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As title, i got graphic problem to run Riptide GP 1.02 on my galaxy S2. I installed ChainFire 3D 2.8 Pro, 3 plugins (NVIDIA, QUALCOMM, POWERRVR) and the custom shader for Riptide GP for galaxy s2 in this post http://forum.xda-developers.com/showpost.php?p=14516601&postcount=717. The games worked but the display is like what this http://forum.xda-developers.com/showpost.php?p=14796339&postcount=4 said, it is like half of the shader. It doenst worked like in http://www.youtube.com/watch?v=UB4l4i8j7kY and http://www.youtube.com/watch?v=rUCwXPRwcnQ. Had tried googled and search for solution and yet cant solve it.
Below is the problem that i mean for, able to run the game but the game is in graphic in print screen attached. Can anyone help me ?
Have tried lowering the textures ect ...does that help...
Sent from my GT-I9100 using XDA App
hmmm... works fine for me with chainfire (set on nvidia and thats all)
Had tried different kind of configuration but the display is still same..would it be possible because of firmware ? or different kernel ? i guess the plug in i use is same with everyone..
had this issue before,i fixed this by set the default plugin to nvidia even that i had set the per app to nvidia..
Can anyone please give the link where u got the plug-ins? Mine seems to be not working.
i got mine working.. but it need internet connection to be able to play.. cant play while offline
AhBeaRLua said:
As title, i got graphic problem to run Riptide GP 1.02 on my galaxy S2. I installed ChainFire 3D 2.8 Pro, 3 plugins (NVIDIA, QUALCOMM, POWERRVR) and the custom shader for Riptide GP for galaxy s2 in this post http://forum.xda-developers.com/showpost.php?p=14516601&postcount=717. The games worked but the display is like what this http://forum.xda-developers.com/showpost.php?p=14796339&postcount=4 said, it is like half of the shader. It doenst worked like in http://www.youtube.com/watch?v=UB4l4i8j7kY and http://www.youtube.com/watch?v=rUCwXPRwcnQ. Had tried googled and search for solution and yet cant solve it.
Below is the problem that i mean for, able to run the game but the game is in graphic in print screen attached. Can anyone help me ?
Click to expand...
Click to collapse
open cf-3d 2.8pro=>per-app openGL settings=>Riptide Gp..scroll down and tick dump shaders. then launch the game, everything should work fine now. enjoy!
make sure u selected nvidia plug-in.
AhBeaRLua said:
Had tried different kind of configuration but the display is still same..would it be possible because of firmware ? or different kernel ? i guess the plug in i use is same with everyone..btw the chainfire 3d pro 2.8 and riptide 1.02 i using is both cracked version..would it be possible the reason ?
Click to expand...
Click to collapse
I'm sure ChainFire will be overjoyed to know you're ripping him off.
I have this game running (version 1.2.5) and it's running great.
But only one thing, the sound (commentary) is choppy.
For the rest a beautiful game and it play's very good.
And is also very addictive.
Does someone have also the sound problem?
I tried Chainfire Pro and selected quallcom plugin, but there is no difference
between quallcom plugin or none plugin. I just tried that because the game
is original for Sony's Xperia Play.
I haven't...
Where did you buy that?
Heeeeeeeeeey man where's the game ???
i think if there's no game (app) so that's a wrong section
Same thing for me, commentary AND sound fx. Let me know, should you find a solution for this annoyance. Cheers
Sent from my GT-I9100 using Tapatalk
Hey guys,
I was wondering if anyone uses FPse, the PSX emulator. I just recently purchased it and that damed thing killed my weekend. I was playing Metal Gear Soild the entire weekend trying to get the best performance etc. Looks like 'old software drawing' and Open-GL Blits mode or whatever works the best, but I want to rock Open GL. Once I turn it on, the performance plummets for me. Any suggestions on settings etc?
EDIT: Would a certain BIOS make a difference in performance? I'm using SCPH1002
Thanks,
--Marc
not sure about the bios thing, i have installed 1001. havent tried any games, need to find the psx stash, can't remember where i stored the few i kept to make an iso.
sent from my i9250
downloaded it today cuz i read that it now finally supports skullmonkeys the best damn game i ever played in my life (appart form max payne cuz i really like the stories and the comics in max payne and the vidz in skullmonkeys and what not)
i was stunned how it works, no lag no nothing with a game 627MB big. i use scph1001 as he recommended and thats it. non of the tweeks in video settings do anything cuz the frame rate stays at 59-60 constant and the picture quality stays the same, not perfectly clear but decent.
z.coniglietti said:
downloaded it today cuz i read that it now finally supports skullmonkeys the best damn game i ever played in my life (appart form max payne cuz i really like the stories and the comics in max payne and the vidz in skullmonkeys and what not)
i was stunned how it works, no lag no nothing with a game 627MB big. i use scph1001 as he recommended and thats it. non of the tweeks in video settings do anything cuz the frame rate stays at 59-60 constant and the picture quality stays the same, not perfectly clear but decent.
Click to expand...
Click to collapse
If you download/install the Open-GL plugin, it looks way better, BUT, I've noticed a huge performance hit during cut scenes etc.
Never heard of Skullmonkeys.
EDIT: Oh crap, did the most recent update and it completely borked for me.. v0.11.46
tried opengl that he offered it was prettty laggy and the video quality was the same as before. tried libopenglplugin.so and it fc's.
sorry bat what is the word "borked" i don't mean it bad but i cant figure it out
z.coniglietti said:
tried opengl that he offered it was prettty laggy and the video quality was the same as before. tried libopenglplugin.so and it fc's.
sorry bat what is the word "borked" i don't mean it bad but i cant figure it out
Click to expand...
Click to collapse
Hehe, 'borked' on urban dictionary just means it broke or messed up. How do you get these other plugins? I don't mind running it at the other video modes but I'd like to get the Open GL one working since it looks so awesome!
silentcovenant said:
Hey guys,
I was wondering if anyone uses FPse, the PSX emulator. I just recently purchased it and that damed thing killed my weekend. I was playing Metal Gear Soild the entire weekend trying to get the best performance etc. Looks like 'old software drawing' and Open-GL Blits mode or whatever works the best, but I want to rock Open GL. Once I turn it on, the performance plummets for me. Any suggestions on settings etc?
EDIT: Would a certain BIOS make a difference in performance? I'm using SCPH1002
Thanks,
--Marc
Click to expand...
Click to collapse
Use ePSXe! It is much better!
Requires no setup in order to play games smoothly Give it a try
He's asking for settings for opengl graphics, he can run it fine on his normal settings, doesn't need a new emu.
Sent from my Galaxy Nexus using xda premium
silentcovenant said:
EDIT: Would a certain BIOS make a difference in performance? I'm using SCPH1002
Click to expand...
Click to collapse
Difference by changing BIOS:
On boot screen text changes - sometimes Trademark logo, sometimes Copyright
Different menu for memory card management.
FPS lock ---
by last number in bios
0 - Japan NTSC --- 60FPS SCPH-1000, ...
1 - USA NTSC --- 60FPS SCPH-1001, SCPH-101, ...
2 - Europe PAL --- 50FPS SCPH-1002, SCPH-7502, ...
best BIOS for using is SCPH-101 - its newest bios from PS One console - much smaller and rounded corners
and also use NTSC-U game ISO
I've always used the 1001 bios for my PS1 emulators. I've used both FPse and ePSXe and FPse is honestly smoother for me. I have never messed with the performance settings and its always ran good. I played through all of Metal Gear Solid on my tablet with no issues.
Side note: I've been playing Final Fantasy 7 lately. I had forgotten how fun that game is.
Hey all!
Does anyone know if there is a way to enable full effects for NFS Most Wanted?
I already tried running my Nexus at 1.5Ghz but still the road reflections and blur did not come
It only gives me the basic look which has no reflections and blur effects. Just the HD textures.
Any suggestions? I already tried searching the web but I only found an APK modifier which will give full effects but it only works on tegra 3 devices
My Rockchip 3066 1.6Ghz dual core mali400MP4 tablet does have all the reflections and blur effects and it looks like a PS3 game on that! I'd like to have the same graphics on my Gnex aswell
you can find nfs mw full effect mod from google, but game running so slow..
tegezan said:
you can find nfs mw full effect mod from google, but game running so slow..
Click to expand...
Click to collapse
How do you mean from google? I bought the app from the Play Store
Hi,
I did a search in the Note 10.1 forum and found nothing, so I thought I'd post this, hoping I'm not the only one with this issue. I played Real Racing 3 on my SGS3 and synced my progress to my new Note 10.1 (2014). When I play it however, the graphics are in the low setting.
I tried the RR3 Graphics app, but whenever I close that app, the graphics settings return back to default (low). Changing the *.plist files manually changed nothing. Am I overlooking something? Or is it just not possible to mod the graphics on the Note 10.1?
The weird thing is that this tablet is far more powerful than other devices I've played it on, so it shouldn't have any difficulties with the high setting, should it?
gladii said:
Hi,
I did a search in the Note 10.1 forum and found nothing, so I thought I'd post this, hoping I'm not the only one with this issue. I played Real Racing 3 on my SGS3 and synced my progress to my new Note 10.1 (2014). When I play it however, the graphics are in the low setting.
I tried the RR3 Graphics app, but whenever I close that app, the graphics settings return back to default (low). Changing the *.plist files manually changed nothing. Am I overlooking something? Or is it just not possible to mod the graphics on the Note 10.1?
The weird thing is that this tablet is far more powerful than other devices I've played it on, so it shouldn't have any difficulties with the high setting, should it?
Click to expand...
Click to collapse
I haven't tried RR3 but the resolution is also much higher on the tablet than any other device so maybe its related to that
ChrisNee1988 said:
I haven't tried RR3 but the resolution is also much higher on the tablet than any other device so maybe its related to that
Click to expand...
Click to collapse
I really hope that's not the case
gladii said:
Hi,
I did a search in the Note 10.1 forum and found nothing, so I thought I'd post this, hoping I'm not the only one with this issue. I played Real Racing 3 on my SGS3 and synced my progress to my new Note 10.1 (2014). When I play it however, the graphics are in the low setting.
I tried the RR3 Graphics app, but whenever I close that app, the graphics settings return back to default (low). Changing the *.plist files manually changed nothing. Am I overlooking something? Or is it just not possible to mod the graphics on the Note 10.1?
The weird thing is that this tablet is far more powerful than other devices I've played it on, so it shouldn't have any difficulties with the high setting, should it?
Click to expand...
Click to collapse
Same issue as with asphalt 8. Until the developers decide to optimise these games and many many others for tablets, we will have to settle for games designed for an Android phone and the left over port to the tablet. Once they optimise these games will look and perform amazing on this tablet. If they ever do...
Dedline said:
Same issue as with asphalt 8. Until the developers decide to optimise these games and many many others for tablets, we will have to settle for games designed for an Android phone and the left over port to the tablet. Once they optimise these games will look and perform amazing on this tablet. If they ever do...
Click to expand...
Click to collapse
Okay, that's too bad.. Let's hope this improves soon...
Hello. Did you guys email the devs to tell them about this problem? Is this still an issue? Thanks.