So, i don't have a tv. But I want to get a ps3. Can I play ps3 on my epic somehow?
Odds are, no, you will never be able to, the ps3 has a 3.6ghz 8 core processor, we have a single core 1ghz processor.
I believe he was asking if he could hook up his PS3 to his Epic somehow as it were the TV. (i.e. output the PS3's video to our Epics)
But to answer the question, based on my knowledge, no. We dnt even have TV out working, I doubt our Epic's would be capable to output an outside video source. Many of our Devs wouldn't find this convinient either, so I doubt any of them would attempt to find a way to do this
Sent from my SPH-D700 using xda premium
iatedeadpeople said:
Odds are, no, you will never be able to, the ps3 has a 3.6ghz 8 core processor, we have a single core 1ghz processor.
Click to expand...
Click to collapse
3.2Ghz not 3.6Ghz but yeah highly unlikely the only thing i can come up with would be like a remote play kinda like the PSP has?
why not connect your ps3 to your pc or laptop.. just go to a radioshack, bestbuy, or computer/electronics store and get the adapter. thats it. i've seen it done.
seanwn86 said:
So, i don't have a tv. But I want to get a ps3. Can I play ps3 on my epic somehow?
Click to expand...
Click to collapse
Why not go to the market and get Onlive it contains playstation3 games such as dirt saints row3 etc etc xD.
Sent From My Cyan Samurai
iatedeadpeople said:
Odds are, no, you will never be able to, the ps3 has a 3.6ghz 8 core processor, we have a single core 1ghz processor.
Click to expand...
Click to collapse
Actually our processors are 1.2ghz but samsuck underclocks them stock.
Sent From My Cyan Samurai
While it may/may not *exist* it could happen or be ported in the future. How much of a mammoth task that'll be to undertake is a different story.
How? The PS Vita will be an Android devices which will allow a function similar to this, how it works, we're still uncertain of, but say it's as simple as an APK, say that apk was decompiled, then a big fat MAYBE If we had that hypothetical apk ported over with the correct libs alongside it. THEN you'd see some sort of PS3 on your epic, optimized for portability. As someone else said, if you're looking for nice portable console graphics right now on your epic, onlive is the way to go for now.
Sent from my SPH-D700 using xda premium
They probably do that so noone burns them out
Sent from my SPH-D700 using xda premium
Biggoron said:
Actually our processors are 1.2ghz but samsuck underclocks them stock.
Sent From My Cyan Samurai
Click to expand...
Click to collapse
They probably do it as a compromise to the terrible Qualcomm radio chips that love to overheat when your downloading 3g/4g or tethering.
dewayne25 said:
They probably do it as a compromise to the terrible Qualcomm radio chips that love to overheat when your downloading 3g/4g or tethering.
Click to expand...
Click to collapse
Kinda but the main reason for them to under-clock em is that well they do it to most processors in phones. they mainly do it so they can save a bit more battery and to compromise with where the market was i mean think it about it. 1.2GHz in 2010? 2011? yes. they don't want to advance to much so yea.......... Some phones have overclock from the manufacturer lol. But most phones nowadays are rated higher but under-clocked.
Ceelos09 said:
I believe he was asking if he could hook up his PS3 to his Epic somehow as it were the TV. (i.e. output the PS3's video to our Epics)
But to answer the question, based on my knowledge, no. We dnt even have TV out working, I doubt our Epic's would be capable to output an outside video source. Many of our Devs wouldn't find this convinient either, so I doubt any of them would attempt to find a way to do this
Sent from my SPH-D700 using xda premium
Click to expand...
Click to collapse
Correct.
androidmaster1 said:
why not connect your ps3 to your pc or laptop.. just go to a radioshack, bestbuy, or computer/electronics store and get the adapter. thats it. i've seen it done.
Click to expand...
Click to collapse
No TV, and no computer
Biggoron said:
Why not go to the market and get Onlive it contains playstation3 games such as dirt saints row3 etc etc xD.
Sent From My Cyan Samurai
Click to expand...
Click to collapse
I'll check it out, thanks
Shinydude100 said:
While it may/may not *exist* it could happen or be ported in the future. How much of a mammoth task that'll be to undertake is a different story.
How? The PS Vita will be an Android devices which will allow a function similar to this, how it works, we're still uncertain of, but say it's as simple as an APK, say that apk was decompiled, then a big fat MAYBE If we had that hypothetical apk ported over with the correct libs alongside it. THEN you'd see some sort of PS3 on your epic, optimized for portability. As someone else said, if you're looking for nice portable console graphics right now on your epic, onlive is the way to go for now.
Sent from my SPH-D700 using xda premium
Click to expand...
Click to collapse
Yea the PS vita is what made me think of it. Interesting that it's Android based. Now if I could just get my psp sold...
Really???? The PSP Vita has a Quadcore Processor @ 1GHz (ARM® Cortex™- A9 core (4 core)), GPU: SGX543MP4+ (200MHz)
In a sense good luck trying to port something thats so demanding to something thats never apt up to those specs haha.
Maybe once we get phones that are quadcore yes we know we are going to get them but they need to perform at high levels and sustain a cool temp. for the gpu which will be hard as it is with even dual core.
XxLostSoulxX said:
Really???? The PSP Vita has a Quadcore Processor @ 1GHz (ARM® Cortex™- A9 core (4 core)), GPU: SGX543MP4+ (200MHz)
In a sense good luck trying to port something thats so demanding to something thats never apt up to those specs haha.
Maybe once we get phones that are quadcore yes we know we are going to get them but they need to perform at high levels and sustain a cool temp. for the gpu which will be hard as it is with even dual core.
Click to expand...
Click to collapse
Where the hell have I been never even heard about the vita looks like I know what I'm gettin soon
Sent From My Cyan Samurai
Biggoron said:
Where the hell have I been never even heard about the vita looks like I know what I'm gettin soon
Sent From My Cyan Samurai
Click to expand...
Click to collapse
heres the playstion site about it, i got the chance to play with one but its not all that. The original Psp's were better except the PspGo that utterly sucked.
http://us.playstation.com/psvita/tech-specs/
And when i was playing around with it it was okay but a lot bigger than expected and the dual analog stick are alright but nothing to excited to get all happy about and the touch screen is mainly used only when not in a game, i mean i used during but it sucked not great for Shooters. And the lowdown is the newer XMB (Homescreen) isn't that great its more like someone threw icons on a table and said good luck finding stuff. because it seriously is all scrambled and you can slide up and down and yadadadada. The price for hardware is a good damn deal but for what its worth ehhhhhhhhhhh??? Not too sure on that.
PSP VITA:
1GHz Quad-Core A9
GPU is rated @ 200Mhz which is what are phones are stock and we have the ability to push it further
Multi-Touch Screen (OLED) (960 x 544) (5" Screen)
Dual analog sticks
Front and Rear Cameras
Built in GPS & WiFi
IEEE 802.11b/g/n
Bluetooth® 2.1+EDR (A2DP/AVRCP/HSP)
And other PSP VITA Versions:
$249.99 Has only WiFi
$299.99 Has 3G/WiFi
$349.99 Has a bundle kit with both 3G/Wifi
The 3G and WiFi version is AT&T's 3G Service
Also the PSP VITA is backwards compatibility and can play PS3 Games.
Regardless as a system its worth the money. As the UI goes its got some troubling issues haha. But can be fixed through an update im sure.
Only wished it had 4G too....BUMMER
Whatever I have my phone for the 3g why the hell would I need to spend 50-100 bucks more psh wifi hotspot ftw.
I love those hardware spec would love it more had they put an android os on or had possibility to. Id probably use it more for emulators most psp games are crap anyways and my phone can only handle 1.5ghz on n64 for so long.
Sent From My Cyan Samurai
Biggoron said:
Whatever I have my phone for the 3g why the hell would I need to spend 50-100 bucks more psh wifi hotspot ftw.
I love those hardware spec would love it more had they put an android os on or had possibility to. Id probably use it more for emulators most psp games are crap anyways and my phone can only handle 1.5ghz on n64 for so long.
Sent From My Cyan Samurai
Click to expand...
Click to collapse
Well like i said you can play ps3 games
So that's a big deal and your phone can only handle it for so long but this psp is a quad core it wont take so much pressure it has 4 cores to do work instead of pushing it to only one.
Plus so when your on the road and not near a WiFi Hotspot you can play like that instead of killing your phones battery just to play. plus its more reliable versus going through a tether.
Anyhow still a good product for the money but i wish the UI was a bit better and please PSP DEVS have more power than android does lol. I know because iv'e seen at first sight and hand. Regardless i'm sure they can put Android OS on it or whatever.
Wow I can oc my epic to 1.5ghz
Sent from my SPH-D700 using xda premium
myerk2008 said:
Wow I can oc my epic to 1.5ghz
Sent from my SPH-D700 using xda premium
Click to expand...
Click to collapse
You can overclock it to be quad core and have a better GPU? Our phone is single core. Quad core can run 4 threads at once...
Sent from my SPH-D700 using XDA App
marcusant said:
You can overclock it to be quad core and have a better GPU? Our phone is single core. Quad core can run 4 threads at once...
Sent from my SPH-D700 using XDA App
Click to expand...
Click to collapse
All we can do is have similar GPU clock rates but other than that we lose haha. Quadcore defintly wins unless we could overclock our phones to 5Ghz which would never happen lol
Related
Hey everyone,
This question was bound to come back sometime, and since I have one day left to return the Galaxy Nexus, I wanted to re-raise the issue.
First of all, the GPU of the Galaxy Nexus is the PowerVR SGX540 clocked at 307mhz. Other phones that have come out relatively close to the Galaxy Nexus are the Samsung Galaxy S ll , HTC EVO 3D and finally the iPhone 4s (or the iPad in the site below) have much better benchmark scores compared to the Galaxy Nexus. Now I know the performance heavily depends on the drivers/etc installed but would that make any difference from a phone like the Galaxy S in terms of gaming performance?
According to these benchmarks: here the phone with the PowerVR SGX 540 at 300mhz (Optimus 3D) performs pretty horribly, and I have this phone for another 14 months. Since I consider myself an avid gamer, I want to know if you guys think this phone can last 14 months in terms of the GPU. I know its found in plenty of older devices such as the Galaxy S and the Nexus S, but there are so many games already optimized for it so do you guys think developers will continue to support this fairly dated GPU for the 14 months to come?
Now I'm no technology expert, so I'd appreciate if someone else could help me out here
Thanks,
Mosh
benchmarks don't really mean much to be honest. you could run the exact same test 10 times and get a different result each time.
as far as what this phone can handle... well, i have tried the following:
Shadow Gun
Sentinel 3
Samurai II
Fruit Ninja
Field Runners HD
Shinobi Barrage
all those games play fine for the most part, just a lil slow down here & there in the more graphically intense games like Shadow Gun(this game also makes the phone run very hot). as far as other phones go, i have tried all those games on my Rezound and they played just fine on that phone to. actually, Shadow Gun was a bit smoother on the Rezound(but only slightly).
i'd say as far as 'top-of-line' phones go(on Verizon at least) the 2 tops are the Nexus & the Rezound.
as for the future, supposedly Asus & HTC have quad-core phones with Tegra 3 GPU's coming out 1st Q 2012, but who knows how soon that actually will be(most likely will be push backs & won't see the light until summer or later)
First, the GN GPU is clocked at 384 MHz, second there is not yet a single game (game, not benchmark!) out there that comes close to utilizing the Tegra2 GPU (which is not "very good" either) to its fullest. Draw your own conclusions.
Mine are that the GN GPU will be more than enough until the phone is "old tech" anyway.
Valynor said:
First, the GN GPU is clocked at 384 MHz, second there is not yet a single game (game, not benchmark!) out there that comes close to utilizing the Tegra2 GPU (which is not "very good" either) to its fullest. Draw your own conclusions.
Mine are that the GN GPU will be more than enough until the phone is "old tech" anyway.
Click to expand...
Click to collapse
Umm.. no.. its actually clocked at 307MHZ. Only way to see it clocked at 384MHZ is if you OC to 1.4 GHZ (CPU) which many Nexus become unstable or become slower for some reason. The Rez plays games better but its not a huge upgrade either. If you want a stronger GPU, wait for the Adreno 225+ or the new Galaxy S3. The Tegra 3 from what I remember reading seems to be still slower than the Exynos chip which to me is a dissappointment.
If we get games like Real Racing 2 graphics or better, our GPU's will not be strong enough to support them. The iPad 2 at times slightly stutters on Real Racing 2 even with its strong GPU.
voxigenboy said:
benchmarks don't really mean much to be honest. you could run the exact same test 10 times and get a different result each time.
as far as what this phone can handle... well, i have tried the following:
Shadow Gun
Sentinel 3
Samurai II
Fruit Ninja
Field Runners HD
Shinobi Barrage
all those games play fine for the most part, just a lil slow down here & there in the more graphically intense games like Shadow Gun(this game also makes the phone run very hot). as far as other phones go, i have tried all those games on my Rezound and they played just fine on that phone to. actually, Shadow Gun was a bit smoother on the Rezound(but only slightly).
i'd say as far as 'top-of-line' phones go(on Verizon at least) the 2 tops are the Nexus & the Rezound.
as for the future, supposedly Asus & HTC have quad-core phones with Tegra 3 GPU's coming out 1st Q 2012, but who knows how soon that actually will be(most likely will be push backs & won't see the light until summer or later)
Click to expand...
Click to collapse
Valynor said:
First, the GN GPU is clocked at 384 MHz, second there is not yet a single game (game, not benchmark!) out there that comes close to utilizing the Tegra2 GPU (which is not "very good" either) to its fullest. Draw your own conclusions.
Mine are that the GN GPU will be more than enough until the phone is "old tech" anyway.
Click to expand...
Click to collapse
The only game that I've tried to play other than Words with friends and Hanging with friends is Airport Mania 2 HD, which runs horribly on my Galaxy Nexus (with and without GPU rendering forced). Just food for thought. I'm wondering if 4.0.3 will help it out any. If it does, good, if not, oh well as I really don't play games that often, but it would still be nice to be able to play it on a "top of the line" phone. Other than that, I still like my phone.
I noticed the slow downs in Shadow Gun too. Which prompted me to try overclocking. My phone stutters at 1.4 but very smooth at 1.35. Games play better too. And they're just getting started, who knows what they can do... I think its gonna work out great.
Sent from my Galaxy Nexus using xda premium
mohitrocks said:
Other phones that have come out relatively close to the Galaxy Nexus are the Samsung Galaxy S ll , HTC EVO 3D and finally the iPhone 4s (or the iPad in the site below) have much better benchmark scores compared to the Galaxy Nexus.
Click to expand...
Click to collapse
The A5 in the iPhone 4s and iPad 2 has a dual-core SGX543MP2, which is why it benchmarks a lot higher. If you want a mobile device that will give the best gaming experience, the iPhone 4s is your best bet as it has the most powerful GPU out of all phones available.
i thought the gpu was 308 mhz? aaaand you don't need to oc to 1.4ghz for 384 mhz. i'm running 384 mhz stock and uv'ed. and yeah the 543mp2 suck up juice when you push them. but so does the 540. i'm happy with it. great balanced phone. should last two years. and somebody supposedly oc'ed the the 540 to 512mhz but i haven't seen a followup or proof yet so who knows.
You want a great gaming device, get a tablet, or better yet, the PS Vita, which will have much better software titles from A+ game studios.
I hear all of this talk about how well or how poorly these devices (i4s included) do with gaming, but I say, who cares? There are good games on Android and iOS, but hardly anything worth investing 30-40 hours of time in, like the Vita will have. The way I see it, if I really wanted to have an amazing portable gaming experience, the 250 dollar Vita will give me Uncharted, Killzone, Metal Gear Solid, God of War, LittleBigPlanet, etc etc. The list goes on. Plus that 250 dollars will, as a console, last me more than 2 years. Plus it actually has buttons and thumbsticks and such, things that are pretty important IMO.
Thanks for all the replies guys!
One thing to be noted though: The GPU can be overclocked without overclocking the CPU.
Another thing though, I'm actually not going to return it because I realized that I barely need to play a 20+ hour game on my phone. At home I have a computer (With an i5 2500k and a GTX 560 Ti), Ps3, xbox 360, etc so there's no room for a mobile device in terms of gaming at home, and when I'm out I'm usually at school so I barely game, and when I do, casual games are sufficient for my needs.
Thanks again guys
The gs2 epic touch gets the Mali 400 I think. Its an older but still very fast gpu. My wife's gs2 pulls 4200+ quadrant stock. Considered one of the best on the market...even w age.
stkiswr said:
The gs2 epic touch gets the Mali 400 I think. Its an older but still very fast gpu. My wife's gs2 pulls 4200+ quadrant stock. Considered one of the best on the market...even w age.
Click to expand...
Click to collapse
Quadrant doesn't mean much, it isn't optimized for ICS yet.
The Mali 400 is a newer and much faster GPU than the SGX540, the 540 is a leftover from the original Galaxy S and Nexus S. The Exynos CPU is nothing short of amazing. I did some side by side testing of the Nexus and the GS2 today and it wasn't even close the GS2 smoked it in every test and game.
Sent from my SPH-D710 using xda premium
cbpagent72 said:
The Mali 400 is a newer and much faster GPU than the SGX540, the 540 is a leftover from the original Galaxy S and Nexus S. The Exynos CPU is nothing short of amazing. I did some side by side testing of the Nexus and the GS2 today and it wasn't even close the GS2 smoked it in every test and game.
Sent from my SPH-D710 using xda premium
Click to expand...
Click to collapse
I wasn't trying to come off that quadrant was THE benchmark but over 4k stock seems nice.
I knew the gs2 was a beast but had no idea til we bought it. No buyers remorse here. It can stay on gbread forever for all I care. It runs better than anything I have used.
Haters gonna hate, but if you want a device for gaming, you should honestly look at an Apple device. The native nature of iOS apps gives Apple an advantage over Android right from the get go. Java apps will always be slower than apps written in C (or in this case Objective-C) for any given level of coder skill. Then you have to consider that Apple's current iPhone/iPad platform are running hardware that is uncharacteristically powerful compared to not only what Apple is notorious for using, but to most Android devices as well. Finally, the grim reality is still that the big name studios prefer to develop for iOS.
If you are ok with giving up many of the freedoms you may have become accustomed to with Android in exchange for gaming performance and selection, then the 4S is probably a good choice.
Sent from my Gummy Charged GBE 2.1 using XDA App
vash1053 said:
Haters gonna hate, but if you want a device for gaming, you should honestly look at an Apple device. The native nature of iOS apps gives Apple an advantage over Android right from the get go. Java apps will always be slower than apps written in C (or in this case Objective-C) for any given level of coder skill. Then you have to consider that Apple's current iPhone/iPad platform are running hardware that is uncharacteristically powerful compared to not only what Apple is notorious for using, but to most Android devices as well. Finally, the grim reality is still that the big name studios prefer to develop for iOS.
If you are ok with giving up many of the freedoms you may have become accustomed to with Android in exchange for gaming performance and selection, then the 4S is probably a good choice.
Sent from my Gummy Charged GBE 2.1 using XDA App
Click to expand...
Click to collapse
But can you play super nintendo on a bigger screen?
Sent from my Galaxy Nexus using xda premium
Lol you can get a gs2, pair a Bluetooth mouse and keyboard to the phone and play and game u want. Can't get closer than that
stkiswr said:
Lol you can get a gs2, pair a Bluetooth mouse and keyboard to the phone and play and game u want. Can't get closer than that
Click to expand...
Click to collapse
overstatement, but close. you can do the same with the nexus too.
mohitrocks said:
Thanks for all the replies guys!
One thing to be noted though: The GPU can be overclocked without overclocking the CPU.
Another thing though, I'm actually not going to return it because I realized that I barely need to play a 20+ hour game on my phone. At home I have a computer (With an i5 2500k and a GTX 560 Ti), Ps3, xbox 360, etc so there's no room for a mobile device in terms of gaming at home, and when I'm out I'm usually at school so I barely game, and when I do, casual games are sufficient for my needs.
Thanks again guys
Click to expand...
Click to collapse
Agreed. I've found that I've tried to play more involving games on my phones, but I just have trouble finding a groove. I'd much rather play stuff like NFL flick QB and cut the rope.
Sent from my GSM Galaxy Nexus on TMoUS using Tapatalk
pukemon said:
overstatement, but close. you can do the same with the nexus too.
Click to expand...
Click to collapse
Haha to me if you really had the time to pair all that to a phone...you shoulda bought a laptop hahhaha
does anyone know of a working gamecube ROM?
Sent from my SPH-D710 using xda premium
not unless someone makes a gamecube emulator
someone should get on that, I have no idea where to start.. but if someone can point me in the right direction.. Ill at least give it a try.
Probably not possible for the Epic 4G Touch. Look at Dolphin for example, and the hardware requirements that it needs.
Dolphin barely runs well on PC. I think the best you can hope for is Dreamcast emulation... But that's kind of dead, and has been for like a year.
Sesmu said:
Dolphin barely runs well on PC. I think the best you can hope for is Dreamcast emulation... But that's kind of dead, and has been for like a year.
Click to expand...
Click to collapse
Shenmue on the go would be king ****
chandlerw88 said:
Shenmue on the go would be king ****
Click to expand...
Click to collapse
Lol I remember that game. Good game.
Sent from my SPH-D710 using xda premium
By next year, cell phones will have the same chipsets as current desktops (probably as fast as the i7 from intel). It's only a matter of time before Android/iPhone gets gamecube emulator.
EDIT: I'm not very knowledgeable about software emulation, but it seems that our current processors, which are hardly half as fast as the average desktop can run N64oid quite well, in some cases, better than Project64 can on Desktop.
I used to be pretty heavily into emulation, and I remember one of the MAME developers (Haze) saying it takes nearly 4x the power of the original game hardware capacity to emulate the old hardware correctly. But MAME does it's emulation without any hacks, or hardware accelleration. It could go the route of ePSXe and use plugins, and it wouldn't require anything more than we currently have. Anyway, just some thoughts, I am by no stretch a programmer. This thread makes me want to update my MAME set, something I haven't done in years. I wonder how big it is now?
Sent from my SPH-D710 using XDA App
Hello.
I'd like to start a conversation about pokemon games running on android emulators.
I've read somewhere that pokemon games are designed not to work on emu's,but i still want to discuss it.
So,i've tried to run pokemon diamond on every single NDS emulator there is for android. Dsoid,nds4droid,Andsemu.
And all run it the same. I can get in the game,the part when rowan talks is really smooth,like in real NDS,but,the in game performance is really laggy.
But thats my case,i have an underclocked and undervolted phone,so,maybie someone got it partly smooth? Like,not so smooth like in the actual console,but not so laggy that its unplayable?
Second,i've tried to run Pokemon platinum,and it got to the "press start" screen. Freezes.
Someone even said they got pokemon white running,gonna try that.
DeHuMaNiZeD said:
Hello.
I'd like to start a conversation about pokemon games running on android emulators.
I've read somewhere that pokemon games are designed not to work on emu's,but i still want to discuss it.
So,i've tried to run pokemon diamond on every single NDS emulator there is for android. Dsoid,nds4droid,Andsemu.
And all run it the same. I can get in the game,the part when rowan talks is really smooth,like in real NDS,but,the in game performance is really laggy.
But thats my case,i have an underclocked and undervolted phone,so,maybie someone got it partly smooth? Like,not so smooth like in the actual console,but not so laggy that its unplayable?
Second,i've tried to run Pokemon platinum,and it got to the "press start" screen. Freezes.
Someone even said they got pokemon white running,gonna try that.
Click to expand...
Click to collapse
i have a gnex and 3 different nds emulators on my phone and i've had the same results as you
and there are people who tried on sgs 3 and the same
im going to try with my mother's sgNote2 and report
Sent from my Galaxy Nexus using Tapatalk 2
Report back bro
Sent from my Galaxy Nexus using xda premium
I would like to know too
Sent from my Galaxy Nexus using xda app-developers app
reporting
almost the same result though it feels a liiiiitle bit faster( 21 fps average) its still too slow to be played
maybe we just have to wait for more updates, all emulators struggle at first
but on the surface pokemon doesnt seem like a very demanding game imo
n64 and ps1 games seem way more demanding but play very smooth on this phone or any quad or dual around, so i guess its a matter of optimization
Sent from my Galaxy Nexus using Tapatalk 2
DeHuMaNiZeD said:
Hello.
I'd like to start a conversation about pokemon games running on android emulators.
I've read somewhere that pokemon games are designed not to work on emu's,but i still want to discuss it.
So,i've tried to run pokemon diamond on every single NDS emulator there is for android. Dsoid,nds4droid,Andsemu.
And all run it the same. I can get in the game,the part when rowan talks is really smooth,like in real NDS,but,the in game performance is really laggy.
But thats my case,i have an underclocked and undervolted phone,so,maybie someone got it partly smooth? Like,not so smooth like in the actual console,but not so laggy that its unplayable?
Second,i've tried to run Pokemon platinum,and it got to the "press start" screen. Freezes.
Someone even said they got pokemon white running,gonna try that.
Click to expand...
Click to collapse
Pokemon has anti-piracy features so you'll get trouble emulating it.
Sent from my Nexus 7 using Tapatalk HD
gnustomp said:
Pokemon has anti-piracy features so you'll get trouble emulating it.
Sent from my Nexus 7 using Tapatalk HD
Click to expand...
Click to collapse
Yes i thought so..
Sent from my Galaxy Nexus using xda premium
Well... all my GBA pokemon roms work fine on my galaxy note but all ds games run crappy. Its not only about processing power as the original ds has the same hardware as an old Android Phone, but mostly about coding. Ds emus on Android are on diapers. Les hope they manage to make them work better later on. Right now i play ds games on my pc. Flawlessly i must say.
Honestly they probably won't ever run fast. The ones on PC still don't run even great, although you will get a steady game with decent specs. I wouldn't count on running a Nds emu anytime soon until we have a strong spec'd phone.
Sent from my Galaxy Nexus using Tapatalk 2
withbloodskies said:
Honestly they probably won't ever run fast. The ones on PC still don't run even great, although you will get a steady game with decent specs. I wouldn't count on running a Nds emu anytime soon until we have a strong spec'd phone.
Sent from my Galaxy Nexus using Tapatalk 2
Click to expand...
Click to collapse
I can run the latest pokemon games(black 2) without lag at full speed on my laptop
Its only single core 3ghz processor but still, if it could be done for pc's then it will be done for phones, specially with 1.9 quad monsters like the gs4 coming this year
Sent from my Galaxy Nexus using Tapatalk 2
negrobembon said:
I can run the latest pokemon games(black 2) without lag at full speed on my laptop
Its only single core 3ghz processor but still, if it could be done for pc's then it will be done for phones, specially with 1.9 quad monsters like the gs4 coming this year
Sent from my Galaxy Nexus using Tapatalk 2
Click to expand...
Click to collapse
Dual core 2.10 and I get fps loss. But what type of processor? But.. if I get around and set it up properly I can usually play around full speed.
Sent from my Galaxy Nexus using Tapatalk 2
pokerapar88 said:
Well... all my GBA pokemon roms work fine on my galaxy note but all ds games run crappy. Its not only about processing power as the original ds has the same hardware as an old Android Phone, but mostly about coding. Ds emus on Android are on diapers. Les hope they manage to make them work better later on. Right now i play ds games on my pc. Flawlessly i must say.
Click to expand...
Click to collapse
It is about processing power. I believe to emulate any system full speed you need to run on a system about 4X more powerfully than what you're emulating. Unless the emulators start utilizing multiple cores (I don't believe they do now) you probably need around 2 GHz chip for effective nds emulation.
Sent from my Galaxy Nexus using xda app-developers app
iloqutiss1 said:
It is about processing power. I believe to emulate any system full speed you need to run on a system about 4X more powerfully than what you're emulating. Unless the emulators start utilizing multiple cores (I don't believe they do now) you probably need around 2 GHz chip for effective nds emulation.
Sent from my Galaxy Nexus using xda app-developers app
Click to expand...
Click to collapse
Waaaay more than 4x the power if the emu is not optimized. Considering the NDS has a 66mhz cpu and our 1.0 + ghz phones can't do it.
Unless the emulator is written to take advantage of multiple cores, it, like most programs, will use just a single core. So a single-core processor clocked at 3GHz will outperform a quad-core clocked at 2GHz (in respects to emulation performance).
FYI, most Intel Core-i processors have built-in per-core overclocking: a single core under demand will be overclocked as long as the overall CPU temperature is within normal parameters.
Don't forget to play around with the emulator's graphics settings as well as your video card's (GPU settings for phones). Reducing or turning off anti-aliasing, anisotropic filtering, texture quality, triple buffering, etc will increase your frame rate.
Your version of android and custom ROM can definitely be affecting your game play. My favorite ROM is Eclipse 2.1 Build 4 (Android 4.1.2) with the latest LeanKernel. It's by far the most stable and fastest ROM/kernel combo I've tested on my Gnex. I can overclock the CPU from 1200MHz to 1650MHz, and the GPU from 307MHz to 512MHz. You can also force 16-bit transparency for even more graphics performance.
If someone can PM me a link to the emulator and game, I can test it and report back.
gnustomp said:
Pokemon has anti-piracy features so you'll get trouble emulating it.
Sent from my Nexus 7 using Tapatalk HD
Click to expand...
Click to collapse
Even though you have the right to have a rom as a backup to the actual game and also there are anti-piracy ar codes and patches for the roms. That's how people bypass them.
pokerapar88 said:
Well... all my GBA pokemon roms work fine on my galaxy note but all ds games run crappy. Its not only about processing power as the original ds has the same hardware as an old Android Phone, but mostly about coding. Ds emus on Android are on diapers. Les hope they manage to make them work better later on. Right now i play ds games on my pc. Flawlessly i must say.
Click to expand...
Click to collapse
Just to add what Speedyink and Iloqutiss has already said, it's not about the sheer power, in fact, we can theoretically easily reach sky-high frame per second with our hardware, but emulators are not coded for high frame rate, it's coded for, well, emulation, it needs to mimic the target hardware platform, and this includes the accuracy and latency, and this means a hell lot of processing power, which will whether you like it or not, reduces the speed considerably.
Emulator is not coded for being fast, it's coded for being accurate, here's a good writeup by Ars about how emulators generally works: http://arstechnica.com/gaming/2011/...-3ghz-quest-to-build-a-perfect-snes-emulator/
EDIT I just realized I quoted the wrong person, whoops, corrected.
4x the power of the consloe? Damn i thought only 2x was needed
Sent from my Galaxy Nexus using Tapatalk 2
negrobembon said:
4x the power of the consloe? Damn i thought only 2x was needed
Sent from my Galaxy Nexus using Tapatalk 2
Click to expand...
Click to collapse
Its more like 10x
Toro | Xylon | AK Diamond
negrobembon said:
I can run the latest pokemon games(black 2) without lag at full speed on my laptop
Its only single core 3ghz processor but still, if it could be done for pc's then it will be done for phones, specially with 1.9 quad monsters like the gs4 coming this year
Sent from my Galaxy Nexus using Tapatalk 2
Click to expand...
Click to collapse
FYI... phones are just reaching toward the power of a Pentium m @ 2ghz CPU wise. PM does 7k+ MIPS and 3.9gflops @1.7ghz which it takes a quad in a phone to compete with and it still doesn't reach that. Can't compare your laptop to your phone as even a low end laptop is vastly more powerful than a high end phone. Your 3ghz single core pastes the quads of todays phones. I.e a POS pentium 4 @ 3ghz will avg 4.4gflops, while my quad exynos will avg 200-300mflops... accounting for dalvik lag I'd assume peak I'd see is 3gflops in ideal conditions which is still a fair way from even a Pentium 4. And then to even compare it to the core architecture is a joke because it will get beat every time. Arm wins hands down in performance/Watt though and I don't see that changing any time soon
Sent from my Galaxy Nexus using Tapatalk 2
gs4 emulation
I have the gs4 and it runs up to black and white 2 but extremely slow, ds emulation needs more work id say
With quad-core processors running 1.2GHz and Quad-core GPUs running pretty-danged-fast, how much longer do you think it will be until 360 emulators are available and functional for these TV sticks?
LinuxAssailant said:
With quad-core processors running 1.2GHz and Quad-core GPUs running pretty-danged-fast, how much longer do you think it will be until 360 emulators are available and functional for these TV sticks?
Click to expand...
Click to collapse
i cant understand what you mean with 360... If you mean Xbox then WTF!
there is no xbox 360 for pc.
and you want it for mobile?
martirio3000 said:
i cant understand what you mean with 360... If you mean Xbox then WTF!
there is no xbox 360 for pc.
and you want it for mobile?
Click to expand...
Click to collapse
Hahahaa. Nope, but HTPC would be good!
...m... Nice info ...
Sent from my GT-P3100 using xda premium
there is alway the question of legality with microsoft corpation owning rights to xbox ip
LinuxAssailant said:
With quad-core processors running 1.2GHz and Quad-core GPUs running pretty-danged-fast, how much longer do you think it will be until 360 emulators are available and functional for these TV sticks?
Click to expand...
Click to collapse
vwbug2007 said:
there is alway the question of legality with microsoft corpation owning rights to xbox ip
Click to expand...
Click to collapse
When have the people who make devices in China cared about counterfeiting, or IP?
Have you bought off of eBay recently? 3/4 of even "stated as genuine" electronics (and some razor blades) from China are not legit.
LinuxAssailant said:
With quad-core processors running 1.2GHz and Quad-core GPUs running pretty-danged-fast, how much longer do you think it will be until 360 emulators are available and functional for these TV sticks?
Click to expand...
Click to collapse
Considering ps1 emulation is only now becoming stable maybe another 10 years?
Emulating a system takes ALOT more power then the device you are trying to emulate.
Sent from my Nexus 4 using xda premium
zacthespack said:
Considering ps1 emulation is only now becoming stable maybe another 10 years?
Emulating a system takes ALOT more power then the device you are trying to emulate.
Sent from my Nexus 4 using xda premium
Click to expand...
Click to collapse
I think also that the 360 is powerpc architecture or what?
for sure not arm...
The amount of effort this would take if it were even remotely possible (and it is not even halfway close to being remotely possible) would be astronomical.
So much easier to just buy a used xbox 360 online for really cheap and hook that up to your TV instead..
jimger said:
I think also that the 360 is powerpc architecture or what?
for sure not arm...
Click to expand...
Click to collapse
Dang, you made me look it up, and all this time I thought it was like the XBOX (OG) running an Intel proc.
LinuxAssailant said:
Dang, you made me look it up, and all this time I thought it was like the XBOX (OG) running an Intel proc.
Click to expand...
Click to collapse
yeah 3 cores running at 3.2ghz each too.
Oh God, here we go again with these threads. I'm tired of explaining to people why this isn't possible.
So I'm just going to kill the thread with one word:
No.
Product F(RED) said:
Oh God, here we go again with these threads. I'm tired of explaining to people why this isn't possible.
So I'm just going to kill the thread with one word:
No.
Click to expand...
Click to collapse
tell also an never will
jimger said:
tell also an never will
Click to expand...
Click to collapse
clap clap high five! we agree that xbox360 emulation will never happen because of microsoft strong copyright power ,in the past microsoft tried to quash linux in the early day because they were afraid of what linux can do and android was born out of linux!
Product F(RED) said:
Oh God, here we go again with these threads. I'm tired of explaining to people why this isn't possible.
So I'm just going to kill the thread with one word:
No.
Click to expand...
Click to collapse
vwbug2007 said:
clap clap high five! we agree that xbox360 emulation will never happen because of microsoft strong copyright power ,in the past microsoft tried to quash linux in the early day because they were afraid of what linux can do and android was born out of linux!
Click to expand...
Click to collapse
I'm not saying anything about copyright, I'm saying by the time you can emulate a game from a tri core 3.2ghz powerpc processor on an arm based cell phone the games would be as obsolete as emulating NES games is now.
Sent from my Nexus 4 on T-Mobile LTE using XDA Premium 4 app
i know this sounds ridiculous i was wondering if even remotely possible with the finest engineers and a lot of cash how much would it cost me to upgrade the processor, RAM and internal memory of the xperia play?
now before you shoot this idea down i have been reading that theres some people out there with rework machines soldering and upgrading phone chips
Here's a example
now i know it sounds impossible but if this is possible i would pump out some SERIOUS cash to get this done. im sure some freelance engineer might know how.:fingers-crossed:
Impossible.
SoC....
System On Chip...
CPU, memory and graphic are actually one single chip. On xperia Play, it's Snapdragon MSM8255. It have Scorpion single-core CPU, Dual-channel 333 MHz LPDDR2 and Andreno 205 graphic. But it's still a single chip.
Mobile smartphone are NOT PC. they don't have separated CPU, memory and graphic. their's hardware are predesigned to match sertain SoC (only internal storage can vary between same SoC).
Maybe (and i repeat, maybe), theoreticly, internal storage can be expanded in a way of your idea...
Perhaps there's need to find another phone also with 1 integrated chip in the same matter but of higher specs
R800z
xdarkmario said:
Perhaps there's need to find another phone also with 1 integrated chip in the same matter but of higher specs
R800z
Click to expand...
Click to collapse
I secretly wish they would make a full hd xperia play with a snapdragon 601 or maybe even better, a Tegra chip, top that off with 2gb ram and 16 gb internal memory and you really got a great gaming device.
maybe enough posting such useless hope posts?
---
whatever, if you find device with same soc and more ram it may be possible. swapping nand or soc require new parts, that are pin-to-pin compatible, dont think that such exist through.
shaggydiamond said:
I secretly wish they would make a full hd xperia play with a snapdragon 601 or maybe even better, a Tegra chip, top that off with 2gb ram and 16 gb internal memory and you really got a great gaming device.
Click to expand...
Click to collapse
It's called an Nvidia Shield.
Nuck-TH said:
maybe enough posting such useless hope posts?
Click to expand...
Click to collapse
Not useless post just making conversation and thoughts I mean if I seen another phone do it I'm curious to try it
Because unfortunately Sony's not one to listen to their users so all we can do is dream hope and modify
Nukkus said:
It's called an Nvidia Shield.
Click to expand...
Click to collapse
Lol
Sent from my R800i using XDA Free mobile app
Nukkus said:
It's called an Nvidia Shield.
Click to expand...
Click to collapse
I'm aware of the nvidia shield, thank you
It's too bulky though.
shaggydiamond said:
I'm aware of the nvidia shield, thank you
It's too bulky though.
Click to expand...
Click to collapse
yea i wanted the nvidia shield but its entirely too huge 0__0 its more of a home console and for a android powered home console i would just get the ouya.
shaggydiamond said:
I'm aware of the nvidia shield, thank you
It's too bulky though.
Click to expand...
Click to collapse
So would be your dream device that you described.
Nukkus said:
So would be your dream device that you described.
Click to expand...
Click to collapse
don't get smart with me, kid.
I never specified any screen size or general size.
If the shield would have a design like the xplay, i'd get it
shaggydiamond said:
don't get smart with me, kid.
I never specified any screen size or general size.
If the shield would have a design like the xplay, i'd get it
Click to expand...
Click to collapse
Dude, do you know anything about design engineering? The hardware you posted needs significant size, the shield isn't bulky for the hell of it, it needs proper cooling and ventilation. And don't call me kid, i'm probably 20 years older than you at least.
These threads are ridiculous. Think or use google next time.
Sent from my R800i using XDA Free mobile app
korrectmethod said:
These threads are ridiculous. Think or use google next time.
Sent from my R800i using XDA Free mobile app
Click to expand...
Click to collapse
That pretty much sums things up.
You would probably be better off modding a newer phones housing to fit a game pad and program the software for it
Sent from my ATT Samsung Galaxy SIII using TapaTalk
crazymonkey05 said:
You would probably be better off modding a newer phones housing to fit a game pad and program the software for it
Sent from my ATT Samsung Galaxy SIII using TapaTalk
Click to expand...
Click to collapse
you know i was also thinking that, find a way to make the bottom half of the xperia play attachable on other phones and connect via bluetooth
but the idea of a boosted xperia play had more imagination lol
just killing time untill KitKat is mainstream on xperia play, im still dreaming...
Well your gunna need a lot of soldering skills and software development skills to mod a new chip in....remember that guy a long time ago that tried to solder a HDMI to his phone but he failed.....and to think that that was just HDMI not a whole new SoC
Sent from my ATT Samsung Galaxy SIII using TapaTalk
crazymonkey05 said:
Well your gunna need a lot of soldering skills and software development skills to mod a new chip in....remember that guy a long time ago that tried to solder a HDMI to his phone but he failed.....and to think that that was just HDMI not a whole new SoC
Sent from my ATT Samsung Galaxy SIII using TapaTalk
Click to expand...
Click to collapse
The hardware was there if it was mounted correctly defiantly.
It just needed a good software implementation, something probably hard to do not to mention that'd there probably need to be big backend stuff done in the kernel e.t.c.
Sent from my Nexus 5 using Tapatalk
That's why I would pay a phone engineer to do it. Or a ex Sony employee lol
Well upgrading xperia play should be theoretically possible. If the pinout of the more powerfull version of soc would match the pinout of the current soc it probably should work. However the only faster soc which pinout probably match with the current soc is MSM8255T but it is only 500 MHz overclocked version of the current chip. So performance gain would be marginal :/