kernel for smooth ui and gaming (JB) - Samsung Galaxy Nexus

can anyone recommend a kernel thats simple that provides a smoother experience for gaming and UI. i know JB has project butter but i notice in some games like ski safari, there are stutters that i don't experience on my galaxy s2 (exynos). do i need a kernel with 512mhz gpu for smoother gaming? or a lower step (higher than stock) is enough? im asking this because in my experience overclocking gpu or cpu too much causes more problems sometimes.

use any of the trinity kernels and it will take care of any lag in games.

terenceleechan said:
can anyone recommend a kernel thats simple that provides a smoother experience for gaming and UI. i know JB has project butter but i notice in some games like ski safari, there are stutters that i don't experience on my galaxy s2 (exynos). do i need a kernel with 512mhz gpu for smoother gaming? or a lower step (higher than stock) is enough? im asking this because in my experience overclocking gpu or cpu too much causes more problems sometimes.
Click to expand...
Click to collapse
I use Franco kernel with 512mhz GPU, no problem so far.

Related

[Q] Most powerful combo?

Just got the N64 emulator and want to run Mario Kart as smooth as possible. Anybody have any ideas what combo of ROM and Kernel would produce the best results??
Inc. Re-Engineered v2.3.2/Senseless
Srsly
!!!
Exact same goal in mind, tried EVERY rom/kernel combo, ended up @
LiquidMetal + Cayniarb's Tiamat Kernel.
+10fps average in FPSE
Quadrant Score- ~1450
Battery life waaay better than stock/z
Smartass Governor with Tiamat's highest OC
STABLE.
(Z roms with Ziggy may get higher artificial scores, but in terms of fluidity they don't cut it for me. Smartass governor helps with gaming more than anything else I have found.)

Best kernel for hardcore gaming?

Anybody know the best kernel for gaming?
soraxsnow said:
Anybody know the best kernel for gaming?
Click to expand...
Click to collapse
If you are trying to run an extremely heavy game which needs a great CPU power, go for COW kernel OC, but overclocking may reduce the lifespan of your CPU & GPU and it will lead to a poorer battery life (in fact 1.4GHz is powerful enough, overclocking would make a little lagging game running smoothly, but it wouldn't make a seriously lagging game running smoothly)
Stock XXLM8 may be the best alternative other than COW, which is pretty nice for gaming (according to users), and have quite a nice battery life
Hope it helps and sorry for my bad English
for ICS you can use forfivo kernel v2.2, just overclock till 1516 cuz its enough for playing hard games

[FIX][UPDATE] Wild Blood Full Effects v1.0.7 Performance + GameLoft games - Root

The initial Wild Blood 1.0.7 had full effects and it ran bad on Tegra 3 devices (especially the slower ones like the Nexus 7)
Gameloft quickly botched the game with the v1.0.8 update and downgraded most effects to make it run well on Most Tegra 3 device
check this post for screenshots comparison and how to return your game to v1.0.7
Interestingly the game runs well on stock 2.17 kernel with gaming boost, yet it runs very bad on the One X gaming optimized kernels like Faux, Tegrastats revealed it's using only one core, without gaming boost it rarely crossed 50% load and with boost it rarely crosses 82% load, in other words this game is not using the Tegra 3 CPU at all
Not only it doesn't even begin to use the CPU, Gameloft still fails to optimize their games for the Tegra 3 GPU shortcomings for example Wildblood has an high level of Anisotropic filtering and our GPU is pixel fill rate bound, a reduction to this filtering could have been enough to relief the GPU instead of killing off all the effects
The very best way to play wildblood v1.0.7 is using the One X base 2.17 stock with gaming boost 2.1 or even better with the custom gaming enhanced stock 2.17 kernel
For some very specific reason it runs perfectly playable on this kernel even with full effects as long as you use gaming boost
However if you like to force this game to run well on custom kernels like faux and franco, continue with the following methods
Since this game and many Gameloft games don't uses Tegra 3 cores, we will want the maximum out of our single core
How to Run Wildblood and many Gameloft games at the maximum possible performance on custom One X kernels
First Method: Dual Core lock
- Download the latest Renovate Gaming boost
- Download any CPU control app like SetCPU
- First Enable boost in the gaming boost app, this will set the maximum background free memory and tweak the GPU
- Then change the CPU Governor to Performance mode using your CPU app, this will lock Tegra 3 to dual core mode at maximum clock speed, since two cores are disabled for safety in this governor you don't have to worry about overheating
Run Wildblood 1.0.7, you will notice it runs at least 2 to 3x the performance of default values
Recommended custom kernel for this method is Faux 11 mainline but also works with stock kernel, make sure you don't use an OC kernel since this method will push the device and you don't want it to overheat
OCed kernel might have issues with this method
Don't use this method and game on the charger otherwise your device might overheat
This tips is for non Tegra optimized games, using it with the THD games will surely cause high heat
Once you are done gaming disable boost mode and restore your CPU governor to ondemand to conserve your battery
Alternative method: Quad Core + Throttle lock
This is a much more aggressive method and will heat the device
for some reason the game runs in full quad core on the userspace governor using faux 12b1 and it runs over 30fps with full effects v1.0.7
we also need an OC kernel like faux' variant free this is because we don't want it to throttle all the way down to 1200MHz which always cause a massive drop in speed, I think its related to linked memory speed, so faux variant free or ultra or beta, will throttle to 1350
I didn't try any other kernel like stock but Franco doesn't have userspace and ondemand is only single core on this game, the stock kernel has userspace but I didn't try
so using faux 12b1 enable gaming boost 2.1
using setcpu or ur fav CPU app switch to userpace gov and Noop scheduler
set the min and max clock to 1400, this will lock to the throttle speed of 1350mhz at full quad
run the game and be surprised
u can reduce the lock a little if u feel its too hot, but don't set min below 900 because this governor has a mind if its own
In theory this should also work on stock kernel but it will lock to throttle speed of 1200mhz at full quad
Don't use this method and game on the charger otherwise your device might overheat
This tips is for non Tegra optimized games, using it with the THD games will surely cause high heat
Once you are done gaming disable boost mode and restore your CPU governor to ondemand to conserve your battery
This is cool to use on stock kernels?
Nice tip thanks hammy! XD
Any other CPU tuners worth mentioning? I'm skint atm and cant afford to pay for it XD
The-Last-Hylian said:
This is cool to use on stock kernels?
Nice tip thanks hammy! XD
Any other CPU tuners worth mentioning? I'm skint atm and cant afford to pay for it XD
Click to expand...
Click to collapse
yes tons of free CPU apps just search in google store, system tuner is one of them
AND YES it works on stock kernel, although it beyond me why you insist on not trying a custom kernel like faux (2 to 3x the frame rate in Beach buggy)
hamdir said:
yes tons of free CPU apps just search in google store, system tuner is one of them
AND YES it works on stock kernel, although it beyond me why you insist on not trying a custom kernel like faux (2 to 3x the frame rate in Beach buggy)
Click to expand...
Click to collapse
TBH I can't seem to ever get round to flashing a custom kernel, also I'm still not 100% confident enough to do it. I'm not sure on which kernel to flash tbh and I'll be jumping up to ARHD 11.1 soon so don't see the point until after then.
I haven't played beach buggy yet.
Nice tip, thanks a lot!
This method is working perfectly for Faux 11 mainline and the device remains so cool :laugh:
Hamdir,
It's possible to get full effects whit v1.0.8?
What for?
This update addresses performance problems experienced by some users on Tegra 3 devices (including Nexus 7).
The update is NOT required for non-Tegra devices.
Click to expand...
Click to collapse
They've changed only graphics, this update does not contain any bug fixes.
jamm513 said:
Hamdir,
It's possible to get full effects whit v1.0.8?
Click to expand...
Click to collapse
+1, updated to 1.0.8 since it went live - would be great if this can be done on this current version.:fingers-crossed:
krohme said:
+1, updated to 1.0.8 since it went live - would be great if this can be done on this current version.:fingers-crossed:
Click to expand...
Click to collapse
Both version is same, just for 1.0.8 version, they've decreased the graphic.. so hamdir just giving us how to revert back to 1.0.7 that hold full graphic enable for those have update to 1.0.8. So, this is the way to make it full effect enable.
@nashshafrulrezza im also getting freezes with the game, Faux11 mainline it's but not the kernel because i press home and i can exit the game, so i think there is something wrong with TB back of v1.0.7
extremely fun and smooth though , this method proves the real problem is that Gameloft is not using the CPU well
@everyone else v1.0.8 made the game smooth by killing effects so you don't really need this method, its only for those who want to play it with full effects enabled on v1.0.7
hamdir said:
@nashshafrulrezza im also getting freezes with the game, Faux11 mainline it's but not the kernel because i press home and i can exit the game, so i think there is something wrong with TB back of v1.0.8
extremely fun and smooth thought , this method proves the real problem is that Gameloft is not using the CPU well
@everyone else v1.0.8 made the game smooth by killing effects so you don't really need this method, its only for those who want to play it with full effects enabled on v1.0.7
Click to expand...
Click to collapse
Guess you out of luck too hamdir. Have you try it with franco? I'm not in mood to change kernel today, so hoping for others to report it.
nashshafrulrezza said:
Guess you out of luck too hamdir. Have you try it with franco? I'm not in mood to change kernel today, so hoping for others to report it.
Click to expand...
Click to collapse
no im sure it's the games fault, i remembered it also happened pre 1.0.8 update while i can play beach buggy with this method and it gets very hot but rock stable
plus didn't you hear? faux 11 mainline is now glued to my one X until JB source is released, me and my One X are exhausted :laugh:
hold on, i just remembered i have UV50, so next time i play ill try with out UV
anyway i don't think its the kernel fault, if the kernel the entire device would freeze and not just the game
hamdir said:
no im sure it's the games fault, i remembered it also happened pre 1.0.8 update while i can play beach buggy with this method and it gets very hot but rock stable
plus didn't you hear? faux 11 mainline is now glued to my one X until JB source is released, me and my One X are exhausted :laugh:
hold on, i just remembered i have UV50, so next time i play ill try with out UV
anyway i don't think its the kernel fault, if the kernel the entire device would freeze and not just the game
Click to expand...
Click to collapse
It just the same.. already try it without uv and it really working great at 1st.. then when it comes to lot monster stage.. the game hang as before.
Agree.. it's the game could be.. just need anyone to test it with latest franco.. cause before this, franco kernel working better when it comes to wildblood.. Maybe we'll found out an answer to this freeze problem.
BTW, I don't want to glued my HOX yet.. Still hoping for better gaming experienced. Not because gaming experienced is bad with our HOX but I'm just hoping gaming will last longer with our HOX, maybe same as iphone.
nashshafrulrezza said:
It just the same.. already try it without uv and it really working great at 1st.. then when it comes to lot monster stage.. the game hang as before.
Agree.. it's the game could be.. just need anyone to test it with latest franco.. cause before this, franco kernel working better when it comes to wildblood.. Maybe we'll found out an answer to this freeze problem.
BTW, I don't want to glued my HOX yet.. Still hoping for better gaming experienced. Not because gaming experienced is bad with our HOX but I'm just hoping gaming will last longer with our HOX, maybe same as iphone.
Click to expand...
Click to collapse
will last with all the focus Tegra is getting and not even a word about Tegra 4 so far
why dont u try Franco for us
but correct me if im wrong, when you had franco and no trouble before, you were using your own v1.0.8 and not my 1.0.7 TB
I did the tweaks: Enable Boost and Performance Mode
Beach Buggy Blitz is much smoother at full resolution. But the device still gets overheated I can blame either the chip in 'my' One x or like other people said the jb builds heat up while gaming.
I remember when playing beach buggy blitz normally without tweaks, the lag in the tunnel/dark areas was the most. With these tweaks the lag is barely there
Thanks Hamdir!
death__machine said:
I did the tweaks: Enable Boost and Performance Mode
Beach Buggy Blitz is much smoother at full resolution. But the device still gets overheated I can blame either the chip in 'my' One x or like other people said the jb builds heat up while gaming.
I remember when playing beach buggy blitz normally without tweaks, the lag in the tunnel/dark areas was the most. With these tweaks the lag is barely there
Thanks Hamdir!
Click to expand...
Click to collapse
While it works great, this tip is not intended for Beach buggy ill make it clear in the first post
beach buggy and other real Tegra games uses the CPU core and GPU pretty well and they get heated as they are with gaming boost
unlike wildblood which is barely pushing the GPU or the CPU, with this tip it remains very cool
so yea this tip is for wildblood 1.0.7 and maybe other non Tegra optimized games like the ones from GL
the JB kernel is confirmed by many as hotter (so far) if they didnt' fix this, our kernel gods will deal with it, of course this means waiting for the kernel source, once the OTA roles out ill be annoying HTC with requests about the kernel source on Elevate
This is why im now happy that my devices has Asian OTA and will gladly update later when the gaming situation is clear
Alright. Thanks once again.
hamdir said:
will last with all the focus Tegra is getting and not even a word about Tegra 4 so far
why dont u try Franco for us
but correct me if im wrong, when you had franco and no trouble before, you were using your own v1.0.8 and not my 1.0.7 TB
Click to expand...
Click to collapse
Nope, when I'm using Franco.. I'm owning the one from google play.. I'll test it after finish my work.. I really want to know the result.
nashshafrulrezza said:
Nope, when I'm using Franco.. I'm owning the one from google play.. I'll test it after finish my work.. I really want to know the result.
Click to expand...
Click to collapse
oh and maybe we should trying playing it for while without the performance gov on faux, to see if the gov is to blame (i know its hard lol)

[Q]laggy phone after runing an app for a while

So i am using trinity's stable kernel on 1.2 ondemand gov and deadline i/o sched. My question is: why am I havving terrible performance for example after playing like 10-15 mins subway surfers? It works really nice until i get like 600.000 points,after that I barely can see what's happening,verry low fps especially when i'm touching the screen(might this be i/o related?). So,does anyone have the same issues? Can someone tell me the optimal kernel/freq/gov and i/o sched? And btw i'm on cna 3.8.0 if that's helping with anything.
calinoii said:
So i am using trinity's stable kernel on 1.2 ondemand gov and deadline i/o sched. My question is: why am I havving terrible performance for example after playing like 10-15 mins subway surfers? It works really nice until i get like 600.000 points,after that I barely can see what's happening,verry low fps especially when i'm touching the screen(might this be i/o related?). So,does anyone have the same issues? Can someone tell me the optimal kernel/freq/gov and i/o sched? And btw i'm on cna 3.8.0 if that's helping with anything.
Click to expand...
Click to collapse
CNA 3.8.0 is based on android 4.1.2 and there are many stable trinity kernels for 4.1.2. Each with different clock speed for CPU and GPU. So which one are you using? Try another one with higher GPU. There is one with 1420MHz CPU and 512MHz GPU so give it a try if you are not already using it
I'm using the 1420 Mhz CPU and 384 Mhz GPU because of the battery drain in the 512Mhz GPU one. I already have issues with my battery drain cause my phone is thinking that it's charging and my screen is turned on almost non stop so...
calinoii said:
I'm using the 1420 Mhz CPU and 384 Mhz GPU because of the battery drain in the 512Mhz GPU one. I already have issues with my battery drain cause my phone is thinking that it's charging and my screen is turned on almost non stop so...
Click to expand...
Click to collapse
What about trying the 512 GPU for a little while just to confirm whether the performance still drops after 600,000 or it will be fine???
Accordingly, I hope we will be able to narrow the cause of this lag
Hope you reach a higher score this time
I'll do this tomorrow at work and i will post the results,now i need some sleep
try a 1344mhz kernel or a 1536mhz trinity kernel. for some reason many devices dont like 1420mhz.
simms22 said:
try a 1344mhz kernel or a 1536mhz trinity kernel. for some reason many devices dont like 1420mhz.
Click to expand...
Click to collapse
Same thing for me I tought nexus has a good performance,and it's also oc to 1500...what should i do?
calinoii said:
Same thing for me I tought nexus has a good performance,and it's also oc to 1500...what should i do?
Click to expand...
Click to collapse
Actually I play the same game nowadays but never reached this 600,000+ score. Generally I noticed that the game is not as smooth as it used to be before the last update with christmas theme. Only yesterday I checked the settings and there is an option to turn this new christmas theme (called Holiday Theme) off. I don't think that the power in GNex is not enough to run this game, but maybe this new theme is having some bugs causing this lag. So try turning it off and see if you still face the same lag you are talking about
Ok so I noticed that not only when I'm playing Subway surfers the phone is lagging but when I'm in the drawer or just switching between the screens...I'm on franco's r300 kernel with 384Mhz GPU. So,what' wrong with my phone?
calinoii said:
Ok so I noticed that not only when I'm playing Subway surfers the phone is lagging but when I'm in the drawer or just switching between the screens...I'm on franco's r300 kernel with 384Mhz GPU. So,what' wrong with my phone?
Click to expand...
Click to collapse
I don't think there is anything wrong with your phone. It is not very weird to get lags from time to time while using the phone, so please make it easier on yourself
My advice is to try different ROMs and kernels until you are satisfied
Any sugestions for something nice ?
calinoii said:
Any sugestions for something nice ?
Click to expand...
Click to collapse
I can't help you in ROMs because I didn't try any but using my own AOSP one. As for kernels, I always used Trinity and it is very fine with me.
Just search around for other users' experiences and mostly you will find something attractive to your liking

Gaming perfomance

Hi Guys , i just brought this tablet and i can say is a very good one , i got this for 65$ used in my country with like new conditioj minus original charger. But never mine i can charge using original ssmsung charger with same speed like the original one.
I can't imagine if i brought other used tablet with thr same price range tough ie, gal tab 2 , ipad mini 1 , note 8.0
My problem is the tab playing games for mobile legends and aov id bad, i can play mobile legends max setting in s7 edge with smooth perfomance while the tab only can run mid setting with no shadow. While aov is more crazy with min setting for stable gameplay fps
I know it's too far comparing the exynos 8890 to snapdragon 600 , but i see the tab can play nova 3 with its full effect
Right now the custom rom is pure nexus 7.1.2 maybe i will try to flash it to stock 6.0 to see if there's a better perfomance
Back to stock and the perfomance was not smooth as purenexus , even coc lag and opening app doesnt smooth. I will back to nougat custom rom with flo elemental kernel to oc gpu hope it will be stable.
now with 7.1.2 CRdroid and elementalX kernel ,@ stock with gpu set to 491 mhz and i love the perfomance and everything so far. Gaming was great except two top of my games
Mobile legends need to change the res to 1280 x 800 , basically the original nexus 7 res to play with max setting and it ran smooth. While Arena of valor is actually is i think the heaviest games on android, it still lag and i need to turn setting to med for the fps to be stable, the max setting can drop to 20 fps with all the effects
I notice with elementalXKernel and gpu clocked 450mhz and mode perfomance. The game almost run smooth for both games at max setting and native res, only when skill spam and there's effect everywhere the game start to slow down a littme
Try android 4.4, people say that gaming was better on that version
Okay so , both games now run ferfect in full hd res first my setup
CRDROID8 rom with elementalX kernel
cpu clocked 1.5ghz elemental gorvernor
and gpu 450mhz stock ondemand gorvernor
Mobile legend case is funny as it need the gpu gorvernor to perfomance to prevent slowdown, but mpdecision can still be enabled to get smooth perfomance
games run fine with gpu gorvernor changed to ondemand and setup like above, no stutter or slowdown. But using simple gorvenor will give stutter and slowdown .
Arena of valor need mpdecision to disabled, if enabled the fps will stutter quite heavy i dont know why, but i think this because how the app coded. Like 3dmark that require cpu processing for physics. The game run fine tough with any gpu gorvenor as long the mpdecision is disabled

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