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My One X is running perfectly smoothly with everything EXCEPT Zen Pinball, which is meant to be optimised for Tegra 3. It is almost unplayable, as it jerks every few seconds and suffers from severe slowdown - which is a shame, as the game seems pretty good (And is free).
Have any of you guys had the same problems? And if you haven't tried, could youc heck please?
Same for me...
Same here seems the game needs some optimization for the One X, try to contact the develloper i will do the same.
Yes, stutters here too. As it was the first Tegra game I played on my new HOX, I was really disappointed. Luckily, everything else seems to run perfectly. Hope we get a fix for this soon... disappointing that the developer released this (presumably) without having tested it on the One X first (even if it is free) as some users will see this as a weakness with the device rather than the app.
GTA III is also choppy like hell for me along with Zen pinball.
Same here. Fruit Ninja too.
Me too.
I found GTA3 to be choppy too but it's playable at least.
JayceOoi said:
Same here. Fruit Ninja too.
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Hmm Fruit Ninja seems to be running OK for me, but, to my extreme distress, Homerun Battle 3D is not smooth at all! That is like one of my favourite mobile games!!!!
Are developers going to be bothering to sort this sort of stuff out? I mean surely, the One X is more than powerful enough to handle stuff like this no?
Yes unplayable here too..; Along with alot of other games; Mostly all "ball" games. Love to play teeter when waiting somewhere, ball stutters over the screen instead of running smooth.
All fruit slice games stutter when you slice the fruit and don't run smooth; Wonder if this gets better with updates.
Try glowball it's a proper demonstration of what the one x can do.
Does make mine get hot really quickly tho.
Sent from my HTC One X using XDA
same here with zen and gta3 maybe a custom rom might solve the problem?
getting weird lag even in built-in stock teeter game ?!
Just installed it on my device this morning and yes it lags during the game rendering but user interface is responsive.
I have written an email to the devs let's hope they will fix it.
Works fine for me !
I just fell back in my youth and played a couple of pinball-games after I had red about this issue. Wow, was good fun still I prefer the bigger screen on my Prime.
The responsiveness of the H1X is a bit laggy but the game goes flawless so I can adjust to it.
Test passed, once again I am happy I am not having any issue with my H1X.
Well done HTC.
Yeah Zen pinball is laggy for me as well! shame really because i love it on 360 & PS3. Hopefully it'll be fixed soon.
Surprised that Teeter is laggy as well!! It runs smoother on my Desire...strange!
Game was made for Tegra 2. Either the Game needs an Update or the One X...
Hi Daniel,
Thanks for your report, we will look into and try to address this in the next game update.
Best Regards,
Zen Pinball Team
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I've emailed their support about this a few days ago and that was their reply.
Sent from my HTC One X using xda premium
Lipinsky said:
I've emailed their support about this a few days ago and that was their reply.
Sent from my HTC One X using xda premium
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got the exact same response from [email protected]
+ same here was not happy with GTA stuttering.
Next Update should fix these problems. Seems to be a problem with power management.
Change the settings
see my post http://forum.xda-developers.com/showthread.php?t=1599214
it should help some of you I hope.
Anybody notice that N64oid runs slightly laggy on the One X? It was smoother on my Desire HD
I'm playing Zelda on my phone, and its running very smooth.
Don't get me wrong the games work pretty much full speed but every few seconds the game will jerk and slowdown slightly, I've noticed this on both Mario 64 and Goldeneye. I shall have to try some other games too
I can confirm that games such as Mario Kart and Mario 64 have slight lag spikes, but I really have no other material to compare this to. So I can't say if performance is worse or better than, say, an SII.
Ah that's ok, I thought it was me. Must be a Tegra 3 thing, hopefully they'll fix it soon enough. Both Mario games were fine on my old Desire HD. Ah well at least the emulator works haha
stezo2k said:
Ah that's ok, I thought it was me. Must be a Tegra 3 thing, hopefully they'll fix it soon enough. Both Mario games were fine on my old Desire HD. Ah well at least the emulator works haha
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I suspect the emulator isn't even multi-threaded, so there is a big room for improvement.
I hope the developer implements it, Goldeneye would be perfect with a slight speed increase
Cheers for testing anyway guys, I'm glad it wasn't just me
I don't know what you were running on your DHD, but when I had the Galaxy Nexus it would do the same thing, so I'm thinking it might have something to do with ICS. Then again, if you're playing in full screen mode and such, there are many more pixels to push when emulating as well.
Same little lags here. Strange because it ran perfectly smoothly on my Prime on ICS (video demo at my youtube channel). Runs worse than the SGSII or Galaxy Note.
On my DHD I was running virtuous affinity (gingerbread)
I am guessing its caused either by ICS or the emu being optimized for single core (most likely)
Sent from my HTC One X using Tapatalk 2
Can I ask you guys how you connect to play you N64oids? Virtual keys i guess some use but there must be a way to connect via USB or bluetooth, imagine having all that set-up via Media Link HD
Thats one thing I wanna do, play Zelda on my screen with a remote via the HTC on the TV
I use the touchscreen personally, it works ok I guess. I believe you can get a bluetooth game controller for android though or use a Wii remote
stezo2k said:
I use the touchscreen personally, it works ok I guess. I believe you can get a bluetooth game controller for android though or use a Wii remote
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Cool, reason I ask is because it would be really cool to play N64oid and use a remote via Bluetooth or USB OTG while having Media Link connected to a nice HD TV
Its the games themselves which cause the issue remember emulation is not always 100 %
U can grab a ps3 controller and use that
Sent from my Wildfire S using Tapatalk
I haven't had any problems with n64oid except one rom I downloaded.
Sent from my HTC One X using Tapatalk 2
A PS3 controller with bluetooth you mean?
Sent from my HTC One X using XDA Premium HD app
must be the screen resolution which is around double that of the desire.
Sorry to break it to you guys, but I'm pretty sure it's the phone. I'm using the exact same ROMs, which run perfectly on my Prime, and my Note. That suggests it is neither the ROMs, nor the resolution. A bit baffling considering the hardware in the Prime is near identical. Others are noticing gaming performance doesn't appear to be living up to expectations, so makes me think it is something in HTCs implementation (I recall similar problems with the Sensation at release).
In relation to the gaming setup you're talking about above, it's sweet - here are some demos of me running a similar setup with other devices:
Probably ICS, many apps need configuring.
If you experience some annoying hiccups during emulation, just go to engine settings and set the maximum frame skip to 0, it's 3 by default.
I get to play with all kinds of fun devices at my shop activating GS3's HTC Rezound's Moto Razr's Galaxy Nexus and many others to pre-paid services like CricKet and PagePlus and GoSmart every day. So imagine my surprise when my boss GAVE me a brand-new boxed 32gb VZW GNex and said "Do what you need to do, here's the activation details. Keep it. I have 4 more for you to work on when your done."
Now I've been all over the spectrum when it comes to Androids. LG Ally, Motorola Milestone, DroidX, Nexus S 4G, Droid 2, HTC Evo and more recently the Evo Shift just to name a few. But I have NEVER owned so much power in a device, even compared to the other phones I get to play with on a daily basis, than this Galaxy Nexus!
It is running BEAUTIFULLY on Slimbean 4.2.2 for Toro+. I can't get people to stop playing with it especially my girlfriend >_<.
So here's my dilemma. With so much power...what do I do with it? Looking at some of the other devices you can tell that I may have felt quite left out of the circle when it comes to running high-performance gaming and apps without using something like Chainfire3d, and then having to compensate with slow performance and cut down graphics.
My current library of games installed on my device ATM are Dead Space, Beat Hazard Ultra and Peggle. I have a few emulators as well, and with the huge screen and multitouch I don't appear to have much trouble playing whatever I want. Problem is, what else is there that could fancy my interest? I've looked through the Play Store and found some stuff to look into but it seems like I'm really wasting the use of all this high-end tech. Could anyone issue some insight on what I can do to REALLY show off what this phone can do? Like I want to push this thing as far as it can go! I'm a nerd to the max so don't be afraid of offering any other kinds of customizations or tweaks I can play with too. I've got a clean record so far with not breaking anything fancy :highfive:
Mass effect infiltrator, GTA, GTA vice city, real racing are some really good ones
Sent from my Galaxy Nexus using xda premium
+1 on Vice City
I use it to wow the ladies. XD
Sent from my Galaxy Nexus using Tapatalk 2
haha havent played a GTA game in so long will most likely have to snag that one.
i like racing games and Real Racing looks pretty nice
Never played a Mass Effect game, even though i have ME2 on my pc just never fired it up after 1.5 months of owning it lol. will look as well
i also checked out Shadowgun and Gun Bros. 2 but didnt really seem too impressed with Gun Bros visuals. Shadowgun is ok. reminds me of Gears of War which i love
other mentions in case anyone is interested:
Modern Combat games - meh i have CoD on my laptop
CoD Black Ops Zombies - ^
Nova series - much more fun than Modern Combat
Galaxy on Fire 2 - GORGEOUS! looks the best over any other phone ive owned and sooooooo fluid and smooth
Trials series - nothing fancy visually but nice mix of entertainment and frustration
Into the Dead - again, simple visually but pretty fun for a good 10 minutes at a time
Offroad Legends - very similar to Trials...BUT WITH TRUCKS!
Iron Man 3 - looks good, but is it any fun? (the game...the movie was meh)
Asphalt series - look really good but cars handle like ass sometimes
Need for Speed series - much more could have been put into them as a phone version. really should have been more direct ports.
thats all ive had to look at since my initial post, but guys keep this going we should be able to find the real gems somewhere!
Hey guys, on using Note 2 for quite a bit time, I have experienced that the touch responsiveness is somewhat lower on Note 2 as compared to other phones I used (Motorola RAZR XT910, iPhone 4, Lumia 520). This is not evident while using phone for general purposes, but playing games which require flicking movements (e.g Subway Surf, Temple Run, etc.) I have to slide the finger quite a long way to register it as a flick as compared to other phones I used. This is tiring to fingers, and also you do miss when game advances.
Have you guys experienced it or it is just me?
Is there a solution to it?
ROM's Tried: Stock 4.1.2+Root and DN3 v3 + 240dpi mod.
Thanks.
i didnt experience issue like you. my responses touch quite fast and have no problem when playing game.
Maybe your phone lag during playing and cause the slow response touch
You see I play these tiny games, Swing Copters, 1 and 2. These are games where you continuously need to touch the screen to keep the gameplay alive. Now I know almost no one else play these games, and other than these two games I myself don't play any games either :laugh:
Now the thing is, I have been playing these games for like three years now. Started from Moto X, then moved to Note 3, Note 4 and now Pixel. Now I never had any touch screen related issues previously on those phones, but now on the Pixel I do have touch screen issues, as if one or two touches are missed/ignored if you continuously touch the screen, making the game impossible to play. Now I am unsure whether this is because of these games' incompatibility with Nougat, or simply a hardware issue on the Pixel!
So I am asking here, for those of you who play a lot of games, and those games mainly where you need to continuously touch the screen to keep the game alive (Angry Bird or Subway surfer won't cut it!), do you guys notice any such problems?
ithehappy said:
You see I play these tiny games, Swing Copters, 1 and 2. These are games where you continuously need to touch the screen to keep the gameplay alive. Now I know almost no one else play these games, and other than these two games I myself don't play any games either :laugh:
Now the thing is, I have been playing these games for like three years now. Started from Moto X, then moved to Note 3, Note 4 and now Pixel. Now I never had any touch screen related issues previously on those phones, but now on the Pixel I do have touch screen issues, as if one or two touches are missed/ignored if you continuously touch the screen, making the game impossible to play. Now I am unsure whether this is because of these games' incompatibility with Nougat, or simply a hardware issue on the Pixel!
So I am asking here, for those of you who play a lot of games, and those games mainly where you need to continuously touch the screen to keep the game alive (Angry Bird or Subway surfer won't cut it!), do you guys notice any such problems?
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I just downloaded swing copters to give it a shot. I didn't notice any immediately apparent issues with the touch screen. I do play clash of clans and feel like occasionally a touch isn't registered, but it's like 1 time out of 5000 which makes me think I simply missed what I was trying to push rather than it being an issue with the screen.
Ha ha you just confirmed my doubt mate. It was already mentioned in google's support page, someone else also was having same problem, don't remember which game anyway. Its also not 1/5000 for me, but something like 1/500 or something, which is completely unacceptable anyway. I have been playing this game for over two years, and spread over three different phones and none had this problem, obviously, cause none had any hardware issue like this.
Thanks for your input.
I've had issued. There's a touch calibration app that really helped. But i recently rma'd and hoping that isn't issue on new device.
Bruce lee roy said:
I've had issued. There's a touch calibration app that really helped. But i recently rma'd and hoping that isn't issue on new device.
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Best of luck mate. I have had the same on three XLs now. Two of them manufactured in the month of October, one January. Have no interest to test again, I am certain this has affected all the XLs, but whatever.
Created a topic on Google's support page too, if more users are here then please keep this topic alive. I don't have the phone any more, won't, so don't care personally but other users might get help from this.