Pokemon Go for W10M - Windows 10 Mobile

source:
http://www.windowscentral.com/pokemon-go-windows-10-mobile-right-now
latest version for download
https://github.com/ST-Apps/PoGo-UWP/releases
dont forget, when you install first time, you need also to install as Depedency (look screenshot in attachment):
Microsoft.NET.Native.Framework.1.3.appx
Microsoft.NET.Native.Runtime.1.4.appx
Microsoft.VCLibs.ARM.14.00.appx
How to install PoGo
http://mspoweruser.com/how-to-install-pokemon-go-on-windows-10-mobile/

So why not to combine theese app en one ?

Because not the same Dev

Oh, no!.. The only WP advantage on these days is an absence of the dangerous mobile virus called "Pokemon Go", which also affects humans: normal young people (iPhone/Android handset owners) instead of dating, making love, listen music, learn something new, play sports games are starting walk like a zombies watching their smartphones screens only.
So, guys, stay away, it's dangerous work!
P.S.

sensboston said:
instead of dating, making love, listen music, learn something new, play sports games are starting walk like a zombies watching their smartphones screens only.
Click to expand...
Click to collapse
At least they get outside, as opposed to staying indoors and looking at a screen
By the way, the petition still awaits signatures Develop Pokémon GO for Windows 10 and Windows 10 Mobile
https://www.change.org/p/nintendo-t...kémon-go-for-windows-10-and-windows-mobile-10

w.bogdan said:
At least they get outside, as opposed to staying indoors and looking at a screen
By the way, the petition still awaits signatures Develop Pokémon GO for Windows 10 and Windows 10 Mobile
https://www.change.org/p/nintendo-t...kémon-go-for-windows-10-and-windows-mobile-10
Click to expand...
Click to collapse
you can play inside house with BlueStacks hehehe

w.bogdan said:
At least they get outside, as opposed to staying indoors and looking at a screen
Click to expand...
Click to collapse
w.bogdan said:
By the way, the petition still awaits signatures
Click to expand...
Click to collapse
Petitions means nothing in the business world so don't waste your time. "Niantic" have a lot of marketing people (I'm pretty sure! Much more than software professionals with clouds and large scale backend experience ) and they already made a verdict...

dxdy said:
you can play inside house with BlueStacks hehehe
Click to expand...
Click to collapse
:-$ let them run
sensboston said:
View attachment 3830277
Click to expand...
Click to collapse
Every cloud has a silver lining - Pokemon Go 'transformed teenager's life' http://www.bbc.com/news/uk-36939145
sensboston said:
Petitions means nothing
Click to expand...
Click to collapse
Of course it means nothing, Microsoft failed to convince business with UWP. I was just pointing how little support has received.

There is a new v1.0.12-beta, fixes some crashes. https://github.com/ST-Apps/PoGo-UWP...12-beta/PokemonGo-UWP_1.0.12.0_ARM_Debug.appx

w.bogdan said:
There is a new v1.0.12-beta, fixes some crashes. https://github.com/ST-Apps/PoGo-UWP...12-beta/PokemonGo-UWP_1.0.12.0_ARM_Debug.appx
Click to expand...
Click to collapse
Waitting the official version :/

What about L1020? I have:
Code:
Failure reason: Failed to start deployment. Failure text: Package failed updates, dependency or conflict validation. (0x80073cf3)

just give it up, it doenst work anymore at all since niantic encrypted the login api

tofuschnitte said:
just give it up, it doenst work anymore at all since niantic encrypted the login api
Click to expand...
Click to collapse
login working with latest version 1.0.12.. just need little longer to login and offcourse problem is with showing pokemons on maps
@_wook_
you selected to load dependency files also?
btw if you want play use PC and BlueStacks. turn off autoupdate android apps in Store and install Pokemon GO from BlueStacks. when Pokemon GO update app, simple uninstall it and install again from BlueStacks

dxdy said:
login working with latest version 1.0.12.. just need little longer to login and offcourse problem is with showing pokemons on maps
@_wook_
you selected to load dependency files also?
btw if you want play use PC and BlueStacks. turn off autoupdate android apps in Store and install Pokemon GO from BlueStacks. when Pokemon GO update app, simple uninstall it and install again from BlueStacks
Click to expand...
Click to collapse
Well, I don't use BS on my PCs as I don't need em, I have few Droid devices around. I even uninstalled the game, cause it takes a lot of time, however I did wanted to try it on Lumia.
Yes both (Microsoft.NET.CoreRuntime.1.0.appx and Microsoft.VCLibs.ARM.Debug.14.00.appx) selected. I found somewhere that apps must be installed on mass storage(?) which is not option for L1020.
BR,
w

thankfully the project is dead

djtonka said:
thankfully the project is dead
Click to expand...
Click to collapse
Update: A new API has been finalized and is currently in the process of being implemented. We should see a new build soon, with an updated API and some UI changes. Worth the wait :>
Click to expand...
Click to collapse
https://github.com/ST-Apps/PoGo-UWP

Release Candidate number 1 v1.0.25 (v1.1.0-RC1)
I hope that you guys understand that we're doing this for fun and that this can't be our only reason for living. We're on holidays too, so please try to be more patient this time
Click to expand...
Click to collapse
Release Candidate number 2 v1.0.29 (v1.1.0-RC2)
https://github.com/ST-Apps/PoGo-UWP/releases

new version is released with API and PTC login fix
v1.0.51 (v1.1.0-RC4)
https://github.com/ST-Apps/PoGo-UWP/releases

new version v1.0.52 (v1.1.0-RC5) released
https://github.com/ST-Apps/PoGo-UWP/releases
Changelog:
Added captcha support
Bumped API to 0.45 version

Related

copy & paste officially coming

an official statement from Redmond itself
Windows Phone 7 Series will not initially offer copy and paste; instead, we try to solve the most common uses for copy and paste via single-tap action. For example, people often want to take an address and view it on a map, highlight a term in the browser and do a search or copy a phone number to make a call. Instead of the user manually doing a copy and paste in these scenarios, we recognize those situations automatically and make them happen with just one touch. In our early testing people have been pleased with this approach, but we're always listening to feedback and will continue to improve our feature set over time based on what we hear.
http://www.engadget.com/2010/03/19/microsoft-windows-phone-7-series-will-not-initially-offer-copy/
so what do you guys think now??
So, in other words, copy & paste is officially NOT coming.
I think that this is just PR bull**** which restates what was said at MIX - no copy and paste, and a lame attempt to present smartlinking (which is undoubtedly great stuff) as a solution to this. Saying that something will be done "over time" is equivalent to saying nothing. They don't even specifically say that copy/paste will be done "over time", it's just a vague "our feature set will improve". Of course it will. It just doesn't answer the question.
I frankly don't understand how anyone can buy this as an answer.
In any case, now that PR department took control of the issue, we'll never know anything about it until it happens (which may be 1 week, 3 years after release, or never).
Shasarak said:
So, in other words, copy & paste is officially NOT coming.
Click to expand...
Click to collapse
its coming just not anytime soon
havox22 said:
its coming just not anytime soon
Click to expand...
Click to collapse
They didn't say even this much, you're imagining it because they worded it this way.
if u look at pass history of these companies, when it says a feature is not needed they are really saying is they wont have it available so we will say its not needed till we have it ready.
by the comment they have made they will at some point add copy and paste.
here are some companies that have said stuff like this:
APPLE =
copy and paste is not needed.
ipods users dont need to watch movies as they only use it for music.
ipod users dont need games as they only use it for music.
Sony =
playstation 3 does not need dual shock in there pads as most people dont want it.
motion games are gimicks.
In the examples you're talking about, it took years to implement those things.
vangrieg said:
In the examples you're talking about, it took years to implement those things.
Click to expand...
Click to collapse
true but as microsoft have had copy and paste in wm already, hopefully they have a good idea how to do it and it wont take as long as a company starting from scratch.
saying this i expect it to be about a year after wm7 launch, as im expecting ms to do the same as apple by updating the firmware every year.
havox22 said:
its coming just not anytime soon
Click to expand...
Click to collapse
Source, please.
WP7 is just the iPhone 2007 edition, Micro$oft way !
NO multitasking
NO proper copy and paste
NO way to install from microSD
vangrieg said:
In the examples you're talking about, it took years to implement those things.
Click to expand...
Click to collapse
woot woot whats a couple years for copy & paste?
Shasarak said:
Source, please.
Click to expand...
Click to collapse
im the source just not very reliable sorry, but im my dream world its coming 100% in this 1 not so much
havox22 said:
an official statement from Redmond itself
Windows Phone 7 Series will not initially offer copy and paste; instead, we try to solve the most common uses for copy and paste via single-tap action. For example, people often want to take an address and view it on a map, highlight a term in the browser and do a search or copy a phone number to make a call. Instead of the user manually doing a copy and paste in these scenarios, we recognize those situations automatically and make them happen with just one touch. In our early testing people have been pleased with this approach, but we're always listening to feedback and will continue to improve our feature set over time based on what we hear.
http://www.engadget.com/2010/03/19/microsoft-windows-phone-7-series-will-not-initially-offer-copy/
so what do you guys think now??
Click to expand...
Click to collapse
One thing we need know ,Silverlight is come from WEB,it is sandboxed application,for security reason ,more functions of Silverlight is blocked.
Wp7s hasn't copy and paste that is limited by Silverlight 3, Silverligth don't support full Clipboard access ,and don't support trust applicatioin mode. But we need
cheer Silverlight 4 can do that ,so if wp7s finally using the Silverlight 4,USB mode,Copy and paste and file system access can be work on wp7s theoretically
Ganondolf said:
if u look at pass history of these companies, when it says a feature is not needed they are really saying is they wont have it a
Click to expand...
Click to collapse
:-D sure, ... and I really hate those people who always agressively wants, wants, wants something, somebody must, must, must do something ... not, MS may do itselt what HE wants , and he will do it well - really new beautiful things (not only) borns in pains...
WP7 will still suck if it can't run apps from outside a single source...
iPhone is locked to app store, iPhone sucks.
Android has a market but you can still use APKs, Android=Win
mpg187 said:
WP7 will still suck if it can't run apps from outside a single source...
iPhone is locked to app store, iPhone sucks.
Android has a market but you can still use APKs, Android=Win
Click to expand...
Click to collapse
You can. You just have to be a developer
mpg187 said:
WP7 will still suck if it can't run apps from outside a single source...
iPhone is locked to app store, iPhone sucks.
Android has a market but you can still use APKs, Android=Win
Click to expand...
Click to collapse
To bad the media these days runs articles about how unsure Android apps are, and why people should never install apps from outside the trusted market (read: Google Market).
At least Microsoft offers the ability to have five free apps on the marketplace per year. This should cover the hole you otherwise would used 3rd part source installations for.
Also I'm sure they'll offer some business plan, for in-house distribution. Wait and see
Well I am not a developer (yet?) and I still want to install whatever apps I want and not be controlled.
Windows Mobile was a better product that the iPhone but was losing because it was underadvertised, then MS goes and takes everything they were doing right and undoes it...
mpg187 said:
Well I am not a developer (yet?) and I still want to install whatever apps I want and not be controlled.
Click to expand...
Click to collapse
You'll have to try another planet then.
Consumers are to be protected. It's for your own good. And trust me, if a application isn't on the marketplace, you don't want to install it anyway.
Windcape said:
You'll have to try another planet then.
Consumers are to be protected. It's for your own good. And trust me, if a application isn't on the marketplace, you don't want to install it anyway.
Click to expand...
Click to collapse
I probably do. There are probably apps that MS would pull. I use APKs on Android for apps I can't find on the Market.
mpg187 said:
I probably do. There are probably apps that MS would pull. I use APKs on Android for apps I can't find on the Market.
Click to expand...
Click to collapse
What sort of apps, and why aren't they on the market?
Enlighten us.

Zune 4.7 Download - WP7 Marketplace Live

Just in case anyone was wondering, the Zune client has been updated to 4.7. I don't see any live download links, looks like you need to already have the Zune software installed, and it'll auto-check for updates.
Some nice changes, and the Marketplace for Windows Phone 7 is also live so you can take a look at some of the apps currently available. This just gets me real excited.
That being said, anyone wonder why the Marketplace would be open when no devices are even available. I wonder if devices will be available sooner than we think...
Update: It looks like apps keep getting added and added as time moves on. There were only a handful of apps 10 minutes ago, and now there are a bunch more.
Update 2: Download link! The FULL Zune Client 4.7 package.
Wow, good discovery. Updating now.
edit: Whats strange is a lot of the apps are already reviewed. I dont get it o.o
Aerik said:
Wow, good discovery. Updating now.
edit: Whats strange is a lot of the apps are already reviewed. I dont get it o.o
Click to expand...
Click to collapse
Well technically the phone has been in testing/use for months now, so i'm sure those reviews are all from internal testers, developers, and the lucky few who get to test out these devices.
awesome, I will be upgrading my software tonight after work There will be phones available in the US on AT&T by Nov 8 and sooner in Europe I believe.
Does anyone have any word on how the Zune software will check it's location? I have a US Zune Pass for my Zune 80 but I'm currently living in the Netherlands (the pass is run on my American bank account). To get the Zune marketplace to show on my desktop I had to set my computer location in Windows to US.
Now the big question is: will a WP7 phone just believe my american hotmail or will it do some nasty IP checks or SIM code checks? I would love to have my Zune account directly connected to my phone, so I'm guessing this will be the deal breaker for me.
prjkthack said:
Well technically the phone has been in testing/use for months now, so i'm sure those reviews are all from internal testers, developers, and the lucky few who get to test out these devices.
Click to expand...
Click to collapse
Yep, got my developer device today.
Sent from my SAMSUNG-SGH-I897 using XDA App
Not many apps on the marketplace. How are they suddenly going to have 2000 apps (as stated) on the app store by launch date next week? Confused.
No worries, there are still testing...think about the Netflix, IMDB, Ebay, twitter apps, they are all announced and not there. I think we will see much more 21st ongoing...
tboy2000 said:
Not many apps on the marketplace. How are they suddenly going to have 2000 apps (as stated) on the app store by launch date next week? Confused.
Click to expand...
Click to collapse
Many of the apps are still going through the curation process.
Hmm, how do you see the apps? Do you have a device connected?
vangrieg said:
Hmm, how do you see the apps? Do you have a device connected?
Click to expand...
Click to collapse
just go to the marketplace and click on apps.
Or if you already have the Zune Player (which I downloaded last week) Windows Update will give you the 4.7 update. I installed it last night.
Omega Ra said:
just go to the marketplace and click on apps.
Click to expand...
Click to collapse
Eh, I don't have the marketplace there. At all. And yes, I updated Zune, I have version 4.7.1404.0.
vangrieg said:
Eh, I don't have the marketplace there. At all. And yes, I updated Zune, I have version 4.7.1404.0.
Click to expand...
Click to collapse
location: Moscow
RustyGrom said:
location: Moscow
Click to expand...
Click to collapse
Yeah, I guess that's the problem. Marketplace is visible on devices here though.
vangrieg said:
Yeah, I guess that's the problem. Marketplace is visible on devices here though.
Click to expand...
Click to collapse
What's your country set to in windows? Maybe try changing that and reloading the zune software and see if it works?
Changing Location setting to United States worked, thanks for the great tip!
I think you need to change your computers region to a country where the marketplace is launched, e.g. UK or US.
Installed Zune Software for the first time yesterday.
I like it!
Um, I've had Zune 4.7 for a week now (or more..?).. I just clicked the update button and it did it for me.. so don't know what all the fuss is about. There was about 200 apps when I checked about 4/5 days ago, and as of last count they have 409 apps. Which certainly beats the Zune HD count of like 30 in over 1 year lol.
A few of the app's aren't displaying their picture which is annoying, but it will get there. With 4/5 days left till the launch, I'm not sure if they will get to 2000, but they most certainly are doing a decent job of going about it so far.
Some of the app's look pretty useless, and might never get used, but the xbox live games look GREAT. Can't wait to test this out in a week.
Lack of gaming apps does bother me a bit though.
EDIT: I don't know why but the Zune Software seems a bit sluggish to me now.. it can't be my computer.. its an Alienware so it's fast. Don't know why it lags at times.. it used to be speedy.

Are emulators allowed in the WP7 marketplace?

Please see title. Does Microsoft's ToS allow them in the marketplace, like with Android's Marketplace or are they banned like in the iOS App Store?
Seems like WP7 is considerably more optimized than Android, and should be able to give beter performance.
If an emulator falls under "Unauthorized use of another entity‟s intellectual property, including but not limited to: software, music, art, and other copyrighted, trademarked or patented materials or trade secrets." then it's not allowed on the marketplace.
You can read the doc at http://go.microsoft.com/fwlink/?LinkID=183220
Heh, I expected some sort of vague, far-reaching rule like that. So basically it's up to Microsoft's interpretation.
Thanks for the help.
so what happens if, someone develops an app or game or whatever and it doesn't get accepted into the market. Is there going to be or is there already some kind of 3rd party market (similar to Cydia, Installer etc.) for Win Mobile 7?
There is no side loading allowed right now. If you are a registered developer you can load apps on your phone without going through the marketplace but a developer account costs $99 per year and only allows 5 phones.
Of course there's the option of jail breaking the phone but who knows when that's going to happen.
Ren13B said:
There is no side loading allowed right now. If you are a registered developer you can load apps on your phone without going through the marketplace but a developer account costs $99 per year and only allows 5 phones.
Of course there's the option of jail breaking the phone but who knows when that's going to happen.
Click to expand...
Click to collapse
I'm pretty sure it was reduced to 3 I haven't checked lately though because we only need 2 at my company.
Since you don't have access to the native API I think it would be hard to make an emulator in Silverlight or XNA.
I haven't signed up yet so you may be right.
ckacey said:
I'm pretty sure it was reduced to 3 I haven't checked lately though because we only need 2 at my company.
Click to expand...
Click to collapse
Once WP7 is jailbroken, we might start to see custom ringtones, emulator, tethering, and maybe a lot more. However, this is just pure speculation of mine. I am sure by the end of November(by the time USA gets WP7) we will have something to sideload apps etc.
Sent from my SGH-T959 using XDA App
Ren13B said:
There is no side loading allowed right now. If you are a registered developer you can load apps on your phone without going through the marketplace but a developer account costs $99 per year and only allows 5 phones.
Of course there's the option of jail breaking the phone but who knows when that's going to happen.
Click to expand...
Click to collapse
Ive spoken to a few reps from HTC and Samsung, they all say side loading will be available so i dont see why not for emulators (but not right now ofcourse... *tear*)
SysRq said:
Since you don't have access to the native API I think it would be hard to make an emulator in Silverlight or XNA.
Click to expand...
Click to collapse
Maybe hard, but not impossible. There is already a C64 emulator written in Silverlight available. http://silverlightc64.codeplex.com/
XNA might also be a good choice to write more powerful emulators.
Ren13B said:
There is no side loading allowed right now. If you are a registered developer you can load apps on your phone without going through the marketplace but a developer account costs $99 per year and only allows 5 phones.
Of course there's the option of jail breaking the phone but who knows when that's going to happen.
Click to expand...
Click to collapse
It is only 3 devices. Also, if you are a college student, you can get a developer account for free.
diablos991 said:
It is only 3 devices. Also, if you are a college student, you can get a developer account for free.
Click to expand...
Click to collapse
Do you have a link? I'm not in college still, but still have access to everything I did when I was.
ryotgz said:
Do you have a link? I'm not in college still, but still have access to everything I did when I was.
Click to expand...
Click to collapse
1. Register with Dreamspark.com
2. Validate your college identity
3. Register with windowsphone.create.msdn.com (be sure to select student account to avoid the fee)
4. Submit a dummy WP6.5 application to get the identity verification email from GeoTrust. (dummy application is only needed for student accounts)
5. If you pass GeoTrust's test on your personal information, you will then have your account verified shortly. (mine was the next morning)
All of the verification has to be done in order to enable developer devices. I have yet to receive my HTC HD7, but the section says that I have 3 device registrations available to me.
This whole process took about 2 hours for me to complete.
sxdejan said:
Ive spoken to a few reps from HTC and Samsung, they all say side loading will be available so i dont see why not for emulators (but not right now ofcourse... *tear*)
Click to expand...
Click to collapse
Really? Because I just tried side-loading an app into my Samsung SGH-I917, using the Zune software, and it didn't work at all. Are you sure those reps knew what they were talking about?
athompson said:
Really? Because I just tried side-loading an app into my Samsung SGH-I917, using the Zune software, and it didn't work at all. Are you sure those reps knew what they were talking about?
Click to expand...
Click to collapse
AFAIK sideloading is available through Visual Studio with unlocked developer phones (e.g. you have to have a developer account and then register your phone there).
Ignore the reps. They have no idea how development on WP7 works.
Ren13B said:
Ignore the reps. They have no idea how development on WP7 works.
Click to expand...
Click to collapse
Agreed. Samsng told me the same story when in fact it's only possible on developers registered devices. TBH though, the registration fee isn't really that big a deal - release one (good) $.99 app and it'll pay for itself fairly quickly - especially now when the marketplace is still 'small'.
They should be allowed now based on this article here http://news.cnet.com/8301-27076_3-20021948-248.html
diego1985 said:
They should be allowed now based on this article here http://news.cnet.com/8301-27076_3-20021948-248.html
Click to expand...
Click to collapse
That doesn't change what is allowed in the store, simply WHO can submit.

MetroTube is out!

I think Microsoft should stop fighting Google over their YouTube app and just fund these guys as they're making an amazing job.
The trial is fully functional but really they deserve to be paid for what they get you.
Enjoy
http://www.windowsphone.com/en-gb/apps/8d93224f-2808-e011-9264-00237de2db9e
Edit: If you already own LazyTube you'll get updated to MetroTube free of charge. Process is the same as any other app update.
Peew971 said:
I think Microsoft should stop fighting Google over their YouTube app and just fund these guys as they're making an amazing job.
The trial is fully functional but really they deserve to be paid for what they get you.
Enjoy
http://www.windowsphone.com/en-gb/apps/8d93224f-2808-e011-9264-00237de2db9e
Click to expand...
Click to collapse
While I do love lazyworm, MS should never stop fighting as there is still no way to select which app is the default YT launcher and I'm sick of copy pasta. Plus its just crappy business practices on Googles part.
Just updated. Its great , but it seems like they're trying too hard to copy the Android App.
---------- Post added at 10:20 AM ---------- Previous post was at 10:18 AM ----------
dtboos said:
While I do love lazyworm, MS should never stop fighting as there is still no way to select which app is the default YT launcher and I'm sick of copy pasta. Plus its just crappy business practices on Googles part.
Click to expand...
Click to collapse
it makes no sense that I must download the fake YouTube app just to launch videos posted on websites.
Nice, it didn't update itself and now I have to pay for it again...
Edit: nevermind, it works now like it should
vetvito said:
Just updated. Its great , but it seems like they're trying too hard to copy the Android App.
Click to expand...
Click to collapse
I think you're getting this backwards, maybe it's android getting too much inspiration from Metro. Just look at their new marketplace
dtboos said:
While I do love lazyworm, MS should never stop fighting as there is still no way to select which app is the default YT launcher and I'm sick of copy pasta. Plus its just crappy business practices on Googles part.
Click to expand...
Click to collapse
Actually you're right. That said, if they do get the green light form Google I would like them to fund Lazyworms and integrate it as an official app rather than starting from scratch. At least Lazyworms gives the app full support, the same cannot be said from whoever did the official twitter and facebook apps for instance.
morpheuszg said:
Nice, it didn't update itself and now I have to pay for it again...
Click to expand...
Click to collapse
You never have to pay twice for an app you've purchased. Mine updated just fine.
Peew971 said:
You never have to pay twice for an app you've purchased. Mine updated just fine.
Click to expand...
Click to collapse
So you bought LazyTube and it updated to Metrotube? That was something I'm curious about.
PG2G said:
So you bought LazyTube and it updated to Metrotube? That was something I'm curious about.
Click to expand...
Click to collapse
Yes sir. They had said already that all the LazyTube owners would get a free update.
Peew971 said:
Yes sir. They had said already that all the LazyTube owners would get a free update.
Click to expand...
Click to collapse
Oh okay, nice. It's a great app, will buy it just because its nice that they are adding something so essential to the platform.
Peew971 said:
I think you're getting this backwards, maybe it's android getting too much inspiration from Metro. Just look at their new marketplace
Actually you're right. That said, if they do get the green light form Google I would like them to fund Lazyworms and integrate it as an official app rather than starting from scratch. At least Lazyworms gives the app full support, the same cannot be said from whoever did the official twitter and facebook apps for instance.
Click to expand...
Click to collapse
are you serious? This is almost a replica of the Android YouTube app. Which is great, Metrotube offers more widgets/tiles.
I like how the subscription tile shows pictures instead of a number. I just don't like the heart, but I'll live with it. Also like how I can read comments and watch the video, reminds me of Android. Good update. They even responded to my questions.
vetvito said:
are you serious? This is almost a replica of the Android YouTube app. Which is great, Metrotube offers more widgets/tiles.
I like how the subscription tile shows pictures instead of a number. I just don't like the heart, but I'll live with it. Also like how I can read comments and watch the video, reminds me of Android. Good update. They even responded to my questions.
Click to expand...
Click to collapse
Actually I've just picked up my girlfriend's Nexus S and MetroTube is nothing like the Android YouTube app except maybe for having comments just below the video. Very odd that we don't see it the same way
Metrotube is nice about the best 3rd party app I have. This thing runs so smooth, you would think it was built into the OS
Peew971 said:
I think Microsoft should stop fighting Google over their YouTube app and just fund these guys as they're making an amazing job.
The trial is fully functional but really they deserve to be paid for what they get you.
Enjoy
http://www.windowsphone.com/en-gb/apps/8d93224f-2808-e011-9264-00237de2db9e
Edit: If you already own LazyTube you'll get updated to MetroTube free of charge. Process is the same as any other app update.
Click to expand...
Click to collapse
I would love to pay to buy this apps but my country is still currently not supported by MS in marketplace and Zune, would not like a fake address live id approach, and would like LazyWorm to have another payment channel like moBudget (pay with paypal and download the trial version and it will work like the paid version...)
Forget it. All players seem to have a portrait video player with the ability to swipe left and right while the video still plays. They seem to have came up with the same idea on different sides of the earth.
Lazytube portrait mode didn't allow reading of comments while watching a video, the video played but you couldn't read and watch at the same time. This update made it possible to read and comment just Like another famous player. Yeah, its nothing like that other player though, I'll be blind.
dtboos said:
While I do love lazyworm, MS should never stop fighting as there is still no way to select which app is the default YT launcher and I'm sick of copy pasta. Plus its just crappy business practices on Googles part.
Click to expand...
Click to collapse
i would really like to hear it from MS and google about what disagreement they are having. MS is bringing youtube to Xbox. So Google is not completly blocking them out. If google is blocking just for WP, isn't it abuse of market leadership? Google is already under fire for such behavior, I don't believe that's the case.
If anyone has links to any good, accurate information, please let me know.
Having said this, Metrotube is amazingly well done app. It deserves the name Metrotube as it beautifully adheres to metroUI.
Just downloaded this. Much better looking than the HTC Youtube (not that I complained about it).
Does anyone know if the free trial actually expires? Does it have all the features of the paid version? Perhaps the benefits to purchasing is gaining access to updates?
^ who knows. No one ever gave a definitive answer. I'll take metroTube anyway.
It probably is Google though, as there is absolutely no Google apps on this OS. However you have to look at the direct competition to Google which is Bing. So, its complex.
---------- Post added at 09:49 AM ---------- Previous post was at 09:47 AM ----------
morpheus1982 said:
Just downloaded this. Much better looking than the HTC Youtube (not that I complained about it).
Does anyone know if the free trial actually expires? Does it have all the features of the paid version? Perhaps the benefits to purchasing is gaining access to updates?
Click to expand...
Click to collapse
no differences, and it doesn't expire. You will get updates. He said the .99 version is to help them out.
morpheus1982 said:
Just downloaded this. Much better looking than the HTC Youtube (not that I complained about it).
Does anyone know if the free trial actually expires? Does it have all the features of the paid version? Perhaps the benefits to purchasing is gaining access to updates?
Click to expand...
Click to collapse
As far as I'm informed there are no limits or registrations. Trial and paid version are currently absolutely identical. You should be able to receive updates as well. The only "limitation" about the current offer is: it won't last forever. Means if you want the full app for free, better get it now.
But honestly, I'd pay those $0.99 anyway (if I hadn't already done it months ago). In my opinion LazywormApps deserve a lot more than that.
I looked up the youtube API restrictions... I think this might be the reason
What can I do if I'm running into quota limits?
The following information may help you to avoid exceeding quota limits:
•The quota system ties API usage to a specific developer key, which means your application is less likely to be flagged for quota violations if it specifies a developer key in its API requests.
•Different types of API operations count differently toward quota calculations. Generally, you can make more frequent HTTP GET requests to retrieve data than POST, PUT or DELETE requests to modify data.
•Your application should avoid making API requests that do not originate from user interaction. For example, continuous requests that are a part of a background synchronization or bulk import process are likely to trigger quota violations.
If the API does return a quota violation error, your code will need to detect the error and handle it appropriately. we recommend that you stop all API calls from your application for 10 minutes to "reset" your quota. When you resume making API calls, scale back on the frequency of your requests.
If you are still running into the quota limits within these guidelines, and you feel that the quota is throttling legitimate traffic from your site, please contact us.
Click to expand...
Click to collapse
So I think Google is not willing to remove the limit for MS. If MS makes a dafault Youtube client, it is very likely to hit the limit as all WP users will be using it rather than other apps like Metrotube.
Other than that, I didn't really find any other restriction in the API.
The description in Marketplace says that the paid version supports HD video streaming. I'm guessing the trial is HQ only.
That said, my Focus seems to stutter even on HQ :/ Anyone else have that issue? Maybe I've dropped it one too many times, heh.

snes8x taken off Windows Store

I was trying to unpin snes8x tonight and I think I uninstalled it. At least, it is no longer among my installed programs.
I went to the store to try to download it and it is no where to be found. I'm so angry!
http://apps.microsoft.com/windows/en-US/app/snes8x/d0c894c3-67a3-47e0-95df-405fb8eb9e25
There isn't a chance that un-pinning the app caused a check with the store, is there? That would be so messed up if it did. I hope I just accidentally uninstalled it.
waraukaeru said:
I was trying to unpin snes8x tonight and I think I uninstalled it. At least, it is no longer among my installed programs.
I went to the store to try to download it and it is no where to be found. I'm so angry!
http://apps.microsoft.com/windows/en-US/app/snes8x/d0c894c3-67a3-47e0-95df-405fb8eb9e25
There isn't a chance that un-pinning the app caused a check with the store, is there? That would be so messed up if it did. I hope I just accidentally uninstalled it.
Click to expand...
Click to collapse
If you have a jailbroken device you could use the snes9x port from HERE
Cheers
Blade
BIade said:
If you have a jailbroken device you could use the snes9x port from HERE
Cheers
Blade
Click to expand...
Click to collapse
Sadly, I don't. I have a Surface 2 with Windows 8.1
I'm trying to find the snes8x's developer's website, but it doesn't seem like there is one. The Windows Phone version is still in the store, though I see they've changed their icon. Maybe the old icon was too similar to the Microsoft logo? (four colored squares in the snes colors).
waraukaeru said:
I was trying to unpin snes8x tonight and I think I uninstalled it. At least, it is no longer among my installed programs.
I went to the store to try to download it and it is no where to be found. I'm so angry!
http://apps.microsoft.com/windows/en-US/app/snes8x/d0c894c3-67a3-47e0-95df-405fb8eb9e25
There isn't a chance that un-pinning the app caused a check with the store, is there? That would be so messed up if it did. I hope I just accidentally uninstalled it.
I'm trying to find the snes8x's developer's website, but it doesn't seem like there is one. The Windows Phone version is still in the store, though I see they've changed their icon. Maybe the old icon was too similar to the Microsoft logo? (four colored squares in the snes colors).
Click to expand...
Click to collapse
Wow, that's really annoying, this is one of the few store applications I've actually used. It's also a good example of why I'm not a huge fan of the store model... a user has no recourse when something gets pulled, and no control over rolling back updates, etc. Now I'm really thankful for the snes9x port... especially if snes8x never comes back...
I think that the dev removed it because all of his apps are no longer in the store
DizzyMizzy said:
I think that the dev removed it because all of his apps are no longer in the store
Click to expand...
Click to collapse
That's sad. The Windows Phone version of snes8x is still on the marketplace, but I'm noticing now that they have different publishers. Are the two versions not associated?
So, some further developments if anyone is interested:
Seems the original developer dropped the project but was nice enough to pass it on to another dev that revived the Windows Phone editions. I haven't yet found news on the Windows 8 edition being revived, but I found the source code:
Article:
http://www.wpcentral.com/snes8x-vba8-vgbc8-emulators-delisted-again
Source [win8/wp8] (snes8x, vba8x, vgbc8x):
https://skydrive.live.com/?cid=631e...7&ithint=folder,.zip&authkey=!AMcy8hX76lpiQaw
Also, I was delighted to discover that, on a Windows 8 PC (not RT, I tried this on a Surface Pro), it will permit you to download the app from the Windows Store if your account already "owns" it. Fortunately I had downloaded it before, so that worked for me! I am totally puzzled as to why it would allow me on the Surface Pro and not my RT. Puzzled and angered! If it is okay on the Pro, then it is an absolutely arbitrary restriction to block it on the RT. Evil.
I'm going to look into side-loading it on the RT. Forgive me for not researching this first, but am I correct that it is possible to side-load windows store apps on a non-jailbroken device? And... another assumption... that Windows Run-Time Apps use the same code on Windows 8 RT and Windows 8, so I could copy the files from the Pro and plop them on the RT? Maybe I'm way off-base here... Not expecting anyone to do the work for me... just kinda announcing my next plan of attack and would welcome any wisdom on the subject.
Could someone reupload them as they currently are? Are there any legal issues(with logos, names etc..)?
Since the source is a vs solution anyone could just create and upload app packages.
kdoul said:
Could someone reupload them as they currently are? Are there any legal issues(with logos, names etc..)?
Since the source is a vs solution anyone could just create and upload app packages.
Click to expand...
Click to collapse
I think that is probably why the dev made the source available. He just doesn't want to pay for app publishing anymore. He'd probably welcome someone to republish the app (for free, since it would be shady to profit from his work). Of course, one should obtain direct permission from the author before republishing their work.
I am the developer who continue the development of these emulators on windows phone. On windows store, some guy has republished VBA8 and VGBC8 for free. Oddly, no one bothers to republish Snes8x yet. If no one else do that I will compile the original source code and put it up on the store for everyone.
Edit: here is the link to the republished app. Enjoy.
http://apps.microsoft.com/windows/app/snes8x/653dcc4d-354b-4971-8b01-8d749500efb3

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