Lineage Os 14.1 Modded for i9500 DISCONTINUED - Galaxy S 4 i9500 Android Development
DISCONTINUED U HAVE ALL PERMISSION TO MY FILES ANY CONTINUATION WOULD BE APPRIECAIATED (New rom coming out soon)
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LineageOS is based on the Android Open Source Project with extra contributions from many people within the Android community. It can be used without any need to have any Google application installed. Linked below is a package that has come from another Android project that restore the Google parts. LineageOS does still include various hardware-specific code, which is also slowly being open-sourced anyway.
Disclaimer
Code:
* Your warranty is now void.
*
* I am not responsible for bricked devices, dead SD cards,
* thermonuclear war, or you getting fired because the alarm app failed. Please
* do some research if you have any concerns about features included in this ROM
* before flashing it! YOU are choosing to make these modifications, and if
* you point the finger at me for messing up your device, I will laugh at you.
*
____________________________________________________
License Of Lineage-OS Modded
Code:
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
Copyright (C) 2017-2020 Parinz
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
Lineage-OS Modded Copyright (C) 2017-2020 Parinz
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
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Features
-Optimzed Battery when sleeping
-Optimzed for more performance
-Uses a custom Kernel (NevermoreX)
-Many packges installed
-Prerooted
-OTA Support (Build 20170106 and higher)
-Xposed support (Not installed)
-OMS Fully Supported
-Mokee Theme engine:laugh: (build 20170106 and higher)
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
SUPPORTED DEVICES
Code:
S4 GT-i9500
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<<RECOVERY>>
ja3gxx (GT-I9500)
CWM Recovery: https://www.androidfilehost.com/?fid=817550096634787206
(TWRP IS NOT RECOMMENDED FLASH WITH TWRP AT YOUR OWN RISK)
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((DOWNLOAD))
ja3gxx(GT-19500)
NOTE: If you are coming from build 20170103 or lower please do a full wipe before updating too
Newer builds
======================================================
If you want to help me join the telegram group
Lineage And RR Modded Discussion Group
======================================================
Please Read the instruction to avoid root missing
++++++++ The rom down here++++++++++
Android File Host
<< Google Apps (add-on) >>
Opengapps(7.1 Build, mini or Stock Only!!)
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<<Instructions>>
3-button-combo = "Volume Up/+" + "Home/Center" + "Power/Lock"
- First time flashing LineageOS to your device (or coming from TouchWiz/Stock Based ROMs)?
1.Install latest CWM linked above.
2.Reboot into Recovery using 3-button-combo
3.Do a Backup! (if required)
4.Wipe (wipe data/factory reset + wipe cache partition + format /system partition)
5.Install the ROM from internal/external sdcard
6.Optionally install Google Addon
7.After You Finished Installing The rom, When you try to restart, There will me a message that root is missing press yes, install root( If you don't see this message it is fine):laugh:
8.Done! You can now reboot the phone.
9.After Installation Finished Please Reboot one more time to get the system running fully
- Upgrading from other ROMs?
0.Reboot into Recovery using 3-button-combo
1.Do a Backup! (if required)
2.Install latest CWM linked above
3.Reboot into new Recovery using 3-button-combo (if needed)
4.Wipe (wipe data/factory reset + wipe cache partition + format /system partition)
5.Install the ROM from internal/external sdcard
6.Optionally install the Google Addon
7.After You Finished Installing The rom, When you try to restart, There will me a message that root is missing press yes, install root ( If you don't see this message it is fine):laugh:
8.Done! You can now reboot the phone to enjoy the rom
9.After Installation Finished Please Reboot one more time to get the system running fully
- Upgrading from another build of LineageOS 14.1?
1.Wipe Everything and Install
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Read Before Asking
Q:Camera Doesn't Work
A: Restart Your phone
##
Q: Camera Still Doesn't Work
A: Download this Cam Restarter.apk
##
Q:Camera Still still doesn't .....
A: Do a logcat
##
Q:Magisk Root Disappear
A: Did you Follow the Instruction?
##
Q:I followed the instruction already but root is still missing
A:Flash The Magisk.zip
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Known Issues and/or not working features
!!! BUG REPORTS ABOUT ALREADY KNOWN ISSUES WILL BE IGNORED !!!
Filesystem Socket Whitelist
HTML:
(https://goo.gl/1N6n7G)
- The only issue that requires to be fixed in order to get official.
SELinux (Permissive)
BASED ON USERS FEEDBACK: Mobile Signal Reception isn't 100% stable.
Screen Recording
Shared Storage (doesn't encrypt the storage)
ja3gxx: In-Call Echo Effect (random and rare)
ja3gxx: In-Call Volume can't be increased/decreased
ja3gxx: OK Google (Automatic Voice Recognition)
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Change-log
20170105
Kali Nethunter preinstalled
Optimized for more battery
20170104
Updated base LOS to newest version
Add X-reality to picture and Vid
added some optimization
20170103
Mobile Reception is working
edit some build.prop for best performance
add chromium
added some cosmic OS features
Changed Base (Original) LOS to 20170714
20170102
Fixed echo sound
Stable Mobile Data
20170101
changed boot-animation
fixed installation dialogue
20170100
*added init.d support
Reporting Bugs
!!! BUG REPORTS WITHOUT LOGS WILL BE IGNORED !!!
No Bug Reports from the Developer Options menu.
Android: adb logcat
Radio: adb logcat -b radio
Kernel: adb shell dmesg
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Source Code
Device, Kernel, Vendor and Hardware Repositories:
HTML:
https://github.com/exynos5410
HOW-TO Build
README:
HTML:
https://github.com/exynos5410/manifest
___________________________________________________________________________________________________
<Other Projects Of Mine>
RR N (New Version)
<<<Credits>>>>(not in particular order
Alberto96 for allowing permission to use his files
jwchen17 for borrowing his kernel
sohamsen for his awesome mod
topjonhwu for his super awesome magisk
sonickles9 for his super watson mod
IvsomEmidio for his HEBF optimizer
Paget96 for his Lspeed app
XDA:DevDB Information
Lineage OS 14.1 Modded (OBSOLITE), ROM for the Samsung Galaxy S4
Contributors
Parinz, Alberto96, @jwchen17, @_Jackie_
Source Code: https://github.com/LineageOS
ROM OS Version: 7.x Nougat
ROM Kernel: Linux 3.4.x
ROM Firmware Required: Cwm recovery, Twrp (Not reccomended)
Based On: AOSP, Lineage
Version Information
Status: Stable
Current Stable Version: 20170105
Stable Release Date: 2017-07-14
Current Beta Version: 20170099
Beta Release Date: 2016-11-17
Created 2017-07-16
Last Updated 2018-11-25
Congratulations, downloading and testing
Deleted
screen shot??
OK
Arash_5649 said:
screen shot??
Click to expand...
Click to collapse
OK I will put a screen shot soon
Reason
osas514 said:
Deleted
Click to expand...
Click to collapse
Can you tell me why you did not like the rom?
Finished
Arash_5649 said:
screen shot??
Click to expand...
Click to collapse
I added the screen shot in the screen shots section
Downloading
Parinz said:
Can you tell me why you did not like the rom?
Click to expand...
Click to collapse
Sincerely I do not understand, people instead of thanking, enacting the developer, comes with questions that do not aggregate in anything, was just read the full post, I come back to say congratulations to all who take the time not to let our I9500 die. sorry for my English.
Thank For supporting
sandersantos said:
Sincerely I do not understand, people instead of thanking, enacting the developer, comes with questions that do not aggregate in anything, was just read the full post, I come back to say congratulations to all who take the time not to let our I9500 die. sorry for my English.
Click to expand...
Click to collapse
Thank you very much for supporting I will put more time into developing a great rom for all you guys all
Parinz said:
Can you tell me why you did not like the rom?
Click to expand...
Click to collapse
Wrong post on wrong thread.. I deleted my comment and that's why i wrote "Deleted".. Nice rom BTW
Hi. I got a number of questions for you about this ROM of yours sir:
Is this ROM based on Alberto96's?
Does this ROM have in-call echo problem?
Does this ROM have mobile reception issues which keeps phone awake for a very long time and cause battery drain?
Thank you. Keep up the good work.
Answers
aphioner said:
Hi. I got a number of questions for you about this ROM of yours sir:
Is this ROM based on Alberto96's?
Does this ROM have in-call echo problem?
Does this ROM have mobile reception issues which keeps phone awake for a very long time and cause battery drain?
Thank you. Keep up the good work.
Click to expand...
Click to collapse
This rom is based on Albero96's Rom
I think I fixed the in-call echo problem
After build 20170103 it doesn't have mobile reception issue (You need to configure in HEBF optimizer)
Sorry
osas514 said:
Wrong post on wrong thread.. I deleted my comment and that's why i wrote "Deleted".. Nice rom BTW
Click to expand...
Click to collapse
Sorry for misunderstanding you I am so sorry :highfive:
Is it based on the latest los? I mean 20170714 built?
No but I will Update soon
vahillah said:
Is it based on the latest los? I mean 20170714 built?
Click to expand...
Click to collapse
No but, The version 20170103 will be based on it
PS: Version 20170103 Is not out yet
PSS It will be out today
Please Wait I am working on build 20170103
Build 20170103 is out !!!!!!!!!!!!!
In-Call Volume can't be increased/decreased
??how to solved
It Is currently a bug
na7lamsawa said:
In-Call Volume can't be increased/decreased
??how to solved
Click to expand...
Click to collapse
Sorry It is still a bug I can't seem to find a way gotta depend on alberto96
But I will continue to find a way
Related
[SDK] LiveLibs ~ auto-updating code in your apps!
LiveLibs is an SDK that you can use in your apps. It allows you to have automatically updating code written in JavaScript. And yes, it'll even pass Marketplace approval. For more info, go here: LiveLibs.com Alpha 2 changes: - Completely changed over from IronRuby to Jurassic (JavaScript) engine - Improved security (hints and libraries are signed; lib.xml contains more verification data)
(Reserved)
Even though I do respect all the effort you may have put in this project, I'm still not too sure about it. As we've already seen and learned from Android and even iOS there's always the risk of a misuse of such an updating method as unauthorized code can be injected. I rather wait for updates to pass the official certification ways than let my apps update on their own and not knowing what exactly was downloaded.
You are right. With alpha 1 there is a risk of a MitM attack causing apps to download something they shouldn't. However, the framework is already in place to mitigate that - I just haven't had time to implement it fully. All library ZIP files are signed on the server side with the LiveLibs private key, and the signature is checked by the SDK upon download. Starting with alpha 2, hints will also be signed, which will ensure that erroneous updates are never downloaded. Also, you don't have to trust the LiveLibs.com site to do the updating. The SDK lets you specify alternate URLs for hints and for libraries.
Just stumbled across this link from your sig. Very cool idea. However, I want to know: have you tested it on a developer-locked phone? Dev-unlock allows the phone to execute code that doesn't have a Microsoft signature (Marketplace apps receive this on all DLLs) but user-replaced or self-compiled binaries won't have that signature. I don't know exactly how your libs worked, but from the look of things (based on your choice of languages) you're looking at monkey-patching the code in place. That's a cool idea, and may well get through Marketplace ingestion, but as soon as the patching is used, you'll have a file without a valid Marketplace signature, and the app won't run anymore... At least, that's my guess on what would happen. If you can get around that, it would be incredible. That would provide a way to run homebrew code on dev-locked Windows Phones...
The way it worked with IronRuby is the Ruby code was interpreted on the fly. With Jurassic, the JavaScript is compiled into anonymous classes (IIRC from docs/forums on Jurassic.codeplex.com) and executed w/o ever creating separate assemblies. In other words, there's no monkey patching - just live emitted code via Reflection.Emit and similar methods. I'm in the process of getting alpha 2 ready for release now, actually.
Hmm, it's sounds quite interesting! However it's not a way to get an interop-unlock. Also (from the marketing side) it has another cons: an official updates via marketplace for some reasons are increasing number of app customers/downloads (so, good idea - if you have ads-based app - to publish updates at least monthly) but silent, "self-update" I afraid will not.
There's no reason to stop doing proper Marketplace-based updates. The biggest benefit of LiveLibs is the ability to quickly crush bugs instead of having to wait for Marketplace approval while your users complain and give your app bad ratings because of some simple bug.
Arktronic said: There's no reason to stop doing proper Marketplace-based updates. The biggest benefit of LiveLibs is the ability to quickly crush bugs instead of having to wait for Marketplace approval while your users complain and give your app bad ratings because of some simple bug. Click to expand... Click to collapse Agree. But your code also may have a bugs so it's still not an easy decision: should I add that app's overhead or better to spend more time/money for beta-testing
That, my friend, is entirely up to you
LiveLibs alpha 2 is out. Also, here's a little demo app I wrote using LiveLibs: Rando!
TeamSpeak Systems [Europe]: Senior Android Developer
NOTE: European residency required as you will be working with our Germany-based dev team. English fluency required. German fluency is ideal but not required. HOURS: Full time preferred, part time will also be considered. JOB DESCRIPTION: We are looking for an experienced Android developer to create a mobile version of our popular, cross-platform client which is primarily used for voice chat (VoIP). You will have the opportunity to look at sample code for an already existing version of this mobile app (former developer code) which utilizes a client lib for most of its operational, non-GUI features. Our intent, however, is for you to recreate this app with a more polished GUI look and feel, in addition to adding numerous missing features which will bring the app up to par with its iOS counterpart. RESPONSIBILITIES: - Review and understand our existing Windows/Mac/Linux client-server voice chat product, how it operates, and what sorts of features and functionality our existing users will expect for its Android version. - Work with our development team to determine initial set of requirements, and contribute ideas for improving the Android app's usability and overall user experience. - Write clean, modular code to implement the desired requirements with little supervision, and submit periodically to dev team for review via subversion. - Engage in primary, core testing of the app although our development team will also conduct some testing and report bugs/issues back to you as well. - Work with our support team to document and fix bugs with reasonable turnaround. You will need to setup, manage, and maintain your own bug-tracking software (eg - Mantis or similar). Our support team will require access to this system and assist in reporting bugs and issues for you to work on. REQUIREMENTS: - You must reside in Europe since you will be working with our Germany-based dev team. - At least 4 years in mobile development experience, with 2 years in-depth experience in Android development. - Demonstrated track record for developing and releasing Android applications. You will be asked for sample work and code. - Strong understanding of Android OS, developing in ADS, interactive application development paradigms, memory management, network programming, audio playback and microphone hardware integration, concurrency and multi-threading. DESIRED QUALITIES: - Strong interpersonal and communication skills. - Ability to work within a small collaborative team and have a great passion in producing quality products. - Demonstrated experience in working with others to solve challenging technical problems related to performance and usability. - Self-starter with the ability to assess and resolve complex technical problems. COMPENSATION: You will be compensated as follows: - A fixed, one-time fee to be paid in 3 parts. Part 1 to be paid once the developer agreement is signed. Part 2 to be paid once the initial, documented and agreed upon set of requirements has been completed. Part 3 to be paid upon release of the Android app to the public. - Ongoing percentage-based rev share based on actual (net) income received from app sales. - Details to be negotiated and determined prior to hire. Applicants should apply by submitting their resume or inquiry to the Business Development department via TeamSpeak’s ticket system at http://support.teamspeakusa.com Thank you for your time and consideration.
Hacking the policy database
OK, time to give this subject its own thread. You can read about previous efforts here: http://forum.xda-developers.com/showthread.php?t=1113066. In particular, http://forum.xda-developers.com/showthread.php?t=1113066&page=11 is where I started. Background: the policy database is essentially the Access Control List (ACL) store for WP7. ACLs are typically attached to objects (files/folders, registry keys/values, drivers/services, possibly even APIs). When a process tries to do something, the OS uses the process's security identifier (called a "Token", it identifies the account running the process and therefore the permissions that process has) and looks up the ACL specific to that operation. If the ACL authorizes that account to perform the operation, the kernel permits it. If not, it blocks the operation and indicates an error (most famously on WP7, 1260 or 0x4EC, meaning blocked by policy). For some OSes, like NT, that attachment is in the metadata which describes the object (for example, NTFS stores ACLs for each file and folder). Apparently, WP7 uses a centralized database of ACLs, stored as "policies", instead. Why I'm doing this: the policy database is the key to fully unlocking the phone. I mean that literally; "full unlock" ROMs achieve that state by basically turning off policy enforcement. I don't necessarily want to do that - at least not phone-wide and constantly - but I want to be able to set my own policies, and possibly modify existing ones. What can be done with it: well, one example is the subject of the thread I linked above: homebrew native EXEs require first being able to add policies for them. There are some other cool possibilities, like turning off ID_CAP_INTEROPSERVICES enforcement or allowing apps to write to the MaxUnsignedApp registry value directly. That gets around the risk of phones being re-locked and unable to interop-unlock again. Basically, it allows an app to do anything short of modify the ROM. Purpose of this thread: * Provide a central location of information about the policy system, policy database, and creation of custom policies. * Collaborate on the project of understanding and modifying the policy database and policy system overall. * Share interesting policies we've found in the database, or post custom policies that can be added to enable a cool hack. * Discuss and share ways to preserve, going forward, our control over the policy system. There has been concern raised that this work should not be mde public, because Microsoft will look at what we are doing and use that knowledge against us. There is some validity to that argument; if the work is done in secret, and any files posted that use the fruits of that work are heavily obfuscated, it would probably take Microsoft a little longer to block it if they decided to do so. Not terribly *much* longer though, I suspect - they have many tools at their disposal, full source code and documentation, and full understanding of the system in their engineer's minds. Any hack we find, they can reverse engineer or simply block access to whether or not they can read a thread about it here on XDA-Devs. There's also the risk of malware. Malicious homebrew apps could abuse this knowledge to do serious damage to your phone, to steal info, and possibly even for direct financial effect (send premium SMS, for example). However, I see no real way around that problem; it's an inherent risk of unlocking a device. The simplest and best step to combat it is to not install untrasted apps, and the best way to be sure an app is trusted is to be able to analyze it. (This is one of the reasons I include the source for my apps, and encourage others to do the same.) Besides, it's already possible to do plenty of damage with existing homebrew hacks, yet somehow that problem hasn't materialized. So, instead of secrecy, I propose openness. The best option we have to offset Microsoft's tools, knowledge, and source code is to collaborate, pooling the knowledge and effort of many hackers. If people want to keep certain things secret, by all means use email or PMs. In general, though, I think the failure to spread knowledge does more harm than good. OK, that turned into a long enough intro that I'm going to post my first actual findings in a reply.
Policy-related files There are actually two databases: one is for policies, and one is for accounts. They are located in \Windows\Security\ and are called policydb.vol and accountdb.vol. These files are locked (opened without sharing permitted) while the OS is running. There are two additional files in this folder: PolicyMeta.xml and PolicyCommit.xml. These files can be accessed using provxml, TouchXplorer, WP7 Root Tools, or HtcRoot Webserver. The PolicyMeta XML file contains macros describing accounts, and metadata about the policies in the database. In particular, it contains a large number of bit masks that indicate different permissions. By itself, this file doesn't tell us much of use, but it will be a big help for understanding binary data in the the database. It's small and not commented, but easy to read. The PolicyCommit.xml file contains the merged result of combining all the policy files on the phone. I don't know if anything actually reads this fine, but it's a nice human-readable (and searchable) view of the data that goes into the policy database. It contains a number of comments, but most are just where the various policies were merged from. It is the largest file. The policy database file ("Volume" to use the term of the CEDB APIs) itself is large-ish (mine approaches a megabyte) and contains three CEDB databases. The first is a small single-record "database" (in SQL you'd call it a table) that appears to be used for transaction locking. The second is a single large record (several KB) that appears to be a bloom filter (Wikipedia has a pretty good article, the short version is that it is a quick and compact data structure for checking whether a given item is in a collection). The third database (named "PatternDBmultimap") is the real deal, containing thousands of policy records. I haven't looked at the Accounts database much yet. It's smaller than the Policy database volume, but still a few hundred KB. A substantial portion of that is probably custom accounts created for each app that is installed (since each app has different permissions - specifically, each app has read and write access to a different set of folders - there must be a unique account for each). The policies appear to come from a few sources. One of them is the many *.policy.xml files (the first part is usually a GUID) in the Windows folder. These files are locked in ROM, and define the core system policies (system accounts, permissions for system objects, etc.). The \Windows\Security\PolicyCommit.xml file (which is not in ROM, or even marked read-only) appears to be simply the result of merging all these files. Another source of policies must be the application installer. Application-specific polices are not present in the PolicyCommit.xml merged file, but are in the database itself. It is reasonable to expect that they are created and removed by the package manager. This is a good sign for being able to modify policies ourselves. The initial creation of the policy files appears to be up to a program, \Windows\PolicyLoader.exe. This program takes policy.xml files, merges them, and produces the merged result file and the policy database(s?). It's even possible to run it, given sufficient permissions. Unfortunately, it seems unable to modify the policies on a running device, and is believed to only run at first boot (or after a hard reset) or when an update CAB installs new policy XML files. EDIT: Attaching the \Windows\Security\*.xml files from my phone, along with the decompiled source for PolicyLoader that was posted on the other thread.
The LG MFG app has a section for editing certain security policies. I can post the info from there, if it'd be of any help. By the way, it specifically says "Edit security policy through registry" so it might not be the same policies that you're talking about, I don't know. EDIT: Actually, looks like those policies are a subset of the ones listed here: http://msdn.microsoft.com/en-us/library/bb416355.aspx
Analysis of the policy database I wrote a function to dump the policy database to a text file (with inevitably some embedded binary). Each record in the database has four fields. I'll do my best to describe them below. 1) The first is a DATETIME struct (two 32-bit integers). This is the only 64-bit numerical type available except for a DOUBLE, so it might be selected just as a convenient way to store that many bits rather than because it's actually a date and time. In particular, when I converted them to actual dates and times, the years ranged from the 1970s well into future centuries... this seems an unlikely candidate for an actual set of dates. What I think it actually is, is some kind of hash of the second field. It might be the index bits for the bloom filter, for example. The reason I think so is that, when there are multiple records with the same value in the second field, they also have the same value in this field, but even a slight difference in the value of the second field results in a very different first field. This field is not unique, but it does appear to be the default sort order for the database. I don't know if that's ust because it's the first field, but it would make sense to have it be indexed using this field for fast lookup (binary search) after the bloom filter finds that the item is (probably) present. 2) This field is a binary BLOB struct (a size and a pointer). This field contains Unicode strings, sometimes with a bit of binary data (small, typically less than 20 bytes) tacked on the end. Strings plural; each one is NULL-character terminated. This field appears to be the paths that indicate the object (or objects, since it can contain wildcards) that the policy applies to. If there is a policy in the XML for ResourceIri="/REGISTRY/HKLM/SOFTWARE/MICROSOFT/CAMERA/READWRITESETTINGS" then there will be a record in the database with the second field that would be written like this in C source code: L"REGISTRY\0HKLM\0SOFTWARE\0MICROSOFT\0CAMERA\0READWRITESETTINGS\0". I'm not sure what the occasional binary afterwards means, although there appears to be a specific value for a wildcard (represented in the source XML as ResourceIri=/PATH/WILDCARD/BASE/(*)", but the last part doesn't translate to Unicade the way you'd expect). As mentioned above, I'm pretty sure that the first field is related to this one. Since the value of a bloom filter on this database would be to quickly establish "Is there a policy for this object?" it makes sense that the path (second field) is the data that gets hashed to produce the bits of the key. It's not really required to then store the key bits, but they make a reasoanble value to sort on. 3) The third field is also a binary BLOB, but the value of it is much more opaque. Typically in the range of 50-300 bytes in length, there are certain patterns that I've noticed within it (0x01 00 01/02 00 65 is a common prefix, and they typically end with 0x00 3X) but I have not yet determined what they actually represent. Some logical possibilities are an account identifier (though that seems needlessly long for such a purpose) or possibly the permissions data directly. When the second field has a path to related objects (for example, the isolated storage of an application), the third field is often similar as well. 4) The fourth field is another DATETIME struct, but in this case is obviously not an actual date value. The high four bytes are (almost?) always 0xFFFFFFFC, and the low four bytes are typically 0x0000XXXX where the Xs can be anything. This value is not unique - there are numerous instances of 0xFFFFFFFC00000001, for example - but I'm not yet sure what it is. The same guesses I offered for field 3 apply as well, with the caveat that it's probably not just a different representation of field 3 because two records can have the same value on field 4, and their field three values may not only differ, but be different sizes. I need to look at the XML files and see if there's a pattern between policies with the same field 4 and an equivalent data item in the XML. I'm attaching the dump file I created of the policy database. It's best opened in a hex editor (Visual Studio does well enough) although you can also use Wordpad (Notepad won't respect the line endings). Wordpad can't show you the binary, of course, but it's a readable layout of the data. The format is as follows: ASCII string: "Index " ASCII representation of an Integer for the index. ASCII string: ": Prop0 (FILETIME): 0x" ASCII representation of the DateTime, with a space between the high and low DWORDs. ASCII string: " | Prop1 (BLOB, " ASCII representation of the blob's integer size. ASCII string: " bytes): " Direct dump of the second field's BLOB buffer (multiple UNICODE strings). ASCII string: " | Prop2 (BLOB, " ... and so on. I intentionally used ASCII to make the direct memory dumps, which are in UNICODE for the second field at least, stand out.
@Arktronic: Interesting. Those policies (in the registry) are a legacy holdover from WinMo, and at least some of them have been superceded by the new policy system, but the fact that LG gave them specific mention in their app suggests that they still have some relevance. However, you're correct that those aren't the policies I was speaking of elsewhere in the thread. It may be a good idea to explore them both in parallel, though. Which ones does the LG app list?
Arktronic said: The LG MFG app has a section for editing certain security policies. I can post the info from there, if it'd be of any help. By the way, it specifically says "Edit security policy through registry" so it might not be the same policies that you're talking about, I don't know. EDIT: Actually, looks like those policies are a subset of the ones listed here: http://msdn.microsoft.com/en-us/library/bb416355.aspx Click to expand... Click to collapse We already did some testing with those policy settings, but the ones granting more access were not available and the others could not get the app itself into an "unsafe" mode. But then again, I'm far from a professional when it comes down to these things, I just crossreferenced them all against the MSDN DB and looked for the ones that would make fileops possible, no luck. I'm not sure if they added policies to the LG MFG app in the meanwhile (unlikely) but it might be worth it to investigate how the MFG app modifies those select policies.
GoodDayToDie said: @Arktronic: Interesting. Those policies (in the registry) are a legacy holdover from WinMo, and at least some of them have been superceded by the new policy system, but the fact that LG gave them specific mention in their app suggests that they still have some relevance. However, you're correct that those aren't the policies I was speaking of elsewhere in the thread. It may be a good idea to explore them both in parallel, though. Which ones does the LG app list? Click to expand... Click to collapse The latest ROM's MFG app has the following policy IDs: 4104, 4105, 4108, 4109, 4110, 4111, 4113, 4119, 4120, 4121, 4124, 4131, 4132, 4141, 4142, 4143, and 4149. The last one isn't in the MSDN doc; it calls itself "FIPS Self Test Policy" or SECPOLICY_FIPS_SELF_TESTS. There are potentially useful things like SECPOLICY_OTAPROVISIONING (4111), which has the value of 3732 - no idea which flag(s) that represents - but if there's a way to send provisioning messages to WP7, that might open up quite a few possibilities.
I believe there's at least a chance for OTA provisioning. Sending custom SMS appears to be possible (click around from the link): http://msdn.microsoft.com/en-us/library/ee498239.aspx That said, it's almsot certainly either secured or disabled by default.
Hmm... does anybody want to take a shot at getting a decent decompile of lvmod.dll? I don't have the tools, though I probably should. Reading the disassembly is slow and painful. I've found a few new things: It's possible for two records to differ *only* on the third field, and even then the binary was more alike than not. Look at indexes 12 and 13 in the dump - they're really similar. They are built from the following policy rules (no promises on order): Code: <Rule PriorityCategoryId="PRIORITY_HIGH" ResourceIri="/REGISTRY/(*)" SpeakerAccountId="S-1-5-112-0-0-1" Description="TCB can do anything to all registry keys"> <Authorize> <Match AccountId="S-1-5-112-0-0X02" AuthorizationIds="KEY_ALL_ACCESS, KEY_READ, KEY_WRITE, KEY_EXECUTE, GENERIC_READ, GENERIC_WRITE, GENERIC_EXECUTE, GENERIC_ALL, DELETE, READ_CONTROL, WRITE_DAC, WRITE_OWNER, SYNCHRONIZE, STANDARD_RIGHTS_REQUIRED, SPECIFIC_RIGHTS_ALL, ALL_ACCESS" /> </Authorize> </Rule> Code: <Rule PriorityCategoryId="PRIORITY_LOW" ResourceIri="/REGISTRY/(*)" SpeakerAccountId="S-1-5-112-0-0-1" Description="Catch all rule to allow Normal and above apps to read/write to all unnamed keys"> <Authorize> <Match AccountId="S-1-5-112-0-0X23" AuthorizationIds="KEY_ALL_ACCESS, KEY_READ, KEY_WRITE, KEY_EXECUTE" /> </Authorize> </Rule> I would have thought that either the different permissions being granted, or the different accounts they were granted to, would result in a different fourth field... but no such luck. Time to look into this further. The accountdb.vol file has two databases in it, GroupMemberships (1105 records on my phone) and Accounts (291 records). The latter is actually much bigger in terms of data size, though - 70KB vs 31KB for GroupMemberships. The records in GM must be very small, probably just pair mappings.
Hey GoodDayToDie, Awesome job on sharing all this low level findings from underneat the hood of my favourite mobile OS. While i'm not capable of researching this myself due to lack of knowledge I love to read about how you (and other well known WP7 hackers as well of course!!) tackle the security and are willing to share this with the community to combine power. I think threads such as these are really necessary to get to the finish. Keep up the good work, i've got a strong feeling we will get there eventually . THANKS
Looks to me like this is the policy database. Here is an example set of policies that enable/disable tethering on the Arrive. Is shows the values needed to create/add a policy to the policy database. HTClv.dll shoudl be able do set/modify these values using "LVModProvisionSecurityForApplication" You may already know this, but figured I would share. Also, HTC has regedit.exe and HTC uses it to provision/make registry changes. I will attach the regedit4 file HTC uses to configure the radios. This also defines where the key UserProcGroup defines the TCB chamber a driver runs under. see... "UserProcGroup"=dword:5 ; TCB chamber Seems with using the registry editor, we could elevate any driver to the Kernel chamber. See attached....
Thanks for the info Paul! I've heard of the "LVModProvisionSecurityForApplication" API before, yes, and it might be possible to use it here (*really* depends on how it works; if it just reads the app's manifest file like the normal XAP installer does, that's not very useful). LVModAuthenticateFile, LVModRouting, and LVModAuthorize may be extremely useful, though. It also might be helpful to try reverse-engineering how it interacts with the policy database. The weird thing is, I don't have any htclv.dll or htcpl.dll on my phone, at least not in the \Windows folder. Perhaps they were removed in an older firmware update? It certainly sounds like they would provide the APIs I need - only for HTC phones, true, but they would provide. The policy.xml file is the standard format read by PolicyLoader.exe, but that doesn't really help unless I can convince PolicyLoader to modify the ploicy database on a running phone. Elevating an (already installed) driver to TCB might be useful (although I'm not certain that LVMod route-to-chamber rules wouldn't interfere) but all the useful HTC drivers are already in TCB, and installing any more drivers... well, I haven't been able to make that work yet, even old versions of official drivers with the necessary changes to the DllName in the registry. It's really too bad you can't join in on hacking this stuff though, you've got the right ideas. Do you by any chance have a NoDo restore point you could downgrade to in order to try out some stuff on the old firmware?
Dumped the account database Turns out the account info is quite straightforward. There are four fields per record. 0) String - the SID ("S-1-5-112-0-0X10-0X00000024"). 1) Int32 - 0 for accounts, 1 for groups. 2) Int32 - always 0 on my phone. 3) String - account or group name ("TCB" or "ID_CAP_FILEVIEWER:Capability for hybrid file view app such as PDF reader etc." or "Settings3.exe Chamber" or "9BFACECD-C655-4E5B-B024-1E6C2A7456AC"). Not sure why the third field is there if it's always 0, but OK. The first and last were obvious, and the second was easy to infer. The last record has no fields, and the three immediately before it are without a fourth field; not sure why. All three are groups, and their SIDs are: S-1-5-112-700-4160 S-1-5-112-700-5132A485-ADEE-5842-9490-856FFFFF2D6D S-1-5-112-700-A22CF327-25C3-DB2A-A8DF-7BE586F11FBD This database contained no binary blobs, so the dump file is plain ASCII text (the strings were originally Unicode but converted to ASCII gracefully). In the interest of making it easier to analyze, I ran a quick pass over the dump with sed and produced a CSV, which is attached. Then, there's the GroupMemberships database. I think this one is probably less important for our concerns, but I wanted to take a look anyhow. It's the simplest so far, though that's not necessarily good. Each record has two fields, and both are just 32-bit ints. 0) Ranges from 0x30000006 to 0x3F0004A6, though the the third through fifth hex digits are always 0. Includes duplicates. 1) Ranges from 0x31000008 to 0x3100007A, then from 0x32000380 to 0x3200038C. Includes duplicates. The mappings appear to be many-to-many (each account in multiple groups, each group holding multiple accounts) as expected. I'm guessing the first column is accounts and groups, and the second is the groups that the account or group belongs to. Given that some values appear in both columns (through in different records), I'm guessing nesting of groups is allowed. I dumped and CSV-d this database, and it is attached as well. Ideas as to what's up with it are welcome too.
[DEV][LIB][1.1] SysLib. Class Library for .Net Applications!
Hey guys! A few months back, I posted an app called DetectCPU. It got quite some attention, which I did not think it would. I hoped so, but I thought that it'd get ignored like other projects of mine. But that did not happen. In the thread, I was asked if I couldn't port it to C# or C++ or something so one could make something like CPU-Z. Well, today I didn't do that, no. Today I created a .Net lib (.dll) containing most of the information that DetectCPU gets and more! It's called SysLib, it's coded in Visual Basic.Net and can be used with ANY .Net application (.Net languages include: Visual basic.Net, C#, Visual C++) At the moment it contains but three classes: CPU, Baseboard and Battery within a namespace called GetInfo. Here are the prerequisites for your application: .Net 2.0 or higher Must use .Net framework! Windows Vista and higher is recommended as some WMI queries are not available for Windows XP and lower. How to use the lib: Add SysLib.dll as a reference to your program. Import SysLib.GetInfo to your class/es (To get the information) Add the class as a variable (Private cpu As SysLib.GetInfo.CPU = New CPU) Have fun! Click to expand... Click to collapse GitHub Homepage for SysLib: http://beatsleigher.github.io/SysLib/ Download: Sourceforge Source Code: GitHub License: GNU LESSER GENERAL PUBLIC LICENSE Version 3, 29 June 2007 Copyright (C) 2007 Free Software Foundation, Inc. Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed. This version of the GNU Lesser General Public License incorporates the terms and conditions of version 3 of the GNU General Public License, supplemented by the additional permissions listed below. 0. Additional Definitions. As used herein, "this License" refers to version 3 of the GNU Lesser General Public License, and the "GNU GPL" refers to version 3 of the GNU General Public License. "The Library" refers to a covered work governed by this License, other than an Application or a Combined Work as defined below. An "Application" is any work that makes use of an interface provided by the Library, but which is not otherwise based on the Library. Defining a subclass of a class defined by the Library is deemed a mode of using an interface provided by the Library. A "Combined Work" is a work produced by combining or linking an Application with the Library. The particular version of the Library with which the Combined Work was made is also called the "Linked Version". The "Minimal Corresponding Source" for a Combined Work means the Corresponding Source for the Combined Work, excluding any source code for portions of the Combined Work that, considered in isolation, are based on the Application, and not on the Linked Version. The "Corresponding Application Code" for a Combined Work means the object code and/or source code for the Application, including any data and utility programs needed for reproducing the Combined Work from the Application, but excluding the System Libraries of the Combined Work. 1. Exception to Section 3 of the GNU GPL. You may convey a covered work under sections 3 and 4 of this License without being bound by section 3 of the GNU GPL. 2. Conveying Modified Versions. If you modify a copy of the Library, and, in your modifications, a facility refers to a function or data to be supplied by an Application that uses the facility (other than as an argument passed when the facility is invoked), then you may convey a copy of the modified version: a) under this License, provided that you make a good faith effort to ensure that, in the event an Application does not supply the function or data, the facility still operates, and performs whatever part of its purpose remains meaningful, or b) under the GNU GPL, with none of the additional permissions of this License applicable to that copy. 3. Object Code Incorporating Material from Library Header Files. The object code form of an Application may incorporate material from a header file that is part of the Library. You may convey such object code under terms of your choice, provided that, if the incorporated material is not limited to numerical parameters, data structure layouts and accessors, or small macros, inline functions and templates (ten or fewer lines in length), you do both of the following: a) Give prominent notice with each copy of the object code that the Library is used in it and that the Library and its use are covered by this License. b) Accompany the object code with a copy of the GNU GPL and this license document. 4. Combined Works. You may convey a Combined Work under terms of your choice that, taken together, effectively do not restrict modification of the portions of the Library contained in the Combined Work and reverse engineering for debugging such modifications, if you also do each of the following: a) Give prominent notice with each copy of the Combined Work that the Library is used in it and that the Library and its use are covered by this License. b) Accompany the Combined Work with a copy of the GNU GPL and this license document. c) For a Combined Work that displays copyright notices during execution, include the copyright notice for the Library among these notices, as well as a reference directing the user to the copies of the GNU GPL and this license document. d) Do one of the following: 0) Convey the Minimal Corresponding Source under the terms of this License, and the Corresponding Application Code in a form suitable for, and under terms that permit, the user to recombine or relink the Application with a modified version of the Linked Version to produce a modified Combined Work, in the manner specified by section 6 of the GNU GPL for conveying Corresponding Source. 1) Use a suitable shared library mechanism for linking with the Library. A suitable mechanism is one that (a) uses at run time a copy of the Library already present on the user's computer system, and (b) will operate properly with a modified version of the Library that is interface-compatible with the Linked Version. e) Provide Installation Information, but only if you would otherwise be required to provide such information under section 6 of the GNU GPL, and only to the extent that such information is necessary to install and execute a modified version of the Combined Work produced by recombining or relinking the Application with a modified version of the Linked Version. (If you use option 4d0, the Installation Information must accompany the Minimal Corresponding Source and Corresponding Application Code. If you use option 4d1, you must provide the Installation Information in the manner specified by section 6 of the GNU GPL for conveying Corresponding Source.) 5. Combined Libraries. You may place library facilities that are a work based on the Library side by side in a single library together with other library facilities that are not Applications and are not covered by this License, and convey such a combined library under terms of your choice, if you do both of the following: a) Accompany the combined library with a copy of the same work based on the Library, uncombined with any other library facilities, conveyed under the terms of this License. b) Give prominent notice with the combined library that part of it is a work based on the Library, and explaining where to find the accompanying uncombined form of the same work. 6. Revised Versions of the GNU Lesser General Public License. The Free Software Foundation may publish revised and/or new versions of the GNU Lesser General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns. Each version is given a distinguishing version number. If the Library as you received it specifies that a certain numbered version of the GNU Lesser General Public License "or any later version" applies to it, you have the option of following the terms and conditions either of that published version or of any later version published by the Free Software Foundation. If the Library as you received it does not specify a version number of the GNU Lesser General Public License, you may choose any version of the GNU Lesser General Public License ever published by the Free Software Foundation. If the Library as you received it specifies that a proxy can decide whether future versions of the GNU Lesser General Public License shall apply, that proxy's public statement of acceptance of any version is permanent authorization for you to choose that version for the Library. Click to expand... Click to collapse Want to read an awesome review about SysLib? Check out the review by Will Verduzco here!
Changelog Changelog/s V.1.0 said: Started Project Added Namespace GetInfo Added Class CPU Added Class BaseBoard Added Class Battery Click to expand... Click to collapse V1.1 said: Added Class BIOS Added Class BootConfig Added Class CDROMDrive Added Class ComputerSystem Click to expand... Click to collapse
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It's an offtopic, but I'm curious to ask you. Why do you need Nvidia GeForce 770 GTX? I have 2 times slower graphics, but it doesn't affect on my productivity. I advise you to buy SSD
Useless guy said: It's an offtopic, but I'm curious to ask you. Why do you need Nvidia GeForce 770 GTX? I have 2 times slower graphics, but it doesn't affect on my productivity. I advise you to buy SSD Click to expand... Click to collapse Gaming perhaps... Or high end 3d rendering, hell some render tasks will overtax a GTX770 even
Useless guy said: It's an offtopic, but I'm curious to ask you. Why do you need Nvidia GeForce 770 GTX? I have 2 times slower graphics, but it doesn't affect on my productivity. I advise you to buy SSD Click to expand... Click to collapse I plan on learning C++ and Java and I'd like to add some awesome graphics and animations to my programs to make thrm more appealing. And to do that I need a rather high-end system. And the occasional game will also be installed. Sent from my GT-I9505 using xda app-developers app
[LIB] Burnt Toast 1.1: Material Design Toasts for the Web.
I'm developing a web app (Elemental: a code editor for Android and Windows Phone) and needed Toasts for the project. There aren't any libraries that port Material Design Toasts to the Web so I decided to write one. You can check out Burnt Toast on GitHub. Burnt Toast A free software library bringing Toasts à la Material Design to the Web. Copyright Information Copyright (C) 2015 Miras Absar This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/. Usage Code: var mBurntToast = new BurntToast(); mBurntToast.show("Hello World!", 1000); mBurntToast.show("This is Burnt Toast!", 1000); mBurntToast.show("Not too tasty...", 1000); mBurntToast.show("This toast is black and blue!", 1000, "#000000", "#2196F3");
mirasmithy said: I'm developing a web app (Elemental: a code editor for Android and Windows Phone) and needed Toasts for the project. There aren't any libraries that port Material Design Toasts to the Web so I decided to write one. You can check out Burnt Toast on GitHub. Burnt Toast A free software library bringing Toasts à la Material Design to the Web. Copyright Information Copyright (C) 2015 Miras Absar This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/. Usage Code: var mBurntToast = new BurntToast(); mBurntToast.show("Hello World!", 1000); mBurntToast.show("This is Burnt Toast!", 1000); mBurntToast.show("Not too tasty...", 1000); Click to expand... Click to collapse very good feauture. i was looking for something like this in my web app to get rid all the annoying popups here and there in my project. i think you can expand it further by choosing color as a parameter so that we can have different styles of toasts in a single app.
jaison thomas said: very good feauture. i was looking for something like this in my web app to get rid all the annoying popups here and there in my project. i think you can expand it further by choosing color as a parameter so that we can have different styles of toasts in a single app. Click to expand... Click to collapse I've updated Burnt Toast. You can now customize the toast color and text color on a per-toast basis. Example Code: mBurntToast.show("This toast is black and blue!", 1000, "#000000", "#2196F3");
This is interesting, am looking forward to it.