? Full Fat games - Sprint LG Optimus G

Does anyone else here play any of the full fat games such flick golf flick football or soccer or now I'm playing the secret agent game, question is even tho these are simple yet super fun, they make my speakers all distorted and sound blown it appears to be only these games that cause this and was wondering does anybody have this issue?
Sent from my LG-LS970 using xda app-developers app

BigRitz said:
Does anyone else here play any of the full fat games such flick golf flick football or soccer or now I'm playing the secret agent game, question is even tho these are simple yet super fun, they make my speakers all distorted and sound blown it appears to be only these games that cause this and was wondering does anybody have this issue?
Sent from my LG-LS970 using xda app-developers app
Click to expand...
Click to collapse
My LS970 sounds like that too with the Agent Dash game (didn't want to buy the others). Might want to send a message to the developers. Have you tried any other devices? I'll test it out on my Nexus 7 when I get a chance.

I get the same thing on my Nexus 7, not just my LS970. Sounds like the developers need to do some tweaking

Related

What's the best way to play FF8?

Is there a way to play FF8 on my Xperia Play with sound in the FMV scenes ? I want to play this game but I don't want a poor experience while playing it. Will the game run smooth with FPse? Is FPse worth buying for this purpose? What's the chance of Sony releasing this game for PlayStation Pocket? Should I just wait on that?
jdz7t8 said:
Is there a way to play FF8 on my Xperia Play with sound in the FMV scenes ? I want to play this game but I don't want a poor experience while playing it. Will the game run smooth with FPse? Is FPse worth buying for this purpose? What's the chance of Sony releasing this game for PlayStation Pocket? Should I just wait on that?
Click to expand...
Click to collapse
I say go ahead and get FPse. It's only a couple of dollars and the compatibility with games is very good. Enable the SPUSync to ensure the best audio while playing FFVIII. I'm at the end of disc 2!
Do you get sound during the cut scenes?
jdz7t8 said:
Do you get sound during the cut scenes?
Click to expand...
Click to collapse
Ive recently been playing FF VIII on fpse recently and I get full sound un cutscenes my only problem is the vibrate feature which personally I don't think is necessary.
If you get fpse and are un happy with the sound before posting try going into audio settings and select spu sync.
Sent from my R800i using xda premium

n64oid bit laggy?

how is everyone finding n64oid on their nexus 7? in mario 64 the game is very smooth but every now and then it hands for a second or so and usually gets a little laggy before hanging.
Also tried fpse with metal gear solid and can get past the main menu. I had this problem before on my xperia play and just had to keep setting the bios but there is no menu button on the nexus 7 so can get to the correct menu. any ideas?
For me, n64oid is flawless. Try using a custom kernel like trinity. Overclocking the CPU and GPU makes a pretty big difference. Also try changing settings like disabling audio, disabling screen stretch and adjusting frame skip.
Sent from my Nexus 7 using xda app-developers app
I've been using mupen 64 on my n7 and is seamless...other than pokemon stadium...?
Sent from my SAMSUNG-SGH-I727 using Tapatalk 2
is there an app called n64oid on the play store? all I'm seeing is N64 Emulator but see a lot of reviews that says it has overly abundant of ads and should be avoided.
noobandriod said:
is there an app called n64oid on the play store? all I'm seeing is N64 Emulator but see a lot of reviews that says it has overly abundant of ads and should be avoided.
Click to expand...
Click to collapse
Not in the Play store but it's in the SlideMe store. Created by yongzh.
jm821 said:
Not in the Play store but it's in the SlideMe store. Created by yongzh.
Click to expand...
Click to collapse
Aha! I did wonder why I couldnt find in Play Store but now I understand emulators are now banned from Play Store and also you can no longer download games directly through ROM gripper
Gonna d/l N64oid anyway and see if any lag with overclocked GlazedJB ROM. Hope not!
Thanks
Works great.
mario tennis is unplayable
I think if you're worried about 'lag', you should see how the game plays on a high specced pc - as far as I know, most N64 emulators have bugs with all sorts of games, and it depends on which file you're using to play the game, etc, so there is a solid chance it isn't down to the N7.

FPSE FF7 Settings?

Does anyone know what the best settings for the One X would be?
I've been messing around with the video settings for a few days now but I can't figure out what the best configuration is, anyone have any experience with this?
I advice you to use epsxe emulator, it has less options then fpse but the sound is 100% identical(fpse really has bad sound...) and visual wise it's good too! Also 60 fps constant. As for options for fpse just use frame limiter and software emulation or opengl and frame limiter, but still ff7 has most epic soundtrack ever and fpse fails to emulate most of the sounds and music!
Sent from my HTC One X using xda app-developers app
AndyLeJizm said:
I advice you to use epsxe emulator, it has less options then fpse but the sound is 100% identical(fpse really has bad sound...) and visual wise it's good too! Also 60 fps constant. As for options for fpse just use frame limiter and software emulation or opengl and frame limiter, but still ff7 has most epic soundtrack ever and fpse fails to emulate most of the sounds and music!
Sent from my HTC One X using xda app-developers app
Click to expand...
Click to collapse
Thanks, now if you can continue being so nice and guide me through how to continue playing my save game that I've saved on FPSE on the EPSXE I'll gladly switch!
I've put some work into the game already, and just starting from scratch doesn't seem an enjoyable option for me since I've beating this game many times in my child-hood and I'm just replaying it for the memories.
And I do agree with you, sound is pretty ****ty on FPSE and that takes the experience right away from emulating FF7 on it!
I don't have fpse anymore but I'm pretty sure there's an mcr file you have to copy and paste from your fpse folder to epsxe. Or you can copy your in game save states to epsxe. (memcard is better though) Let me look it up for you, as I bought fpse a while ago.
Also check this out. http://www.fpsece.net/forum2/viewtopic.php?f=39&t=2248
http://www.fpsece.net/forum2/viewtopic.php?f=39&t=2552
Basically your question but answered, but for PC (should work for Android though, need root access though)
Sent from my HTC One X using xda app-developers app
AndyLeJizm said:
I don't have fpse anymore but I'm pretty sure there's an mcr file you have to copy and paste from your fpse folder to epsxe. Or you can copy your in game save states to epsxe. (memcard is better though) Let me look it up for you, as I bought fpse a while ago.
Also check this out. http://www.fpsece.net/forum2/viewtopic.php?f=39&t=2248
http://www.fpsece.net/forum2/viewtopic.php?f=39&t=2552
Basically your question but answered, but for PC (should work for Android though, need root access though)
Sent from my HTC One X using xda app-developers app
Click to expand...
Click to collapse
Thanks, friend!
I'll do this tomorrow, first I need some sleep!
Ok I can confirm it works with transferring your memory card from fpse to epsxe. (save state doesn't work! Has a different framework)
The memory card is located at /sdcard/.FPSE./memcard (its a hidden folder so make sure your file explorer has show hidden folders enabled.)
Copy slot1.mcd to epsxe memcard folder (located at sdcard) and rename the file to epsxe000.mcr launch epsxe and enjoy no more missing sounds! I bought them both and the two euros I spent for epsxe were worth my money Let me know if you need help if it doesn't work but it worked out for me, happy ff7ing man!
Sent from my HTC One X using xda app-developers app
AndyLeJizm said:
Ok I can confirm it works with transferring your memory card from fpse to epsxe. (save state doesn't work! Has a different framework)
The memory card is located at /sdcard/.FPSE./memcard (its a hidden folder so make sure your file explorer has show hidden folders enabled.)
Copy slot1.mcd to epsxe memcard folder and rename the file to epsxe000.mcr launch epsxe and enjoy no more missing sounds! I bought them both and the two euros I spent for epsxe were worth my money Let me know if you need help if it doesn't work but it worked out for me, happy ff7ing man!
Sent from my HTC One X using xda app-developers app
Click to expand...
Click to collapse
Sweet, that's even easier.
Thanks a lot man, you're a great dude, taking time to even test it yourself and such!
Np man just wanting to give you that oldskool rpg feeling back, but ofcourse with 100% smooth emulation
Sent from my HTC One X using xda app-developers app
Thanks a lot, I had the same problem and didn't want re-start the game
Ouu this sounds fun
All I need now is to find a decent FF7 iso I guess...
Going to install EPSXE now! :good:
Epsxe on an HD720p screen like ours just sucks hard.
But if you like pixels, why not, right, you won't have any difficulties to set it up, there are almost no possible settings xD
Final Fantasy 7 without Fpse's openGL mode is just ugly.
As for sound, I guess you've tried Spusync option? And what format is your iso? if it's .bin, you need the .cue that goes with.
Also use framelimiter to get constant fps, and play a little with "latency" option in MISC settings. FF7 runs perfect in openGL on my oneX, no sound problem, and no ugly pixels and blurry filtering like Epsxe
@AndyLeJizm: "visual wise", Epsxe is just ugly on HD screen and tablets. Fpse can render PS1 game at your screen real resolution, and sound problems can most of the time be solved if you use the accurate settings.
Also Epsxe may have better support for sh...y downloaded ROMs from the internet, that's true, and explains most of the time why people go to Epsxe.....
i900frenchaddict said:
Epsxe on an HD720p screen like ours just sucks hard.
But if you like pixels, why not, right, you won't have any difficulties to set it up, there are almost no possible settings xD
Final Fantasy 7 without Fpse's openGL mode is just ugly.
As for sound, I guess you've tried Spusync option? And what format is your iso? if it's .bin, you need the .cue that goes with.
Also use framelimiter to get constant fps, and play a little with "latency" option in MISC settings. FF7 runs perfect in openGL on my oneX, no sound problem, and no ugly pixels and blurry filtering like Epsxe
@AndyLeJizm: "visual wise", Epsxe is just ugly on HD screen and tablets. Fpse can render PS1 game at your screen real resolution, and sound problems can most of the time be solved if you use the accurate settings.
Also Epsxe may have better support for sh...y downloaded ROMs from the internet, that's true, and explains most of the time why people go to Epsxe.....
Click to expand...
Click to collapse
It looks fine to me (somewhat smoother graphics then original ps1, cause they have hardware rendering now with new update), whoever played final fantasy 7 knows that graphics don't matter especially for a game that's thirteen years old and sound is super important with oldskool rpg games. And yes I've spent countless nights to figure out how to get perfect sound emulation on both my phone and tablets with fpse but it never came close to 100% (missing instruments in music, sound fx that sounded real bad) In my opinion, if you don't care about nifty graphics but really want 100% the same identical ps1 rom (or ofcourse a music lover that loves oldskool nobuo uematsu fantasy music) as it was supposed to be then epsxe really
Is better. Might not be the best looking but it sure is the best sounding my two cents.
Sent from my HTC One X using xda app-developers app
Hi FF7 battle scene runs slow on my ePSXe 1.7.9 in JB 4.1.1 does updating it to the latest version will solve my problem T.I.A
What are your settings? It should run fine on that! (mess around with your settings.)
Sent from my HTC One X using xda app-developers app
game speed a little too fast in fpse
AndyLeJizm said:
What are your settings? It should run fine on that! (mess around with your settings.)
Sent from my HTC One X using xda app-developers app
Click to expand...
Click to collapse
On my Galaxy S5 both emulators run smooth. I use fpse, because the opengl plugin works great, makes the game look way better than on the PS.
And still it runs smooth. In fact, no matter what settings i try, fpse seems to be around 10% too fast. I played youtube movies of fixed sequences, such as the gold sauces speed square, as they run on the PS and my emulated game clearly finished earlier, even when i synchronized them at the beginning. This is with frame limit enabled of course.

[MOGA Lag] Nexus 7/Moga Discussion Temp Fix

[UPDATE 3/26/13]
Using the official Pivot app causes input lag when WiFi is on. MOGA is working with Google for a fix but this will work temporarily. Just disable wifi during gameplay with your MOGA controller
[\UPDATE]
For those N7 owners with a MOGA controller, this thread should contain discussions for compatibility, profile creation, support, and fixes.
As a new owner, I've found 2 possible solutions for getting this paired on the N7:
Standard Moga Pivot App
MOGA Universal Driver
I am on 4.2.1 Paranoid Android beta9 (currently) and Trinity Kernel. I've been doing lots of testing with Sonic games because I've played Sonic games for over 20 years. I'm finding lots of variables and perhaps this thread can shed some light on the issues.
Scenario 1:
When I launch the Moga Pivot app, setup the controller, and use it to launch games, the games are flagged and typically "know" you are playing with a Moga. This tends to map buttons accordingly and also display additional button mapping screens (Modern Combat 4).
In this scenario, Sonic is very laggy and button presses CAN be 1-2 seconds delayed or not registered at all. This also slows the "d-pad" response causing Sonic to pretty much to be unplayable.
Scenario 2:
When I download the MOGA Universal Driver app, you have to manually pair the MOGA yourself through the bluetooth settings and select the device within the Moga Driver app. I've set it up as a System service that requires root.
In this scenario, Games play perfect speed wise. I had absolutely no problems with Sonic lagging. MC4 also plays great with the exception that the lower-right analog stick didn't work. I'm assuming this requires a profile setup.
The Moga Pivot App pairs nicely with my Galaxy Nexus and Sonic CD LITE with no problems or delays. The Galaxy Nexus is running Xenon 4.2.1. I've tried various kernels on the N7 with similar results.
So how do you prefer to use your MOGA?
Thanks for starting this thread. My MOGA arrives tomorrow.
Sent from my Incredible 2 using xda app-developers app
What do you have to do to get the pivot app to detect modern combat 4? I've got both installed and the controller paired/synced, but the only modern combat 4 I can find in the pivot app is a link to playstore to buy it.
mwalt2 said:
What do you have to do to get the pivot app to detect modern combat 4? I've got both installed and the controller paired/synced, but the only modern combat 4 I can find in the pivot app is a link to playstore to buy it.
Click to expand...
Click to collapse
Same here
Sent from my HTC One S Special Edition using xda app-developers app
you should read the card the promotion code comes on for MC4... It gives you a link to gameloft. Type it in on chrome and you will get a place to put in the code. Then it downloads that way.
I've had issues playing MC4 with the MOGA, I just got it today and on playing... it's impossible to aim. For some reason, whenever I turn to look left or something, it continues moving in that direction. You just flick the stick to the right or left and you do a 180 or something... I got slaughtered... K/D 1/4... -_-
Element515 said:
you should read the card the promotion code comes on for MC4... It gives you a link to gameloft. Type it in on chrome and you will get a place to put in the code. Then it downloads that way.
I've had issues playing MC4 with the MOGA, I just got it today and on playing... it's impossible to aim. For some reason, whenever I turn to look left or something, it continues moving in that direction. You just flick the stick to the right or left and you do a 180 or something... I got slaughtered... K/D 1/4... -_-
Click to expand...
Click to collapse
Yea I got the game already but it doesn't show in the pivot app which would make it fully functional with the controller, because I tried to play it without going through the pivot app and its pretty unplayable like how u stated it plays
Sent from my HTC One S Special Edition using xda app-developers app
Thought I'd clarify this real quick...
The way the Pivot app sends input to the game and the way the Universal Driver sends it are completely different...
Pivot sends it to Android with a proprietary library that 'Moga optimized apps' are looking for...
The Universal Driver makes your Android device think that the Moga is a USB Gamepad... Android 3.1+ natively supports USB gamepads and many apps like GTAIII/Vice City, Riptide GP, and Shadowgun support generic gamepads. Using Pivot wouldn't allow you to use your Moga with those games, but using the Driver will Why MC4 has partial support for that mode, I have no idea.
Does the Moga actually clip to a Nexus 7?
If not, I wonder if there is some sort of hack to extend the clip or attach it another way.
Sent from my Nexus 7 using Tapatalk 2
warlock257 said:
Does the Moga actually clip to a Nexus 7?
If not, I wonder if there is some sort of hack to extend the clip or attach it another way.
Sent from my Nexus 7 using Tapatalk 2
Click to expand...
Click to collapse
Lol no it doesn't.
Sent from my Nexus 7
ridearoundsolo said:
Yea I got the game already but it doesn't show in the pivot app which would make it fully functional with the controller, because I tried to play it without going through the pivot app and its pretty unplayable like how u stated it plays
Sent from my HTC One S Special Edition using xda app-developers app
Click to expand...
Click to collapse
I think they will have to update the pivot app to scan for the gameloft-installed version of MC4. It seems like an oversight that they forgot to add support. Maybe player911 will chime in, but I'd guess he bought MC4 from the play store.
warlock257 said:
Does the Moga actually clip to a Nexus 7?
If not, I wonder if there is some sort of hack to extend the clip or attach it another way.
Sent from my Nexus 7 using Tapatalk 2
Click to expand...
Click to collapse
It doesn't seem like there would be an easy way. The weight might also be different when trying to hold the nexus 7 in the clip. I think powera makes a larger version, though I just read that in one of the thread about the free deal and haven't looked for it.
MC4 shows in my Pivot app. Try uninstalling the Pivot app and reinstalling it AFTER MC4 is installed. Or a possible restart. I previously installed Sonic CD and MC4 before the pivot app.
That LAG you were talking about with MC4 is the SAME exact lag I'm seeing in Sonic CD. I use Sonic CD as a reference because it is a platformer and much easier to notice the lag. This is exactly what this thread is about. Trying to figure out how to fix the lag.
Currently I'm using JUST the MOGA Universal Driver app. I actually like it more because it comes with a Widget Toggle to turn the service on/off. It plays fine for Sonic CD and GSNES... but doesn't work 100% with MC4 (right analog stick doesn't work).
I'm thinking it could be the way BT is polling. Perhaps the BT send/receive speed is reduced or something. Please include your Rom version (stock 4.1.2, 4.2.1, or custom).
The MOGA works great on my Galaxy Nexus and looks mighty fine too. It is just my N7 that is having issues.
player911 said:
MC4 shows in my Pivot app. Try uninstalling the Pivot app and reinstalling it AFTER MC4 is installed. Or a possible restart. I previously installed Sonic CD and MC4 before the pivot app.
That LAG you were talking about with MC4 is the SAME exact lag I'm seeing in Sonic CD. I use Sonic CD as a reference because it is a platformer and much easier to notice the lag. This is exactly what this thread is about. Trying to figure out how to fix the lag.
Currently I'm using JUST the MOGA Universal Driver app. I actually like it more because it comes with a Widget Toggle to turn the service on/off. It plays fine for Sonic CD and GSNES... but doesn't work 100% with MC4 (right analog stick doesn't work).
I'm thinking it could be the way BT is polling. Perhaps the BT send/receive speed is reduced or something. Please include your Rom version (stock 4.1.2, 4.2.1, or custom).
The MOGA works great on my Galaxy Nexus and looks mighty fine too. It is just my N7 that is having issues.
Click to expand...
Click to collapse
Bluetooth is very wonky in 4.2.1 and it is most likely why you receive lag.
If MC4 doesnt show up in your list your can start the Pivot app and drop to your home screen then start MC4 and its works fine.
r00t4rd3d said:
If MC4 doesnt show up in your list your can start the Pivot app and drop to your home screen then start MC4 and its works fine.
Click to expand...
Click to collapse
True but if you launch from the Moga app, the game launches knowing you have a moga. So there is a few additional features you won't have if you launch normally. One such feature is the gamepad control overview page, where it shows a moga controller and all of the assignments.
And as far as 4.2.1 bluetooth being wonky, I knew this going in, which is why I'm confused as to why my Galaxy Nexus plays it fine... unless it still uses the old bluetooth drivers still. If everyone is having a problem with lag, ok, I'm ok with working toward a solution. If it is just me, I'd like to know so I can fix it.
I ask everyone with an N7 and a Moga controller to test out Sonic CD. It is very easy to notice right off the bat if your lagging or not.
At this point, we have several possible causes:
- The Moga App is causing delays (which I think is part of it)
- New Bluetooth Stack is causing delays (bandwidth, timing protocols, etc?)
- Kernel/Rom Combination
- Something else
woow guys,never heard of Moga..now i see the official site and i ended buying it...awesome!and only for not more than 40 euros..don't know you,but for prices in italy it's very cheap!
great 3ad,i anxiously waiting the arrives of mine!
MC4 and gta VC totally different story with Moga!
Anyone having problems or just me?
Sent from my Galaxy Nexus using XDA Premium HD app
player911 said:
Anyone having problems or just me?
Sent from my Galaxy Nexus using XDA Premium HD app
Click to expand...
Click to collapse
It seems to be a problem with the pivot app, as I was getting input-lag quite quickly when I was trying nova 3 on my galaxy s3 (I'm on 4.1.2, AOKP, btw) while using the universal driver I was having a blast playing emulator games without any input-lag. And yeah, for Modern Combat 3 the right analog stick was not working (also grenade button) when using system mode for the universal driver.
heat361 said:
Bluetooth is very wonky in 4.2.1 and it is most likely why you receive lag.
Click to expand...
Click to collapse
I wish it was just that but this is the same on my one s too
Sent from my HTC VLE_U using xda app-developers app
Does anyone know how to run using the moga controller in mc4?
heat361 said:
Does anyone know how to run using the moga controller in mc4?
Click to expand...
Click to collapse
Double tap the up. Same goes for kneeling except you double tab the down button.
Sent from my Galaxy Nexus

[Discussion] PPSSPP Game compatibility

Hi, i'm starting this thread since the PPSSPP emulator is working great, the people here could share games that are working, the setup
and if possible a game video, because the only threat that has that info is outside here and is for every version so the game could be playable but not in GNex, so share your info with us and i'll give proper credit and update all the info on the OP
I tried out "bleach heat the soul 7" in my s2... Worked fantastic!
"God of war ghost of Sparta" did not go, well lags a lot...
"Raw vs smack down 2010" worked without lags but only the shoes of the players were visible.. So drop the idea of it...
Sent from my GT-I9100 using xda app-developers app

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