Best version of DosBox that works on the Nexus 7? - Nexus 7 Themes and Apps

Right now I'm considering DosBox Turbo or anDosBox. Which is better or are there any alternatives that are better than these two?
Sent from my Nexus 7 using XDA Premium App

Is anybody going to help me?

krion64 said:
Is anybody going to help me?
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OK.. I'll bite. The reason nobody is helping you, is because the research is out there already; however, if you really must know. I have both versions. DosBox Turbo is much faster, has more options/features and come with a free virtual gamepad and a really cool bookshelf style profile manager.
anDosBox is slower on my Nexus 7 by about 15-20% (depending on the game). But its easier to use, because it only has a fraction of the options available in DosBox Turbo. You also need to pay extra for the virtual gamepad, and there exists no profile manager.
I've found DosBox Turbo to be more up-to-date and stable. Its based on a newer version of DosBox, and it just looks like more time was spent developing it.

Related

Games on android

Does anyone know if 3D android games will work properly for the touch pro 2 running android? For example, anyone tried N.O.V.A. and other really 3D games? Thanks everyone.
They might run, but very slowly though. Reason being because hardware3D isn't fully workn or implemented on this build yet. Its coming soon. So for now, everything is software rendered or something. Overclocking will help speed up apps and games but it can't justify the hardware3d not working. Try some out for urself and see. Id say if the app or game isn't too 3d intense, then it'll run it. Run an app or game that's very 3D intense, and it'll run slow or slow down device. I've tried some. They work but not fast enough. With this build they getting the essentials wrking first then everything else will follow. I've got a feeling very soon there will be some Major updates. If u must , then overclock. Overclocking will help out with games in the meantime until they finally finish implementing hardware3d/open gl.
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Super KO Boxing 2
anthonbob said:
Does anyone know if 3D android games will work properly for the touch pro 2 running android? For example, anyone tried N.O.V.A. and other really 3D games? Thanks everyone.
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Click to collapse
I bought 'Super KO Boxing 2 ' which seemed to have great reviews. The only issue with the current build is it's fast enough to be playable but is still pretty slow. The file is also large so you need to install it to the SD.
If I was you I would hold out on 3D games until OpenGL has been sorted. Other than that you can always download normal games that don't use much graphics.
Even if we manage to get OpenGL, I'm not sure whether the TP2 can handle 3D games smoothly. We'll have to wait and see. :S
yep 3d games would be difficult to run smoothly enough to play with the current builds, so all you can do is wait and play 2d games that are fun. a game i play some what is world war, its pretty much just to waste time for me when im bored. either that or abduction world attack which is very fun
@ demandarin: i bet you cant go 10 post without mentioning overclocking in it , lol nah im just kidding, overclocking is great but i swear my phone doesnt like me everytime i try it out and yes i do put in the right amount. but thats another story.
i highly recommend doodle jump, super fun and addicting game that runs in 2D.
can anyone beat my highscore of 86,000?
lilchicano said:
yep 3d games would be difficult to run smoothly enough to play with the current builds, so all you can do is wait and play 2d games that are fun. a game i play some what is world war, its pretty much just to waste time for me when im bored. either that or abduction world attack which is very fun
@ demandarin: i bet you cant go 10 post without mentioning overclocking in it , lol nah im just kidding, overclocking is great but i swear my phone doesnt like me everytime i try it out and yes i do put in the right amount. but thats another story.
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i bet u i can. lmfao u really got me laughing. its cool. that was a good one lilchicano
Thanks for all your replies. By the way, is it better to get a decent android device than to get a touch pro 2 and run android on that. If anyone has the limitations of android on the touch pro 2, that would be appreciated. I wanna buy something that would last a while but I'm on a budget . Is the android on the touch pro 2 customizable like the android on a real android device (I mean if the most apps run smoothly like aHome and others). Thanks in advance!!
anthonbob said:
Thanks for all your replies. By the way, is it better to get a decent android device than to get a touch pro 2 and run android on that. If anyone has the limitations of android on the touch pro 2, that would be appreciated. I wanna buy something that would last a while but I'm on a budget . Is the android on the touch pro 2 customizable like the android on a real android device (I mean if the most apps run smoothly like aHome and others). Thanks in advance!!
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Click to collapse
id say get a phone with android preinstalled on it. it will run way better, has newer hardware and will most likely have a capacitative screen
yep id have to say get an original android. if anything i would probably say to get a g1 because its the first android and still gots a hardware keyboard and should still be pretty cheep if you buy it on craigslist or ebay or something.
or maybe get the vogue, since its way more up ahead on the android development with ROMS and i think its cheeper to buy also
Okay, i know this is kinda off topic but if you have apk files for android, to install them, do I simply use a file browser and open to install? By the way, I don't think the Vogue is an android device by stock. Correct me if I'm wrong though.
yeah using a file explorer is a way to install .apk, just use something like astro or the one that came with the android build and then just go to the location of where its at and click on it. o and more than likely your gonna get a security warning the first time, it will redirect you to the settings for you to switch it if you want.
and yeah the vogue is not a stock android, thats why i said its in the farest in the android development. that way you can just put a ROM and replace WM in total or use the packages and still use there WM. but hey that was just as a way to save alittle bit more so you can just go with the g1.
So you can totally flash android on the Vogue? Thanks for your replies by the way. Besides those 2 devices, what else are some economical choices?

Gamecube ROMs

does anyone know of a working gamecube ROM?
Sent from my SPH-D710 using xda premium
not unless someone makes a gamecube emulator
someone should get on that, I have no idea where to start.. but if someone can point me in the right direction.. Ill at least give it a try.
Probably not possible for the Epic 4G Touch. Look at Dolphin for example, and the hardware requirements that it needs.
Dolphin barely runs well on PC. I think the best you can hope for is Dreamcast emulation... But that's kind of dead, and has been for like a year.
Sesmu said:
Dolphin barely runs well on PC. I think the best you can hope for is Dreamcast emulation... But that's kind of dead, and has been for like a year.
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Shenmue on the go would be king ****
chandlerw88 said:
Shenmue on the go would be king ****
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Click to collapse
Lol I remember that game. Good game.
Sent from my SPH-D710 using xda premium
By next year, cell phones will have the same chipsets as current desktops (probably as fast as the i7 from intel). It's only a matter of time before Android/iPhone gets gamecube emulator.
EDIT: I'm not very knowledgeable about software emulation, but it seems that our current processors, which are hardly half as fast as the average desktop can run N64oid quite well, in some cases, better than Project64 can on Desktop.
I used to be pretty heavily into emulation, and I remember one of the MAME developers (Haze) saying it takes nearly 4x the power of the original game hardware capacity to emulate the old hardware correctly. But MAME does it's emulation without any hacks, or hardware accelleration. It could go the route of ePSXe and use plugins, and it wouldn't require anything more than we currently have. Anyway, just some thoughts, I am by no stretch a programmer. This thread makes me want to update my MAME set, something I haven't done in years. I wonder how big it is now?
Sent from my SPH-D710 using XDA App

PSP emulator for HOX?

I'm not first nor last who is asking that question, but now, with the quad-core Tegra 3 phones it could be possible to emulate PSP (or even PS2).
So, is there/anyone working on something of that kind?
And please, don't flame me, I'm aware of another simmilar threads, but none of them are "fresh" ones.
i'm pretty sure this is the answer:
the resources that would be needed to emulate the ps2s hardware is too much currently. i think unless somebody wrote a specific tegra 3 ps2 emulator, it *might* be possible, but even then wouldn't be perfect. there would be framerate drops etc etc.
i know theres some for pcs, but obviously pc cpus/gpus are a bit more mature, and obviously have specific instruction sets etc that can be utilized more efficiently.
Nope, not even the more powerful SGS III can do that. Up till now, only PS One can be emulated.
cccy said:
Nope, not even the more less SGS III can do that. Up till now, only PS One can be emulated.
Click to expand...
Click to collapse
Fixed also I can sell you an anti flame vest for $200 usd. You might need it.
As for psp and ps2 emulation is very primitive on the pc right now so I don't expect a emu any time soon on android and fyi my buddies i5 desktop pc can barely run ps2 games at full speed. I don't expect an android device to get close to that.
Sent from my HTC One X using xda app-developers app
Yeah, you're right, even in PCSX2 on my 3,1 GHz i5 & Radeon HD6870 machine with 8GB RAM are some games pretty slow sometimes. But I'm using some graphics enhancements (like antialiasing etc.), so I was thinking about original PS2-like graphics...
Nevermind, it was just an idea. I should sleep more and think less. :laugh:
I should've been happy for PS1 emulator right now.

Moga Pro - The Best Way to Game on Mobile - one

So after i gave away my smaller moga controller in a giveaway(winner will be announced July 5th) i decided to order the moga pro and give my perspective on it. this controller is a must have for hardcore mobile gamers, especially with console like quality games releasing everyday. This controller only retails for $49.99 so it's very affordable. And with enough feed back from you guys im def giving this away once i throw up a few more videos on it. tell me what you guys think about.
https://www.youtube.com/watch?v=BC-HBdCjmIc
SNNTEC said:
So after i gave away my smaller moga controller in a giveaway(winner will be announced July 5th) i decided to order the moga pro and give my perspective on it. this controller is a must have for hardcore mobile gamers, especially with console like quality games releasing everyday. This controller only retails for $49.99 so it's very affordable. And with enough feed back from you guys im def giving this away once i throw up a few more videos on it. tell me what you guys think about.
https://www.youtube.com/watch?v=BC-HBdCjmIc
Click to expand...
Click to collapse
Best thing to do is to unlock your phone and install the GE rom on it - sense rom and HTC have throttled the One so if the game is graphics intense it just drops the framerates!!!
Get moga pro, custom rom, modern combat 4 and multiplayer - oh my its like a console in your hands!!! amazing experience - since i did this i have not touched my 360!!!
Looks awesome, thanks. I have REALLY been wanting one but my newlywed budget can't handle the extra $50 right now lol.
Moga Pro improves on all the quirks of the original. I'm hoping they do a giveaway like they did with the Moga's. Not even a month after they announced the Moga they gave away hundreds of them for free with MC4 and Sonic as well.
I seem to have a lot of problems with the moga pro aiming etc on modern combat 4 it goes from to sensitive to not responsive enough. So the sensitivity in multiplayer sucks but with auto aim this makes the game bad ass. I wish all games were compatible with it.
Sent from my HTC One using xda app-developers app
Looks pretty awesome, nice review! I never heard of Moga before this thread.
Thanks bro
Sent from my SCH-I605 using Tapatalk 2
syphern said:
Best thing to do is to unlock your phone and install the GE rom on it - sense rom and HTC have throttled the One so if the game is graphics intense it just drops the framerates!!!
Get moga pro, custom rom, modern combat 4 and multiplayer - oh my its like a console in your hands!!! amazing experience - since i did this i have not touched my 360!!!
Click to expand...
Click to collapse
You don't need a GE ROM to fix the thermal throttling. Just install ElementalX. It has its own custom thermal controls. I can game as much as I want with no slowdowns without giving up Sense.
Sent from my Trickdroid-powered HTC One
I had the pocket one (the first one), and absolutely loved it. I mostly only used it for my SNES emulator, never really liked it with the bigger games. The pocket one worked great so I have no doubt that this one is just as good.
Has anyone had any luck redeeming their complimentary game? I don't care overmuch, but Gameloft sent me away with a "your device is not compatible" message. Sadness.
Rirere said:
Has anyone had any luck redeeming their complimentary game? I don't care overmuch, but Gameloft sent me away with a "your device is not compatible" message. Sadness.
Click to expand...
Click to collapse
my game through with no problem, download nova 3 and installed with no issues, though it might be that get different games for different people
Phil750123 said:
my game through with no problem, download nova 3 and installed with no issues, though it might be that get different games for different people
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Click to collapse
No, mine was definitely NOVA 3. Bizarre. Ah well. Are you rooted?
Just got the moga. It is an awesome accessory for gaming. So far I have tried 5 supported titles and they work amazingly well with this controller.
My only gripe is the built in phone clip is a tad too narrow if my device is in my otter box defender, or more importantly while I am using my mophie. I have to use the tablet stand when using my mophie.
Also, in case anyone was wondering I am using the GE ROM so I have not tried this on stock sense.
sent using my HTC One GE using xda premium
LockeCPM4 said:
Just got the moga. It is an awesome accessory for gaming. So far I have tried 5 supported titles and they work amazingly well with this controller.
My only gripe is the built in phone clip is a tad too narrow if my device is in my otter box defender, or more importantly while I am using my mophie. I have to use the tablet stand when using my mophie.
Also, in case anyone was wondering I am using the GE ROM so I have not tried this on stock sense.
sent using my HTC One GE using xda premium
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Really? It's a bit bulky, but it works with my mophie on.
And I redeemed using a Nexus 7 (my Nexus 10 wasn't compatible either, strangely) and sideloaded. Good game it seems, but hard to see on the One.
Rirere said:
Really? It's a bit bulky, but it works with my mophie on.
And I redeemed using a Nexus 7 (my Nexus 10 wasn't compatible either, strangely) and sideloaded. Good game it seems, but hard to see on the One.
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Click to collapse
I can get my mophie to fit on it but it is not tight. I have to be careful so it doesn't slide out. That's a bummer for me because some of these games are a major battery drain.
sent using my HTC One GE using xda premium
Phil750123 said:
my game through with no problem, download nova 3 and installed with no issues, though it might be that get different games for different people
Click to expand...
Click to collapse
I am rooted yes so could be what working for me!

Dolphin emulator Snapdragon 805 with Adreno 420 performance discussion

*update*
this issue should now be resolved with version 4.0-4706 which can be downloaded here!
https://buildbot.dolphin-emu.org/builders/release-android/builds/33
Thanks sonicadvance1 for the work done so far on this project, and the fast fix to the problem. I am going to test ot out a bit now.
*end update*
I have the AT&T variant of the samsung galaxy note 4 and thought I would post over here in the T-Mobile section to see if anyone here has had a chance to mess with this app.
Let me start by saying I already know the app is an alpha and that even though in the app's description on the play store it states this app will run terrible on all devices, I have noticed it runs better on the nore 3 than the note 4...
It is for that reason that I am particularly interested in seeing if decreasing the display resolution using nomone resolution changer or any other resolution changing app to 1920x1080 or even 1280x720 yields any increase in performance. There are videos of it running on the note 3 which has me stumped since I expected the 805 to at least outperform the 800 and the only limiting factor I could possibly think would cause for worse performance on the note 4 is display resolution (which shouldn't in theory matter when using opengl es 3.0 as it allows for selected rendering for internal resolution) or simple lack of driver support by qualcomm for the adreno line.
The developers of dolphin have already stated over the course of its development that the qualcomm chipsets have terrible driver support and that they greatly prefer/recommend the Nvidia tegra k1.
I guess I would like to know if anyone with root can try running some gamecube/wii games at a reduced resolution using both opengl es 3.0 and software rendering and report on their results. Unfortunately the AT&T Note 4 root prospect is looking grim atm and I would love to know how the note 3 is outperforming the note 4 but without root I can't accurately test it.
I get 10 to 14 fps in ssbm when the intro is playing, but as soon as I press start, the game drops to less than 1fps at the press start screen. That seems to pretty much be the norm with all of the games I have tried.
I have tried reicast and ppsspp on this phone and both run phenomenally even when rendered at the note 4 native resolution 2560x1440 which to be honest still blows me away.
I am sure there are tweaks and optimizations available to make it at least run a little better.
Please comment and provide feedback/experiences in a friendly manner
Sent from my SAMSUNG-SM-N910A using XDA Free mobile app
I haven't tried Dolphin emulator but here's something I remember seeing. The 805 in 2k resolution performs roughly the same as the 801 in 1080p resolution. Take that as you will but if both were the same resolution, ie 1080p, then the 805 would kill the 800/801.
Averant said:
I haven't tried Dolphin emulator but here's something I remember seeing. The 805 in 2k resolution performs roughly the same as the 801 in 1080p resolution. Take that as you will but if both were the same resolution, ie 1080p, then the 805 would kill the 800/801.
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Click to collapse
You are correct.
That was what I was reading before the US Note 4 was released, it was based on benchmarks which could go either way when it comes to performance accuracy.
My thinking is this:
If dolphin is rendering at 2560x1440 despite the internal rendering resolution being set to 1x native, then dropping the phone's display resolution should greatly improve performance.
I could of course be wrong though and I have no way to test it yet
Sent from my SAMSUNG-SM-N910A using XDA Free mobile app
I also want to point out I have been frequently testing the latest commits as they become available here:
https://buildbot.dolphin-emu.org/builders/release-android
Just in case anyone wants to test some different builds.
Sent from my SAMSUNG-SM-N910A using XDA Free mobile app
ryudosama said:
I also want to point out I have been frequently testing the latest commits as they become available here:
https://buildbot.dolphin-emu.org/builders/release-android
Just in case anyone wants to test some different builds.
Sent from my SAMSUNG-SM-N910A using XDA Free mobile app
Click to expand...
Click to collapse
What controller(s) do you use? I've been thinking about getting the Moga Power controller for some OTG emulation with the Note 4. Although nothing will take my love away from my nvidia shield.
I'm on Sprint on the echo rom and I've never used app settings from xposed to change dpi of dolphin. I'll try that after work and report back
addictivepixels said:
What controller(s) do you use? I've been thinking about getting the Moga Power controller for some OTG emulation with the Note 4. Although nothing will take my love away from my nvidia shield.
Click to expand...
Click to collapse
I bought a phonejoy for most of my emulation and gaming needs, the form factor is pretty cool but functionality wise it has its quirks like the right analog stick being permanently inverted.
I made a DIY gameklip using a sixaxis dualshock 3 and a hanger that I use for more hardcore gaming sessions. Video of it can be seen here:
http://youtu.be/65rQQ-vhA74
Would love to hear about how the Moga is working for you since I was considering getting one as well.
Sent from my SAMSUNG-SM-N910A using XDA Free mobile app
ryanalan82 said:
I'm on Sprint on the echo rom and I've never used app settings from xposed to change dpi of dolphin. I'll try that after work and report back
Click to expand...
Click to collapse
Definitely appreciate it. I don't think the dpi would change anything other than user interface size but I could be wrong. Look forward to hearing your results.
We have a T-Mobile note 4 developer on the AT&T forum right now that seems to be making progress on root for the AT&T Note 4 which is pretty exciting.
Sent from my SAMSUNG-SM-N910A using XDA Free mobile app
ryudosama said:
I also want to point out I have been frequently testing the latest commits as they become available here:
https://buildbot.dolphin-emu.org/builders/release-android
Just in case anyone wants to test some different builds.
Sent from my SAMSUNG-SM-N910A using XDA Free mobile app
Click to expand...
Click to collapse
The buildbot just reset when it went over 1000 or so entries, so it is back to 0 as of today. I think the previous builds should still be accessible on the main website somewhere but any new ones should still populate on this link going forward.
Sent from my SAMSUNG-SM-N910A using XDA Free mobile app
Update: I verified from Sonicadvance1 the developer for Dolphin that the adreno 4xx line of gpu were not detected properly in the coding for the android distribution of Dolphin. The developer says he will add it which means we should see some progress.
Sent from my SAMSUNG-SM-N910A using XDA Free mobile app
ryudosama said:
Update: I verified from Sonicadvance1 the developer for Dolphin that the adreno 4xx line of gpu were not detected properly in the coding for the android distribution of Dolphin. The developer says he will add it which means we should see some progress.
Sent from my SAMSUNG-SM-N910A using XDA Free mobile app
Click to expand...
Click to collapse
I wouldn't hold your breath. It hasn't even been running right on the Shield tablet and that is a Note 4 on steroids.
twistedumbrella said:
I wouldn't hold your breath. It hasn't even been running right on the Shield tablet and that is a Note 4 on steroids.
Click to expand...
Click to collapse
The shield tablet doesnt work because of the nvidia tegra 4 chip and how it handles graphics
The note 3 can run most games at half speed so the note 4 should do fairly well once the update is released to allow the glbuffer
Lets see how it runs once the minor fix is released to allow full opengl 3.0 support
NGP-1001 said:
The shield tablet doesnt work because of the nvidia tegra 4 chip and how it handles graphics
The note 3 can run most games at half speed so the note 4 should do fairly well once the update is released to allow the glbuffer
Lets see how it runs once the minor fix is released to allow full opengl 3.0 support
Click to expand...
Click to collapse
The shield uses the tegra 4, the shield tablet on the other hand uses the tegra k1 which has a 192 core Cuda gpu, and is in fact faster than the note 4, however it is not much higher than the note 4 in benchmarks and the likelyhood is we can get decent performance given the performance seen on the note 3.
Sent from my SAMSUNG-SM-N910A using XDA Free mobile app
Adreno
ryudosama said:
The shield uses the tegra 4, the shield tablet on the other hand uses the tegra k1 which has a 192 core Cuda gpu, and is in fact faster than the note 4, however it is not much higher than the note 4 in benchmarks and the likelyhood is we can get decent performance given the performance seen on the note 3.
Sent from my SAMSUNG-SM-N910A using XDA Free mobile app
Click to expand...
Click to collapse
I thought he was talking about the shield portable and dolphin will not run on tegra 4 at all
as for the shield tablet some games are reaching playable speeds which is nice.
I am hopeful that the note 4 will provide some sort of speed boost over the note 3
someday this may be playable once further optimization is done.
I will be waiting for the update and i will provide gameplay videos for comparison
NGP-1001 said:
I thought he was talking about the shield portable and dolphin will not run on tegra 4 at all
as for the shield tablet some games are reaching playable speeds which is nice.
I am hopeful that the note 4 will provide some sort of speed boost over the note 3
someday this may be playable once further optimization is done.
I will be waiting for the update and i will provide gameplay videos for comparison
Click to expand...
Click to collapse
twistedumbrella said:
I wouldn't hold your breath. It hasn't even been running right on the Shield tablet and that is a Note 4 on steroids.
Click to expand...
Click to collapse
Had I not specified the exact version I was referring to, I could understand getting what I meant confused.
Just so we have a firm grasp on where I am coming from, I know for a fact that Nvidia worked with Dolphin directly to help with running on the Nvidia Shield Tablet, so I am making an educated prediction that Adreno devices, which have been known for buggy GLES 3 drivers, will not run as well. Ipso facto, poor on Shield tablet then poor on Note 4.
twistedumbrella said:
Had I not specified the exact version I was referring to, I could understand getting what I meant confused.
Just so we have a firm grasp on where I am coming from, I know for a fact that Nvidia worked with Dolphin directly to help with running on the Nvidia Shield Tablet, so I am making an educated prediction that Adreno devices, which have been known for buggy GLES 3 drivers, will not run as well. Ipso facto, poor on Shield tablet then poor on Note 4.
Click to expand...
Click to collapse
That is true, I suppose I am just an optimist.
That being said like others have stated it runs on the note 3, perhaps not playable, but better than the note 4 currently which leads me to think once this change is implemented the note 4 will surpass the note 3 in performance which is what I am sure we were all expecting from the note 4 out of the box.
Sent from my SAMSUNG-SM-N910A using XDA Free mobile app
ryudosama said:
That is true, I suppose I am just an optimist.
That being said like others have stated it runs on the note 3, perhaps not playable, but better than the note 4 currently which leads me to think once this change is implemented the note 4 will surpass the note 3 in performance which is what I am sure we were all expecting from the note 4 out of the box.
Sent from my SAMSUNG-SM-N910A using XDA Free mobile app
Click to expand...
Click to collapse
I should also warn you that setting GLES 3 on the Note 4 breaks Unity games. I found that one out today trying to debug why my game is broken on Note 4 and nothing else. Qualcomm may be a better target for any dream of updates that fix functionality. For your sake, I hope that one is a Unity issue. G'luck.
ryudosama said:
I get 10 to 14 fps in ssbm when the intro is playing, but as soon as I press start, the game drops to less than 1fps at the press start screen. That seems to pretty much be the norm with all of the games I have tried.
Click to expand...
Click to collapse
dude.....dude.......dude.. I love you omg. I spent like a whole week doing exactly what you're doing now. my ssbm intro record is 16fps, by playing with some hacks in the settings. after into game either crashes or goes to less than 1fps. I bet you're the one who I saw posting questions on dolphin forums, and on that dudes YouTube video.
are you using the latest alpha builds? https://buildbot.dolphin-emu.org/builders/release-android
No idea how to find that link normally but I've been hanging onto it in my gKeep.
I know with root you can do some edits that'll make dolphin run better (says one of the dolphin mods).
I too was amazed old note 3 with a year less of development runs better than note 4 with an entire year of dolphin optimization.
kinda silly but running dolphins was one of the things I told myself could justify me buying the note 4 over the s5.
soraxd said:
dude.....dude.......dude.. I love you omg. I spent like a whole week doing exactly what you're doing now. my ssbm intro record is 16fps, by playing with some hacks in the settings. after into game either crashes or goes to less than 1fps. I bet you're the one who I saw posting questions on dolphin forums, and on that dudes YouTube video.
are you using the latest alpha builds? https://buildbot.dolphin-emu.org/builders/release-android
No idea how to find that link normally but I've been hanging onto it in my gKeep.
I know with root you can do some edits that'll make dolphin run better (says one of the dolphin mods).
I too was amazed old note 3 with a year less of development runs better than note 4 with an entire year of dolphin optimization.
kinda silly but running dolphins was one of the things I told myself could justify me buying the note 4 over the s5.
Click to expand...
Click to collapse
I brought the issue to the attention of Sonicadvance1 on page 2 of the thread https://forums.dolphin-emu.org/Thread-the-note-4-and-dolphin and have since been waiting for said change to happen.
I am also aware of the YouTube video showing the note 3 in action hence why I made this thread in an attempt to determine what is actually causing the problem. The problem is entirely on dolphin right now and I suspected that there are a lot of people silently accepting the fact that it doesn't work, simply on the premise that they are told to expect it to not run which is why I made this thread to create awareness and see if anyone else was in my boat that could help test and figure out the problem.
Honestly when I found the note 4 thread on the dolphin forum it was already an off topic dead topic, so I wasnt expexting such a quick response from the developer. It was a nice surprise to learn the issue is what appears to be a simple fix in dolphin.
Now it is just a waiting game.
Also, just from reading the changes made in the buildbot, I suspect those changes are intended for the Linux version since some of the changes are notated regarding features not present in the android version such as d3d.
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Updating original post to include that issues mentioned should now be resolved by this build.
https://buildbot.dolphin-emu.org/builders/release-android/builds/33
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