Related
Just out of curiosity, has anyone tried the n64oid app on their EVO? And if so how well does it preform? I am wanting to know before I buy the app.
Thanks!
-Mitch
Runs fine for me.....
Runs fine for me, just a lil sound lag, but its expected.
Decent for me on LOZ:OOT. Bit laggy though.
Ive used it, but quite laggy on the game i was playing, Diddy Kong Racing. It will get better tho
I just downloaded it, and EVERY rom i've downloaded on the EVO for n64oid is Super laggy, unplayable. Anyone know why?
ive had the same problem on my evo, except for mario 64 and harvest moon 64, but otherwise all the other roms are so laggy i can barely play them, even though some of the same roms i've seen youtube videos of them running perfectly. same question as above; anybody know why?
evo.altig said:
ive had the same problem on my evo, except for mario 64 and harvest moon 64, but otherwise all the other roms are so laggy i can barely play them, even though some of the same roms i've seen youtube videos of them running perfectly. same question as above; anybody know why?
Click to expand...
Click to collapse
is there the option of changing the framerate? the higher the frame rate, the smoother the game, but it takes a heavy toll on your battery, you'll be best to play while tethered to the wall via charger cable
I just bought this app as well. Downloaded Goldeneye, Mario, and Mario Kart. All games are extremely laggy. Mario kart is playable, but the on screen timer takes about 3 seconds for every second in real time. Goldeneye, which I was really looking forward to, wont even load past the pre-game animated video. Very disappointing.
I changed the frame rate in mario kart, it worked okay, but still really laggy. Goldeneye and NFL Blitz were terrible no matter what the framerate!! I thought EVOs were fast?!!! What's going on?
amcintosh32 said:
I changed the frame rate in mario kart, it worked okay, but still really laggy. Goldeneye and NFL Blitz were terrible no matter what the framerate!! I thought EVOs were fast?!!! What's going on?
Click to expand...
Click to collapse
Our processors are fast, our GPUs are outdated though. All the cool people run Adreno 205, we're stuck at 200.
Plus, as someone noted, it'll get better. There's a lot of stuff for the developer to work out to make the programming as efficient as possible so we don't experience so much lag. If you recall, it took the guy who did SNESoid several months before he could even get Super Mario RPG to work, and even so there's still enhancements being made to make it more playable.
patience...or buy a phone with better hardware. your choice.
Its not our phone, the dev clearly states at the bottom that the app should be considered an Alpha as he has so many performance updates to push thru to get it working close to perfect on most high end phones. Just give it time.
Sent from my PC36100 using Tapatalk
Yes, the results posted here are actually typical of most phones right now. The Evo does have a slightly lower GPU, but that actually doesn't matter with these emulators. Someone explained that unless the emulator was using openGL, which it apparently isn't, it shouldn't matter. I don't know, I just read that.
I have tested it on two roms. Myns 2.2 RSL5, and UltimateDroid 2.5. Both with kernels that support overclocking. On the sense rom, I have to download setcpu and set it to performance. On UD, I can set it in the settings. I overclock to 1.19GHZ.
In the app I have found it doesn't really matter if sound is checked on or off. Turning up the frameskips seemed to help. My results so far are the following games play well:
Mario 64 (flawless)
Mario Kart 64 (just a little bit laggy, but very enjoyable)
Star Fox 64 (menus and videos are very choppy, but in game it's super smooth and definately worth the download)
If for nothing more than these 3 games, this was well worth $6. I would have gladly bought these for $2 each if there were available as standalones somewhere.
That being said, the developer is known for updating all the time. Star Fox is running much more smoothly now than it was when the app first was released, so already I have seen a compatibilty increase.
Expect to continue to see updates, and as they do, more games will be available.
Now, if ANYONE has some complaint about the $6 they paid, go complain somewhere else. We don't want to hear it.
Runs like bunk on the evo because of the adreno 200.
Just ran it on an epic and it works perfect with the almighty powervr. (although the rest of the phone sucks)
It has potential so I bought it. I just want to play Zelda and Mario Kart. I can't wait until the Dreamcast emulator comes out so I can play Shenmue.
Sent from my PC36100 using XDA App
if you install CM7 and over clock to 1.1ghz it runs a lot better.
So, I have the same problem that others have reported, several of my games just stop working after playing them for awhile. I'll get so far in the game and then the game just shuts down and goes back to the home screen. A couple examples of the games that do this are Pocket Legends and Muffin Knight.
I am rooted. I was wondering if flashing a custom rom helps at all. So far I am rooted, but stock. I guess I haven't figured out exactly what is causing the problem though I know it's a known problem with the S2.
I am curious myself. It feels like I'll never beat Plants vs. Zombies because of it.
As far as I know it's a sound issue with the E4GT in general even rooting will not help the problem. Atleast I don't remember seeing anyone saying the games we do know of that are crashing are now working without a crash on a rooted rom.
Play with the sounds and/or music off.
phatmanxxl said:
Play with the sounds and/or music off.
Click to expand...
Click to collapse
Tried that with Plants vs. Zombies it does not work still crashes after a few minutes of play time.
The biggest thing I've noticed was that the phone will heat up quite a bit during game playing.
I've found that underclocking the device down to 800mhz and using the conservative governor I'm able to play longer, but the phone still becomes incredibly warm.
I've been having this issue since day one. Its really aggravating.
Sent from my SPH-D710 using XDA App
It has something to do w/ the soundpool bug that's causing the crash. It's been happening on the Int GS2 and Samsung still haven't fixed it. Turning off sounds doesn't fix the issue either. You can read bout it here http://groups.google.com/group/andr...hread/a40bf951f420b47e/6b736dba33793e00?pli=1
I've never had a problem with just headphones, n64 emulator, and starfox at 1.6GHz for hours.
hrffd said:
I've never had a problem with just headphones, n64 emulator, and starfox at 1.6GHz for hours.
Click to expand...
Click to collapse
N64oid isn't affected by this. But nearly every other game is.
Thanks everyone. When i'm on the desktop I'll hit the official thanks button.
I don't use the emulators. I did try playing with the sound off, but no joy. I'll try underclocking just for fun.
I contacted Samsung and they keep singing the song that it's the developers fault.
Sent from my SPH-D710 using Tapatalk
Just a FYI, PopCap did an awful hack job porting their games to Android, so I wouldn't use Plants vs Zombies as a baseline. In their case it's highly likely it's the developer's fault. Can't speak for any other games / developers, though I've had zero issues with playing Cut the Rope for 1+ hours.
mkeyslehman said:
Just a FYI, PopCap did an awful hack job porting their games to Android, so I wouldn't use Plants vs Zombies as a baseline. In their case it's highly likely it's the developer's fault. Can't speak for any other games / developers, though I've had zero issues with playing Cut the Rope for 1+ hours.
Click to expand...
Click to collapse
I agree they did do a mediocre job but that point isn't valid. These same games play very well on other Android phones. My G2 had no issues running them but my wifes E4GT freezes all the time playing certain games.
On another note, I find it odd that the issue has something to do with the sound on these phones. Top of the line mobile GPU and we are trumped by a sound bug...
KCRic said:
I agree they did do a mediocre job but that point isn't valid. These same games play very well on other Android phones. My G2 had no issues running them but my wifes E4GT freezes all the time playing certain games.
On another note, I find it odd that the issue has something to do with the sound on these phones. Top of the line mobile GPU and we are trumped by a sound bug...
Click to expand...
Click to collapse
Top of the line phone and we are trumped by a sound bug, LOS, weak gps.....smh
phatmanxxl said:
Top of the line phone and we are trumped by a sound bug, LOS, weak gps.....smh
Click to expand...
Click to collapse
I guess I shouldn't *****, I haven't had any problems with LOS or GPS, but I do game a fair amount and it's annoying. The screen for camera and gaming is why I wanted this phone the most.
Sent from my SPH-D710 using Tapatalk
mkeyslehman said:
Just a FYI, PopCap did an awful hack job porting their games to Android, so I wouldn't use Plants vs Zombies as a baseline. In their case it's highly likely it's the developer's fault. Can't speak for any other games / developers, though I've had zero issues with playing Cut the Rope for 1+ hours.
Click to expand...
Click to collapse
I played Plants vs Zombies through to the end on my Evo3D and the game never crashed one time.
Plants vs. zombies is the only game that crashes on my phone. Unfortunately, it crashes so regularly as to be unplayable.
Sent from my SPH-D710 using xda premium
hrffd said:
I've never had a problem with just headphones, n64 emulator, and starfox at 1.6GHz for hours.
Click to expand...
Click to collapse
N64oid crashes consistently for me. Usually playing the Zelda games. Anyone with N64oid emulator experience frequent crashes?
I've been playing Chrono Trigger on the Snes9x emulator and it crashes on me the same way Plants vs. Zombies do.
I like this game but I always have to put up with crappy framerate, lag spikes and unresponsive controls sometimes too.
Today the game was running much worse than usual, so I decided to watch some youtube videos to see if the game runs so bad on other devices too, and from the videos I watched, it seems the game runs perfectly on the Xperia Play and on the Xperia Mini too.
What could be the reason for this crazy laggyness on this device? Ok, the game is playable but honestly, it runs like ****.
I think there is something wrong with certain apps in the market, it downloads an apk that's totally unoptimized for this device, and I noticed the same thing happening with another Gameloft game, Asphalt 6, the version I bought from the market ran like complete and utter **** and was unplayable, then I installed a random cracked one I found with google, and not only it looked better (with reflection on the car and everything), it also ran 100% smooth. I still haven't bothered to ask for a refund (I don't know if it's even possible, but anyway I don't really care for .79€ that much) since the downloaded version runs perfectly, I'll just keep that one.
What do you think is wrong with this stuff?
Please tell us what firmware, rom and kernel are you using?
These details are required to sort out every problem!
Sent from my LT15i using XDA
hi there i got a used galaxy nexus from someone and installed android me 4.1.1 (version 1.6)
now my problem is, when playing intense graphic games (GTA III or dead trigger) i notice the fps drop and rise in the game.
At first I thought the game itself was lagging due to too much happening on screen (such as more characters) but it was not the case.
The game would be silky smooth for 10 seconds then choppy fps for the next 30 seconds... rise and repeat..
it seems the cpu keeps underclocking/overclocking itself... i even tried force closing all my apps before running the game and it helped with the fps a bit but the throttling is still there....
anyone had any similar issues and knows how to fix it?
edit: forgot to add, does your phone get really hot behind the LED FLASH when gaming? Mine gets really hot even on the screen too (On that side of the phone away from the battery)
Stock rom? custom rom?
sorry its custom rom (android me version 1.6 july 29th)
although i briefly remember this happening on the stock rom too so I don't think its a rom issue...
hard to say i can't post in the developer section yet... so i guess here to find out if people are having issues with the stock?
stock kernel if that makes a difference
Wow am I the only one with these symptoms? Hot screen and lagging frame rates? Since no one is replying maybe my CPU has cooling problems? Bit there is no fan haha
vap3 said:
hi there i got a used galaxy nexus from someone and installed android me 4.1.1 (version 1.6)
now my problem is, when playing intense graphic games (GTA III or dead trigger) i notice the fps drop and rise in the game.
At first I thought the game itself was lagging due to too much happening on screen (such as more characters) but it was not the case.
The game would be silky smooth for 10 seconds then choppy fps for the next 30 seconds... rise and repeat..
it seems the cpu keeps underclocking/overclocking itself... i even tried force closing all my apps before running the game and it helped with the fps a bit but the throttling is still there....
anyone had any similar issues and knows how to fix it?
edit: forgot to add, does your phone get really hot behind the LED FLASH when gaming? Mine gets really hot even on the screen too (On that side of the phone away from the battery)
Click to expand...
Click to collapse
Any news about your problem? I have the same problem with jelly beans stock. Playing the game agent dash when the nexus is cold is fine when it is warm slows down, like a drop performance. How did you solve it? excuse my English
vap3 said:
hi there i got a used galaxy nexus from someone and installed android me 4.1.1 (version 1.6)
now my problem is, when playing intense graphic games (GTA III or dead trigger) i notice the fps drop and rise in the game.
At first I thought the game itself was lagging due to too much happening on screen (such as more characters) but it was not the case.
The game would be silky smooth for 10 seconds then choppy fps for the next 30 seconds... rise and repeat..
it seems the cpu keeps underclocking/overclocking itself... i even tried force closing all my apps before running the game and it helped with the fps a bit but the throttling is still there....
anyone had any similar issues and knows how to fix it?
edit: forgot to add, does your phone get really hot behind the LED FLASH when gaming? Mine gets really hot even on the screen too (On that side of the phone away from the battery)
Click to expand...
Click to collapse
Try putting the graphics for the game on low
Sent from my Galaxy Nexus using Tapatalk 2
same problem also there are many persons with this problem.I'm on stock 4.1.1
If the CPU runs hot ( > 64 degrees Celsius), thermal throttling will kick in by reducing CPU clock speed. Works as designed.
You're not the only one who faces this problem - I face it on the stock ROM. The only way to alleviate this issue (not entirely, but to quite an extent) is to overclock your GPU - which means using another kernel that's clocked at 384mhz... which, for me, seems to break VPN (at least it breaks it on Air Kernel - Faux works for a while, then stalls... I don't know the nitty gritty, but that's what seems to happen - YMMV).
I had a thought: what if we enabled GPU acceleration in the developer options and then played it - do you think that'll make a difference? It does, generally speaking, make a difference to the other programs (apart from breaking some )
As title states. I have purchased some time ago from the Android Market Modern Combat 4 an Nova 3. MC4 is a bit laggy even when I temporarily overclock from 1.2 to 1.5 (which I really dont want to do) and its a bit better but still lags.
Same conditions for Nova 3 as above. I read somewhere that the Wapshop versions are not as bad.. is this true? Can someone let me know? I am also aware that the apps could probably run better if GL optimized them better, but they wont.
Side note, to me MC4 looks the same as MC3 graphics wise, well for the most part there are some areas where I do see a bit of a difference but should that difference really make that much of a notice on our phones performance? Could it be the fact MC4 uses the Havok engine...... I mean for me MC3 just flies like a cube of hot butter down a San Francisco side in the summer. (does that make sense......)
Anyways I woudl appreciate any inpout from users who have played and or are using the wapshop and the Market versions...
For MC4, the wapshop version does not lag when the gamepad is out. But u still need wifi on for best performance.
I dont know about NOVA 3 though.
You'll need a good connection
If your playing online with the Carrier network, there might be some lag and some connection issues. Using a good wifi connection is better online but some times its going to be the host your connected to, with the bad connection Also if you play while your device is charging, the battery heats up quickly which can also give a poor performance. BTW if its single player thats lagging, its probably cause your device ran out of memory/RAM -apps like task killer and memory booster can help with that. I noticed N.O.V.A 3 was just naturaly laggy on multiplayer though :/
Almost forgot
davanator22 said:
If your playing online with the Carrier network, there might be some lag and some connection issues. Using a good wifi connection is better online but some times its going to be the host your connected to, with the bad connection Also if you play while your device is charging, the battery heats up quickly which can also give a poor performance. BTW if its single player thats lagging, its probably cause your device ran out of memory/RAM -apps like task killer and memory booster can help with that. I noticed N.O.V.A 3 was just naturaly laggy on multiplayer though :/
Click to expand...
Click to collapse
Both market and gameloft site versions is the exact same thing since both files you download are identical, though you can get special offers/promotions in a purchase from gameloft and/or the market. Hope i helped!
Mc4, If u have played on another device looks spectacular, GL "Optimized" our device by adding controls and by Reducing the texture quality which is making the game look like A childs puzzle put together (the squary textures) , this speeds up the game alot because the device can handle the texture quality like that,