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I keep hearing that the Desire HD has a very good ATi GPU but so far all the 3D Games i've played do not look very good and have no Anti-Aliasing. I saw a 3D game on the iPhone 4 that was using the Unreal Engine and it looked amazing for a phone.
So are there any great games that look really good and show off the Desire HD GPU to its full potential?
Also I'm wondering if its possible to force Anti-Aliasing on for games that do not have it enabled? (I.e. Need for Speed: Shift)
LoneThread said:
I keep hearing that the Desire HD has a very good ATi GPU but so far all the 3D Games i've played do not look very good and have no Anti-Aliasing. I saw a 3D game on the iPhone 4 that was using the Unreal Engine and it looked amazing for a phone.
So are there any great games that look really good and show off the Desire HD GPU to its full potential?
Also I'm wondering if its possible to force Anti-Aliasing on for games that do not have it enabled? (I.e. Need for Speed: Shift)
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I don't know if we can force the AA to always on, but this is an open source system, i'm sure someone will able to hack the GPU driver..
For games that really push the gpu, try playing gameloft Modern Combat 2 - Black Pegasus or even nova.. Black pegasus really blows me away..
Em, for iphone4, it's not that great actually, even angry birds looks jaggier than on my dhd.. At least that's why i'm comparing to my friends Iphone4, and he even amaze with the graphic quality on my dhd..
LoneThread said:
I keep hearing that the Desire HD has a very good ATi GPU but so far all the 3D Games i've played do not look very good and have no Anti-Aliasing. I saw a 3D game on the iPhone 4 that was using the Unreal Engine and it looked amazing for a phone.
So are there any great games that look really good and show off the Desire HD GPU to its full potential?
Also I'm wondering if its possible to force Anti-Aliasing on for games that do not have it enabled? (I.e. Need for Speed: Shift)
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Click to collapse
i dont know who told you the DHD had an ATI GPU but your mistaken, the DHD dosent even have dedicated graphics, (like the iphone and galaxy s) it uses the qualcomm adreno 205 GPU that is part of the snapdragon chipset adreno does support AA and you can use it in apps like PSX4Droid V2 and such, also try dungeon defenders, its also a game that used the unreal engine, and defo shows off adreno to its max
http://www.youtube.com/watch?v=tM_3QG4U63I
Adreno is built by AMD/ATI and is indeed a part of snapdragon, but GPU and CPU are still seperated. So adreno is a dedicated gpu.
Sent from my Desire HD using XDA App
****head said:
Adreno is built by AMD/ATI and is indeed a part of snapdragon, but GPU and CPU are still seperated. So adreno is a dedicated gpu.
Sent from my Desire HD using XDA App
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^^^
/ / /
He is right!
Although in fact,Adreno was ATI until Qualcomm bought that department!
tolis626 said:
^^^
/ / /
He is right!
Although in fact,Adreno was ATI until Qualcomm bought that department!
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I didn't know that part
But amd still provides support to adreno or does qualcomm do that now? If Q does, than it's better to call adreno a Qnchip instead of amd
Sent from my Desire HD using XDA App
tolis626 said:
^^^
/ / /
He is right!
Although in fact,Adreno was ATI until Qualcomm bought that department!
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****head said:
I didn't know that part
But amd still provides support to adreno or does qualcomm do that now? If Q does, than it's better to call adreno a Qnchip instead of amd
Sent from my Desire HD using XDA App
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regardless of who started the adreno project, it is now owned and made by qualcomm, it was nintendo who first started the "playstation" project, with sony only as advisers but its not the nintendo playstation now isit anyway as for dedicated graphics, the term "dedicated" refers to the gpu having dedicated vram, adreno uses shared vram therefore is not a dedicated graphics processing unit
****head said:
I didn't know that part
But amd still provides support to adreno or does qualcomm do that now? If Q does, than it's better to call adreno a Qnchip instead of amd
Sent from my Desire HD using XDA App
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Well,don't know about that!I suppose yes,Adreno(formerly Imageon) was a part of AMD's graphics department.I have no idea whether it was before or after AMD bought ATI though...
I need a new mobile.I have considered Desire and Defy.The only difference between this two is the processor.Defy has 800MHz Cortex-A8 processor and the desire has 1 GHz Scorpion processor.Which is the best between these two.I need it mainly for gaming.So i need all the latest games to work without any lag.Does heavy games run on Defy without any lag?
Sorry for my Bad English
Not an expert in games here... but i can tell you Cortex from TI is much better in terms of performances. I'd go for Defy even if the Qualcomm cpu inside Desire clocks 200mhz more...
EDIT: also consider the PowerVR 530 graphic chip inside the Defy, it's not bad for gaming. AFAIK you can run any game with no problems provided that you download the powerVR version of the game (i mean, forget those Tegra2 or Xperia Play dedicated games)
For processor of defy, tout can overclock it to 1.2 ghz. for tegra games, download chain fire 3d from market. You have to be rooted to do both.
Got a Headache? It's all in your Head.
xdaid said:
Not an expert in games here... but i can tell you Cortex from TI is much better in terms of performances. I'd go for Defy even if the Qualcomm cpu inside Desire clocks 200mhz more...
EDIT: also consider the PowerVR 530 graphic chip inside the Defy, it's not bad for gaming. AFAIK you can run any game with no problems provided that you download the powerVR version of the game (i mean, forget those Tegra2 or Xperia Play dedicated games)
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How does one distinguish between powerVR and Tegra2 versions of games in the Android Market?
Izak80 said:
How does one distinguish between powerVR and Tegra2 versions of games in the Android Market?
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Oh don't worry for that, the Android Market (at least the "desktop version") will tell you whether a game is compatible with your device or not. In the mobile version should be even easier since the game won't appear at all.
xdaid said:
Oh don't worry for that, the Android Market (at least the "desktop version") will tell you whether a game is compatible with your device or not. In the mobile version should be even easier since the game won't appear at all.
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Ok, then i dont have to think about it, good. Thanks for the info. By the way, bought a wonderful little game today called "They need to be fed", what a fun and addiciting game it turned out to be.
I contacted gl to let them know about the issues with tegra 3 and they are already aware about it and are working on it
soon we will get to enjoy gameloft games lag free on our HOX
HIT THANKS if i helped!!!!!!
It's the halo effect of the N7. Now that Google's pushing Teg3 by putting in one of their devices that's destined to sell in the tens of million you'll see a lot of app developers that ignored Teg3 or never optimized for it getting on board. The N7 is the best thing that ever could have happened to Teg3.
BarryH_GEG said:
It's the halo effect of the N7. Now that Google's pushing Teg3 by putting in one of their devices that's destined to sell in the tens of million you'll see a lot of app developers that ignored Teg3 or never optimized for it getting on board. The N7 is the best thing that ever could have happened to Teg3.
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+1
Nice! My one x will be a little bit happier once this happens as we've recently opened up our gpu speeds to FAST :good:Thanks faux123
I already saw that but I don't think it's true, Gameloft guys are just a bunch of liars, I went to their forum and they're most of the time ignoring the Tegra 3 related complaints or answering the exact same way they answered to you (it's like if they're all doing a ctrl+c-ctrl+v)
And, considering the way Asphalt 7 and The Amazing Spider Man (this game doesn't even support post-treatment for Tegra 3!) were optimised for Tegra 3 and considering that Gameloft had time to do the work before releasing these apps, I guess that nVidia didn't pay the extra money Samsung paid to get properly optimised apps...
Even The Dark Knight Rises was not THAT well optimised...
Considering all that I would assume that Gameloft developpers don't know their work or what "optimising" means but considering how Gameloft games work on SGS2 and SGS3 I think that Samsung just paid some money...
They said the same to me and I really complained bout mc3 because I loved that on my xplay I put a good bit of money onto it and that sent me a t3 version but it lags abit online ill try and find the email
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Ps am I aloud to share this sort of info on here
Sent from my HTC One X using xda premium
This is just an unoptimised version with device check deactivated so it runs but lags...
By the way, Modern Combat 3 is available on the Play Store for the One X but I assume it's again not properly optimised and I won't spent a dime again to Gameloft after seeing the "amazing" work they did with Asphalt 7...
Sent from my HTC One X using xda-developers app
I wasn't I the store when I first got my phone thanks for letting me no I would of never looked for it will try it see if its better
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---------- Post added at 12:18 AM ---------- Previous post was at 12:11 AM ----------
Iv just looked at the comments and its the same as wot happens on my xperia play v1.0.1 worked perfect then that updated it to v1.1.1 and it force closed all the time it was lagy even in campaign mode so I got a cracked copy it works
Try that url in the email see if it works I'm having none of the problem there saying in the comments
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Are Gameloft games now optimized for Tegra 3?
Sharpshooterrr said:
Are Gameloft games now optimized for Tegra 3?
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Yes they removed most the effects
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Sharpshooterrr said:
Are Gameloft games now optimized for Tegra 3?
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NO!
joewong1991 said:
Yes they removed most the effects
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That isn't optimizing, it's butchery!
Just look at Hamdir's thread on Wildblood & Gameloft optimization! You'll see it only uses one core out of all 12 on the HOX, that's not optimizing my friend...
The-Last-Hylian said:
NO!
That isn't optimizing, it's butchery!
Just look at Hamdir's thread on Wildblood & Gameloft optimization! You'll see it only uses one core out of all 12 on the HOX, that's not optimizing my friend...
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correction it uses 1 core out of 4 CPU cores i wasnt talking about GPU
CPU can be used to accelerate all the particles and physics processing, which GL chose to ignore the extra 3 cores
looking at Nova3 you can see its smooth but once you have around 3 enemies with their phsycis simluation, it lags bad, the CPU is the ideal place to deal wtih physics and ragdoll but yea, what can i say, its GL, they are spoiled and like the GPU to do all the job and not bother with multithreaded coding
I wonder if the extra 200 mhz in the HOX+ will help in this lag issue.
The-Last-Hylian said:
NO!
That isn't optimizing, it's butchery!
Just look at Hamdir's thread on Wildblood & Gameloft optimization! You'll see it only uses one core out of all 12 on the HOX, that's not optimizing my friend...
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Its gameloft optimizing and i have been readin hamdirs post for awial now none if my game would be running as good without hamdir help
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Sharpshooterrr said:
I wonder if the extra 200 mhz in the HOX+ will help in this lag issue.
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I doubt it'll be a major improvement if at all. If you consider the fact that it will still be using one core.
I'm no expert in this field but one thing i can say for sure is that operating with just one single core is dependent on the type of game....and If gameloft games are more demanding as i assume in terms of graphics (i don't really game much if at all on phones) then using just that one core is ridiculous, especially if you consider the fact that we are talking about gaming and even further if we are talking about a GAMING PHONE with a quad-core.
joewong1991 said:
Its gameloft optimizing and i have been readin hamdirs post for awial now none if my game would be running as good without hamdir help
Sent from my HTC One X using xda premium
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You are right, @hamdir is all the tech web sites You May read in One person. And thanks god he is using Hox!!!
SkyDragon Rom
One thing I don't get is some Gameloft titles run ok on dual core phones but those exact same titles run laggy on quad core Tegra 3 phones. Can't remember exactly which games those are.
Sharpshooterrr said:
One thing I don't get is some Gameloft titles run ok on dual core phones but those exact same titles run laggy on quad core Tegra 3 phones. Can't remember exactly which games those are.
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It always comes down to optimization. With that i mean capable hardware, and i'm sure tegra 3, despite not having the greatest graphic hardware is capable
This can be seen in computer games benchmarks. Since i'm planning for a pc upgrade and i'm deciding upon a graphic card, i don't recall exactly which one that was. But there was an incident where a radeon graphic card hit a somewhat better score than the nvidia card. At that point i already thought i knew "hey, we have a winner here already"
..next page there was a game again, where nvidia had clearly beaten the radeon graphic card, where the frame difference was even bigger. Then in other games they performed similarly.
So really, optimization is what it comes down to for capable hardware.
Hahahahaha.. I'm really laughing out loud.. if this real.. no need for me and @Hamdir waste the whole week for Wildblood..
Sent from my HTC One X using Tapatalk 2
i know this sounds ridiculous i was wondering if even remotely possible with the finest engineers and a lot of cash how much would it cost me to upgrade the processor, RAM and internal memory of the xperia play?
now before you shoot this idea down i have been reading that theres some people out there with rework machines soldering and upgrading phone chips
Here's a example
now i know it sounds impossible but if this is possible i would pump out some SERIOUS cash to get this done. im sure some freelance engineer might know how.:fingers-crossed:
Impossible.
SoC....
System On Chip...
CPU, memory and graphic are actually one single chip. On xperia Play, it's Snapdragon MSM8255. It have Scorpion single-core CPU, Dual-channel 333 MHz LPDDR2 and Andreno 205 graphic. But it's still a single chip.
Mobile smartphone are NOT PC. they don't have separated CPU, memory and graphic. their's hardware are predesigned to match sertain SoC (only internal storage can vary between same SoC).
Maybe (and i repeat, maybe), theoreticly, internal storage can be expanded in a way of your idea...
Perhaps there's need to find another phone also with 1 integrated chip in the same matter but of higher specs
R800z
xdarkmario said:
Perhaps there's need to find another phone also with 1 integrated chip in the same matter but of higher specs
R800z
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I secretly wish they would make a full hd xperia play with a snapdragon 601 or maybe even better, a Tegra chip, top that off with 2gb ram and 16 gb internal memory and you really got a great gaming device.
maybe enough posting such useless hope posts?
---
whatever, if you find device with same soc and more ram it may be possible. swapping nand or soc require new parts, that are pin-to-pin compatible, dont think that such exist through.
shaggydiamond said:
I secretly wish they would make a full hd xperia play with a snapdragon 601 or maybe even better, a Tegra chip, top that off with 2gb ram and 16 gb internal memory and you really got a great gaming device.
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It's called an Nvidia Shield.
Nuck-TH said:
maybe enough posting such useless hope posts?
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Not useless post just making conversation and thoughts I mean if I seen another phone do it I'm curious to try it
Because unfortunately Sony's not one to listen to their users so all we can do is dream hope and modify
Nukkus said:
It's called an Nvidia Shield.
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Lol
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Nukkus said:
It's called an Nvidia Shield.
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I'm aware of the nvidia shield, thank you
It's too bulky though.
shaggydiamond said:
I'm aware of the nvidia shield, thank you
It's too bulky though.
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yea i wanted the nvidia shield but its entirely too huge 0__0 its more of a home console and for a android powered home console i would just get the ouya.
shaggydiamond said:
I'm aware of the nvidia shield, thank you
It's too bulky though.
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So would be your dream device that you described.
Nukkus said:
So would be your dream device that you described.
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don't get smart with me, kid.
I never specified any screen size or general size.
If the shield would have a design like the xplay, i'd get it
shaggydiamond said:
don't get smart with me, kid.
I never specified any screen size or general size.
If the shield would have a design like the xplay, i'd get it
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Dude, do you know anything about design engineering? The hardware you posted needs significant size, the shield isn't bulky for the hell of it, it needs proper cooling and ventilation. And don't call me kid, i'm probably 20 years older than you at least.
These threads are ridiculous. Think or use google next time.
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korrectmethod said:
These threads are ridiculous. Think or use google next time.
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That pretty much sums things up.
You would probably be better off modding a newer phones housing to fit a game pad and program the software for it
Sent from my ATT Samsung Galaxy SIII using TapaTalk
crazymonkey05 said:
You would probably be better off modding a newer phones housing to fit a game pad and program the software for it
Sent from my ATT Samsung Galaxy SIII using TapaTalk
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you know i was also thinking that, find a way to make the bottom half of the xperia play attachable on other phones and connect via bluetooth
but the idea of a boosted xperia play had more imagination lol
just killing time untill KitKat is mainstream on xperia play, im still dreaming...
Well your gunna need a lot of soldering skills and software development skills to mod a new chip in....remember that guy a long time ago that tried to solder a HDMI to his phone but he failed.....and to think that that was just HDMI not a whole new SoC
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crazymonkey05 said:
Well your gunna need a lot of soldering skills and software development skills to mod a new chip in....remember that guy a long time ago that tried to solder a HDMI to his phone but he failed.....and to think that that was just HDMI not a whole new SoC
Sent from my ATT Samsung Galaxy SIII using TapaTalk
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The hardware was there if it was mounted correctly defiantly.
It just needed a good software implementation, something probably hard to do not to mention that'd there probably need to be big backend stuff done in the kernel e.t.c.
Sent from my Nexus 5 using Tapatalk
That's why I would pay a phone engineer to do it. Or a ex Sony employee lol
Well upgrading xperia play should be theoretically possible. If the pinout of the more powerfull version of soc would match the pinout of the current soc it probably should work. However the only faster soc which pinout probably match with the current soc is MSM8255T but it is only 500 MHz overclocked version of the current chip. So performance gain would be marginal :/
Hi, I have a question, I have my htc one m9 for 4 days and I am delighted, previously had a samsung galaxy s6, I play emulator pspp, without configure anything in s6 going super-fluid though the m9 will jerks and low frames, some kernel or something there to set up this emulator? in theory the Adreno 430 m9 is at the height of the s6 mali, greetings and thanks
someone knows something? greetings and thank you
As we know the adreno 430 must outperform the mali t760 in every single are , but in real life your test is best answer if you have them both.
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hamud.q said:
As we know the adreno 430 must outperform the mali t760 in every single are , but in real life your test is best answer if you have them both.
Sent from my HTC One M9 using XDA Free mobile app
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Ok, thanks for the answer, then the Adreno 430 is the power level of the exynos mali?
u can actually found answer on google, i saw the answer like this
1.) point out that Adreno430 wins only in term of ultra heavy load, and not to high load and normal load
2.) for emulator ppsspp, mali t760 mp8 win, as someone also tell you that, this is what real life performance not only benchmark. bench mark tell most of the thing but u also need to have some basic knowledge about it.
hope u google out your answer ;D
The One M9 has a throttling issue which reduces the clock speed of A57 cluster to something lower than 1.6GHz. Newer revisions of the SD810 SoC (like in Xperia Z5) don't have this problem.
PPSSPP's big lag issue with Snapdragons SoCs hasn't been fixed yet, check out their forums to know what I mean.
kevin_23 said:
Hi, I have a question, I have my htc one m9 for 4 days and I am delighted, previously had a samsung galaxy s6, I play emulator pspp, without configure anything in s6 going super-fluid though the m9 will jerks and low frames, some kernel or something there to set up this emulator? in theory the Adreno 430 m9 is at the height of the s6 mali, greetings and thanks
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Click to collapse
AFAIK the SD is superior in most tasks minus throttling. However the difference isn't huge and certainly doesn't merit a change of devices, both will be capable of handling emulation provided it's been optimized by the emulator, some will be terrible, plus it depends on how the emu works with the SD, so a comparison is difficult to make.
Install a different kernel and tweak the settings so it doesn't throttle so much.