I am using lineage 14.1 with Poweramp and Viper4Android atm. (HTC ONE M8, S-OFF). After making calls and writing messages audio playback is the most important task of my HTC One M8.
This was the reason why I choose the M8.
I am wondering if I get the best performance with this settings from my M8 or if I am missing something and if there is a better sounding ROM.
I am just talking about the output of the 3,5mm port: for headphone or to a receiver...the sound of the speakers is not so important.
Is Boomsound, Beats, Harman Kardon ...mainly for the speakers or is this also important when it comes to headphones?
For example: with the alpha test version(704) of poweramp I can't use the new HiRes Output via headphones with Lineage 14.1.
When I try it then the flac will be sampled down to 16bit/48khz
I tested S.Team JW 7.5.0. with the Harman Kardon option selected, now I could play a 24bit/96KHz Flac file which was processed via DAC.
But most time I would not use this bitrate as most of my music are flac files with 16bit 44,1khz or 48khz, but i have about 400songs in 24/96.
Are there differences that one can hear with a good pair of earphones between different ROMs? Has anyone tested the ROMs for this and can tell me what was the result?
of course with same settings(standard audio player without EQ) and same flac file with 16bit/44.1KHz, if there are no differences with the standard player,then there will also be none with poweramp+viper and the other way)
Lineage14.1 runs really really smooth, no problems that I could not solve with some research by myself.
I had the impression that S.team JW 7.5.0 sometimes had delays and stops when opening or scrolling lists, not so smooth...
on the other hand I really liked the cam (dual cam, slowmo ...)and lineage has no theme engine atm and samples down HR audio files...
I had 1 day between the playbacks and it was very hard to tell if there was a difference...I hope someone can shed some light one this topic.
Really? No one? Have I posted this question in the wrong forum? Maybe the M8 General would have been better?
I don't want to post the same question again there. Would it be possible to move this thread there?
I have reinstalled the S.Team JW ROM. The sound had more punch, but I don't know how this was created...but I am used to CM since 5 years and there are so many apps and stuff that I don't use and can't remove...
I will try CM13 because of theme engine which I miss in Lineage 14.1
Thanks in advance
omnitox said:
Really? No one? Have I posted this question in the wrong forum? Maybe the M8 General would have been better?
I don't want to post the same question again there. Would it be possible to move this thread there?
I have reinstalled the S.Team JW ROM. The sound had more punch, but I don't know how this was created...but I am used to CM since 5 years and there are so many apps and stuff that I don't use and can't remove...
I will try CM13 because of theme engine which I miss in Lineage 14.1
Thanks in advance
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Audio isn't exactly ROM dependent. AOSP ROMs will have AOSP audio. Sense based ROMs will have BoomSound. If you are S-Off, you can flash the Harman/Kardon audio.lib files plus the ADSP that the Sprint H/K model had, which is a part of firmware not ROM (you need the ADSP to make the H/K mod work properly).
S-Rom does some ADSP/firmware modifications that often affects audio quality, so you might have to (probably will have to) re-flash you current firmware version to fix that up.
Related
Hey folks. So I recently installed a JB ROM from here: http://forum.xda-developers.com/showthread.php?t=1796340
Works greats, but the only problem that is I've lost the Beats Audio driver which came with Sense 4.0 and I'd quite like it back.
I tried this one here: https://play.google.com/store/apps/details?id=com.motioncoding.beats&hl=en
which worked perfectly to begin with, but shortly after my system became completely unstable with apps constantly crashing, forcing me to wipe my phone and start over.
So does anyone know of a solution to this? Or am I just gonna have to wait a while for a stable release, given how new Jelly Bean is?
Thanks,
PS>If any of this sounds noobish, that would be because I actually am new to all this.
nomis101uk said:
Hey folks. So I recently installed a JB ROM from here: http://forum.xda-developers.com/showthread.php?t=1796340
Works greats, but the only problem that is I've lost the Beats Audio driver which came with Sense 4.0 and I'd quite like it back.
I tried this one here: https://play.google.com/store/apps/details?id=com.motioncoding.beats&hl=en
which worked perfectly to begin with, but shortly after my system became completely unstable with apps constantly crashing, forcing me to wipe my phone and start over.
So does anyone know of a solution to this? Or am I just gonna have to wait a while for a stable release, given how new Jelly Bean is?
Thanks,
PS>If any of this sounds noobish, that would be because I actually am new to all this.
Click to expand...
Click to collapse
Beats Audio is prepared for Sense... And IceColdJelly is completely NonSense ROM. You have to make a decision:
1. Beats audio with any Sense ROM (Stock or Custom)
2. IceColdJelly without Beats Audio.
That's all....
If you want IceCOldJelly.... Just reflash the ROM. It will be OK, I guess.
semdoc said:
Beats Audio is prepared for Sense... And IceColdJelly is completely NonSense ROM. You have to make a decision:
1. Beats audio with any Sense ROM (Stock or Custom)
2. IceColdJelly without Beats Audio.
That's all....
If you want IceCOldJelly.... Just reflash the ROM. It will be OK, I guess.
Click to expand...
Click to collapse
Really? That sucks :crying: Other people seem to have had have luck on non-Sense phones, based on the reviews of the app I linked to. But in that case, I'll stick with Jelly Bean. HTC will be updating the One X eventually anyway...
Try this..it replaces lib files and installs custom dsp manager..its the nearest i can get to beats..i m running it on cm10 tho..
http://db.tt/4PxCCvPG
Its flashable zip file..
Sent from my HTC One X using Tapatalk 2
flash infinity's onextram sound enhancer mod
Since Beats audio really doesn't improve anything but the bass, cant you get the same result with an eq?
Power amp app is all you need.
Use this mod linked below (be sure to make a nandroid backup before you flash it). It has beats audio and a lot of other mods as well that you can select while installing the mod.
http://forum.xda-developers.com/showthread.php?t=1692233
The sound with the latest version (14) is pretty good and offers beats audio from Rezound.
Use it with a player like DoubleTwist or PowerAmp which has it's own equalizer, and you can get great audio quality on your music.
Also, System wide sound equalizers and DSP manager doesn't seem to have any effect on the sound on AOSP based ROMs.
Beats audio is effectively dynamic EQ, little more. Unlike a static EQ, it's trying to EQ based on 'beats'. At a very crude level, it's boosting certain frequencies when they are needed... e.g Bass on a musical 'beat' / peak. It's a little more complex than that - it's signal processing similar to an 'exciter'.
You can get comparable results with a decent EQ app (I use PlayerPro) although EQ in this form is static and not dynamic, but Beats Audio 'just works' for almost all apps.
It's also branded and hyped to high heaven - to make it seem like some amazing feature.
Lets us not forgets, we've had HTC trying this with SRS and Dolby too...
One final thing to remember - making something sound 'better' doesn't mean it's making it more accurate! usually it's the opposite. Most users will be playing 128K mp3 files so it's hardly surprising they feel the sound lacks a little depth.
Thanks for the replies guys. I'll try the One eXtreme Sound Enhancer tomorrow and report back after a trial run.
And yeah, I am aware that Beats Audio is nothing more than a glorified dynamic EQ that's hyped marketed up the **** to appeal to people who have no idea about music production, and who think that Mr. Dre (he's not a doctor...) can magically dip his fingers into your MP3 and enhance the production values of the original master. Like trying to tickle somebody in a photograph...But it does the job very well so I'll forgive the hype.
nomis101uk said:
Thanks for the replies guys. I'll try the One eXtreme Sound Enhancer tomorrow and report back after a trial run.
And yeah, I am aware that Beats Audio is nothing more than a glorified dynamic EQ that's hyped marketed up the **** to appeal to people who have no idea about music production, and who think that Mr. Dre (he's not a doctor...) can magically dip his fingers into your MP3 and enhance the production values of the original master. Like trying to tickle somebody in a photograph...But it does the job very well so I'll forgive the hype.
Click to expand...
Click to collapse
Works like a charm. No stability issues. Much better sound.
nomis101uk said:
Thanks for the replies guys. I'll try the One eXtreme Sound Enhancer tomorrow and report back after a trial run.
And yeah, I am aware that Beats Audio is nothing more than a glorified dynamic EQ that's hyped marketed up the **** to appeal to people who have no idea about music production, and who think that Mr. Dre (he's not a doctor...) can magically dip his fingers into your MP3 and enhance the production values of the original master. Like trying to tickle somebody in a photograph...But it does the job very well so I'll forgive the hype.
Click to expand...
Click to collapse
If you can't have it with nonsense rom, you don't need to bash the product..as far as I'm concern, Beats Audio is very good..
When watching videos through the browser...there is hardly any bass(using the speaker). Is there a way to add base? Like if a guy is talking on the video his voice sounds tiny rather than full.
This tab has very very poor default sound settings, If you are not using viperfx or a modified kernel which has some eq settings it sound very poor in terms of bass
Not a lot you can with such tiny speakers, the speakers stereo on my HTC M7 phone are amazing so it can be done.
You can try Viper as mentioned above as long as you are not on android 5+ , A few Tab S owners say it works great.
http://vipersaudio.com/blog/?page_id=25
John
I'm on Android 5.0.2 and I have Viper installed and working.
Yeah, I know it can be done, but it`s supposed to be a bit more difficult to do than with pre 5.0 , if you have a guide, can you post it for other owners, unless it`s wildly known.
John.
vibecatalin said:
I'm on Android 5.0.2 and I have Viper installed and working.
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Hello, I've been looking for not-Sense-or-GPE ROM's with Boomsound or another sound mod. I've tried CM13 in the past but audio was a no-no for me so I got back to Sense. Any idea how do I get Boomsound? Or is there any mod that is as good as Boomsound which can be flashed without S-OFF?
Currently on S.ROM.
Boomsound won't work with CM, you need the Sense framework. While I don't remember 100%, I think Boomsound will work with GPE ROMs.
Viper4Android is a popular sound mod, that should work with CM or AOSP ROMs.
redpoint73 said:
Boomsound won't work with CM, you need the Sense framework. While I don't remember 100%, I think Boomsound will work with GPE ROMs.
Viper4Android is a popular sound mod, that should work with CM or AOSP ROMs.
Click to expand...
Click to collapse
Do I need to tune settings with Viper4Android or am I just good to go?
CanBostanci said:
Do I need to tune settings with Viper4Android or am I just good to go?
Click to expand...
Click to collapse
I actually don't personally use V4A, just aware of it from these forums. But IMO if you really care about sound, you're going to tune it anyway. Everyone has different preferences on how they like sound equalized (treble vs. bass) as well as the varying sound profiles of different headphones, speakers, etc.
Hi guys, recently I noticed that the headphone jack output isn't as loud it used to be in the OOS 3.X days.
For example, setting my OnePlus X aside and comparing the two, I would much rather prefer the louder, more aggressive tones it produces compared to the OP3.
Does anyone know what I could do to work around this? I have the bluspark kernel currently. I flashed francokernel to use gain control and was running into stability issues and bootloops before i could even get to it.
I'm currently on OB14 and my daily driver IEMs are the Xiaomi Hybrid Pro HDs.
Thanks.
Use ARISE Sound mod + V4A. These work great. Also these are included in popular roms like FreedomOS & ExperienceOS.
Hope this helps.
vjendra said:
Use ARISE Sound mod + V4A. These work great. Also these are included in popular roms like FreedomOS & ExperienceOS.
Hope this helps.
Click to expand...
Click to collapse
I tried that, but it doesn't seem to make my audio any louder than it was before
humzaahmed155 said:
I tried that, but it doesn't seem to make my audio any louder than it was before
Click to expand...
Click to collapse
Do one thing flash FreedomOS and in aroma select Arkamysa and Viper 2.5 (or whichever is latest), do not select anything else in Audio Mods. It will work for sure.
humzaahmed155 said:
I tried that, but it doesn't seem to make my audio any louder than it was before
Click to expand...
Click to collapse
Get Viper4Android, do not get any audio mods that come with ROMs if you really do care about audio quality. All these different audio mods make music sound like absolute trash and remove a lot of clarity. Viper4Android doesn't change the sound if you don't want it too and you can go to the last option and boost the gain by I think 10db... That is plenty enough to bring it back to the loudness you like (probably way higher) while not deteriorating the sound much.
I've done few searches in the forum, just to affirm my thoughts, but I found only the points that lead to the other title of the thread, but I'll ask this frankly and clearly:
As a hardcore Arcaea player:
Am I indeed limited to Xiaomi.eu?
Or it could happen that an AOSP ROM can feature MIUI Dolby Atmos?
I'm pretty sure this is a "pick your poison" situation, as going AOSP (crDroid, to be frank, many thanks raystef66!) kills Atmos but going MIUI instead screws the UX, but I'm kind of unsure of which to pick.
If unsure, even with Moto Audio and external equaliser "Wavelet" kind of "patching" the audio quality a bit, it does not help the audio latency resulted from missing the proper audio drivers (a stark difference of 142ms just from losing Atmos), to which Arcaea is extremely sensitive, enough to urge a switch.
I'm sure I'll get some words saying I could just try this myself, and I'll agree beforehand; I just need to know how to manage a custom ROM and I could figure out MIUI Atmos. And then the licences for the ROMs, including my current selection.
If there's nothing I can do about this, feel free to autolock the thread if you must along with a Xiaomi.eu recommendation, since it just will be yet another "Dolby Atmos" thread on top of the existing pile...
alioth 12.5.6
crDroid ver8.4 (Android 12.1) 2022.04.08
TWRP 3.6.1-unofficial
(Special note: If I must be rooted for any potential solution, I could use methods to bypass CrackProof in Princess Connect! Re: Dive since I am also hardcore in that one. As of now CrackProof does not complain with the current crDroid setup, since I refused to install Magisk until required for good reason.)
EDIT: Auto-converts to emoji, yikes. I may re-edit again as I test.
i remember seeing dolby atmos on crDroid
3zozHashim said:
i remember seeing dolby atmos on crDroid
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Click to collapse
Moto Audio sadly. It doesn't help--the latency is still there.
The problem is specifically about MIUI Dolby Atmos.
Hey, have you found a solution?
I'm in the same boat. Have you found an Non-MIUI Custom ROM with good Dolby Atmos?
It sucks that no one has ported MIUI Dolby Atmos yet. I wonder how much effort this would take. And if the audio driver or MIUI Dolby Atmos is proprietary.
I used to be on ArrowOS (which is lovely clean btw!), but I cannot deal with Default Sound. I got wayy too used to MIUI Dolby Atmos in Video Mode. But holy shít man, MIUI itself sucks major *ss...
I'm now flashing Xiaomi.eu 13 Stable until I find an AOSP ROM with actually good Dolby Atmos. Not the trash Moto Dolby or Razer Moto.
Baka Tenshi said:
Moto Audio sadly. It doesn't help--the latency is still there.
The problem is specifically about MIUI Dolby Atmos.
Click to expand...
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How's the Razer version (flashed with Magisk)?
theoneofgod said:
How's the Razer version (flashed with Magisk)?
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It seems the reply above you has the same thoughts so I'm probably better off shaving some gigabytes sticking to Xiaomi.eu until MIUI Dolby Atmos is good to go...
Baka Tenshi said:
It seems the reply above you has the same thoughts so I'm probably better off shaving some gigabytes sticking to Xiaomi.eu until MIUI Dolby Atmos is good to go...
Click to expand...
Click to collapse
How about trying ainur magisk mod? After trying it myself on miui to compare I never wanna use Dolby again.
Personally it's the best one I ever used - audio becomes much more crisp. It's distorted on miui implementation of dolby so I really don't think you'll get any further by yourself...
Rstment ^m^ said:
How about trying ainur magisk mod? After trying it myself on miui to compare I never wanna use Dolby again.
Personally it's the best one I ever used - audio becomes much more crisp. It's distorted on miui implementation of dolby so I really don't think you'll get any further by yourself...
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Click to collapse
The problem isn't the crisp audio, but rather the resulting offset in Arcaea; an astounding 142ms latency. I kind of got the audio "patched" in crDroid with Wavelet before switching to Xiaomi.eu, but after I switched I noticed the horrid difference in audio latency in crDroid, gone/fixed in Xiaomi.eu. That's where the problem is.
Baka Tenshi said:
The problem isn't the crisp audio, but rather the resulting offset in Arcaea; an astounding 142ms latency. I kind of got the audio "patched" in crDroid with Wavelet before switching to Xiaomi.eu, but after I switched I noticed the horrid difference in audio latency in crDroid, gone/fixed in Xiaomi.eu. That's where the problem is.
Click to expand...
Click to collapse
This is what it's like on gsi
You will have to figure out how to adjust the app to use full screen tho... And the bottom but of screen is taken by the gesture pill.
Both are fixable via magisk modules
This is not headphones BTW , I have no idea what it's like with them
Another worthy mention is latest unofficial lineage 19.1 or try arrow tho idk if either stack well against audio latency... I'd try lineage tbh, I feel like it's more likely to be better audio wise and if the touch actually got fixed on the latest release like the dev said it probably should be decent.
For me the only problem with AOSP Sound effects were the Sound itself.
I didn't notice the latency being a problem, I didn't focus on that, but it may actually be a problem if you say so.
I use Bluetooth Headphones which naturally have a bit of latency, even on AptX Codex. As far as games are concerned I only play games like Dead By Daylight Mobile etc..
Dolby Atmos is a Surround Sound feature (Spacial Sound feature) and in my opinion Razer and Moto Dolby sounded like they *try* to make it spacial but instead make it sound virtualised. As if the Sound-bitrate got reduced.
MIUI Dolby is miles better, it can make music sound like it's more around your head (and not inside your head), when you select the Video-Mode. It's more immersive and emotional.
I also tried Wavelet and its paid features but I still wasn't happy.
With MIUI Dolby distortion is no problemo, at least for me. xd