[Q] Epic Optimal Video Settings - Epic 4G Q&A, Help & Troubleshooting

After much experimentation, I have found that the epic prefers 5:3 aspect ratio. If you want the maximum in clarity and optimized file size for your videos, here are the settings I came up with. Adding more to either bitrate wont help the quality.
Customized MP4 Movie (*.mp4) template in Freemake
Video Code: MPEG4 (NOT h.264 or x264)
Frame Size: 1000x600 (5:3 ratio)
Video Bitrate: 1280
Video framerate: 24
Encode Passes: 2
Audio Codec: AAC
Audio Bitrate: 160
Sample rate: 44100
Audio Channels: 2
Disable Audio: No
A/V Sync: Default
These settings work great on my Arnova 10b (Capacitive) and my Touchpad. They would also work great in an iPad or XBOX. I used the high resolution to fill the screen of my Arnova without stretching. It works fine on my Epic.
Here the question: Why 5:3? Any other aspect ratio does not actually fill the screen. If you make a 800x600 (4:3) video, you will find that the player does not actually fill the screen. Thoughts?

The screen resolution is 800x480, which is 5:3...
Just make the video 800x480, and it won't have to do any scaling.

Interesting. Gonna check my videos and see what res I have them in, because they look awesome as it is.

LunaticWolf said:
The screen resolution is 800x480, which is 5:3...
Just make the video 800x480, and it won't have to do any scaling.
Click to expand...
Click to collapse
I did that resolution... It worked great for my epic.. I settled on the resolution I used because it worked awesome on all my devices.. even my touchpad. The cost in file size is almost nothing between the two resolutions.

Ok, I have a 720p video.. it looks amazing at its normal resolution of 1280x720.. no cropping that I can notice..

I'm an editor by trade.
What you're looking for is H.264 in .mp4. I tend to go for a video bitrate that hangs out around 1.5mbps and AAC stereo audio at 160kbps, 44.1kHz. There are quite a few artifacts in the shadows, but for watching a movie on an airplane it'll suffice.
The key to both a sharp picture and long battery life is to properly prepare the video. When your video is under or over 800px wide the Epic has to perform scaling to make it fill the screen (or sacrifice filling the screen if it is under). This scaling is an additional calculation it must perform, which hits the battery, and is a transformation on a lossy codec - a quality killer. If you have the render power (48 i7 cores and segmented processing makes for fast work) you can always hit it with mild sharpening for that extra pop.
Export your video at 800 pixels wide by whatever makes the correct aspect ratio. It's a bit of simple algebra, set up a proportion, cross-multiply, divide, and bang.
ex:
(1280/720)=(800/x)
1280x=720*800
1280x=576,000
x=450
800x450 <-- use this for any 16x9 broadcasts
(1.85/1)=(800/x)
1.85x=800
x=432
800x432 <-- use this for movies presented in 1.85:1, 2.35:1, and 2.40:1.
If it's 4x3 export at 640x480.

I just scale up to 4k. Looks pretty good =D

Related

Video Formats

So I'm going on a trim over the weekend and I'm just wondering what to set everything for Converting a video.
.WMV is a no brainer for containers but what about the Audio & Video What should the BitRate and Sample rate be set as?
I left the Defaults and its sorta big...and needs to buffer ever 30-60 seconds
Current sets are:
Video:
.WMV
320x240 - 29.979FPS - Bitrate 4000Kbps
Audio:
Bit rate 198Kbps - Sample rate 48000Hz
Stereo
With that The video is great quality, and GREAT audio but kinda skippy
Also The phone:
3VO 3.00 - 6.5
Omap clock is 240Mhz
30.60MB left on Flash and Videos are stored on 2Gb Kodak SD with 19.75MB free.
Thanks guys.
There is quite a bit of data on this topic if you searched "bitrate" on the forum.
From [ http://forum.xda-developers.com/showthread.php?t=518749&highlight=bitrate ], I gather that the best way is :
timepassman said:
i encode them in avi using virtualdub or tmpgenc
bitrate 288, 2 pass encoding,
320x 240
for proper aspect ratio use this
http://andrew.hedges.name/experiments/aspect_ratio/
put source ratio, then put 320, get the 4th parameter !
Click to expand...
Click to collapse
From [ http://forum.xda-developers.com/showthread.php?t=419603&highlight=bitrate ], I gather that a good recommendation is :
Stylez said:
.mp4 is the best to use to recode good quality films for dash @ 320 x 240, just keep the bitrate low, mono sound about 92kbps will keep the size down.
You can use SUPER © http://www.erightsoft.com/SUPER.html it's free.
I use A-One FLV to AVI as i use it for YouTube but will encode any file to .mp4.
Click to expand...
Click to collapse
You could probably find more by searching (as I only skimmed the results). But these should help some.
Good Luck

[Q] best movie / video clip to showcase evo's screen?

as the title says, what's the best video file to showcase the screen on the EVO? i was told avatar but my file's native resolution is 6xx by 3xx so it doesnt fill the screen unless i stretch it, and then you notice the stretched pixels
I was told to try a high-def file. i tried a 720p and a 1080p file and both of them played slowly and skipped on the audio (i have bigger file size videos that play fine, so it must be bitrate causing the skipping)...
thanks for your suggestions
I followed this very easy guide for converting files.
http://www.talkandroid.com/android-forums/evo-4g/5201-guide-converting-video-files-work-evo.html
I then converted Avatar from 720p. Its glorious, and everyone who wants to see the video quality of my phone, I show the Avatar movie.
I don't get it. The screen itself can't display 720p on it. Why even bother? It can't even record 720p. By that I mean the compression and low light capabilities.
But yeah, no point in trying to impress people with the screen, really. xP
well i'm also trying to impress myself. i haven't yet seen video playback at its best settings.
it can't play at 720p but if you get the step down, being standard def. it's lower than the screen res on the evo. so we get 720p and downsize it to evo's resolution which is still higher than the 640x480 type of vga size video.
thanks for the tip. i had found handbrake through a search after i posted. now waiting on avatar and watchmen to finish so i can convert
I convert my BR rips for my EVO, and the best movie I have that shows off the screen is Transformers 2. I converted the IMAX one so it fills the screen

[Q] Touch Pro 2 video recording quality?

Recorded a video last night and uploaded it to Youtube but Im not impressed with the quality.
Checking the settings its set to 640x480 (VGA) but the video is awfully blocky. I was under the impression that VGA recording on the TP2 was rather good.
Am I expecting too much from the device or is there something amiss here?
Does noone have any input on this? Is the linked video what I should expect from TP2 video footage?
What settings did you use?
I use Resolution L (320x240) and Capture Format MPEG4
Comes out fine for me.
Capture Format: MPEG4
Resolution: VGA (640x480)
Its blocky both on the Youtube conversion and on the phone itself.
Could it simply be a result of poor recording venue?
If there is low light this will make a difference. But test and see. Try the slightly lower resolution (because then it can cope with better compression and may be less blocky). Would be interested if anyone else has different settings. Cheers.

[Q] Is it possible to do 480p 16:9 (854×480) video?

480p is nominally 640x480 (4:3), but if you look on Youtube, for example, you're not going to find many 480p videos that aren't 16:9, meaning 854x480 (Wikipedia lists that as a valid 480p resolution among several).
Is there a way to either change what 480p is in the camera menu or add a 480p (16:9) selection?
The other resolutions, 720p and 1080p, are 16:9, of course, but I don't always want to squander that much space when the quality isn't needed.
The answer to your question would be no. All of your video would be either sqaushed or stretched.
720 & 1080 are native 16:9 formats. They can be down converted to fit 4:3 and if it was filmed properly it will still look good because the camera man protected 4:3 boundaries while shooting 16:9.
If youve ever seen a 16:9 movie on an old 4:3 tv you will notice that its letter boxed and down converted to fit the screen.
Most consumer and prosumer cameras are 16:9 by default now because all of the displays on the market can show that content properly.
I don't follow your first sentence. I can understand the phone simply not being capable of doing it (I'm still hoping that's not the case, since 3rd-party ROMs often can do wonders), but if it could, then I don't see what the problem would be recording 16:9 480p (854x480). I would even think that it would be more popular than 4:3 480p.
Also, I have to think that 16:9 480p is quite common, since how else can so many 480p videos on Youtube be 16:9 (and these are often videos that top out at 480p, so they're not down-converted from something higher)? Phones are by far the most common video recorders, yet I can't recall the last time I saw vertical black bars on Youtube (what you get with 640x480).

Can Oneplus 3 Play HEVC x265 1080p 10bit 30FPS Videos in HW/HW+ Mode?

Questions for all the OP3 Users. Can it play HEVC x265 1080p 10bit 30FPS Videos in HW/HW+ Mode on MXPlayer?
Are there any Artifacts or it lags and sttutters?
i have been Asking This question but only 2 OP3 users have replied.
One says it cant play in HW only SW mode. Other Says It Can on Stock ROM.
If Few more users confirm it does or does not, then it will help me decide to buy this one or Le Max 2.
Please Reply.
Thanks in Advance.
I played h.265 videos encoded in 10bits and 1080p23 through the stock video player as well as mxplayer with HW and HW+ modes. I also played a 4k 60fps 10 bit video used to showcase the samsung 4k tvs with no issues what so ever. HW playback yet again. Both on the stock ROM and kernel.
Mine on stock Oxygen ROM.....10Bit x265 CAN'T play in HW/HW+ mode...only in SW.
However, 8Bit x265 CAN play in HW/HW+ without problem.
EDIT: Got mine solved now my OP3 can play x265 10bit video file in hw+ .
sample from here http://demo-uhd3d.com/fiche.php?cat=uhd&id=45
H265 10bit, up to 23.976fps
Resolution : 3840x2160
File size : 655 MB
Duration : 01min 46sec
Format : TS
Codec : HEVC
Overall bit rate : 51.4 Mb/s
Bit depth : 10 bits
Frame rate : 23.976 fps
rom:
OXYGENOS 3.2.1
Yes it can play without stutters with HW+ turned on
also
this http://demo-uhd3d.com/fiche.php?cat=uhd&id=96
H265 10bit, 59.940fps
Resolution : 3840x2160
File size : 818 MB
Duration : 02min 12sec
Format : TS
Codec : HEVC
Overall bit rate : 51.6 Mb/s
Bit depth : 10 bits
Frame rate : 59.940 fps
rom:
OXYGENOS 3.2.1
Played without stutters with HW+ turned on
and this one: http://demo-uhd3d.com/fiche.php?cat=uhd&id=144
HDR 10bit HEVC, 59.940fps
Resolution : 3840*2160
File size : 1120 MB
Duration : 02min 07sec
Format : MP4
Codec : HEVC
Overall bit rate : 75.8 Mb/s
Bit depth : 10 bits
Frame rate : 59.940 fps
Played without stutters with HW+ turned on
lokr said:
sample from here http://demo-uhd3d.com/fiche.php?cat=uhd&id=45
H265 10bit, up to 23.976fps
Resolution : 3840x2160
File size : 655 MB
Duration : 01min 46sec
Format : TS
Codec : HEVC
Overall bit rate : 51.4 Mb/s
Bit depth : 10 bits
Frame rate : 23.976 fps
rom:
OXYGENOS 3.2.1
Yes it can play without stutters with HW+ turned on
also
this http://demo-uhd3d.com/fiche.php?cat=uhd&id=96
H265 10bit, 59.940fps
Resolution : 3840x2160
File size : 818 MB
Duration : 02min 12sec
Format : TS
Codec : HEVC
Overall bit rate : 51.6 Mb/s
Bit depth : 10 bits
Frame rate : 59.940 fps
rom:
OXYGENOS 3.2.1
Played without stutters with HW+ turned on
and this one: http://demo-uhd3d.com/fiche.php?cat=uhd&id=144
HDR 10bit HEVC, 59.940fps
Resolution : 3840*2160
File size : 1120 MB
Duration : 02min 07sec
Format : MP4
Codec : HEVC
Overall bit rate : 75.8 Mb/s
Bit depth : 10 bits
Frame rate : 59.940 fps
Played without stutters with HW+ turned on
Click to expand...
Click to collapse
Can you play x265 10bit in mkv format in hw/hw+? Mine cannot..Dont know why.
Yup, it can play tested with jellyfish-120-mbps-4k-uhd-hevc-10bit.mkv 438 MB http://jell.yfish.us/media/jellyfish-120-mbps-4k-uhd-hevc-10bit.mkv
and with jellyfish-100-mbps-hd-hevc.mkv 100 Mbps 365 MB http://jell.yfish.us/media/jellyfish-100-mbps-hd-hevc.mkv
give some links with vids that OP3 cannot play so I will check on mine, my op3 have all stock, no root.
lokr said:
Yup, it can play tested with jellyfish-120-mbps-4k-uhd-hevc-10bit.mkv 438 MB http://jell.yfish.us/media/jellyfish-120-mbps-4k-uhd-hevc-10bit.mkv
and with jellyfish-100-mbps-hd-hevc.mkv 100 Mbps 365 MB http://jell.yfish.us/media/jellyfish-100-mbps-hd-hevc.mkv
give some links with vids that OP3 cannot play so I will check on mine, my op3 have all stock, no root.
Click to expand...
Click to collapse
Nevermind....I get it play fine now in hw+. All I did was to change the mkv extension of the 10bit x265 video file that refused to play in hw/hw+ to mp4. It played fine in hw+. Change it back to mkv...it also play fine in hw+. Now all my x265 10 bit mkv can play in hw+. Weird!!
Thanks Everyone.
I think i will buy this.
sorry for jacking this thread, but can anyone try hi10p h264 in this phone? I want to know before getting this phone.
I'm currently on zenfone 2 which is x86, no problems with h264 hi10p.
xjammetx said:
sorry for jacking this thread, but can anyone try hi10p h264 in this phone? I want to know before getting this phone.
I'm currently on zenfone 2 which is x86, no problems with h264 hi10p.
Click to expand...
Click to collapse
Short answer would be "yes, as long as it's not 4k".
For the long version, it depends on several encoding characteristics. These are video grain, bitrate, framerate (taking anime into consideration, there shouldn't be any 60fps releases so it's okay), chroma subsampling (4:4:4 and 4:2:2 being more CPU intensive to decode than the usual 4:2:0) and colour space (BT.601 and BT.709 are more widely supported and easier on the CPU than BT.2020, but you'd need a beast of a desktop CPU to software render anything in the BT.2020 space anyway, not a mere phone).
If the SSA subtitles are heavily animated, you can't do much about it. You'd need to find a video player on android that can properly render it, or hope that overclocking the phone might reduce the subtitle lag. Testing the file you linked on the MX Player 10-bit playback topic, it seems that the CPU usage doesn't increase by much with the subtitles flying around the screen, but the delays are noticeable while MX Player struggles to render them. It ain't as bad as you might imagine, as there aren't many dropped frames, but the frame representation is delayed severely. As a sidenote, reducing the rendering quality of the video doesn't affect the subtitle rendering lag in any way.
Dariusdd said:
Short answer would be "yes, as long as it's not 4k".
For the long version, it depends on several encoding characteristics. These are video grain, bitrate, framerate (taking anime into consideration, there shouldn't be any 60fps releases so it's okay), chroma subsampling (4:4:4 and 4:2:2 being more CPU intensive to decode than the usual 4:2:0) and colour space (BT.601 and BT.709 are more widely supported and easier on the CPU than BT.2020, but you'd need a beast of a desktop CPU to software render anything in the BT.2020 space anyway, not a mere phone).
If the SSA subtitles are heavily animated, you can't do much about it. You'd need to find a video player on android that can properly render it, or hope that overclocking the phone might reduce the subtitle lag. Testing the file you linked on the MX Player 10-bit playback topic, it seems that the CPU usage doesn't increase by much with the subtitles flying around the screen, but the delays are noticeable while MX Player struggles to render them. It ain't as bad as you might imagine, as there aren't many dropped frames, but the frame representation is delayed severely. As a sidenote, reducing the rendering quality of the video doesn't affect the subtitle rendering lag in any way.
Click to expand...
Click to collapse
thanks for the reply.
how about 40Mbps~ coalgirl's level encodes?
Will you test a file for me?
xjammetx said:
thanks for the reply.
how about 40Mbps~ coalgirl's level encodes?
Will you test a file for me?
Click to expand...
Click to collapse
https://www.nyaa.se/?page=view&tid=789147
Tried that one. It's bloated and the noise levels are over the top. Simply put, it lags during high bitrate scenes, doesn't during lower bitrate scenes. It is rather watchable with just a few dropped frames if you lower the colour format from YUV to 16 bit RGB and use speedup tricks which butchers dithering and makes the video blocky with visible dither artifacts. Even so, the processor usage sits usually at 100%
I've also tried: http://coalgirls.wakku.to/657/evangelion the first movie in 1080p.
It works fine, colour format YUV with no speedup tricks. The processor usage jumped between 55 and 90%. Do note that this has only ~17Mbps bitrate. I think that 40Mbps is a bit farfetched as well as useless on a screen this small. Fortunately, most encodes have more reasonable bitrates, so it shouldn't pose much of a problem.
Tested on arter97's CM13 + kernel using MX Player Beta 1.8.6. This also means the processor had stock clockspeeds. For 10 bit h264 decoding, Samsung's Exynos 8890 and Huawei's Kirin 950/955 should be a little better than Snapdragon 820. I don't know by how much, but you should take note that the Galaxy S7 had its codec support gimped by Samsung (specifically, it lost 10 bit h265 decoding) after a certain update for both Exynos and Qualcomm versions, and I am not sure about the current codec support of HiSilicon chips like the Kirin.
Dariusdd said:
https://www.nyaa.se/?page=view&tid=789147
Tried that one. It's bloated and the noise levels are over the top. Simply put, it lags during high bitrate scenes, doesn't during lower bitrate scenes. It is rather watchable with just a few dropped frames if you lower the colour format from YUV to 16 bit RGB and use speedup tricks which butchers dithering and makes the video blocky with visible dither artifacts. Even so, the processor usage sits usually at 100%
I've also tried: http://coalgirls.wakku.to/657/evangelion the first movie in 1080p.
It works fine, colour format YUV with no speedup tricks. The processor usage jumped between 55 and 90%. Do note that this has only ~17Mbps bitrate. I think that 40Mbps is a bit farfetched as well as useless on a screen this small. Fortunately, most encodes have more reasonable bitrates, so it shouldn't pose much of a problem.
Tested on arter97's CM13 + kernel using MX Player Beta 1.8.6. This also means the processor had stock clockspeeds. For 10 bit h264 decoding, Samsung's Exynos 8890 and Huawei's Kirin 950/955 should be a little better than Snapdragon 820. I don't know by how much, but you should take note that the Galaxy S7 had its codec support gimped by Samsung (specifically, it lost 10 bit h265 decoding) after a certain update for both Exynos and Qualcomm versions, and I am not sure about the current codec support of HiSilicon chips like the Kirin.
Click to expand...
Click to collapse
mean/average bitrate of that movie must be near to (((18823.5 * 10^6) *8) / 7200) * 10^-6
or 20.91500 Mbps
try this one
http://coalgirls.wakku.to/6368/nisemonogatari
^
try that, just get the
Code:
[Coalgirls]_Nisemonogatari_OP3_(1920x1080_Blu-ray_FLAC)_[948BD021].mkv
(((458.18 * 10^6) * 8) / 90) * 10^-6
40.7271111 Mbps on average.
^ my zenfone 2 decodes that file with no problems, given that its an x86 architecture rather than arm.
xjammetx said:
try this one
http://coalgirls.wakku.to/6368/nisemonogatari
Click to expand...
Click to collapse
Using YUV there are a few dropped frames between 1:20 and 1:27, otherwise it's a flawless playback. Using RGB32 there aren't any visible dropped frames during the entire run. I've tested it several times. During those 7 seconds, the processor stays at 100% usage, otherwise it sits around 80-85%. Understandably, the phone gets hot and the battery drains like mad.
I don't think sustained playback at these levels of processor usage is good for the device.

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