I see it has a slower cpu then the hdx. im just wondering if it has enough power to keep me happy. sorry for such a newbie question
rabidbat said:
I see it has a slower cpu then the hdx. im just wondering if it has enough power to keep me happy. sorry for such a newbie question
Click to expand...
Click to collapse
You do realize how dumb this question is?
1. This has been discussed in other threads.
2. I never saw an android device that ran all the games in the play store.
It is a powerful device and can handle many games but certain games will not be compatible.
Sent from my SAMSUNG-SM-G900A using XDA Premium HD app
sk8trix said:
You do realize how dumb this question is?
1. This has been discussed in other threads.
2. I never saw an android device that ran all the games in the play store.
It is a powerful device and can handle many games but certain games will not be compatible.
Sent from my SAMSUNG-SM-G900A using XDA Premium HD app
Click to expand...
Click to collapse
ty 4 the reply
Most games are profiled via gpu type each has their own compressed texture type,
If textures don't uncompress they'll appear as white instead.
Adreno - ATITC
Tegra - DXT / S3TC
PowerVR - PVRTC
thankfully GLTools can uncompress between them all, it can also downscale higher res textures and screen res for an fps boost.
Some games are also blacklisted via device for instance Ridge Racer Slipstream works sideloaded on my Nexus 7 2013 but has slowdowns into corners when the drifting smoke effect is applied.
ASTC, EAC, ETC2 is supported by all opengles 3.0 compatible gpu.
ETC1 is supported by all opengles 2.0 compatible gpu.
22248389 623
Q8-V08 said:
Most games are profiled via gpu type each has their own compressed texture type,
If textures don't uncompress they'll appear as white instead.
Adreno - ATITC
Tegra - DXT / S3TC
PowerVR - PVRTC
thankfully GLTools can uncompress between them all, it can also downscale higher res textures and screen res for an fps boost.
Some games are also blacklisted via device for instance Ridge Racer Slipstream works sideloaded on my Nexus 7 2013 but has slowdowns into corners when the drifting smoke effect is applied.
ASTC, EAC, ETC2 is supported by all opengles 3.0 compatible gpu.
ETC1 is supported by all opengles 2.0 compatible gpu.
Click to expand...
Click to collapse
thank you it was a hard decision between the hdx and nexus 2013. I went with the nexus since it was 50 bucks cheaper then the hdx. im still a newbie to android stuff
abidbat;52220821]thank you it was a hard decision between the hdx and nexus 2013. I went with the nexus since it was 50 bucks cheaper then thtablet.rstill a newbie to android stuff[/QUOTE]
Try to ignore rude people with bad tudes. This tablet has the "power" to play any game on the market, the only road blocks are certain games tailored for other chips. There are ways around each obsticle however. I am unaware of any games that do not have some way to be made to play on this tablet. The only "dumb" question is the one you dont ask.
I've had mine for three months now, and I have yet to find a game that doesn't run well... All the GTA's run, as well as Injustice Gods Among Us. And that minecraft game that is turning my children into the same type of zombie that the Atari 2600, and the NES did to me back in the day
--=={BSnapp} ==--
awesome ty for the replies im glad I went with the nexus 2013..
Related
Hi guys, do you know if actual games (developer for Galaxy SII, Optimus 2X... at 800x480 pixel resolution) will be run at the original resolution upscaled to 1280x720px (so the power of the GPU is ok, because it elaborate the game at 800x480 res) or they (the games) will be run at full 1280x720px because to vettorial graphics (in this case the SGX540 is not so powerful...) ??
Thanks
(and excuseme for my extremely poor english)
I think that will be different on different games.For example i dont think that gameloft will scale their games to 720p but games like riptide gp are allready availebel in such resolutions.
Probably be months til Gameloft supports the Nexus Prime. The Transformer is one of the best Android tablets on the market and one of the best selling, and it still isn't supported, even after 5 months -.-
Hopefully SG2 games work on this bad boy.
SwiftLegend said:
Probably be months til Gameloft supports the Nexus Prime. The Transformer is one of the best Android tablets on the market and one of the best selling, and it still isn't supported, even after 5 months -.-
Hopefully SG2 games work on this bad boy.
Click to expand...
Click to collapse
Games from SGS(1) should work on this thing mainly.The GPU is the same, but the CPU is OMAP, so maybe games that work on Moto should work too.
I copied over my apk (TB restore) of Assassins Creed as well as MC3 (MC3 i had to redownload as I believe they actually download different apk depending on which device you have). THey both work wonderfully (although at first it was getting screwy and i had to clear data and cache including the stuff in the sdcard and redownload all the files). Not sure if i *had* to, but just to be safe, I did it anyways.
Anyways, it scales to full screen, although im thoroughly unimpressed by the graphics, and it shows even more on a 720p screen (that is; how unimpressive the graphics is). But I suppose it'll be a ffew months before games that look amazing in 720p will come out.
any game that has HD supports this phone like air attack 2 HD awesome graphics
Sent from my Galaxy Nexus using Tapatalk 2 Beta-2
Hey all,
I recently got my galaxy nexus. I have seen the Nvidia Tegra Zone & Qualcomm Gamecommand. I was wondering whether there was an equivalent for Texas Instruments.
If not, are there any games that run particularly well on the T.I CPU for this phone?
Thanks!
there is not a TI app like nvidia but the phone should handle anything thrown at it. modern combat 2 and 3, shadowgun, nova, GTA3, madden...they all run fine.
Oh, I felt slightly left out when nvidia altered apps release their thd version for games and we are unable to play them as we are incompatible.
It plays games as good or better than my galaxy tab 7+ with exynos! TI is no joke and I seriously under estimated it. What a nice surprise!
Sent from my Galaxy Nexus using xda premium
Just install Chainfire 3D and you can install all the Tegra games from the Market and they run perfectly, really shows off what the GN is capable of and the games look so good on our 4.65" 720p screen
I really hate THD and QualComm's GameCommand. It separates the Android community again and is all marketing.
Pretty much to what keyz86 said, Chainfire 3D ftw! If it wasn't for this app.. we'd be in trouble.
Hello.
I'd like to start a conversation about pokemon games running on android emulators.
I've read somewhere that pokemon games are designed not to work on emu's,but i still want to discuss it.
So,i've tried to run pokemon diamond on every single NDS emulator there is for android. Dsoid,nds4droid,Andsemu.
And all run it the same. I can get in the game,the part when rowan talks is really smooth,like in real NDS,but,the in game performance is really laggy.
But thats my case,i have an underclocked and undervolted phone,so,maybie someone got it partly smooth? Like,not so smooth like in the actual console,but not so laggy that its unplayable?
Second,i've tried to run Pokemon platinum,and it got to the "press start" screen. Freezes.
Someone even said they got pokemon white running,gonna try that.
DeHuMaNiZeD said:
Hello.
I'd like to start a conversation about pokemon games running on android emulators.
I've read somewhere that pokemon games are designed not to work on emu's,but i still want to discuss it.
So,i've tried to run pokemon diamond on every single NDS emulator there is for android. Dsoid,nds4droid,Andsemu.
And all run it the same. I can get in the game,the part when rowan talks is really smooth,like in real NDS,but,the in game performance is really laggy.
But thats my case,i have an underclocked and undervolted phone,so,maybie someone got it partly smooth? Like,not so smooth like in the actual console,but not so laggy that its unplayable?
Second,i've tried to run Pokemon platinum,and it got to the "press start" screen. Freezes.
Someone even said they got pokemon white running,gonna try that.
Click to expand...
Click to collapse
i have a gnex and 3 different nds emulators on my phone and i've had the same results as you
and there are people who tried on sgs 3 and the same
im going to try with my mother's sgNote2 and report
Sent from my Galaxy Nexus using Tapatalk 2
Report back bro
Sent from my Galaxy Nexus using xda premium
I would like to know too
Sent from my Galaxy Nexus using xda app-developers app
reporting
almost the same result though it feels a liiiiitle bit faster( 21 fps average) its still too slow to be played
maybe we just have to wait for more updates, all emulators struggle at first
but on the surface pokemon doesnt seem like a very demanding game imo
n64 and ps1 games seem way more demanding but play very smooth on this phone or any quad or dual around, so i guess its a matter of optimization
Sent from my Galaxy Nexus using Tapatalk 2
DeHuMaNiZeD said:
Hello.
I'd like to start a conversation about pokemon games running on android emulators.
I've read somewhere that pokemon games are designed not to work on emu's,but i still want to discuss it.
So,i've tried to run pokemon diamond on every single NDS emulator there is for android. Dsoid,nds4droid,Andsemu.
And all run it the same. I can get in the game,the part when rowan talks is really smooth,like in real NDS,but,the in game performance is really laggy.
But thats my case,i have an underclocked and undervolted phone,so,maybie someone got it partly smooth? Like,not so smooth like in the actual console,but not so laggy that its unplayable?
Second,i've tried to run Pokemon platinum,and it got to the "press start" screen. Freezes.
Someone even said they got pokemon white running,gonna try that.
Click to expand...
Click to collapse
Pokemon has anti-piracy features so you'll get trouble emulating it.
Sent from my Nexus 7 using Tapatalk HD
gnustomp said:
Pokemon has anti-piracy features so you'll get trouble emulating it.
Sent from my Nexus 7 using Tapatalk HD
Click to expand...
Click to collapse
Yes i thought so..
Sent from my Galaxy Nexus using xda premium
Well... all my GBA pokemon roms work fine on my galaxy note but all ds games run crappy. Its not only about processing power as the original ds has the same hardware as an old Android Phone, but mostly about coding. Ds emus on Android are on diapers. Les hope they manage to make them work better later on. Right now i play ds games on my pc. Flawlessly i must say.
Honestly they probably won't ever run fast. The ones on PC still don't run even great, although you will get a steady game with decent specs. I wouldn't count on running a Nds emu anytime soon until we have a strong spec'd phone.
Sent from my Galaxy Nexus using Tapatalk 2
withbloodskies said:
Honestly they probably won't ever run fast. The ones on PC still don't run even great, although you will get a steady game with decent specs. I wouldn't count on running a Nds emu anytime soon until we have a strong spec'd phone.
Sent from my Galaxy Nexus using Tapatalk 2
Click to expand...
Click to collapse
I can run the latest pokemon games(black 2) without lag at full speed on my laptop
Its only single core 3ghz processor but still, if it could be done for pc's then it will be done for phones, specially with 1.9 quad monsters like the gs4 coming this year
Sent from my Galaxy Nexus using Tapatalk 2
negrobembon said:
I can run the latest pokemon games(black 2) without lag at full speed on my laptop
Its only single core 3ghz processor but still, if it could be done for pc's then it will be done for phones, specially with 1.9 quad monsters like the gs4 coming this year
Sent from my Galaxy Nexus using Tapatalk 2
Click to expand...
Click to collapse
Dual core 2.10 and I get fps loss. But what type of processor? But.. if I get around and set it up properly I can usually play around full speed.
Sent from my Galaxy Nexus using Tapatalk 2
pokerapar88 said:
Well... all my GBA pokemon roms work fine on my galaxy note but all ds games run crappy. Its not only about processing power as the original ds has the same hardware as an old Android Phone, but mostly about coding. Ds emus on Android are on diapers. Les hope they manage to make them work better later on. Right now i play ds games on my pc. Flawlessly i must say.
Click to expand...
Click to collapse
It is about processing power. I believe to emulate any system full speed you need to run on a system about 4X more powerfully than what you're emulating. Unless the emulators start utilizing multiple cores (I don't believe they do now) you probably need around 2 GHz chip for effective nds emulation.
Sent from my Galaxy Nexus using xda app-developers app
iloqutiss1 said:
It is about processing power. I believe to emulate any system full speed you need to run on a system about 4X more powerfully than what you're emulating. Unless the emulators start utilizing multiple cores (I don't believe they do now) you probably need around 2 GHz chip for effective nds emulation.
Sent from my Galaxy Nexus using xda app-developers app
Click to expand...
Click to collapse
Waaaay more than 4x the power if the emu is not optimized. Considering the NDS has a 66mhz cpu and our 1.0 + ghz phones can't do it.
Unless the emulator is written to take advantage of multiple cores, it, like most programs, will use just a single core. So a single-core processor clocked at 3GHz will outperform a quad-core clocked at 2GHz (in respects to emulation performance).
FYI, most Intel Core-i processors have built-in per-core overclocking: a single core under demand will be overclocked as long as the overall CPU temperature is within normal parameters.
Don't forget to play around with the emulator's graphics settings as well as your video card's (GPU settings for phones). Reducing or turning off anti-aliasing, anisotropic filtering, texture quality, triple buffering, etc will increase your frame rate.
Your version of android and custom ROM can definitely be affecting your game play. My favorite ROM is Eclipse 2.1 Build 4 (Android 4.1.2) with the latest LeanKernel. It's by far the most stable and fastest ROM/kernel combo I've tested on my Gnex. I can overclock the CPU from 1200MHz to 1650MHz, and the GPU from 307MHz to 512MHz. You can also force 16-bit transparency for even more graphics performance.
If someone can PM me a link to the emulator and game, I can test it and report back.
gnustomp said:
Pokemon has anti-piracy features so you'll get trouble emulating it.
Sent from my Nexus 7 using Tapatalk HD
Click to expand...
Click to collapse
Even though you have the right to have a rom as a backup to the actual game and also there are anti-piracy ar codes and patches for the roms. That's how people bypass them.
pokerapar88 said:
Well... all my GBA pokemon roms work fine on my galaxy note but all ds games run crappy. Its not only about processing power as the original ds has the same hardware as an old Android Phone, but mostly about coding. Ds emus on Android are on diapers. Les hope they manage to make them work better later on. Right now i play ds games on my pc. Flawlessly i must say.
Click to expand...
Click to collapse
Just to add what Speedyink and Iloqutiss has already said, it's not about the sheer power, in fact, we can theoretically easily reach sky-high frame per second with our hardware, but emulators are not coded for high frame rate, it's coded for, well, emulation, it needs to mimic the target hardware platform, and this includes the accuracy and latency, and this means a hell lot of processing power, which will whether you like it or not, reduces the speed considerably.
Emulator is not coded for being fast, it's coded for being accurate, here's a good writeup by Ars about how emulators generally works: http://arstechnica.com/gaming/2011/...-3ghz-quest-to-build-a-perfect-snes-emulator/
EDIT I just realized I quoted the wrong person, whoops, corrected.
4x the power of the consloe? Damn i thought only 2x was needed
Sent from my Galaxy Nexus using Tapatalk 2
negrobembon said:
4x the power of the consloe? Damn i thought only 2x was needed
Sent from my Galaxy Nexus using Tapatalk 2
Click to expand...
Click to collapse
Its more like 10x
Toro | Xylon | AK Diamond
negrobembon said:
I can run the latest pokemon games(black 2) without lag at full speed on my laptop
Its only single core 3ghz processor but still, if it could be done for pc's then it will be done for phones, specially with 1.9 quad monsters like the gs4 coming this year
Sent from my Galaxy Nexus using Tapatalk 2
Click to expand...
Click to collapse
FYI... phones are just reaching toward the power of a Pentium m @ 2ghz CPU wise. PM does 7k+ MIPS and 3.9gflops @1.7ghz which it takes a quad in a phone to compete with and it still doesn't reach that. Can't compare your laptop to your phone as even a low end laptop is vastly more powerful than a high end phone. Your 3ghz single core pastes the quads of todays phones. I.e a POS pentium 4 @ 3ghz will avg 4.4gflops, while my quad exynos will avg 200-300mflops... accounting for dalvik lag I'd assume peak I'd see is 3gflops in ideal conditions which is still a fair way from even a Pentium 4. And then to even compare it to the core architecture is a joke because it will get beat every time. Arm wins hands down in performance/Watt though and I don't see that changing any time soon
Sent from my Galaxy Nexus using Tapatalk 2
gs4 emulation
I have the gs4 and it runs up to black and white 2 but extremely slow, ds emulation needs more work id say
I've got the old Nexus 7, and now the new one. I'm very disappointed with the new one. I know the GPU is supposed to be faster, but what use is that if we can't have the THD versions of games? Is there any way to get the Tegra-optimized games on the new N7?
The new Nexus 7 does not have an Nvidia Tegra, so no.
geoldr said:
The new Nexus 7 does not have an Nvidia Tegra, so no.
Click to expand...
Click to collapse
Is there a reason why it's incapable? Are there nvidia proprietary APIs or some such that make it impossible to run the THD optimized games? If we've got a faster GPU, why does it even matter, if we can't run the nicer games?
I feel as though your answer was short and not well thought through. It answers the question of "can we" but not "why can't we"
No there's no way to play any tegra games but all this marketing thing will have no sense once Opengles3.0 games will begin to come. (asphalt 8 for example). You will realize by then that you will like your new n7. And no its just that the dev are paid to optimize more the the games that has a tegra chipset. Compare à gameloft game on a tegra vs on a snapdragon, you'll see the difference (snapdragon wise)
That's my assumption though.
Envoyé depuis mon Nexus 7 avec Tapatalk
skipmeister123 said:
Is there a reason why it's incapable? Are there nvidia proprietary APIs or some such that make it impossible to run the THD optimized games? If we've got a faster GPU, why does it even matter, if we can't run the nicer games?
I feel as though your answer was short and not well thought through. It answers the question of "can we" but not "why can't we"
Click to expand...
Click to collapse
Most thd games are available to all since other cpus have better gpus. Even with tegra 4 the snapdragon 800 is supposedly neck and neck or better
Sent from my SAMSUNG-SGH-I337 using xda premium
There are ways to play THD games, but they are mostly optimized for Nvidia chips specifically.
You probably wont notice a difference between HD and THD
Sent from Nexus 7 FHD from XDA Premium HD
The problem I'm having is that I've paid for THD versions of games, and I can't play them now. I have to repurchase the non-THD versions. I find this very weak.
NVM doesnt work with JB.
Envoyé depuis mon Nexus 7 avec Tapatalk
skipmeister123 said:
The problem I'm having is that I've paid for THD versions of games, and I can't play them now. I have to repurchase the non-THD versions. I find this very weak.
Click to expand...
Click to collapse
Just gonna put this out there, but that hardly seem's like the device is at fault, This is an issue with the developer, and who knows if you bring this up to the developer and ask politely they may be able to accommodate you regarding the non THD variant.
I'm in the same boat with a few THD games... and you know what, for the better device I could care less about the THD versions. Most of them lagged on my old tablet anyways.
What about Chainfire3D? Haven't used that in a long time (on an older device), but it looks to still be around. Does that let you play THD?
The111 said:
What about Chainfire3D? Haven't used that in a long time (on an older device), but it looks to still be around. Does that let you play THD?
Click to expand...
Click to collapse
This is what I was about to write before I nvmed. Chainfire 3d isn't compatible with JB and thus can't be used for this case.
Dear fellow S4 Mini guys,
I have bought this wonderful device a week ago, and since then it gave me nothing but usability comfort and modern smartphone awesomeness (I think its part High-end and part Middle-end (namely PPI and GPU are of the middle-end. You are welcome to discuss this though).
Being a mobile gaming junkie, the first I did is fire up a latest PPSSPP and playing some PSP titles, and I am still amazed at how the ARM cores have matured over time, Qualcomm Krait 300 (and 400 that started to appear just right now) and ARM Cortex A15 currently being state-of-the-art.
However, my grudge is against the GPU, which is less important to platform emulation than it is to native Android games. While it is enough for any game I actually play on S4 Mini, it is showing its middle-end teeth on the games like Iron Man or even Vice City. And I started to wonder what this Adreno 305 GPU is actually about. I've been for quite some time apart from recent 3D Android titles, and have seldom spare time for checking anything that is downloadable to figure out for myself.
So I wanted to know what games are the most GPU-intensive and demanding so I could test them and get a grip on the general GPU performance of S4 Mini. Not that it would change anything, but once the curiosity starts to spread... From Youtube videos I know that N.O.V.A. 3 runs quite good.
Thank you in advance, and you are most welcome to discuss the general performance of our device and your notes on performance of specific games.
Roguenova said:
Dear fellow S4 Mini guys,
I have bought this wonderful device a week ago, and since then it gave me nothing but usability comfort and modern smartphone awesomeness (I think its part High-end and part Middle-end (namely PPI and GPU are of the middle-end. You are welcome to discuss this though).
Being a mobile gaming junkie, the first I did is fire up a latest PPSSPP and playing some PSP titles, and I am still amazed at how the ARM cores have matured over time, Qualcomm Krait 300 (and 400 that started to appear just right now) and ARM Cortex A15 currently being state-of-the-art.
However, my grudge is against the GPU, which is less important to platform emulation than it is to native Android games. While it is enough for any game I actually play on S4 Mini, it is showing its middle-end teeth on the games like Iron Man or even Vice City. And I started to wonder what this Adreno 305 GPU is actually about. I've been for quite some time apart from recent 3D Android titles, and have seldom spare time for checking anything that is downloadable to figure out for myself.
So I wanted to know what games are the most GPU-intensive and demanding so I could test them and get a grip on the general GPU performance of S4 Mini. Not that it would change anything, but once the curiosity starts to spread... From Youtube videos I know that N.O.V.A. 3 runs quite good.
Thank you in advance, and you are most welcome to discuss the general performance of our device and your notes on performance of specific games.
Click to expand...
Click to collapse
I'm not sure which game will really stress the 305, but the games I have tested work flawlessly with steady fps:
-Battlefield Bad Company 2
-Asphalt 7
-Asphalt 8
-Dead Space
-Modern Combat 3
-Modern Combat 4
-Riptide GP2
-Shadow Gun
-GTAIII
-GTA Vice City (works but got car/screen freezing though)
-Gangstar 4 Rio
-Gangstar 5 Vegas
-Need for Speed Most Wanted
-Mass Effect
-Street Fighter IV HD
-Sim City
-He-Man
-Kairo
-N.O.V.A 3
-Drastic NDS emu
-ePsxe PS1 emu
-Sine Mora
-Sonic 4 Episode 1 & 2
-Robot Unicorn Attack 2
-Respawnables
-CSR Racing 2
-----update Sep/01/2013-----
-The Room
-Virtual Tennis - World Tour
-Puddle HD
-Call of Duty Black Ops - Zombies
--- Update Sept/29/2013 ---
FIFA 14
-Leisure Suit Larry Reloaded
-Rayman Jungle Run
-Carmageddon
-Worms 2 Armageddon
-Breach & Clear 2
-DosBox Turbo incl. various dosgames and Windows 3.11 Enterprise.
-Don't run with a Light Saber
-Ravensword
**Test purpose only, i do not play these games**
Sent from my GT-I9195 using xda premium
Thanks, I'll check out some of these games tonight.
However, from my experience with 2011 Xperia Play I can state the following:
Dead Space, Shadowgun, Mass Effect and Need for Speed Most Wanted will run flawlessly on anything even remotely more powerful than Adreno 205, which is considerably behind Adreno 305.
Btw, I forgot to add that Carmageddon, GPU-accelerated mode of FPSE and N64oid run flawlessly as well. But I believe they are not GPU-demanding enough to push the limits of S4 Mini.
Take a look at a game called "The Room". Quite fun as a puzzle game and looks quite nice.
Seem to hit some snags here and there. You determine if it's poor optimisation or if it's just GPU-intensive.
Another game that looks quite good from the screenshots (don't really play fast-paced games on my phone) is a game called Galaxy on Fire 2 HD (it's free).
Galaxy on Fire 2 HD isn't supported on the I9195 though
Whosat said:
Galaxy on Fire 2 HD isn't supported on the I9195 though
Click to expand...
Click to collapse
Oh really, well that sucks. I'm able to download it on my I9190.
Edit:Just finished downloading. Confirmed working on I9190.
I wonder why it isn't supported on the I9195.
Eradica said:
Oh really, well that sucks. I'm able to download it on my I9190.
Edit:Just finished downloading. Confirmed working on I9190.
I wonder why it isn't supported on the I9195.
Click to expand...
Click to collapse
Yes it is indeed weird. I've emailed the developers and their reply:
Thank you very much for the report, that Galaxy on Fire 2 HD is not available for your Samsung Galaxy S4 Mini LTE, we'll forward it to our development team in order to let them check this issue and whether the game should be compatible with this device.
Click to expand...
Click to collapse
nova 3 does not run
JMailuhu said:
I'm not sure which game will really stress the 305, but the games I have tested work flawlessly with steady fps:
Battlefield Bad Company 2
Asphalt 7
Asphalt 8
Dead Space
Modern Combat 3
Modern Combat 4
Riptide GP2
Shadow Gun
GTAIII
GTA Vice City (works but got car/screen freezing though)
Gangstar 4 Rio
Gangstar 5 Vegas
Need for Speed Most Wanted
Mass Effect
Street Fighter IV HD
Sim City
He-Man
Kairo
N.O.V.A 3
Drastic NDS emu
ePsxe PS1 emu
Sine Mora
Sonic 4 Episode 1 & 2
Robot Unicorn Attack 2
Respawnables
STR Racing 2
nova 3 says device not supported
Click to expand...
Click to collapse
That is in "your case" through the playstore yes. If you get the APK from other sources, you can install it. Basically most games that say "Not Compatable" are compatable anyways.. it's just the playstore that thinks your device is not supported.
Beware that if you have editted your build.prop and your DPI, playstore can also have compatability issues because its 240dpi for this device.
Also I'm not listing games if they do not work, obviously!
NOVA3 just works fine.
note: My list has been updated!
Sent from my GT-I9195 using XDA Premium 4 mobile app
Try out Ravensword. Runs on the unity engine but graphics are pretty good! It's been described as skyrim for Android, minus the largeness.
P.S. it should still be available as part of the humble bundle. humblebundle.com
Dungeon Hunter 4
is dungeon hunter 4 running fine? some reviews say it lags
edit: and dark knight rises as well
I'm playing galaxy on fire 2 hd without any lag
Sent from my GT-I9195 using Tapatalk 2
305
I have Xperia M (Can't afford more than that) , it also have Adreno 305 , i can run games like Dead Trigger , Shadow Gun , Real Racing 3 ,Asphalt 7 and 8 and the game runs pretty smooth , too bad i can't play games like MC4 and NOVA 3 cuz of its internal size . Nevertheless , its a good GPU :good:
iKlutz said:
I'm playing galaxy on fire 2 hd without any lag
Sent from my GT-I9195 using Tapatalk 2
Click to expand...
Click to collapse
Yes! They finally removed the restriction on the GT-I9195!
Whosat said:
Yes! They finally removed the restriction on the GT-I9195!
Click to expand...
Click to collapse
Yeah but note that you need to force 4x MSAA in developer options to make it play.
Sent from my GT-I9195 using Tapatalk 2