[Q] Goldeneye (N64) on Fire TV - Fire TV Q&A, Help & Troubleshooting

I know this is a really specific question, however I'm wondering if anyone has had luck getting Goldeneye working on a Fire TV? I've tried different emulators, and they all seem to stutter at the opening sequence. Admittedly I haven't played it yet as I don't have a controller. The sole reason I'd get a controller is to relive this game.
Anyways, if it works for you and you can help out with the emulator used and settings, please share! Or if you play it and the stutter is only at the opening sequence, please let me know. Thank you!

Doesnt work for me either

I used it this past weekend on Mupen 64 plus AE, but I was using dualshock 3 ps controller and since I dont have keyboard/mouse, it was really hard playing with ps3 controller. I couldn't change controller type in mupen due to missing kb/mouse.

it works with n64oid
i tested it here. http://forum.xda-developers.com/fire-tv/general/n64-games-wiimote-root-t3006978

Thanks guys! I really just wanted to make sure it worked before I invested in a controller.

This was like the first thing I did when I got my first fire tv and I got it working with mupen but it lags way too much to be enjoyable... sorry bro

The port of GlideN64 to Android is near...
My hope is that it outperforms the other plugins by some degree while having improved graphical rendering accuracy and quality.

Awesome! I'll give it a shot when it's ready!

It looks like it should be quite good since they are using the "Boost" library to build it.
I can only hope the same can be done for the other plugins in case of wanting to still use them for comparing performance at an elevated state.

Yes, It's perfectly playable using Mupen 64 AE as are some other N64 games. Zelda Ocarina of Time, Doom 64, Banjo Kazooie, Super Mario 64, Mario Kart 64 and a lot more. I've been working my way through them and keeping the ones that work for me.

Try Banjo-Tooie on their latest Alpha from the site,it even runs on both architectures where it didn't run on x86 before.
It does not replace your other one,it installs alongside it.
Banjo-Tooie runs ENDLESSLY on FireTV since I tested it for an extremely long session collecting most stuff up to before the Weldar fight.
Such a shame it runs so slow because of the ancient and wimpy [email protected] qualcomm drivers.
There is also a cheat editor built-in on the Alpha so you can use the no frameskip cheat to smooth things out up to 60fps max but at the expense of more slowdown.
Be warned,as it can get stuck on some cutscenes if you set countperop to 1 for best smoothness while sacrificing mostly all of the performance.
If TechVendetta,rbox,and the others can pull off a custom FireTV rom release with Qualcomm [email protected] or [email protected] drivers baked in,we might get a serious performance increase and helpful bugfixes.

Anybody able to try Goldeneye on the AFTV2 to see if it is any better? I'd appreciate it!

Related

[Q] Snes Emulation woes - Latency and Emulation problems

Hello all.
I am having problems with emulation on my newly purchased xperia play.
I downloaded snesoid because I was recommended to get it by a friend *and apparently the internet is crazy about it*. When I tried playing Megaman X on it, there was very noticeable slowdown. The first stage *highway* ran at noticeably slower speeds than it did on the snes. It was playable, but felt sluggish. At first I was okay with this, but then I played it on my friend's phone just to test it out, and his was runninghttp://media.xda-developers.com/images/editor/menupop.gif it perfectly.
Does anyone know why that may be?
I also downloaded snes9x ex to test it out, and the app runs great! Problem with this app, unfortunately, is the VERY noticeable input latency. It makes platformers really odd to play on with.
I tried Seiken Densetsu 3 on Snesoid as well, and that game glitches out every conversation that comes up. The screen will flicker for a second. Very jarring.
Has anyone else experienced these kind of things with theirs, and if so, does anyone know a fix for this?
If this is phone specific, I am just going to return it since it only has been a day and just get a new one, but I want to make sure I can't do anything to fix it on my end before hand, this way I can at least learn something about these phones if there is a fix I CAN do at home, since I currently am a huge phone noob.
Something very interesting I just noticed.
Just tried Megaman X2 and X3 and those games run perfectly.
Color me confused.
Yea, SNES9x plays better with less glitches, but has noticeable button lag. Took forever for me to beat DKC, especially the mine cart stages.
Im sorry to hear about your problem mate but mine seems to run all of the games perfectly smooth. Ive had no such issues yet regarding the snesoid emulator.
If you feel strongly about it I would suggest trying out a new sexplay.
Also note the programs you have running in your running services log. Something there may be interfering with your gameplay. I can't seem to use Swiftkey X on my Xplay as it causes lag that kills the experience on nearly every game I play.
But the button lag is something you will have to deal with on any XPlay and SNES9x. Unfortunate, and hopefully will be fixed by the author at some point.
Is there button input lag with Snes A.D (free emulator on market) ?
Could someone test it for me ? I'm supposed to get the phone next week, and I chose it especially for emulation so I'd be disappointed if there are any issues with SNES games.
Have had not any issues with these games.
I use SnesOid and TigerSNES - both free.
same here,gensoid running silky smooth,fpse running perfectly fine,tiger arcade for th e most games also good,but imho useless cause no dip switch access or neo geo rom settings(tried that mame4all but no thanks,seems it support only legacy roms,don`t wanna convert all my roms for that program,the few that were running on mame4all were also laggy)
but snesoid(latest version) isn`t running good,as i stated in another thread.
for example super castlevania 4,it doesn`t matter if frameskip is on or off,set to manual or auto,it`s far away from running smooth,there is a slight stuttering when you look at the background as your character moves forward-also numerous other games..tried snes 9x or what is called,realized it doesn`t load any of my snes roms because it cant read .zip files,only .smc and even with .smc it won`t open some roms.i`ll try this tiger snes now
Hated SNES A.D. looking for a good emu right now too.
when u complain about noticeable input lag in snes9x, what kind of games are u playing? ive never really had any issues with it since its around a 10th of a second (tbh i doubt id ever of noticed it playing things like super metroid)
all of my games are in .zip files and ive never had any issues with the emulator at all, destroys snesoid imo. i do hope that the input lag is fixed, but overall i think its a much better emulator than anything else available.
I sure would like to try snes9x.... can't find it though! Little help?
Sent from my R800a using xda premium
i noticed just earlier after i posted realizing i hadn't received an update in some time. It appears to have been removed from the market, odd considering that all his other emulators are still there and one of his main selling points was compliance with the gpl of snes9x (the reason it was free as opposed to his other emulators)
the website is http://www.explusalpha.com/home
Robert Brogalia is the devs name, check out his other apps, they all get fantastic feedback.
Oh my god! This emulator is amazing! Everyone get it. This should just come on the phone..... LOL
Sent from my R800a using xda premium
u can change the dpi of the menus, turn off that shocking linear filtering that snesoid and all them use(i like me some retro blockiness) and it doesnt appear but when scrolling through lists thumb scroll works just fine.
Looks like I have to start over on Zelda, guess the saves are different from snesnoid. So worth it though.
Sent from my R800a using xda premium
u just have to change the extention to the same one used in snes9x...if i recall snesoid uses .sav, snes9x uses .sma or something, i got all mine working so if u fiddle u should get it, afaik quicksaves are a no-go however, just the battery backup works.
Snesoid is based on the snes9x source anyway......
Sent from my R800i using Tapatalk
if people are finding solutions that work better for them thats a good thing, i dont care if the source is the same, i find it to be a better emulator. i will say i initially bought all yonghz apps including n64oid.
Goping back on topic i just got myself a Play today, and i have major problems with games on gameboid, genesoid, snesoid theyw ill jump around and skip frames. I know why it's becuase it has frameskip set to 2 by default. If i set it to 0 then the audio produces an annoying stuttering and clicking. I just don't belive this ive seen thousands of videos showing th performance and sound of the games and its perfect. Ive even rooted and stripped my Play of some apps too. Now im really at wits end this thing wont emulate any game perfectly... What can i do????
linkandzelda said:
Goping back on topic i just got myself a Play today, and i have major problems with games on gameboid, genesoid, snesoid theyw ill jump around and skip frames. I know why it's becuase it has frameskip set to 2 by default. If i set it to 0 then the audio produces an annoying stuttering and clicking. I just don't belive this ive seen thousands of videos showing th performance and sound of the games and its perfect. Ive even rooted and stripped my Play of some apps too. Now im really at wits end this thing wont emulate any game perfectly... What can i do????
Click to expand...
Click to collapse
Trust me mate, I've tried everything on both of my Xperia Plays. One stock, and one overclocked to 1.6ghx with CyanogenMod 7.
I'm at the same stage... I set games to 0 frameskipping and most games run perfectly, however if I enable the sound I get this horrible crackle (and with TigerMAME 3.0.3 noticable lag spikes - which is a damn shame). I think most of these emus need optimising for Xperia Play.
'Perfect' is such an over-used term these days... However these are the best emus of the bunch in my opinion... Trust me, I'm extremely anal when it comes to emulation.
TigerMAME 3.0.3 - With sound disabled can run games like Gigawing and Mars Matrix perfectly. I really hope the audio can be optimised. I'm currently playing the above two games with my own music playing in the background until then. Also, I believe older versions of Tiger run more games than this release...
MAME4Droid - Good for games which fall under the old MAME romset. Most games run smooth with audio (a lot of older games run perfectly) and the amount of CPU/audio customisation is unrivaled.
SNES9X EX - Runs games perfectly (excluding the Mode-7 heavy titles), with only slight audio crackle... Hoping for this to be resolved soon.
MD.EMU - The best Genesis/Megadrive emu around, same dev as SNES9X EX. Does the job where others fail (ie: near perfect Sonic 3 performance). Some audio problems here also.
GBAoid - Seems to work perfectly with everything I've tried. I need to put more research into GBA emu.

[Q] FPSE and N64oid?

Has anyone here been able to set these up so they run smooth? N64oid has major slowdowns in Zelda and other resource intensive games. I am on HD reveloution where software rendering is disabled so its using the full PowerVR GPU. The Nexus has specs similar to the Galaxy S II and should not perform as slow as it is now.
Also in FPSE the analog sticks dont work and are not centered where you put you finger on the screen. Any ideas?
Also why does using the Microboes or bubbles live background lag the UI soooooo much.
I haven't used FPSE, but I've used n64oid quite a bit over the last few days. It's not 60fps but it's playable, depending on the game. That's not to say it's without bugs...
-Most games seem to randomly experience extreme slowdown and 3+ second hangs. This makes MarioKart and Starfox virtually unplayable at times.
-Sometimes it will sometimes completely freeze at these points of extreme slowdown, to the point where the game needs to be reset. This has gotten me into the habit of saving states FREQUENTLY.
-In Zelda OoT, the camera doesn't move at all in the courtyard of Hyrule castle, so you're effectively stuck at that point, since you can't see where you're going as soon as you walk off-screen. Obviously this isn't specific to the Gnex, but it's worth mentioning for the dev's information
I'm using a bone stock LTE 4.0.2 Galaxy Nexus.
Stadsport said:
I haven't used FPSE, but I've used n64oid quite a bit over the last few days. It's not 60fps but it's playable, depending on the game. That's not to say it's without bugs...
-Most games seem to randomly experience extreme slowdown and 3+ second hangs. This makes MarioKart and Starfox virtually unplayable at times.
-Sometimes it will sometimes completely freeze at these points of extreme slowdown, to the point where the game needs to be reset. This has gotten me into the habit of saving states FREQUENTLY.
-In Zelda OoT, the camera doesn't move at all in the courtyard of Hyrule castle, so you're effectively stuck at that point, since you can't see where you're going as soon as you walk off-screen. Obviously this isn't specific to the Gnex, but it's worth mentioning for the dev's information
I'm using a bone stock LTE 4.0.2 Galaxy Nexus.
Click to expand...
Click to collapse
Under the development options in android see if there is a "Force GPU rendering" option and if there is check it and let me know if there are any changes.
I notices if you disable fog and stretch to fix screen on N64oid you see a HUGE performance increase.
Im hoping the dev for FPSE fixes the analog issues soon.
Like others, it seems to depend on the game. Metal Gear Solid is virtually unplayable on psx4droid, and doesn't even load on FSpe. Intelligent Qube works fine on FPse but doesn't load on psx4droid. As for N64oid, MarioKart actually works fine for me outside of a few audio skips here and there, it's pretty responsive. F-Zero X works flawlessly.
One thing I find troubling though is that when I hook up the MHL to HDMI adapter games that once played fine take a noticeable hit in performance. MarioKart becomes unplayable once I hook up the adapter. Does anyone know if the adapter demands more resources (GPU/CPU/RAM/etc)? I would imagine it does since the phone doubles the output instead of redirects it (phone display and MicroUSB out) but I also am not technical enough to really know how this stuff works. It's crummy, cuz playing the N64 and PSX emulators on my projector with a PS3 dual shock controller was one of the major things I was looking forward to with this phone. I see videos on youtube of people doing this on their GSII and it works fine. What gives? Is it ICS?
No its because the gn is pushing 2.4x more pixels than the gs2 and a less powerful gpu.
1280x720 vs 800x480
dwang said:
No its because the gn is pushing 2.4x more pixels than the gs2 and a less powerful gpu.
1280x720 vs 800x480
Click to expand...
Click to collapse
That has yet to be fully determined. Some ppl hv smoother frame rates than other on the same game but different rom. Though it could be software and hardware related. We need to reach out to the dev (yongzh) and let him know
Zzim said:
Under the development options in android see if there is a "Force GPU rendering" option and if there is check it and let me know if there are any changes.
I notices if you disable fog and stretch to fix screen on N64oid you see a HUGE performance increase.
Im hoping the dev for FPSE fixes the analog issues soon.
Click to expand...
Click to collapse
Forcing GPU didn't seem to make a difference, and actually seemed to crash some emulators. I've kept stretch off because N64 games aren't widescreen, and toggle fog made a VERY slight difference.
Mupen64Plus seems to be running a tad faster than n64oid. just set autoframe skip and max frame skip to 5. BUT the on screen controls keep disappearing and are rather tiny.
b15love said:
Mupen64Plus seems to be running a tad faster than n64oid. just set autoframe skip and max frame skip to 5. BUT the on screen controls keep disappearing and are rather tiny.
Click to expand...
Click to collapse
You're right, it's definitely running faster than n64oid. But the disappearing controls are obnoxious, and I think the emulator itself needs a little bit of polish. For example, if you lock the screen and wake it back up, it closes the emulator completely. Same if you get a call or something.
Has fpse implemented sixaxis controller app yet? Or using sixaxis or usb contoller period?
Crazy world, ay?
I've been using PS3 dualshock via sixaxis for FPse just fine since I've had the phone. Just have to map it out in the settings.
thirtynation said:
I've been using PS3 dualshock via sixaxis for FPse just fine since I've had the phone. Just have to map it out in the settings.
Click to expand...
Click to collapse
Ok. I tried recently and it did not work completely. Any suggestions where i might've messed up?
Crazy world, ay?
Use the free sixaxis pairing app to assign the bluetooth address of your phone to the controller (requires hooking your controller up to your computer with a usb cable). Once you've done that, use the paid sixaxis app to actually pair the controller to the phone via bluetooth. Then, within FPse go into settings, input, hardware keys, and just map the buttons. I know you've probably done some of the beginning of that already, but I'm not really sure where you're having problems.

Dolphin (Wii / Gamecube) Emulator

Guide for setting up Dolphin emulator on Nvidie shield tv:
https://www.youtube.com/watch?v=ZCJKOKAc0Rs
I believe the controller issues have been fixed as of a couple days ago.
I'm fairly sure I know the answer to this but has anyone got decent Wii emulation out of this device?
BenjiHansell said:
I'm fairly sure I know the answer to this but has anyone got decent Wii emulation out of this device?
Click to expand...
Click to collapse
I'm using 4.0-5954, only tried Animal Crossing so far but it runs at full speed.
Please delete. I'll look at the video and try to match my settings
where are the android versions to download ?
tillaz said:
where are the android versions to download ?
Click to expand...
Click to collapse
https://buildbot.dolphin-emu.org/builders/release-android
That is the builder that builds new versions every time a change is pushed to master.
Just click the new one on the top of the list (#1039 at the time of writing) and there will be an APK link to the latest built version at that point.
thanks, im not having much luck with same settings as in the video most games i tried wont even start
true crime streets of la - splash screen then crash
baldurs gate - splash screen then crash
freedom fighters - wont start
ghost recon - wont start
second sight - wont start
medal of honor front line - works but at 7fps
is this normal ? bit confused as the guys video are 60fps lol
tillaz said:
thanks, im not having much luck with same settings as in the video most games i tried wont even start
true crime streets of la - splash screen then crash
baldurs gate - splash screen then crash
freedom fighters - wont start
ghost recon - wont start
second sight - wont start
medal of honor front line - works but at 7fps
is this normal ? bit confused as the guys video are 60fps lol
Click to expand...
Click to collapse
Same here, tried a ton of games at all kinds of different settings & they either won't start, crash immediately or 'run' at single digit fps?
They're up to build #1396 over at https://buildbot.dolphin-emu.org/builders/release-android
Is this version any improved? Can someone post results and recommended settings?
skrowl said:
They're up to build #1396 over at https://buildbot.dolphin-emu.org/builders/release-android
Is this version any improved? Can someone post results and recommended settings?
Click to expand...
Click to collapse
I've used those versions. I grab latest every day to see the improvements as they come. Recomendations, well... Toy with the settings. 1 at a time. That's what I did. Super Smarh Bros played at 40-60 FPS at all sorts of different settings. Just give them a shot.
I like it
skrowl said:
They're up to build #1396 over at https://buildbot.dolphin-emu.org/builders/release-android
Is this version any improved? Can someone post results and recommended settings?
Click to expand...
Click to collapse
There are vast improvements with the latest versions. Only had a quick go last night with Wind Waker, its almost running at full speed now. Here's a nice little video on a channel I follow.
https://www.youtube.com/watch?v=8iQ6myHHMnU
https://www.youtube.com/watch?v=ZCJKOKAc0Rs
The fist half on the second link shows how to set it up.
Personally I set the internal resolution to 2x, enable fastmen, Enable Skip EFB access from CPU, and set EFB copy to RAM (cashed). Oh and force 16:9 aspect ratio. I leave everything else as default. That seems to work for most things and gives a good speedup. You'll get a much more details explanation of settings over on the dolphin on android forums obviously, but that should get you off to a decent start.
There has been huge improvement recently. I played through Fire Emblem Path of Radiance in its entirety on the SATV (overclock 0.5) and currently playing through FE: Radiant Dawn (overclock 0.2). For Wii games Super Mario Bros Wii and Muramasa the Demon Blade running full speed for me (and Radiant Dawn with overclock, as above). Game cube games running well include Timesplitters 2, Luigi's Mansion (although there has been aa graphical regression recently and his head is missing) and on 1x IR Mario Kart Double Dash is virtually perfect too (frame rate consistently above 55), as mentioned above Zelda WW approaching full-speed too. Performance in most games is CPU bound, so increasing to 2x IR or so doesn't hit performance in most games, so I was interested to see that Mario Kart did improve with lowering IR (someone reported that in comments in Free Emulators YouTube channel and I checked and it's the same for me also).
NZtechfreak said:
There has been huge improvement recently. I played through Fire Emblem Path of Radiance in its entirety on the SATV (overclock 0.5) and currently playing through FE: Radiant Dawn (overclock 0.2). For Wii games Super Mario Bros Wii and Muramasa the Demon Blade running full speed for me (and Radiant Dawn with overclock, as above). Game cube games running well include Timesplitters 2, Luigi's Mansion (although there has been aa graphical regression recently and his head is missing) and on 1x IR Mario Kart Double Dash is virtually perfect too (frame rate consistently above 55), as mentioned above Zelda WW approaching full-speed too. Performance in most games is CPU bound, so increasing to 2x IR or so doesn't hit performance in most games, so I was interested to see that Mario Kart did improve with lowering IR (someone reported that in comments in Free Emulators YouTube channel and I checked and it's the same for me also).
Click to expand...
Click to collapse
Arrr thats interesting, I wondered how people were running Double dash at full speed while I was stick at about 30fps. Over the weekend I played Wind Waker on the sheild, however there is a bug in the Tower of the Gods section where the lifts don't activate http://www.neoseeker.com/forums/1540/t1671502-tower-of-gods-glitch-dolphin I thought it was just me and it wasn't until I gave up and looked at a walk through that I realized it wasn't me I had to transfer back to the PC and play past that section before picking back up on the Sheild. There's something very satisfying about playing on the Sheild TV. I've had dolphin on my PC forever but hardly ever fire it up, probably because of the backlog of steam games lol. Whereas with the sheild in the bedroom its the first thing I head for. Probably because I believe the gamecude games are far better gameplay wise than native android games. I tell you what though I find those Zelda games pretty challenging puzzle wise, I can fly through most modern games but they really do have me scratching my head and I do occasionally have to reach for a walkthrough as much as I hate going so.
What are your overclock settings for Mario kart dd?
Sent from my ASUS_Z00AD using XDA Free mobile app
crowruin said:
What are your overclock settings for Mario kart dd?
Sent from my ASUS_Z00AD using XDA Free mobile app
Click to expand...
Click to collapse
Yes is there a list of Sheild TV specific overclock settings somewhere? I saw a thread on the dolphin forums but it said the settings may vary by device. I haven't played around with OC settings myslef yet. Off topic it would be nice to get a custom Kernel for the TV so we could bump up the CPU clock a little
baileyjr said:
Yes is there a list of Sheild TV specific overclock settings somewhere? I saw a thread on the dolphin forums but it said the settings may vary by device. I haven't played around with OC settings myslef yet. Off topic it would be nice to get a custom Kernel for the TV so we could bump up the CPU clock a little
Click to expand...
Click to collapse
what settings do you use on mario kart dd? cause I update dolphin daily
crowruin said:
what settings do you use on mario kart dd? cause I update dolphin daily
Click to expand...
Click to collapse
I've yet to play around with any OC settings mate that was #NZtechfreak. I just enable fastmen, Enable Skip EFB access from CPU, and set EFB copy to RAM (cashed).
I'll have a play around with the OC settings later tonight, but I believe setting to 1*IR should give you almost full speed without OC settings.
baileyjr said:
I've yet to play around with any OC settings mate that was #NZtechfreak. I just enable fastmen, Enable Skip EFB access from CPU, and set EFB copy to RAM (cashed).
I'll have a play around with the OC settings later tonight, but I believe setting to 1*IR should give you almost full speed without OC settings.
Click to expand...
Click to collapse
cant wait till android M is release a month or 2 months from now on this device....also the shield IS perfectly capable of running dolphin at full speed..dolphin just has to be optimized and updated.

Emulators - which one

Been using the command line for just about everything.
I do quite a bit of work as I have 2 rooted boxes and one running the Google Play store (among other things).
What emulator seems to be best - time to move from the CL to a GUI.
Which is best?
Emulators for what? (Command line?) On what Box? You've been using a CLI for everything so far? Like what? You do quite a lot of work? Thats remarkable. Let me congratulate you on that.
If you want recommendations on emulators for old video game systems - ask again, I might provide you with a detailed answer - even though this thread so far seems like it wants to bait information by sounding like you are a techy person yourself (ey, buddy, buddy) although none of the statements above makes much sense.
If I am mistaken and you want recommendations for the best Terminal emulator out there, I don't know. But try "Terminal Emulator" first, because thats usually what everyone uses when it comes to terminal emulators..
---------- Post added at 09:09 AM ---------- Previous post was at 08:35 AM ----------
Oh, what the - I have the time, so why not...
If other people read this thread, looking for video game emulator recommendations.
Retroarch for everything thats not CPU intensive to emulate. Because it is a one stop setup solution for many (most) systems. Also it has the only implementation of ScummVM thats actually usable with a controller. (If you use scummvm - swapping to the new GUI theme (you have to find it as a zip file on the web) is much easier on the eyes, just fyi)
I use version 1.3.0 - because newer versions produced slowdowns on PCSX Rearmed. Havent tested the most recent builds though.
If you are on a Fire TV Stick, use either Snes9xEX version 1.5.1. or 1.5.27 (I think I stuck to 1.5.1) for SNES games as using other emulators/builds might result in performance issues http://www.explusalpha.com/home/snes9x-ex/downloads
If you are on a Fire TV 2 (as supposed to a Fire TV Stick, havent tested the Fire TV 1):
For most PSX games use ePSXe, most recent version.
For PSP Games use PPSSPP, most recent version.
For DS Emulation use DraStic (hard to set up, because its a paid emu, and Play Store licensing doesn't work in this case - had to resort to illicit means to get it working)
For Dreamcast emulation, use reicast (most recent beta build ( http://builds.reicast.com/ ), but it also depends on the game).
For N64 emulation use Mupen64Plus FZ Edition - its by far the best one. Most recent build should be fine as well.
Dolphin is a non starter on the AFTV2.
As for PPSSPP and ePSXe, learn what the settings do - which setting enables hardware acceleration, which setting disables certain effects - it usually is the difference between a game being perfectly playable or dropping frames. Don't resort to Youtube tutorials. Read up on the settings instead.
Result:
http://imgbox.com/g/hcG8Ulv2QY
You can use the n and b keys on your keyboard to navigate forwards and backwards in the single image view.
edit: Also - consider buying a Xiaomi Game Controller, because it is cheap and has a great digipad. To get the best results out of this controller, be rooted and change line 42 in the Vendor_2836_Product_0001.kl file in /system/usr/keylayout/ from
key 0x13f HOME ALT #Long Press
to
key 0x13f BUTTON_START #Long Press
Otherwise, you will end up in the Amazon launcher in a few emulators that don't prevent this from happening. (It prevents this isue: https://www.reddit.com/r/fireTV/comments/5d9ptb/amazon_fire_tv_box_xbox_360_dongle_issues/ - but understand, that there are different kl files you have to edit for different controllers)
If you have issues with the controller going to sleep and then refusing to reconnect within an emulator - use a rubber band to pin the right stick to a tilt. Most games you emulate won't use the right stick, and this prevents the controller from turning off.
Not sure, if it helps in every case, but also google for
Bluetooth Auto Connect lag
and read up on how to potentially minimize the input lag from a Bluetooth controller using the Bluetooth Auto Connect app. Understand that in more recent versions the layout of the app has changed.
Also - just FYI, all the games you see in the images above are perfectly playable - for the beat em ups this means no framedrops whatsoever, on the other games - if there are framedrops, I havent noticed them.
The only exception is Tekken 3 running with upscaling on ePSXe. If you use Retroarch and PCSX Rearmed to emulate it (even with scanlines ) it runs frame perfect. (on Retroarch 1.3.0 that is - I just checked it out with 1.3.6 on a much beefier Android device, and it still drops frames - although the textures look better. If you wan't better playability, stick to 1.3.0) Tekken 6 also runs without dropping frames, even with some upscaling, although you have to disable graphical effects, or you will get noticable drops. All other PSP games I tested play perfectly fine with effects enabled. All Dreamcast games I tested also run without dropping frames.

Gaming/Emulating games on the 8 Pro, what's possible?

Happy new year all.
Just thinking of flashing a new ROM and was contemplating what could be possible on current hardware.
The last time I ran a test from top to bottom I hit the ceiling at ps2 emulation but that was dodgy
Anyway, I personally haven't used any of the new emulators for a while so wondered what is currently possible? What have you used? What worked? Or was good?
I know in theory 90% of Wii games should work and everything underneath it, so GameCube, PSP, PSX, N64, Dreamcast, Saturn, 32x, jaguar, arcade, mega drive, SNES, Neogeo.
Any info, ideas, cool stuff,
IMO it all depends on the game.
I play NSMB Wii through dolphin and that works great. But as an example, I can't get Rogue Leader on GC to play on anything except a good GPU on a PC. The Hoth level brings everything to it's knee's and OP8P is no exception.
AetherSX2 is great for PS2 emulation and with a few tweaks seems to play everything very well. I tried shadow of the collosus and Black and both were very playable. Check youtube for how to tweak.
But yea, everything below that seems to work great. Dreamcast, PSP, PS1, Mame. I even managed to get Killer Instinct arcade working throuh retroarch and that worked very well.
You can also play packages for Doom 3 and OG Half Life as well as HL2 and Portal with hacky APK's.
d3viou5 said:
IMO it all depends on the game.
I play NSMB Wii through dolphin and that works great. But as an example, I can't get Rogue Leader on GC to play on anything except a good GPU on a PC. The Hoth level brings everything to it's knee's and OP8P is no exception.
AetherSX2 is great for PS2 emulation and with a few tweaks seems to play everything very well. I tried shadow of the collosus and Black and both were very playable. Check youtube for how to tweak.
But yea, everything below that seems to work great. Dreamcast, PSP, PS1, Mame. I even managed to get Killer Instinct arcade working throuh retroarch and that worked very well.
You can also play packages for Doom 3 and OG Half Life as well as HL2 and Portal with hacky APK's.
Click to expand...
Click to collapse
What's NSMB?
Shadow of the colossus? If that's working then that's really really impressive, that absolutely pushed the ps2 to the limit, the use of fog to keep graphics in memory was genius for it's time and to manage to keep the frames up on ps2 hardware.
Cheers will have a look at that ps2 emulator, nice one.
PS:. I've got a guide on how to run PC games with native files
One of the things i've been using for gaming has been this app https://parsec.app/
Pop it on a PC you game on then log in, change some settings then leave that PC alone.
On a second device, android / mac / or other windows device, download the app from the link and install it.
Log in and you can then control the PC you installed it on in the first place, i have to say that the speed of input is really really good, i was massively impressed by the responsiveness and ability to play through games with minimal setup required.
Few things to change.
Set resolution to 1920x1080
Change network to latency / performance
Change network allowed to max / 50Mb
Renderer - DX11
That should work as expected.
I played some PS2 games on my Huawei P30 Pro already.
For the nature of emulation, not every game works. But everything below PS2 and below WII U is probably very enjoyable. Most emulators are open source and are ported to android anyway.
I would say God of War from PS2 is playable on the 8 Pro.
dladz said:
What's NSMB?
Click to expand...
Click to collapse
New Super Mario Bros.... Not particularly taxing game.....
dladz said:
Happy new year all.
Just thinking of flashing a new ROM and was contemplating what could be possible on current hardware.
The last time I ran a test from top to bottom I hit the ceiling at ps2 emulation but that was dodgy
Anyway, I personally haven't used any of the new emulators for a while so wondered what is currently possible? What have you used? What worked? Or was good?
I know in theory 90% of Wii games should work and everything underneath it, so GameCube, PSP, PSX, N64, Dreamcast, Saturn, 32x, jaguar, arcade, mega drive, SNES, Neogeo.
Any info, ideas, cool stuff,
Click to expand...
Click to collapse
AetherSX2 Compatibility List - Unofficial
Rules & Guidelines READ THESE Do not add any unrelated materials or delete other users' enteries Follow the template and add all data you can about it. Settings and all help, but please list your fps, device, and version Please keep in mind that the Master List is alphabetical and all enteries s...
docs.google.com
I keep a personal tab for AetherSX2
A demo i did back then
You can find the videos i recorded in AetherSX2's official telegram group
gsser said:
AetherSX2 Compatibility List - Unofficial
Rules & Guidelines READ THESE Do not add any unrelated materials or delete other users' enteries Follow the template and add all data you can about it. Settings and all help, but please list your fps, device, and version Please keep in mind that the Master List is alphabetical and all enteries s...
docs.google.com
I keep a personal tab for AetherSX2
A demo i did back then
You can find the videos i recorded in AetherSX2's official telegram group
Click to expand...
Click to collapse
Aye I've just installed it. Runs fine, black and Tiger woods 6

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