Hi,,, i am use ics a100.12.00 rom
Cs 1.6 - temple run - and other games touch problem... please can help me .. i am wait your post
djefsane said:
Hi,,, i am use ics a100.12.00 rom
Cs 1.6 - temple run - and other games touch problem... please can help me .. i am wait your post
Click to expand...
Click to collapse
These issues are known. There is current no way to fix it. You'll just have to wait for the official release (it should be fixed by then).
djefsane said:
Hi,,, i am use ics a100.12.00 rom
Cs 1.6 - temple run - and other games touch problem... please can help me .. i am wait your post
Click to expand...
Click to collapse
This is one of the main reasons I have not stuck with the ICS upgrade....if your want your stuff (games) running without "too much" issue then you need to revert back to HoneyComb
It seems that android ics 4.0.3 has lots of problems with the touch screen, Every game haw problems.
Backstab will randomly stop responding to until you click items with both hands
nova 2 wont stop shooting or moving
shadowgun the same as nova
samurai 2 vengeance doesnt have a lot of problems but sometimes it will thing that you still touch the analog for it to move althought you dont.
AND a lot more games...
I had seen a costum kernel that could allow you to play shadowgun without problems but i dont remember its name...
it might work for others games aswel
to properly play nova on any of my devices i have to have 3 fingers touching the screen i don't know why nova does the stuck controls bug on my captivate aswell.
djefsane said:
hi,,, i am use ics a100.12.00 rom
cs 1.6 - temple run - and other games touch problem... Please can help me .. I am wait your post
Click to expand...
Click to collapse
012 is not an official rom....it has problems!
014 fixes the problems...download it from the devs section and install it...
The a100 has problems with this in general the digitizer loses track off your fingers I would imagine Acer will address this in an update.
Related
I think you hear about FpseCE v0.10 is released.
I have WM6.5.3, but i get freeze on first (Load ROM menu)
I think start the topic for share our configs and problem solution on Touch HD.
I will update this first post, if arrive interesting things.
Wajk said:
I think you hear about FpseCE v0.10 is released.
I have WM6.5.3, but i get freeze on first (Load ROM menu)
I think start the topic for share our configs and problem solution on Touch HD.
I will update this first post, if arrive interesting things.
Click to expand...
Click to collapse
All right, first of all FPSEce is NOT WORKING WITH SOME ROMs, for example T2M's(maybe due to some additional programs or tweaks). Now I'm using XT GRID EVO 17B ROM(build 28014) and FPSEce runs fine for me.
Secondly, FPSEce is NOT WORKING if Showcase is installed.
About Frame Per Second... Final Fantasy runs with about 30-40 fps, Driver 2 - about 20 (really hard to play). As I know G-sencor is not currently working for all HTC devices.
I'm steel playing with setting and trying to get as much as possible.
Not working for me, what we all need is a nOOb guide.
Dont have Showcase installed and just hardreset my HD2...tryed with two different games, dont work. But then again, i dont know how the first screen should look and i find the info very confusing.
Ok, Colin Mcrae 2 worked. Runs nice but not my kinda game... If i can find any ok looking games (besides Final Fantasy) or make GranTurismo 2 work, ill make a donation next month!
TheRealBnold said:
Not working for me, what we all need is a nOOb guide.
Dont have Showcase installed and just hardreset my HD2...tryed with two different games, dont work. But then again, i dont know how the first screen should look and i find the info very confusing.
Ok, Colin Mcrae 2 worked. Runs nice but not my kinda game... If i can find any ok looking games (besides Final Fantasy) or make GranTurismo 2 work, ill make a donation next month!
Click to expand...
Click to collapse
tuch hd için link varmı
hi mate,
I think u should really give up ur gaming desires with regard to touch hd, cos it's gaming porfermance is really pathetic as far as i know:
1, there isn't much games that fully works with wvga
2, our device doesn't support multitouch which is just a vital disadvantage for gaming.
and etc.
I have searched every possible aspects of gaming for blackstone device serveral months ago, and all i realised at the end is that this device sucks hard in terms of gaming....
if u don't believe me, just check out e.g. iphone's games in person, then u will know what i'm whining about...
and that's the truth..
Wajk said:
I think you hear about FpseCE v0.10 is released.
I have WM6.5.3, but i get freeze on first (Load ROM menu)
I think start the topic for share our configs and problem solution on Touch HD.
I will update this first post, if arrive interesting things.
Click to expand...
Click to collapse
One thing i would love would be if someone were to post their config here (i mean onscreen buttons/overlays). i just couldnt get it set up properly for the life of me. it would also save time when moving between ROMs. preferably as close to a ps1 controller as possible (or mutliple configs such as a racing (like gt) config with both analogue sticks, a fighter config (like tekken) with dpad and other buttons(not analogue sticks))
about the guy above me whining about blackstone games - there are plenty of good games if you know where to look. And when it comes to the iphone, sure it can game but once you stop playing and want to be constructive, the iphone fails miserably.
I have a problem with the newest version of the Dungeon Defenders on froyo. It was smooth and stable under 2.1 but the os was crappy, so i updated to the 131, then to the 145 and after the 34.4.9 US official froyo during the past few weeks, but the problem remained on every version. Sometime the game is fully playable for hours, sometimes it freezes the whole phone, or extremely slow right after i start the game and almost impossible to quit (0.01 FPS) and i have to remove the battery. Other games like Dungeon Hunter are always good and the the problem never occured, but Sygic Aura(a GPS software) sometimes produces the same problem. The phone is rooted but not overclocked.
Anyone else experiences the same or my phone is faulty? Thank you in advance!
I have exactly same problem in 2.2.1 with any 3D application (kwaak3, raging thunder). Killing all apps with Advanced Task Killer makes phone smooth again without reboot, but all 3D applications are unusable.
After some searching i still haven't solution.
This http://forum.xda-developers.com/showthread.php?t=826507 isn't working, neither this http://forum.xda-developers.com/showthread.php?t=1008645
After exiting problematic application CPU usage is 0%, but phone is choppy and unresponsive.
i have downgraded back to eclair and everything is good. The cpu usageis 0% but the IOW is realy high. That is why the phone is choppy. I have tried every froyo rom from 107 to 164 and none of it is working right for me. I dont know that the problem is because of the beta firmware or our phone is faulty? But if it is goog under eclair it cannot be faulty? Isnt it?
This problem has been reported even with the official/unofficial current Motor release of 2.2
Try a stock rom withou blur, 3.4.2-155-002.
With blur, many games lag, don't start, or crash while playing. Tested in stock 2.1, 3.4.3-11, with blur. If you test in stock 3.4.2-155-02, you will see the difference.
I'm in barebones 1.4 now, playing all my games, overclocked and undervolted ([email protected], [email protected], [email protected] 75 threshold).
The best game to test your Defy is Asphalt 6, if this game run, all other will run too (Dungeon Hunter II tested too).
I have done a little bit of build.prop tweak and I found it reduced the problem slightly (doesn't eliminate). Very rarely for games to lag now, but still exists in Google Map, only if you navigated a wide region.
dalivik.vm.heapsize=30m
to
dalivik.vm.heapsize=40m
windowsmgr.max_events_per_sec=70
to
windowsmgr.max_events_per_sec=60
**currently using 34.4.9, this also worked on 34.4.4 (t-Mobile)**
The results are obtained from trail-n-error. Not very scientific, but you could give it a try and post some feed back. Thank you.
Problems start appearing some time after phone reboot, but for now everything runs fine. Thank you very much for posting this !
i think i found the solution or at least some kind of workaround for dungeon defenders running on froyo. when the game starts lagging (in most cases in lobby) just press the home button und return to homescreen, slide a few times and return back to the game and it plays smoothly and laggfree as if nothing ever happened. works for me everytime. hope it does for you too.
Sent from my MB525 using Tapatalk
Unfortunately problem is still there, maybe its little bit better with teruyume's tweak. I found thread about this bug in official motorola forum, so let's hope someone can solve it.
Caleb_cz said:
Unfortunately problem is still there, maybe its little bit better with teruyume's tweak. I found thread about this bug in official motorola forum, so let's hope someone can solve it.
Click to expand...
Click to collapse
did you try my trick?
derbestimmer said:
did you try my trick?
Click to expand...
Click to collapse
Yes, but phone is very choppy after bug appears, sliding in homescreens is almost unpossible.
Because the problem occurs for me not only in Dungeon Defenders I think it has to be a known bug to motorlola nad dont release the the update this buggy. Editing the heap is a good idea i will test it tonight and reports how it is works.
i edited the build prop and tried the home screen trick bot none ofthem helped.. i am on 3.4.2-155. going back to eclair agan
You guys now something? i tried DefyFroyoSense and Dungeon Defenders was COMPLETLY smooth. Smoother than on 2.1. This ROM is magic.
sometimes it is smooth for a couple hours. But once it starts to lag i cannot make it to work right once again only just by restarting the phone. but i will try that sense rom
Many of Gameloft games closes on ICS/JB roms,,mostly due to some problem in multitouch..i found http://forum.xda-developers.com/showthread.php?t=1443949 where some tweaks have been done to the zoom to make the games working.can these be done to the epic too??
What games?
I have quite a few running on my Epic with CM9 RC2 with no issues, such as Asphalt 7, Asphalt 6, UNO, and N.O.V.A. 2 - Near Orbit…
I did not do any special configuration to get them to work.
side note: I DID add the info from THIS THREAD to the end of my build.prop, but that was to help with the battery life
DCRocks said:
What games?
I have quite a few running on my Epic with CM9 RC2 with no issues, such as Asphalt 7, Asphalt 6, UNO, and N.O.V.A. 2 - Near Orbit…
I did not do any special configuration to get them to work.
side note: I DID add the info from THIS THREAD to the end of my build.prop, but that was to help with the battery life
Click to expand...
Click to collapse
try running the old spiderman hd,gangstar 1,2, gta 3 etc ..u will know what i mean..
I had GTAIII on my Epic when I was on CM9 and it played fine.
Sent from my AOSP Android 4.1.1 Galaxy Nexus
Zeinzu said:
I had GTAIII on my Epic when I was on CM9 and it played fine.
Sent from my AOSP Android 4.1.1 Galaxy Nexus
Click to expand...
Click to collapse
Maybe a bit off the subject, but I had GTAIII on my HTC EVO4G (unrooted) and I loved it.
Now, I have the Epic 4G (rooted) and I have the game purchased on the market but of course it isnt compatible.
So, I notice some people doo have it on their Epic, I'm wondering how you get it to work ?
billamin said:
try running the old spiderman hd,gangstar 1,2, gta 3 etc ..u will know what i mean..
Click to expand...
Click to collapse
I run GTA3 on my Epic all the time, luv'n the save game with a Tank!
I do tone down the details and OC a bit, but it does startup and run with no issue.
Also run Modern Combat 3: Fallen Nation and Backstab with no issues
In general, I have no issues with Gameloft games, so I would guess this is just an issue with games Gameloft has not bothered to update for ICS, which kinda sucks for those that paid for them.
Jackbenimble said:
So, I notice some people doo have it on their Epic, I'm wondering how you get it to work ?
Click to expand...
Click to collapse
I dl'ed it on another device, and copied the APK over, then installed.
Whole thread to help you out HERE
DCRocks said:
What games?
I have quite a few running on my Epic with CM9 RC2 with no issues, such as Asphalt 7, Asphalt 6, UNO, and N.O.V.A. 2 - Near Orbit…
I did not do any special configuration to get them to work.
side note: I DID add the info from THIS THREAD to the end of my build.prop, but that was to help with the battery life
Click to expand...
Click to collapse
Asphalt 7 gives me fc everytime upon startup closed unexpectedly everytime
Sent From A Coked Out Epic
DCRocks..
I dl'ed it on another device, and copied the APK over, then installed.
Whole thread to help you out HERE[/QUOTE]
That is so weird that it works now because I've tried awhile back and it didn't work, it'd give me a black screen after opening it. But I checked out that thread which helped a ton, and I got it installed and working! 100% .. not one problem.. yet haha.
Ahh, just like PS2 lol, lovin' it! I just found the GTA||| v1.2 apk and downloaded the SD data once (which I've read you may have to d/l it twice) and once it was done it opened just fine and has been working great ever since.
Thank you DCRocks :good:
plz help me to run the gameloft games on ics 4.0.4 in a89 micromax
plz give me the solution for run the old gamloft games on ics 4.0.4 on micromax a89 i dont know the what is the problem the game open in then run 1 min & closes plz help me & give me the solution on that urgent
DCRocks said:
I run GTA3 on my Epic all the time, luv'n the save game with a Tank!
I do tone down the details and OC a bit, but it does startup and run with no issue.
Also run Modern Combat 3: Fallen Nation and Backstab with no issues
In general, I have no issues with Gameloft games, so I would guess this is just an issue with games Gameloft has not bothered to update for ICS, which kinda sucks for those that paid for them.
I dl'ed it on another device, and copied the APK over, then installed.
Whole thread to help you out HERE
Click to expand...
Click to collapse
abhishan said:
plz give me the solution for run the old gamloft games on ics 4.0.4 on micromax a89 i dont know the what is the problem the game open in then run 1 min & closes plz help me & give me the solution on that urgent
Click to expand...
Click to collapse
1) Watch where you're posting. I know there might not be a separate forum for Micromax A89 (and there will not be!) but anyway one can always go to Android General/Apps and similar sections for this kind of problems.
2) As for what you mentioned, yes I'm experiencing the same with an older version of Asphalt 6, only that it exits ONLY WHEN I do a multi-touch action. The problem exists across Android 4.x. I don't care about that game so I deleted it for all my Android 4.x ROMs. Best bet for you is to see if the game you're playing has any recent upgrade. But then again, if you happen to be playing Asphalt 5 or even older games... Time to move on to better games and a better phone!
Sent from HTC Incredible S @ PACman v21
Hey everyone, I just had a question, with most Jellybean 4.2 roms I've tried multi-touch has been kind of non-responsive with gaming. I've tried multiple games (Dead Space, Sandbox, Pinball, various SNES Emulators) where whenever I would put more than on finger on it and remove it, both touch points would still act as if I had my fingers on it. It seems as if it doesn't register the two touches as seperate. For example, I was playing Chrono Trigger using an emulator (Snes9ex+ and Snesoid) and in order to run you have to hold down a button and navigate with the directional pad. Whenever I would do this and remove my fingers the chracter would keep moving.
This only seems to happen on 4.2 roms (Evervolv, Mazwoz, Xenon) with any kernel (I used stock, mazwoz, and blackdome). However, Jellybean 4.1 roms seem to work just fine for the most part (Solar Flare, Dirty Unicorn/Diablo) where multi-touch was just fine no issues. There is an app to check multi-touch on the market and when I used that it registered up to 5 points for 4.2 roms and anything else such as pinch-to-zoom in the browser was alright, just seemed to be gaming.
So I was wondering, is this due to the roms or the kernels? Also, is this merely just a downside with porting 4.2 roms to the EVO or just something that hasn't been reported yet?
Thanks everyone, I really appreciate all the work you developers have done.
ohen2494 said:
Hey everyone, I just had a question, with most Jellybean 4.2 roms I've tried multi-touch has been kind of non-responsive with gaming. I've tried multiple games (Dead Space, Sandbox, Pinball, various SNES Emulators) where whenever I would put more than on finger on it and remove it, both touch points would still act as if I had my fingers on it. It seems as if it doesn't register the two touches as seperate. For example, I was playing Chrono Trigger using an emulator (Snes9ex+ and Snesoid) and in order to run you have to hold down a button and navigate with the directional pad. Whenever I would do this and remove my fingers the chracter would keep moving.
This only seems to happen on 4.2 roms (Evervolv, Mazwoz, Xenon) with any kernel (I used stock, mazwoz, and blackdome). However, Jellybean 4.1 roms seem to work just fine for the most part (Solar Flare, Dirty Unicorn/Diablo) where multi-touch was just fine no issues. There is an app to check multi-touch on the market and when I used that it registered up to 5 points for 4.2 roms and anything else such as pinch-to-zoom in the browser was alright, just seemed to be gaming.
So I was wondering, is this due to the roms or the kernels? Also, is this merely just a downside with porting 4.2 roms to the EVO or just something that hasn't been reported yet?
Thanks everyone, I really appreciate all the work you developers have done.
Click to expand...
Click to collapse
Well this is a question that is probably asked about twice a week,but the reason for the lag is JB is not and i stress,is not made for the EVO,just not enough memory,also ICS,so you are lucky enough to get good devs that know what their doing with touch response tweaks and such,with ICS,unfortuneately we havent had such luck with JB yet,there are a few tweaks that might help with your lag since you are a gammer.... 4cyl Turbo engine v0.2.2 w/ 150 shot NOS / RTMixManager™2
Diablo67 said:
Well this is a question that is probably asked about twice a week,but the reason for the lag is JB is not and i stress,is not made for the EVO,just not enough memory,also ICS,so you are lucky enough to get good devs that know what their doing with touch response tweaks and such,with ICS,unfortuneately we havent had such luck with JB yet,there are a few tweaks that might help with your lag since you are a gammer.... 4cyl Turbo engine v0.2.2 w/ 150 shot NOS / RTMixManager™2
Click to expand...
Click to collapse
Thanks a lot for this, honestly I didn't account it to lag, I just thought it was a bug since everything else was so smooth. Also sorry if this is a common question, I searched around but didn't find anything, thanks a lot for answering though!
Sent from my X10 using xda app-developers app
Hi guys, I have a problem playing games such as GTA III on my Xperia Play with any ICS ROM: everytime I launch the game, it freezes after a few seconds and I have to pull out the battery since the device stops responding.
Do you have this problem too ? Is it possible to solve it ? And...games aren't supposed to work better on newer versions of Android ? I know that ICS leaves less free RAM but there's are ICS ROMs like Krisdee's hybrid rom that leaves 200mb of free RAM like GB ROMs so I don't know what could be the problem...I've tried overclock to 1,6 GHz too, problem persists.
WhiteWashed said:
Hi guys, I have a problem playing games such as GTA III on my Xperia Play with any ICS ROM: everytime I launch the game, it freezes after a few seconds and I have to pull out the battery since the device stops responding.
Do you have this problem too ? Is it possible to solve it ? And...games aren't supposed to work better on newer versions of Android ? I know that ICS leaves less free RAM but there's are ICS ROMs like Krisdee's hybrid rom that leaves 200mb of free RAM like GB ROMs so I don't know what could be the problem...I've tried overclock to 1,6 GHz too, problem persists.
Click to expand...
Click to collapse
Not sure if you still have this problem but you should know that just because some android versions (ICS, JB etc) are newer, it doesn't necessarily make performance better. This will be the case when it comes to the Xperia Play, since this 2011 phone has never received an official upgrade to ICS (due to performance issues). When it comes to our phone, Gaming and Battery will always be better on Gingerbread since it is more battery friendly and less laggy performance wise.
If you want to stay on ICS then your best bet will be installing some mods such as Ice Cream Speed or PurePerformancesX however like i said if you're the gaming type then stay on GB for your phones full potential
Good luck
That's the deal gta3 on ics.. btw have u tried asphalt 8 on ics yet?. pls share ur results
eddynoob said:
That's the deal gta3 on ics.. btw have u tried asphalt 8 on ics yet?. pls share ur results
Click to expand...
Click to collapse
Asphalt 8 isn't compatible with the Xperia Play hardware so even if you have JB or ICS you can't even download the game from the Play Store it just says that the phone isn't compatible.
Anyways, I've tried it with a JB rom (downloading directly the apk+obb file) and the game installed succesfully but it was crashing during the loading before the first race so isn't playable.
Xplay21 said:
Not sure if you still have this problem but you should know that just because some android versions (ICS, JB etc) are newer, it doesn't necessarily make performance better. This will be the case when it comes to the Xperia Play, since this 2011 phone has never received an official upgrade to ICS (due to performance issues). When it comes to our phone, Gaming and Battery will always be better on Gingerbread since it is more battery friendly and less laggy performance wise.
If you want to stay on ICS then your best bet will be installing some mods such as Ice Cream Speed or PurePerformancesX however like i said if you're the gaming type then stay on GB for your phones full potential
Good luck
Click to expand...
Click to collapse
I completely agree with you, it's a shame that an unique phone like the Xperia Play has such "ancient" hardware...
WhiteWashed said:
Asphalt 8 isn't compatible with the Xperia Play hardware so even if you have JB or ICS you can't even download the game from the Play Store it just says that the phone isn't compatible.
Anyways, I've tried it with a JB rom (downloading directly the apk+obb file) and the game installed succesfully but it was crashing during the loading before the first race so isn't playable.
Click to expand...
Click to collapse
hmm.. I dont know why it didn't worked on your x play at all .. but it ran some what fine on mine ... although crashed on Tokyo and London tracks.. even after using swap 256mb.. on true ancestors ics at very low graphics settings..
WhiteWashed said:
I completely agree with you, it's a shame that an unique phone like the Xperia Play has such "ancient" hardware...
Click to expand...
Click to collapse
True... I hope they make a newer version with better hardware.
Still, I managed to run GTA San Andreas on Fusion ICS. You can use the buttons and analog touchpad with gamekeyboard.
Overclocked at 1.5 GHZ and swap of 512MB it won't crash. sometimes I get 30 fps, but most of the time I get a crappy 10 fps...