two days ago ive installed CM6.1 and first thing i noticed when i tested some games the GPU performance was better
to give an example, angry birds runs liquid smooth without any of the previous judder it actually runs like iphone4, while asphalt 5 performs much better with much less frame drops
i tried ask around what makes cynogenmod runs games better with no help and i'm pissed we don't have the same performance with sense roms even though with richard's kernel the cpu performace is amazing, it was clearly not related to OC, so i kept trying different sense roms until i tried AuraxTsense 7.9 and i finally i got the same results, i'm getting 31.9fps on neocore and angry birds running 60fps without judder, asphalt 5 performing a lot better too, by the way this results at the default 998mhz on demand
the new addition to auraxTsense
New Kernel UVOC 2.6.32.15-piranha _ [email protected] #16 ---- @1113mhz Default - Max @1300mhz - BFS.HAVS.UV.OC.GPU+ (thanks to FloHimself)
Click to expand...
Click to collapse
GPU: Added writecombine flag & enabled shadow writes on kgsl
Click to expand...
Click to collapse
http://forum.xda-developers.com/wiki/index.php?title=AuraxTSense
[UPDATE 1] Snq provided the following code and applied it to the leedroid 2.2e kernel http://dl.dropbox.com/u/13432479/leedroid_kernel/kernel-leedroid_2.2e-gpuplus.zip
setting L_PTE_MT_BUFFERABLE on vmalloc'd memory in gsl_ioctl_sharedmem_from_vmalloc() and re-enabling shadow writes on context switching
Code:
diff -urN bravo-2.6.32-gd96f2c0.orightc/drivers/video/msm/gpu/kgsl/kgsl.c bravo-2.6.32-gd96f2c0.snq/drivers/video/msm/gpu/kgsl/kgsl.c
--- bravo-2.6.32-gd96f2c0.orightc/drivers/video/msm/gpu/kgsl/kgsl.c 2010-09-28 14:03:29.000000000 +0200
+++ bravo-2.6.32-gd96f2c0.snq/drivers/video/msm/gpu/kgsl/kgsl.c 2010-11-01 14:22:23.000000000 +0100
@@ -713,7 +713,7 @@
* overwrite this memory */
dmac_flush_range(vmalloc_area, vmalloc_area + len);
KGSL_MEM_INFO("Caching for memory allocation turned off\n");
- vma->vm_page_prot = pgprot_noncached(vma->vm_page_prot);
+ vma->vm_page_prot = pgprot_writecombine(vma->vm_page_prot);
} else {
KGSL_MEM_INFO("Caching for memory allocation turned on\n");
}
diff -urN bravo-2.6.32-gd96f2c0.orightc/drivers/video/msm/gpu/kgsl/kgsl_drawctxt.c bravo-2.6.32-gd96f2c0.snq/drivers/video/msm/gpu/kgsl/kgsl_drawctxt.c
--- bravo-2.6.32-gd96f2c0.orightc/drivers/video/msm/gpu/kgsl/kgsl_drawctxt.c 2010-09-28 14:03:29.000000000 +0200
+++ bravo-2.6.32-gd96f2c0.snq/drivers/video/msm/gpu/kgsl/kgsl_drawctxt.c 2010-11-01 14:22:29.000000000 +0100
@@ -28,7 +28,6 @@
#include "kgsl_pm4types.h"
#include "kgsl_cmdstream.h"
-#define DISABLE_SHADOW_WRITES
/*
*
* Memory Map for Register, Constant & Instruction Shadow, and Command Buffers
Click to expand...
Click to collapse
i flashed it on teppic's stock froyo rom and the results are the same as CM6.1 and AuraxTsense 7.9, angry birds liquid smooth, asphalt 5 much more stable
31.3/31.5FPS Neocore stock 998mhz ondemand, before the patch it was around 28.7
as always backup first
[UPDATE 2] users are reporting similar results in both leedroid and richardTrip kernel threads
bcoz said:
Tested and approved !
No glitch and measurable improvement of fluidity !
Click to expand...
Click to collapse
chipstx said:
Thanks hamdir and snq a definite improvement with asphalt 5.
Click to expand...
Click to collapse
vnvman said:
Same here
Tho i've noticed running 2d+3d sections only on quadrant advance with both roms, CM6 is still getting better scores...not a big deal anyway: like 139 vs 184, and it seems that CM is doing better mostly the 2d part of the bench (tho idk about the "stock" CM, cause on mine i'm running the vorkKernel 7.1).
This said i would never have expected such a great improvement on a sense rom, thanks for raising the question man, somebody had to do that sooner or later.
Thanks to you and to snq-'s great job now gaming performances aren't for aosp/cm roms only
Click to expand...
Click to collapse
BlueHawk said:
Yup. Seems to work for me too. Nice speed up for games. Will keep testing to see if there are other side-effects - like more battery consumption or overheating due to blazing graphics.
Click to expand...
Click to collapse
s_piccand said:
@snq
Without GPU+ :
2D quadrant average: 268.25
3D quadrant average: 326.75
With GPU+ :
2D quadrant average: 277.25 +4%
3D quadrant average: 396.50 +21%
+21% 3D performance ... just one word ... WWWOOOOOWWWW
Click to expand...
Click to collapse
[UPDATE 3] richardTrip added the patch to his sense kernel http://forum.xda-developers.com/showthread.php?t=801435
[UPDATE 4]
I've tested various games and apps at stock 998mhz interactive
Quadrant
2D: 265 vs 276
3D: 326 vs 383
angry brids the best game to benefit, very smooth frame rate, very enjoyable
asphalt 3.1.8 runs better and smoother
asphalt 3.2.1 runs at an even higher fps best version
asphalt 3.3.2 runs the same as 3.1.8
reckless racing inconsistent frame rate but less severe frames drop when facing other cars
assassin creed, hero of sparta better frame rate
need for speed shift very smooth it was good before but now its even more smooth, very impressive
backbreaker higher fps a little unstable
the mod seems to uncap higher frame rate and removes judder (something like VSYNC unlock in pc games) however in some games this seem to cause inconsistency in frame rate between very high and drops
either way its a very impressive upgrade and makes a lot of games more enjoyable especially 2D games, i think this the best we can achieve without having to switch to Cyanogen based Roms
hamdir said:
Seems no one on this forum bringing this issue up
two days ago ive installed CM6.1 and first thing i noticed when i tested some games the GPU performance was better
to give an example, angry birds runs very smooth without any of the previous judder it actually runs like iphone4, while asphalt 5 performs much better with much less frame drops
i tried ask around what makes cynogenmod runs games better with no help and i'm pissed we don't have the same performance with sense roms even though with richard's kernel the cpu performace is amazing, it was clearly not related to OC
so i kept trying different sense roms until i tried AuraxTsense 7.9 and i finally i got the same results, i'm getting 31.9fps on neocore and angry birds running 60fps without judder, asphalt 5 performing a lot better too, by the way this results at the default 998mhz on demand
the new addition to auraxTsense
http://forum.xda-developers.com/wiki/index.php?title=AuraxTSense
many people asked NeoPhyTe_x360 to help on this issue but i didn't see any response
can someone please release this kernel patch for other sense ROMs so we can add it to kernels like richards', we shouldn't be forced to use a specific ROM for such an impressive patch
Click to expand...
Click to collapse
Well i'd like to get that little boost a lot too, but if the developer doesn't want to release it there's not much we can do about it, it's his own choice and maybe he wants it to be his special "trade mark" lol...unless somebody here is able to reproduce something similar we don't stand a chance i'm afraid :/
why not? the improvements to the kernel should be open source under GPL and i'm talking specifically about the GPU patch
i think richardTrip can add it to his kernel
Code:
diff -urN bravo-2.6.32-gd96f2c0.orightc/drivers/video/msm/gpu/kgsl/kgsl.c bravo-2.6.32-gd96f2c0.snq/drivers/video/msm/gpu/kgsl/kgsl.c
--- bravo-2.6.32-gd96f2c0.orightc/drivers/video/msm/gpu/kgsl/kgsl.c 2010-09-28 14:03:29.000000000 +0200
+++ bravo-2.6.32-gd96f2c0.snq/drivers/video/msm/gpu/kgsl/kgsl.c 2010-11-01 14:22:23.000000000 +0100
@@ -713,7 +713,7 @@
* overwrite this memory */
dmac_flush_range(vmalloc_area, vmalloc_area + len);
KGSL_MEM_INFO("Caching for memory allocation turned off\n");
- vma->vm_page_prot = pgprot_noncached(vma->vm_page_prot);
+ vma->vm_page_prot = pgprot_writecombine(vma->vm_page_prot);
} else {
KGSL_MEM_INFO("Caching for memory allocation turned on\n");
}
diff -urN bravo-2.6.32-gd96f2c0.orightc/drivers/video/msm/gpu/kgsl/kgsl_drawctxt.c bravo-2.6.32-gd96f2c0.snq/drivers/video/msm/gpu/kgsl/kgsl_drawctxt.c
--- bravo-2.6.32-gd96f2c0.orightc/drivers/video/msm/gpu/kgsl/kgsl_drawctxt.c 2010-09-28 14:03:29.000000000 +0200
+++ bravo-2.6.32-gd96f2c0.snq/drivers/video/msm/gpu/kgsl/kgsl_drawctxt.c 2010-11-01 14:22:29.000000000 +0100
@@ -28,7 +28,6 @@
#include "kgsl_pm4types.h"
#include "kgsl_cmdstream.h"
-#define DISABLE_SHADOW_WRITES
/*
*
* Memory Map for Register, Constant & Instruction Shadow, and Command Buffers
THANK YOU snq, ill pass it on to richard
snq is this it? thats all the GPU+ patch?
So if a want a serious boost in games I must flash neophyte ROM?
sent from the future
mattiadj said:
So if a want a serious boost in games I must flash neophyte ROM?
sent from the future
Click to expand...
Click to collapse
well no, it should be added to a kernel we use on all sense ROMs or release the kernel standalone, as far as i can tell the code is also there in Cyangenmod 6.1
by the way the auraxTsense kernel still lacks the SD fix
so our best bet is adding this to richardTrip's now essential kernel
Indeed, I couldn't find the source of the modified kernel (by Flohimself) in AuraxTSense v7.9 thread.
So I think it breaks the GPL2 license by not releasing the source.
Fightspit said:
Indeed, I couldn't find the source of the modified kernel (by Flohimself) in AuraxTSense v7.9 thread.
So I think it breaks the GPL2 license by not releasing the source.
Click to expand...
Click to collapse
hm yeah, true..i totally forgot about this aspect
Moved to Q&A as not development.
rolfd said:
Moved to Q&A as not development.
Click to expand...
Click to collapse
thanks now in Q&A this thread will die
although snq- did contribute and the idea from this thread was to initiate the addition of this patch to the other available kernels
Good thread man, I really hope Richard updates his Kernel with the patch.
snq- Just added it to the leedroid 2.2e kernel
i'm restoring my original stock rom to try it now, will post the results
if anyone like to experiment with it
mr.r9 said:
Good thread man, I really hope Richard updates his Kernel with the patch.
Click to expand...
Click to collapse
yeah indeed, very very interested in it man!!
hamdir said:
snq- Just added it to the leedroid 2.2e kernel
i'm restoring my original stock rom to try it now, will post the results
if anyone like to experiment with it
Click to expand...
Click to collapse
Does leedroid 2.2e rom comes with this kernel? or i need to flash this on my 2.2e?
felix1318 said:
Does leedroid 2.2e rom comes with this kernel? or i need to flash this on my 2.2e?
Click to expand...
Click to collapse
Flash it over your Leedroid, its the same kernel with added GPU patch
nandroid backup first, its still experimental
Nobody asked me by MP, A lot of times don't see my thread, because I'm not all day at the pc. It's exactly that snq- said in his post.
Originally provided by kingxklick (FloHimself found it on king kernel)
The patch is good for fps and stability, but it makes a little cpu slower (that i have seen at the mo)
I didn't see any CPU losses yet, but eitherway its worth it since our CPU is quite good already and can be OCed while the GPU is lacking and a little depraved in the gaming department
hamdir said:
I didn't see any CPU losses yet, but eitherway its worth it since our CPU is quite good already and can be OCed while the GPU is lacking and a little depraved in the gaming department
Click to expand...
Click to collapse
Is an inperceptive cpu loss, only noticeable with quadrant, about 1-30 point less, but that you say, with overclock don't matter, better for gaming because is not noticeable 20 30 points.
Guess that would be amazing for HD ROM's as u get about 200 points more on quadrant anyway, now imagine with this fix, HD ROM, SD fix and now GPU these dev' are just amazing
Related
Hey,
While grazing through the web, i found some tweaks to improve the performance of our phone. I flashed it and found my phone noticeably faster. It may be placebo effect but why dont you guys try it out and let me know!! :good:
CREDITS:
[email protected]
Flash the zip file through CWM. Enjoy!!! :cyclops:
Hi,
What kind of performance did you notice? And can you provide some examples? With benchmarks if is possible?
What kind of performance?
Sent from my Wildfire S A510e using xda app-developers app
Ventage said:
Hi,
What kind of performance did you notice? And can you provide some examples? With benchmarks if is possible?
Click to expand...
Click to collapse
The general speed of scrolling has improved. The whole UI seems much smoother.. I didnt run any benchmarks yet, but will do so shortly..
The original thread about that tweak is dead. No update anymore. probably some script doesn't effect with a new ROMs.
Sent from MARVEL
asdot said:
The original thread about that tweak is dead. No update anymore. probably some script doesn't effect with a new ROMs.
Sent from MARVEL
Click to expand...
Click to collapse
I think it had more to do with the OP's account being disabled rather than the tweak not working on new roms...
This is the score i got. Max freq:600 Mhz Min freq: 200 Mhz. Governor: smartass v2. And i must say i have a crappy class 2 sd card..
nice result. What ROM are you using? You can set the 806Mhz processor and check the result?
it's not work for me, i have the same result without thi mod..
what were the initial score ?? without this patch i mean ???
mechexpert said:
what were the initial score ?? without this patch i mean ???
Click to expand...
Click to collapse
Agree, it would be useful to give before and after results and info n which Rom
Sent from my HTC Desire C
it is not work. I have with and without this mod the same score - something like 1966 in atuntu.
Wihout the tweaks:
787 MHz max - 245 Mhz min Governer= Scary
32GB class 10
SD Booster - 2048
BEATSenseless rom (android 2.3.5)
With de Tweaks:
787 MHz max - 245 Mhz min Governer= Scary
32GB class 10
SD Booster = 2048
BEATSenseless rom (android 2.3.5)
For me is works, but for how long....i hope for a while...
we shall see
Thanks for the tweaks
I think we can all agree that there's no development in this thread. You should probably report this and have it moved.
Edit: also, I this gives a 50 point boost in antutu. But you just can't feel ll it
Sent from my Marvelc using Tapatalk 2
blogslogger said:
Hey,
While grazing through the web, i found some tweaks to improve the performance of our phone. I flashed it and found my phone noticeably faster. It may be placebo effect but why dont you guys try it out and let me know!! :good:
CREDITS:
[email protected]
Flash the zip file through CWM. Enjoy!!! :cyclops:
Click to expand...
Click to collapse
Is it compatible with all ROMs?
pic 1 & 2 without TweakZV6 | pic 3 & 4 with TweakZV6
TEST ROM > [ParanoidAndroid v1.4 (Alpha2) | S2E [1.6 GiB Ext4] 122 ~ 787 MHz]
I see.. nothing ! but without higher score ...buts ~ same
Hey,
build.prop tweaks aren't exactly meant to improve your performance scores, rather than to improve the general usability. These tweaks dont necessarily boost your benchmarks. If you see an increase in benchmarks, then great! But the effect it has, has to be felt rather than seen!!
sukhjit321 said:
Is it compatible with all ROMs?
Click to expand...
Click to collapse
Yes, i think it is.
And we are likely to get higher scores in GB than in ICS, because GB is fully optimised for our devices, while ICS is sort of modded to work.. (no offence to the great devs who made porting ICS possible in the first place!)
I belive thse are just bunch of init.d tweaks so any rom that supports init.d should work. In terms of scores you wont see any significant changes. This doesnt iprove your ram work or your gpu and cpu speed. You will however see overall improvement on stock roms and not neceserly on moded ROMs as they alrady have their own tweaks.
It worked !!!!
blogslogger said:
Hey,
While grazing through the web, i found some tweaks to improve the performance of our phone. I flashed it and found my phone noticeably faster. It may be placebo effect but why dont you guys try it out and let me know!! :good:
CREDITS:
[email protected]
Flash the zip file through CWM. Enjoy!!! :cyclops:
Click to expand...
Click to collapse
I wouldnt say that there was a huge difference in the performance but yeah, the scrolling speed, a small glitch in the graphic interface sometimes when some heavy was in background etc did reduce to nill.......
Thanks for sharing mate !!!!
i've heard some people can OC their GIO to 921MHz stable, but on my gio it can't even get stable on 883Mhz. on 864MHz is somewhat stable but i still get hung or FC randomly, im super stable at 844MHz.
Why does my phone can't be OC like them other guys?
Not all devices are made exactly the same. Processors can behave differently as do the batteries and other hardware.
bogdanwp said:
Not all devices are made exactly the same. Processors can behave differently as do the batteries and other hardware.
Click to expand...
Click to collapse
is there nothing i can do? i've tried many ROMS, on some i can get to 921 for a few seconds, but still the same. will changing kernel help?
Why not stop overclocking ? Just find a very fast rom and then you can save the overclocking , hence the instability and hotness and draining battery. That way you will have longer life on your Gio.
L.E. : just change the minimum frequency to 245 and refrain from using roms that are heavy right now , like CM 10.1 , try anything based on gingerbread like Adrenaline or Enhanced 2.3.6 or DebianDroid for example , or AOSP ICS wich i find very fast.
bogdanwp said:
Why not stop overclocking ? Just find a very fast rom and then you can save the overclocking , hence the instability and hotness and draining battery. That way you will have longer life on your Gio.
L.E. : just change the minimum frequency to 245 and refrain from using roms that are heavy right now , like CM 10.1 , try anything based on gingerbread like Adrenaline or Enhanced 2.3.6 or DebianDroid for example , or AOSP ICS wich i find very fast.
Click to expand...
Click to collapse
well currently im using AOKP milestone 6 CM9 based, i use conservative governor 245-844MHz, installed adrenaline engine 4.4, and pim my rom and set my OOM and LMK to medium settings. battery is drained only when im using data or playing games obviously. actually this ROM is superb for me performance wise, its just, i feel like i can squeeze a bit more of it for playing games you know. its like i see this slight lagging and i thought if only i could use a little more CPU power, the lag will be gone
Even you can overclock a 1st gen AMD Duron to 2Ghz with liquid nitrogen, it just doesn't make sense doing it
AW: [Q] OC problem
i can oc my cpu to 960mhz but i think it makes no sense... you don't feel the extra speed in normal use only in benchmarks... my cpu is set to 480mhz because it's enough for every app i am using (facebook, whatsapp, xda, browser and so on).
Due to some requests via PM´s I decided to make my kernel finally public, but remember:
This kernel is a personal kernel for my private use, so it´s only containing the tweaks I´m also really using
It´s the older 2.6.35 kernel basing on latest 2.6.35 sources from Arco, so only use it with Arcos CM9 RC2 or RC3 or a custom ROM with 2.6.35 kernel
This kernel is not filled with a lot of governors and schedulers, but only the ones I´m also personally using.
I have made this kernel because non of the custom kernels worked stable for me in the past, even at stock voltages. With this kernel I´m able to run at extreme Undervolting rock solid.
So this kernel was created with stability and battery life in mind. Each modification was tested separately, so everytime I added a tweak or a new feature, I tested the new kernel for a couple of days before adding the next one.
So why I decided to tweak this older kernel rather than going with 3.x kernel?
- Because this kernel is giving me a much better battery life than the 3.x kernel, is running rock solid and also because I don´t really need the new features added into 3.x kernel.
So what it has included:
- UV and OC options
- lowered WiFi voltage
- lowered lcd voltage
- slightly lowered standby / deepsleep voltage
- Battery life extender
- Fixed 100% battery notification after charger unplug
- 377MB RAM
- NO-OP scheduler as default scheduler
- Lulzactive governor as default governor
- tweaked Lulzactive for battery life and smoothness
- added 518, 633 and 902 MHz (new)
- screen off frequency set to 518 MHz max.(new)
- some more voltage tweaks
- no other compilation tweaks just to make the list longer
With this kernel and a new battery my SGW can last up to 7 days in standby. This is without WiFi and Mobile Data. With the stock kernel I got 3-5 days. It´s also working absolutely stable and smooth for me without any issues.
So if you run into some issues that are/were also discussed i the CM9 Bug report thread, don´t blame me for them.
other suggestions:
- enable KSM
- enable 16bit Dithering
- disable CPU rendering
- greenify your apps
If you follow these suggestions, your ROM should run absolutely smooth without the need for other tweaks.
To use Battery Life eXtender:
Use RootExplorer and go to: '/sys/class/misc/batterylifeextender'. Change the value in 'charging_limit' for example to 90 (default 100). This will set a limit for the capacity to which the battery will be charged. So in this example the battery will be charged to 90%.
----------------------------------------------------
After flashing the kernel whipe your cache and dalvik cache and fix permissions.
Just as a note. Should you encounter the white screen bug in some apps, this is because you whiped the cache in CWM Recovery after flashing the kernel. To fix this go into settings -> apps and delete data and cache of those specific apps.
Credits are going to:
- Arco (for his great work and sources)
- educk (for helping me doing the first steps)
- Christopher83 (for his great commits)
- ivendor (for his tweaks)
- Ezekeel (for Battery Life eXtender)
----------- 18.08.2013 -----------
- added frequencies
- incrased RAM
- lowered screen off frequency in Lulzactive
- some voltage finetunning
CM_9-2.6.35-7up-kernel.zip
----------- first release -----------
Download.
XDA:DevDB Information
[Kernel] [CM9 - RC2 & RC3] honeyx 7up 2.6.35 kernel [for better battery life], a Kernel for the Samsung Galaxy W I8150
Contributors
honeyx, http://forum.xda-developers.com/member.php?u=4410351
Kernel Special Features:
Version Information
Status: No Longer Updated
Created 2013-09-24
Last Updated 2013-09-24
First, thanks :good:
Edit: can i have your permission to use this kernel on my ROM?
ipromeh said:
First, thanks :good:
Edit: can i have your permission to use this kernel on my ROM?
Click to expand...
Click to collapse
Sure No problem mate.
honeyx said:
Sure No problem mate.
Click to expand...
Click to collapse
nicely done
I have tested this before with rc2 and I have to say battery life was very significantly longer compared to hurtsky 2.5 + QAsR v2.3. However, the white screen issue persisted in 2 of the apps I used the most, namely boat browser and Gmail so I have opted out again. But if you guys don't care about white screen, do give this kernel a try
Yeah, kernel 2.6 is always better battery life... i recomended it
- screen off frequency set to 768 MHz
Click to expand...
Click to collapse
What mean of that ?
is we get trun off the screen it auto lock on 768Mhz ? it's not deepsleep any way CMIIW
hepi_hape said:
Yeah, kernel 2.6 is always better battery life... i recomended it
What mean of that ?
is we get trun off the screen it auto lock on 768Mhz ? it's not deepsleep any way CMIIW
Click to expand...
Click to collapse
This is the max frequency the clock might rise to if the screen is off but for example an app or a service awakes the phone from deepsleep. So it will not drain so much the battery if the phone gets awake for some reason and if you undervolt your cpu, you can reduce the consumption for such a case even more.
This is preset in the Lulzactive governor, which Christopher83 fixed to make this working, so it´s only related to this governor, which is also my default governor.
So when in screenoff the phone only maximum can use CPU clock at 768Mhz
Yeah i get it. .thx for explain it
I think arco might be able to help you fix the white screen. Long back skull kernel experienced the same and acro helped him to fix it.
coolbuy said:
I think arco might be able to help you fix the white screen. Long back skull kernel experienced the same and acro helped him to fix it.
Click to expand...
Click to collapse
Uhm, well I´m not sure this is exactly the same because Keff (Woohooo..) is modding the 3.x kernel for CM10. But thanks for the suggestion. I will aks Keff first to not to bother Arco in the first place. It will be for sure interesting what caused it for him.
Just to clarify some things about the white screen bug. The one I described in my first post is not the real white screen bug, but only what happens to some apps after whiping the cache in CWM Recovery. This can easily be fixed like described above and will not bother you anymore.
The real white screen bug came all of the sudden (without whiping anything before). So for example you opened facebook, everything was fine, but a few minutes later by relaunching facebook you got a white screen. The procedure to get rid of this was the same as I already mentioned but with the difference it happened again after a while.
So well I have had this issue with facebook too in the past, but it´s gone and now even not happening after whiping the cache in CWM Recovery. It´s not gone because I updated the rom (still using RC2), but because facebook updated their app.
Edit:
I already found what you was talking about. It´s called the white noise issue where you get a white screen by turning the screen on, so it´s not the same.
And how is games performance ?
Sent from my GT-I8150 using xda premium
mps42 said:
And how is games performance ?
Sent from my GT-I8150 using xda premium
Click to expand...
Click to collapse
Mind you: This is battery saving rom. It is meant to have low game performance. It MUST have a lower gaming performance than those v3.0 kernels. If you want gaming, this is not for you.
Doplgangr said:
Mind you: This is battery saving rom. It is meant to have low game performance. It MUST have a lower gaming performance than those v3.0 kernels. If you want gaming, this is not for you.
Click to expand...
Click to collapse
Yes, this is a battery saving kernel, but why should it have low gaming performance? Just because it´s optimized for low consumption in standby and because you can undervolt it? It´s like you were comparing an older Pentium4 against an Intel Atom CPU and saying the Atom must be faster because its newer. Or by comparing a Atom against a 286 CPU and saying the 286 will be faster than the Atom because the Atom is more battery friendly.
Sure, it´s not optimized to get the highest scores in benchmarks, but the games I´m playing once in a while are running totally smooth.
The newer releases of CM9 might be of course faster in games, but not just because of the 3.x kernel, but also because Arcos ocessionaly is updating the GPU drivers.
honeyx said:
Yes, this is a battery saving kernel, but why should it have low gaming performance? Just because it´s optimized for low consumption in standby and because you can undervolt it? It´s like you were comparing an older Pentium4 against an Intel Atom CPU and saying the Atom must be faster because its newer. Or by comparing a Atom against a 286 CPU and saying the 286 will be faster than the Atom because the Atom is more battery friendly.
Sure, it´s not optimized to get the highest scores in benchmarks, but the games I´m playing once in a while are running totally smooth.
The newer releases of CM9 might be of course faster in games, but not just because of the 3.x kernel, but also because Arcos ocessionaly is updating the GPU drivers.
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Thank you for correcting my ignorance. :laugh: Maybe I'll give the kernel a try and tell more about that
Honeyx, I hope you continue to develop and share this kernel in the future because I decided to start everything over from scratch because of your work here. I love this kernel. I get so much better battery life now. If you would ever consider adding Lionheart in the future, I would be very grateful. Is there any way to add Row or does it require kernel 3? Thanks again!
Sent from my GT-I8150 using xda app-developers app
honeyx said:
Yes, this is a battery saving kernel, but why should it have low gaming performance? Just because it´s optimized for low consumption in standby and because you can undervolt it? It´s like you were comparing an older Pentium4 against an Intel Atom CPU and saying the Atom must be faster because its newer. Or by comparing a Atom against a 286 CPU and saying the 286 will be faster than the Atom because the Atom is more battery friendly.
Sure, it´s not optimized to get the highest scores in benchmarks, but the games I´m playing once in a while are running totally smooth.
The newer releases of CM9 might be of course faster in games, but not just because of the 3.x kernel, but also because Arcos ocessionaly is updating the GPU drivers.
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Not for hard gaming.....thats sure....if you want battery play with puzzlebubbles
Inviato dal mio GT-I8150 con Tapatalk 2
tebor8 said:
Honeyx, I hope you continue to develop and share this kernel in the future because I decided to start everything over from scratch because of your work here. I love this kernel. I get so much better battery life now. If you would ever consider adding Lionheart in the future, I would be very grateful. Is there any way to add Row or does it require kernel 3? Thanks again!
Sent from my GT-I8150 using xda app-developers app
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Click to collapse
I may add some tweaks in the future, but this may take a while till I have some spare time to test them. About adding other governors...well I tested a lot of them but finally decided to use Lulzactive because it was the most battery friendly governor in the one hand and because there is also the Lulzactive app you can use to tweak it to your needs. So for example tweak it that way it behaves like for example Lionheart. I also tested the ROW scheduler but it wasn´t as stable as I presupposed to be. So the best compromise between stability and performance was to use the noop scheduler. It´s nearly as fast as the row but way more stable.
djdu90 said:
Not for hard gaming.....thats sure....if you want battery play with puzzlebubbles
Inviato dal mio GT-I8150 con Tapatalk 2
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LoL. I´m quite sure with extreme undervolting you can still save some battery juice even while playing action games on this device. Beside this it´s not the CPU or GPU that consumes most, but the display and its backlight LED´s.
it is for battery saving but for me its not good to play with games cuz playing for like 40-60 minutes consume 60% battery ? lol
thats quite alot and might burnt up my battery life.
Dwama said:
it is for battery saving but for me its not good to play with games cuz playing for like 40-60 minutes consume 60% battery ? lol
thats quite alot and might burnt up my battery life.
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So did you thought it will consume just as much as being in deepsleep????????? The kernel is tweaked to consume less in deepsleep and in daily use but not to consume less in games. Beside this it´s not the CPU nor the GPU that consumes most, but the backlight LEDs in your screen. So even by undervolting and underclocking it will still drain a lot if playing games.
There is no and will not be a magical Kernel that is using witchcraft to reduce the consumption of the LEDs, exept someone compiles you a kernel which turns out the LEDs completely, if you can with a complete dark screen.
honeyx said:
So did you thought it will consume just as much as being in deepsleep????????? The kernel is tweaked to consume less in deepsleep and in daily use but not to consume less in games. Beside this it´s not the CPU nor the GPU that consumes most, but the backlight LEDs in your screen. So even by undervolting and underclocking it will still drain a lot if playing games.
There is no and will not be a magical Kernel that is using witchcraft to reduce the consumption of the LEDs, exept someone compiles you a kernel which turns out the LEDs completely, if you can with a complete dark screen.
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Im not expecting anything from ur kernel, im glad that u shared ur kernel taht could last longer than arco's stock kernel.
I was just giving up my comments about ur kernel that i have used for 2 months , Not complaining and whining lol.
I am sorry and thanks for sharing ur kernel , keep it up. :fingers-crossed:
Well I guess the Title is self explanatory. Although the stutter is occasional, anyone who's played the game will agree that occasional is bad enough. I want to be able to play it smooth on best quality, as it game looks very nice with it.
I'm running...
Firmware 1.29
ROM: ARHD 12.1
My Cpu Binning: 2
Kernel: Elemental X 3.4 [all setting stock, except I/O & Gpu freq]
I/O: Deadline
Cpu: Ondemand
Gpu: Ondemand [450mhz]
I've tried with complete clean install of ROM and .apk, but the problem resides.
Any other HTC one owners facing this? Have a solution?
Thanks in advance.
dark_polok said:
Well I guess the Title is self explanatory. Although the stutter is occasional, anyone who's played the game will agree that occasional is bad enough. I want to be able to play it smooth on best quality, as it game looks very nice with it.
I'm running...
Firmware 1.29
ROM: ARHD 12.1
My Cpu Binning: 2
Kernel: Elemental X 3.4 [all setting stock, except I/O & Gpu freq]
I/O: Deadline
Cpu: Ondemand
Gpu: Ondemand [450mhz]
I've tried with complete clean install of ROM and .apk, but the problem resides.
Any other HTC one owners facing this? Have a solution?
Thanks in advance.
Click to expand...
Click to collapse
Some stutters could occur with ElementalX kernel because it's not based on the stock Sense kernel, but on the GE source code instead,
So I'm almost sure using Bulletproof 4.3 will fix the problem (Actually I faced the same problem with some little lags in the rom with ElemantalX which were not present with Bulletproof)
Bulletproof is an enhanced stock kernel with some nice features.
Hope it helps,
cheers
Tabtoub said:
Some stutters could occur with ElementalX kernel because it's not based on the stock Sense kernel, but on the GE source code instead,
So I'm almost sure using Bulletproof 4.3 will fix the problem (Actually I faced the same problem with some little lags in the rom with ElemantalX which were not present with Bulletproof)
Bulletproof is an enhanced stock kernel with some nice features.
Hope it helps,
cheers
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Click to collapse
Thanks for the reply.
Yes, I've seen the Bulletproof kernel, but opted to go with Elemental X because of the extra features it offers. Anyways, at-least now I know a possible cause for the stutters, and an important differentiation between the two kernels, which I was not aware of before.
I've a OnePlus 3 Device.. When I Play Pubg in Med Settings.. it Lags like hell and i turned to Low Preset Still The same any solutions???
There was same problem with me too...
1. Make sure upgrade to v0.4.0.
2. If problem still continues use Elementalx kernel and overclock cpus and also turn on GPU boost to high.
Though regardless to say play on Europe server?
I play with framerate set to HIGH and BALANCED and it runs smooth most of the time.....
Saurabhlondhe24 said:
There was same problem with me too...
1. Make sure upgrade to v0.4.0.
2. If problem still continues use Elementalx kernel and overclock cpus and also turn on GPU boost to high.
Though regardless to say play on Europe server?
I play with framerate set to HIGH and BALANCED and it runs smooth most of the time.....
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Thank you For Your Kind Response.. Which Rom Are You On?
Msm-xtended
Saurabhlondhe24 said:
Msm-xtended
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Click to collapse
Will Try :good:
i'm on latest OOS beta with Derp kernel, no lag what so ever on PUBG , just played it for the 1st time last night, on HD and medium fps (and one mission on high), no lags what so evert, but here's heating normal and expected with this type of games, but didn't effect the game play.
it'll hit the battery though , i went from 92% to 20% in 70 mins of continues playing on high settings. also make sure if you're on OOS to add it to game do not disturb mode, it helps.
i do have same problem on open beta, ill try to flash costum kernel...hope they fix this on next update...
M.Dinesh said:
I've a OnePlus 3 Device.. When I Play Pubg in Med Settings.. it Lags like hell and i turned to Low Preset Still The same any solutions???
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Click to collapse
Sorry to say but it will lag in anyway
Coz it is powered by Snapdragon 820 which just sucks in gaming , not becoz of GPU (Andreno 530 is good enough) but becoz of low cores count and thermel throttle ?
And PUBG mostly depends on multicore performance of the processor, in which sd820 littrely sucks (820=450 in multicore performance)
Snapdragon 660 is much better choice for gaming it's much stable than 820/821
Someone said to me to use GFX Tool on play store and enable the vulkan and see the changes. He said it was lagging but after enable the vulkan it turns out pretty smooth after but pretty much drains the battery.
MFAR198 said:
Someone said to me to use GFX Tool on play store and enable the vulkan and see the changes. He said it was lagging but after enable the vulkan it turns out pretty smooth after but pretty much drains the battery.
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I second this, used GFX Tool with the following parameters:
PUBG M Version 0.6
Resolution: 1280x720
Style: Classic
Graphics : Balanced
FPS: 60fps
Vulkan : Enabled
Anti-Aliasing: Disabled
Running On DU v12.3
Kernel DU stock
Active battery drain after 33mins of use 9% and lags at all.
ya7hu said:
I second this, used GFX Tool with the following parameters:
PUBG M Version 0.6
Resolution: 1280x720
Style: Classic
Graphics : Balanced
FPS: 60fps
Vulkan : Enabled
Anti-Aliasing: Disabled
Running On DU v12.3
Kernel DU stock
Active battery drain after 33mins of use 9% and lags at all.
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Click to collapse
I dont know, it was smooth here currently on Nougat Zenity RR. But I do also face the lag when I'm using Unofficial RR Luis and I even overclocked the cpu, but it was smooth on OOS with stock kernel and MSM Xtended so far before. That recommendation to enable vulkan was from someone I haven't test it yet since I dont face the lag right now. Sorry can't help much, I also did not understand much why.
GuiderNeedsGuide said:
Sorry to say but it will lag in anyway
Coz it is powered by Snapdragon 820 which just sucks in gaming , not becoz of GPU (Andreno 530 is good enough) but becoz of low cores count and thermel throttle
And PUBG mostly depends on multicore performance of the processor, in which sd820 littrely sucks (820=450 in multicore performance)
Snapdragon 660 is much better choice for gaming it's much stable than 820/821
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Not true , as mentioned on another post above, I also use the latest oos beta ROM, with derp kernel 4.4 , nonlags what so ever , not even a little ...
I've been playing pubg for a month now , and with the above setup I had no lags... I even use maple I/O sched , which by nature may cause some lag and despite that it doesn't.
onePlus stock kernel specially on beta may have issues from time to time, and a lot of cutom kernels for cutom ROMs are configured more toward battery life...
For stock rom use either derp or blu_spark, they will work out of the box without issues, Blu have more heating though on my experience.
For custom ROMs you'll need to ask the kernel dev what settings anss scheds to use ...I'd imagine flash kernel will be ok right out of the box but will not be as battery friendly as the others .
No
Well if you are happy with 20-35fps performance, than trust me you don't really need a flagship, you will be satisfied even with Snapdragon 450 which can give similar performance to sd820 in PUBG lol [QUOTEuke7;76899133]Not true , as mentioned on another post above, I also use the latest oos beta ROM, with derp kernel 4.4 , nonlags what so ever , not even a little ...
I've been playing pubg for a month now , and with the above setup I had no lags... I even use maple I/O sched , which by nature may cause some lag and despite that it doesn't.
onePlus stock kernel specially on beta may have issues from time to time, and a lot of cutom kernels for cutom ROMs are configured more toward battery life...
For stock rom use either derp or blu_spark, they will work out of the box without issues, Blu have more heating though on my experience.
For custom ROMs you'll need to ask the kernel dev what settings anss scheds to use ...I'd imagine flash kernel will be ok right out of the box but will not be as battery friendly as the others .[/QUOTE]
Guys if you want to game dont do it on a mobile device. Let alone a cheap China device with high failure rates on hardware.
Could anyone suggest a ROM / Kernel that is tried and tested to not lag on OnePlus 3T? I am currently using a different phone just to play the game and I really wish to move back to my phone ... Any method that is tried and tested to function properly with no lags on the current PubG update would be really appreciated
anshul1123 said:
Could anyone suggest a ROM / Kernel that is tried and tested to not lag on OnePlus 3T? I am currently using a different phone just to play the game and I really wish to move back to my phone ... Any method that is tried and tested to function properly with no lags on the current PubG update would be really appreciated
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You will be hard pressed to find a combo that works. You will most likely need to build a rom made for it as most roms are not made for gaming which to be honest is a sad state on mobile device.
zelendel said:
You will be hard pressed to find a combo that works. You will most likely need to build a rom made for it as most roms are not made for gaming which to be honest is a sad state on mobile device.
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Click to collapse
Try msm extended pie and aosp extended pie both with stock kernel runs pubg smooth with hd - high fps
Well i'm baffled with you guys, i ran it just fine, i even downclocked it to 1 & 1,5 Ghz (lil&big). My configs: Omnirom and the included kernel (holydragon) downclocked, display driver updated to V313 (look for adreno driver in mi mix forum) use rev15 as it is less glitchy and even has tangible score boost almost 6000 gain in antutu GPU section. And that's it, HD and High setting acquired, i even get extreme setting when i first install the driver, but somehow it disappears lol. If you want to run it even better, use old gfxtool to old pubg apk, run and then update the pubg, immediately uninstall the gfxtool to avoid ban by the new pubg detection for gfxtool. Sorry too long.
Rizezky said:
Well i'm baffled with you guys, i ran it just fine, i even downclocked it to 1 & 1,5 Ghz (lil&big). My configs: Omnirom and the included kernel (holydragon) downclocked, display driver updated to V313 (look for adreno driver in mi mix forum) use rev15 as it is less glitchy and even has tangible score boost almost 6000 gain in antutu GPU section. And that's it, HD and High setting acquired, i even get extreme setting when i first install the driver, but somehow it disappears lol. If you want to run it even better, use old gfxtool to old pubg apk, run and then update the pubg, immediately uninstall the gfxtool to avoid ban by the new pubg detection for gfxtool. Sorry too long.
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Can you share the old apks?
Rizezky said:
Well i'm baffled with you guys, i ran it just fine, i even downclocked it to 1 & 1,5 Ghz (lil&big). My configs: Omnirom and the included kernel (holydragon) downclocked, display driver updated to V313 (look for adreno driver in mi mix forum) use rev15 as it is less glitchy and even has tangible score boost almost 6000 gain in antutu GPU section. And that's it, HD and High setting acquired, i even get extreme setting when i first install the driver, but somehow it disappears lol. If you want to run it even better, use old gfxtool to old pubg apk, run and then update the pubg, immediately uninstall the gfxtool to avoid ban by the new pubg detection for gfxtool. Sorry too long.
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Click to collapse
Can you share the rev15 zip of those drivers? I went to that thread and all the dev has right now i rev22 or rev21.