DSPmanager for G9 80 ICS - Gen9, Gen10 General

Hello there everybody,
I've got an 80 G9 Turbo 250, on ICS stock. Is there a way to run DSPmanager on it?
I tried all the similar programs like Volume+ and EQ and they never seem to affect the output

Related

Sixaxis controller on archos 80 g9.

i was wondering if i could use ps3 controller on my archos 80 g9 with the app called "sixaxis controller"
I am pretty sure you can use it but it requires your tablet to be rooted.
root required
https://play.google.com/store/apps/details?id=com.dancingpixelstudios.sixaxiscompatibilitychecker
check compatibility
then pay $2 or whatever
https://play.google.com/store/apps/details?id=com.dancingpixelstudios.sixaxiscontroller

Roctstars games

hi i have
archos g9 80 turbo 1.2 HDS
i trying open 2 games:
gta 3 and max payne mobile
after i downloaded cache i going to game and see black screen after 4 second going to desktop!
who opening max payne or gta 3 on HDS?
and why games not working in HDS version?
I have the same problem with my Archos 101 g9 1,5ghz (HDD model), i sent mail to support today and i wait for a solution.
Doesn't work with 4.0.5 and the last 4.0.7
I wait the response from the support...
GtaIII working fine here on 80 G9 (non Turbo) on 4.0.6 and 4.0.7

Help with FPSE on Xperia Play R800x with AOKP Build 39

Hey yall can anyone tell me how to get the audio to work?
I'm using R800x with FPSE 0.11.27 on AokPlay 4.0.4 RC3
Even on 2.3.3 i couldn't get audio to work but then i reverted to PSxperia bc it was in the framework but back to the subject
Please help me if you know how to get audio to work on Xperia Play .
http://lmgtfy.com/?q=fpse+no+sound
Also - Just as a quick FYI.
You'll not be able to play ROMs on the Xperia Play using the ICS ROM at 60fps. I tried everything when i went to ICS to get it to run smoothly, without Frameskip, its a no-go.
If you use your play for gaming a lot, i highly suggest reverting to Gingerbread.
Thread close able I figured it out
I have to set audio to 2nd option and then go to misc and then save settings And restart fpse

Gameloft Games

Hi EveryBody, I'm new Here But i know a little big in Those Android Device, But something is make me Bug ! Indeed, i really wanna play to Dungeon hunter 3 on My Archos 80 G9 But as you know, in market that told me that my device is not compatible, So i download it from Google (he is free also in Market) But it also doesn't work, i try with chain fire 3d nothing, i saw a post about AllWinner Mod Application, in this post they said to change build type to Motorola xoom but in my case the device does not want to change, it still in Ics. So I don't know how to do If you can help me i will be very gratefull Thanks FOr all!
So Anything about? Please
GalaxyBn said:
Hi EveryBody, I'm new Here But i know a little big in Those Android Device, But something is make me Bug ! Indeed, i really wanna play to Dungeon hunter 3 on My Archos 80 G9 But as you know, in market that told me that my device is not compatible, So i download it from Google (he is free also in Market) But it also doesn't work, i try with chain fire 3d nothing, i saw a post about AllWinner Mod Application, in this post they said to change build type to Motorola xoom but in my case the device does not want to change, it still in Ics. So I don't know how to do If you can help me i will be very gratefull Thanks FOr all!
Click to expand...
Click to collapse
There are very few GameLoft games that work on any Archos G9 devices to start with. For the few that do, they usually only show up on Google Play as being compatible with the 101 G9. Reason, simple, the 101 is wide screen, while the 80 G9 has a 4:3 aspect.
Unfortunately, I do not have enough room (memory left) on my 101 G9 to test things, but very often if you have another device that Google Play will let you install something one... then you can often use some app to make a backup of it, and then transfer that to your other devices and "side load" it.
Some things simply will not work at all, but I've found many that do work on my other devices but... sometimes the opening video does not display correctly... usually can just tap on the screen to skip it or just let it play out until it gets to the real game stuff.
I hate to say it, but you very likely will find a lot of things that are listed on Google Play as not being compatible with the 80 G9 simply because most apps were made for smartphones (or tablets) that have wider screens (16:9 or 16:10) instead of the 4:3 aspect the 80 G9 has.
Just as a side note, I have 3 Archos tablets (well, actually more but won't get into it here)... the 70b (with Android Honeycomb), and both the 80 and 101 G9 "classic" 8Gig models (with only 512M system RAM). Although not everything I've tried works on all of them, I have found that most things do if I can get it installed on whatever Google let's me (and have enough space to do so), and then make a backup, and copy it over to "side load" on the other(s). Of course, that only works because all of my devices use the same Google account.
BTW: What I mean by "side load", in case you do not already know... is that when you make a backup of an app and then try to install that .apk file on any device, it will complain about it being from an "unknown" source as a security protection. You have to go into Settings on the device and change it to allow installing from unknown sources first. Make sure you go back and turn that back off again afterward!
GalaxyBn said:
So Anything about? Please
Click to expand...
Click to collapse
Got good and bad news...
First, the good news... Yes, you can install Dungeon Hunters 3 from Google Play on a 101 G9.
Now the bad news... and as expected...
Like ALL GameLoft games up until the only 2 they released this year...
Dungeon Hunters 3, even though it does install on a 101 G9 does not run, it just crashes out shortly after start up.
Transferred a copy over to my 80 G9 and the good news, yes it would install and download the rest of the game, but bad news... as mentioned, like ALL Gameloft games (except for the 2 they released this year) it also just crashes shortly after start up.
After Archos and GameLoft finally got an agreement worked out between them, then GameLoft released 2 games that would run on Archos G9 device. One of them is Asphalt 7: Heat, and I think the other one is The Amazing Spider-Man. I know Asphalt 7 works on both my 101 and 80 G9. Have not tested The Amazing Spider-Man, but I assume it will also work (because those 2 are the only ones noted in any tablet news sites as being able to run on Archos G9 devices).
Sorry dude, but that's just the way it is.
Ever since Gameloft transitioned to a universal package for their games (universal apk and OBB resource files), their games can be run on a G9 tablet (at least G9 80 Turbo). Perhaps it does not show as compatible on the Play Store, but the games generally work (Dark Knight Rises, Amazing Spiderman, Asphalt 7, Wild Blood, Modern Warfare 3,...).
There might be problems with menu scaling, and problems to get the games to install.
I bought asphalt 7 from play store and it feels laggy with 4.0.26 deodexed, so I installed oc kernel. I have archos g9 101 turbo, so i over clocked to 1,6ghz. Even after that it was a bit laggy so I installed chainfire 3d and dropped graphics to 16bit. I was thinking of enabling both cores and using performance to make it lag free without chainfire. Do you guys have any experience or a way to make it run better?
(I chose to use this topic because of the title)
Sent from my phone using xda app-developers app

Gaming Peformance - Audio Lag? (Beans Rom)

Hi. This is my first post - I'm new to Android - this is my first Android phone and places like this and the people here and their work are why I switched.
(short version)
Can any Note2 gamers out there chime in on game performance? I am getting deal-breaking lag on any game I try (admittedly limited but including GTA3, MaxPayne and MAME).
(long version)
In the month or so I've had the phone I have rooted and unlocked it, used stock for a while and then went to Jelly Beans' ROM. I've run all the odd numbered versions of that rom, stock kernel, clean wipe every time. I've read the thread about the rom all the way through...
About a week ago I learned I could use a PS3 controller over USB natively for gaming and it worked right our of the box for games like GTA3 and Max Payne. I grabbed the games, and they seem to play great, but there is a noticeable audio lag - like 1/2 to a full second. The visuals seem to be smooth, and the controls seem to be responsive, but the audio lag makes games unplayable. I've only tried those two games pul some emulators, but both animaonline (SNES) and mame4droid (not reloaded) have the same audio lag issues. I get the lag over bluetooth and with wired headphones.
Some searching showed me that audio latency has been an issue with Android for a while, but also that Jelly Bean was supposed to fix that, and that higher end phones (like the note 2?!) had less of a problem. I also haven't seen any complaints from Note 2 owners regarding any of the games I mentioned.
I'm curious what others' experience has been with this. Thanks,
ScottieB said:
Hi. This is my first post - I'm new to Android - this is my first Android phone and places like this and the people here and their work are why I switched.
(short version)
Can any Note2 gamers out there chime in on game performance? I am getting deal-breaking lag on any game I try (admittedly limited but including GTA3, MaxPayne and MAME).
(long version)
In the month or so I've had the phone I have rooted and unlocked it, used stock for a while and then went to Jelly Beans' ROM. I've run all the odd numbered versions of that rom, stock kernel, clean wipe every time. I've read the thread about the rom all the way through...
About a week ago I learned I could use a PS3 controller over USB natively for gaming and it worked right our of the box for games like GTA3 and Max Payne. I grabbed the games, and they seem to play great, but there is a noticeable audio lag - like 1/2 to a full second. The visuals seem to be smooth, and the controls seem to be responsive, but the audio lag makes games unplayable. I've only tried those two games pul some emulators, but both animaonline (SNES) and mame4droid (not reloaded) have the same audio lag issues. I get the lag over bluetooth and with wired headphones.
Some searching showed me that audio latency has been an issue with Android for a while, but also that Jelly Bean was supposed to fix that, and that higher end phones (like the note 2?!) had less of a problem. I also haven't seen any complaints from Note 2 owners regarding any of the games I mentioned.
I'm curious what others' experience has been with this. Thanks,
Click to expand...
Click to collapse
Bean's ROM is an rom that was ported so it was not made specifically for the Sprint GN2. THIS is probably your problem.

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