I have a very clean and minimalist Jaquet Droz face I've been working on. The watch has a date bezel and I need to code the date hand to rotate and stop on each day. My efforts have failed due to the fact that I don't understand lua at all. I would appreciate any help from you great people!
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Hopefully this is the right forum, and hopefully im not breaking any rules by posting this here!
Im looking for artist(s) for a game I am working on in Silverlight. It is a cross platform Windows Phone 7 and PC rts style game. Kinda crossed between Civilisation and C&C i guess. It is post-apocolyptic isometrical style, a bit like fallout i guess (BUT NOTHING LIKE FALLOUT LAWYERS! ;D).
I am in desperate need for artists as my art skills are really poor. I am coding the game and have a couple of people working on tech trees/balancing etc. The game is still in a resonably early state, although it is playable multiplayer already via web.
Id love to show you what I have, however I have not added the security layer yet so its currently still running on my local apache server
At the moment I have not begun the WP7 version, but i have tested what i have and it works, however it is not built for the aspect ratio yet, so until graphics are organised that part won't happen.
If anyone is interested, please let me know via this thread or PM.
Thanks for reading
Id like to help you out with graphics, what kind of scale would you be wanting for your game? detailed graphics skinning? more details the better and what kind of dedication to time.
Rosco
Hi Rosco.
Thanks for your reply!
We are not looking for a great deal of time dedication, although i guess it depends how quickly you can draw etc We also have day jobs so progress is not super fast, although it is moving each day.
The game is all 2D and the art can really be split into 3 sections:
1) UI. Menu graphics, login boxes, buttons etc
2) Building and Units. These are very simply animated (only a few frames) and in isometric view
3) Terrain graphics. These are really textures with dusty tracks, broken roads, sandy deserts etc
We have just recruited another artist and have not really assigned tasks or decided the art direction yet. While I am still coding the game, we are also working on our documentation so we can have a clearer idea of the art direction.
Id like to see some things you have done in the past if possible and id be happy to chat to you over msn or somewhere so you can get a better understanding of what we are trying to achieve and what our goals are.
I would be interested in helping you with graphics. Just let me know if you still need me.
Thanks for the reply, ive sent you a PM
Ok, i guess i'll put one selfish bump in here as we are still looking for artists I had a couple of replies, but no replies to PMs. So let me know if anyone is interested. The project has continued to move forward code wise, but the graphics are still sucky
i would like to help creating the menu graphics.
Hi HD2Owner, i dropped you a PM, thanks!
can someone plz create this watch ?
thnx in advance
i like it
BUT
like many watchfaces i seen like this, which i loved and downloaded... once installed on the 360 it makes the screen so clustered to me that it makes telling time hard
i have had so many that looked good in pics, but not installed
guys anyone is willing to create this face?
creating the face is relatively painless. recreating those assets for such a complex face would be a nightmare. If you can provide several high resolution front facing images where it would be easy to photoshop out each hand, background, etc. then you're more likely to get a volunteer to take that and make you the face. but the sheer amount of photoshop work required for that face without you providing the images is probably scaring off anyone who would volunteer (myself included).
It will be very hard to make it in photoshop
So, I reallyy like the minimal look the the Digital watch face by Motorola (available in their Connect app). I did wish it would have a little bit more info on it so I made this clone of the watch face. Now, I am in no way a watch face designer and may of not even made this correctly, but it works on my Moto 360. I am not really sure how to make the time show either 24 hour or 12 hour correctly and I use 24 hour, so someone with the knowledge, if you want, can fix that part. hopefully it works....
Hi Guys, I have recently started developing for Moto 360. I have designed a watchface which is available at
play(dot)google(dot)com/store/apps/details?id=com.dimensionapps.watchface_radial
Can anyone give me feedback about the current design and feature wise - what might be added to it. I will definitely try to include those features. Also I am looking for some beta testers for the application. Any one interested can message me. I appreciate all your responses - positive or otherwise. Any one with ideas can also message me. I can develop them for free.
Don't have time to test but at least here's the clickable link:
https://play.google.com/store/apps/details?id=com.dimensionapps.watchface_radial
Simple but very nice work, nice color.
Tested it, looks nice, simple and elegant.
I am brand-new to this, as I just got a Moto 360 (1st gen.) for Christmas. I was trying to make a watch face from a design. I had isolated the parts of the design i wanted for the hour hand and minute hand. However, every time i try to create the watchface in Watchmaker, the hour/minute hands have a white background. In other words, i cannot figure out how to create the design for the hands with a transparent background.
The main restriction i have is that i am only working on this through my work laptop, and i don't really have access to install new programs (i.e., paint.net, etc.). I have MS Paint, or any other program that is normally pre-installed.
Can anyone give any advice? OR... i could easily email the design parts to someone and have them build it for me. But i would like to know how to do this as well.
Thanks to all! Again, sorry for such a newb question.