Ported browser from One X - HTC One V

I've One X web browser port on my phone and it works 10 times better that the stock One V browser. I tested it a little, pinch2zoom works great also when the page is loaded scrolling is fluid even on the heavy pages. Not so much on the stock browser, in a matter of fact that was the biggest remark from reviewers, that web browsing is choppy and slow.
It always bugged me, how the iphone with single core cpu can work so well and fluid with web pages? I get it that the page loading speed depends on cpu and ram and it's normal that duals or quads loads pages faster, but why the damn scrolling and pinch2zoom is choppy? 1Ghz cpu and decent gpu should be enough for that...
I wonder, are manufacturers make browsers like crap and not optimized enough on cheaper phones intentionally? What's your thought?

Y U NOT POST IN THE myONEV THREAD ????????

"I wonder, are manufacturers make browsers like crap and not optimized enough on cheaper phones intentionally? What's your thought?"
This was the point... It's not about the rom I use. Just was explaining how I got to this thought.
Sorry if the title was misleading.

Thread moved to Q&A. Please keep all question related threads there.
Thank You.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
"If you choose not to decide, you still have made a choice
Sent from my HTC One X, using XDA Premium
http://forum.xda-developers.com/announcement.php?a=81

Related

[q] Livewallpapers

Hello!
I-m trying to apply several live wallpapers. Some crash, its acceptable.
Others, plain buggy. Example: Galatic Core.
I select it in the Livewallpapers selector, it does not error, and shows a black screen. i press settings, get the message "buy the app", and then it shows!
If i then select it, i get a black screen... and then the original wallpaper again.
Anyone got more luck than i ?
They were never meant to run on our phones so they will be iffy at best for performance
Also if your using cm6 that's a known issue across the board with them
Sent from my HERO200 using XDA App
thoughtlesskyle said:
They were never meant to run on our phones so they will be iffy at best for performance
Also if your using cm6 that's a known issue across the board with them
Sent from my HERO200 using XDA App
Click to expand...
Click to collapse
Could you guys please stop doing that ?
"" XPTO was not meant to run on our phone ""
What is it there... that our phones have... or have not... that make a given app not run ? Sure... we can agree on "it wasn't designed for 320x240. Ok, i agree too.
But either than that ?? Yeah, our CPU is the slower MSM on the field, at least compared to Diamonds/Raphaels and upwards... but hey!! We have 1/4 of the pixels to take care of. That sould give us some room...
Now, don't get me wrong. It was not designed to run Android. But that doesn't mean it was not meant to. Take for example a simple little phone, sold here on Portugal as Optimus Boston. It has a MSM cpu... it came with 1.6 running at 600mhz... but the latest update to Eclair 2.1... underclocked it to 480. My kaiser usually runs at 550. (official rom, its possible to have custom roms running at the original 600.) and it still is a great phone... look at the simple specs :
http://www.gsmarena.com/gigabyte_gsmart_g1305_boston-3201.php
Now, someone explain... why can't our Kaiser/Vogue/Polaris run Android like that leatle freak underclocked to 480 runs. Please.
The fact that we have absolutely no RAM doesn't play into it ever since sheer clock speed always determines speed, to be honest I haven't even seen them run well on my hero and I have it OC'd to 691
But hey if you want to argue about it there are links to the source around go in and fix the problem, most of the devs for this project have more important things to focus on at the moment
Sent from my HERO200 using XDA App
thoughtlesskyle said:
The fact that we have absolutely no RAM doesn't play into it ever since sheer clock speed always determines speed, to be honest I haven't even seen them run well on my hero and I have it OC'd to 691
But hey if you want to argue about it there are links to the source around go in and fix the problem, most of the devs for this project have more important things to focus on at the moment
Sent from my HERO200 using XDA App
Click to expand...
Click to collapse
Do not feel ofended. It was not my intention.
My point is that if we had accepted the slowness of our devices, we would never had attempted to port Android.
As for the RAM, agree.. it is a bottleneck...
Now, has for speed... i've seen them run well... on other devices of course.
I did many tests on my Kais130 Fresh Froyo, about livewallpapers
I agree with Daedric on the ability of our device.
I managed to run the "Grass" Wallpaper properly. Others, like Mario, Galactic Core, ... Sometimes with bugs and/or too many resources used.
It seems to me that LiveWallpapers work less well in the latest Froyo
Well were not the slowest android phone anymore. But that doesnt mean much, we still have a lot of instability. The ram limitation can be overcome with comp cache (virtual memory) but that brings only more instability and adds overhead that we don't need. Also the performance just isnt there yet. Our phones beat only one phone and thats because that phone doesnt have froyo on it. Otherwise it would beat ours out. Also that was with my kaiser overclocked to 572 mhz with a gpu overclock as well. Any other phone msm 7200 phone at those speeds kick our kaisers ass. I think the resource intense ones are just not meant to work well at all for us. My background works at least lol, I use a background that shows the core of a 486 cpu.
aceoyame said:
Well were not the slowest android phone anymore. But that doesnt mean much, we still have a lot of instability. The ram limitation can be overcome with comp cache (virtual memory) but that brings only more instability and adds overhead that we don't need. Also the performance just isnt there yet. Our phones beat only one phone and thats because that phone doesnt have froyo on it. Otherwise it would beat ours out. Also that was with my kaiser overclocked to 572 mhz with a gpu overclock as well. Any other phone msm 7200 phone at those speeds kick our kaisers ass. I think the resource intense ones are just not meant to work well at all for us. My background works at least lol, I use a background that shows the core of a 486 cpu.
Click to expand...
Click to collapse
Should we assume... that at the same speed, diferent MSM devices offer diferent performance ? Or, are we simply doing still things wrong, i don't know, perhaps a poor schedule, buggy drivers which introduce lag, perhaps the graphic one.
We must remember, they kick our kaiser hard, but they have much more pixels, how can that be ?

Why is this? Quadrant score

Hello. I have flashed the Synergy kernel for CM7 and I have CyanogenMod Self-Kang. I am overclocked to 1.8Ghz and have the lag free governor. Why is it that when I run a benchmark I get such low results? Take a look:
I've seen people getting around 5000 on this device! Is there a reason why it is under 4000?
Sent from my SGH-T989 using xda premium
Edit: OK thanks. I am not going to post anymore and I encourage other people not to (by not post I mean in this "Why is this" forum. I'm sorry I posted in the wrong place...
first, wrong forum. Should put this in Q&A
second, Quadrant results means nothing, my phone is giving me 3k and it doesn't lag what so ever.
I've never hit 5000 with my phone I'm always in between 3000-4400. Plus benchmark scores mean nothing. Even if the device is not hardware accelerated it will still be lag free. Not to mention this post should of been in the "General" section. It is not about development. Re-post your question in General, you might get more answers.
Yo just because 1 person got away with posting in the wrong forum yesterday does not mean you can ask questions here. This is why we have different sections in the first place. Follow the rules of the forum and do your research because if you did you would have found out that quadrant means nothing.
_Thursday
STOP USING QUADRANT!!!
Use a program that has been updated like Antutu.
Quadrant has not been updated in over a year. Let it die for the sake of human kind.
Sent from my SGH-T989 using XDA App
Quadrant really doesn't do a very good job of true benchmarking, and it's WAY too easy to fool it. Some very simple hacks can be done to artificially increase the score by a large amount. For example:
1. enabling stagefright by default in the build.prop can do this (on some stock roms.) This will make it so the h.264 encoding test will be falsely inflated.
2. Tricking the system into using a ramdisk for it's IO test instead of the actual nand. This one should be self explanitory.
3. On the old galaxy phones, that used rfs for the filesystem, if converted to EXT4 it would give a HUGE boost, but no real world performance difference. (Quandrant doesn't seem to read rfs correctly.)
And believe me, there are PLENTY of others. No to mention its not optimized for more than one core.
Benchmarks mean nothing. Real world usability does, unless it's just an e-peen thing, my benchmarks are better than yours type of thing. It's kind of like overclocking. I've NEVER seen the point in it (on a cell phone, not a pc.) You end up taking a risk of greatly reducing the lifespan of your cpu for 2-3 extra frames a second in games, drain more battery power, and again, in real world use you won't see a difference at all.
If you're trying to show off to others how cool your phone is, instead of showing them quad scores that mean nothing, why not let them USE it for a few minutes? That's what sold me on this phone when I bought it, using someone's for about 15 minutes
It could have been he was using performance governor and cleared out his ram. That would cause a height quadrant score.
Sent from my SGH-T989 using xda premium

My Thoughts On Android 4.0.4 (GSM) GNexus

So as a person who has ranted on this board before on how ****ty 4.0.2 was, I just wanted to give my thoughts on 4.0.4
The main point I want to make is that this update is really really really good!
Good Points:
-WAY Smoother overall.
-Browser Is WAY smoother and much better at rendering pages properly (Big thing for me since I constantly use the browser throughout my day).
-I don't think chrome is even necessary at this point. They will probably just merge the two.
-Camera seems much better, although my not a huge photo guy.
-Battery life is incredible! On 4.0.2 I would barely make it till the end of my day (6pm-9pm). Right now I still have 68% left. My results aren't the norm since, I rarely use the phone for long periods of times. But the difference is definitely noticeable in my daily useage.
-Switching between 3G/4G seems much better now. Everything tends load quicker now. (Twitter, browser, pulse, etc.)
There are other good points, but these are what most matter to me.
Bad Points:
-Still a slight lag between pushing multitask button and the apps showing up. But it is much improved over 4.0.2
-Some slight lag when opening app-drawer (transition is not smooth, but not bad either) However in app-drawer everything is smooth
-Minor gripe that might only bother me, is that the calender widget now shows the colored squares that represent different calendars in the middle of the box for each event, I thought it looked much better when it was smaller and in the top left corner.
There might be others, but these are what really bug me.
So yea, I think this is great update and this how the nexus should have launched.
Btw I am curious about what SMP PREEMPT Mar 13 means under kernel version?
Thanks for taking the time to read this. =)
In the secret menu (you can access dialing *#*#4636#*#*, in the first section) It is selected 'WCDMA Preferrer' or GSM/CDMA Auto (PRL)?
Mrbigshot said:
-Some slight lag when opening app-drawer (transition is not smooth, but not bad either) However in app-drawer everything is smooth
Click to expand...
Click to collapse
Are you using a live wallpaper? I noticed this too until I switched to a static wallpaper.
My main favorite of the update is auto-brightness actually works now, and has nice transitions when increasing/decreasing the brightness.
No native mounting of USB OTG storage yet though
taylerdurden said:
In the secret menu (you can access dialing *#*#4636#*#*, in the first section) It is selected 'WCDMA Preferrer' or GSM/CDMA Auto (PRL)?
Click to expand...
Click to collapse
Wow, I did not even know about this menu. Mine has WCDMA Preferrer, should I change this to GSM? I am on T-Mobile
catpunt said:
Are you using a live wallpaper? I noticed this too until I switched to a static wallpaper.
My main favorite of the update is auto-brightness actually works now, and has nice transitions when increasing/decreasing the brightness.
No native mounting of USB OTG storage yet though
Click to expand...
Click to collapse
Thanks! You were right on, now the transition is really smooth after I switched to static wallpaper. Hopefully they can fix the problem with live wallpapers down the line and hopefully it is not a GPU limitation.
4.0.4 fixed the Wi-Fi drop out problem with some routers.
This's a really big improvement.
My Bluetooth works now .on 4.0.2 yakju it didnt
Mrbigshot said:
Wow, I did not even know about this menu. Mine has WCDMA Preferrer, should I change this to GSM? I am on T-Mobile
Click to expand...
Click to collapse
Keep it on default. (Wcdma prefered)
Multitouch bug has gone
Sent from my Galaxy Nexus using Tapatalk
Mrbigshot said:
Thanks! You were right on, now the transition is really smooth after I switched to static wallpaper. Hopefully they can fix the problem with live wallpapers down the line and hopefully it is not a GPU limitation.
Click to expand...
Click to collapse
GPU limitation I'd say, same GPU that's in the Nexus S.
Sent from my Galaxy Nexus using xda premium
gonucks said:
GPU limitation I'd say, same GPU that's in the Nexus S.
Sent from my Galaxy Nexus using xda premium
Click to expand...
Click to collapse
Not the same GPU.
It has been beefed up considerably.
Nexus S GPU runs slower and is fed by single channel ram.
gonucks said:
GPU limitation I'd say, same GPU that's in the Nexus S.
Sent from my Galaxy Nexus using xda premium
Click to expand...
Click to collapse
Same, but different.
Galaxy Nexus has an overclocked version.....also its being fed by dual-channel memory now. It's on average 100% faster in GL benchmark off-screen tests. Though dual-core CPU plays a bit of a role but GL benchmark is mainly GPU. So yea on average you can expect the Galaxy Nexus SGX540 to be about 100% faster than the Nexus S SGX540 or about double the GPU performance.
Of course, it still pales in comparison to SGX544mp2 and Mali-400
But I doubt it's GPU limitation holding back live wallpapers.....more like live-wallpapers not being optimized. I'd prefer to run a black background or something anyway to save battery....live wallpapers were fun for a little bit, but got boring fast.
You can check it out on anandtech
Edit: ^^ beat to post by 2 minutes haha
Is our gpu really that much slower than mali though? I thought i saw one particular benchmark between the two like 8 Mflops vs 5 Mflops...seems same ballpark to me. Just a lot more pixels to push in the HD screen
Over in the G note forum a thread exists claiming their mali gpu is too weak for their screen and that they experience stutters and lag. Makes me not feel so bad having our current gpu.
RogerPodacter said:
Is our gpu really that much slower than mali though? I thought i saw one particular benchmark between the two like 8 Mflops vs 5 Mflops...seems same ballpark to me. Just a lot more pixels to push in the HD screen
Over in the G note forum a thread exists claiming their mali gpu is too weak for their screen and that they experience stutters and lag. Makes me not feel so bad having our current gpu.
Click to expand...
Click to collapse
Haha, really?
One thing that I am happy about is that on the lockscreen when you go to camera it goes straight into the camera rather than going to the homescreen AND THEN going into the camera app.
Why is panorama square? Is it just happening on my end? Started with 4.0.2 it's been square not rectangular shape.
RogerPodacter said:
Is our gpu really that much slower than mali though? I thought i saw one particular benchmark between the two like 8 Mflops vs 5 Mflops...seems same ballpark to me. Just a lot more pixels to push in the HD screen
Over in the G note forum a thread exists claiming their mali gpu is too weak for their screen and that they experience stutters and lag. Makes me not feel so bad having our current gpu.
Click to expand...
Click to collapse
It's slower....around 50% slower than the Mali-400. But it's definitely not too weak.
There are a lot of things to account for.......the TI OMAP has HD coding capabilities which help it display things to the 1280x720 screen the Galaxy Nexus has much much easier and faster while being less "performance hungry" it's a pro of the TI OMAP that very few people take into account....Exynos can hold its ground though. In general though, the TI OMAP is a bit faster CPU wise than the Exynos, they trade blow really.
Nothing we use our phones for are really even taxing the GPU/CPU. Yea a few games here and there, but the Nexus can run them all fine. Android in general isn't really "Great" for playing games compared to iOS at leeast because of fragmentation etc...but it's great to use it for daily use and it does it's job.
Maybe when we start doing some crazy video/photo editing on smartphones.....CPU/GPU will play a much larger role. The biggest leap for android was probably single to dual-core and now, things aren't as big of a leap in general user experience performance.
So what custom ROM is the OP running? As he mentioned smoother 3G/4G switching...
Scottatron said:
So what custom ROM is the OP running? As he mentioned smoother 3G/4G switching...
Click to expand...
Click to collapse
He's talking about the stock 4.0.4 OTA.
I think most people are getting a little overexcited about the "smoothness".
In my experience, 4.0.4 is not really "WAY SMOOTHER". I personally can't tell the difference and I pay a lot of attention to stuff like smooth transitions, scrolling, delays, multitasking, ...
The battery life is definitely improved though. I get a lot more "screen" and a lot less "android os".

[POLL] Did u get ur One X for gaming? or to conserve power for sake of mother earth?

Sorry about the humor title, i made this thread to stop arguing in the productive kernel development threads, so please vote here!
Did you chose your Tegra 3 One X for it's gaming brute force, games that Tegra 3 was designed for like HORN, Shadowgun THD and Dead trigger, games that Nvidia aggressively pursue, like they ported unreal engine 3 and keep pushing for the usage of quad core in games, this kind of console like gaming requires the maximum out of your CPU
This is why we are endlessly trying to squeeze T3 to it's limits, we found the optimal CPU governor settings in the gaming scripts and renovate gaming boost app and pushed top kernel devs like Faux to remove the single core step which was confusing and causing lag in multicore able games
Tegra3 in its full speed on the One X will give you around 2.5 hours of non stop gaming screen on time, the good news the boost mode is easily switchable by using the renovate gaming boost app and this way you can gain more of your battery during normal use
Or non of this matter and you prefer development efforts to focus on extracting the maximum screen on battery time, even at the expense of hindering the power of this thing, you are okay with it even if it means breaking the quad core ability in the Tegra3, like in the Nvidia Glowball tech-demo (any tweaking to the quad balance will cause lag in this app, the same for many Tegra THD games )
Gladiators, begin! :laugh:
I couldn't care less about 3d games on my mobile. What I want is a sleek interface, no stutter when browsing through websites or menus and a "decent" battery life. And, the customisation options of Android.
I don't think playing 3d games on phones is feasible yet. Battery life is too much of an issue and the phone (and internet) abilities of mobile phonesbis of far superior importance to entertainment for most users.
PS: It annoys me so much that theoretically very simplistic games like xxx with friends use so much energy, though. I wish they were properly coded.
Sent from my Desire HD.
I bought it primarily because of it's superior screen and design, and ARHD :3
Nubzori said:
I bought it primarily because of it's superior screen and design, and ARHD :3
Click to expand...
Click to collapse
er its a poll about gaming vs battery lets keep it there
I didnt care about gaming before (ocassionaly some softcore angry birds gaming) but a week ago i bought virtua tennis and i must i m pretty impressed by it and i cant stop playing!
baum01 said:
I couldn't care less about 3d games on my mobile. What I want is a sleek interface, no stutter when browsing through websites or menus and a "decent" battery life. And, the customisation options of Android.
I don't think playing 3d games on phones is feasible yet. Battery life is too much of an issue and the phone (and internet) abilities of mobile phonesbis of far superior importance to entertainment for most users.
PS: It annoys me so much that theoretically very simplistic games like xxx with friends use so much energy, though. I wish they were properly coded.
Sent from my Desire HD.
Click to expand...
Click to collapse
I bought a ferrari for save fuel...
The battery life is enough for me I can easily do 4.30h with 70% brightness if I don't play anything or around 3h if u play for around 1h, if you wanted a more power efficient phone there's the razr maxx or even the one xl/at&t version , there's also a lot of very small portable batteries with 3000mah for a very cheap price.... So I don't really get why people want 6h on screen, you will never use the phone for all this time if you're outside.
Sent from my HTC One X using xda app-developers app
Gaming no doubt. I am most of the time at home, so battery is not an issue.
Enviado desde mi HTC One X usando Tapatalk 2
gaming as tegra is known for gaming so thats why i bought it
batna.antab said:
I bought a ferrari for save fuel...
The battery life is enough for me I can easily do 4.30h with 70% brightness if I don't play anything or around 3h if u play for around 1h, if you wanted a more power efficient phone there's the razr maxx or even the one xl/at&t version , there's also a lot of very small portable batteries with 3000mah for a very cheap price.... So I don't really get why people want 6h on screen, you will never use the phone for all this time if you're outside.
Sent from my HTC One X using xda app-developers app
Click to expand...
Click to collapse
exactly especially since the phone drains almost zero when the screen is off even with all the data connections
i mean you have crazy amount of screen off time and screen on is based on your usage
pretty damn sweet deal if you ask me
but some people are asking for kernel development like the old days, where you try to control and subdue the device performance for the sake of more battery
Tegra 3 is not like those old devices, and this logic doesn't apply, for three reasons:
1- Its a quad core, don't get a quad superphone for your emergency use!
2- no point in doing anything about screen off life, Tegra 3 has it all solved and built-in thanks to the fifth Low Power core
3- you can't customize or create your own CPU governor, Tegra 3 is very unorthodox when it comes to it's CPU control, any attempt to change CPU control ends in breaking the main quad functionally, even clock speed control is very hard to do
In other words those asking for kernel development to "tam" the quad are actually asking the kernel developer to break Tegra 3, you are better off disabling cores using a core control app or reducing clock speed using userspace governor
and finally
the main battery consumer is the screen, you gain a lot more screen time by reducing brightness than by killing Tegra 3
and those voting for i don't mind balance between the two
do you cry if Nova3 runs laggy on your One X?
Lol i really dont mind how long the battery lasts as i carry my charger anywhere! I love ragging the F**K outta it for gaming! :silly:
baum01 said:
I couldn't care less about 3d games on my mobile. What I want is a sleek interface, no stutter when browsing through websites or menus and a "decent" battery life. And, the customisation options of Android.
I don't think playing 3d games on phones is feasible yet. Battery life is too much of an issue and the phone (and internet) abilities of mobile phonesbis of far superior importance to entertainment for most users.
PS: It annoys me so much that theoretically very simplistic games like xxx with friends use so much energy, though. I wish they were properly coded.
Sent from my Desire HD.
Click to expand...
Click to collapse
+1 and infinity.
If I really wanted to and had the time to focus on playing games I would have bought a PS Vita or something. Would have been better (since its also a game pad) and much cheaper too.
Buying a device that's meant to be primarily used for web, communication and general multitasking is a rather ridiculous idea if you want to kill it with games.
Sent from my HTC One X
This isn't fair fight
The thread is a one way explanation for phone..
This phone is much more then a cpu..
It's a beautiful screen..
A lovely camera
Somewhat mediocre but comparatively good music
Awesome build quality
And superb speed and power
So the phone is not just for gaming, it's d best camera phone with authentic sound, screen..
Thus only seeing gaming part of it isnt fair.
Again it's only my opinion and what way most of people look at this phone.
And before u say I should have bought one xl then it is not available in my country and I wanted to upgrade from my sgs2 so dual core»quad core should be..
Sent from my HTC One X using Tapatalk 2
geko95gek said:
+1 and infinity.
If I really wanted to and had the time to focus on playing games I would have bought a PS Vita or something. Would have been better (since its also a game pad) and much cheaper too.
Buying a device that's meant to be primarily used for web, communication and general multitasking is a rather ridiculous idea if you want to kill it with games.
Sent from my HTC One X
Click to expand...
Click to collapse
So why did you buy the tegra 3 version?
Sent from my HTC One X using xda app-developers app
geko95gek said:
+1 and infinity.
If I really wanted to and had the time to focus on playing games I would have bought a PS Vita or something. Would have been better (since its also a game pad) and much cheaper too.
Buying a device that's meant to be primarily used for web, communication and general multitasking is a rather ridiculous idea if you want to kill it with games.
Sent from my HTC One X
Click to expand...
Click to collapse
how r we killing it?
with the very maximum and most technically advanced game around (Horn, unreal engine 3), with full CPU boost and the fastest kernel, battery heat around 50c and you get 2.5 hours of screen on time with brightness @25%
i doubt any vita will do better, i know iPhone 4s can die in two hours on infinity blade!
now if you don't push it, it won't spend it very simple equation!
sumeshd said:
This isn't fair fight
The thread is a one way explanation for phone..
This phone is much more then a cpu..
It's a beautiful screen..
A lovely camera
Somewhat mediocre but comparatively good music
Awesome build quality
And superb speed and power
So the phone is not just for gaming, it's d best camera phone with authentic sound, screen..
Thus only seeing gaming part of it isnt fair.
Again it's only my opinion and what way most of people look at this phone.
Sent from my HTC One X using Tapatalk 2
Click to expand...
Click to collapse
i agree on all +1
but this very thread is specifically discussing gaming vs battery
you are not concerned stay out of it or choose a medium vote
I think balance is more important.
Installed a lot of games when I just got my HOX, but have been uninstalling them one by one cause they drain my battery too fast. 1-2 hrs of gaming on the phone and I need to be prepared to say bye bye to my battery
sumeshd said:
This isn't fair fight
The thread is a one way explanation for phone..
This phone is much more then a cpu..
It's a beautiful screen..
A lovely camera
Somewhat mediocre but comparatively good music
Awesome build quality
And superb speed and power
So the phone is not just for gaming, it's d best camera phone with authentic sound, screen..
Thus only seeing gaming part of it isnt fair.
Again it's only my opinion and what way most of people look at this phone.
Sent from my HTC One X using Tapatalk 2
Click to expand...
Click to collapse
Lol the sound quality one the one x is awful... But again there's the s4 version for who want a better battery Life and don't like ti play vg
Sent from my HTC One X using xda app-developers app
batna.antab said:
Lol the sound quality one the one x is awful... But again there's the s4 version for who want a better battery Life and don't like ti play vg
Sent from my HTC One X using xda app-developers app
Click to expand...
Click to collapse
I edited my post before ur rply..lol
I knew tat ws coming and sound quality as I said is mediocre but it's better than sgs2 or iPhone or something.. imo
Sent from my HTC One X using Tapatalk 2
sumeshd said:
I edited my post before ur rply..lol
I knew tat ws coming and sound quality as I said is mediocre but it's better than sgs2 or iPhone or something.. imo
Sent from my HTC One X using Tapatalk 2
Click to expand...
Click to collapse
OT OT OT, Out!!!!!!!!!!

Does the One V meet [most of] my needs?

Okay, so here are my needs for a phone:
-Able to handle lots of SMS, MMS, Google Talk and Facebook Messaging, at home and on the go
-Stream music in the background as I do everything I do on the phone
-Fluid Multitasking
-At least 12 hours of battery life with moderate use.
-Decent enough gaming to keep me entertained in waiting rooms
Does the HTC One V fall short in any of these categories? If so, which? Thanks in advance!!
Sent from my LG-VM670 using xda app-developers app
I'll try to answer those based on my recent experience with the one V:
I have had this phone for 24 hours now, most of that time was spent using CM10. I have switched from SGS3 (yes, really) to this. I am absolutely amazed by the battery life of this sucker. 95 to 22% with 4.5 screen on time. The brightness was fixed at 20% because that was more than enough for my indoor usage. Compared to SGS3, this should keep up for heavy messaging usage.
Multitasking is bit of a mixed bag. I am pretty sure you will not be impressed with multitasking south stock ROM with SENSE. At one point bouncing around apps, it took me little more than 10 seconds to load my text messages after the app itself was launched. That is unacceptable, especially when I had less than 50 text messages at the time. After switching up to CM10, the multitasking became much more fluid. Heavy apps like facebook reloads itself but going around twitter, tapatalk and text messaging was a breeze (less than one second during switch).
Streaming Google music is no problem for me.
With the past about battery life from before and the fact that my battery only drained by about 4% overnight, I would say that it should last an 12hours of moderate usage.
Couple things to note. Keyboard responsiveness is noticeably lower than SGS3 (both running 4.2 keyboard). The haptic feedback quality is also notable because the one v uses traditional vibration motor, meaning soft vibrations just doesn't get triggered.
Sent from my One V using Tapatalk 2
If u install a custom ROM yes it meets all the needs although heavy multitasking can be a problem
Sent from my One V using xda app-developers app
cybervibin said:
If u install a custom ROM yes it meets all the needs although heavy multitasking can be a problem
Sent from my One V using xda app-developers app
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Wow! These posts really helped me out. Thanks!
Yes, I would definitely be on CM10 when I buy the phone.
Now I would like to ask:
What ROM does everyone use??
nk_blu said:
I'll try to answer those based on my recent experience with the one V:
I have had this phone for 24 hours now, most of that time was spent using CM10. I have switched from SGS3 (yes, really) to this. I am absolutely amazed by the battery life of this sucker. 95 to 22% with 4.5 screen on time. The brightness was fixed at 20% because that was more than enough for my indoor usage. Compared to SGS3, this should keep up for heavy messaging usage.
Multitasking is bit of a mixed bag. I am pretty sure you will not be impressed with multitasking south stock ROM with SENSE. At one point bouncing around apps, it took me little more than 10 seconds to load my text messages after the app itself was launched. That is unacceptable, especially when I had less than 50 text messages at the time. After switching up to CM10, the multitasking became much more fluid. Heavy apps like facebook reloads itself but going around twitter, tapatalk and text messaging was a breeze (less than one second during switch).
Streaming Google music is no problem for me.
With the past about battery life from before and the fact that my battery only drained by about 4% overnight, I would say that it should last an 12hours of moderate usage.
Couple things to note. Keyboard responsiveness is noticeably lower than SGS3 (both running 4.2 keyboard). The haptic feedback quality is also notable because the one v uses traditional vibration motor, meaning soft vibrations just doesn't get triggered.
Sent from my One V using Tapatalk 2
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Sent from my LG-VM670 using xda app-developers app
Best rom questions are prohibited although u can refer this
http://forum.xda-developers.com/showthread.php?t=1953690
Sent from my One V using xda app-developers app
I would say, that all your needs are being covered, even with the stock ROM. I would recommend a Sense based ROM, and judging by your feature-wishes, staying with the stock may be the most stable/best option. Sense is extremly well integrated and comes with a lot of apps, that you otherwise must purchase/download. I find it a very satisfying experience (though, all I can compare it to is the Galaxy S3, which suxx if judged by the apps, Samsung offers).
Extreme multitasking, however, is relative. What is extreme? Remember, that you got 512MB of RAM only. And this is very small. But it's enough to have running some apps, and maybe the one or other game at once. If you play a game, that is heavy on resources, than the launcher will be temporarily disables, but it comes back quick, at least on stock.
zmix said:
I would say, that all your needs are being covered, even with the stock ROM. I would recommend a Sense based ROM, and judging by your feature-wishes, staying with the stock may be the most stable/best option. Sense is extremly well integrated and comes with a lot of apps, that you otherwise must purchase/download. I find it a very satisfying experience (though, all I can compare it to is the Galaxy S3, which suxx if judged by the apps, Samsung offers).
Extreme multitasking, however, is relative. What is extreme? Remember, that you got 512MB of RAM only. And this is very small. But it's enough to have running some apps, and maybe the one or other game at once. If you play a game, that is heavy on resources, than the launcher will be temporarily disables, but it comes back quick, at least on stock.
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Sorry, I was unclear.
By "multitasking" I meant streaming Pandora while switching between text messaging and games (such as Angry Birds). Or quickly needing to Google something somewhere in between there.
Encerspay said:
Sorry, I was unclear.
By "multitasking" I meant streaming Pandora while switching between text messaging and games (such as Angry Birds). Or quickly needing to Google something somewhere in between there.
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There is a heavy multitasking and normal
When the game uses a lot of ram and u switch it may restart
Sent from my One V using xda app-developers app
This phone on stock rom does not perform well AT ALL during multitasking. Going to home and then loading messages is a pain..... App loads but it's blank till 5 seconds later
Sent from my HTC One V using Tapatalk 2
Yeah....you have to try a Rom which speed up the phone a lot......there are lots of roms in the dev section just try em and see which one is good for you ....
Sent from my HTC One V using xda premium
Encerspay said:
Sorry, I was unclear.
By "multitasking" I meant streaming Pandora while switching between text messaging and games (such as Angry Birds). Or quickly needing to Google something somewhere in between there.
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Hmmm, I don't use Pandora (EU), so I can't say, but it seems to me, that playing a game (which has sound) and listening to Pandora at the same time (it has sound, too) may be a bit counter productive. But since a streaming radio does not need much power, it won't interfere with the rest of your system. Text messaging is also easy games. Not much processing power needed here. In combination with a streaming audio client I see no problem.
Gaming, however, is -> always <- another world. It's where consumer PCs start to cost a lot of money and the same is true for mobiles. For games you can never have enough graphic power, cpu power, disk speed and RAM. Now obviously we're talking about a different kind of breed of games and a relativley small screen size on the One V, but if you want to play high end 3D games, you may experience the one or other slow downs. Oh, and such games just will just throw out all other games from memory. For example, there is a 3D space exploration / dog fight game names "Dangerous": forget about it Also for many games control is pretty ugly on a mobile device, at least as long you don't have a dedicated game pad.
But the typical mobile games, like Angry Birds, different kinds of console emulators, puzzles, 2D (or light 3D) action does not pose a problem. Multitasking, however, is the first thing you lose when playing any game, they want a lot of RAM.
All in all, the One V may well suit you. My personal grief with it is the lack of a compass, some other sensors would have been nice and the screen is a tad too small (though I prefer mobiles, that you can handle single handedly). And, the most obvious problem is, that RAM is a bit on the low side. An Android device should at least have 768MB, IMO, better 1GB, and a 2GB of flash disk. But besides that, you get an aluminium case, that fits into your jeans pocket, does not crack if you sit on it, has a very nice UI, is easy to use, has an sdcard slot, has a screen, that is above the average in image quality (sharp, no pixeliziation, good to read) , and is, overall, a sympathic little friend, that gets all of the jobs done (except magnetometer/compass and some other sensors, which I would have liked)
I also listen to internet radio. There are many rock-stable custom roms to choose from. Especially if gou want to play an high end game.
only Chuck Norris can judge me

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