New Update on Google Music Now Supports Gapless Playback!!!! - Samsung Galaxy Nexus

I just got an update today for both my Gnex and N7 and tested it out and it works!!! I am SOO happy now This has been bothering me for so long, but after the update, I put a live album on that is easy to tell and there were NO GAPS!!

I'm just mildly happy. It does work for MP3 and Vorbis files, but not for AAC which I happen to use for my audio collection. Haven't tested any other formats so far.
Definitely a step in the right direction though.

MoosDiagramm said:
I'm just mildly happy. It does work for MP3 and Vorbis files, but not for AAC which I happen to use for my audio collection. Haven't tested any other formats so far.
Definitely a step in the right direction though.
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Well, I upload my music to google music, and all higher quality music just gets converted to the highest rate MP3 anyway. But that is good to know, thanks.

Listening to it now, love it.
#Galaxy Nexus HSPA+

I think this was done in time to appease people who buy the Nexus 4 and need a solution for music that they can't put on their phone due to the low storage space.

CADude said:
I think this was done in time to appease people who buy the Nexus 4 and need a solution for music that they can't put on their phone due to the low storage space.
Click to expand...
Click to collapse
And gapless playback helps this how?

rand4ll said:
And gapless playback helps this how?
Click to expand...
Click to collapse
People with a ton of music on their computer, especially live albums, tend to love things like gapless playback. If they can't play a lot of music on their phone locally, as is the case on the Nexus 4 with its limited storage which is also needed for apps, photos, video, etc, they will buy another phone or a dedicated mp3 player. However, now that Google music has gapless playback just in time for the sale of the Nexus 4, more people will warm up to the idea of playing their music over the cloud with a Nexus 4 and they will buy it.

This isn't related to cloud storage. Gapless playbck didn't work AT ALL in the Android music app until now, even for files stored on the device.
I've tested a different AAC encoder and the files it produced do play gaplessly.
Apparently, the gapless information stored by Nero AAC (current version 1.5.4.0) isn't supported by the Android music app. It does work an any other device/software player with gapless playback support I tried, so the problem is probably on Google's end. It even works on Apple devices.
Files produced by the Quicktime AAC encoder work fine.

Does it have to be in an album or what? And is the gap less trigger stored in the file itself?
There are some tracks - not live albums - of various artists that have gap less tracks (Green Day's Holiday and Boulevard Of Broken Dreams is an example, Royksopp's Melody A.M. album is another)... So how does it great those tracks in that case? Gap less, or standard?
Cheers. And sent from my mini tractor

You're confusing gapless with crossfade. Crossfade plays the second track before the first ends, merging them into one. Gapless just makes sure that there is no additional gap between the files, the second track is played exactly when the first ends.
As you can see, there is no reason to disable gapless for specific situations. It is never harmful.

I didn't mean cross fade; I know exactly what gapless playback is all I was curious to find out was are there certain rules where gapless playback kicks in, or does it apply on all tracks by default.
(In short - how the app knows when to remove gaps and when to treat it like normal files)
Because it was said that encoding it in AAC using Nero doesn't help, but QuickTime encoding works... So... Kinda confusing me.
sent from my mini tractor

aeoveu said:
I didn't mean cross fade; I know exactly what gapless playback is all I was curious to find out was are there certain rules where gapless playback kicks in, or does it apply on all tracks by default.
(In short - how the app knows when to remove gaps and when to treat it like normal files)
Because it was said that encoding it in AAC using Nero doesn't help, but QuickTime encoding works... So... Kinda confusing me.
sent from my mini tractor
Click to expand...
Click to collapse
Gapless playback under Android doesn't remove any data from the files or depend on any metadata scheme. It just plays the tracks back-to-back so that any silence between tracks is due to that silence being encoded in the files themselves.
The underlying mechanism for gapless playback was added to the Android SDK for Jellybean/4.1. I added it my music app a couple months ago. I was surprised that Google didn't add this into their player at the same time that Jellybean was released.

Oh... So there's no gap or delay when playing the files (or switching from one file to another), right?
I thought it involved using a buffer and cutting to the next file and whatnot.
So its all normal. Thanks.
sent from my mini tractor

Hmm some things are gapless others aren't. Really annoying.
Sent from my Galaxy Nexus using xda premium

aeoveu said:
I didn't mean cross fade; I know exactly what gapless playback is all I was curious to find out was are there certain rules where gapless playback kicks in, or does it apply on all tracks by default.
(In short - how the app knows when to remove gaps and when to treat it like normal files)
Because it was said that encoding it in AAC using Nero doesn't help, but QuickTime encoding works... So... Kinda confusing me.
sent from my mini tractor
Click to expand...
Click to collapse
Ah, now I understand what you mean.
Lossy audio compression (like MP3, AAC, whatever...) adds a bit of silence at the end and beginning of each track. It's part of how lossy audio codecs work.
In order to remove this silence during playback, modern encoding tools write some additional data to the compressed audio file that says "remove x milliseconds at the beginning and y milliseconds at the end" to restore the tracks original length. Players need to look for such data and skip the additional parts accordingly.
If you take an album that has silence at the end of tracks on the CD and convert it to MP3/AAC/whatever, it will add some more silence to it. A player that supports gaplesss playback will remove this additional silence, but keep the original silence that was on the CD.
AFAIK, there is no official standard on how to write this gapless information to the compressed audio file, so different codecs do it in a different way and developers of audio players must take a look at files produced by popular codecs to understand how each codec handles it and implement support for it.
Android 4.2 along with the latest version of the music app supports the format used by Lame MP3, Vorbis and Quicktime AAC (and probably others, these are just the ones I tested). AAC files produced by Nero AAC, which do have gapless data and work fine on other players, are not supported at the moment.

Ahhh so that's how it works. I've been a long time winamp user and use the silence remover capability in there...which does it on the fly! Never tried it with portable devices...but I think I may give it a shot this time.
Cheers!
sent from my mini tractor

I enjoy the cross-fade feature in PowerAmp, would be cool to see that implemented one day too.

Cross fading in those apps are basic i.e. they only work on a constant. Not sure if any of you guys know about this plugin for Winamp called Sqr Advanced Cross fader... it works based on the silence level of the currently paying song, and works wonderfully in most cases.
Then there are times when I end up cross fading songs myself in Winamp
sent from my mini tractor

MoosDiagramm said:
Ah, now I understand what you mean.
Lossy audio compression (like MP3, AAC, whatever...) adds a bit of silence at the end and beginning of each track. It's part of how lossy audio codecs work.
In order to remove this silence during playback, modern encoding tools write some additional data to the compressed audio file that says "remove x milliseconds at the beginning and y milliseconds at the end" to restore the tracks original length. Players need to look for such data and skip the additional parts accordingly.
If you take an album that has silence at the end of tracks on the CD and convert it to MP3/AAC/whatever, it will add some more silence to it. A player that supports gaplesss playback will remove this additional silence, but keep the original silence that was on the CD.
AFAIK, there is no official standard on how to write this gapless information to the compressed audio file, so different codecs do it in a different way and developers of audio players must take a look at files produced by popular codecs to understand how each codec handles it and implement support for it.
Android 4.2 along with the latest version of the music app supports the format used by Lame MP3, Vorbis and Quicktime AAC (and probably others, these are just the ones I tested). AAC files produced by Nero AAC, which do have gapless data and work fine on other players, are not supported at the moment.
Click to expand...
Click to collapse
Very nice explanation, thank you!
So I went ahead and listened to some of my lossy mixes, still .1 second gaps between songs... it hurts wish the player could analyze the spectrum and fix this... guess nobody at google listens to trance
On the plus side, I ran a local mix that was in FLAC, and it was truly gapless! Too bad that it every 30 seconds theres a .5 second pause.....
I remember not having these problems 2004, why do I have them in 2012
- sent from TW galaxy s3 4.1.1

Just use PowerAmp, you'll need to pay a few Euro's, but that player is just great! Gapless playback? Like that is a novelty! PowerAmp had Gapless playback 2 years ago already! Besides that, PowerAmp has a great Equalizer and a big deal of other settings to match it to your liking...

Related

Best music player for TP2

So which one do u choose ?
CorePlayer
Nitrogen player
Windows media player
TF3D music player
or others?
Plz post your reasons too
so? 90 views and no answers
i'm using pocket player . it works great
and i'm using it with jabra stereo blutooth headset.
TF3D music player
I've been using the TF3D music player on my tp2 for about a month now and it seems to be doing all that i need from it.
Simple to use and good quality output as well. Can't say much about other music players as I haven't used any recently.
in order to get as much music on my phone as possible i am using aac compressed audio (with SBR). This format provides 128kbit/s-mp3-quality at 48kbit/s (at least to my ears).
The only players that i know supporting this format are WMP and TCPMP. As TCPMP does software decoding the device gets slow during playback. WMP seems to have something like hardware acceleration for aac. therefore i am using WMP (with another skin as the default one is not very finger friendly).
thanks yeah i like the TF3D default myself too Nitrogen is good but i think the volume is a little low compared to TF3D player,i use coreplayer for movies and TF3D for musics,just wanted to know other opinions
while the htc audio manager is nice, NITROGEN is now my player of choice despite minor bugs.
WMP works well for me. Don't like the skin but I have downloaded an HTC-like theme so it is all good.
pocket player too
wide variety of audio format support (4.x supports aac), AVRCP support, plugin to add pitch adjustment
Power Problems
Mesquire said:
while the htc audio manager is nice, NITROGEN is now my player of choice despite minor bugs.
Click to expand...
Click to collapse
How did you get the player to play in power saving mode. with the screen off. Whenever I do this it stops the music, and some times, even unloads my memory card.
This has been my biggest bain and major issue with my tmobile tp2. I have tried Mortplayer and Nitrogen, the best IMHO and have had the same issue. I have tried different searches to enable the device to let the music play while the screen is off and none have worked. I am going to try S2P. My only gripe witht that program is that it does not play all file formats.
Oh well...
Coreplayer.
Has EQ, bass boost and pre-amp options and also is the best video player.
juliangun4ev said:
i'm using pocket player . it works great
and i'm using it with jabra stereo blutooth headset.
Click to expand...
Click to collapse
yeah,Pocket Music Player is the thing,it can auto power off and power on,holy ****,which else can be as nice as this one?
+1 for Pocket Player.
My reasons: AVRCP support (a must have feature for me), wide format support (many free players don't support wma, which is a deal breaker for me), equalizer, gapless playback(!), quite finger friendly (some buttons are rather small on the default skin, but it has kinetic scrolling etc.)...
Video support is a bit lacking, but then again I only use it for audio.
I use Pocket Player as well, mostly because it works well for both music and audio books. I am frustrated with whatever method it uses for shuffle, though. I've had 6 different songs play 2-4 times in 4 hours. I have nearly 1000 songs and 66 hours of music! Seems like I should not be getting that kind of repetition.
Pocket Player problems with playing large MP3 files...
One thing guys - and anyone who uses Pocket Player on the TP2 may have seen this... I listen to a lot of voice audio. I prefer to combine the files for audio and can sometimes have long audio files of 300 megs all the way to 1.2 gigs (I use a 16 gig storage card).
The problem i have seen is that sometimes the control that shows where you are in the audio file goes haywire and slides from the correct position all the way to the right - making the bookmarking feature fail and impossible to navigate. Additionally it appears Pocket Player somehow miscalculates the size and length of the audio - but it originally has the size and length correct - this only happens after a certain point (for me it seems after about 240 minutes or so - about 4 hours in).
WHat is so strange is this does NOT happen for all audio files on this device. Some of the large files seem to play fine without problem. Additionally when I compare this to another TP2 that has an installation of the competitor program Pocket Music, this does NOT happen. Also this never happenedon our original HTC Mogul from Sprint.
The problem is we need the AVRCP controls and we all know that Conduits is the only company that has addressed this. It's also pathetic that HTC themselves has continued down this path and refuses to even comment on this issue.
2 questions to this wonderful community of genius people who take it upon themselves to fix what should have been included in the first place:
1. Has anyone seen a hack / mod that will fix the AVRCP controls so that programs like Pocket Music and other players can be used via Bluetooth remote controls?
2. Has anyone seen this specific issue with Pocket Player (which has that beautiful speed plugin that does not alter pitch - love that) and if so - is there a fix or workaround for large files 'breaking' in the middle of playing so that you can no longer save your position or know the correct position of the player in the middle of the MP3 being played?
Thanks in advance to all of you who have any suggestions on either issue.
I'm using Kinoma Play, though mainly for its integration with Orb and video abilities.
For music it supports album art, but only has bass and treble adjustments, not an equalizer.
There is a Kinoma Free you can try.
I am searching for the perfect player and have been testing several of them to see how they work. In addition to some of the normal music player requirements I have 2 pet peeves in particular:
1) The player must support the "Album Artist" tag so that compilations are listed properly in the library.
2) Proper alphabetization - "The Beatles" should be listed under the B's not incorrectly under the T's.
I am testing Pocket Player right now. So far it is the only music player that supports and uses the "Album Artist" tag and it does so by default. It does not support proper alpha. AVRCP works fine out of the box.
The HTC player has the advantage in that it is the only player that can be integrated on the TF3D tabs but does not utilize the "Album Artist" tag nor uses proper alpha. It also has a serious bug that prevents it listing and playing a albums tracks in the correct order. AVRCP of course works well.
WMP supports proper alpha but not the "Album Artist" tag. Strange since MS pioneered the use of the "Album Artist" tag in the desktop version of WMP. AVRCP works fine.
CorePlayer is an evil company. I will never buy or use any SW they make.
Kinoma is next up on my list.
I wish I could find a music player that addresses both of my pet peeves and could be integrated into the TF3D tab replacing the HTC one. That would be the perfect player for me.
S
sleonard said:
2) Proper alphabetization - "The Beatles" should be listed under the B's not incorrectly under the T's.
Click to expand...
Click to collapse
I understand what you're saying but I would argue that any player that puts that artist name under B is the one doing it incorrectly. If you want The Beatles under the B's then you should rename those tracks to the album artist "Beatles."
For the people that got the TF3D music to work, please share your magic on having it identify your library from a storage card.
moSess said:
How did you get the player to play in power saving mode. with the screen off. Whenever I do this it stops the music, and some times, even unloads my memory card.
This has been my biggest bain and major issue with my tmobile tp2. I have tried Mortplayer and Nitrogen, the best IMHO and have had the same issue. I have tried different searches to enable the device to let the music play while the screen is off and none have worked. I am going to try S2P. My only gripe witht that program is that it does not play all file formats.
Oh well...
Click to expand...
Click to collapse
I know this question is like 2 months old but I use Nitrogen and its good enough for me...very finger friendly! And on the main screen there's a button that looks like a Power Button under the volume keys...thats how you put it into "sleep mode" and music will continue playing.

Best music player with flac support

Hi,
I was using Winamp but it doesn't have FLAC support. I've tried downloading LePlayer and Meridian, which both claim to have FLAC support, but it doesn't find any of the FLAC files in my sdcard. I can open FLAC files in ES File Explorer and choose Meridian and it'll play, but I'd like something that detects them automatically.
Thanks.
CM7 has FLAC support
I'm using Virtuous Sense, not CM7.
I started using the beta of GoneMad Media Player. It seems to be pretty good, and have some great features, .flac support as well.
Thanks. Does it discover flac files automatically?
goister: I have a burning question for you.
Obviously if you care enough to listen to .flac files you must be an audiophile of some sort. And the thing that bothered me is that my 5 year old Samsung YP-P2 MP3 player with DNSE 2.0 sounds SOOOOOOOOOOOO much better than any of the new phones, even with their Beat Mod crap.
I was thinking, is there any app or anything you can do to the phone that will make it produce quality playback?
Sorry, can't help you there. I suppose a headphone amp would help, but I'm not an audiophile anymore. I used to be (hence the flac files) but now I just enjoy the music as much as I can on my phone and a Sennheiser C300.
I don't think there's much you can do though, as phones are made with very tight tolerances in size and integration, so usually corners are cut in audio performance since most people can't tell the difference.
ATM, I am downloading Neutron Music Player. From the description, it seems to be good. Will test and let you know.
=O
It's pretty good!
If you don't wanna buy it, just pm me =P
EDIT: Still not as good as my Samsung player, but better than all the other's i tried.
Edit 2: I failed to press menu. Once I did, they had soooooo much options to fiddle with. I ended up tweaking the settings for like half an hour and got my phone on par with my mp3 player!
Super good! Highly recommend!
Does Neutron automatically discover flac and other non mp3 audio files?
no clue, but on their main site it lists like 30 different formats lol.
And Flac was one of em.
How about Andless?

Sound Enhancer only works with certain formats

I had been encoding all my music in wma 10 pro as it provided the best integrity of the lossy formats supported by wp7. Not everything was encoded in the same format, though. HTC Sound Enhancer didn't seem to be working and I thought it was a hardware issue because it was universal with every rom I used. Then, I noticed that sometimes the enhancement would work with certain songs. I took a look at them and realized it was the wma 10's that didn't work with it. I transcoded them to m4a's and now they work with the enhancement.
I just thought it was an interesting find and thought I'd share it.
I think I should clarify that by it not working, I don't mean it would crash; there was simply no difference in the sound between settings. Everything was the default flat sound.

Gapless Playback on Jellybean

Is gapless playback working for anyone on Jellybean? I heard it was supposed to work with Google music but there's still gaps in between my songs.
Sent from my Jellybean powered Galaxy Nexus
BLAQK ROXSTAR said:
Is gapless playback working for anyone on Jellybean? I heard it was supposed to work with Google music but there's still gaps in between my songs.
Sent from my Jellybean powered Galaxy Nexus
Click to expand...
Click to collapse
From what I've read in the developer docs, gapless playback requires implementing a new feature in apps from the Jellybean SDK. I have a music app that I'll be modifying to use this, within the next month or so. I'm going to wait for the official JB OTA release for my US GSM Galaxy Nexus so I have a stable phone to test it with.
highvista said:
From what I've read in the developer docs, gapless playback requires implementing a new feature in apps from the Jellybean SDK. I have a music app that I'll be modifying to use this, within the next month or so. I'm going to wait for the official JB OTA release for my US GSM Galaxy Nexus so I have a stable phone to test it with.
Click to expand...
Click to collapse
I wanted to follow up on my post above. I was able to implement gapless playback within my music app via the Jelly Bean/4.1 Android SDK. It works wonderfully. It's great to finally be able to listen to _Dark Side of the Moon_ on my phone without gaps!
highvista said:
I wanted to follow up on my post above. I was able to implement gapless playback within my music app via the Jelly Bean/4.1 Android SDK. It works wonderfully. It's great to finally be able to listen to _Dark Side of the Moon_ on my phone without gaps!
Click to expand...
Click to collapse
Mine explaining how you did it? :laugh:
UnknownFearNG said:
Mine explaining how you did it? :laugh:
Click to expand...
Click to collapse
Most the credit goes to Google for introducing the ability within the Jelly Bean/4.1 SDK.
Android has a MediaPlayer class that takes care of all the underlying needs of media playback. You create an instance of this class and use different method calls to control playback. Prior to Jelly Bean, when the end of a music track was reached, a "completion listener" would be called, where the programmer could set up code to handle loading the next track into the MediaPlayer instance and then start play of this next track. Jelly Bean introduced a setNextMediaPlayer() method. Now, instead of having just one MediaPlayer instance, the programmer can have two. The first one is the "current" player and is the one actively playing a track. The second one is the "next" media player and is prepared with the next track in sequence and is passed to the current player via a call to its setNextMediaPlayer() method. When the current media player reaches the end of the track it is playing, the next media player immediately starts playing the next track. Thus, no gap while the app messes about with loading up the next track in the current player via the completion listener.
The completion listener is still needed to handle updating UI elements, as well as telling the app to swap the roles of the current and next media player instances and load up the next track.
I'd imagine most developers have or will soon be implementing gapless playback, since it's pretty straight-forward now. If you're interested, I just released the updated version of my app that includes gapless playback. It's called Just Playlists and can be found at Google Play.
just FYI, I use PowerAMP, and it does gapless playback great. on Jelly Bean (and it did gapless playback on ICS as well - no problems).
jss2 said:
just FYI, I use PowerAMP, and it does gapless playback great. on Jelly Bean (and it did gapless playback on ICS as well - no problems).
Click to expand...
Click to collapse
From what I understand, PowerAMP uses custom media player code rather than the built-in Android MediaPlayer class, so they were able to code in gapless playback from scratch.
Yeah, AFAIK Winamp has gapless playback too, but I want the stock music player to do that. I hate to install another app that does the same that the built-in one.
The same happens with the browser. I only installed Chome because I like the sync feature. Other than that I would stick with the stock browser.
Cheers!
el_charlie said:
Yeah, AFAIK Winamp has gapless playback too, but I want the stock music player to do that. I hate to install another app that does the same that the built-in one.
Click to expand...
Click to collapse
Since Google has added gapless playback support to the Jelly Bean SDK, I'd guess that the stock player will eventually support gapless playback when run on a device with Jelly Bean. I'd have thought Google would have added this into the stock player immediately. Hopefully soon.
For what its worth... I've downloaded and played with pretty much every big Media Player on the market in the hunt for perfect Gapless Playback. From my testing I can say that it does not exist!!
The player I found to handle it the best was GONEMAD MUSIC PLAYER. Although there was still a very very slight gap in between songs. Listening to mix albums or Pink floyd albums (as Member was saying above) tend to provide a pretty good test to any 'Gapless' player.
I only hope that JellyBean can solve this!!
MEMBER - I've downloaded your app to give it a go too!
zim_zimmer said:
For what its worth... I've downloaded and played with pretty much every big Media Player on the market in the hunt for perfect Gapless Playback. From my testing I can say that it does not exist!!
The player I found to handle it the best was GONEMAD MUSIC PLAYER. Although there was still a very very slight gap in between songs. Listening to mix albums or Pink floyd albums (as Member was saying above) tend to provide a pretty good test to any 'Gapless' player.
I only hope that JellyBean can solve this!!
MEMBER - I've downloaded your app to give it a go too!
Click to expand...
Click to collapse
So far, playback of all my "gapless" albums using my app with the new Jelly Bean code has sounded perfect running on my Galaxy Nexus. I've played through my Pink Floyd collection and have been very pleased that the gaps are gone.
highvista said:
Most the credit goes to Google for introducing the ability within the Jelly Bean/4.1 SDK.
Android has a MediaPlayer class that takes care of all the underlying needs of media playback. You create an instance of this class and use different method calls to control playback. Prior to Jelly Bean, when the end of a music track was reached, a "completion listener" would be called, where the programmer could set up code to handle loading the next track into the MediaPlayer instance and then start play of this next track. Jelly Bean introduced a setNextMediaPlayer() method. Now, instead of having just one MediaPlayer instance, the programmer can have two. The first one is the "current" player and is the one actively playing a track. The second one is the "next" media player and is prepared with the next track in sequence and is passed to the current player via a call to its setNextMediaPlayer() method. When the current media player reaches the end of the track it is playing, the next media player immediately starts playing the next track. Thus, no gap while the app messes about with loading up the next track in the current player via the completion listener.
The completion listener is still needed to handle updating UI elements, as well as telling the app to swap the roles of the current and next media player instances and load up the next track.
I'd imagine most developers have or will soon be implementing gapless playback, since it's pretty straight-forward now. If you're interested, I just released the updated version of my app that includes gapless playback. It's called Just Playlists and can be found at Google Play.
Click to expand...
Click to collapse
There is more to gapless playback than just playing one song immediately after the other finishes without waiting for the completion listener for formats like mp3 and aac. This works fine for the natively gapless formats like ogg and flac
GoneMADSoftware said:
There is more to gapless playback than just playing one song immediately after the other finishes without waiting for the completion listener for formats like mp3 and aac. This works fine for the natively gapless formats like ogg and flac
Click to expand...
Click to collapse
That's probably true, but whatever needs to be done to make gapless playback work is being taken care of by the process I describe, when using the setNextMediaPlayer() method. The documentation for the SDK indicates that this is what the new method is for, and it definitely works for the MP3 format, which is the format that I use for my music collection.
Gapless solved (but 1 issue remains)
highvista said:
...definitely works for the MP3 format...
Click to expand...
Click to collapse
Yes, works for my MP3s, and they are encoded VBR (variable bitrate), on my S4 Mini with ver 4.2.2 of Jellybean. Tried lots of other players, none has true gapless playback. Finally, Just Playlists and Just Playlists Plus have solved the gapless issue. This leaves only one other major feature still to be desired but not available in any Android music player: Skinnability
There are music players on Android that let you choose skin style, color, etc. But not one supports skinability via XML coding, yet. (Hopefully, somebody can prove me wrong by pointing to a truely skinable player. Or better yet, Keith Folsom will provide skinnability for JPP's main UI screen?)
Edit: UberMusic appears to have been skinnable for years! (I'll soon find out for sure.)
http://www.ubermusic.com/skinning/
Edit #2: Now I find that Poweramp has gapless playback, is skinnable, and has a currently active forum thread for skinning:
http://forum.powerampapp.com/index.php?/topic/3578-building-skins-quick-start-guide/
Gapless Test results
Did some testing re gapless playback with MP3s on my S4 Mini. Here are results:
The stock Samsung 'Music' player:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
UberMusic Player:
PowerAmp:
Just Playlists:
For details see my report, here:
https://googledrive.com/host/0BywTBh0QvABcQXY2R3pYUGk2cm8
zim_zimmer said:
...player I found to handle it the best was GONEMAD MUSIC PLAYER. Although there was still a very very slight gap
Click to expand...
Click to collapse
Quite right. Sorry to have miss'd GMMP in my recent tests. Better late than never; it has now been put to the same test, and has come out better than Poweramp for playing tracks completely with smallest gap. But still, Just Playlists remains the winner for zero gap with slightest cut into a track.
GoneMAD Music Player:
BLAQK ROXSTAR said:
Is gapless playback working for anyone on Jellybean? I heard it was supposed to work with Google music but there's still gaps in between my songs.
Sent from my Jellybean powered Galaxy Nexus
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Click to collapse
I have no problem with gapless playback using Player Pro on ShinyROM 4.4.2 or 4.4.3 or any previous AOSP-based ROM.
eKeith said:
I have no problem with gapless playback using Player Pro on ShinyROM 4.4.2 or 4.4.3 or any previous AOSP-based ROM.
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Maybe because you have OGG music files, or AAC with gapless info in ID tags? When I put PlayerPro to the same test as above, the result was a 0.427 second gap with waveform similar to UberMusic. But it was the *trial* version, which had some playback selection choices gray'd out. The gapless checkbox was gray, but it clearly was check'd. I don't know whether this means it functions the same as the paid version and nothing at PlayerPro's website nor on Google Play Store provides any clue re gapless playback or differences between trial vs paid versions.
MrGoodtunes said:
Maybe because you have OGG music files, or AAC with gapless info in ID tags? When I put PlayerPro to the same test as above, the result was a 0.427 second gap with waveform similar to UberMusic. But it was the *trial* version, which had some playback selection choices gray'd out. The gapless checkbox was gray, but it clearly was check'd. I don't know whether this means it functions the same as the paid version and nothing at PlayerPro's website nor on Google Play Store provides any clue re gapless playback or differences between trial vs paid versions.
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All of my files (excepting my Amazon auto-rips) are Level 5 Compressed FLACs ripped with dBpoweramp.
I also do not know if there are any differences/shortcomings with the trial version of PalyerPro. Perhaps you can consider purchasing and testing within the 15 minute refund window...
eKeith said:
All of my files (excepting my Amazon auto-rips) are Level 5 Compressed FLACs...
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GoneMADSoftware said:
...works fine for the natively gapless formats like ogg and flac
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Apparently, FLAC is 'natively' gapless. Amazon rips vary widely, some VBR, some CBR, some even go a little way into the following track! Thanks for the 15-min refund idea, didn't know about that. Bought it for keeps anyway, due to the nice way it handles my huge oldies folder, better than any other player for that useful listing.
Got the same result as trial version out of the box as is. Gapless setting was still gray. I figured the DSP pack is necessary. After installing and activating, there was a big improvement. No more clicks, first track no longer getting cut off short, and the gap got reduced.
PlayerPro (with DSP pack):

[Q] Video Encoding Settings?

So, I have my N72013, and my 1080p MKV files play, but the audio doesn't. I was wondering if anyone has played with Handbrake / h.264 settings / whatever to get some good quality video on here. I'm more concerned with quality than size.
I'm not super familiar with video encoding, but I'm using handbrake on OSX. Thanks in advance!
I regularly use Handbrake. What is the original source (Blu-ray?) and what are your settings under the Audio tab?
phydo said:
So, I have my N72013, and my 1080p MKV files play, but the audio doesn't. I was wondering if anyone has played with Handbrake / h.264 settings / whatever to get some good quality video on here. I'm more concerned with quality than size.
I'm not super familiar with video encoding, but I'm using handbrake on OSX. Thanks in advance!
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Same issue. Try using MX player with this custom codec : http://forum.xda-developers.com/showthread.php?t=2156254.
It worked for me
Pandae said:
I regularly use Handbrake. What is the original source (Blu-ray?) and what are your settings under the Audio tab?
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Well, the original source is a downloaded MKV. I swear it's all legit. the file has .1080p.WEB-DL.DD5.1.H.264 appended to it. so it's already an h.264 mkv. I'd prefer to play it in the stock media player on android if possible, with audio. I'm not big on having more apps... kinda freaks me out. I'd rather transcode all the audio in these videos to make it work lol. Yes, I'm that guy.
My audio settings that I'm going to use are whatever you tell me. I haven't transcoded anything yet, because I figured I'd ask here before I made a mistake. Couldn't find much in the way of google besides forum.doom9.org/archive/index.php/t-168407.html - but it wasn't clear to me since I'm not familiar with this stuff, and I think it's more an audio format issue than a video.
If audio was encoded with something that MX Player doesn't handle natively, then as NeXuS7_uSeR said, you'll need a custom codec. It would be faster than re-encoding, unless you wanted to reduce file size in exchange for video quality loss.
Handbrake can change the audio codec, if you've never experimented with that. You can mix down an audio track to regular stereo tracks encoded in MP3, which then any player should handle.
Pandae said:
If audio was encoded with something that MX Player doesn't handle natively, then as NeXuS7_uSeR said, you'll need a custom codec. It would be faster than re-encoding, unless you wanted to reduce file size in exchange for video quality loss.
Handbrake can change the audio codec, if you've never experimented with that. You can mix down an audio track to regular stereo tracks encoded in MP3, which then any player should handle.
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is MX Player really that earth shattering where it's worthwhile downloading as an app?
phydo said:
is MX Player really that earth shattering where it's worthwhile downloading as an app?
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It's been my favorite. I've tried others but don't care for the interfaces. When Android 4.3 broke most video players, I found one that was pretty good (name escapes me right now) except that it didn't handle subtitles well. I keep coming back to MX.
Pandae said:
It's been my favorite. I've tried others but don't care for the interfaces. When Android 4.3 broke most video players, I found one that was pretty good (name escapes me right now) except that it didn't handle subtitles well. I keep coming back to MX.
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Just as a follow up, I did find this commit in CM11
http://review.cyanogenmod.org/#/c/56453/
from two days ago. maybe I need an update

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