PROBLEM Kindle Fire HD 8.9 not letting me switch input - 8.9" Kindle Fire HD Q&A, Help & Troubleshooting

Okay so I ironed out my red boot screen issue then tweaked my device with Pimp My Rom Beta and underclocked with Set My CPU. Everything worked better than ever EXCEPT I can no longer connect my Wiimote/classic controller because it will not switch "languages" So Wii Controller IME will not activate. I am rooted and for ease of troubleshooting im gonna list the changes I made to my device.
Installed Bravia 2 engine
Installed Sony Xloud clear plus 2 audio
Installed Pimp My Beats
Installed Chainfire3D
Set minimum clockspeed to 396mhz
Set Max clockspeed to 1500mhz
Set governor to performance
Set IO scheduler to noop
Disabled all sleepers
Did a few other things I just cant remember right now.
But anyway my Kindle Fire HD is set up for gaming so the loss of gamepad support is just too much. Anyone who could help me gets eternal gratitude. Thanks.
Sent from my KFJWI using xda app-developers app

Related

[Q] Best game settings?

Hi
Currently i am running Arconium 5.6, Doomkernel v15 @ 1.4ghz, and SuperCharger v6. When i do the quadrant benchmark i get a score around the 2000.
Now my question is, how can i speed up my phone to play a lot of HD games, with minimal lag? Is there like a gamerom, or are there specific gamesettings?
I also wanna know how to use Chainfire cause i still don't get it
Thanks!
Try to oc more to reduce lag.
Sent from my iPad 2 using Tapatalk
Ok, cause i use 1.4ghz as normal, but when i'm going to play i could set it up to 1.6?
And could you tell me how to use chainfire and plugins? I couldn't find anything...

[Q] how to fix Gaming Lag in games

Hi, i'm using the franco kernel r66 nightly with android revolution 10 rom 4.2.2, The newest one now. Oc'd to 1.5 ghz with 700mhz min and interactive governer and i'm experiencing lag in the game need for speed most wanted. I have no tasks open and it feels really really slow, 0.5x slower, like the timer in the top right counting up is choppy. How can i get the performance that youtube demos of this game on the gnex has? The videos on youtube, they're playing it perfectly but im not playing it perfectly.
I also have force gpu rendering on with android revolution hd
You are playing the game with all graphics unlocked AKA QuadCore quality smartphones
It happened because franco kernel overclocked the graphics to 512mhz, and the game thinks you have a awesome phone ( and you do!)
If you force it to go back to the original Nexus graphics, you'll want the nice graphics back, so my sugestion, is:
If you want to play the game, CPU - 1500mhz or 1600, and Governor: Performance (this is the key point)
You can also tweak other performance settings in the custom kernel part (in the franco kernel updater app), like finding what IO suits you best for the game.
With those tweaks, i run the game with full 30fps, except 1 or 2 tracks, in which there is a lot of water on the ground, but in those tracks it is completely playable still(23~27fps), but the game runs well in most tracks, with amazing refletions and shadows
Edit: Don't force GPU rendering
Wait, Wouldn't it make the game think i dont have the quad core phone if i use a trinity kernel 384mhz gpu? Then wouldn't that be fine?
Thankyou for the tip.
No idea, but it might work like that
Although in my opinion, i prefer the game with those graphics
I can withstand those 1 or 2 tracks
Thank you for everything, I flashed trinity and it worked, Honestly i dont see the difference but now its so much fun since it's playable now
kevinzone said:
Thank you for everything, I flashed trinity and it worked, Honestly i dont see the difference but now its so much fun since it's playable now
Click to expand...
Click to collapse
If it's good for you, enjoy
Please help..
Am using samsung core. Not even one game plays smooth in my phone
I just finished rooting my phone, installed Monster rom.(Even before root, it wasn't good at all)
I've set the frequency max-1.2ghz and min.frq-700. Governor- Performance.
Is there anyway i can play em smooth ????

A few questions regarding emulation

Not really about emulation, but the factors that affect it that google has no answer for.
1. I noticed the ouya gets very warm, not overheating but it makes me wonder if it's like my htc one where it throttles the gpu clock speed depending on temperature?
2. I run my games from a cheap usb stick; will games / movies run with better performance with a higher quality stick or if they are put in internal storage?
3. I heard that the overscan function does nothing. Maybe it's the update but mine fixes the aspect ratio perfectly, I'm just wondering if this has an impact on performance as well.
4. I've noticed at random on both ePSXe and FPSE (paid versions) flickering lines at the bottom of the screen. I have no more info on this but was curious to see if anyone else has the same problem. I was thinking it was some kind of interference since my ouya is next to lots of other eletronics. Or maybe if the overscan function has something to do with it.
I'm trying to make a perfect emulation storage box to replace my mass of tangled controllers, cables, and power strips in power strips for all my old consoles. If I find any useful info on these I'll post it, thanks!:fingers-crossed:
So the flickering lines only happen on hardware rendering mode, which is the best since software looks bad and opengl is too slow.
ePSXe doesn't have this issue on other android devices, the reason I use it over FPSE is the sound quality is much higher and more accurate.
The retroarch psx emulator is better imo than both epsxe and fpse except for the interface sux. That flickering thing drove me nuts on fpse menus but it didn't do it during gameplay for me.
Sent from my Nexus 5 using XDA Premium 4 mobile app
I'll give it a shot, do you happen to know if it works with Nostalgia? It's an app that sorts all your games with covers, great interface.
I have no clue I've never used that.. But I need to lol
Sent from my Nexus 5 using XDA Premium 4 mobile app
TwitchyEye said:
I have no clue I've never used that.. But I need to lol
Sent from my Nexus 5 using XDA Premium 4 mobile app
Click to expand...
Click to collapse
I just spent a bunch of time configuring Retroarch, all for naught... Mednafen's Libretro doesn't boot, pscx-rearmed libretro doesn't load ff8 battles, and when launched in Nostalgia neither of them retain their settings. How is the xperia play faring better at emulating these games than a Tegra 3??
mblacki said:
I just spent a bunch of time configuring Retroarch, all for naught... Mednafen's Libretro doesn't boot, pscx-rearmed libretro doesn't load ff8 battles, and when launched in Nostalgia neither of them retain their settings. How is the xperia play faring better at emulating these games than a Tegra 3??
Click to expand...
Click to collapse
I was using it on the OUYA to play castlevania sotn and the psx version of chrono trigger and it was the only one that made the audio and video pretty close to perfect. It wasn't really expert advice or anything. Sorry man. I just pretty much plugged and played. Didn't spend too much time configuring stuff.
Sent from my Nexus 5 using XDA Premium 4 mobile app
Which Bios number did you use? And did you select mednafen or rearmed? You're helping me a bunch, I just keep running into slight problems that lower the quality of my emulation, and I'm pretty picky when given so many options.
Rearmed was the one I liked. For bios I'm pretty sure I went with scph1001 although I'm not sure at the moment I'm not home. I also had been running the cm10 build back when I was playing those games but I don't know that it makes any difference except that it screwed up the chrono trigger cutscenes on fpse. Also I used tegra overclock to set GPU to 520mhz maybe that played a role in performance. I tried really hard to find a standalone apk for the rearmed emulator with no luck. I couldn't ever get the buttons to map correctly with retroarch on my ps3 controller which blew my mind. Had to use sixaxis controller and swap buttons around to get it to map properly, but it worked perfect with the OUYA controller right out of the box. I didn't play any other games aside from those two so there's also the issue of some games needing differing settings to work right. I just found what worked for my narrow set of expectations. I'm kinda getting the urge to mess with it some more, maybe I'll have some time this weekend to check out this nostalgia and revisit the performance of the different emulators.
Sent from my Nexus 5 using XDA Premium 4 mobile app
TwitchyEye said:
Rearmed was the one I liked. For bios I'm pretty sure I went with scph1001 although I'm not sure at the moment I'm not home. I also had been running the cm10 build back when I was playing those games but I don't know that it makes any difference except that it screwed up the chrono trigger cutscenes on fpse. Also I used tegra overclock to set GPU to 520mhz maybe that played a role in performance. I tried really hard to find a standalone apk for the rearmed emulator with no luck. I couldn't ever get the buttons to map correctly with retroarch on my ps3 controller which blew my mind. Had to use sixaxis controller and swap buttons around to get it to map properly, but it worked perfect with the OUYA controller right out of the box. I didn't play any other games aside from those two so there's also the issue of some games needing differing settings to work right. I just found what worked for my narrow set of expectations. I'm kinda getting the urge to mess with it some more, maybe I'll have some time this weekend to check out this nostalgia and revisit the performance of the different emulators.
Sent from my Nexus 5 using XDA Premium 4 mobile app
Click to expand...
Click to collapse
Well Playstation-wise I got it working almost perfectly. I used schp1001 bios for rearmed libretro, selected that in nostalgia and made sure in the main retroarch settings to have no filter, and to save on exit (you must actually hit the exit button to save).
Here were my settings once I was in the retroarch game menu with a rom loaded:
Core Options: frameskip 0, dynamic recompiler enabled, interlacing mode enabled, enhanced resolutions enabled, frame duping off.
Settings -> video options: vsync off, Threaded driver on, whatever aspect ratio you want.
Settings -> video options -> Shader options: Default filter nearest, shader passes 1, shader#0 advanced-aa(under antialiasing), shader#0 filter nearest, shader#0 scale 1x.
After all that, save new config and quit retroarch. These settings gave me near opengl graphics better than the original and enough speed to clearly play Final Fantasy 9 and Legend of Dragoon. It looks and plays better than fpse and epsxe.
?? glad you got it working right. I wish some clever dev would build a better GUI for just the rearmed psx emulator that would be great.
Sent from my Nexus 5 using XDA Premium 4 mobile app
I also found out that that screen flickering doesn't happen on ePSXe running software mode. Nobody else seems to have this problem though
mblacki said:
I also found out that that screen flickering doesn't happen on ePSXe running software mode. Nobody else seems to have this problem though
Click to expand...
Click to collapse
Last post on this matter, epsxe and fpse flickering on screen is fixed by disabling hardware overlays in advanced -> developer options on the ouya.:laugh:.
mblacki said:
Not really about emulation, but the factors that affect it that google has no answer for.
1. I noticed the ouya gets very warm, not overheating but it makes me wonder if it's like my htc one where it throttles the gpu clock speed depending on temperature?
2. I run my games from a cheap usb stick; will games / movies run with better performance with a higher quality stick or if they are put in internal storage?
Click to expand...
Click to collapse
1) It's possible, but I doubt it. I think it's pretty unlikely that a Tegra 3, which is designed for fanless use, would overheat with a heatsink and fan. Throttling is common with smartphones because of the lack of a fan.
2) Anything cartridge based will typically be small enough that transfer speed isn't an issue. Anything disc-based was expecting to be reading from an optical disc, so even a slow flash-based solution is going to be faster.

App Profiles

Hey all...
So mobile gaming has become quite a large focus in the phone world. So I'm assuming... If someone wanted to make sure there phone ran at a constant frame rate as a PC, there must be an app that allows you to set up profiles that are app specific to control the governor on the phone...
I say this because I'm a clash of clans lover and my baby of a G3 running BlissPop overheats like a son of a gun...
I have nebula kernel and using smartass2 gov
I know it clocks up to 1.7Ghz on all 4 and I KNOW clash doesn't need that to run smoothly...
I would love yo now if theres a way to set up a governor profile so I can have clash run at 1.5Ghz or around there and try to stay away from the 100c+ range in temperature
Thanks in advance,
Sent from my LG-D851 using XDA Free mobile app

CPU control app?

Hello guys, what apps are you using to control the CPU?
I am mostly interested in reducing the CPU clock speed in order to mitigate (or at least delay) the effects of thermal throttling while playing intensive games such as Battle Royale titles, where fluidity is very important. I was using Kernel Adiutor, but for some reason it failed to set the clock speed very often. No-Frills can't detect root access on my device.
I'm currently using the latest stock 7.1.1, rooted and using supersu.
PD: my older version of ES Explorer can't see root either, sending files over WiFi to another ES user is broken as well. I'm currently running 4.0.1.2, which seems to be the last good version. Is there any modded version around that I am yet to hear of? Thanks for your time

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