Hey guys, just wondering if anyone else notices the latency of the touch screen on the epic 4g. I was playing touchmix on it (a touch-based rhythm game) and the game says that galaxy s phones have 200ms lag for the touch screen.
I do notice some latency on the launcher, whether it's launcher pro or touchwiz, or whatever. Just wondering if anyone else has any thoughts on this. Thanks!
I don't know it seems really responsive to me. Maybe all phones are gonna have a slight lag.
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have you noticed the lag? it's absolutely impossible to play it with two players.
I've tested Air Hockey speed and Fun Hockey, both suffer from the same problem.
on HTC desire & samsung galaxy S.
I've tried Touch Hockey game on a friends IPhone and there is absolutely no lag!
any ideas why and how to fix it? is android flawed in that manner?
Thanks!
What kind of lag? I can imagine air hockey does not work well on the HTC Desire because of the multi touch issue when crossing axes anyway.
this is interesting, I didn't know of that multi-touch issue on the desire, I'll investigate - thanks.
it happened on the Samsung galaxy S as well, when one player moves his circle the other can't so the game doesn't run smooth, try it yourself, it's very clear.
hey guys. got a little question. does anyone know if vice city is working properly on the galaxy nexus? atm it´s cheaper in germany, dunno about other countrys. 1,79€ is a fair price, but a few reported about lags, some others say in the playstore comments it´s working well.
what about u? anyone got it and can give me some feedback?
It's something in between. It will work fine most of the time, but it will lag, especially when a lot of stuff happens, which make it so much more annoying.(It can really ruin the fun of playing, if it ruins a mission) Personally I cleared GTA 3 on my GN and I bought Vice City but I havent gotten around to playing it through yet, and I might end op doing it on my next phone instead.(Don't wanna bother with moving the data)
Generally it's a little worse than GTA 3, which pushed it over the top for me.
Havn't experienced lags/slowdowns with the GPU oc'd to 512 it's running smooth for me with max graphics and dyn. shadow + full res. i have the draw distance at 50% it's all good ..=]
all i've experienced is a little stutter when getting in/out of a car
Hey guys, on using Note 2 for quite a bit time, I have experienced that the touch responsiveness is somewhat lower on Note 2 as compared to other phones I used (Motorola RAZR XT910, iPhone 4, Lumia 520). This is not evident while using phone for general purposes, but playing games which require flicking movements (e.g Subway Surf, Temple Run, etc.) I have to slide the finger quite a long way to register it as a flick as compared to other phones I used. This is tiring to fingers, and also you do miss when game advances.
Have you guys experienced it or it is just me?
Is there a solution to it?
ROM's Tried: Stock 4.1.2+Root and DN3 v3 + 240dpi mod.
Thanks.
i didnt experience issue like you. my responses touch quite fast and have no problem when playing game.
Maybe your phone lag during playing and cause the slow response touch
Hey everyone,
I'm playing a football game on my new HTC 10 (Dream League Soccer 2016) but every now and then the direction touch pad seems to lose track of my finger/thumb and the player will just stand still.
I'm wondering if anyone else has come across this and maybe found a fix? It's the only game I play so it's really annoying me, and costing me points!!
Regards
Stuart
You see I play these tiny games, Swing Copters, 1 and 2. These are games where you continuously need to touch the screen to keep the gameplay alive. Now I know almost no one else play these games, and other than these two games I myself don't play any games either :laugh:
Now the thing is, I have been playing these games for like three years now. Started from Moto X, then moved to Note 3, Note 4 and now Pixel. Now I never had any touch screen related issues previously on those phones, but now on the Pixel I do have touch screen issues, as if one or two touches are missed/ignored if you continuously touch the screen, making the game impossible to play. Now I am unsure whether this is because of these games' incompatibility with Nougat, or simply a hardware issue on the Pixel!
So I am asking here, for those of you who play a lot of games, and those games mainly where you need to continuously touch the screen to keep the game alive (Angry Bird or Subway surfer won't cut it!), do you guys notice any such problems?
ithehappy said:
You see I play these tiny games, Swing Copters, 1 and 2. These are games where you continuously need to touch the screen to keep the gameplay alive. Now I know almost no one else play these games, and other than these two games I myself don't play any games either :laugh:
Now the thing is, I have been playing these games for like three years now. Started from Moto X, then moved to Note 3, Note 4 and now Pixel. Now I never had any touch screen related issues previously on those phones, but now on the Pixel I do have touch screen issues, as if one or two touches are missed/ignored if you continuously touch the screen, making the game impossible to play. Now I am unsure whether this is because of these games' incompatibility with Nougat, or simply a hardware issue on the Pixel!
So I am asking here, for those of you who play a lot of games, and those games mainly where you need to continuously touch the screen to keep the game alive (Angry Bird or Subway surfer won't cut it!), do you guys notice any such problems?
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I just downloaded swing copters to give it a shot. I didn't notice any immediately apparent issues with the touch screen. I do play clash of clans and feel like occasionally a touch isn't registered, but it's like 1 time out of 5000 which makes me think I simply missed what I was trying to push rather than it being an issue with the screen.
Ha ha you just confirmed my doubt mate. It was already mentioned in google's support page, someone else also was having same problem, don't remember which game anyway. Its also not 1/5000 for me, but something like 1/500 or something, which is completely unacceptable anyway. I have been playing this game for over two years, and spread over three different phones and none had this problem, obviously, cause none had any hardware issue like this.
Thanks for your input.
I've had issued. There's a touch calibration app that really helped. But i recently rma'd and hoping that isn't issue on new device.
Bruce lee roy said:
I've had issued. There's a touch calibration app that really helped. But i recently rma'd and hoping that isn't issue on new device.
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Best of luck mate. I have had the same on three XLs now. Two of them manufactured in the month of October, one January. Have no interest to test again, I am certain this has affected all the XLs, but whatever.
Created a topic on Google's support page too, if more users are here then please keep this topic alive. I don't have the phone any more, won't, so don't care personally but other users might get help from this.