that lets you use the keyboard on games and emulators such as Morphgear or other apps to simulate hard keys. I had a look on the Touch Pro forum and came across a nice program that enables you to use certain keys for Morphgear, the downside is that some of the keys get a little mixed up which I assume is a compatibility problem or hardware difference. But the concept is there. It's just that with the lack of a D-Pad making use of the keyboard for things other than typing would be really useful. If there isn't one out yet, do you think someone will come up with one in time.
Link to the Touch Pro tweak - I've tested it and other than than the keys get a bit mixed up it works
http://forum.xda-developers.com/showthread.php?t=425646&highlight=morphgear
Hi, when you tested the kfortouchpro app on your Rhodium was it playable?
disable eT9 and it works
Hi,
disable eT9 and it works:
You want to disable eT9. Go into the registry and change to this:
Code:
[HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Layouts\e0010409]
"Layout Text"="COMP IME"
"Ime File"="compime.dll"
then soft reset. that disables eT9 and leaves you with the windows mobile standard IME.
http://forum.xda-developers.com/showthread.php?t=469486
Than you can remap buttons with ae button.
I had the same problem, my first solution was described here:
http://forum.xda-developers.com/showthread.php?t=531823
with the ability to kept eT9, but it wont work with emulators like Gen PPC.
Hope it helps you.
I downloaded KforTP (do a search, can't remember where from). You can select the kb setting you want without having to soft reset. Works perfectly for me when using the smartgear emulator.
Thanks Bub3D. I tried your first solution and it worked, at least in morphgear - genpp doesn't seem to recognise the keys on one side of the keyboard.. Just out of interest, have I actually disabled anything that I might use? Everything seems to work, but what does eT9 do?
I have tried GenPP unsuccessfully. Morphgear SNES works but not the genesis module. Anyone any ideas? It seems to load up games but then black screen when it gets past the title screens. Also crashes the device sometimes when doing this.
I'd happily pay good money for a decent genesis emulator on the TP2 if anyone knows of any.
I'm looking into a new phone and one thing I would really like is the ability to play old games such as those found on MAME, SNES, and GBC. Unfortunately, the state of Windows Mobile game emulation has not progressed much in the past two years. With many phones now abandoning the D pad and screen resolution now higher than what some emulators can manage, programs that worked marginally for my 8125 are reported not working on newer devices. As WM moves on to WM7, I left wondering if any emulators will be left. I noticed that the Iphone and Android phones have emulation development ongoing. Perhaps it is the challenge of getting something to work on something new. I have no programming skills whatsoever so I'm left tapping away on a keyboard lamenting the fact that my next probable phone won't be as fun as I had hoped (since other phones do not suit my productivity needs or exceed my budget for overall cost of ownership). Hopefully, some of these tweaks listed above will work for the TP2 for AT&T's version.
kfortouchpro is NOT needed on this device for morphgear...
in morphgear:
o go to any button config screen
o when assigning the buttons hold down CONTROL while hitting the key
o go to global options menu
o enable 'polling' method
o enjoy!
SmartGear also works without any special tricks at all.
home: http://www.bitbanksoftware.com/SmartGear.html
youll want to go through the forums to get the REAL latest version:
http://www.modaco.com/content-page/...o-gameboy-emulator-for-sp-beta-test/page/940/
I've got a question. I'm using Morphgear, but I can't play some games, because I don't have multitouch on my phone. That's why I can't do, for example, uppercut in Mortal Kombat, which requires two buttons pressed at the same time. I would like to map some button to the buttons on my phone - for example red headphone, green headphone, the volume buttons, etc. It would be great. I tried some applications like AE Button or Dred Sensor, they work with typical using the phone, but not in Morphgear. When I try to map the keys in options, it looks like the are mapped, but they don't work in any game. Is it possible to do that? I don't want to buy external bluetooth controller, I want to use the buttons on my phone.
kamiledi15 said:
I've got a question. I'm using Morphgear, but I can't play some games, because I don't have multitouch on my phone. That's why I can't do, for example, uppercut in Mortal Kombat, which requires two buttons pressed at the same time. I would like to map some button to the buttons on my phone - for example red headphone, green headphone, the volume buttons, etc. It would be great. I tried some applications like AE Button or Dred Sensor, they work with typical using the phone, but not in Morphgear. When I try to map the keys in options, it looks like the are mapped, but they don't work in any game. Is it possible to do that? I don't want to buy external bluetooth controller, I want to use the buttons on my phone.
Click to expand...
Click to collapse
to get mine to work i simply mapped the keys using the on screen(pop-up form the bottom) keyboard rather than the physical keyboard. it then worked on the physical keyboard. I got this method somewhere on the forums not sure where.
So, you mapped the keys to the keyboard and then you were able to use for example volume buttons on the phone to control the game? That's what I want to do.

|28-nov_i-zoom|[Tricks and Tips] MULTI TOUCH with SINGLE TOUCH?!

this one is on android but single touch device:
http://www.youtube.com/watch?v=e7jgOibdIfM
htc hero multi touch:
http://www.youtube.com/watch?v=3AgEjBIt1d8&NR=1&feature=fvwp
and im sure this dell is not multy touch:
http://www.youtube.com/watch?v=icOMJuuWePY
PLZ IF you find me a program or hack or browser that working on this trick on my Xperia x1
the trick is based on this : http://www.youtube.com/watch?v=y2HD3fUEKO8
after a big research i found the perfect program that can do the trick Iswish - http://www.youtube.com/watch?v=0vPt7Mdm6vk
it have the ability of pinch to zoom
the problem is that i cant fond the download any of the versions...
plz find it!!!
He moves only one finger, so it's possible with some cleaver programming
3D-GRAF said:
He moves only one finger, so it's possible with some cleaver programming
Click to expand...
Click to collapse
i know that why i ask for any one to make a smart program!!!i think that program save the 1st touch then go to the second and x2 the middle kinda complicated
BUT SHOULD WORK
To my knowledge, some apps actually already use this technique. When you press two points on a screen, it takes the coordinates exactly in the middle and "presses" that. It doesn't work with a screen full of buttons though, as there might be another button where the "dummy" press occurs.
Angelusz said:
To my knowledge, some apps actually already use this technique. When you press two points on a screen, it takes the coordinates exactly in the middle and "presses" that. It doesn't work with a screen full of buttons though, as there might be another button where the "dummy" press occurs.
Click to expand...
Click to collapse
which apps plzz tell me
i think if some one can make a program that save the 1st touch then the others will be the zoomand if the 1st spot is far from the middle and getin closer so its zoom out
HMMMM
dxdiadora said:
which apps plzz tell me
i think if some one can make a program that save the 1st touch then the others will be the zoomand if the 1st spot is far from the middle and getin closer so its zoom out
Click to expand...
Click to collapse
Well....we know that Opera doesnt...and IE and Skyfire and so on....
Seems like those would be the only relavent apps right?
i mean for me the multitouch would be the most usefull in web browsing...not so much in any other programs...
acidbath5546 said:
Well....we know that Opera doesnt...and IE and Skyfire and so on....
Seems like those would be the only relavent apps right?
i mean for me the multitouch would be the most usefull in web browsing...not so much in any other programs...
Click to expand...
Click to collapse
For me its important too so plzz any one hack it or get at least 1 app that uses this trick it'll be the most useful app
ALL MULTI TOUCH APPS ARE WELCOME!!!
Jees. Calm down.
Yeah, you're getting a bit hyped there. Perhaps its time for you to get another phone?
Anyway, there was a GBA emulator around which used that, since you wouldn't be able to press both movement and something else at the same time. I have no idea where it is though - was months ago I saw it.
jea got this GBA prog but never played on touchscreen, opera with multitouch would be very fine, but the display of the xperia x1 is to small for that aktion by using fingers... thats my point of view, but i thougt that the hardkeyboard is to small to type, too. and i was wrong
so it would be a nice gag to get opera browser with multitouch function..
Angelusz said:
Yeah, you're getting a bit hyped there. Perhaps its time for you to get another phone?
Anyway, there was a GBA emulator around which used that, since you wouldn't be able to press both movement and something else at the same time. I have no idea where it is though - was months ago I saw it.
Click to expand...
Click to collapse
can u plz tell me the name of that GBA emulator (i have meeboy emulator only gameboy color not advence)
NOTHIng metter just plzz share it or its name plzzz i soo need to have it
dxdiadora said:
can u plz tell me the name of that GBA emulator (i have meeboy emulator only gameboy color not advence)
NOTHIng metter just plzz share it or its name plzzz i soo need to have it
Click to expand...
Click to collapse
No. Instead I'm going to ask you to read my post again: please read my post again.
how did you find it >>>> in that way find it again plzzzz i can google it for you and u tell me ok?windows mobile gba
Hi!
Please be careful not to make people crazy about a resistive touchscreen, to become a real multitouch with a piece of software.
A resitive touchscreen like on the Xperia is not like the capacitive ones.
There is simply a physical limit.
Please get yourself a little background about these technologies.
When you press two points on a screen, it takes the coordinates exactly in the middle and "presses" that.
Click to expand...
Click to collapse
Angelusz is absolutely right. Nothing more nothing less!
With a resisitive touchscreen, you can sample only one "touch" at one moment in time.
It doesn't work with a screen full of buttons though, as there might be another button where the "dummy" press occurs.
Click to expand...
Click to collapse
I won't doubt that some tricky programmers may use the effect, to get something like a multitouch feeling, but the real UI will never behave like it does e.g. on an iphone.
Please slow down dxdiadora
Regards,
scholbert
scholbert said:
Hi!
Please be careful not to make people crazy about a resistive touchscreen, to become a real multitouch with a piece of software.
A resitive touchscreen like on the Xperia is not like the capacitive ones.
There is simply a physical limit.
Please get yourself a little background about these technologies.
Angelusz is absolutely right. Nothing more nothing less!
With a resisitive touchscreen, you can sample only one "touch" at one moment in time.
I won't doubt that some tricky programmers may use the effect, to get something like a multitouch feeling, but the real UI will never behave like it does e.g. on an iphone.
Please slow down dxdiadora
Regards,
scholbert
Click to expand...
Click to collapse
thnx for the information about multitouch but can u plz think about my idea :
to make a prog that:
1.take your first touch save it while you still thouching it you touch somewhere els and "it presses the middle of them " then if you move your finger then the middle moves and the prog will chek if it is closer to the 1st point that he saved so it zoom in the first point you pressed
i know that it cant be like iphone but plzz can u try this trick?? ill be so pleased
thnxxx for helping anyway
As far as I know. and I am really sure about this.. You cant use Multi touch on the x1. like. never unless you changed the touch panel on the phone it self or something like that.
[EDIT]
You know what?? I've decided to shut up. it's a shame really that op is making such a big deal out of this crap. multitouch on resistive? ok.
now cool down a bit, otherwise You may jizz in Your pants...
problem with your idea is that, it doesnt see the first finger placement, the sensors are in the corners , so it doesn't tell where you press, but the dead center of pressure, and it counts that as one press, not two separate finger positions. That being said, there is no possible way for it to save the first press, because the first press doesn't actually exist
iswish
can some1 find the software any cab of this iswish please
i realy want the pinch to zoom !!!!!
Check this http://forum.xda-developers.com/showthread.php?t=593290
And oh how close to home
SEARCH!!
booya

GnuBoy and Pocket GBA Hard Keys

I was wondering if anyone with a Touch Pro2 could confirm functionality of a piece of software for me.
I wanted to know if binding Keyboard keys in the buttons configuration menu of Gnuboy Pocket and Pocket GBA emulators worked at all.
This is the real deal breaker for me as I use my phone, currently HTC Touch, alot for hand held gaming while im on the bus or skytrain. But ive grown sick of touch screen only for normal phone functions(also Touch can be a laggy biotch at times). the lack of a directional pad on the touch pro2's face means ill be using keyboard keys to play instead so need to know if they'll even bind
incase you are too lazy to google to check
Pocket Gnuboy
Pocket GBA
Hi Friend,
Sounds like you have the T-moblie stock rom to me!!
and yes, your questions has many times on this forum, but to answer your question; get registry editor & pre-pare edit the following:
Locate this path;
[HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Layouts\e0010409]
Now your going to edit and remove eT9 in both files below to:
"Layout Text"="COMP IME"
"Ime File"="compime.dll"
Now you edit any key for emulation!
thanks for the reply but I dont own an HTC Touch Pro2 yet.
I have an HTC Touch Elfin from Singapore lol
your registry edit is it needed in order to make keyboard keys usable with the gameboy emulators?
I use pocket Gnuboy and the keyboard mapping works absolutely fine
John Charles said:
I use pocket Gnuboy and the keyboard mapping works absolutely fine
Click to expand...
Click to collapse
yea, the mapping works all fine.. but i can't get any of these emulators to proparly stay landscape AND have the keys workm it's always one or the other.
thanks for the responses guys.
if HTC doesnt release a new winmo with QWERTY and android still has crap emulators by February ill be getting one of these
@Taurmindo
On pocket gnuboy go to preferences and then uncheck 'Draw with GAPI'. Map your keys as normal and you should have both.
dregnox said:
thanks for the responses guys.
if HTC doesnt release a new winmo with QWERTY and android still has crap emulators by February ill be getting one of these
Click to expand...
Click to collapse
according to the leaked 2010 roadmap, there is another landscape qwerty coming out, but it's 3" and wQvga, so... If you were hoping for a better device, it wasn't on that release.
Frankly I'm surprised there hasn't been a snapdragon landscape qwerty leaked. I guess they want to finish milking the TP2 first.
It works
I've already got Gnuboy working, and Morphgear, the SNES module so far. the key mapping problem can be fixed with a cab, dutty xt9 fix or something, it's on this forum, I can't remember where I found it.
hey anyone konws what are the original values?i sort of screwed up my phone!

[App]Multi 2.0 - Show and Explain Dual-Touch Technology On Resistive Screens

Multi 2.0 is an application that shows the Dual-Touch Technology and explain how it works!
[30,July 2010]explain more things about the Dual-Touch Technology.
downiel said:
... but when i press one of these two fingers a little bit stronger, the "Fake Point" is going crazy That does not appear when i am pressing with my nails, fortunately :d
Click to expand...
Click to collapse
Click to see this picture,it may tell you something about it.:
Also
It's Not exactly on the GamePad that "You can ONLY MOVE the SECOND finger you put with your First finger FIXED!"
Just do these step by step,if you wanna understand what I mean:
1.Run this app and turn to "Gamepad" page
2.Press the left-button with a finger of your left hand
3.Press a round-button with a finger of your right hand
-Now You can only move your right-hand finger.
4.Release your left-hand finger.
5.Do as the Step 2 again.
-Now You can only move your left-hand finger.
That's all.
[Explanation]
After Releasing your first finger.The Fake Point inside would go out of the screen.
So the app knows that you have release your first finger.
And it would treat the Second Point as a New First Point.
It means that you can set a New Second Point again and move it.without releasing all your fingers!
[27,July 2010]VGA & WQVGA versions Available Now!
Features:
Picture - You can drag the picture with one finger or stylus and zoom the picture with two fingers[Pinch to Zoom]
GamePad - An On-Screen GamePad that support up to two pressed buttons!
Fact - To show how this application works inside.
Just download and run it without installing..
It may work on all WinMo with resistive screens.
need .NET CF 3.5/3.7 which I think you all know it.
Notice:
My English may be too suck to be understood.
Touch the screen with two fingers one by one but not at the same time!(You can do it quickly even it seems to be done at a time)
To zoom the picture,a gab of about 2cm between two fingers is needed when you start touching the screen!
A Chinese version of sentence for who may understand its translation better than the English version:想要缩放图片,两只手指在按下的时候必须有大约2cm的间距!
You can ONLY MOVE the SECOND finger you put with your First finger FIXED![Not exactly on the GamePad]
How it works?
See the "Fact" part of the application.
And touch the screen with two fingers(one by one).
You'll get three points:
Fixed Point - It is got when you put your First finger.
Real Point - It is truely detected by the hardware when two fingers are put.
Fake Point - where your second finger put.As a matter of fact,the hardware doesn't know anything of it.The position is worked out by the application.
How to get the Position of the second Finger?
NOTICE that when two or more fingers are put on the screen,the hardware would just get the Point in the central of shape which is made up by fingers' Positions.
So.Two fingers's positions(points) make a line.And the hardware gets the "Real Point" in the middle of the line.
Reversely think.We've got the First finger's Position and the Mid Position.
The Second Finger's Position should be in the direction opposite the First finger through the Mid Position.
PS
-This is my first post here.
-I know some members here has been developing the Multi-Touch(Dual-Touch) technology.But I had the idea of creating multi-touch application last year.
-The picture on the application written "Mobile 2.0" but not "Multi 2.0".It's a website[mobile20.com.cn] in China that make evaluations of mobile.The Chinese version of this application was released there on June 7,2010
-Sorry for my poor English..
Pretty interesting app just tested it on my wvga phone
But what really caught my eye was the gamepad thing. Would love to see this in morphgear so we have dualtouch which would make many games more playable.
Maybe I dream to much but still would be great
Do you have future projects for resistive screens now?
iceeyes91 said:
Pretty interesting app just tested it on my wvga phone
But what really caught my eye was the gamepad thing. Would love to see this in morphgear so we have dualtouch which would make many games more playable.
Maybe I dream to much but still would be great
Click to expand...
Click to collapse
I'm willing to give the code to anyone who wants it.
(It's written in VB.NET)
But I really have to modify it.As the code is in a mess within some Chinese comments.
Maybe I'll write a 'GamePad'-only(or 'Picture'-only) program for developers.
zinconnu said:
Do you have future projects for resistive screens now?
Click to expand...
Click to collapse
Maybe I'll release a dual-touch drum that called "Drum It!"
__________
I should have clicked MULTI-QUOTE..
But now I can't delete this post.
TangoChen said:
Maybe I'll release a dual-touch drum that called "Drum It!"
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Good idea, that will be funny! But i prefer the gamepad.
Hey,Ge Men,Nice work!
TangoChen said:
I'm willing to give the code to anyone who wants it.
(It's written in VB.NET)
But I really have to modify it.As the code is in a mess within some Chinese comments.
Maybe I'll write a 'GamePad'-only(or 'Picture'-only) program for developers.
Click to expand...
Click to collapse
Wonderfull
Sadly I dunno anything about programming , so I can only support by testing/donating
Keep up the work, it would extend all my expection having dual touch on my phone
ghost_nup said:
Hey,Ge Men,Nice work!
Click to expand...
Click to collapse
Hi.a Chinese guy.
I just couldn't understand what is 'Ge Men'.
But after searching for it on Google.It returns'您是不是要找: 哥们 各门 格门'
lol.It means man in Chinese.
iceeyes91 said:
Wonderfull
Sadly I dunno anything about programming , so I can only support by testing/donating
Keep up the work, it would extend all my expection having dual touch on my phone
Click to expand...
Click to collapse
Thx!!But I haven't got a paypal account yet..It may takes one year till I'm 18 years old.
Great App! I have tested it on my Touch Pro (VGA Screen). In Gamepad mode I have only one round button but everything else worked good!
If both fingers are horizontal to the screen its pretty precise, if I have my fingers diagonal on the screen it differs much.
But: Thank you for your app, it shows that it is possible
Greets
The QVGA won't work on my kaiser .
The pinch zoom works though, Nice work!
The second finger on the screen is a bit off, from the fact tab, so that's why the gamepad doesn't work too well. It registers a press in another spot.
Which file do u use on VGA?
Multi2.0 QVGA.7z or Multi2.0 WVGA.7z ?
终于有中国的哥们发布强帖了~
终于有中国的哥们发布强帖了~
KobiP said:
Great App! I have tested it on my Touch Pro (VGA Screen). In Gamepad mode I have only one round button but everything else worked good!
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Click to collapse
AdamiX said:
Which file do u use on VGA?
Multi2.0 QVGA.7z or Multi2.0 WVGA.7z ?
Click to expand...
Click to collapse
Sorry for omitting the vga version!
And it's uploaded just now.
KobiP said:
If both fingers are horizontal to the screen its pretty precise, if I have my fingers diagonal on the screen it differs much.
But: Thank you for your app, it shows that it is possible
Greets
Click to expand...
Click to collapse
Ya I found the problem,too.
And I thought it was the screen/hardware's problem.
Maybe I'll add a feature for a future project to adjust the value.
Thanks for reminding me!
nemuro said:
The QVGA won't work on my kaiser .
The pinch zoom works though, Nice work!
The second finger on the screen is a bit off, from the fact tab, so that's why the gamepad doesn't work too well. It registers a press in another spot.
Click to expand...
Click to collapse
Oh.Thanks for reporting the problem!
This sounds great!
I hope you go on to make a gamepad to be used in emus, so that we can play the same games the HD2 does!
nice work.
Very good work! Gamepad works very well, resizing the image not as good, but that's also a great progress Maybe just my phone has this problem (Touch HD), but when i press one of these two fingers a little bit stronger, the "Fake Point" is going crazy That does not appear when i am pressing with my nails, fortunately :d
Sorry for my english and keep creating such a good applications! ;d
Any plans to work on a ..?
@TangoChen Any plans to work on a system–wide pinch to zoom solution? OndraSter has been workin' on one here, but has gone on holiday. Perhaps, you two should collaborate.
It would be great if you managed to replace the HD2's resources files and fool the entire system in thinking you actually have a capacitive screen.
The DLL (or any other kind of resource files, I didn't study this in detail, but for instance, just checking the "Pinch to zoom" menu in BSB Tweaks instantly crashes the HD ! ) could then be added in cooked ROMs and simulate the official "pinch to zoom" behavior...
thanks
that's great job

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