Hi guys.
I'm having one problem with my Poco F3.
When I'm on Spotify/music listening some songs, when I open some apps, the music "bumps"...the sound kinda stops for like one second.
Do you guys have the same problem??
Check if these apps or games that cause the issue are using game booster. If this is the case, just disable "sound enhanced" in game booster settings.
Settings - sound and touch - sound assiant
Turn off multiple audio sources, if that doesn't work, try turning off adjust media sound in multiple apps
Related
Streaming music apps like spotify/ google music have in app equalizers that really make a difference, hence I use them. But every so often the equalizer turns off by itself reverting back to a loud/flat sound. But as soon as you go to check the equalizer, it says it is still on and the sound reverts to your settings in the equalizer.
Has anyone else encountered this?
[5.1.1 CyanogenMod] "Don't Pause!" does not work with DFX music player
Hello everyone,
I know this is not the first time you read this, however the only solution posted out there did not seem to do the trick for me.
We are all aware that OS interruptions cause music to stop playing on devices, something REALLY annoying because the song plays again once resumed. Even worse, when using DFX music player, the music resumes without the effect that has made DFX music player so popular among audiophiles.
After digging around a little bit, I've found out that the application "Don't Pause" is supposed to solve this problem. Unfortunately it doesn't: after a notification pops up, the DFX music player stops and I am forced to resume it manually. That's not all, the song starts again and the DFX effect is turned off.
I've tried muting notifications, it didn't help out at all.
Is there anything I can do to avoid music from stopping when receiveing a notification?
Thanks!
SO Android 5.1.1
12.1-20150823-NIGHTLY-serrano3gxx
Hi!
I have tried two headphones (Sennheiser M2 IEBT and Focal Listen Wireless) and two audio players (Youtube Music and BlackPlayer) and got the same result: after toggling a pause on headset any attempt to resume a playback after a couple of minutes results in nothing. That is Bluetooth control is lost. I'm forced to take a phone, unlock, start player and start playing back.
It is interesting, with Huawei MediaPad M5 8.4 I don't have the problem regardless headphones and players: Bluetooth control is kept at any case.
The most performant mode is selected in battery settings. The last official firmware (169) is installed.
Please, help me to resolve this very annoying issue!
I've noticed that when I play media content using a third-party app and then pause it from a Bluetooth device, sometimes that app gets terminated in the background and when I try to resume, it starts playing from the stock EMUI music app instead.
Although I haven't tried this, disabling battery optimisations for your music apps might prevent them from being terminated in the background.
Yes, all battery optimisations for players are disabled. Also, a lock was activated for players on recent apps screen.
I have tried a couple of settings on the developer configuration list (amount of background processes and amount of Bluetooth devices), but was not lucky.
Ok, can you, please, share your experience in having or not-having described problem?
Hello. Help me to solve a problem with stuttering sound in audio players when the screen is off.
In standard player the problem less noticeable. But shuttering audio in other players and apps quite interferes.
I have already tried to disable miui optimisation in dev options, to remove all application activity restrictions in the miui settings, to change some players, but nothing helped.
I updated to Android 11 recently, when I use PlayerPro to play music, when I start to play, change to another song and stop playing, a notification sound will play out and the phone will vibrate. I have no idea how to solve this annoying problem. Can anyone here helps?