Galaxy Nexus Audio - Samsung Galaxy Nexus

The question I have is specific to the Bass Boost feature.
When raising the level on the Bass Boost setting, shouldn't it increase the bass and not decrease it? .. I would think that using it in conjunction with the equalizer would yield awesome results but it just completely blows.
I've tried several options, Music FX (stock), Equalizer, Volume+ and DSPManager.
All act the same.
I come from a Nexus One where I used DSPManager through CM7 roms. The bass boost setting would actually BOOST the bass. Now, it just seems to lower the sound output level and doesn't really affect the bass in anyway at all.
I'm sure Im not the only one who sees this problem.
Is tehre a fix for this or is there something that I can do to help with this?
Please chime in with your comments.
thanks,
cchhat01

from what i read, bass boost doesnt work on ICS (yet)
....of course i could be wrong

volume+ bass boost works wonders

Boosting the bass ruins the sound. And I gotta tip my hat to TI for how awesome their sound chip is.
Sent from my Nexus in Texas.

English is not my native language.
cchhat01 said:
The question I have is specific to the Bass Boost feature.
When raising the level on the Bass Boost setting, shouldn't it increase the bass and not decrease it? .. I would think that using it in conjunction with the equalizer would yield awesome results but it just completely blows.
I've tried several options, Music FX (stock), Equalizer, Volume+ and DSPManager.
All act the same.
I come from a Nexus One where I used DSPManager through CM7 roms. The bass boost setting would actually BOOST the bass. Now, it just seems to lower the sound output level and doesn't really affect the bass in anyway at all.
I'm sure Im not the only one who sees this problem.
Is tehre a fix for this or is there something that I can do to help with this?
Please chime in with your comments.
thanks,
cchhat01
Click to expand...
Click to collapse
ICS Music player has some problems, Bass Boost is one of them. It is working in reverse and the higher you put it up the more bass it cuts off. Don't use it if you need more bass.
Install another player with more control over EQ, bass, treble and cross bleed (poweramp, for example). I have been testing different players with some audiophiles and we are very impressed with the Galaxy Nexus! No noise or hiss.
Supercurio tested the Galaxy Nexus with analog headphone amp gain and it became totally black even with very sensitive in-ears!

i use volume+ with poweramp and it's awesome makes my $10 earphones sound like a $300 pair

supercurio's Voodoo sound not supported yet?

English is not my native language.
nexusphone_user said:
supercurio's Voodoo sound not supported yet?
Click to expand...
Click to collapse
Not yet. The Galaxy Nexus uses a chip from Texas Instruments and Voodoo uses the Wolfson Audio.
The Supercurio dev got a Galaxy Nexus and he's working on it.
From Supercurio:
[email protected] Yes after study I can tell #GalaxyNexus will receive some #VoodooSound improvements. Screen: not studied enough yet.

tigajr said:
Not yet. The Galaxy Nexus uses a chip from Texas Instruments and Voodoo uses the Wolfson Audio.
The Supercurio dev got a Galaxy Nexus and he's working on it.
From Supercurio:
[email protected] Yes after study I can tell #GalaxyNexus will receive some #VoodooSound improvements. Screen: not studied enough yet.
Click to expand...
Click to collapse
I am not sure I need voodoo...seriously though,I totally lived on voodoo on my galaxy s and my transformer ,but the galaxy nexus sound chip blows everything out of the water....I fall in love with it and my klipsch s4 every morning!
Sent from my Galaxy Nexus

psycho2097 said:
I am not sure I need voodoo...seriously though,I totally lived on voodoo on my galaxy s and my transformer ,but the galaxy nexus sound chip blows everything out of the water....I fall in love with it and my klipsch s4 every morning!
Sent from my Galaxy Nexus
Click to expand...
Click to collapse
I completely agree.
The Galaxy Nexus is a superb audiophile phone. When I plug my sennheisers and touch the play button (Poweramp, of course), the only thing I can say is WOW!

Not sure I agree with it being an audiophile phone, but it gets by. If you really want better bass, buy an external headphone amplifier (under $40) with a bass boost circuit. This may be more than some headphones can handles depending on the material. You can do lots with the built-in EQ on Winamp and Poweramp, though.

Related

[Q] Beats Audio

Okay, I guess this is more of a request, really, but I was wondering if porting Beats Audio was possible? I've seen it be ported to other HTC devices but I was wondering if it can be done to the Nexus. I mean all it is is code isn't it?
I was never fond of how Beats Audio would make the phone's audio quality better. Even phonedog says that Beats Audio is a gimmick,
But, the big “unfortunately” comes in the fact that Beats Audio is nothing more than a gimmick and one that’s not as versatile as it should be. The headphones are great, though – can’t count those out.
http://www.phonedog.com/2011/11/19/right-now-beats-audio-is-just-a-gimmick-in-the-htc-rezound/
Click to expand...
Click to collapse
Beats Audio is overpriced and there are far more superior companies who offer better quality such as Sennheiser. If anything I'm more excited for Voodoo Sound but I don't think thats possible because the GN doesn't use a Wolfson Audio chip. Voodoo Sound is simply amazing and the difference is significant. Supercurio (dev of Voodoo) has a GN and is working on porting Voodoo Sound to the NS, so we might see some things from supercurio for Voodoo-related tweaks.
Edit:
supercurio François Simond
#GalaxyNexus sound is great&everything (in High-perf mode!) but after a quick comparison I still like WM8994 #VoodooSound magic touch better
20 Dec
supercurio François Simond
#GalaxyNexus #VoodooSound features I'll be able to implement (hardware) Analog HP gain, Mono switch. High perf instead of low power mode.
20 Dec
Click to expand...
Click to collapse
Agreed
Sent from my LG-P925 using XDA App
Well I ask because I have the Solo HD beats and I am super jealous that iPhone users and Rezound users can use the buttons that come on the cable. Though I have used voodoo sound on my Transformer and that is definitely a worthy consolation.
I just really like the ease of pressing the buttons instead of pulling out the phone from my pocket every time I want to do something, music-wise.
dredhead4 said:
Well I ask because I have the Solo HD beats and I am super jealous that iPhone users and Rezound users can use the buttons that come on the cable. Though I have used voodoo sound on my Transformer and that is definitely a worthy consolation.
I just really like the ease of pressing the buttons instead of pulling out the phone from my pocket every time I want to do something, music-wise.
Click to expand...
Click to collapse
Yeah, I'm not 100% sure what "Beats Audio" actually do, I know they make headphones but I'm not 100% sure what they do on the software side.
But from the looks of it, it looks like it just adds functionality to bind the "buttons" on your headphones to skip / pause / play songs?
zephiK said:
Yeah, I'm not 100% sure what "Beats Audio" actually do, I know they make headphones but I'm not 100% sure what they do on the software side.
But from the looks of it, it looks like it just adds functionality to bind the "buttons" on your headphones to skip / pause / play songs?
Click to expand...
Click to collapse
Yeah, I'm pretty sure the button functionality and a slight bass boost are the only things in beats audio but if someone could get this done and voodoo I will probably use my GNex for life lol
Beats are overrated, get the Klipsch Image S4A in-ears that are made for Android.
just download Equalizer from Market. you can set your global EQ to be just as good/better as the 'Beats Enabled' EQ setting from the Rezound.
that and on the Rezound, Beats Audio only worked via the default Music app.
Volume+ has beats emulation. i tried it and it sounded pretty damn good, but i turned it off since anything above +4 sounded really bad and i want my phone really loud, i have it at +9

Galaxy Nexus sound improvements are here!

As most of you might already know the GN uses the TWL6040 DAC. It's performance is very good but it could be better. It can't compete with VoodooSound found on the Nexus S.
While we are awaiting for sound improvements from Supercurio, the awesome developer of VoodooSound, you guys might wanna check this app out.
https://market.android.com/details?id=com.skvalex.alsamixer&feature=search_result#?t=W251bGwsMSwxLDEsImNvbS5za3ZhbGV4LmFsc2FtaXhlciJd
ROOT and BUSYBOX Required!!!
I did not develop this app. so credits go to skvalex - the developer of this app.
For those of you that don't know what a AlsaMixer is - http://en.wikipedia.org/wiki/Alsamixer
Once you install the app. open it and scroll down to TWL6040 Power Mode
and write High-Performance in the box then hit OK.
To increase the Headphone volume scroll down to Headset and write in the box 14 or 15 depending how loud you want it.
Also these volume settings seem to revert to the original once you pause the music so increase the volume while playing music and enjoy.
Would appreciate any input on how to make these setting stick.
Thank you for telling us about this but does this app actually make the sound better and not just louder?
My Galaxy S with voodoo sound really made the bass and other sings 1000 x better.
My Galaxy Nexus has NO bass at ALL.
retskrad said:
Thank you for telling us about this but does this app actually make the sound better and not just louder?
My Galaxy S with voodoo sound really made the bass and other sings 1000 x better.
My Galaxy Nexus has NO bass at ALL.
Click to expand...
Click to collapse
Going from Low-Power to High-Performance should definitely increase the sound quality.
As far as Bass is concerned you are free to use the built-in software EQ. It's not as good as supercurio's hardware Bass implementation but it's all we have. Also there is DSP manager from CyanogenMod 9.
MFire said:
Going from Low-Power to High-Performance should definitely increase the sound quality.
As far as Bass is concerned you are free to use the built-in software EQ. It's not as good as supercurio's hardware Bass implementation but it's all we have. Also there is DSP manager from CyanogenMod 9.
Click to expand...
Click to collapse
Alright thanks!
if this app really increase the sound, then we should analyse what it does and include the changes in a rom
or are there already some roms that include the changes made by the app
retskrad said:
My Galaxy Nexus has NO bass at ALL.
Click to expand...
Click to collapse
The bass from my Nexus is making me deaf, I kid you not.
Using DSP manager and a pair Klipsch X10, I'm getting insane bass.
Hmmm well headset level 14 seems to be exactly the same as stock and 15 does increase it a bit but can't compete with voodoo sound.
Sent from my Galaxy Nexus using xda premium
How does this compare in just using Volume+ ?
Zacisblack said:
Hmmm well headset level 14 seems to be exactly the same as stock and 15 does increase it a bit but can't compete with voodoo sound.
Sent from my Galaxy Nexus using xda premium
Click to expand...
Click to collapse
I'm not sure what headphones are you using but for me 14 is definitely louder then stock while 15 would probably damage my ear drums
What setting makes it increase the speaker volume?
Sent from my Galaxy Nexus using XDA App
Pkmn760 said:
What setting makes it increase the speaker volume?
Sent from my Galaxy Nexus using XDA App
Click to expand...
Click to collapse
Haven't tried for speaker. Still looking into it.
I think Volume+ is the best...actually makes the speaker louder and higher quality depending on the settings used. I'll try this to see how it is though.
Sent from my Galaxy Nexus using XDA App
Beautiful, really just wanted the HP mode from voodoo anyway.
Very-high dynamic range of 104 dBA is achieved when using the system clock input and DAC path high-performance (HP) mode.
Click to expand...
Click to collapse
MFire said:
I'm not sure what headphones are you using but for me 14 is definitely louder then stock while 15 would probably damage my ear drums
Click to expand...
Click to collapse
I guess you've never used voodoo sound. Probably shouldn't bother then since you think this can damage your ear drums. I use Klipsch image S4A headphones. My Fascinate is the only thing that can put them to their limit.
Sent from my Galaxy Nexus using xda premium
bpm2000 said:
Beautiful, really just wanted the HP mode from voodoo anyway.
Click to expand...
Click to collapse
WHat do you mean and whats dynamic range?
Zacisblack said:
I guess you've never used voodoo sound. Probably shouldn't bother then since you think this can damage your ear drums. I use Klipsch image S4A headphones. My Fascinate is the only thing that can put them to their limit.
Sent from my Galaxy Nexus using xda premium
Click to expand...
Click to collapse
You're kidding! I barely decided to upgrade from my Nexus S with VoodooSound cause I didn't know how the Galaxy Nexus would sound. On my (late) Nexus S I never increased the VoodooSound HP Amp past 0 dB. And the GN set to 15 it's past that.
How loud do you want it?
I think stock is below level 10. And level 11 is comfortably loud enough for me (using Sony NUDE-EX earbuds). 14 is 15 are insane levels for sure, but probably necessary with big-ass power-hungry headphones.
Thanks MFire for the tip. This indeed a good experiment that shows the potential of our device. This means supercurio might help us out here for a permanent fix (I hope so)
Overall, I find the external speaker is the one that needs alot more improvement rather than the headset.
This really confuses me...the whole voodoo sound thing.
So, I've worked for year for a company that produces DACs for audiophiles and professionals.
What you want in a DAC is for the audio to be EXACTLY the same as what was recorded. You want bit transparency, and you want the music to sound exactly as the musician intended it to be.
Adding in DSPs, and adding "more bass" pollutes the sound if you ask me. Is that what voodoo is doing??
The default for headphone is '9', it tells you when you want to change it.
Thanks for the find though! This would have to do until Voodo Sound comes, only if it has set on boot that would be perfect.
bekyndnunwind said:
This really confuses me...the whole voodoo sound thing.
So, I've worked for year for a company that produces DACs for audiophiles and professionals.
What you want in a DAC is for the audio to be EXACTLY the same as what was recorded. You want bit transparency, and you want the music to sound exactly as the musician intended it to be.
Adding in DSPs, and adding "more bass" pollutes the sound if you ask me. Is that what voodoo is doing??
Click to expand...
Click to collapse
NO! That's not what Voodoo is doing. It bypasses the Samsung drivers to assure the sound comes directly from the DAC. The bass thing is just off topic, we're looking for the clean sound that you described .

Voodoo mods for Galaxy Nexus

Hi everyone!
I feel the need to create a post here as my mail & twitter accounts are filled with "Please support Galaxy Nexus" requests, pressuring me everyday.
My goal here is not to generate expectations or start teasing but to give answers I can give.
So!
What I'll do and what I'll not do on Galaxy Nexus:
Won't do:
Voodoo Sound:
Yea, I know, I said a few weeks ago I might add Galaxy Nexus in Voodoo sound but eventually that won't be the case for several reasons.
- Galaxy Nexus audio quality potential is good but not quite as good as what I target.
- Galaxy Nexus audio codec, TI TWL6040 has no DSP, which means:
Parametric EQ
Stereo enhancements
Advanced recording presets using Dynamic Range Compression
Using hardware: those cannot be done.
Its the signature and exclusive features of Voodoo Sound and what matters to me.
I know devices with WM8994 tend to become old compared to the latest generation but I don't care.
Sound quality stay just as excellent and class-leading, that's what's important no matter how many new devices are released each week.
Will do:
Voodoo LOUDER:
That's why I created this different app, in order to host useful audio mods/hacks even if they don't reach the quality and features I require for Voodoo Sound.
Things I'll implement here:
- Analog headphone amplifier control, with perfect OS integration and automatic optimal setup for the best audio quality results.
If there are a few dB left to squeeze at maximum output level, the biggest interest here is the opposite: with optimizations for sensitive headphones & in-ear.
I'll implement a few more things but you'll see it by yourself.
Where there will be no compromise, its about usability, seamless experience, automatic optimal settings and most importantly no custom kernel requirements (only root)
This is why it require more work (and more time) than random hacks but eventually its of course worth it as I'm sure it will become one of the app you'll use daily.
Wi-fi screen-off fix:
Wi-fi is terrible with several routers (loosing every packet as soon as the screen turns off) and that has to be fixed.
I started working on it as well but as usual, I target a patching & flashing free solution.
Too soon to comment:
Screen color rendering customization and calibration − long term project unifying most Super AMOLED and LCD Samsung flagships.
General
- no ETA. It's done when it's done.
- Don't count on anything before it's actually released. Some part can be very challenging due to constrains (compatibility, no flashing) and might be impossible, or possible, or take months.. I'm sure you see what I mean
I say that because if the devs I try to publish look like simple apps, they depend on crazy hacks, doing things not how it was supposed to. So there's always research and challenges behind and it the outcome can be better but also worse than expected.
Thank you! Voodoo louder has definitely made my Galaxy S II sound better. Can't wait
Sent from my Galaxy Nexus using xda premium
I'm pretty stoked to see where this goes!
Sent from my Galaxy Nexus using Tapatalk
thanks! the galaxy nexus desperately needs a volume boost and a screen mod.
neotekz said:
thanks! the galaxy nexus desperately needs a volume boost.
Click to expand...
Click to collapse
You're asking about speaker or earpiece during call, right?
Because in its stock configuration it already has one of the loudest headphone output level on market.
OMG! Supercurio, I love you!!!!
you made it in the SGS..., now with GNEX... thanks for your job and your time...
mmm voodoo color for GNEX please... IMO is very needed like in the SGS
best regards
supercurio said:
You're asking about speaker or earpiece during call, right?
Because in its stock configuration it already has one of the loudest headphone output level on market.
Click to expand...
Click to collapse
headphone out, bluetooth and earpiece are fine, its the speaker that's lacking. my lg optimus p500 is louder, im using volume+ right now to make the speaker louder but even with the max volume boost it not even as loud as my Atrix without any mods.
supercurio said:
If there are a few dB left to squeeze at maximum output level, the biggest interest here is the opposite: with optimizations for sensitive headphones & in-ear.
Click to expand...
Click to collapse
Yes! Exactly what I need! Hate relying on stupid software eq to tune down the overly high volume!
Thanks in advance.
I will be following this very closely! Thank you Francois.
Swyped from my Galaxy Nexus
This has made my day. We really appreciate you supercurio! I dont care what you charge for another voodoo app. I'm here to support your work so make the price worth your hard work
Sent from my Galaxy Nexus using xda premium
No DSP! Seriously! Texas Instruments were the first (ever) to produce a DSP and the didn't implement one in their OMAP 4 platform? I find that hard to believe.
What I most miss from the Nexus S with VoodooSound is the awesome stereo crosstalk. I don't suppose you can do something about that...
Other then that the TWL6040 is already pretty damn good IMO.
We appreciate your work and hope for further releases.
neotekz said:
headphone out, bluetooth and earpiece are fine, its the speaker that's lacking. my lg optimus p500 is louder, im using volume+ right now to make the speaker louder but even with the max volume boost it not even as loud as my Atrix without any mods.
Click to expand...
Click to collapse
I quote any word. Headphone is very low. i'm using volume+ at 15 level, but even with this dangerous level call, media audio is not even as loud as other devices.
Supercurio for me you must concentrate on headphone.
Thanks for you work
Hope to use soon this mod.
Sent from my Galaxy Nexus using xda premium
Yesssssssssssssss
acer73 said:
I quote any word. Headphone is very low. i'm using volume+ at 15 level, but even with this dangerous level call, media audio is not even as loud as other devices.
Supercurio for me you must concentrate on headphone.
Thanks for you work
Click to expand...
Click to collapse
i am using aokp and headphone output is very high.. listening at only 1/4 volume with my westones.
oyebto said:
i am using aokp and headphone output is very high.. listening at only 1/4 volume with my westones.
Click to expand...
Click to collapse
Even 1 bar of volume is too loud with my westone
Thanks !
I never hear my ringtone in my pocket, and shakes either with my GN.
Thanks Supercurio! Especially excited about the wifi fix, that's about the only thing that's really bothering me. Glad to hear you're working on a fix! Good luck with it all...
On my Fascinate I could use DSPManager to mess with the sound effects when streaming bluetooth audio.
Will that not be possible on my GNex? If so, HUGE bummer. Im not sure if that had anything to do with Voodoo Sound on the Fasci or if DSPManager just isnt working correctly in ICS yet.
Thanks.
-Chris
dennishylau said:
Even 1 bar of volume is too loud with my westone
Click to expand...
Click to collapse
I second that!
Because of the ridiculously loud volume, I am still carrying my Cowon with me every day.

How loud can the headphone amp get? (coming from voodoo Vibrant)

I'm in the market for a new phone to replace my Vibrant and I narrowed it down between this phone and the SGS3. However the real factor is whether or not I can crank up the volume really loud as I frequent the gym and need the extra thump without distortion. (Volume+ isn't really an option as I feel it doesn't get the job done: high treble, but terrible bass)
I've read about Voodoo LOUDER coming to this phone and know about the sound control tweaks from currently existing Gnex Kernels: but I just can't find the answer about how loud it can get. Any first hand experience from fellow audiophiles would be appreciated. Does the sound control affect the volume or just the clarity?
*note- On the Vibrant, I crank up the headphone amp to the full 5dB and always hover around the +1 - +5dB range at all times. I'm also using Brainwavz M4 IEMs if that means anything.
I'm not really well versed in audio stuff, but as far as loudness goes, I plug my ****ty little ear buds in I can hear my music at 80 MPH+ over the sound of wind noise and a motorcycle engine.
Nit sure if that helps, good luck.
Sent from my Galaxy Nexus using Tapatalk 2
It helps a little, but more clarification would work. I really want to if the loudness can be compared to Voodoo sound evenly.
Coming from the Epic 4g which had voodoo sound it is very much louder. I use Equalizer from the market but the audio by itself is quite loud. I have to stop around 60%-70% otherwise it's just too loud.
Sent from my Galaxy Nexus using xda premium
Yes, the sound boost from kernels can get painfully loud
I had a vibrant with voodoo.....
I don't think the gnex is quite as good, but it's not bad at all.
I was finally able to get my hands on a Gnex and was able to do some real world testing using some cheap JVC marshmellows, Brainwavz M4 IEMs, Klipsch s4 IEM and my Sennheiser HD555s.
The loudness between a Voodoo'd Vibrant/Nexus S/Infuse is the same as the Gnex with HPS turned on. This is with the headphone amp for the Voodoo Control app turned to +5dB and the Headphone Volume Boost turned up to 3 using the Trickster MOD control app. I did a blind test between phones using the different IEMs and couldn't tell the difference. This is good.
Sound quality between the phones is 'comparable'. What I mean is that sometimes some music might sound better on the Wolfson equipped phones, some might sound better on the Gnex. I figured the reason for that was because the two DACs are simply different. On the Infuse for example with my s4s I found that there was too much bass in the lower levels. Playing it on the Gnex, the lower levels evened out nicely. On the other hand, the mids-highs using my M4s were much better on the Vibrant than the Gnex. In conclusion: using DSP manager or another equilizer should bridge whatever differences your ears may be hearing for the whole spectrum; confirmed that with the JVCs and the Sennheisers. Interesting enough using the HD555s on the Gnex with HPS +3 caused the music to cutout and stop playing. When I lower the volume the phone doesn't cut out the music anymore....I am using the Fancy kernel on SlimBean 4.2.1 with the xLOUD mods
TL;DR- Loudness/SQ for Gnex with HPS is just as good as Voodoo'd Galaxy S phones for us that workout at the gym and need the extra volume boost. There are small SQ differences but nothing an equilizer can't fix.

Headphone Jack Performance?

I am a big music listener and the Galaxy S w/voodoo sound is amazing an so are i devices picking up nexus this week how is performance i want to know because i might have to pick up Galaxy S or i device for my media player
Please no **** head comments
Its about average.
phatmanxxl said:
Its about average.
Click to expand...
Click to collapse
Is the sound low? should i purchase a ipod or galaxy S1
I'm definitely not an audio buff, but the jack is good enough for me to not be complaining about quality in both calls and music/podcasts.
I miss voodoo sound.
Sent from my AOSP Android 4.1.1 Galaxy Nexus
It's good enough for me. The sound is great with good headphones.
The sound is pretty damn good if you ask me. I have uploaded almost my entire MP3 collection to Amazon, and I use their Cloud Player app to listen to my music. It works well with the built-in volume control that provides extra volume, and ten a little bit of tweaking with the DSPManager makes it wünderbar! I love using my Nexus as my media player.
Sent from my Galaxy Nexus using xda premium
Coming from the og epic the nexus is a dream for sound. I'm running paranoid android and I can max out my car stereo without any tweaks. I'm very picky for clean sound. So I'm very pleased with the audio out.
Sent from my Galaxy Nexus using Tapatalk 2
What headphones do you guys own?
Jasonhunterx said:
Is the sound low? should i purchase a ipod or galaxy S1
Click to expand...
Click to collapse
Not really, just turn on the EQ as it is off by default and you can really wake it up. The headphones are fine and I can crank it all the way up on the train and the person sitting next to me cannot hear a thing.
I am also pleased with the sound out of the box. I listen with active noise cancelling headphones, in the car, and the headphones that came with the phone. Since mine is rooted I was able to install beats audio drivers and I also played with dsp manager.
netbuzz said:
I am also pleased with the sound out of the box. I listen with active noise cancelling headphones, in the car, and the headphones that came with the phone. Since mine is rooted I was able to install beats audio drivers and I also played with dsp manager.
Click to expand...
Click to collapse
Ok guys thanks defiantly picking this phone up got 130$
Jasonhunterx said:
What headphones do you guys own?
Click to expand...
Click to collapse
Vsonic GR07. It sounds decent but could be much better
philowneus said:
Coming from the og epic the nexus is a dream for sound. I'm running paranoid android and I can max out my car stereo without any tweaks. I'm very picky for clean sound. So I'm very pleased with the audio out.
Sent from my Galaxy Nexus using Tapatalk 2
Click to expand...
Click to collapse
I'm quite the opposite, I MISS my old epic with voodoo sound... The GNexus performs good but definitely not to my standards with volume and clarity.
I've always liked Sony headphones, I'm pretty rough on them and frequently loose them so I try not to spend too much.
---------- Post added at 11:18 PM ---------- Previous post was at 11:17 PM ----------
Maui4x4 said:
.....The GNexus performs good but definitely not to my standards with volume and clarity.
Click to expand...
Click to collapse
That's how I feel.
Zeinzu said:
I miss voodoo sound.
Sent from my AOSP Android 4.1.1 Galaxy Nexus
Click to expand...
Click to collapse
I just tried my 50/50's on my Galaxy Nexus and I retract this statement.
Sent from my AOSP Android 4.1.1 Galaxy Nexus
The stock earphones that comes with the phone are pretty low in terms of sound quality. If you have a good set of IEP then it won't be much of an issue. The sound quality is pretty decent enough. If you don't have a good set of IEP,go for a S4i.
Even I also listen to music atleast for 2-3 hours a day on my iPod Classic. I would prefer an iPod over the phone because of the battery thing. It drains too fast as compared to the iPod,which is quiet obvious.
I've just come from a galaxy S2 and the sound quality out of the headphone jack is miles better. It sounds cleaner, richer, and more balanced (Everything is clear and at a natural volume, from low bass to high treble). I've had iPod nano 3g and 4g and I think it sounds significantly better than both of those too.
The volume is a little louder than the galaxy s2, but still nowhere near as loud as both of the iPod nanos I've had. That said, I rarely find myself listening at maximum volume even on a crowded bus.
I've always used a pair of medium sized/priced seinheiser headphones.
You have nothing to worry about.
Can you tweak the volume buttons so they increase the volume in more small steps? (like the iPhone for example)
Volume+
Hi,
i've ever had good experience with the paid version of Volume+ app.
Speaker Settings
+8 for Simple Volume Boost
+6 for Bass Boost
Headset Settings
+8 for Simple Volume Boost
+6 for Bass Boost
There is no way to boost the in-call volume
By the way in the Franco kernel App there is a patch to increase the volume quality.
Bye

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