Question for the graphic experts - Verizon Galaxy Note 4 Q&A, Help & Troubleshooting

Not using current games on Android, because they do not max out our hardware yet, but using specs as a guide where would a maxed out Android game compare with an xbone or Ps4?
I can't swear to it, but I want to think at the Iphone 6 event Apple claimed it would be able to have as good or better graphics than current consoles, and being its' specs aren't up to Android I am just curious
I am still amazed to see Dreamcast games on Android!

I think android phones evolve quicker than apple so when new technology comes out many handset makers integrate new technology in their devices as it becomes available. I am very impressed with the graphics on this note 4. Gta san andreas plays very smooth.

Related

How Apple should combat Windows Phone 7 Series gaming

http://www.ithinkdiff.com/how-apple-should-combat-windows-phone-7-series-gaming-124123
It's too late ... Microsoft has quite some advantage here with their Xbox platform.
Anyway, do you play games on your phone?
I do !
- Puzzle Quest
- Allmost all kind of card games
- Billiard
- Scrabble
- Shooter (but rarely because HTC Kaiser sucks on graphics).
Microsoft may have the advantage with XBox, but Apple definitely has the advantage with the iPhone. Indie games can be ported from XBox to WP7 in no time maybe, but AC2, Halo and NFS weren't coded in C#, so I'm not quite sure about real titles.
Does the typical XBox game translate well to a mobile device? Just because a game is awesome on a game console doesn't mean it will be awesome on a smartphone form-factor.
Whichever platform has the best mobile-friendly games will dominate. Hopefully MS has something smart in the works.
WhyBe said:
Does the typical XBox game translate well to a mobile device? Just because a game is awesome on a game console doesn't mean it will be awesome on a smartphone form-factor.
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Certainly games don't come to phones from consoles/PC unmodified - if nothing else, they're too huge. Phone gaming is also much more casual. However, my understanding is that Need For Speed or Assassin's Creed are hits on consoles, PSP and the iPhone. I don't see why Halo couldn't.
To be successful nowadays, you dont only rely to shiny graphics or super fluid 3D.
But more on game play and current mantra, social gaming.
Sometimes, it is just a simple game, casual game, which we can find some good example on Facebook.
People are just addicted to it.
The only thing about this new WP7 gaming platform that let me down: It does not support synchronous/real-time online multiplayer, nor wi-fi/bluetooh adhoc. Don't even think about MMORPG like World of Warcraft, simplicistic graphics like Ragnarok online won't be possible because of that limitation.
Probably within 1 or 2 years, when the hardware will be improved, Microsoft have more time, they will be available on XNA GameStudio 4.1 or 5.0
gogol said:
http://www.ithinkdiff.com/how-apple-should-combat-windows-phone-7-series-gaming-124123
It's too late ... Microsoft has quite some advantage here with their Xbox platform.
Anyway, do you play games on your phone?
I do !
- Puzzle Quest
- Allmost all kind of card games
- Billiard
- Scrabble
- Shooter (but rarely because HTC Kaiser sucks on graphics).
Click to expand...
Click to collapse
IMO best game ever on any smartphone/ipod/zune: BEJEWELED 2 \/
I do play games on my mobile device, but usually not very complicated games. So things like bejeweled 2, solitair, 'tower-defence games' and stuff like that.
And I do agree that 7 Series could become a better platform than the iPhone regarding gaming, because of a few reasons.
The only game they need on wp7 is geometry wars and it's all over for apple gaming .
It's too early to tell, but I think Windows Phone 7 is going to be the new standard in mobile gaming come this fall. Apple had never really cared about gaming nor do I think their user base cares much for it either(they're all about music).
Microsoft also has a pretty huge incentive to get a successful mobile gaming platform comparable to the likes of the PSP and Nintendo DS.
Toss3 said:
It's too early to tell, but I think Windows Phone 7 is going to be the new standard in mobile gaming come this fall. Apple had never really cared about gaming nor do I think their user base cares much for it either(they're all about music).
Microsoft also has a pretty huge incentive to get a successful mobile gaming platform comparable to the likes of the PSP and Nintendo DS.
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Most popular iPhone app categories...
Somebody over there likes games
Hopefully they will let you use external controller or keyboard on games.
I hardly think Apple's worried about the gaming aspect of WP7S. Games are tremendously popular on the iPhone, mainly because a lot of the games are simple and puzzle-like (like Bejeweled, Peggle, Flight Control, etc.). Achievements are nice, but hardly something alone that will pull away iPhone owners or potential iPhone owners to WP7S.
WhyBe said:
Most popular iPhone app categories...
Somebody over there likes games
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Click to collapse
Still I'd never consider the iPhone a mobile gaming platform as most of those "games" are more like flash titles you play in your browser to pass the time.
From what's revealed at the moment, I think Apple will be having quite a hard time confronting WP7S on the battleground of gaming. No, I'm not talking about folly such as porting Gears of War or Mass Effect to a petty phone. What I'm talking about is the might of Xbox Live Arcade. I can instantly name some XBLA titles that will do fantastic on a phone, such as:
- Puzzle Quest
- Exit
- Braid
On XBLA currently there are already tons of stuff to attract light or serious gamers alike. And I can't see the reason why this is not happening. Firstly both WP7S phones and XBLA relies on the same XNA suite for game dev. Secondly the bottomline WP7S hardware specs leads to bunch of performance monsters.
Apple may have thousands of third-party developers. But when it comes to the dog fight with *polished*, *sophitiscated*, *professional* games, XBLA wins big big.
I'm actually surprised Apple hasn't already launched an Apple-branded games console to rival the Xbox. Maybe this will inspire them.
Apple just can't do many things at once, they are a very focused company. They don't do like several dozen ventures to see what works. They brew their stuff until they're sure it's polished enough and then push it. Plus, with consoles, where's the opportunity? They like to go after categories where you have SEA companies making cool hardware but being just unable to make software right to create good user experience. This allows Apple to make hit products which allow the company to squeeze those huge margins by bundling bulk (and thus cheap) hardware with their software. You need all these factors to work at once to create a good opportunity for Apple. Consoles are a different beast, I think.
They may, of course, see a way of redefining the market, but I doubt it. I'd rather expect Google to do one of their crazy silly things like a free opensource console with Google Maps or something ridiculous like that.
Anyway, do you play games on your phone?
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X1 HW Keyboard + Morphgear
There is nothing like old school gameboy on mobile phone
Maybe there will be Xbox mobile. Mix between phone and portable game system with real D-Pad, analog sticks and buttons
This is the big boon for me. The Live platform on a phone? Yes please! There's various different gaming platforms on the iPhone, handling anything from scoreboards to fully-fledged vs multiplayer. To have the whole thing integrated in to a single, native service is fantastic!
XNA Game Studios and Silverlight also seem a lot more capable than the iPhone's dev tools. Hopefully WinPho7 won't get plagued by the same utter crap that fills the App Store (wishful thinking?). The only games I actually like on my iPhone are Plants vs Zombies, Peggle, Bejewelled, Flight Control, Canabalt and the geoDefence games. That's out of the 50 titles I've purchased for the platform. Poor going indeed.
Toss3 said:
Still I'd never consider the iPhone a mobile gaming platform as most of those "games" are more like flash titles you play in your browser to pass the time.
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Those are called video games in my era.
What you play probably is reality video game ie. hardcore gamer!!!!!
Shasarak said:
I'm actually surprised Apple hasn't already launched an Apple-branded games console to rival the Xbox. Maybe this will inspire them.
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Nintendo beat them to the the Wii. It is very Apple-esque.
chiks19018 said:
Those are called video games in my era.
What you play probably is reality video game ie. hardcore gamer!!!!!
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Gaming has evolved since then - what we want is 3D shooters and RPGs or games that last longer than half-an hour.
Take the PSP as an example of what I'd wish microsoft would bring to WP7.

A Fundamental Reason to choose Android 3.0 over WP7

I actually kind of agree with the two posters, it really is an unrealistic idea, but it will eventually come true... I guess it's a bit early to speculate with only one vague article but a whole army of critics
XNA is good for MUCH more than "crappy Xbox live demos". XNA is used for lots of games on the XBL Arcade already. What makes you think that Sony is going to be able to do better on Android than Microsoft is on WP7? Xbox has easily the best dev tools around and that is brought over onto WP7. The only chance that Android's game dev capabilities could even come close to WP7 is if Sony creates a set of libraries, standards, and dev tools specifically for games. I highly doubt that will happen. Also, will Google even let them? It's been said that Google will be tightening the specs for Android 3 so it remains to be seen just how much. Every game will work on every WP7 phone. That will be a large base of potential customers. Any PSP-phone game would only work with that single device. Why would developers spend time and money targeting such a limited install base? Sony would be just another OEM for Android whereas Microsoft runs the show with WP7. And finally, there's been no announcements or even real leaks about a PSP phone. Who knows if it will ever happen? Also, this would be a reason to choose a PSP phone over WP7 phone but wouldn't apply to the rest of Android.
blaiz123 said:
while the guy next to you is playing Modern Warfare 2 on his SE Playstation phone in full 1080P HD and a true 3D experience[/url]
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Its very sad if you think that will happen, a phone cant handle that most ps3 & 360 games dont even run in 1080p natively & if a phone could the batter would last like 45 min & your phone would be very very hot not to mention the phone would need a super chip to be able to do that & that would raise the cost of the phone up greatly...anyway dont know why you bring up silverlight, all the major 3D & graphically intense games will be written in xna
not sure why i even responded to this, but good luck with your PlayStation phone that you think will have better graphics or games then a psp
Psp is a playstation portable, exactly. There is a playstation emulator for Android already out. So they will have the exact same games.
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vetvito said:
Psp is a playstation portable, exactly. There is a playstation emulator for Android already out. So they will have the exact same games.
Sent from my Hero CDMA using XDA App
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Emulation is generally more buggy than games coded for that platform.
Sony is going to make the same mistake here that they did on the console market. A big factor of why 360 pulled ahead of PS3 was that it was easier for developers to code for the xbox360 than it was to code for the PS3. Also developers could make a game in XNA and quickly port it to windows.
Making a game for wp7 now allows you to port that to 360 and PC quite easily. What does making a game for Android & iphone get you? It just gets you on one platform really. This is something Sony can't do and why wp7 really is a true gaming platform. While android and the iphone are very capable of running games they just don't have the tools that MS does.
As long as wp7 sells decently, I can't see bigger studios not getting behind wp7 in a big way. They should be able to crank out quality games wayyyy faster than the competition, since there are tons of professional game developers very accustomed to XNA.
First off 360 pulled ahead because of the gaming titles, i.e. Halo and the network xbox live.
Second, who on earth wants to play the same game on three different platforms? There is no market for this. Fun and exciting on a phone won't yield the same results on a PC or gaming system.
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blaiz123 said:
I actually kind of agree with the two posters, it really is an unrealistic idea, but it will eventually come true... I guess it's a bit early to speculate with only one vague article but a whole army of critics
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Click to collapse
No Biggie....there are plenty of reasons to pick android over wp7, but i dont think gaming will ever be 1 of those reasons
No Biggie....there are plenty of reasons to pick android over wp7, but i dont think gaming will ever be 1 of those reasons
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That's true.
vetvito said:
First off 360 pulled ahead because of the gaming titles, i.e. Halo and the network xbox live.
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Xbox live and Halo 1&2 were both on the regular xbox. However, it didn't really phase ps2 though, not to mention that PS had many exclusive titles as well. So what changed that the ps3, the industry leader, faulted to the upstart? The ease of development was in MS's corner. Cell architecture took a bigger learning curve. XNA was easy, and allowed for quick cross platform implementation.
vetvito said:
Second, who on earth wants to play the same game on three different platforms? There is no market for this. Fun and exciting on a phone won't yield the same results on a PC or gaming system.
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Plants vs. Zombies (Casual Gaming in General), Adventure games like Monkey Island, Lots of current games on Xbox live arcade would suit touch experiences just fine. RPGs like Harvest, Carmack is porting a touch version of Rage to the iPhone, that's a multiplatform game. I could go on, but I think you get the point.
Live sucked on the first xbox. Games did too. Although Halo did do well. PS2 dominated.
PS3 hurt itself price wise, it was just too expensive, but it stayed sold out. Sony couldn't keep up with the demand.
360 had a better price. Although MS lost money with each system sold.
Wii kicked both of their asses though!
Also I have never heard of any of those games, none.
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vetvito said:
Although MS lost money with each system sold.
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And so did Sony.
vetvito said:
Wii kicked both of their asses though!
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Because it's a more casual thing than PS3 and XBox. It also is a fine second console. Few people would have both PS3 and XBox (some do), but Wii as a complement to a hardcore console is just fine.
Back to the PSP phone, I am skeptical about its future. It's done by Sony Ericsson who will want to have it as a differentiator against other Android phones just as against other OSes. They want to build it with specific hardware buttons, and the games developed for it will most probably not be as much fun or won't work at all on other phones. Even if they are developed with other phones in mind, it's not at all necessary that other phones will have similar quality hardware/high performance drivers to benefit from these games. And finally, Sony will most probably want to set a high price point for these games as they won't want to cannibalize their own product (even if such a decision would benefit them overall).
I can agree with your whole comment.
Especially the differentiate part.
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I think there's a huge misinterpretation when talking about Android and Playstation. Android (for the most part) will not be getting legitimate PlayStation games, it's the other way around. Android is coming to the PSP.
lordcanti86 said:
I think there's a huge misinterpretation when talking about Android and Playstation. Android (for the most part) will not be getting legitimate PlayStation games, it's the other way around. Android is coming to the PSP.
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That's what I'm hoping. The idea of an Android handset that runs "PSP" games really doesn't appeal to me. On the other hand, when the PSP Go came out I thought to myself "this would be a great device if it had a touch screen, a decent browser and maybe some apps". If Sony release a new PSP that runs Android with an XMB skin it'd be pretty awesome!
lordcanti86 said:
I think there's a huge misinterpretation when talking about Android and Playstation. Android (for the most part) will not be getting legitimate PlayStation games, it's the other way around. Android is coming to the PSP.
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Click to collapse
It will be PSP Phone on Android.
vetvito said:
Live sucked on the first xbox. Games did too. Although Halo did do well. PS2 dominated.
PS3 hurt itself price wise, it was just too expensive, but it stayed sold out. Sony couldn't keep up with the demand.
360 had a better price. Although MS lost money with each system sold.
Wii kicked both of their asses though!
Also I have never heard of any of those games, none.
Sent from my Hero CDMA using XDA App
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You sir must have been living under a rock in the gaming world right now. At least on the PC side of things.
I do agree with him that their are many games that would be awesome to have multi platform capabilities. Plants Vs Zombies is my current crack and love playing it on my PC and Netbook as well as a 2G iPhone my buddy let me have since he got a 4. (no I do not use the iPhone for anything asside from PvZ actually lol). Monkey Island was a classic adventure game that is actually really good on WM6.5 with Scum emulator, and other Xbox Arcade titles like the little known "Greed Corp" would be epic on the phone since it is 3d, simple, quick (games last 15minutes MAX) and turn based so multiplayer would work.

why do WP7 games have poor performance???

I though that i would be getting some nice smooth games on the wp7 platform but so far they seem to be below par. they seem to handle 2d games reasonably well, but when it comes to 3d they seem to struggle...so far only rocket riot seems to be reasonably smooth....hope its just because wp7 is new and developers are just getting used to it????
Which 3D games run slowly?
They should be pretty smooth on any WP7 device.
Which phone and which games?
yeah I have heard about slow load times on some phones (SD card memory instead of NAND) but never heard of the game actually running slow.
I am disappointed too. I saw a video of Need 4 speed undercover for WP7. Graphics are very poor.
I thought WP7 would be at least equal or better than iPhone for games. But I have some doubts at this stage...
I've been fairly impressed by graphics in for example "The Harvest". Gameplay was smooth, graphics crisp and energetic. Definately much better than anything I've seen on an iPhone.
I'd chalk this up to growing pains. New Platform, Gen 1 releases that were made with beta software and hardware. Even though it's just XNA give developers to learn up from down and you'll start to see better performing and looking titles as they adjust to the platform and really get a hang of its limits and how to optimize their code for the platform.
Even though it's just 1 supported chipset for now, phones could have different snapdragon processors, a better SD card, etc.
I saw a video of 2 wp7 phones and the load time was significantly faster on another. The slower phone was on low batteries though, I haven't seen this test done with the same phones fully charged though. As an aside, does anyone know if wp7 has cpu throttling based on battery life?
Also if you are compairing EA games to others, well its EA. They make poor ports on almost all platforms besides the initial designed device or platform. In time it may inprove but for now I would not be supprised if the EA titles are still better on the iPhone than WP7 currently. Not saying other games don't have the same issue, but if I am right in guessing that its mostly EA games you are disapointed in, the well I am not supprised.
As a summary - poor game indicates poor coding/design.
Even in older HTC, e.g. HD, people were producing amazing quality games - e.g. xtrack.
i.e. most of these windows phone devices are capable of running fluid games - but the developers just arent interested ... or rather, werent.
Things have changed 100% with windows phone 7.
ive downloaded rocket riot which is quite smooth when playing. so no complaints there. maybe this is to do with the block style graphics? but other ive downloaded and are not smooth are Gylder earthworm jim, the harvest. twin blades. max and the magic marker. games should run at a minimum of 30fps. the iphone games look like the run at 60 fps. someone mentioned a point about Xtract, which i have running on the old 528mhz touch diamond 2 with MicroSD memory, not NAND and its still smoother that any wp7 game i have seen so far...... what does that mean??? that my 1ghz NAND memory omnia cant compete with my old touch diamond 2??? somethings not right..........
i agree, i had need for speed on my old 528mhz MicroSD mem touch diamond 2, and the wp7 version really dosnt look any smoother.

does first gen snapdragon worry you for launching xbox live??

its known to have a poor gpu so it really worries me that it was used to launch a platform which its main selling point will be gaming and xbox live integration. So people will expect to be blown away with games. Now, as far as the UI, its flawless when the OS is concerned but thats not a big deal since the graphical elements are not too taxing, but i saw the negative effects when playing need for speed undercover... it was really a step down when it came to smoothness and graphics IMO even when i remember it performing better in an 500mhz sprint palm pre...
am i missing something?? was it the effect of a dirty port from a ARM cpu made game?? or is this something to be mildly dissapointed about??
>> on a side note, if snapdragon gen 1 is such a poor graphical cpu according to reviewers, why does the PSP Phone sport one??
I would appreciate some feedback... cheers
Combination of all that. Dirty port, new platform, and restrictions.
Sidenote PSP phone is on a newer version, but nothing is confirmed.
There are no games that push that CPU so no one is worried. By the time such games come the people who care will be getting ready to buy a new phone anyways. Those people buy anything just cause the specs are better.
Look at how android fans rave about the hummingbird CPU on a platform with relatively poor games and no gourmet accellerated ui, etc......
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Dude don't ruin the thread, and please do some research. Android has a ton of games. Multiplayer and cross platform games. Not to mention the use of the Unreal gaming engine(pushes CPU).
But this isn't a Android thread so lets not mention it. Focus on WP7 for a change.
I hope microsoft thought about this when they selected it to be the only supported cpu atm.
But my main question is, if a game was to be made from the ground up specifically for wp7 and snapdragon, and the game resembles a lot like NOVA for example (first person shooter) in detail and complexity, can the processor run it without issues??
IMO its just going to be like the iPhone. The iPhone 2nd gen can still run most games that the iP4 can... but just with longer load times and lower frame rates.
mike21pr said:
I hope microsoft thought about this when they selected it to be the only supported cpu atm.
But my main question is, if a game was to be made from the ground up specifically for wp7 and snapdragon, and the game resembles a lot like NOVA for example (first person shooter) in detail and complexity, can the processor run it without issues??
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Yes. ACreed is already on WP7 from the makers of Nova.
mike21pr said:
I hope microsoft thought about this when they selected it to be the only supported cpu atm.
But my main question is, if a game was to be made from the ground up specifically for wp7 and snapdragon, and the game resembles a lot like NOVA for example (first person shooter) in detail and complexity, can the processor run it without issues??
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Click to collapse
If the developer wants to make money, it will run without issues. The CPU isn't as terrible as some seem to want to make it out to be...
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mike21pr said:
>> on a side note, if snapdragon gen 1 is such a poor graphical cpu according to reviewers, why does the PSP Phone sport one??
I would appreciate some feedback... cheers
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Click to collapse
You have to consider that MS actually wrote some decent drivers for this CPU/GPU.
I do not know if you remember this but before Qualcomm bought out the ATI mobile solutions division HTC had real trouble with the gfx card drivers due to laziness and licensing. This issue was present up until only the last few 6.5 devices that were made. Instantly this CPU/GPU was regarded as better but still not there yet (HD2). Qualcomms own presentations showed the chip running at much more potential.
Simply put. MS realised that HTC cant write drivers to save their lives,(homebrew projects were started by the community to save devices such as the X1 etc) so they wrote their own.
This might not be the best example but if you check videos of side by side comparisons (Nexus S vs Focus/Omnia 7) you will see that WP7 manages to be more fluid displaying websites then a Hummingbird Android combo.
I believe the chip hasn't been used to its full potential yet. If it will be fully utilized in a years time for lets say games... is debatable.
VonCrisp said:
You have to consider that MS actually wrote some decent drivers for this CPU/GPU.
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In addition to that, I think a lot of performance depends on the software running on top of it. For example, everyone gets caught up in the powerhouse specs of Android--but maybe because Android is a custom version of Linux the software is 'heavier' and it requires a lot of power from the CPU. Meanwhile, WP7 software seems to be running much faster than Android on a slower CPU and that is most likely because Microsoft has done a fantastic job of keeping the OS optimized for the hardware and maybe even hardware accelerated (to use the CPU's full potential).
It's like viewing a picture with Photoshop versus viewing a picture with a default Photo Viewer. On a fast computer, the speed difference between opening either one is probably not a big deal. But on a slower computer, Photoshop will take longer to open than the Photo Viewer. Both programs are identical on both computers, but the Photo Viewer has less to load and was designed to open faster than Photoshop.
100% sure you guys can't put any facts behind that, yes WP7 has a graphic accelerated UI, but beyond that, the speed isn't anything to brag about. Wow you can get around your phone fast, these days who can't?
Load the same game up on all three platforms and WP7 is dead last.
IOS vs Android vs PC due in January.
IOS vs Android vs PC vs console gaming due in 2011
Cross platform real time multiplayer gaming just a pipe dream on WP7.
WP7 features the SnapDragon SoC AND an Adreno 200 GPU. The GPU is the one handling the animations and such while the CPU focuses on the rest. Now I'm not saying it's a speed monster, but it's more than enough.
@Above: Alot of Android phones are still plagued by choppiness, not by Android itself, but by the Skins OEMs put on it. Motorola is the notorious one. But consumers do not know and will blame android for it instead.
vetvito said:
100% sure you guys can't put any facts behind that, yes WP7 has a graphic accelerated UI, but beyond that, the speed isn't anything to brag about. Wow you can get around your phone fast, these days who can't?
Load the same game up on all three platforms and WP7 is dead last.
IOS vs Android vs PC due in January.
IOS vs Android vs PC vs console gaming due in 2011
Cross platform real time multiplayer gaming just a pipe dream on WP7.
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Click to collapse
who can't get around their phone fast? Android and RIM. Let's be realistic, in terms of GPU, both Oses are poor. I mean REALLY poor.
The load test is a bit difficult for a lot of reasons. Most of the wp7 devices uses microsd card and that has been KNOWN to attribute to slow loading, not as much as the cpu/gpu. Also is there an objective test that loads the same 3 games on the three smartphone platforms? It's no question apple would be first using flash based storage, it is meant to poll data at a faster rate than microsd card.
secondly, microsoft does have support for real time gaming and a few more details due to using CE7 core
Check more about that
http://wmpoweruser.com/wm7-is-ce7/
recently however, the news story has been verified that CE7 is underlying wp7 not CE6 with bits of CE7
It honestly wouldn't surprise me if we saw real time gaming as early as next year on wp7 platform
If the developer wants to make money, it will run without issues. The CPU isn't as terrible as some seem to want to make it out to be...
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I don't think snapdragon is terrible either. It's been underutilized but not terrible by any means. I also agree that a lot of the reasons there is horrid runtimes is because it is a fast port and the port isn't Optimized for wp7. Microsoft has done an unbelievable job for the porting process, but developers just stop there. There is no further optimization sadly and that is a shame
While I think a better processor would be ideal, I don't think its gonna be a problem for WP7. You see the thing about Android is that it REQUIRES all these specs that the fanboys rave over to run smoother. WP7 is already there. Android has a bigger footprint than WP7 and requires more power. This is the problem with android and gaming. I have Angry Birds on my phone, Moto Cliq, and it loads slowly and plays poorly. I deleted because I can't play a game a 2fps.
^ see what I mean you blame the OS because of your phone. That's not Androids fault, put those exact same Motorola Cliq specs in a WP7 device and you will have the same result.
Dominues lets be realistic what can you do faster on WP7?
Yes there is a video on YouTube of Acreed loading on WP7 and Android, took android seconds, took WP7 damn near a minute or two.
Who said anything about microSD chips?
CE7 supports multiplayer gaming, WP7 itself doesn't. Right now at this very moment it is impossible to play a realtime multiplayer game on WP7. Its a pipe dream right now.
You can say potentially the January update will correct this, and I can say potentially WP7 will launch the next NASA mission.
Another thing why do you guys have to mention the fault of another OS but brush off the faults of WP7 as if its acceptable?
vetvito said:
Dude don't ruin the thread, and please do some research. Android has a ton of games. Multiplayer and cross platform games. Not to mention the use of the Unreal gaming engine(pushes CPU).
But this isn't a Android thread so lets not mention it. Focus on WP7 for a change.
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says the resident wp7 hater...
vetvito said:
100% sure you guys can't put any facts behind that, yes WP7 has a graphic accelerated UI, but beyond that, the speed isn't anything to brag about. Wow you can get around your phone fast, these days who can't?
Load the same game up on all three platforms and WP7 is dead last.
IOS vs Android vs PC due in January.
IOS vs Android vs PC vs console gaming due in 2011
Cross platform real time multiplayer gaming just a pipe dream on WP7.
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Click to collapse
All I know is that the same games on my hd2 and hd7, the hd7 games are graphically much better and have videos integrated that I hadn't seen on a mobile game before.
I've played a lot of android games on my hd2 running android, and android just isn't there for gaming. You have, what, one game that you can play with the iphone fanbois???
nrfitchett4 said:
says the resident wp7 hater...
All I know is that the same games on my hd2 and hd7, the hd7 games are graphically much better and have videos integrated that I hadn't seen on a mobile game before.
I've played a lot of android games on my hd2 running android, and android just isn't there for gaming. You have, what, one game that you can play with the iphone fanbois???
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This is exactly why I switched to WP7. I have a vibrant and while I LOVED the screen, I felt it was pointless because there was not enough great games out on android. N.O.V.A. dragon age, and asphalt were awesome and alot of fun but those had to be bought directly from the gameloft app store. Why is that? Becasue the android market / platform has terrible security. Developers don't want to spend a long time creating an awesome game and then have it pirated a couple hours later.
Overall I already have much better games on my WP7 device. All my friends with galaxy S series phones can't believe the games I have on it in terms of quality and quantity.
I don't get the big buzz about angry birds also, its simple and fun for a little bit, but don't you think its quite repetitive? I knew I never once pulled out my vibrant thinking "lets play angry birds" after I beat it the first time.
Android does have the best hardware for games (nothing even comes close) however, the apps just aren't there, so who is to blame? The OEMs or the OS? I'd say the OS.
The only thing that beats WP7 in the games department is the iPhone. This is only true because of how long it has been out and it has the biggest market share. As a developer you developer programs for the largest group of potential buyers. Android does not factor in because it has a culture of having free apps and "free" apps. The latter being the reason why top game developers stay away.
so far i havnt seen anything from the 1ghz snapdragon processor to make me thnk its great. yes the wp7 interface is fast and fluid but the games themselves do not run as fluidly as i would like. despite having a 1ghz processor like the iphone, wp7 games dont seem to be as smooth probably running at 25 fps while i phone games look like they are running closer to 60 fps. im waiting for ilmilo milo or what ever its called to confrim this as so far it looks liek the smoothest wp7 game. rocket riot is currently the smoothest ive seen on wp7.
Dominues lets be realistic what can you do faster on WP7?
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bootup, scroll, loading of native programs...I think that's a bit hefty right there
Yes there is a video on YouTube of Acreed loading on WP7 and Android, took android seconds, took WP7 damn near a minute or two.
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1. link?
2. was the game loaded on nand or sd card? Do we need to go through this ad nauseum? Nand is faster than sd card there is no question about that. However, in general sd card loading is SLOW. Period
3. You also fail to take into account graphic detail. let's be realistic. Windows Phone 7 does look better, and is larger than android games. Heck the Acreed game looks antiquated on android...and that's on the best android device
OK OP question has been answered. Thread gone to opinionated bias people who don't like facts. Opinion after opinion. Where are the facts?
Dude said Android has only one game that they can play against IOS, shaking my head. Then another guy says scrolling is faster when I asked what can you do faster, is that your best answer? Shaking my head. After that he said ACreed looks antique on Android, when in fact its the exact same game. I give up because you guys are not willing to accept faults and facts.
Enjoy your fantasy world, and let the shameless name calling continue.

Xbox Live is a big unfunny joke

So according to Microsoft, Live on WP7 is their plan to compete against the 3DS and the NGP. But then they keep on releasing one title a week which is almost always a puzzle game (some Castlevania puzzler tomorrow).
You have to wonder what part of the platform they are taking seriously because everything is evolving at an alarming pace.
Don't they know that games are the most downloaded apps on other platforms? This is depressing.
Seems that they are indeed WP7's bestsellers and Microsoft continues to release games each week... so what's the problem?
They said XBL was pivotal to the platform, yet they release one single puzzle game a week. Not how you build a gaming platform is it? Can you imagine if apps were released at this rate? I don't see how else I can explain it.
Not that I bought my phone to play games but many people do nowadays.
Yeh XBL on WP is abit over-rated. But imo theyre focusing more on making it a companion to your xbox, rather than be a full fledged hardcore gaming device. Microsoft is focusing on the mass market casual gamers (where the money is) and not the hardcore gamers.
I don't think it's so much a matter of what MS focuses on as what third party developers are ready to provide at this time. Since the user base is rather small it's too risky to make expensive games, hence all this puzzle stuff.
The situation gets even more complicated for them because there are no native APIs. No matter how good XNA is, it means that code cannot be reused between iOS, Android andWP7, so they would need to keep a completely separate fork and maintain it. There was information from Epic who tried to bring their Unreal engine but didn't get permission from Microsoft to use native code. Of course they won't do it in XNA, it's most likely not even possible. But even if it were, it would be prohibitively expensive.
I don't really know how they'll compete against the 3DS and the NGP with these type of games. Like releasing Backgammon to compete with Zelda and God of War. I'm not dissing these casual games but as a gamer, I really think they must release a mix of both hardcore and casual games much like the iOS, Dead Space and Dungeon Defenders along with Fruit Ninja and Angry Birds.
I dont really see the point yet to release hardcore games without the performance update.
Stick to puzzles everyone likes puzzles their the most popular smartphone games in the world
I wouldn't call iOS a hardcore platform mainly because there are no physical buttons on any of their hardware. Yes 'hardcore' games are impressive, but when compared to a similar game on consoles/pc's, the controls are toned down to adapt to a touchscreen-only input, therefore making the overall gaming experience more 'casual'. A touchscreen imo best used to accompany hardware controls.
Yes that is true. Still, a good mix of both hardcore and casual games wouldnt hurt, as they will also cater to both sides of the market.
One xbox live title a week I find a decent enough time period. The games their releasing may not be the best, but others have already said why. I think that as the percentage of WP7 devices increase the quality of games will increase (it took the iPhone a long time to get something like Infinity Blade and Rage).
Am I the only one that notices the kinect demo? That game looked lame but the possibilities are looking great.
I agree with the OP. If Microsoft thinks they will be able to compete with the 3DS they need to start shelling out something other than puzzle games. Ive purchase most of the WP7 "xbox" live games save for the crappy anime stuff...and it is all variations of the same thing.
Making another shooter would be great. Resident Evil 4 got released on ios, why cant we get something like that.
The kinect demo is now showing up on my xbox, check the pic.
Yeah xbox live sucks on the phone now, but the possibilities are endless with kinect and multiplayer, as demonstrated.
ForeverImASpartan said:
I agree with the OP. If Microsoft thinks they will be able to compete with the 3DS they need to start shelling out something other than puzzle games. Ive purchase most of the WP7 "xbox" live games save for the crappy anime stuff...and it is all variations of the same thing.
Making another shooter would be great. Resident Evil 4 got released on ios, why cant we get something like that.
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+1 for this. Also, they already have all of those devs for XBLA. So what could be holding them back? The Xperia Play (Android) was also announced and its launch titles ,http://www.pocketgamer.co.uk/r/Android/Sony+Ericsson+Xperia+Play/news.asp?c=27473 are better than that overpriced Pacman. I'm not really into buying overpriced, 1970's games just for cheevos. Also, the other platforms already have MMO's out, that can be played in quick bursts of around 5-10mins or longer (Pocket Legends). Besides, they released games like The harvest and NFSU, why can't they do it again? This is Xbox live after all, or is it?
Also, that kinect integration is really something to look forward to. That is IF you have the console and the Kinect itself (which I don't have).
slighmd said:
I don't really know how they'll compete against the 3DS and the NGP with these type of games. Like releasing Backgammon to compete with Zelda and God of War. I'm not dissing these casual games but as a gamer, I really think they must release a mix of both hardcore and casual games much like the iOS, Dead Space and Dungeon Defenders along with Fruit Ninja and Angry Birds.
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No one is going to compete those dedicated Gaming Devices with a phone.
If you really want to find a competition, it's gonna be the Xperia Play which is no better than XBL on WP7.
Although I'm looking forward to another 3D RPG/shooter coming to WP7
here's Xperia Play's line up of launch titles, from Pocket Gamer:
http://www.pocketgamer.co.uk/r/Android/Sony+Ericsson+Xperia+Play/news.asp?c=27473
agreed
The Harvest and ilomilo IMO are the only ones worthy... i mean cmon, if microsoft wants to push the xbox brand on phones there should be at least a level of quality, graphics, and gameplay it must fill before its worthy of the logo. but what i see is some ho hum puzzle games and iphone ports with achievements built in... really? the sad part is when they were speculating this weeks release, they said that castlevania was coming to WP7.... and look what it turned out to be
i would love to see a exclusive WP7 version of HALO (NOVA exists so its more than possible) that should skyrocket the xbox live brand with gamers
mike21pr said:
agreed
The Harvest and ilomilo IMO are the only ones worthy... i mean cmon, if microsoft wants to push the xbox brand on phones there should be at least a level of quality, graphics, and gameplay it must fill before its worthy of the logo. but what i see is some ho hum puzzle games and iphone ports with achievements built in... really? the sad part is when they were speculating this weeks release, they said that castlevania was coming to WP7.... and look what it turned out to be
i would love to see a exclusive WP7 version of HALO (NOVA exists so its more than possible) that should skyrocket the xbox live brand with gamers
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I don't think they need to go so far as putting Halo on WP7 either, like someone else said mobile gamers are mostly casual gamers.
However they can do on mobile what they did on XBLA, middle ground games that appeal to everyone and that have quality. Indeed, no need to push the Xbox brand if you're not going to use it properly.
And only one game a week is just ridiculous.
Middle ground games or a mix of both casual and hardcore games. It'd be better if every week, they release 2 games. One for the casual gamer, one for the core gamer. Agree that releasing only one game a week is not good, unless they are running out of games to release hence the decision of 1game per week.
Seriously one game a week is amazing. You can't beat that.
External inputs turns other mobile OSs into hardcore gaming.
Microsoft needs not to forget XBL isn't successful for unlocking achievements.

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