Hi all!
Take a look to this ss:
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does anybody knows why my Gnexus jumps from 384Mhz to 1228Mhz with no steps between, through 1036Mhz and 729Mhz?
I'm on AOKP Mile5, Franco Kernel M4. Governor On Demand and a little UV.
Thank you.
Its your governor. On demand will jump up like that. Try interactive.
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d4nntheman said:
Its your governor. On demand will jump up like that. Try interactive.
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Thank you, do you think I'd obtain better battery life with interactive?
Inviato in Technicolor©
zackpack said:
Thank you, do you think I'd obtain better battery life with interactive?
Inviato in Technicolor©
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I heard that ondemand is less aggressive on battery. I would personally go for conservative if battery is what you need
http://forum.xda-developers.com/showthread.php?t=1767797
Here's a pretty good list of common governors and how they differ. Personally I stick to interactive or interactivex.
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Interactive is worse than odemand. At least from what i've expierenced. Although depending on how the ondemand and interactive governor are tuned with the governor control both could be equal. Don't ask me.. i dont know . I personally like pegasusq. Its a mix of intellidemand and ondemand and it does what your asking. Only scales as much as is needed. It will use mostly 230 and 720 and only use 1228 if the load of the CPU is heavy and needs it. Kernels that have it thus far are AirKernel, Samurai, and Nyan. As far as i know anyways.
On demand and interactive work the same, however Interactive is more aggressive and quick.
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Related
This is what I got
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Sent from my SGH-T989 using XDA Premium App
Tried your app:
Sent from my SGH-T989 using xda premium
Antutu benchmark results
Looks like the real samsung s2(9100) is almost on top.. What phone is sc-o2c?
Tmo Galaxy S2
The SC-02C is the Japanese version of the Galaxy S2, pretty similar to the international version, just with added 1seg receiver, and identical in peformance.
Would you mind doing a GLBenchmark test? Nenamark2? Electopia?
Im bout to post nenamark2
Tmo Galaxy S2
seems like there's no escaping it so might as well stick all the benchmark scores here and at least have them organized by app
I already posted them as a new topic sorry.
Tmo Galaxy S2
Here is mine.......
it's my
here are mines
I got a total score of 5583...
gdmlaz said:
here are mines
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How?
What's your set up?
Juggernaut V2, Synergy v0.02, interactive governor 1.83ghz
just completed
Juggernaut 2.0, bullet 1.8. I'm pleased.
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Oops
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Here's mine. Juggernaut 3.7 1.8mHz with bullet 2.7 kernel = 6838. Beastmod is 100 less at the same frequency. With cm7 and synergy kernel at same frequency, I get 7111. Wow. Cm9 will probably be better. It may help the thread if we all use the same frequency. That way we can see which ROM and kernel produce the best results at that clock speed. All my tests were with the performance governer and min/max at 1.8GHz. All tests were done after a fresh reboot and all apps killed in memory.
these are mine
Running stock 2.3.5 and bullet 2.9
For some reason.... I get better results without OC my kernel to 1.83 weird.
I got around 6300~ Jugg 3.7 stock
Topics says it all. You should learn not to put much weight into these benchmarks, but the new update should give a clearer picture of our devices performance.
https://market.android.com/details?id=com.aurorasoftworks.quadrant.ui.standard
Sent from my Galaxy Nexus using XDA App
Thanks for the heads up!
Thanks. It's just like a dyno for cars. Just numbers.
Already a thread here, http://forum.xda-developers.com/showthread.php?t=1495834
This is really strange. I have a similar setup as yours and get 3570.
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1350 max, francokernel. i used onDemand however in order to run the test.
franco 16.2 and AOKP 22
1350 ondemand ~2600
AOKP 23 with Trinity, 1350 max/min, performance - 3570 odd
Sent from my Galaxy Nexus using xda premium
chainfire only works if you have it enabled. Do you have a per-app profile for Quadrant? I get 3200ish with 700-1200 francoTurtle. I wasn't really expecting that much.
The two who posted the results .your 2d preference is massively different
Sent from my Nexus S using XDA App
Running CM9 with morfic's 1350 any kernel, got 3517
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could you try with min 700mhz?
Scored 4039 with my Motorola Atrix 4G running CM7 and faux123's 1.45 Ghz kernal hack.
If you're curious as to how your results compare with stock (4.0.2):
A pitiful 1849
I got 2000 how do you get your I/O up? Mines bad/:
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1350/700
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italia0101 said:
The two who posted the results .your 2d preference is massively different
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I ran a lot of test and figured out the having "force gpu rendering" checked will increase your 2d score on quadrant.
I get 900-1000 with it enabled
I get 200-300 with it not checked.
Sent from my Galaxy Nexus using XDA App
ericth18 said:
Scored 4039 with my Motorola Atrix 4G running CM7 and faux123's 1.45 Ghz kernal hack.
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And we know how much garbage that phone was.
Goes to show you benchmarks are a joke.
Using CM9 with morfics 1536 any kernel
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Sent from my Galaxy Nexus using xda premium
Great, finally a proper way to compare our e-penises. Let's hope people still realize Quadrant scores are not a good way to compare roms... (or maybe I'm just saying this because my scores are rather low )
I've noticed that newer builds towards the end of the month are not as smooth as ones from say the 21st. Its almost as if the gpu is is performing worse. Its not kernel related. Ran the same kernel on both and even copies the old trebuchet.apk from the old build. Tried cm10 kang by winner00 and euroskanks jellybro build. Same thing on both. The older builds from mid month have no such issue. I can confirm this on two different galaxy nexus. Ran Franco 248 384 GPU on both. Its very noticeable if you start closing the app drawer before it finishes scrolling or finishes the over scroll effect. It used to be smooth. Now it gets choppy like it would in ICS.
Let's try to find out which change on the gerrit is responsible.
I am pretty sure it was merged somewhere between the 21st and the 30th.
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Small update: the quadrant scores on 3d and 2d were also significantly lower on the new builds even on the same kernel. Almost 20% on the 3d. CPU, memory, and io were all roughly about the same.
2591 for 3d on build 8-21 on Franco 248 384 GPU
2250 for 3d on build 9-03 on Franco 248 384 GPU
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iSaint said:
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DAT ASS
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These are all nightly bro. There far from a RC. Its the price we pay for a daily update. There's always stable cm9 if you want something stable.
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DroidDavi said:
These are all nightly bro. There far from a RC. Its the price we pay for a daily update. There's always stable cm9 if you want something stable.
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I know. Its been like this for a week now. I was hoping to track down which change was merged that is responsible for the drop in performance that way we can figure out why it decreased performance. The difference in performance is noticeable.
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Like the tittle says post up some screenshots of your latest battery stats and what kernel you are on
If you want you can post your voltages and set up
I'll start
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Device: Galaxy Nexus
Kernel: 3.0.46-franco.Kernel-nightly-512GPU#292
Max Frequency: 1228 MHz
Min Frequency: 729 MHz
Governor: interactive
Screen Off Max Frequency: 729 Mhz
Color Multipliers: 1000000000 1000000000 3000000000
RGB Gamma: 0 0 20
Sent from franco.Kernel updater app
https://play.google.com/store/apps/details?id=com.franco.kernel
There are quite a few threads doing the exact same thing as this over in the General section...
dirtygoldfish said:
There are quite a few threads doing the exact same thing as this over in the General section...
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Oh sorry I never check the general section so my bad
Shadow-Nexus said:
Device: Galaxy Nexus
Kernel: 3.0.46-franco.Kernel-nightly-512GPU#292
Max Frequency: 1228 MHz
Min Frequency: 729 MHz
Governor: interactive
Screen Off Max Frequency: 729 Mhz
Color Multipliers: 1000000000 1000000000 3000000000
RGB Gamma: 0 0 20
Sent from franco.Kernel updater app
https://play.google.com/store/apps/details?id=com.franco.kernel
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Shadow-Nexus said:
Like the tittle says post up some screenshots of your latest battery stats and what kernel you are on
If you want you can post your voltages and set up
I'll start View attachment 1420748View attachment 1420749
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Bluffing...are you Franco?
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PA2.50
Sent from my Paranoid Nexus
SilentO said:
Bluffing...are you Franco?
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Its 100% real dude
Best battery I ever gotten!
This gpu is overclocked on stock galaxy nexus so would it be possible on the fire?
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Doesn't over clocking the CPU affect the GPU? After some Benchmarks, the GPU was wwwwaaaaaayyyyy better when the CPU was overclocked
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jji7skyline said:
This gpu is overclocked on stock galaxy nexus so would it be possible on the fire?
Sent from my nuclear powered toaster.
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As you can see my tests indicate that the 3D and 2D Graphics perform better when the CPU is over clocked.
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404-Not Found said:
View attachment 2256423View attachment 2256424
As you can see my tests indicate that the 3D and 2D Graphics perform better when the CPU is over clocked.
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I see there's a huge difference. Maybe it's partly to do with the different Android versions though? (4.1.2 and 4.3?)
The reason I wanted a gpu oc was that the cpu oc uses a lot of battery, I was hoping a gpu only oc would use less, and provide a bigger gaming performance boost.
jji7skyline said:
I see there's a huge difference. Maybe it's partly to do with the different Android versions though? (4.1.2 and 4.3?)
The reason I wanted a gpu oc was that the cpu oc uses a lot of battery, I was hoping a gpu only oc would use less, and provide a bigger gaming performance boost.
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Could work, but never heard that the GPU could oc but there may be a way........
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