Any current G3 owners try to drop the resolution to 1080p? - G3 Q&A, Help & Troubleshooting

Some SoCs and displays do not work well with downscaling, but seems worth a shot to take some of the load off the G3's GPU and should result in better battery life and a lot less heat, throttling of chipset and display. Local video playback barely leverages the GPU, so if folks are using that to measure battery life, that only works if that is the main use for the device. Apps (games in particular) and web content will leverage the GPU.
Catch would be how well the G3 display scales to 1080p. Will it look like a native 1080p display, or something funky?
I find 1080p on a 27" monitor to look good and the Note 3 5.7" display to look amazing. Seems IF the G3 can be used at a 1080p "native' res, performance should jump up big time- and STILL look great.

that's exactly what i thought and i posted same question on other theard, i hope it can be done so the batterylife be at least near g2/s5/z2/m8

All depends on the 801 and the display. IF the 801 treats the display as native 1080p and the display simply looks like a native 1080p (no image issues), it should be a huge improvement for anything that leverages the GPU. The display still is lighting all the pixels, but the GPU would have a big load removed- IF again the 801 "sees" the display as 1080p after setting to 1080p.
Looking forward to tests, or I will test myself- if the Verizon version can be rooted easily.

so anyone who got the phone please test this !

How would you go about doing that?

Good to know I'm not the only one wishing it had a lower resolution display.

Colchiro said:
Good to know I'm not the only one wishing it had a lower resolution display.
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add me to the count.
Until every apps support quadHD, I pick longer battery w/ 1080p anyday.

ayamgoreng said:
add me to the count.
Until every apps support quadHD, I pick longer battery w/ 1080p anyday.
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why not get a different phone then.

theraker007 said:
why not get a different phone then.
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Right...

partylikeaninjastar said:
How would you go about doing that?
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There are several apps in Play market that allow setting rooted devices to different display resolutions. it might work great with the 801 and the display and it might not. Most of the apps will first test the res and then let you cancel if not correct.

rushless said:
There are several apps in Play market that allow setting rooted devices to different display resolutions. it might work great with the 801 and the display and it might not. Most of the apps will first test the res and then let you cancel if not correct.
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Do you mean like changing the DPI with the build.prop?

theraker007 said:
why not get a different phone then.
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This lol.

partylikeaninjastar said:
Do you mean like changing the DPI with the build.prop?
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Click to collapse
Yes

Looking forward to hearing more about this!

Colchiro said:
Good to know I'm not the only one wishing it had a lower resolution display.
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theraker007 said:
why not get a different phone then.
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1 obvious reason, LG has special pre-order price (in my home country;Indonesia)
for LG G3 which is $120 cheaper than Z2 or M8.

theraker007 said:
why not get a different phone then.
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Click to collapse
I'd personally take a 1080p G3 over an S5, Z2, and M8.
Sent from my SGH-T999 using XDA Free mobile app

I have tried to change the resolution to 1080p with the app NOMone resolution changer but the UI is not shown well. It seems the G3 UI is designed to works in QHD resolution and the icons, widgets, etc are not shown correctly in a lower resolution. I attach an example.

From my understanding this does not change the native display which is shown on the screen but merely scales everything to a lower dpi. You are still pushing the same number of pixels.

rushless said:
Yes
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Changing the DPI is not the same as changing the resolution. You're merely assigning a different number of pixels per UI element.
Rubenban said:
I have tried to change the resolution to 1080p with the app NOMone resolution changer but the UI is not shown well. It seems the G3 UI is designed to works in QHD resolution and the icons, widgets, etc are not shown correctly in a lower resolution. I attach an example.
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Click to collapse
Interesting.. I never knew resolution could be changed. Besides changing the resolution, did you change the DPI? It needs to be changed proportionally in order for everything to be in place.

MasK said:
Changing the DPI is not the same as changing the resolution. You're merely assigning a different number of pixels per UI element.
Interesting.. I never knew resolution could be changed. Besides changing the resolution, did you change the DPI? It needs to be changed proportionally in order for everything to be in place.
Click to expand...
Click to collapse
Someone should try the terminal way of changed resolution ( xrandr -s 1024x768 <---- resolution ). It doesn't even have to be with this device try it with another device with root and see if it does anything
Sent from my HTCONE using Tapatalk

Related

change evo screen ppi / pixel density?

i know theres a thousand of these threads but i really want to see this happen so what the hell
is it possible to change the evos screen density from 480x800 to its proper full size via a flashable package or a root required apk? i refuse to believe the true 1:1 density of the evo is the same as the n1 and others yet its AT LEAST .5 INCHES bigger than them all. i think that if we can increase the resolution it will help balance the the bleh factor of its not so vibrant lcd screen.
figures the biggest screen of them all is also be the most dull of them all (they probably did it for battery life or something, oh well).
im looking for the true resolution on the Internet but i haven't found it yet. i know ive seen it somewhere before, but it was forever ago.
if someone finds it before me please post the size and link the source. thanks!
I think you have a critical misunderstanding. The Evo's resolution is 800x480. That means that is has 800 pixels in one direction and 480 pixels in the other direction. The Nexus One has the same number of pixels in each direction, but each one is smaller because it has a smaller display. In general, the smaller the pixel, the more expensive the display because it isn't easy to make very small pixels. There is no application that can magically create more pixels or make your current pixels smaller. The native resolution of a display is absolutely fixed.
You can refuse to believe this or that they sky is blue all you want. It doesn't change the fact that it is true.
can i get some other answers than those of an unhelpful condescending little child, please?
im not a retard i know you cant physically change a screen to have more pixels. what i want is to change the resolution to something along the lines of 720p 1280×720. theres no need to try to put yourself on top of me like your better than me, its a waste of time for you to type me to read and space and bandwidth on xda's servers
close thread
He answered your question and you're just not willing to accept that you have no idea what you're talking about.
The resolution of the screen (and therefore the pixel density) isn't changing. There isn't some magic hack to change it, or optimize it to be something that it's not. Perhaps you could get it to run at a lower resolution, but that would make the problem worse and not better.
you cant make 1280 pixels out of 800. on another topic if a dev would be kind enough to write a script to make my battery life double thankyou.
daktah said:
can i get some other answers than those of an unhelpful condescending little child, please?
im not a retard i know you cant physically change a screen to have more pixels. what i want is to change the resolution to something along the lines of 720p 1280×720. theres no need to try to put yourself on top of me like your better than me, its a waste of time for you to type me to read and space and bandwidth on xda's servers
close thread
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Aren't you really asking to physically get more pixels on to the screen? The only other way to interpret what you are asking for is if you're trying to get content of higher resolution to fit on the device? Pixels is pixels, if the screen itself was physically 1280x720 native and HTC limited the display resolution to 800x480 for whatever reason, then you can fix it.
As it stands, 800x480 is the native resolution of the panel, any higher resolution content that you try to play will be downscaled to the best of the software's ability so even if you use an app thats designed for the higher res (none that i know of) or a video / picture, it will be downscaled to fit 800x480 when you make it full screen or try to make it fit.
You can buy a 42 inch 1080p screen and a 42 inch 720p screen, and any 1080p content played on the 720p will be downscaled, and vice versa in the other direction. You're asking to transcend physical limits of a device thats not really possible.
daktah said:
can i get some other answers than those of an unhelpful condescending little child, please?
im not a retard i know you cant physically change a screen to have more pixels. what i want is to change the resolution to something along the lines of 720p 1280×720. theres no need to try to put yourself on top of me like your better than me, its a waste of time for you to type me to read and space and bandwidth on xda's servers
close thread
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He actually answered your question quite well and absolutely correctly. Don't be so defensive. There's a lot of smart guys on here and you're really bringing yourself down by (irrationally) not believing him.
Here's my question: when using our video recorder and set it to 720, that's obviously a higher resolution, so does the fone downgrade the quality until its played on a higher resolution screen? Or do we actually see it in 720 as its being recorded? Sorry if this seems like a weird question, the point I'm getting at is the if the fone is playing back the video that's 1280*720 then it wouldn't it be capable of higher resolution? Just wondering
th3_g00b said:
Here's my question: when using our video recorder and set it to 720, that's obviously a higher resolution, so does the fone downgrade the quality until its played on a higher resolution screen? Or do we actually see it in 720 as its being recorded?
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It wouldn't be able to be played in 720 so I would assume it is being downscaled when played on the EVO
063_XOBX said:
It wouldn't be able to be played in 720 so I would assume it is being downscaled when played on the EVO
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Ok thank you
There was an app for windows mobile that would allow you to change the dpi which made the screen look a lot bigger of course everything on the screen was a lot smaller. The way I see it is like the native resolution on a pc monitor usually lower than what it can support aka native might be 800x1024 but you could feed it video at 1280x1600 making everything look smaller but making the screen look much bigger.
So yes he was wrong changing the pixels is impossible but changing the appearance of the screen like stated above is possible. I think that this is what he was trying to say.
063_XOBX said:
It wouldn't be able to be played in 720 so I would assume it is being downscaled when played on the EVO
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Click to collapse
Yeah I would assume it just scales the video in the same way that Windows Media player does when you adjust the size of a video by expanding/contracting the window. The media player on the evo probably has some kind of pixel compensation going on.
Minjin:
I have to agree that you are right, but the 2nd comment was a little condescending. Not all of the people who peruse these forums are quite as technically inclined as some of us.
daktah:
Chill out dude. But to answer your question, no you can't. The size of the pixel is set in the screen, as you get more pixels on the same size display your density increases and the display gets to be more expensive to produce. Screens like the Evo's which are very large are sacrificing resolution for price.
As per your comparison, yes the N1 and Evo have the same resolution, but the N1 has a higher pixel density.
Generally you can't upgrade the resolution of monitors over the native resolution because the driver would have to start to selectively merge or delete lines of pixels to make it fit (or make a scrollable work space). When you downgrade resolution on a display it starts to merge pixels (IE if you put 800x600 on a 1600x1200 display, "1 pixel" is now actually 4 pixels merged to replicate 1
gx1400 said:
Minjin:
I have to agree that you are right, but the 2nd comment was a little condescending. Not all of the people who peruse these forums are quite as technically inclined as some of us.
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Click to collapse
When someone says "I refuse to believe", we're not dealing with a lack of technical knowledge, but instead a lack of maturity. My experience with people like that is that you can make the most logically sound argument in the world and it won't do a thing.
cant fix stupid.
QUOTE=daktah;7150273]can i get some other answers than those of an unhelpful condescending little child, please?
im not a retard i know you cant physically change a screen to have more pixels. what i want is to change the resolution to something along the lines of 720p 1280×720. theres no need to try to put yourself on top of me like your better than me, its a waste of time for you to type me to read and space and bandwidth on xda's servers
close thread[/QUOTE]
There are so many stupid questions on here folks getting really tired of being nice
Sent from my Evo on on the Now network from Sprint
oh and duck Apple
I have another question. Does the resolution have anything to do with how vibrant the color of the screen is? Like how on a desktop u can change the contrast and so forth? It would be nice to have an app to adjust those settings
daktah said:
can i get some other answers than those of an unhelpful condescending little child, please?
im not a retard i know you cant physically change a screen to have more pixels. what i want is to change the resolution to something along the lines of 720p 1280×720. theres no need to try to put yourself on top of me like your better than me, its a waste of time for you to type me to read and space and bandwidth on xda's servers
close thread
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Click to collapse
yes, you apparently are a retard. you know that you can't physically change the screen to have more pixels, yet you still want to change the screen to display more pixels. he gives you the answer to your question and you refuse to believe it. tell me, how are you not being retarded?
daktah said:
can i get some other answers than those of an unhelpful condescending little child, please?
im not a retard i know you cant physically change a screen to have more pixels. what i want is to change the resolution to something along the lines of 720p 1280×720. theres no need to try to put yourself on top of me like your better than me, its a waste of time for you to type me to read and space and bandwidth on xda's servers
close thread
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Click to collapse
He is better than you though.
So apparently you can do this now... There's an app in the Market or you can edit your own build.prop file and reboot. Make sure you nandroid first.

Lol. Just realized someting.

1080p on any tw rom on this phone doesn't work. It can only record up to 720p. Hax
Sent from my SPH-D710 using Tapatalk
It works in mine but I'm on GB not ICS.
Works for me too. 720 is less apt to drop frames in my experience.
Huh?? Overstew, are you drinking? Every rom for this phone is TW aside from CM7/9 and so far they all seem to be recording in 1080p. Though 720p looks much better IMO, I really hate that zoom on 1080p.
KCRic said:
Huh?? Overstew, are you drinking? Every rom for this phone is TW aside from CM7/9 and so far they all seem to be recording in 1080p. Though 720p looks much better IMO, I really hate that zoom on 1080p.
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That's what I'm referring to. 1080p isn't true 1080p because the resolution in which it records is no different than 480p. 720p is true 720p on this device.
Overstew said:
That's what I'm referring to. 1080p isn't true 1080p because the resolution in which it records is no different than 480p. 720p is true 720p on this device.
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Oh I see. I've never taken the time to do it but are there the correct number of lines of resolution on the 1080p video? Regardless, it seems like a cheat to increase the resolution on a smaller field of view than to give us the full widescreen image at the same resolution. I heard it has something to do with only part of the sensor being used for 1080p (the inner portion) so while it looks zoomed, it's really not. The bitrates are higher - for what it's worth.
KCRic said:
Oh I see. I've never taken the time to do it but are there the correct number of lines of resolution on the 1080p video? Regardless, it seems like a cheat to increase the resolution on a smaller field of view than to give us the full widescreen image at the same resolution. I heard it has something to do with only part of the sensor being used for 1080p (the inner portion) so while it looks zoomed, it's really not. The bitrates are higher - for what it's worth.
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Eh, if it's "true" 1080p, it's outdone by the 720p setting, which defeats the purpose of advertising 1080p.
Technically 1080p, realistically, not what you expect from 1080p recording.
Anybody upload to PC both 720 and 1080 of the same scene and does it still crop the 1080 when viewed on the PC monitor ,for example maybe we are not seeing the whole picture and the edges that got cropped will return when viewed on a hi Res monitor .. just a theory I hope is true
Sent from my SPH-D710 using xda premium
djjosh said:
Anybody upload to PC both 720 and 1080 of the same scene and does it still crop the 1080 when viewed on the PC monitor
Sent from my SPH-D710 using xda premium
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I'll try now.
EDIT: Gotta restore my Blazer. lol MIUI recording doesn't work atm.
I've never tried to record anything in 1080p so I never really noticed...
I don't know why your avatar said ET4G...............the correct name for sprint Galaxy S2 is called Epic 4G Touch....short for E4GT
yang704 said:
I don't know why your avatar said ET4G...............the correct name for sprint Galaxy S2 is called Epic 4G Touch....short for E4GT
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Epic Touch 4G
Sent from my SPH-D710 using Tapatalk
I'm pretty sure that when recording 1080p the preview window shows the 720p or (more likely) WVGA square in the center of the actual 1080p video. My theory is that it might be a little too much to ask to both record 1080p at a reasonable frame-rate and to do realtime scaling for the preview at the same time.
....when viewing my videos on my monitor they sure don't look as zoomed in and wacky as they do when capturing.
edit: The 1080p really does look fantastic if you have great lighting and DO NOT MOVE THE PHONE AT ALL. The scene can be very high motion, just don't move the scene....the tearing/warping is horrrrible.
Overstew said:
I'll try now.
EDIT: Gotta restore my Blazer. lol MIUI recording doesn't work atm.
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Click to collapse
has anyone else noticed this **** happens hella often? the first person to volunteer to try something always ends not being able to try it because there's something wrong with their phone. and then they either forget about it, or when they do try it they never post the results.
not doggin on overstew, i just see this happen all the time, and everytime i'm like "man, comethefuck on, every time!!"
I'm want to record the same scene with maybe a pole or other object on the edge of the screen ,play it on the PC and see if that pole is still on the edge of the screen but I'm still at work
Sent from my SPH-D710 using xda premium
oscarthegrouch said:
Works for me too. 720 is less apt to drop frames in my experience.
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Click to collapse
Thank you,about mf time someone noticed that.
720 is real nice with almost zero lag.While 1080p has ghosting/lag effect with moving objects.
I had 3 different epics and they are all the same-1080 recording is uselless,they probably included that option to market epic but in real life it doesnt work good.
---------- Post added at 09:03 PM ---------- Previous post was at 08:59 PM ----------
daneurysm said:
I'm pretty sure that when recording 1080p the preview window shows the 720p or (more likely) WVGA square in the center of the actual 1080p video. My theory is that it might be a little too much to ask to both record 1080p at a reasonable frame-rate and to do realtime scaling for the preview at the same time.
....when viewing my videos on my monitor they sure don't look as zoomed in and wacky as they do when capturing.
edit: The 1080p really does look fantastic if you have great lighting and DO NOT MOVE THE PHONE AT ALL. The scene can be very high motion, just don't move the scene....the tearing/warping is horrrrible.
Click to expand...
Click to collapse
Yeah,it is nice if you filming some slow moving robots but beyond that the tear is horrible.I wonder if there a fix for it or maybe someone will make a camera mod that can record with higher resolition than 720p but not as high as 1080.
I noticed the lower the resolution,the less lag camera has.
yang704 said:
I don't know why your avatar said ET4G...............the correct name for sprint Galaxy S2 is called Epic 4G Touch....short for E4GT
Click to expand...
Click to collapse
Uh no at Sprint we call it the Epic Touch 4g. Sorry yang you my friend are wrong. That could be your yin though.
Sent from my SPH-D710 using XDA App
wytecaztle said:
Uh no at Sprint we call it the Epic Touch 4g. Sorry yang you my friend are wrong. That could be your yin though.
Sent from my SPH-D710 using XDA App
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http://gyazo.com/65ff1b467bfca037da605fefcb1a09a7
>.>
sorry, not trying to be rude.. so i hope i dont come across that way
shabbypenguin said:
http://gyazo.com/65ff1b467bfca037da605fefcb1a09a7
>.>
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Total pwnage lol

[Q] Slow(er) FireTV

Greetings,
My couzin and I both bought FireTVs around the same time.
He bought his from Amazon directly where I got mine from Staples.
I have been noticing that his FireTV is smoother and run faster specially when using XBMC. The channels cache better and get accessed faster.
I wonder if there are different "Hardware" versions of the device and the ones from amazon are the newer updated versions.
We run the same Firmware also.
The only difference is that his TV is 42" and mine is 56". Would driving a bigger screen and higher resolution slow the device?
I also checked the "system info" from inside XBMC and found that we both usually have half the 2G memory free.
We also have the same XBMC version "Gotham 13.2".
Are there any benchmark apps I could run on both devices to verify any difference in speed?
Any help is highly appreciated.
hisnawi said:
Greetings,
My couzin and I both bought FireTVs around the same time.
He bought his from Amazon directly where I got mine from Staples.
I have been noticing that his FireTV is smoother and run faster specially when using XBMC. The channels cache better and get accessed faster.
I wonder if there are different "Hardware" versions of the device and the ones from amazon are the newer updated versions.
We run the same Firmware also.
The only difference is that his TV is 42" and mine is 56". Would driving a bigger screen and higher resolution slow the device?
I also checked the "system info" from inside XBMC and found that we both usually have half the 2G memory free.
We also have the same XBMC version "Gotham 13.2".
Are there any benchmark apps I could run on both devices to verify any difference in speed?
Any help is highly appreciated.
Click to expand...
Click to collapse
i can only think of his tv being 720p. lower resolution is faster. but i run it at 1080p and do not notice anything slow.
you could try Antutu benchmark but that needs a mouse i believe
You are correct. His TV is indeed 720 and mine is 1080. But could it be that?
Can I change the resolution of mye FireTV and match his 720 just to test it out?
Also, How do I get this benchmark and run it? Is it like an App that I can side load?
I have bluetooth mouse that I can hook to the FireTV that is not a problem.
You should transfer the video file over to the firetv first and then play it otherwise you would have to have them on the same network to really do any accurate testing.
It is actually a video add-on that I notice the difference in performance with, it streams over the network from their servers.
I ran Antutu benchmark and came up to 24950 on my FireTV.
I will run it on his and report the results.
Also, it was brought up in the first response that driving 1080P TV could have an effect on performance vs driving 720P.
This could be true, but I am skeptical to the fact that running the benchmark with the TV "OFF" would change the test results.
hisnawi said:
It is actually a video add-on that I notice the difference in performance with, it streams over the network from their servers.
I ran Antutu benchmark and came up to 24950 on my FireTV.
I will run it on his and report the results.
Also, it was brought up in the first response that driving 1080P TV could have an effect on performance vs driving 720P.
This could be true, but I am skeptical to the fact that running the benchmark with the TV "OFF" would change the test results.
Click to expand...
Click to collapse
caching the channel info and accessing the videos quicker over the internet would probably indicate your cousin has a faster connection than you do. are you seeing lower FPS in videos ? that could be XBMC codec issues. sometimes they seem to be borky regardless of how you have them set in the settings.
your antutu score is pretty on par with normal.. so i dont think theres anything wrong with the FTV itself.
hisnawi said:
You are correct. His TV is indeed 720 and mine is 1080. But could it be that?
Can I change the resolution of mye FireTV and match his 720 just to test it out?
Click to expand...
Click to collapse
I would expect that a 720 picture would be faster than a 1080 picture for many things that the system is doing.
You have about half as many pixels to draw per frame - the number of pixels on a 720 set = 1,049,088 and on a 1080 set = 2,073,600 so if the GPU is at or above performance limited on a task at 1080, it shouldn't be at 720.
roustabout said:
I would expect that a 720 picture would be faster than a 1080 picture for many things that the system is doing.
You have about half as many pixels to draw per frame - the number of pixels on a 720 set = 1,049,088 and on a 1080 set = 2,073,600 so if the GPU is at or above performance limited on a task at 1080, it shouldn't be at 720.
Click to expand...
Click to collapse
running anutu at both those resolutions results in the same score give or take so im pretty sure the issue here is network speed/latency or XBMC codec issues. playing back full a bluray mux done at 48 fps of frozen drops frames in a few areas of the movie due to the complexity of the scene.. i just tested the same sections of the movie (when elsa builds the ice bridge - LOL) and regardless of resolution i see the same FPS drop, while i agree 720P rendering is obviously less CPU/GPU intense, i dont think thats the OP issue.
you could always just drop your ftv to 720P and see if you notice a performance difference also.
nhumber said:
running anutu at both those resolutions results in the same score give or take so im pretty sure the issue here is network speed/latency or XBMC codec issues. playing back full a bluray mux done at 48 fps of frozen drops frames in a few areas of the movie due to the complexity of the scene.. i just tested the same sections of the movie (when elsa builds the ice bridge - LOL) and regardless of resolution i see the same FPS drop, while i agree 720P rendering is obviously less CPU/GPU intense, i dont think thats the OP issue.
you could always just drop your ftv to 720P and see if you notice a performance difference also.
Click to expand...
Click to collapse
agree with everyone , i dont think its the firetv, its either xbmc or your connection

[Q] QHD Stock LG G3 Theme?

Has anyone one worked redesigning the Stock LG G3 theme in QHD res? I would really like to see the default theme grasp the QHD display!
KingRoot said:
Has anyone one worked redesigning the Stock LG G3 theme in QHD res? I would really like to see the default theme grasp the QHD display!
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How is the default theme not already in QHD?
bigkevbosky said:
How is the default theme not already in QHD?
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The default theme doesn't use the full 4K resolution.
KingRoot said:
The default theme doesn't use the full 4K resolution.
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What good would 4K resolution do on a 2K display?
Prozac2502 said:
What good would 4K resolution do on a 2K display?
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Correction. 2K display with enough ppi to render 4K. Which is why the camera records in 4K and will play back in full 4K resolution.
KingRoot said:
The default theme doesn't use the full 4K resolution.
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Click to collapse
So you're saying lg released a 2k screen and there ui isn't in 2k correct?
KingRoot said:
Correction. 2K display with enough ppi to render 4K. Which is why the camera records in 4K and will play back in full 4K resolution.
Click to expand...
Click to collapse
Time to do some more homework bro
Pfeffernuss said:
Time to do some more homework bro
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I'm sorry. I didn't know Quad HD meant Daul HD. Totally my fault.
KingRoot said:
I'm sorry. I didn't know Quad HD meant Daul HD. Totally my fault.
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Click to collapse
Nope, that's wrong, Quad HD means, Quad HD lol, thats 4 times 720p HD. You though HD was 1080p, wich is called FULL HD.

120hz display on one ui 2.1

Hello, there are a way to make works 120hz on all galaxy 10s series on oneUi 2.1
You need activity lancher from play store
And you go serch for hig
You scrool down and find hig refresh rate...
Tap down and change
Bether how to do there
https://forum.xda-developers.com/s10-plus/how-to/120-hz-refresh-rates-galaxy-s10-note-10-t4077139
and
https://forum.xda-developers.com/galaxy-note-10/how-to/toys-oneui-2-1-update-t4077297
Doesnt work like that, the refresh rate is a hardware limitation.
Tried it myself. Makes no difference. Fully a placebo
Anyone ever checked what resolution and refresh rate the Note 10+ can actually use, by running the shell command “dumpsys display,” in adb?
According to this article the setting option was a mistake.
https://piunikaweb.com/2020/04/07/s...-120hz-refresh-rate-but-dont-get-too-excited/
The Xiaomi Mi 9 has a 60hz display but it can be overclocked to 75 hz or more, not sure. No issues reported.
Maybe there is a chance for our Note 10+.
ecoyotzi said:
The Xiaomi Mi 9 has a 60hz display but it can be overclocked to 75 hz or more, not sure. No issues reported.
Maybe there is a chance for our Note 10+.
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If someone can go on to adb and try "dumpsys display" we can see, but I don't have a computer available at the moment
TheInfiniteAndroid said:
If someone can go on to adb and try "dumpsys display" we can see, but I don't have a computer available at the moment
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I did this and it's limited to 60
jcrutchvt10 said:
I did this and it's limited to 60
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Are you able to provide screenshots please?
Here you go:
This means phone its using high refresh rate
This doesn't work on our phones. Our hardware isn't capable. It's merely left over code that 99% of people will never see because they don't know how to find stuff like this. If we could really enable this on our phone do you think Samsung would have made it so hard to find?
Hardware limitation.. This is all placebo effect
Stop wasting your time my friends, it's a leftover from S20s software as it was in many other cases. I remember people believed there was an S Pen support on the galaxy S4
I think the 5g firmware thread needs an update lol
if 120 hz necessary hardware support then why there is an option to choose 120 hz or 60 hz? do u have any iade?
stormy_ugur said:
if 120 hz necessary hardware support then why there is an option to choose 120 hz or 60 hz? do u have any iade?
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As stated above -
"Stop wasting your time my friends, it's a leftover from S20s software as it was in many other cases. I remember people believed there was an S Pen support on the galaxy S4"
It is merely some programmer too lazy to remove it or accidentally left in...
It WON'T work due to the hardware in the Note 10+.
Anyone else want to flog a dead horse?
Guys, ik rally feel the difference in scrolling. Al the lag wat i was frustrated for is gone!!!
RoyAndroids said:
Guys, ik rally feel the difference in scrolling. Al the lag wat i was frustrated for is gone!!!
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The resolution to your problem is not the resolution you think it is.

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