CM7 & stock cdma touchpad idea - Xperia Play Q&A, Help & Troubleshooting

Hi guys I have been reading in the forum lately that stock cdma 2.3.3 is basically aosp build? my question is can we then use cm7 which i think is more or less aosp build and the cdma 2.3.3 build to make a cm7 with working touchpads? or is the problem cm7 kernal??

ps2stuff said:
Hi guys I have been reading in the forum lately that stock cdma 2.3.3 is basically aosp build? my question is can we then use cm7 which i think is more or less aosp build and the cdma 2.3.3 build to make a cm7 with working touchpads? or is the problem cm7 kernal??
Click to expand...
Click to collapse
That's a good question I've been wondering that myself and here's a little something I found out while running a rom (2.3.3 Verizon with timescape) that from is from the UK firmware which has the .145 baseband which is also included into the cm7 builds I was looking at the build props of both roms and noticed the base and was the same, so my thoughts were rebasing a cm7 build on that 2.3.3 gingerbread .145 baseband would everything still work? Or would there be to many problems with cm7 sources and stock sources causing it not to load?
Sent from my R800x using xda premium

darkharbinger81 said:
That's a good question I've been wondering that myself and here's a little something I found out while running a rom (2.3.3 Verizon with timescape) that from is from the UK firmware which has the .145 baseband which is also included into the cm7 builds I was looking at the build props of both roms and noticed the base and was the same, so my thoughts were rebasing a cm7 build on that 2.3.3 gingerbread .145 baseband would everything still work? Or would there be to many problems with cm7 sources and stock sources causing it not to load?
Click to expand...
Click to collapse
isn't the baseband independent from the rom and just the firmware for the modem?
i thought the framework.jar is the problem or what i thought lately that the synaptics touchpad drivers aren't in the cm7 kernel.

konstruktor said:
isn't the baseband independent from the rom and just the firmware for the modem?
i thought the framework.jar is the problem or what i thought lately that the synaptics touchpad drivers aren't in the cm7 kernel.
Click to expand...
Click to collapse
Well here's the thing, sorry if I lose anybody here lol.
The touch pads and game pads do work but they don't work (if that makes sense) some games the game pad will work I.e off road legends sonic 1 but like gta series they don't register, I found an app that checks if the touch pads register it shows two yellow squares when you touch the middle "analog sticks" so they work and register but not on every game like sonic for instance the direction pad we can control him the x button makes him jump as well as pressing up on the left touch pad so they are there but not constant if you guys follow what I'm saying
Sent from my R800x using xda premium

darkharbinger81 said:
Well here's the thing, sorry if I lose anybody here lol.
The touch pads and game pads do work but they don't work (if that makes sense) some games the game pad will work I.e off road legends sonic 1 but like gta series they don't register, I found an app that checks if the touch pads register it shows two yellow squares when you touch the middle "analog sticks" so they work and register but not on every game like sonic for instance the direction pad we can control him the x button makes him jump as well as pressing up on the left touch pad so they are there but not constant if you guys follow what I'm saying
Sent from my R800x using xda premium
Click to expand...
Click to collapse
That's weird lol
Has someone tried with semc prop values? As for Rockstar Games games (lol) you need these values
Code:
ro.semc.product.model=R800i
ro.semc.product.name=Xperia PLAY
ro.semc.product.device=R800
ro.product.model=R800i
If still they don't get activated, it should be a framework issue, rather than a build.prop one
Sent from my R800i using xda app-developers app

CriGiu said:
That's weird lol
Has someone tried with semc prop values? As for Rockstar Games games (lol) you need these values
Code:
ro.semc.product.model=R800i
ro.semc.product.name=Xperia PLAY
ro.semc.product.device=R800
ro.product.model=R800i
If still they don't get activated, it should be a framework issue, rather than a build.prop one
Sent from my R800i using xda app-developers app
Click to expand...
Click to collapse
I'm on miui Australia right now so I can't check but addiding mod.touch pad.startfrom1=1 doesn't do any thing lol neither does the touch pad activation app lol I didntthink about trying that
Sent from my R800x using xda premium

darkharbinger81 said:
I'm on miui Australia right now so I can't check but addiding mod.touch pad.startfrom1=1 doesn't do any thing lol neither does the touch pad activation app lol I didntthink about trying that
Sent from my R800x using xda premium
Click to expand...
Click to collapse
Lol that line (mod.touchmpad.startfrom1=1) is a custom property that will be ignored by the system unless you implement farenheith's code into the framework (that isn't compatible with pre-Ics frameworks unfortunately).
The only chances we have are those values (and fixing the others of course)
Sent from my R800i using xda app-developers app

CriGiu said:
Lol that line (mod.touchmpad.startfrom1=1) is a custom property that will be ignored by the system unless you implement farenheith's code into the framework (that isn't compatible with pre-Ics frameworks unfortunately).
The only chances we have are those values (and fixing the others of course)
Sent from my R800i using xda app-developers app
Click to expand...
Click to collapse
Lol like I said the touch pads / game pads are there we just need to find out how to make them constant I'm no dev but can try to help with this project
Sent from my R800x using xda premium

darkharbinger81 said:
Lol like I said the touch pads / game pads are there we just need to find out how to make them constant I'm no dev but can try to help with this project
Sent from my R800x using xda premium
Click to expand...
Click to collapse
I'd like to do something about that too :/
Farenheith didn't something for gb coz gb framework works in a different way than ics and +, and I don't have the skills (lol I'm 15 whom was never taught nothing about c/c++) so for now, I can't do anything :/
We need to find how the inputs work on gb (I mean in which smali and methods) and then make something like farenheith did, I think
Sent from my R800i using xda app-developers app

CriGiu said:
I'd like to do something about that too :/
Farenheith didn't something for gb coz gb framework works in a different way than ics and +, and I don't have the skills (lol I'm 15 whom was never taught nothing about c/c++) so for now, I can't do anything :/
We need to find how the inputs work on gb (I mean in which smali and methods) and then make something like farenheith did, I think
Sent from my R800i using xda app-developers app
Click to expand...
Click to collapse
I can deco pile 2.3.4 gingerbread framework.jar in a couple of hours and see what I can find
Sent from my R800x using xda premium

darkharbinger81 said:
I can deco pile 2.3.4 gingerbread framework.jar in a couple of hours and see what I can find
Sent from my R800x using xda premium
Click to expand...
Click to collapse
I hope you can do something
The last time I tried I didn't find anything
Sent from my R800i using xda app-developers app

I'll start decompiling the framework.jar in a few I'll have to look into faraheiths thread to see where the vales get added to get an idea where to look lol
Sent from my R800x using xda premium

As I said before, farenheith's fix works only on 4.0+, because he changed some of the methods that (as I know) exist only on GB
so I don't think it'd be that simple (if it was, surely farenheith would have done so) :/
Sent from my R800i using xda app-developers app

CriGiu said:
As I said before, farenheith's fix works only on 4.0+, because he changed some of the methods that (as I know) exist only on GB
so I don't think it'd be that simple (if it was, surely farenheith would have done so) :/
Sent from my R800i using xda app-developers app
Click to expand...
Click to collapse
Lol right I'm wondering and thinking about some something, what about the keypad programming.apk that my 2.3.4 system dump has ibwondernif by adding that to the from it would help or even adding those files into the framework.jar
Sent from my R800x using xda premium

darkharbinger81 said:
Lol right I'm wondering and thinking about some something, what about the keypad programming.apk that my 2.3.4 system dump has ibwondernif by adding that to the from it would help or even adding those files into the framework.jar
Sent from my R800x using xda premium
Click to expand...
Click to collapse
I don't think it'll work :/
That's probably a one-time app (meaning that it starts at first boot) to map home button and such, and it's probably started by Verizon Setup Wizard, and if so we'll have to port it too
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I'm trying lol
Sent from my R800x using xda premium

maybe xdarkmario can help us
http://forum.xda-developers.com/showthread.php?t=1729250&page=5
look at this page and see what he did for getting touchpad support in his rom

pedyvirus said:
maybe xdarkmario can help us
http://forum.xda-developers.com/showthread.php?t=1729250&page=5
look at this page and see what he did for getting touchpad support in his rom
Click to expand...
Click to collapse
but this is an ics rom, not cm7

he used gb lines in ics for touchpad support

So, I'm bumping an old thread for a question I'm trying to port a rom from the Neo, its a 2.3.7 semc debranded rom well I'm using cm 7 and was bored so I installed minecraft and the gamepads and touchpads work flawless any ideas why some games I.e grand theft auto nothing works but like sonic and now minecraft everything works? Just wondering lol
Sent from my R800x using xda app-developers app

Related

PS3 controller for games?

The ps3 controller is usable on tablets so I was wondering if we could use it on our Inc's? One of you geniuses can figure it out, i'm sure. Would be great for emulators and maybe even a video controller. Might sound stupid to some but I would like it.
http://gear.ign.com/articles/118/1187021p1.html
https://market.android.com/details?...sixaxiscontroller&feature=more_from_developer
Actually I've seen this that it is suppose to work on phones.
Sent from my HTC Droid Incredible -CyanogenMod- 157#build/Chads IncrediKernel ("Using" XDA Forums App)
Skyraider was incompatible but miui worked, I was able to connect the controller to my phone and assign keys, didn't test actual functionality though.
Sent from my ADR6300 using XDA App
tcberg2010 said:
Skyraider was incompatible but miui worked, I was able to connect the controller to my phone and assign keys, didn't test actual functionality though.
Sent from my ADR6300 using XDA App
Click to expand...
Click to collapse
Well its a start! I hope we can get it working for all Roms. I would love it!
TokedUp said:
Well its a start! I hope we can get it working for all Roms. I would love it!
Click to expand...
Click to collapse
Issue may be in kernel, I was running stock sense .32 kernel. Someone should try and custom sense kernel
Sent from my ADR6300 using XDA App
tcberg2010 said:
Issue may be in kernel, I was running stock sense .32 kernel. Someone should try and custom sense kernel
Sent from my ADR6300 using XDA App
Click to expand...
Click to collapse
May try this when I get home from work tonight. I'm on SR4.3, but running incredikernel.
Keep us posted guys....
TokedUp said:
Keep us posted guys....
Click to expand...
Click to collapse
Tried the compatibility checker that the dev provides, and gave an "error: missing protocol" or something similar; checked the FAQ on his blog, and basically means the phone is incompatible. Oh well; maybe it's something with Sense/sense kernels?

[Solved] Unable to update gta3 (01/25 update)

No longer shows up in the market app.
On the web app, says it's incompatible with my epic, but I purchased it on release day...
Any way to update?
[Solution]
I was on a nightly build of cm7. I had to reflash the latest cm7 rc, dl gta, back it up, restore my nightly and then restore the app (same for the sony arc launcher)
sent from my fully armed and operational space phone
I know that it only shows on cyanogenmod7 try that?....
Sent From My "epic" SPH-D700 via XDA Premium
I am. Nightly 25
sent from my fully armed and operational space phone
Yeah rockstar needs to realize that this game runs fine on the galaxy s. Just needs a little tweaking
Sent from my CM7.2 OG Epic
Edit your biuld.prop make seem like its a different phone...? I don't know if that'll work but id say get on another phone that is compatible with your google account and export the apk to your phone if that's legal anyways
Sent From My "epic" SPH-D700 via XDA Premium
Biggoron said:
Edit your biuld.prop make seem like its a different phone...? I don't know if that'll work but id say get on another phone that is compatible with your google account and export the apk to your phone if that's legal anyways
Sent From My "epic" SPH-D700 via XDA Premium
Click to expand...
Click to collapse
He bought it so it is
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ac16313 said:
He bought it so it is
Sent from my SPH-D700 using xda premium
Click to expand...
Click to collapse
Mayhaps I'll run an avd tomorrow and sign in...
sent from my fully armed and operational space phone

Cm9 and motoblur

Is it possible to use the motorblur.features online such as trace your phone ect with cm9
Thanks
Djc
Sent from my MB526 using xda premium
djc151084 said:
Is it possible to use the motorblur.features online such as trace your phone ect with cm9
Thanks
Djc
Sent from my MB526 using xda premium
Click to expand...
Click to collapse
I don't think is possible to use any blur features as you wouldn't be able to connect to the server as your phone wouldn't be recognised as a motoblur phone(i think) However if you want to track your phone there are lot of free/paid apps on the play store for that like wheresmyandroid, lost phone etc.....
Kayant said:
I don't think is possible to use any blur features as you wouldn't be able to connect to the server as your phone wouldn't be recognised as a motoblur phone(i think) However if you want to track your phone there are lot of free/paid apps on the play store for that like wheresmyandroid, lost phone etc.....
Click to expand...
Click to collapse
Over in the Droid 3 forum, they have a 4.0.4 rom with motor blur maybe this could help some devz here?
http://forum.xda-developers.com/showthread.php?t=1497884
Djc
Sent from my MB526 using xda premium
man tha would be awesome!!!!!!! defy whit ICS +Blur
is there any way to run only mobile tracking service of motoblur? maybe developers will make this possible.
maybe Walter79 will try to port some CM7 features to his MS2Ginger, because there is no blurred version of CM...
Not sure if it's a motoblur problem
I don't think it's a motoblur interface related problem. It is an app still, that meaning that if someone would port it and you install it, then it might work. It's just a phone tracer like lookout or cerberus.
djc151084 said:
Over in the Droid 3 forum, they have a 4.0.4 rom with motor blur maybe this could help some devz here?
http://forum.xda-developers.com/showthread.php?t=1497884
Djc
Sent from my MB526 using xda premium
Click to expand...
Click to collapse
My bad That's cool...... There is only one person that i think can do this that is walter79
Hopefully he can port it for you guys...... I personally don't like blur or stock roms

S voice from galaxy S3

hi giys
I just read an article about the S voice apk that has been taken frm a s3 to work on any android device that has ICS. I havent tried it yet, but would love if this worked..
NOTE: IcS 4.0.x only, so try it n cm9
copy the app to system/app with root explorer and set permission
r w
r
r
and reboot
heres the download links:::::
https://hotfile.com/dl/156330651/3d66185/S-Voice.apk.html
mirror
http://uploaded.to/file/itkvz5ej
origonal thread, all credits to them:
http://forum.xda-developers.com/showthread.php?p=26300180
sent frm my ipad
Why the hell it has almost 30MB?
I would give a try, but there's no such free space in system/app
wojte267 said:
Why the hell it has almost 30MB?
I would give a try, but there's no such free space in system/app
Click to expand...
Click to collapse
Dunno, s3 has more memory
Sent from my GT-S5660 using xda premium
I'll see if i can skin off a galaxyics and install it, but maybe it's just for arm7
iok1 said:
I'll see if i can skin off a galaxyics and install it, but maybe it's just for arm7
Click to expand...
Click to collapse
Maybe.. I also dunno about resizing... just copy paste it, maybe size will be less if thats it, maybe a dev should port it..
Sent from my GT-S5660 using xda premium
It works on the new giosIII mod, the newest update (based on CM9), only not released yet.
Sent from my GT-S5660 using XDA
bad samsung...
going to block S voice on other devices by connecting to a server wich will block s voice without any coe of galaxy-s3 in it...
maybe there comes a workaround, but it looks like it doesn't work any more..
The S-Voice APK, which contained services that were exclusive to the Galaxy S III, allowed owners of other Ice Cream Sandwich-powered smartphones to install Samsung’s new voice assistant (its Siri rival) and perform commands on their devices.
It appears that in the last 24 hours, Samsung (and it’s partner Vlingo, the technology behind the voice functions) have begun detecting requests from non-supported devices and blocking them, displaying the message: ”Network Error. Please Try Again.”
Click to expand...
Click to collapse
By sending a string of data that identifies the device generating the requests, Vlingo can proactively block any device that shouldn’t have access to S-Voice. However, this does mean that it could be possible to spoof the device ID of an unsupported device, fooling Vlingo into processing requests again.
Click to expand...
Click to collapse
editing build.prop I say, but its problably a bit deeper..
sorry for long post, take a potato
not going to post a pic of one, will make it even longer..
only some people know what I mean...
source: http://thenextweb.com/mobile/2012/05/21/samsung-begins-blocking-unofficial-s-voice-requests-ahead-of-galaxy-s-iii-launch/
voetbalremco said:
bad samsung...
going to block S voice on other devices by connecting to a server wich will block s voice without any coe of galaxy-s3 in it...
maybe there comes a workaround, but it looks like it doesn't work any more..
editing build.prop I say, but its problably a bit deeper..
sorry for long post, take a potato
not going to post a pic of one, will make it even longer..
only some people know what I mean...
source: http://thenextweb.com/mobile/2012/0...-voice-requests-ahead-of-galaxy-s-iii-launch/
Click to expand...
Click to collapse
Jep, youre right, i have had that erroor :c editing build.prop could try.
Sent from my GT-S5660 using xda premium
Build.prop edit works
Now we need someone to fix the 1 input at a time bug.
Sent from my GT-Si9300 using Tapatalk
(Frank) said:
Build.prop edit works
Now we need someone to fix the 1 input at a time bug.
Sent from my GT-Si9300 using Tapatalk
Click to expand...
Click to collapse
And it would be very nice if it would work when phone is off/locked, that if you say 'hi galaxy', it would open s voice. I think we need a really good developer for that, but I know they are around here
Sent from my GT-S5660 using xda premium
Fake it by adding a custom lockscreen shortcut on cm7, say hi galaxy when your friends look, unlock and talk
Sent from my GT-S5660 using xda premium
voetbalremco said:
Fake it by adding a custom lockscreen shortcut on cm7, say hi galaxy when your friends look, unlock and talk
Sent from my GT-S5660 using xda premium
Click to expand...
Click to collapse
but I want it real, because I will go to use it much, like set alarm etc
Sent from my GT-S5660 using xda premium
voetbalremco said:
Fake it by adding a custom lockscreen shortcut on cm7, say hi galaxy when your friends look, unlock and talk
Sent from my GT-S5660 using xda premium
Click to expand...
Click to collapse
You said it only worked on cm9
(Don't worry i know what you mean)
Sent from my HTC Optimus Ray S
iok1 said:
You said it only worked on cm9
(Don't worry i know what you mean)
Sent from my HTC Optimus Ray S
Click to expand...
Click to collapse
IT does work on cm9, but not properly.
Sent from my GT-S5660 using xda premium
Hehe this is not working anymore, better wait for someone to crack it...
Sent from my GT-S5660 using xda premium
By adding the wakeup data files in /system you An use the: say hi galaxy to wake me up option
Sent from my I9300 using xda app-developers app
still ngliPh
voetbalremco said:
hi giys
I just read an article about the S voice apk that has been taken frm a s3 to work on any android device that has ICS. I havent tried it yet, but would love if this worked..
NOTE: IcS 4.0.x only, so try it n cm9
copy the app to system/app with root explorer and set permission
r w
r
r
and reboot
heres the download links:::::
https://hotfile.com/dl/156330651/3d66185/S-Voice.apk.html
mirror
http://uploaded.to/file/itkvz5ej
origonal thread, all credits to them:
http://forum.xda-developers.com/showthread.php?p=26300180
sent frm my ipad
Click to expand...
Click to collapse
for i not work,force close!!
amir7raul said:
for i not work,force close!!
Click to expand...
Click to collapse
Your opening an old thread.
It has been backlisted
Sent from my GT-S5660 using xda premium
haha downloaded
cut i'm still with CM7 so i'll probably wait for maclaw to finish with his CM9
ty anyways
Its work
Gesendet von meinem GT-S5660 mit Tapatalk 2

Porting gsm ROM to cdma

Hey guys another question sorry to be a bother lol. I'm trying to port the joka wild ROM to our cdma r800x. I've managed to hey the room to load but it either will break the ROM leaving me with nothing but a status bar or it will mix my room with his ROM granted when it does that I have everything working halfway. I have wifi on the ROM so internet works media works no service it keeps calling for a baseband. Flashing the cm9 fixes only changes the build prop how can I get data and service to work? Oh and if I do any type of a wipe the major of all three or even just the cache and dalvik or just one of them it breaks the ROM leaving me with a status bar and no signal
Thanx for the help
Sent from my R800x using xda premium
Using the cm fix wont do anything on a GSM stock rom. In order to port gsm rom into cmda you must change some libs, a few build prop tweaks,and changing the updater script which can not be done in CWM.
Changed libs tweaked the buildprop updater script not sure about could you pm what all needs changed because obviously what I have changed don't work lol thanks cherry2k
Sent from my R800x using xda premium
darkharbinger81 said:
Changed libs tweaked the buildprop updater script not sure about could you pm what all needs changed because obviously what I have changed don't work lol thanks cherry2k
Sent from my R800x using xda premium
Click to expand...
Click to collapse
Message agraceful a fellow r800x user and a xda member here in the forums he knows more than I do.
I sent him a messege jusg waiting on the replh from him niw thank uou again chery2k
Sent from my R800x using xda premium
Ported jokawild rom sort of it loads on my xlay still cant get signal any help?
I've changef yhe files everypatch uses with the stick 34 ones still no signal
Sent from my R800x using xda premium

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