Aspect ratio + gaming - Pixel C Q&A, Help & Troubleshooting

Ok, so I play alot of Vainglory, exclusively on my nexus 6. I purchased the nexus 9 hoping to enjoy this game on an even bigger screen. But because of the 4:3 ratio, this game is missing a huge horizontal portion of the game, which makes it harder to play. With the pixel c being of a wider aspect ratio than the nexus 9, would games have a aspect ratio between 4:3 and 16:9, or would it be stretched to fit the pixels screen?

Idk the answer to your question but I love Vainglory!!! I'm looking forward to playing it on the Pixel as well

Ngo93 said:
Idk the answer to your question but I love Vainglory!!! I'm looking forward to playing it on the Pixel as well
Click to expand...
Click to collapse
Nice! Do you currently play on a tablet or a phone? Also, I wish there was some way to put a border on the games, so that they could play in 16:9.

regime2008 said:
Nice! Do you currently play on a tablet or a phone? Also, I wish there was some way to put a border on the games, so that they could play in 16:9.
Click to expand...
Click to collapse
I started on my Nexus 6 and now I play on my 6p

Related

1080 x 1920 Bootanimation

I've been looking for a new bootanimation for my Xperia Z for some time now, but I can't find one with the right resolution...
Can anyone make some for 1080 x 1920 resolution?
I guess I'm not the only one wanting something new!
Stock 434.
Sent from my C6603 using xda app-developers app
My experience with 1080x1920 BA's has been hit or miss as far as them playing smooth. I've been using 720x1280 ones. They look great and play flawless.
Ps. When I do the 720x1280 ones, I edit the desc.txt and change the resolution to 1080x1920. So, it's using 720x1280 images, but playing them full screen.
Mi|enko said:
My experience with 1080x1920 BA's has been hit or miss as far as them playing smooth. I've been using 720x1280 ones. They look great and play flawless.
Ps. When I do the 720x1280 ones, I edit the desc.txt and change the resolution to 1080x1920. So, it's using 720x1280 images, but playing them full screen.
Click to expand...
Click to collapse
Your idea is good but how bout quality huh?
I'm pretty sure the quality isn't the one which he wants
..::[Sadiq23]...:::Recognized member of MoonBreaker Rom:::...$23
sadiq23 said:
Your idea is good but how bout quality huh?
I'm pretty sure the quality isn't the one which he wants
..::[Sadiq23]...:::Recognized member of MoonBreaker Rom:::...$23
Click to expand...
Click to collapse
Quality's just fine IMO. I mean, it's only a 5 inch screen. Most people can't tell the difference between 720p and 1080p on a 42+" TV from only a few feet away. 720p images stretched to 1080p on a 5" screen, the likelihood of noticing any artificating or anything is pretty slim. Now, if you were to just grab one of the BA's apps in the play store and try to use ones from that, you'd be lucky to find a phone model one over 480x800, so those will probably look like crap.
Also, you can use much higher quality images and play the animation smooth when they're 720x1280; however, when you have the images at 1080x1920 you really have to sacrifice the quality of each from to get the file size down. . . and it's still rough getting it to play smooth.
Mi|enko said:
Quality's just fine IMO. I mean, it's only a 5 inch screen. Most people can't tell the difference between 720p and 1080p on a 42+" TV from only a few feet away. 720p images stretched to 1080p on a 5" screen, the likelihood of noticing any artificating or anything is pretty slim. Now, if you were to just grab one of the BA's apps in the play store and try to use ones from that, you'd be lucky to find a phone model one over 480x800, so those will probably look like crap.
Also, you can use much higher quality images and play the animation smooth when they're 720x1280; however, when you have the images at 1080x1920 you really have to sacrifice the quality of each from to get the file size down. . . and it's still rough getting it to play smooth.
Ironically, I spent the better part of Q1 of this year working on boot animations and optimizing them for work. So this is stuff I learned on the job.
Click to expand...
Click to collapse
Well thanx for your info:thumbup:
...:::[Sadiq23]...:::Recognized member of MoonBreaker Rom:::...$23...:::
I will try!
Thx
Sent from my C6603 using xda app-developers app

[Q] How good is 7 inches for movies?

If I am watching a movie on the couch myself, is the size enough? And how big are the black bars that appear when watching 16:9 movies?
Thanks!
The size will depend on the person. I find this is a good compromise between a small phone and a heavy bigger tablet.
It's perfect in my opinion.
Sent from my Nexus 7 using xda app-developers app
Thanks to both and how about the black bars?
Stempanssi said:
Thanks to both and how about the black bars?
Click to expand...
Click to collapse
The screen is 16:10, so when watching a 16:9 movie/TV show there will be small black bars. When watching a 2.35:1 anamorphic film, there will be larger black bars. Media apps will have features that zoom in and fill the whole screen, but I wouldn't recommend this as it cuts off part of the image and can drastically change the feel of a scene.
samnoon said:
The screen is 16:10, so when watching a 16:9 movie/TV show there will be small black bars. When watching a 2.35:1 anamorphic film, there will be larger black bars. Media apps will have features that zoom in and fill the whole screen, but I wouldn't recommend this as it cuts off part of the image and can drastically change the feel of a scene.
Click to expand...
Click to collapse
Okay thanks!
I have 10" tablets along with original and new Nexus 7s. It depends on the situation. For watching media, the N7s are great for watching media on the go. In the end, the N7 is a compromise between a phone and a large tablet. When I want something more than my phone, but don't feel like lugging a 10.1" tablet around, I bring an N7.
As for the bars, TV content is true 16:9, so it'll fill the screen save for the small area at the bottom for the task bar. Cinematic aspect ratios will have larger black bars, as they will on any device. Be glad you don't own an iPad. Those things are like using a 1978 Magnavox TV.
Really? Am I going to have to be that guy who makes a "that's what she said joke?"
That's what she said
decepticon said:
Really? Am I going to have to be that guy who makes a "that's what she said joke?"
That's what she said
Click to expand...
Click to collapse
HAHAHA!
I had the TF101 and when it's time for some videos it's decision time (vs. N7).
Now I have the NookHD+, it's the Nook (9", light enough) for home videos watching.
The N7 leaves the house with me since it fits in my pants' pocket.
The Nook is a great device for the$$$ and already has a few good ROMs.
HD movies will look good. Those black bars do look nice, when using subtitles.

Anybody test z5p in virtual reality at 4K with some cardboard or another VR headset?

Hello and happy new year 2016!
Well, meanwhile wait for my z3p next week, I would like to ask if some friend around here had already test the z5p in some VR headset in 4k resolution in some way.
If so, may be possible some comments about, in special if there some app that could be set in stereoscopic split view in 4k mode, so if posible play movies on VR headset taking advantage of high dpi screen for virtual cinema big screen.
I wonder if could be posible set the VR split screens, each one to 1080dpi, so it will make a really great VR resolution experience and wondefull use for the awesome 4k screen.
Thanks for further comments and best regards to all.
4k is not supported on Android for now, therefore no compatible 3rd party apps. It will however be supported in the the next Android update, Marshmallow. Let's wait and see what that brings us.
xaser66 said:
Hello and happy new year 2016!
Well, meanwhile wait for my z3p next week, I would like to ask if some friend around here had already test the z5p in some VR headset in 4k resolution in some way.
If so, may be possible some comments about, in special if there some app that could be set in stereoscopic split view in 4k mode, so if posible play movies on VR headset taking advantage of high dpi screen for virtual cinema big screen.
I wonder if could be posible set the VR split screens, each one to 1080dpi, so it will make a really great VR resolution experience and wondefull use for the awesome 4k screen.
Thanks for further comments and best regards to all.
Click to expand...
Click to collapse
I mainly use my Z5P to watch 3D SBS format movies using VRTube and Colorcross headset, the resolution is so much better compare to my LG G3's 2k screen. You wont even notice the pixels. btw X-Reality and Super-vivid mode also works using VRTube which in my opinion makes the images more crystal clear. I've post screen shots on a different thread somewhere here of it working i don't remember which thread.
Thanks for reply and great info, just got VRtune and would test with my DEFAIRY VR Headset, the app seems lots better than then others that I tested, but not already a long tests, since I receive my Headseet just few days before xmas, and had been somewhat busy...
Thanks again and best regards to all
KbaB.BroS said:
4k is not supported on Android for now, therefore no compatible 3rd party apps. It will however be supported in the the next Android update, Marshmallow. Let's wait and see what that brings us.
Click to expand...
Click to collapse
That would be great... right now I dowloading the AICP 6.0 Marsmallow rom for my Nexus 10... wonder if it may continue settings that may get a clue about future support in Z5p....
Thanks and best regards.
xaser66 said:
That would be great... right now I dowloading the AICP 6.0 Marsmallow rom for my Nexus 10... wonder if it may continue settings that may get a clue about future support in Z5p....
Thanks and best regards.
Click to expand...
Click to collapse
not yet a Z5p user but, the screen door effect should definitely gone by now, leaving only pure 1080p VR display. don't get me wrong, it's software wise 1080 but will be upscaled nonetheless to 2160 resulting slight bluriness (due to 1080p resolution) but more importantly, no screen door effect.
kiritoxda said:
I mainly use my Z5P to watch 3D SBS format movies using VRTube and Colorcross headset, the resolution is so much better compare to my LG G3's 2k screen. You wont even notice the pixels. btw X-Reality and Super-vivid mode also works using VRTube which in my opinion makes the images more crystal clear. I've post screen shots on a different thread somewhere here of it working i don't remember which thread.
Click to expand...
Click to collapse
Do you have a source for 4K SBS? All I've been able to find have been 1080 SBS
hansip87 said:
not yet a Z5p user but, the screen door effect should definitely gone by now, leaving only pure 1080p VR display. don't get me wrong, it's software wise 1080 but will be upscaled nonetheless to 2160 resulting slight bluriness (due to 1080p resolution) but more importantly, no screen door effect.
Click to expand...
Click to collapse
Hi! And thanks for for take time to reply, well I do not know what is door effect (in video and vr stuff I am a really noob )... But I am mostly wonder about if with a root access to 4k resolution setting could be possible a VR app that may use 2 x 1080 frames for VR headset (or even at least 2 x 720 pixels frames due black surrounding spaces that seems needed by the proper VR eye lenses alignment) of the current generic VR and Google-Cardboard clones headsets uses... This wonder me because if with a standard 1080pixel phone screen the view is very nice, however the double screen frames for the lenses are really of low resolution,since with an 1080 pixels lcd screen of others phones, minus the black surrounding areas, the square frames that are set by the current VR apps shows somewhat pixelated views...
So If the double frame for a VR headset could be made on a Z5p even at 720pixels each frame, that would be great and at 1080 will be awesome view by far for sure...
Best regards to all.
I came across this headset:
http://www.amazon.co.uk/ZEISS-VR-ON...=UTF8&qid=1454019315&sr=8-1&keywords=zeiss+z5
What do you guys think?
A more important question is, will we be able to use the Z5 Premium with Playstation VR?
jplempka said:
I came across this headset:
http://www.amazon.co.uk/ZEISS-VR-ON...=UTF8&qid=1454019315&sr=8-1&keywords=zeiss+z5
What do you guys think?
A more important question is, will we be able to use the Z5 Premium with Playstation VR?
Click to expand...
Click to collapse
Hello!
Well, I dont know in deep a lot about VR PlayStation but as far I may understand, VR-PS is about a new Sony propietary VR headset, that includes its own internal LCD and cpu and low latency hardware (thus, so, means expensive...), for play PS games.
The Zeiss headset appears to be an some version of optical adapter for use with phones, like others OpticalVR headsets that are kind ofvclines of original Google-CardBoard VR concept, so, I not sure but almost, this kind of VR headsets may not be compatible with VR-PlayStation, at least that Sony make an app for such task with a phone and a optical VRheadset, bur I dont know if such app exists at least as far I know by now.
Since above, is that I wonder if the such great 4k resolution of Z5P could use with an VR app, for a 1920x1080 frame for each eye operation, with an OpticalVR set.
That is I may comment in hope that may help with your question.
Best regards to all.
xaser66 said:
Hello and happy new year 2016!
Well, meanwhile wait for my z3p next week, I would like to ask if some friend around here had already test the z5p in some VR headset in 4k resolution in some way.
If so, may be possible some comments about, in special if there some app that could be set in stereoscopic split view in 4k mode, so if posible play movies on VR headset taking advantage of high dpi screen for virtual cinema big screen.
I wonder if could be posible set the VR split screens, each one to 1080dpi, so it will make a really great VR resolution experience and wondefull use for the awesome 4k screen.
Thanks for further comments and best regards to all.
Click to expand...
Click to collapse
Hi xaser, I upgraded to this phone specifically for its potential for virtual reality. I was disappointed to learn that I need Marshmallow to unlock 4k in third party apps (I'm on EE and it hasnt been rolled out yet ) but I can tell you without hesitation that watching my 1080p movies in SBS format is quite a joy on this phone. SDE is very minimal compared to my previous 1080p display phone (Samsung galaxy S5). Can still notice the SDE but its definitely not distracting as on my S5. But I never viewed through a 1440p phone to make any comparison to that res.
But I have a question for others. How can one monitor what resolution a VR video player app is running at? Is there a 4k, 2k, 1080p test SBS patterns that one could use to compare when loaded in an SBS app?
This phone has real potential for VR, its a crying shame that this 4k display is not hyped for VR. Nearly every review I see, all say, its a waste because one cannot discern the difference with a 1440p display, none of them think of VR!
In terms of processing power, the phone will surely struggle to give smooth VR but I discovered a couple of apps that enable remote desktop to a PC where you can play your PC games, blu ray films, and even Oculus Rift games streamed to the phone and the motion sensor of the phone emulates the mouse on the PC! I am still yet to explore that feature as I am now waiting for a new VR headset I ordered as my old one is kinda rubbish for my new Z5 phone in terms of its phone holder design as this Z5 gets bloody hot quickly and so the suction pad mechanism of my headset is pretty bad for it. I have a solution though for cooling it and that is to use re-usable gel packs.
what VR headset works with z5p with bumper case?
TheyCallMeMrGlass said:
But I have a question for others. How can one monitor what resolution a VR video player app is running at? Is there a 4k, 2k, 1080p test SBS patterns that one could use to compare when loaded in an SBS app?
This phone has real potential for VR, its a crying shame that this 4k display is not hyped for VR. Nearly every review I see, all say, its a waste because one cannot discern the difference with a 1440p display, none of them think of VR!
Click to expand...
Click to collapse
The Z5P runs in 4K always (it's a 4K display afterall) it's just the content, unless viewed in the Sony apps, is upscaled from 1080p. You can upgrade this to 1440p using ADB and this will allow other apps to make use of that res, but until you go Marshmallow then you won't get any apps that can use 4K - and I doubt services like NetFlix will write 4K compatibility in to their mobile app just for us Z5P users.
I used the ADB trick to run at 1440p and 2160p and I have to say all I noticed was increased battery drain and laggy performance as the GPU couldn't really keep up with pushing 4k res all the time as well as it can upscaling 1080p.
To each their own, however.
1dave said:
what VR headset works with z5p with bumper case?
Click to expand...
Click to collapse
I am using Riem III VR headset which houses it fine. Most VR headsets appear to accommodate large phones. I have now ordered a Fiit VR which looks to be a better headset overall. Riem III is a let down with its suction pad blocking vent holes and lack of focal adjustment (though, the reason there is no focal adjustment is because its one of the few headsetsets that can fit over your glasses). The problem with wearing glasses and VR at the same time is that it narrows the field of view. So as a glass wearer, I would prefer having them off and have a focal adjustment on the headset.
---------- Post added at 11:38 AM ---------- Previous post was at 11:27 AM ----------
NJ72 said:
The Z5P runs in 4K always (it's a 4K display afterall) it's just the content, unless viewed in the Sony apps, is upscaled from 1080p. You can upgrade this to 1440p using ADB and this will allow other apps to make use of that res, but until you go Marshmallow then you won't get any apps that can use 4K - and I doubt services like NetFlix will write 4K compatibility in to their mobile app just for us Z5P users.
I used the ADB trick to run at 1440p and 2160p and I have to say all I noticed was increased battery drain and laggy performance as the GPU couldn't really keep up with pushing 4k res all the time as well as it can upscaling 1080p.
To each their own, however.
Click to expand...
Click to collapse
Although I appear to have joined years ago, which surprised me, lol, I am very new here, and I am afraid I dont know what is ADB, can you point me to where I can learn how to run that trick?
Even if the 4K cant be achieved content-wise, I think the upscaling still betters other displays in VR mode due to less SDE and that's at least a very big plus. 1440p might be a nice sweet spot especially for playing 1080p movies in VR mode.
I'd still like to know how I can determine what resolution a picture or video is being played at.
TheyCallMeMrGlass said:
Although I appear to have joined years ago, which surprised me, lol, I am very new here, and I am afraid I dont know what is ADB, can you point me to where I can learn how to run that trick?
Even if the 4K cant be achieved content-wise, I think the upscaling still betters other displays in VR mode due to less SDE and that's at least a very big plus. 1440p might be a nice sweet spot especially for playing 1080p movies in VR mode.
I'd still like to know how I can determine what resolution a picture or video is being played at.
Click to expand...
Click to collapse
ADB is the 'Android Debug Bridge' which allows you to control your device from your PC including pushing apps, pulling files and other clever bits and pieces. It can be obtained as a small installation for PC by googling 'Minimal ADB'.
It runs on a command prompt interface, it will require you to open up developer settings on your phone and then enable 'USB Debugging' before it will work. If you don't know much about what you're doing then be quite careful as you can cause some issues if you're not. Google it and familiarise yourself with it - it's quite simple.
Once you've done that then have a look at this thread: http://forum.xda-developers.com/z5-premium/general/changing-resolution-default-to-2k-root-t3282319 it explains the process and how it all pieces together. Note it is technically an emulated resolution, rather than changing the whole device to operate in 4K, however due to the display resolution of the screen they are effectively one and the same thing.
Hopefully that helps.
Well in the end I never bother with ADP and just waited for the EE to roll out the Marshmallow upgrade which happily got pushed several days ago.
And wow, I have been enjoying watching my blu ray rips ever since. So using a VR Fiit headset (the best of its type that I have tried so far) with a 103 deg FOV, the CMOAR Virtual Cinema app and of course our Z5 Premium phone, you really can enjoy watching movies as a virtual cinematic experience with minimal SDE compared to lower resolution phones.
Now my next step is to purchase a bluetooth adapter for my Yamaha 7.1 AV system to see if its possible to immerse oneself in the virtual cinema whilst sound is fed to my living room AV/speakers.
TheyCallMeMrGlass said:
Well in the end I never bother with ADP and just waited for the EE to roll out the Marshmallow upgrade which happily got pushed several days ago.
And wow, I have been enjoying watching my blu ray rips ever since. So using a VR Fiit headset (the best of its type that I have tried so far) with a 103 deg FOV, the CMOAR Virtual Cinema app and of course our Z5 Premium phone, you really can enjoy watching movies as a virtual cinematic experience with minimal SDE compared to lower resolution phones.
Now my next step is to purchase a bluetooth adapter for my Yamaha 7.1 AV system to see if its possible to immerse oneself in the virtual cinema whilst sound is fed to my living room AV/speakers.
Click to expand...
Click to collapse
Would you say the VR Fiit is a definite improvement over the Riem III? Don't want to spend money unless I'm getting something really much better. Thanks.
Sent from my E6853 using XDA Free mobile app
jplempka said:
Would you say the VR Fiit is a definite improvement over the Riem III? Don't want to spend money unless I'm getting something really much better. Thanks.
Sent from my E6853 using XDA Free mobile app
Click to expand...
Click to collapse
Personally, a definite improvement. But perhaps read my detailed reviews on Amazon to gauge whether my prioritised needs match yours:
VR Fiit: https://www.amazon.co.uk/review/RJDS38AFAYXQ1/ref=cm_cr_rdp_perm
Hiem III: https://www.amazon.co.uk/review/R2DPYONOOAGF6A/ref=cm_cr_rdp_perm
I've got FreeFly VR headset and Xperia Z5 Premium. Previously had Xperia Z1.
Difference is huge, much bigger than I expected, and although apps are still rendering in 1080p resolution, there's no screen door effect anymore, and this really makes a difference. Everything just looks cleaner. Not sharper, but cleaner. For me this means waiting for second generation of VIVE/Oculus/PlayStationVR, which will have 4K screens instead of 2K at max.
Considering this one:
https://www.amazon.co.uk/Xiaozhai-G...ie=UTF8&qid=1463066646&sr=8-1&keywords=bobovr
Though there's one which is almost identical:
https://www.amazon.co.uk/Virtoba-Gl...ie=UTF8&qid=1463067152&sr=8-2&keywords=bobovr
Which one would you guys go for?
Sent from my E6853 using XDA Free mobile app

Software (ease of use, features, etc)

When you hand your phone to granny to take a photo of you, can she get the job done? Rate this thread to express how you deem the Google Pixel's camera software. A higher rating indicates that the software is easy to use, fast, uncluttered, and inclusive of advanced features for when you need them.
Then, drop a comment if you have anything to add!
To sum up , This is a no compromise camera!
Coming from a Moto X '14 which had outstanding camera software I'm disappointed with the Pixel. You could do almost everything one handed on the MX14 from zooming in/out to taking a picture by touching the screen. Just yesterday I realized that I can't draw on pixel photos either. Hoping they add some usability features because the hardware is great.
The pics looks nice and crisp to me after I take them, low light detection still sucks like most other cameras. Colors are decent and hold up when I display them on a 4k monitor. I must say I like the speed, when I want to capture a moment it takes the pic right away. When I get close to an object it actually focuses where my buddy's Nexus 6 had issues with that. It seems like an improvement but there is still some features they can add. One handed operation would be nice.
When on home screen, Google assistant always detect "ok Google" even though I have turned it off in settings... Serious privacy concern!!... Does this really hear me fart!
Any solutions?
Even, I can see that the phone is never in sleep state and is always awake..
Any help?
Sent from my Pixel using Tapatalk
I just got Google pixel yesterday.
I am trying to play 4k video on YouTube but for some reason there is no 4k option in quality.
what am I missing ?
pixel is fullHD bro, but it can capture 4k video
mukhtar.patel1 said:
I just got Google pixel yesterday.
I am trying to play 4k video on YouTube but for some reason there is no 4k option in quality.
what am I missing ?
Click to expand...
Click to collapse
not all videos on YouTube have 4k resolution
Sent from my Wingtech Redmi 2 using XDA Labs
fauzanmcs said:
not all videos on YouTube have 4k resolution
Click to expand...
Click to collapse
I tried videos that are 4k but pixel doesn't​ show 4k option.
mukhtar.patel1 said:
I tried videos that are 4k but pixel doesn't​ show 4k option.
Click to expand...
Click to collapse
The pixel is not physically capable of displaying 4K video, so that's probably why you don't get that option.
kuzimoto said:
The pixel is not physically capable of displaying 4K video, so that's probably why you don't get that option.
Click to expand...
Click to collapse
iPhone 7 has only 720p display. It can still play 4k video.
Google just have to enable the 4k option for 1080p androids.
mukhtar.patel1 said:
iPhone 7 has only 720p display. It can still play 4k video.
Google just have to enable the 4k option for 1080p androids.
Click to expand...
Click to collapse
Is there any benefit to playing 4K video on a lower resolution display? Maybe you could perceive a difference in 4K video on a 1080p 20" or larger screen, but I don't that's the case on a phone. Just seems like a waste of bandwidth at that point for google and the end user.
I have a nexus 5x. I didn't realize that there are differences now. Before to just flash twrp su then you are done. I read there are 2 slot sorts something so twrp needs am IMG and zip.
mukhtar.patel1 said:
iPhone 7 has only 720p display. It can still play 4k video.
.
Click to expand...
Click to collapse
no it can not. it can play downscaled video to 720p but you would get no benefit over watching the original 720p video.
apple will sell you a 5 gallon bucket that holds 20 gallons too.

20:9 ratio - what you think about that?

Looks like the OnePlus 7T will be a remote control, with 20:9 ratio
I hate curved screens but anything bigger than 19:9 is just disgusting. What you think about that?
Weirdly it's about the same as my gaming monitor.
Acer z35 35 inch 200Hz, ultra wide 21:9 I think it is.
One of the things I've noticed is YouTube doesn't always play full screen with certain content without stretching.
But apps and game Devs can accommodate for this, so I'd say it'll be a non issue.
I'm just glad they haven't gone nuts and went for 4K on the display, it's madness on a 6" screen.
I think the 7T will have a great screen.
PS: I hate curved too more expensive and holding it can cause accidental presses, cases look odd too.
Linuxkek said:
Looks like the OnePlus 7T will be a remote control, with 20:9 ratio
I hate curved screens but anything bigger than 19:9 is just disgusting. What you think about that?
Click to expand...
Click to collapse
I don't like remote control type screens either,. but I'd take this over a curved.7pro any day.
Sent from my SM-G975U using Tapatalk
I dont like this format. For me the 7T is a no go. OP dont see my money.
Depends on what you use your phone the most. I read a lot on it(all kinds of forums), IG and FB, etc., and all this vertical-type scrolling is great on a tall display. Youtube videos, on the other hand, don't really utilize the extra-wide aspect ratio(when held horizontally), even with not-yet-common 18:9 videos, not to mention 16:9. The upside to this maybe is that the notch stays in the dark letterboxing on either side.
Did you try 20:9? I mean the Xperia with 21:9 I try was just disgusting
I bought my 7T a couple of days back at OnePlus' London pop up event and I can verify the new 20:9 ratio is noticeably longer and narrower than phone screens I've used before. I measured its screen width to be 68mm across, whereas my Pixel 3XL is 70mm wide. This doesn't sound like much of a difference but It's definitely something I notice compared to the 16:9, 18:9 and 19:9 phones I've owned in the last few years (Pixel 1XL, 2XL and 3XL, OnePlus 3 & 6 and Nexus 6 and 6P).
Don't get me wrong - the 7T is not in the same territory as the 21:9 movie theatre screen of the Sony Xperia 1 which is almost like a TV remote.
So is the 7T screen too long and narrow? No, but I think at 20:9 it's probably as wide as wide-screen phones should ever get.
Friend send it back because of 20:9 but I try it in real life, it's just disgusting

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