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Hi,
as many of you allready know, HTC released the new HTC Touch as a response to Apple's iPhone.
I looked at some videos on youtube and some technical specs of the phone.. and it simply seems a program that runs on a WM6. So it shouldn't be some difficult to port it to other devices, I don't think that the HTC Touch has some special hardware or touchscreen.
The only thing I read is that it has different touchscreen drivers, but that shouldn't be a problem: I already saw here on xda-dev many other ports or programming miracles
Ok it's a program native for QVGA... that sucks and could possibly cause many problems to port it on the Universal.
It could also be that it wouldn't have decent performance playing the animantions (page flip,...) because of the VGA resolution.
I don't know.... but I would like to create this thread in order to see the progress and the news of the Touch Technology (let's call it so) port on Universal.
Helmi, Midget and all other gurus of the universal... please help us with this cool Touch Tech
Videos of the HTC Touch:
http://www.youtube.com/watch?v=cI9h3TRndhY
http://www.youtube.com/watch?v=Gj8PMcvYTZo
...and here is some basic infos and some dumps:
http://forum.xda-developers.com/showthread.php?t=311225
I've to say that the today plugin and the rest of the menus are very similar to Spb Mobile Shell... the only thing more are the gestures that you can make on the touchscreen and the animations between the menus.
Ok let's go!
We'll see how it goes on now
So...
It's kinda just a new interface for Windows Mobile?
Yep
markymanxxx said:
So...
It's kinda just a new interface for Windows Mobile?
Click to expand...
Click to collapse
Yep I think so too. It doesn't seem to me that there are significant hardware differences between the HTC Touch and other PocketPCs.
But let's wait and see what our gurus say to it
Sorry to dissapoint....
Sorry to be the bearer of bad news guys & gals, but over at the Athena and Hermes forums and some others over at 4winmobile have been looking into this for some time now and there is a major difference other than the .dll driver.
The Touch has a new technology screen that is completely different from what has been in PPC's before. Most of the software can be ported from the HTC Touch/Elf, and will work on QVGA WM5/6 devices and some conversions will be necessary for our VGA devices, but the actual Cube Touch GUI will NOT work without the right hardware.
see here for more info:
http://forum.xda-developers.com/showthread.php?t=310459&page=3
mackaby007 said:
Been following a cool thread over at 4winmobile.com about the whole HTC Touch themes, cabs and interface etc...Looks like everything else is transferable, except the cube GUI, as......
Also...
Sorry peeps. Looks like new screen hardware after all But no one is giving up on an alternative.
Anyway, take a look at that thread anyway as it is very interesting all the same.
http://www.4winmobile.com/forums/hermes-black-rom-announcements/9739-black-iv-shadow-preview.html
Click to expand...
Click to collapse
have to confirm that it is new hardware, and that the plugins/programs have the resolution hard-coded into them so nothing useful for our uni yet...
interestingly enough though the biotouch (what they call it) calls use native windows mobile dll's (albeit new functions that previously were not in there, so we can speculate that this isnt a one off and more devices will be seen with these type of screens)
dll's and VGA
Basically when I see how they use this touchscreen I see no big difference between an old one.
For the cube GUI the system has only to recognize a "touch & drag" on the screen. If this function isn't in our dll's they could somehow be ported on our uni
But the most big problem I see is the VGA resolution.....
Anyone knows the HTC Touch specs? Has it some new and high performance graphic chip (perhaps nvidia or something similar?)
Because we have to consider that VGA = 4x QVGA (number of pixels) and as I know our beatuful Uni hasn't a luxus graphic processor. I remember some benchmarks and compared to other devices it had a somehow slower graphic chip.
I'm afraid that if we can port the gui to Uni on VGA it won't work with decent performance
Does anyone know more of the Cube GUI? Is it precalculated (only an animation) or is it a realtime rapresentation of the current objects flipping over the faces of a cube?
To be honest I think it's precalculated graphics... Why make it realtime and performance-cost? The cube turns very fast and it would very difficult to see the difference between a simple animation and a real 3d rendering.
And when we think how many open processes a user has on his pocketpc; I could easly imagine that if we only were listening to music with an mp3 player, with a resident antivirus (lol) and some other background apps....the cube would have big problems to be rendered at a decent framerate.
Ok these are only speculations, I have no idea of how the HTC Touch really works. I only saw the youtube presentation
If the cube won't be ported on Uni... I'll wait for someone to adapt Beryl for PocketPC eheheheh lol
Go on folks...
Greets
Touch on..... Prophet.
I made some changes in touch rom and it can run on my prophet, but i have alot of bugs like battery bug and touchscreen bug.
Silver_Gost said:
I made some changes in touch rom and it can run on my prophet, but i have alot of bugs like battery bug and touchscreen bug.
Click to expand...
Click to collapse
Does the cube GUI work (even partially) ?
are there no news for the Universal??
Anybody can help me???
i`ve tried to install a cab Touch Flo on my hermes (Dopod 838Pro),but i`m confused...why it can`t work on hermes....anybody try before?
Sorry for my english
wow, shocking news.
how about search for the words "Touch flo doesn't work on Hermes"
August_Excalibur said:
Anybody can help me???
i`ve tried to install a cab Touch Flo on my hermes (Dopod 838Pro),but i`m confused...why it can`t work on hermes....anybody try before?
Sorry for my english
Click to expand...
Click to collapse
Ok..*controlling myself* *wont flame you*
Welcome..
There are many threads similar like yours..
Try to use search..
and to get to your question, Why? because it just dont work.. It seems like hermes doesnt support TouchFlo but it supports ButtonFlo (if you ask me, buttonflo sucks!)
next time, use search
hehehe...have u try before???i`ve just do a hardreset since it doesn`t work.... sorry for my english...i know my english bad...ok...next time i`ll try to use search....thanks for ur suggestions...Bram87
Of course hermes can do the whole touchflow thing. We have a good touch screen that can record touch's, swipes drags etc.
The current problem is that the "touch" part of the current incarnation is made for a computer with a different type of screen. so just copying the files over doesnt work. it's like tyring to run a ATI tech demo on a Nvidea card. just cos both systems have XP, and have similar capable hardware, the calls from the software to the hardware are differnt.
However what I am really confused about is why anyone wants this nonsense on there ppc. Its basically a animated gif spawning over 3 screens. Its a shoddy gimik which has no true tie in to the workings of your ppc's apps.
Currenty problems regarding slowdowns system crashes etc is purly down to poor coding for this 1/2 baked interface.
Ribdool said:
However what I am really confused about is why anyone wants this nonsense on there ppc. Its basically a animated gif spawning over 3 screens. Its a shoddy gimik which has no true tie in to the workings of your ppc's apps.
Currenty problems regarding slowdowns system crashes etc is purly down to poor coding for this 1/2 baked interface.
Click to expand...
Click to collapse
Cos it's kinda like the iphone, innit!
August_Excalibur said:
Anybody can help me???
i`ve tried to install a cab Touch Flo on my hermes (Dopod 838Pro),but i`m confused...why it can`t work on hermes....anybody try before?
Sorry for my english
Click to expand...
Click to collapse
I like this site more of late. With so many new people, it's good for at least a laugh or 2 per day
Ribdool said:
Of course hermes can do the whole touchflow thing. We have a good touch screen that can record touch's, swipes drags etc.
The current problem is that the "touch" part of the current incarnation is made for a computer with a different type of screen. so just copying the files over doesnt work. it's like tyring to run a ATI tech demo on a Nvidea card. just cos both systems have XP, and have similar capable hardware, the calls from the software to the hardware are differnt.
However what I am really confused about is why anyone wants this nonsense on there ppc. Its basically a animated gif spawning over 3 screens. Its a shoddy gimik which has no true tie in to the workings of your ppc's apps.
Currenty problems regarding slowdowns system crashes etc is purly down to poor coding for this 1/2 baked interface.
Click to expand...
Click to collapse
The part that is nice is making the UI more finger-friendly as opposed to stylus-req'd. E.g. I most like the ability to scroll thru my contacts without having to hit the scroll bar on the right. being able to "drag" the screen is what I want.
Thus, I don't care about the TouchFLO as much as I do projects like the ContactManager prog that someone developed. I want the programs (browser, contact mgr, music playlists, etc.) to be done via finger dragging, than stylus-to-scrollbar...
Originally Posted by Ribdool
However what I am really confused about is why anyone wants this nonsense on there ppc. Its basically a animated gif spawning over 3 screens. Its a shoddy gimik which has no true tie in to the workings of your ppc's apps.
Currenty problems regarding slowdowns system crashes etc is purly down to poor coding for this 1/2 baked interface.
Cos it's kinda like the iphone, innit!
hahaha....that`s what i mean...
i like touch flo coz it`s the iphone...
uhhhh....anybody can make it work on hermes?
please....
jomo25 said:
The part that is nice is making the UI more finger-friendly as opposed to stylus-req'd. E.g. I most like the ability to scroll thru my contacts without having to hit the scroll bar on the right. being able to "drag" the screen is what I want.
Thus, I don't care about the TouchFLO as much as I do projects like the ContactManager prog that someone developed. I want the programs (browser, contact mgr, music playlists, etc.) to be done via finger dragging, than stylus-to-scrollbar...
Click to expand...
Click to collapse
Which is the reason why the HTC Homeplug is so useful.
August_Excalibur said:
Anybody can help me???
i`ve tried to install a cab Touch Flo on my hermes (Dopod 838Pro),but i`m confused...why it can`t work on hermes....anybody try before?
Sorry for my english
Click to expand...
Click to collapse
it works on the hermes you just gotta let your phone get enough sleep first cause its a tiring process
unwired4 said:
Which is the reason why the HTC Homeplug is so useful.
Click to expand...
Click to collapse
And I have that working, in color, no less. I'm wating for the 6th button so I can drop the audio manager today plug in and have it in the same HTC Home space.
Seriously has anyone here used a iphone.. this htc touch is nothing similar.
I can understand the desire to use the ppc without a stylus, however this does not allow it. It's not even a pretty front end.. jerky 8 frame black and white fixed animation which isnt adaptive to personal modifications, which currently runs like crap on a 400mhz system.. c'mon..
The nicest feature of the iphone is the media side. "touch flow" which the htc touch doesnt even attempt to do.
incase you havent seen the htc touch in action.. this is it... Amazing.. sigh..
http://www.youtube.com/watch?v=e9SEarIN7HM&mode=related&search=
As soon as you decide which of the 3 limited screens you desire back to the regualr wm5/6 screens.
If the htc touch included a special touch media player that scrolled through your images, music, videos, contacts, emails, sms's, games, had a decent dialer/text/email interface..etc.. maybe it would be comparable to the iphone.. not neciserially in design, just function.
Dont get me wrong I love my hermes. It's versatility is what makes it great, I wouldnt trade it for a iphone.. well maybe I would.. just to sell it and get another ppc & holiday.
Now we have good stable operating system, sure a few tweaks here and there are needed, that shall allways be the case.. we should all poll idea's to design a great interface, and not waste time over a useless 3 screen cross device hack that doesnt really work properly.
Its not a easy task, but there are a fair few creative and bright sparks in the xda devs community. Starting a fresh is the way togo.
A nice quick introduction to the differences between the interfaces.. plus funkeh music.. http://www.youtube.com/watch?v=mk3wGFuQjC4&mode=related&search=
jomo25 said:
The part that is nice is making the UI more finger-friendly as opposed to stylus-req'd. E.g. I most like the ability to scroll thru my contacts without having to hit the scroll bar on the right. being able to "drag" the screen is what I want.
Thus, I don't care about the TouchFLO as much as I do projects like the ContactManager prog that someone developed. I want the programs (browser, contact mgr, music playlists, etc.) to be done via finger dragging, than stylus-to-scrollbar...
Click to expand...
Click to collapse
Everything you suggest can be achieved with buttons and scroll wheel - no stylus req'd.
Home plugin is a performance killer and unreliable.
KISS - Keep It Simple Stupid!
esseff said:
Everything you suggest can be achieved with buttons and scroll wheel - no stylus req'd.
Home plugin is a performance killer and unreliable.
KISS - Keep It Simple Stupid!
Click to expand...
Click to collapse
*sigh* to each his/her own. using buttons and scroll wheel "get the job done" but note the same for me.
Stuck on splashscreen after Touchflo install
Hi experts,
I'm currently running WM6 Black Satin since a few days and I'm allready addicted to playing with all kind of stuff. I came across Touchflo and installed it. When I did a softreset, I couldn't get my Hermes device past the splashscreen. I removed my storage card and and did another reset: same result, stuck on splashscreen. I'm not really interested in getting Touchflo to work on my device, I was just curious. But now I just want to get my device working again. So what do I do? Any advice is welcome
Now we have good stable operating system, sure a few tweaks here and there are needed, that shall allways be the case.. we should all poll idea's to design a great interface, and not waste time over a useless 3 screen cross device hack that doesnt really work properly.
Its not a easy task, but there are a fair few creative and bright sparks in the xda devs community. Starting a fresh is the way togo.
Click to expand...
Click to collapse
http://www.lakeridgesoftware.com/forum/showthread.php?t=11402
This is a good idea for start, found over on Lakeridgesoftware's wrbsite (the people who make Wisbar)....
wisbar is the untimate interface modding tool for the pocketpc but this 'itask' shows the potential for a new xda-developers interface to be developed incorporating all the best ideas we have.....
My idea is to make a program that acts like WVGA-fix, that is, reducing the display area ( by 160 pixels in height) in order to make VGA applications compatible AND, at the same time, using the space gained at the bottom for a virtual D-Pad.
That would make many 3D games compatible and playable (becuase of the D-Pad) but also applications like Realcalculator or the SPB suite.
Does anyone want to do this? I'd donate at least 20 bucks and I guess there are lots of other people who would appreciate a solution like this.
Nice idea, but what's the point in the WVGA screen then? Might as well get a Diamond!
also thought about that. tgere is someone working on it. search for the d-pad sip thread.
the idea is to program an emulator, wich opens applications in a 640x480px Frame this way its simulates a VGA screen. the 160px left can be used for virtual D-Pad. when pressing a button on the virtual D-Pad, the direction has to be send to the frame - to the application / game.
Koffein Schluck said:
also thought about that. tgere is someone working on it. search for the d-pad sip thread.
the idea is to program an emulator, wich opens applications in a 640x480px Frame this way its simulates a VGA screen. the 160px left can be used for virtual D-Pad. when pressing a button on the virtual D-Pad, the direction has to be send to the frame - to the application / game.
Click to expand...
Click to collapse
If you want to go as far as having an on screen virtual keypad with the OS running at a lower resolution to accommodate it, I imagine this would need to be done through a replacement screen driver much like NYDITOT. If you've ever used NVD, you should know what I mean. They use a generic replacement for the screen/display/keyboard driver that then allows the OS display to be run at any resolution and then scrolled.
But since it replaces the entire screen driver (ddi.dll) with it's own generic version, this method is also a performance hit for more graphical apps like games. If someone can figure out something better and easier, go for it. I imagine you would only need to hack with the touch driver if you wanted an invisible on-screen dpad or something.
And it should look like this http://upload.csrune.com/files/dpadsip669.PNG ;-)
It's just another keyboard...
Hello, sorry to unburry this topic, but I consider the concept is of premium importance.
First of all, I think it should have nothing to do with resizing the screen, as it would just complicate the process and slow down the programs...
Games and other software using the HD's missing pad are generally already VGA (if not QVGA) sized (considering recent WVGA games can use the touchscreen or the accelerometer), so they already display black unused sections on the screen (and by the way, a lot of useful apps, such as WVGAFix or Hou Ming's Force Hires already manage the lost margin and/or resize QVGA to VGA).
So it should only be about using this otherwise spilled and already existing dead zone to display a pad.
There are tons of applications for such a pad, and not only games !
Just browsing through directories can just be so painful without a pad, as Windows Mobile massively relies on its presence.
For instance, you have nice thumbnails showing when you parse pictures, but they are rendered useless, as you can't browse through them ! As soon as you select the next one with stylus or finger, it pops opened (well, popping isn't really the appropriate word, if you consider how slow the process is )
Then the best way to browse a directory, is to open the SIP keyboard, but of course, not the Microsoft one, as it has no arrow keys (remember : Windows assumes a pad is present) : you have to open this nice, but oversized HTC one, you know, the one that has arrows, but no Ctrl key, and therefore is unable to copy and paste !...
As keyboard arrows do work in any situation, I really, really think we all lack a simple 4 direction pad (plus "action" button, the other four classical buttons being physically present, phew) that would take no room on the screen, and help us browsing files and menus, or playing games.
The virtual pad should be available in the keyboards and other input devices list, exactly the same way the others are.
Ideally, we could imagine a tiny one that would overlap the central button and take no room on the screen, but just occupy about half an inch in the center of the lower bar, plus the usual SIP input choice arrow, in order we can still change keyboards at will.
For older VGA ou QVGA games, a larger and more finger friendly version could be imagined, either just a thick line of buttons, or why not, a larger pad, as shown on Wolfenzi's nice picture.
Just consider that a lot of virtual keyboards are available, so It doesn't seem to be something impossible to do !
It would be just another keyboard, just having only 5 keys, and nothing else !!!
I actually really can't figure out why nobody seems to be interested by such a simple yet useful idea...
Oh, and as Maati, I'm ready to remunerate anyone who'd do the effort, too.
El_Mariachi said:
Nice idea, but what's the point in the WVGA screen then? Might as well get a Diamond!
Click to expand...
Click to collapse
Well, not as I see it, and support the need for such a utility.
This utility would allow older (no longer actively supported?) applications what were design for VGA and control (only!) thru the D-pad, to still work.
Of course, new applications will be written to fully use WVGA, and have control thru means other than the D-pad.
maati said:
My idea is to make a program that acts like WVGA-fix, that is, reducing the display area ( by 160 pixels in height) in order to make VGA applications compatible AND, at the same time, using the space gained at the bottom for a virtual D-Pad.
That would make many 3D games compatible and playable (becuase of the D-Pad) but also applications like Realcalculator or the SPB suite.
Does anyone want to do this? I'd donate at least 20 bucks and I guess there are lots of other people who would appreciate a solution like this.
Click to expand...
Click to collapse
+2 Ditto.
Z80-Man said:
Hello, sorry to unburry this topic, but I consider the concept is of premium importance.
First of all, I think it should have nothing to do with resizing the screen, as it would just complicate the process and slow down the programs...
Games and other software using the HD's missing pad are generally already VGA (if not QVGA) sized (considering recent WVGA games can use the touchscreen or the accelerometer), so they already display black unused sections on the screen (and by the way, a lot of useful apps, such as WVGAFix or Hou Ming's Force Hires already manage the lost margin and/or resize QVGA to VGA).
So it should only be about using this otherwise spilled and already existing dead zone to display a pad.
There are tons of applications for such a pad, and not only games !
Just browsing through directories can just be so painful without a pad, as Windows Mobile massively relies on its presence.
For instance, you have nice thumbnails showing when you parse pictures, but they are rendered useless, as you can't browse through them ! As soon as you select the next one with stylus or finger, it pops opened (well, popping isn't really the appropriate word, if you consider how slow the process is )
Then the best way to browse a directory, is to open the SIP keyboard, but of course, not the Microsoft one, as it has no arrow keys (remember : Windows assumes a pad is present) : you have to open this nice, but oversized HTC one, you know, the one that has arrows, but no Ctrl key, and therefore is unable to copy and paste !...
As keyboard arrows do work in any situation, I really, really think we all lack a simple 4 direction pad (plus "action" button, the other four classical buttons being physically present, phew) that would take no room on the screen, and help us browsing files and menus, or playing games.
The virtual pad should be available in the keyboards and other input devices list, exactly the same way the others are.
Ideally, we could imagine a tiny one that would overlap the central button and take no room on the screen, but just occupy about half an inch in the center of the lower bar, plus the usual SIP input choice arrow, in order we can still change keyboards at will.
For older VGA ou QVGA games, a larger and more finger friendly version could be imagined, either just a thick line of buttons, or why not, a larger pad, as shown on Wolfenzi's nice picture.
Just consider that a lot of virtual keyboards are available, so It doesn't seem to be something impossible to do !
It would be just another keyboard, just having only 5 keys, and nothing else !!!
I actually really can't figure out why nobody seems to be interested by such a simple yet useful idea...
Oh, and as Maati, I'm ready to remunerate anyone who'd do the effort, too.
Click to expand...
Click to collapse
hail to this simple, yet working solution.
and even include gestueres perhaps like windows and resco keyboard has.
why is it that we dont have this yet than??
sorry for my bad english
Hey, there's even worse than our good old Touch HD !
I recently tried a Touch HD 2 a friend wanted to show me (actually the guy who sold me his Touch HD ! ) and now there's an even biggest problem with HTC Sense (or maybe just Windows mobile 6.5) and the capacitive multitouch screen !
The good old scroll bars on the sides of the windows have been replaced by a thin line popping a slider when you press on it...
But, now it's all but precise !
As your finger now touches an entire area at the same time, it becomes almost impossible to scroll precisely to a desired position in a long list or directory (just try to go where you want in the Windows directory, and you'll go quickly mad) !!!
Maybe it would be better with a stylus, but there's no stylus provided with the Touch HD 2...
Or maybe it would be better using the arrows keys... The ones that should be on the pad if it was there...
Now you know why I told you that story !
I know this is a touch screen phone - and that OK but the screen gets smudged easily and, of course it can get damaged if you're a bit heavy handed. What would be fantactic is an application that mimics finger scrolling by using the g sensor i.e. tip the phone a bit and the whole page slowly glides across - tilt a bit more and it moves the page faster. This would be great for web browsing or ebook reading - maybe for games too.
Tirinoarim is making a great virtual d-pad application. but I don't think it's going to do what i'm thinking (though I may be wrong).
Any body know of anything that can do this? - or wanna have a go at coding one?
There is a program called g-scroll but it only works on Diamond.
I had that in my Athena, but I never use it. Found it a real pain.
Maybe just need doing right
Just came from my Tilt to the Tilt2. Having lots of problems. Device is slow and a bit painful overall.
Background: Not a "chef" level enthusiast but comfortable upgrading ROMs, registry edits, general customization, good device organization/maintenance, etc. Been using WinMo since my trusty PDA2k. Definitely a big HTC fan overall. I was really excited to get this device as on paper it seems so much better than my Tilt. I had my Tilt for quite a while (~2+ yrs) and ended up sending it back twice to HTC for repairs. Each time they fixed something and broke something else. I finally got so sick of the non lighted keyboard (that they broke) I "upgraded" to the Tilt2. Needless to say I have been spending a lot of time here since then...
1. How many folks are sold on TF3D? Sure it looks great, a nice iPhone ripoff but does it really make you more productive, faster, offer a more intuitive UI, etc.? I'll have to say my impression is no. I am certainly giving it a chance. One big gripe is that is was fairly easy with WM 6.1 and a good today screen customizer to get access to everything you needed on a single screen. Under TF3D - no way. How many clicks or gestures does it take to start a new text message? How many to get to your tasks/to-do list? Why do all of the icons in the "top bar" such as BT, 3G, volume all go to the same useless "Notifications" menu? Very keen for feedback from some longer term TF3D-ers.
2. Phone: Used a lot of BT connection to my car system for hands free today. Dropped calls like mad. Way worse than doing the same with my Tilt/WM 6.1. General call quality is substantially improved including clarity, volume and speakerphone. But what the heck how much does quality really matter if you are dropping like mad? To me these devices are phones above all and that means phone and BT should be rock solid. With HTC they simpy NEVER seem to be. I suppose this could simply be AT&T in San Diego but the comparison with the trusty Tilt was so much worse I don't think it is signal strength. How about the slide gesture that is required to take a call? That is clumsy, why not just a red and green screen button, sure I know you can use the hard buttons but I prefer the larger easier to see screen based buttons. Perhaps the justification is less accidentall accpeted calls while reaching into pant pocket...
3. General speed, stability: Not good. Tilt/WM 6.1 was quite a but snappier. Tilt2 hangs more often and many apps are a lot slower. One staple app for me is Resco File Explorer. It is so slow it is almost useless. Just like laptops/desktops CPUs get faster, you get more memory but the overall experience and speed does not really improve.
4. IE: Sure the zooming and panning via TF is nice but when you don't want to use the mobile version of google the page is never loaded at a good size, the cursor does not seem to default in to the search text box. I seem to have to pan and zoom before entering a search. Am I really that much of a noob? Also, I just can't seem to loose the stylus and select URLs with a finger or fingernail. It seems there is a minimum required zoom level to click URLs. In general web pages load substantially slower than with IE in WM 6.1. I need to spend some more time with Opera (or others?) but not happy thus far at all.
5. AT&T bloatware: Removing it requires going through a highly manual process or using a fairly highly customized ROM. Ugh.
6. Clock: Both the fact that you can not change the clock size and the annoying auto-flipping numbers "feature" when the today screen refereshes are enormous oversights IMO. Also main TF home clock does not match clock in the top bar. They can be off by 1-3 minutes.
7. Screen ocassionally gets locked in landscape after keyboard closure. How many versions of hardware and software will it take for the HTC/Win folks to get this right? Why do we need the Gyrator or other software to get this to work like it should out of the box?
There are tons of positives for sure. One huge one is how clear the device talks to your desktop when connecting the cable (sync, disk drive, interner sharing). So much better here than prior WM versions. Of course the screen in general is crystal clear and a real beauty. Keyboard is quite good as well. The in call phone menus are great too.
I'm keen for any encouragement, general advice, ROM advice or specific advice or fixes for any issues above. Thanks.
TF3D is cute, but IMO not useful.. You're right, that stupid "flipping numbers" thing is beyond stupid. What the hell is it really doing? Every time anything changes, it flips random numbers around. Perhaps if the device and graphics were uber fast it wouldn't be bad, but it's.... well, daft.
If your phone is dropping calls, that's hardware/radio, not Wm 6.5...
Personally I had my Tilt 2 about 3 days before I moved my SIM from my Tilt to my Tilt 2. In that time I was setting it up, adding my programs, updating random stuff to go from QVGA to WVGA. Along the way I used TF3D a little, but it was mostly just aggrivating so I went back to Pocket Plus where I can use my Today Screen plugins that I love.
There's a whole thread about not using TF3D, I think you should just read it, I think it covers most of your gripes ;-) TF3D is just a Today Screen plugin, you realize that right? If you want, disable it, use what you used in WM 6.1. It should all work, assuming resolutions or other compatibilities, but personally all of my today screen plugins worked.
swamp2 said:
Just came from my Tilt to the Tilt2. Having lots of problems. Device is slow and a bit painful overall.
Background: Not a "chef" level enthusiast but comfortable upgrading ROMs, registry edits, general customization, good device organization/maintenance, etc...
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If you're comfortable flashing ROM's - try some of the offerings from the chefs here. I used my T-Mo TP2 stock for about 2 days before flashing. They make a huge difference in both performance and usability. I'm partial to AthineOS and NRG's ROM's, currently on the latest AthineOS with WinMo 6.5.1 (Start and OK on the bottom - very finger friendly) TF3D 2.1, as of last night. I use a product called Sashimi (Google it) which automates flashinbe by auto-configuring all my apps, wifi, ActiveSync, customizations, etc. I can now flash a ROM and be up and running as if nothing happened in about 30 minutes. The custom ROM's are all mostly tweaked for speed, and are absolutely faster than my stock ROM was.
Opera is head and shoulders above IE these days, get a copy of 9.7, it compares very well to the Safari browser on the iPhone - the best mobile browser IMHO.
I've had a Tilt (numerous WinMo's actually), iPhone 3GS (still have it), Android G1 (still have it), and think right now this phone beats most.
The one area I will agree is very buggy still is the landscape flipping. I just make sure I'm in a very compatible program (Opera, Mail, Garmin, etc) when opening the slider, and then stay away from TF3D while landscaped. It's a bit of a PITA, but worth it for the awesome keyboard.
Don't give up, this phone has a ton of potential.
-JS