Minecraft PE - Shield Themes and Apps

Currently Minecraft PE does not support the SHIELD controls, so do not buy it as of right now.
I finally have a believable answer from them.
Unfortunately there are no plans to make Minecraft compatible with the Shield controls for the time being,
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chevyowner said:
Currently Minecraft PE does not support the SHIELD controls, so do not buy it as of right now.
Rant on Mojang
What really bugs me is when i tried to suggest to the Developers to add support I was told to "go elsewhere" or that "we don't accept suggestions"
I know I will never buy a game developed by Mojang again.
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Wow, I knew it didn't work (I already own Minecraft PE) but I'm shocked they're so rude about it...

chevyowner said:
Currently Minecraft PE does not support the SHIELD controls, so do not buy it as of right now.
Rant on Mojang
What really bugs me is when i tried to suggest to the Developers to add support I was told to "go elsewhere" or that "we don't accept suggestions"
I know I will never buy a game developed by Mojang again.
Click to expand...
Click to collapse
How unbelievably rude. The one game on the market that I would pay $6.99 for today and they go about treating one of their potential customers/new markets with crassness.

chevyowner said:
Currently Minecraft PE does not support the SHIELD controls, so do not buy it as of right now.
Rant on Mojang
What really bugs me is when i tried to suggest to the Developers to add support I was told to "go elsewhere" or that "we don't accept suggestions"
I know I will never buy a game developed by Mojang again.
Click to expand...
Click to collapse
where did you ask this? Because I have never heard of mojang responding in that way, only the minecraft forums who are not representatives of mojang.
Minecraft PE supports the XPeria play controls and the touch controls only. No idea why its only the xperia which gets hardware control. There are apps for rooted devices to map hardware controls to touch, perhaps one of those may work with the shield and minecraft. There might even be some way of mapping shield buttons to the xperia buttons and fooling minecraft into using them, but that is something I am more doubtful of.

I emailed mojang directly.

SixSixSevenSeven said:
where did you ask this? Because I have never heard of mojang responding in that way, only the minecraft forums who are not representatives of mojang.
Minecraft PE supports the XPeria play controls and the touch controls only. No idea why its only the xperia which gets hardware control. There are apps for rooted devices to map hardware controls to touch, perhaps one of those may work with the shield and minecraft. There might even be some way of mapping shield buttons to the xperia buttons and fooling minecraft into using them, but that is something I am more doubtful of.
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Actually, yes to both of those. There is an app that I have confirmed works for the shield in such a way
https://play.google.com/store/apps/details?id=com.locnet.gamekeyboard&hl=en
It allows physical control to touchscreen emulation, or xperia play emulation, and various other forms of emulation.
THIS APP REQUIRES ROOT
If you need root, visit this link: (note: currently rooting on the nvidia shield requires unlocking the bootloader, and that voids your warranty.
http://forum.xda-developers.com/showthread.php?t=2400029
I have tested this app to be working on final fantasy dimensions with the physical control to touch screen emulation, and it works great. The right stick drifts a bit though, and i believe that is a side effect of the right stick acting as a virtual mouse sometimes but I could be wrong.
Anyway. Hope this helps.

biothundernxt said:
Actually, yes to both of those. There is an app that I have confirmed works for the shield in such a way
https://play.google.com/store/apps/details?id=com.locnet.gamekeyboard&hl=en
It allows physical control to touchscreen emulation, or xperia play emulation, and various other forms of emulation.
THIS APP REQUIRES ROOT
If you need root, visit this link: (note: currently rooting on the nvidia shield requires unlocking the bootloader, and that voids your warranty.
http://forum.xda-developers.com/showthread.php?t=2400029
I have tested this app to be working on final fantasy dimensions with the physical control to touch screen emulation, and it works great. The right stick drifts a bit though, and i believe that is a side effect of the right stick acting as a virtual mouse sometimes but I could be wrong.
Anyway. Hope this helps.
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Click to collapse
This is why I normally avoid paid apps/games on play store like the plague...App A says "hardware controls supported" so person buys app a, and runs it to find out that, he needs to spend even more money on app b to use the hardware controls in app a.
added
PLus the fact that Minecraft PE is very misleading about cross platform play, and the devs have only been dicks to me about the problems.

chevyowner said:
This is why I normally avoid paid apps/games on play store like the plague...App A says "hardware controls supported" so person buys app a, and runs it to find out that, he needs to spend even more money on app b to use the hardware controls in app a.
added
PLus the fact that Minecraft PE is very misleading about cross platform play, and the devs have only been dicks to me about the problems.
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: / you know its that kind of attitude that I relieve is responsible for the lack of decent games on android. There are a few but most of them cost money. And if a game is good, I willing to put down few bucks. Those free games are never really free anyway. They are pay to win.
Sorry for the rant, but I felt that I needed to voice my opinion .
And in my experience, devs are pretty good at integrating features that people ask for, particularly controlled support.
And what do you mean about mojang being misleading about mine craft pocket edition being cross platform?... That's the first I've heard of that.

biothundernxt said:
: / you know its that kind of attitude that I relieve is responsible for the lack of decent games on android. There are a few but most of them cost money. And if a game is good, I willing to put down few bucks. Those free games are never really free anyway. They are pay to win.
Sorry for the rant, but I felt that I needed to voice my opinion .
And in my experience, devs are pretty good at integrating features that people ask for, particularly controlled support.
And what do you mean about mojang being misleading about mine craft pocket edition being cross platform?... That's the first I've heard of that.
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I would not mind paying for a game if the developer stood by their game and actually helped the people who buy it with problems.
My comment about free games is that if you get a free game you need to expect no support or bad support, but if you pay for a game you should get decent support. I have never once gotten decent support for paid games on Google play, I have always gotten better support from free games.
And for cross-platform play setup a minecraft server on your desktop and connect to that from minecraft pe on your android device.
about the pay to win games there are also plenty of free games that are not pay to win.

chevyowner said:
I would not mind paying for a game if the developer stood by their game and actually helped the people who buy it with problems.
My comment about free games is that if you get a free game you need to expect no support or bad support, but if you pay for a game you should get decent support. I have never once gotten decent support for paid games on Google play, I have always gotten better support from free games.
And for cross-platform play setup a minecraft server on your desktop and connect to that from minecraft pe on your android device.
about the pay to win games there are also plenty of free games that are not pay to win.
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I believe you are mistaken. You can, in no way shape or form, play cross platform from minecraft pocket edition to pc, you can play cross platform between android and ipod/ipad. but that's about it. It wouldn't work anyway, pocket edition is missing blocks from the pc version, and pocket edition has blocks that the pc version does not have (ex: nether reactors)

biothundernxt said:
I believe you are mistaken. You can, in no way shape or form, play cross platform from minecraft pocket edition to pc, you can play cross platform between android and ipod/ipad. but that's about it. It wouldn't work anyway, pocket edition is missing blocks from the pc version, and pocket edition has blocks that the pc version does not have (ex: nether reactors)
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My main reason for posting is that the game controls are not supported.
My frustration is that the support staff are being very very rude to me for trying to get the controls supported.
I can live with out cross-platform play, but they will not even accept it as a suggestion.
If i knew I would have to spend even more money to use the controls I would not have payed for minecraft pe in the first place. there were other game i could have spent the same 7$ on that would have actually worked correctly.

chevyowner said:
My main reason for posting is that the game controls are not supported.
My frustration is that the support staff are being very very rude to me for trying to get the controls supported.
I can live with out cross-platform play, but they will not even accept it as a suggestion.
If i knew I would have to spend even more money to use the controls I would not have payed for minecraft pe in the first place. there were other game i could have spent the same 7$ on that would have actually worked correctly.
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Dude, I think you were asking in the wrong place. And you have to think about it this way:
The shield just came out so of course alot of things wont support the controller.
Im sure you weren't the first person to ask for shield support, so they are likely getting annoyed at people asking all the time.
They dont take suggestions because if they did, they would have to consider thousands of requests a day. Minecraft is way more popular than any of the other android games.
Where were you talking to them?

biothundernxt said:
Dude, I think you were asking in the wrong place. And you have to think about it this way:
The shield just came out so of course alot of things wont support the controller.
Im sure you weren't the first person to ask for shield support, so they are likely getting annoyed at people asking all the time.
They dont take suggestions because if they did, they would have to consider thousands of requests a day. Minecraft is way more popular than any of the other android games.
Where were you talking to them?
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E-Mailing their support team.
If they just been polite about the controls not working, and not been rude about it. If they also put in writing on the play store page that they do not accept suggestions, then there would be less problems there.

chevyowner said:
E-Mailing their support team.
If they just been polite about the controls not working, and not been rude about it. If they also put in writing on the play store page that they do not accept suggestions, then there would be less problems there.
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Hmm...
That is odd.
Usually they are pretty nice to people.
Anyway, sorry you had a bad experience.
I'm sure that in one way or another minecraft pocket edition will eventually get shield support.
In the mean time, It is likely that another app like the one i posted will become available for free.

Minecraft pocket edition has very little in common with minecraft on PC at the end of the day.
Pocket edition primarily consists of a C library. They then use a wrapper to expose the libraries features on android, iOS and raspbian independently. The raspbian version has even further modifications.
Minecraft on PC is java.
Ultimately pocket edition is just a glorified minecraft clone from the same developers. Shares no similarities code wise. Highly unlikely that it could ever link between the original java version, the PE version or the xbox version. They never claim anywhere that it can do that either.
They do claim that the hardware controls are for Xperia Play, they make no claim that it is compatible with any other gamepad.
The Shield controls and of course external gamepads are exposed to android as Human Interface Devices and you can use the standard android library to interface with them. The Xperia Play controls are not exposed as an HID for some reason, some of the regular buttons can be treated as an HID (with really weird mappings actually, think circle is mapped to Alt Key plus the android back button or something bizarre) but the thumb"sticks" cant and sony give an actual android lib which covers the regular buttons too, most developers just use that, including mojang for some reason.
Honestly, I think they need to get their fingers out of their asses and add HID input with proper assignments and joystick support. There are quite a few android devices out there with hardware keyboards etc,. Hell, sisters netbook came dual booted with android but has no touchscreen, that would be even more unplayable than the Shield for minecraft without 3rd party apps (and no, cant just switch over to windows and play MC there, without the optifine mod it gets 2 fps, with it gets 3, unplayable, increase java priority and the system cant keep up and you get input lag anyway, all drivers are updated)

SixSixSevenSeven said:
Minecraft pocket edition has very little in common with minecraft on PC at the end of the day.
Pocket edition primarily consists of a C library. They then use a wrapper to expose the libraries features on android, iOS and raspbian independently. The raspbian version has even further modifications.
Minecraft on PC is java.
Ultimately pocket edition is just a glorified minecraft clone from the same developers. Shares no similarities code wise. Highly unlikely that it could ever link between the original java version, the PE version or the xbox version. They never claim anywhere that it can do that either.
They do claim that the hardware controls are for Xperia Play, they make no claim that it is compatible with any other gamepad.
The Shield controls and of course external gamepads are exposed to android as Human Interface Devices and you can use the standard android library to interface with them. The Xperia Play controls are not exposed as an HID for some reason, some of the regular buttons can be treated as an HID (with really weird mappings actually, think circle is mapped to Alt Key plus the android back button or something bizarre) but the thumb"sticks" cant and sony give an actual android lib which covers the regular buttons too, most developers just use that, including mojang for some reason.
Honestly, I think they need to get their fingers out of their asses and add HID input with proper assignments and joystick support. There are quite a few android devices out there with hardware keyboards etc,. Hell, sisters netbook came dual booted with android but has no touchscreen, that would be even more unplayable than the Shield for minecraft without 3rd party apps (and no, cant just switch over to windows and play MC there, without the optifine mod it gets 2 fps, with it gets 3, unplayable, increase java priority and the system cant keep up and you get input lag anyway, all drivers are updated)
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In addition, C is much more ideal for games in general over Java. On a mobile device you need C so the OS can manage the memory better.
Sent from my Nexus 4 using xda app-developers app

I emailed mohjang about this and he emailed a pic of him taking a piss on the shield lifting two birds at the camera. He's awesome! ^_^

Failrunner said:
I emailed mohjang about this and he emailed a pic of him taking a piss on the shield lifting two birds at the camera. He's awesome! ^_^
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when you say he, who? because somehow I think your just trolling

Failrunner said:
I emailed mohjang about this and he emailed a pic of him taking a piss on the shield lifting two birds at the camera. He's awesome! ^_^
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If that is true how come you have not sold the photo to the press....If you had it would be major news....I call TROLL BS.

Lol, he thinks Mojang is a person.
Sent from my SHIELD using xda app-developers app

Related

Want WP7 Games to Tie-in to Xbox/Windows Games?

I think that Microsoft should do their best to have games on Windows Phone 7 that tie-in to existing Xbox 360 games or Games for Windows to allow you to earn or accomplish something in the console or PC game or earn Xbox Live avatar items or similar items or even unlock features in the console game. It might just be more like a series of minigames depending on the type of game. For example, for Halo you might be able to customize your in-game character whereas for slower paced games that might work better on a phone, you might have much more interaction more related to the game. Imagine being able to give your kid something to do in a grocery store or in the car to occupy them - maybe they could get their pet from Kinectimals and care for it, advancing their progress in the game. I know that Microsoft is pushing to make WP7 a player in the mobile gaming industry and I know that it would certainly drive sales of WP7 devices if they could motivate gamers to buy them if they could earn things in Xbox 360 games exclusively by having a Windows Phone 7 device and the Windows Phone Tie-in game.
If you like this idea and want to see Microsoft make it happen, VOTE please, and VOTE every day if you can since you are allowed to. You can also share the link to the voting page and that will help even more. Thanks for your time & support!
There's a separate topic for the competition, just so you know.
But I thought Microsoft already planed to tie in the phone with the XBox, seeing they said it would be over the same account as xbox/zune.
Windcape said:
There's a separate topic for the competition, just so you know.
But I thought Microsoft already planed to tie in the phone with the XBox, seeing they said it would be over the same account as xbox/zune.
Click to expand...
Click to collapse
They do. There might even be X-Box 360 or PC games where you have an add-on/extra WP7 game where you can obtain some extra gamer-scores and stuff like that. I'm not sure how far the integration will eventually go, but they even showed an example of starting a game on your PC, then continuing that same game on your phone and to then finish it on your X-Box 360. This game had 90% of it's code shared by the 3 versions for the X-Box, PC and phone. They showed it as an example, but they specifically mentioned that it was just a proof of concept and something like that will not happen initially, maybe at some later stage. There at least are obvious plans for some integration and cooperation between games for WP7 and for on the X-Box and PC.
Windcape said:
There's a separate topic for the competition, just so you know.
But I thought Microsoft already planed to tie in the phone with the XBox, seeing they said it would be over the same account as xbox/zune.
Click to expand...
Click to collapse
Oh, there is? Sorry. MS said that you could login to Xbox Live and have games that you could earn achievements in, but I never heard them say that you could have the games be related to console/PC games in that they could be used to unlock things in that console/PC game. I certainly heard nothing like the depth of interaction that I described with Halo or Kinectimals that would engage gamers to higher level than just also having games that run on the phone.
techSage said:
Oh, there is? Sorry. MS said that you could login to Xbox Live and have games that you could earn achievements in, but I never heard them say that you could have the games be related to console/PC games in that they could be used to unlock things in that console/PC game. I certainly heard nothing like the depth of interaction that I described with Halo or Kinectimals that would engage gamers to higher level than just also having games that run on the phone.
Click to expand...
Click to collapse
Something like this would have to be up to the software developer...not Microsoft. Maybe, MS's own games will have this functionality.
WhyBe said:
Something like this would have to be up to the software developer...not Microsoft. Maybe, MS's own games will have this functionality.
Click to expand...
Click to collapse
Granted Microsoft provides a API for it!
But give it time. Try look at how the iPhone API developed the last 4 years. If Microsoft can get success with the WP7, we'll have superb APIs for things like this and more in no time.
Microsoft is about one of the only companies that really cares about their developers. Nobody managed to make a community like MSDN before or after.
WhyBe said:
Something like this would have to be up to the software developer...not Microsoft. Maybe, MS's own games will have this functionality.
Click to expand...
Click to collapse
Not initially. Do you forget that they have their own game company: Microsoft Game Studios and own several companies that they bought for it AND own the Halo franchise? They could kick-start the movement by doing it for their own games and also engage the developers and help them to make it happen. This happens very often with Microsoft and is one of the reasons they are successful over the long term.

Super nintendo emulator wm6.5

I did not create this app I just cabbed it and did work on the reg. Games can be played in landscape mode to the right or left. Transperency works. Very fast!
Install both cab files. Will not work on some keyboards unless you turn off T9.
www.4shared.com/file/pgaXlhbT/SNES9XPPC.html
Works great with this app that lets you use a Wiimote or PS3 controller as a bluetooth gamepad.
http://forum.xda-developers.com/showthread.php?t=689984
I made this for the TP2 to be used with the TVOUT function but it will work on all resolutions.
if it works where can i download the roms for it??
or do i dont need it???
And for the ones interested here's the homepage (source for this build is included).
I haven't played much with emulators on my PDA (frankly the state of emulation on the platform is depressing... but then again so is the state of everything else). Not even sure which version is the best...
For anyone interested here are more builds:
PocketSNES by emu193 (?)
PocketSNES by n0p
SnesGo/PocketSNES by rlei (no sources available)
PocketSNES (the father of all these mods)
Daroebhai said:
if it works where can i download the roms for it??
or do i dont need it???
Click to expand...
Click to collapse
Requesting warez is not allowed on XDA grounds. First and final warning.
egzthunder1 said:
Requesting warez is not allowed on XDA grounds. First and final warning.
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Click to collapse
The roms are 100% legal to download and play if he already owns the game cartridge or the rom is a game someone created like many of the super mario hacks. You have no clue if he owns super nintendo cartridges so it is wrong to assume he is gonna partake in illegal activity. So I will go ahead and recomend ********.
porkenhimer said:
The roms are 100% legal to download and play if he already owns the game cartridge or the rom is a game someone created like many of the super mario hacks. You have no clue if he owns super nintendo cartridges so it is wrong to assume he is gonna partake in illegal activity. So I will go ahead and recomend **********
Click to expand...
Click to collapse
You gotta be joking, right? It bothers me beyond belief when people try to get smart about things that are as clear as day. With that same reasoning, you should be able to post links for every piece of music, film, and software ever created because you can assume that people are indeed in possession of said materials.
Congratulations. You just earned yourself a vacation from this site for breaking rules and for posting warez even after a warning not even directed to you.
porkenhimer said:
The roms are 100% legal to download and play if he already owns the game cartridge or the rom is a game someone created like many of the super mario hacks. You have no clue if he owns super nintendo cartridges so it is wrong to assume he is gonna partake in illegal activity. So I will go ahead and recomend ********.
Click to expand...
Click to collapse
No they are not. Some games are in the public domain, and can be posted here and linked to any public domain (pd) rom site. Copyrighted material is different. In this case of games.. You would still need to back up your own games with your own dumping hardware. And with the US DCMA, even backing up your own games with your own hardware is a grey area. (Due to the fact that you are purchasing a license to a game, and not the physical game itself. Look at any EA license.)
Downloading is always a no-no. No matter what that BS TOS/disclaimer says on some rom site. The right to back up what you have is your responsibility and can not be downloaded.
Me backing up my own CD -- Legal.
Me downloading a copy of a CD I own -- Illegal.
(of course this is a simple example, cracking protection schemes is another legal story all together.)
On Topic: Ive found, although not perfect, morphgear is the best for snes emulation. Theres also a few versions of LJP (little-john palm os) which iirc became LJX and got ported to a few different platforms. I know I used to use one version on my old Treo 750. So there have to be a few WM versions out there. Currently cant find any. Will see if I can find any old data backups from my Treo 750.
If anyone wants free, legal roms for snes... http://www.pdroms.de/files/supernes/

Really? Full House Poker?

I mean I understand that it's to be released on both the Xbox and WP7 at the same time but really? That's it? I am thoroughly disappointed this time. Xbox has dug through mounds of **** just to make a name for itself and what has Windows Phone 7 shown in that department? I mean there's ilomilo and then theres iphone clones. It's so sad to see a first rate OS by a corporate giant turned into a third rate gaming platforms because they'd rather spend a huge budget on advertising what the phone can currently do rather than making that Xbox live tile appeal to a plethora of users who had hope in their hearts when they saw Xbox live integration and watched it be shat on with garbage like... well... half the stuff on the Xbox live WP7 marketplace. It's cool that you're getting the most popular iphone clone and a game I played on my beat up sega dreamcast a decade ago but really, where's the innovation?
I think it might be time to change your siggy...
I don't have an xbox, so I don't care so much about the integration, but I'm finding way more games I like on my phone right now than on android or winmo.
Currently working on twin blades, AC, I dig it, and The Harvest. Also play majong(sp) tiles and a couple rounds of spades as well.
nrfitchett4 said:
I think it might be time to change your siggy...
I don't have an xbox, so I don't care so much about the integration, but I'm finding way more games I like on my phone right now than on android or winmo.
Currently working on twin blades, AC, I dig it, and The Harvest. Also play majong(sp) tiles and a couple rounds of spades as well.
Click to expand...
Click to collapse
Ah, R.I.P. Twin Blades. It was a great game unfortunately I've since swapped memory cards coincidentally on the day it vanished from the market and alas I am left without one of the defining games on the platform. I Dig It I havent really visited in some time due to the inability to save (not sure if that's still present), The Harvest has somewhat annoying controls, a virtual joystick makes more sense than a point and click diablo-esque phone game in my opinion, and AC has been on multiple other platforms as well as the other two games though perhaps not the exact same program. The astounding part though is regardless of the faults it's still the best. It's just that they've given us an amazing game or two (The Harvest really is amazing the controls just aren't for me) and then since have lacked innovation greatly. Where I thought they were going to try and stand alone it now looks like they're trying to be a "me too" platform. I did recieve an email from someone regarding a mobile version of Torchlight though and though they couldn't confirm or deny they did tell me it was an option they were exploring. That would be amazing as that game only takes like what? 140 megs on the xbox? Dull it down a bit and it could be a game changer for WP7.
z33dev33l said:
Ah, R.I.P. Twin Blades. It was a great game unfortunately I've since swapped memory cards coincidentally on the day it vanished from the market and alas I am left without one of the defining games on the platform. I Dig It I havent really visited in some time due to the inability to save (not sure if that's still present), The Harvest has somewhat annoying controls, a virtual joystick makes more sense than a point and click diablo-esque phone game in my opinion, and AC has been on multiple other platforms as well as the other two games though perhaps not the exact same program. The astounding part though is regardless of the faults it's still the best. It's just that they've given us an amazing game or two (The Harvest really is amazing the controls just aren't for me) and then since have lacked innovation greatly. Where I thought they were going to try and stand alone it now looks like they're trying to be a "me too" platform. I did recieve an email from someone regarding a mobile version of Torchlight though and though they couldn't confirm or deny they did tell me it was an option they were exploring. That would be amazing as that game only takes like what? 140 megs on the xbox? Dull it down a bit and it could be a game changer for WP7.
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I know there are several big titles slated for first week in april. I agree they could do more, and I think they will. MS, if nothing else, is willing to throw money at devs.
So what's next on your list of complaint...
nrfitchett4 said:
I know there are several big titles slated for first week in april. I agree they could do more, and I think they will. MS, if nothing else, is willing to throw money at devs.
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Click to collapse
yeah and though I'm ok with that theyre throwing money at devs to release iPhone ports. Originality is Microsoft ticket and they've got more capable devs on their rolodex than any other mobile os. They should utilize those resources...
Crimson Lotus said:
So what's next on your list of compliant...
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always such informative and insightful posts. They add a lot to the conversation.
I'm starting to agree with you about all the new releases. Puzzle games have their place (especially on a mobile phone platform), but without more action titles, it makes it seem like XBox live is not really a serious reason for someone to get a WP7 as Microsoft would like people to think.
That said, I have actually really, really enjoyed the XBox Live games. I used WinMo and Android for a long time before WP7 and never really got into gaming on either platform but for some reason, I just started playing games on WP7 a lot. I don't have an XBox so the integration with XBox is not something I really care about. I like the achievements. It gives me something to play for.
The April releases will keep me satisfied for a while, but in my opinion, they need a lot more releases like those in April, not just every now and then.
edit: oh yeah, an afterthought... maybe chill out on the tower defense games. 1 is enough on the entire platform. It seems like every other game on the Marketplace is a freakin tower defense game. Not a big fan.
I guess you guys haven't seen the poker commercial on xbox live then? Its quite stupid.
You can play the game on both your console and phone.
Spoiler alert; its not the way you think it is. Integration my ass.
Crimson Lotus said:
So what's next on your list of compliant...
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Well I'm not sure, but I believe he's FCC compliant. And he probably adheres to compliance codes for device usage?
sure haven't said:
Well I'm not sure, but I believe he's FCC compliant. And he probably adheres to compliance codes for device usage?
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LOL!!!
Give people a break. Typos are just typos and oftentimes, people use translators and such.
SPORTS GAMES! WTF!
Is there a single sports game on this platform? XBox may not have many either....but some sports games (i.e. one button swing type games) are made for mobile.
WP7 is lacking sports games something fierce.
thesecondsfade said:
LOL!!!
Give people a break. Typos are just typos and oftentimes, people use translators and such.
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lol yeah I'm just being a bugger. Heaven knows I've made my share of typos.
I'm sorry for those spelling errors...
thesecondsfade said:
I'm starting to agree with you about all the new releases. Puzzle games have their place (especially on a mobile phone platform), but without more action titles, it makes it seem like XBox live is not really a serious reason for someone to get a WP7 as Microsoft would like people to think.
That said, I have actually really, really enjoyed the XBox Live games. I used WinMo and Android for a long time before WP7 and never really got into gaming on either platform but for some reason, I just started playing games on WP7 a lot. I don't have an XBox so the integration with XBox is not something I really care about. I like the achievements. It gives me something to play for.
The April releases will keep me satisfied for a while, but in my opinion, they need a lot more releases like those in April, not just every now and then.
edit: oh yeah, an afterthought... maybe chill out on the tower defense games. 1 is enough on the entire platform. It seems like every other game on the Marketplace is a freakin tower defense game. Not a big fan.
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I agree about the tower defense games, but the star wars one is actually quite fun...
We could definitely use some more games, but we are still getting them faster than android!!!
How do y'all like WP7? I'm still on WinMo because Garmin Mobile XT is awesome, particularly where there is no cellular coverage. Also, I do not own a laptop and do a lot of long emails on my phone when I'm not at home with my 70lb desktop and I'm irritated that I can't get a WP7 device with the exact same keyboard as my Rhodium and at least the latest Qualcomm 45nm goodness in it complete with Adreno 205, much less the upcoming dual Cortex A8 with independent clock speed and CPU voltage and Adreno 220. Why in the Sam Hill did M$ decide that only 65nm OG Snapdragon SoC's were going to go into WP7 devices?
I read a few reviews of the Euro-spec 7 Pro and it seems that HTC used a crappy LCD but not as crappy as the HD7's, and they somehow messed up the chassis of the Rhodium and the keyboard. I like that I can get giant batteries for these things and that unibody sh*t jus doesn't float my boat. I guess I'm just pissed that WP7 is locked to 65nm Snapdragon and irritated with HTC for messing with the landscape qwerty slider chassis and keyboard that they perfected with the Rhodium.
sure haven't said:
lol yeah I'm just being a bugger. Heaven knows I've made my share of typos.
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I konw. Your comment was funny though.
DeathmonkeyGTX said:
How do y'all like WP7? I'm still on WinMo because Garmin Mobile XT is awesome, particularly where there is no cellular coverage. Also, I do not own a laptop and do a lot of long emails on my phone when I'm not at home with my 70lb desktop and I'm irritated that I can't get a WP7 device with the exact same keyboard as my Rhodium and at least the latest Qualcomm 45nm goodness in it complete with Adreno 205, much less the upcoming dual Cortex A8 with independent clock speed and CPU voltage and Adreno 220. Why in the Sam Hill did M$ decide that only 65nm OG Snapdragon SoC's were going to go into WP7 devices?
I read a few reviews of the Euro-spec 7 Pro and it seems that HTC used a crappy LCD but not as crappy as the HD7's, and they somehow messed up the chassis of the Rhodium and the keyboard. I like that I can get giant batteries for these things and that unibody sh*t jus doesn't float my boat. I guess I'm just pissed that WP7 is locked to 65nm Snapdragon and irritated with HTC for messing with the landscape qwerty slider chassis and keyboard that they perfected with the Rhodium.
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huh. most reviewers have said the 7 pro keyboard is the best keyboard since the tp2. Those tp2's won't last forever.

Review : XBox Live For Windows Phone.

As posted on L337Ware
Function : Provide gaming hub for Windows Phone.
Pros : Many of the features of XBox Live on the 360 are here such as text messaging amongst live subscribers, avatar customization, achievements, and leader boards.
Cons : Well to put it bluntly it's a little bit of a tease. Voice messages and voice chat are clearly absent though well within the capabilities of the phones. The avatar marketplace is a no show. True multi player gaming is pretty much non existence here. No access to videos and additional content available on the 360. No support for themes. No option to choose placement of apps outside of the hub.
Recommendation : You really don't have a choice here. If you want to game on a Windows Phone or even use certain applications that are even mildly related to gaming you will end up dealing with this hub. It's a severely crippled version of the Xbox Live you've come to know and love on the XBox. The glaring lack of functionality to include the lack of multi player titles and social tools inside of the games themselves are pretty unforgivable considering appearances of such features in games on other platforms. In the end I can't say I'm not left simply disappointed at this take on the Xbox Live brand.
L337Ware said:
As posted on L337Ware
Function : Provide gaming hub for Windows Phone.
Pros : Many of the features of XBox Live on the 360 are here such as text messaging amongst live subscribers, avatar customization, achievements, and leader boards.
Cons : Well to put it bluntly it's a little bit of a tease. Voice messages and voice chat are clearly absent though well within the capabilities of the phones. The avatar marketplace is a no show. True multi player gaming is pretty much non existence here. No access to videos and additional content available on the 360. No support for themes. No option to choose placement of apps outside of the hub.
Recommendation : You really don't have a choice here. If you want to game on a Windows Phone or even use certain applications that are even mildly related to gaming you will end up dealing with this hub. It's a severely crippled version of the Xbox Live you've come to know and love on the XBox. The glaring lack of functionality to include the lack of multi player titles and social tools inside of the games themselves are pretty unforgivable considering appearances of such features in games on other platforms. In the end I can't say I'm not left simply disappointed at this take on the Xbox Live brand.
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Maybe I got you wrong, but just tap and hold any icon in the games hub will bring up the menu where you can choose to pin it to the homescreen.
Did you just buy your phone? Because we've all been saying that for 6 months now and there are threads about it. Unless you just need traffic...
Sent from my Omnia 7 using XDA Windows Phone 7 App
I've been playing Game Chest: Logic Games Chess against my wife over XBox live for months now. I play my moves on my WP7 and she plays on XBox.com in a browser-based copy of the game.
Isn't that multiplayer XBox-Live? Or am I missing something?
Actually, voice messaging/chat isn't well within the capabilities of the phone. Until Mango is released all network traffic is done thru HTTP which adds way too much lag to use for live voice chatting. Messaging would work, but why re-invent the wheel when full socket support is coming later this year?
The lack of true multiplayer gaming is due to the same reason - http just isn't a viable alternative to raw sockets. The best you can really do at the moment is turn-based games, and they do exist.
Adding content to the home screen is, as someone else already pointed out, as easy as long pressing the title and selecting pin to start.
This is one area where I can truly appreciate peoples comments about this being v1 of a new OS - no other mobile platform has done this already and what's already on WP is pretty damn good considering the current platform limitations.
Remember, all we've seen of Mango at Mix 11 was the developer-centric stuff. MS have yet to announce all the consumer-centric goodies and I bet XBox-live multiplayer realtime will be a part of that.
I'd really like to see a multiplayer Halo game on WP7, controlled by a bluetooth XBox-controller.
The HD7's kickstand would enable use of that while the phone is stood on a table (e.g. when on the train)
How cool?
Jim Coleman said:
I've been playing Game Chest: Logic Games Chess against my wife over XBox live for months now. I play my moves on my WP7 and she plays on XBox.com in a browser-based copy of the game.
Isn't that multiplayer XBox-Live? Or am I missing something?
Click to expand...
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It is called turn based not multiplayer
Sent from my Bionix powered Vibrant
lqaddict said:
It is called turn based not multiplayer
Sent from my Bionix powered Vibrant
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Or more accurately "turn based multiplayer" you still have more than one player which makes it multi, even if that isn't quite what you wanted in multiplayer.
Can I just point out that the "hub" isn't the "Xbox Live" hub it's actually called the "Games" hub.
I also want to say that while I tend to agree that it is vital to the success and pricing of Live titles to incorporate more features, I whole heartedly believe that they are coming sooner than later. People continuously call me a fan boy, but I'm more of a realist in the case of this OS, and realize that Rome wasn't built in a day. I see the effort, and if you don't, you're blind. And I see the potential. So much has been said about the lack of updates, and "oh, I'm God, so I demand updates on my schedule in small packets or I'm going to Android" that nobody has realized the reality here. Features, like the ones discussed here, are going to be so tightly integrated it's going to be amazing. Just watching MIX, you see WHY they haven't released small updates yet, and I've said this in other threads. One feature links in 13 different areas, it's all integrated. So we see this with the socket support, and multitasking, and the ability to control background processes... When these are released, I think we are going to see a wave, and I mean WAVE, of new applications which will completely revolutionalize WP...
^ maybe you're right. However, if and when Microsoft introduces true multiplayer gaming in 2012 or later. It will more than likely be for Windows Phone vs Windows Phone only.
vetvito said:
^ maybe you're right. However, if and when Microsoft introduces true multiplayer gaming in 2012 or later. It will more than likely be for Windows Phone vs Windows Phone only.
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Click to collapse
I disagree, I see no reason why someone on an XBox shouldn't be able to play against someone on a WP7 in realtime. This is going to be killer, MS will not miss this opportunity to outdo iPhone (for which there is no equivalent games console) and Android (closest thing is Xperia Play which is a bit poo).
I don't see any logic in your prediction.
^ maybe you're right. However, if and when Microsoft introduces true multiplayer gaming in 2012 or later. It will more than likely be for Windows Phone vs Windows Phone only.
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<br />
<br />
I disagree, I see no reason why someone on an XBox shouldn't be able to play against someone on a WP7 in realtime. This is going to be killer, MS will not miss this opportunity to outdo iPhone (for which there is no equivalent games console) and Android (closest thing is Xperia Play which is a bit poo).<br />
<br />
I don't see any logic in your prediction.
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Click to collapse
Yeah they WP with Kinnect. However my point is in the mobile world. WP vs iPhone or WP vs Android, as we already have iPhone vs Android games(they're awesome).
Since the Xbox Live brand is involved I'm sure the chances of WP vs anything not Microsoft related are slim to none.
If you haven't noticed 360 users haven't been running in droves to purchase these phones. The average 360 user isn't of contracting age.
vetvito said:
Yeah they WP with Kinnect. However my point is in the mobile world. WP vs iPhone or WP vs Android, as we already have iPhone vs Android games(they're awesome).
Since the Xbox Live brand is involved I'm sure the chances of WP vs anything not Microsoft related are slim to none.
If you haven't noticed 360 users haven't been running in droves to purchase these phones. The average 360 user isn't of contracting age.
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Click to collapse
I have to disagree there, especially considering that playing online on a 360 console actually costs money, and usually requires you be an adult... I have no idea where this misconception comes from that all Live players are kids, or even that half of them are... I'm assuming from people who have never played a day online.
I also don't see this phone as just "Live" services, there are other games that will go cross-platform... Has Apple developed a game that interacted with Android users? How about Google with iPhone? All the games are third party, aren't they? The Live games will interact with other Live games, obviously, I don't see why there would be any surprise or negative feedback there... But I do see third-party, real time multiplayer coming sooner than 2012, I wouldn't be surprised if a lot of them get released once Mango goes live, as they would have been developing for a few months by then.
I don't get why people are so negative about things, as it is now, developers have pushed the available apis to their limits, why would that suddenly stop with a larger user base and greater access? I expect these sorts of post from certain biased users, but not users that appear to have brains most of the time.
I would also take the time here to note that if Google, or any other random developer, released a brand new desktop OS at this moment, version 1.0, would the same retards in this forum who are so Anti-Microsoft/Pro-Google be quick to say "this is trash because it doesn't live up to Windows 7 of today" or would they be hypocrites and label it a first release and state it has more features than Windows 95 did? Because I guarantee you it would be the latter, as we saw when Android was released in its G1 form far behind iOS.
Version 1 where is it? Please show me version 1. Get over it, this is a continuation.
I'm not being negative, just realistic.
How much do you want to bet Microsoft wont allow third party multiplayer games? They will have to go through Xbox LIVE.
Xbox LIVE users are different than the average 360 user/owner. Matter of fact I haven't met a person on Xbox LIVE who knows what WP7 is. Get on there and ask people yourself.
vetvito said:
Version 1 where is it? Please show me version 1. Get over it, this is a continuation.
I'm not being negative, just realistic.
How much do you want to bet Microsoft wont allow third party multiplayer games? They will have to go through Xbox LIVE.
Xbox LIVE users are different than the average 360 user/owner. Matter of fact I haven't met a person on Xbox LIVE who knows what WP7 is. Get on there and ask people yourself.
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I wasn't specifically talking about you, but this isn't a continuation, nowhere near it, and as long as you guys continue to paint it as one, you'll have ignorant, biased opinions...
And you're making assumptions, they allow games like AlphaJax right now to utilize what they can, I don't see why they wouldn't in the future. You guys create these scenarios where a lot of users come, think you know what you're talking about, and believe this bs... I can't keep track of how many people said that most of the features announced for Mango would take 2 years to implement...
A lot of people had no idea what Android was until Verizon joined the party, and even still, 8 out of 10 people will call any Android phone a Droid, and tell you that their Droid Does... Expecting overnight success isn't realistic, and neither is making assumptions when you have no idea what you're talking about, or have any type of track record to go off of...
I also only brought up 360 because you made the point of the user age... I don't see many people buying it just because of that from a platform standpoint because this isn't called "Xbox Live Phone" it's called Windows phone... I know a crap load of Live players who own Macs...
By the end of this year, I think we'll be looking at these devices entirely different. Both from a gaming standpoint and functional standpoint. Though, the phone is more than functional 99% of the time for me.
What number comes after 6?
I'm ignorant though.
vetvito said:
How much do you want to bet Microsoft wont allow third party multiplayer games? They will have to go through Xbox LIVE.
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Click to collapse
Why would they not allow it? They allow you to make them today and will obviously continue to do so once there is raw socket support. They are however rolling out more support for indie developers to gain access to XBL as well, so I wouldn't be surprised to see more and more of the great games we have today become XBL games with achievements and whatnot - this does command a minimum price of $2.99 however.
vetvito said:
Xbox LIVE users are different than the average 360 user/owner. Matter of fact I haven't met a person on Xbox LIVE who knows what WP7 is. Get on there and ask people yourself.
Click to expand...
Click to collapse
Really? Don't know who you've been speaking to, but everyone I've gamed with knows very well what it is. Hell, you must be a real ignorant bastard not to know it considering they've been showing loads of WP commercials on the 360 dashboard since launch.
--edit--
Oh and come on, WP7 is obviously a v1. Sure, it's built ontop of the same old WinCE kernel (well, an updated one) but it has absolutely nothing in common with the previous Windows Mobile versions. You couldn't even take a native WM6 app and run it on WP7 without heavy modification - and that's not just because of the locked down nature of WP.
Well done guys, insults are the way to go. I wonder more and more how old people on this forum are.
Sent from my Omnia 7 using XDA Windows Phone 7 App
vetvito said:
What number comes after 6?
I'm ignorant though.
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Click to collapse
WP7 is version 1.

Im so dissapointed..

I dont see any android for hd7 soon, Its apps are boring and even tho it should have good apps already like angry birds and plants vs zombies and whatever, I dont see them coming to wp7... Im so sorry I chose hd7 instead of iPhone 4, I wanted something refreshing but got a piece of crap which im stuck with for the next 2 years....
You should do your homework BEFORE you shell out money...
Im starting to think that microsoft is a piece of crap company, Just like the xbox..
Who cares?
Linosal said:
Im starting to think that microsoft is a piece of crap company, Just like the xbox..
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Click to collapse
Wow, troll much? All the games you listed are comming to wp7 or are already in the marketplace.
Linosal said:
I dont see any android for hd7 soon, Its apps are boring and even tho it should have good apps already like angry birds and plants vs zombies and whatever, I dont see them coming to wp7... Im so sorry I chose hd7 instead of iPhone 4, I wanted something refreshing but got a piece of crap which im stuck with for the next 2 years....
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Click to collapse
So you are disappointed about not getting an iPhone but want Android instead?
anyways both the games are coming in the next 3 weeks with angry birds probably coming next week as an XBL game.
edit::
lmao, so u think xbox is crap , you must definitely be a PS3 owner whos stuck with an offline machine since the past 3 weeks.
Thanks to that I got games for free, PSN + for another month and free music forever =]
Linosal said:
Thanks to that I got games for free, PSN + for another month and free music forever =]
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don't forget, you got your personal info leaked to the world for free too!
wow is this really gonna turn into a thread bashing the PS3? Its the only system I have and I like it the best, its unfortunate that the hack happened but what can you do? Its getting fixed now and hopefully it wont happen again. 360, PS3, IOS, Windows Phone are all great in their own ways, apparently none of you can understand that though as you have to bash whatever you dont have or like.
voluptuary said:
don't forget, you got your personal info leaked to the world for free too!
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Most of the information leaked was old information and the brunt of the stuff that mattered was for Japanese people.
Not that it matters.
I think PS3 owners are more likely to accept an outtage because many/most of them don't pay for Online Play - contrary to XBL. If XBL goes down everyone that plays online is watching their money trickle away (Time is money, as they say).
I think the biggest hit Sony will take will come from the SOE MMORPG division. All of their games went down for 2-3 weeks and I have no doubt a lot of people will just play another game because 3 weeks in an MMORPG is an eternity. It can kill guilds and demoralize the playerbase, things like that...
That being said, the XB360 desperately needs a browser, USB Keyboard/Mouse Support, and perhaps even some version of a Flash/Flash Lite player that works decently, along with decent DLNA and the ability to load media onto the HD instead of just streaming it from WMC. I think the PS3 will take a hit but it will still sell decently because it is infinitely more flexible than teh XB360.
I personally got the 360 because it tends to have better Role Playing Games on it than the PS3 - which seems better for people who really like FPS Shooters and stuff like that...
@ OP: Why would you buy an HD7 for Android? The Android sets that were out when the HD7 released were monumentally better from a hardware standpoint with much better screens and GPUs, among other things (FFC, etc.). I'll never understand the logic of getting a WP7 handset and then coming here to cry because some random unsupported OS hasn't been ported to it yet... Could have done yourself a favor and gotten an HD2 for cheaper, IMO. It's literally the same hardware with a better build and different buttons... For shame
N8ter said:
Most of the information leaked was old information and the brunt of the stuff that mattered was for Japanese people.
Not that it matters.
I think PS3 owners are more likely to accept an outtage because many/most of them don't pay for Online Play - contrary to XBL. If XBL goes down everyone that plays online is watching their money trickle away (Time is money, as they say).
I think the biggest hit Sony will take will come from the SOE MMORPG division. All of their games went down for 2-3 weeks and I have no doubt a lot of people will just play another game because 3 weeks in an MMORPG is an eternity. It can kill guilds and demoralize the playerbase, things like that...
That being said, the XB360 desperately needs a browser, USB Keyboard/Mouse Support, and perhaps even some version of a Flash/Flash Lite player that works decently, along with decent DLNA and the ability to load media onto the HD instead of just streaming it from WMC. I think the PS3 will take a hit but it will still sell decently because it is infinitely more flexible than teh XB360.
I personally got the 360 because it tends to have better Role Playing Games on it than the PS3 - which seems better for people who really like FPS Shooters and stuff like that...
@ OP: Why would you buy an HD7 for Android? The Android sets that were out when the HD7 released were monumentally better from a hardware standpoint with much better screens and GPUs, among other things (FFC, etc.). I'll never understand the logic of getting a WP7 handset and then coming here to cry because some random unsupported OS hasn't been ported to it yet... Could have done yourself a favor and gotten an HD2 for cheaper, IMO. It's literally the same hardware with a better build and different buttons... For shame
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I disagree, this whole gen is all about shooters, shooter and more shooters, its ridiculous! Thats all that sells nowadays...and I think the 360 is usually the one that people associate with shooters for some reason. Maybe because Halo and Gears of war.
Either way Im tired of shooters...and I hate COD...
And you don't think RPGs like Fable, Dragon Age, Final Fantasy, and Elder's Scrolls sell, among other things (Drivers, Action/Adventure, etc.)?
Sorry, does not compute
No one is forcing you to play shooters. There are hundreds of games on either platform to choose from. You don't have to be at the mercy of a few online game reviewers...
I think the PS3 controller is so superior to the XB360s for FPS and Drivers that if I was into those types of games I wouldn't have even considered an XB360... I got the XB because it was cheaper at a higher HD size (in addition to reasons stated above), too bad that HD is largely useless compared to a PS3...
And yea, those exclusives probably have a lot to do with it
Obvious waste of a thread is obvious..
Closed.
Sent from my HTC HD2 using XDA Premium App

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