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As I've noticed that most (if not all) Android phones I've ever tried have been suffering from the "non-fluid" issue. The homescreen and apps experience might be fast but they're not fluid like ones found on iOS or Windows Phone and I'm guessing that it's because previous Android phones doesn't have the 2D gpu acceleration. ICS has added the feature and I'd like to ask those owner out there if the experience is now as fluid as iOS or WP7? watching video review doesnt help because videos are formatted into 30fps. Even GS2 doesn't appear to be fluid (aka I dont think it's running at 60fps)
The home screen and app launcher are very fluid if you have a static wallpaper. With a live wallpaper there is considerable slow down. Some wallpapers are less CPU intensive than others though.
Sent from my Galaxy Nexus using XDA App
Android's fluidity is actually due to more than just Hardware acceleration. Most Gingerbread phones come out of the box very quick (Nexus S) and really glide without any apps installed. Hardware [was] acceleration is a big problem, as you were throwing efficiency out the window in order to run on everything. Now with it HW Acceleration, the slickness of the OS has multiplied exponentially giving you an experience on par with iOS (Joshua Topolsky, The Verge)
Now, here comes the real problem, apps. Android apps have the most freedom in the developer sense, and are also the most lax on what is allowed in the market. While iOS dev kit requires a stringent agreement and agreement to an app review process before getting your license, Google's Android Market is nothing like that. If you can pony up $25 (a requirement only recently), you can publish whatever the hell you have made, no matter how ugly, useless, or inefficient it is. Google's toolbox for Devs is great, even greater in terms of options in app making, but enforces no standards or required templates. This is why iOS apps all have the same look and feel while Android's app range from great to complete ****. This makes a lot of sense though as Android started late in the game, so they needed to bring up the app numbers, no matter how many were ugly soundboards or battery hog games.
With ICS, Google is taking a step in the right direction by offering the HOLO hook for developers, which will allow apps to be "prettied up" for ICS instantly. Also, more efficient protocols have been added to keep battery life and smoothness up, such as a revised Garbage Collector (actually, I think they removed it entirely) and allowed apps to share information with each other. The Garbage Collection is what make your phone lag, as it is recycling the unused code on the apps you're running in the background. The new location hook allows apps to now constantly turn on your GPS to pull your location, as they can simply request it from other apps if they don't need the most up-to-date info or if you just recently used your location on another app. The OS should be as fast as any other on the stock level, and as soon as the Apps become ICS friendly and more efficient, Android will truly have people falling in love with it
Chrono_Tata said:
With a live wallpaper there is considerable slow down. Some wallpapers are less CPU intensive than others though.
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Click to collapse
This is particularly annoying. My last Android (Nexus One) was pretty smooth on almost all live wallpapers - certainly on the stock ones. The Galaxy Nexus lags like hell (slow juttery screen swiping) on all of them except one of them. Very, very disappointing and hope it gets fixed somehow.
Live Wallpaper
Thank you everyone, I'm now ordering one for myself and hopefully there won't be a let down on the UI experience!
rikbrown said:
This is particularly annoying. My last Android (Nexus One) was pretty smooth on almost all live wallpapers - certainly on the stock ones. The Galaxy Nexus lags like hell (slow juttery screen swiping) on all of them except one of them. Very, very disappointing and hope it gets fixed somehow.
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Click to collapse
Strange, I owned Nexus One too and live wallpaper (stock one) isn't running at acceptable frame rate at all....it's laggy and sluggish (i changed from iPhone 3G and that might explain why)
May be you can try changing live wallpaper on Galaxy Nexus cuz the one u'r using might not be that optimized?
PS. One more question, how u guys find the battery life?
dnlsmy said:
Also, more efficient protocols have been added to keep battery life and smoothness up, such as a revised Garbage Collector (actually, I think they removed it entirely) and allowed apps to share information with each other.
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Click to collapse
No, they most certainly did not remove the garbage collector but they implemented a more modern algoritm for it and it now makes sure to run on a different CPU core as to not take CPU cycles from the app. A garbage collector is part of the Java platform and could never just be removed since that would result in constant memory leaks that would result in a crash as soon as you filled up all the memory.
When will the stuttering laggy UI experience be addressed?
I'm tired of all the mis-information. There's a pattern: Google is about to release a new handset, they don't show the handset scrolling in any of their ads, or if they do, it's super-imposed. A handful of 'mainstream' bloggers praise the handset calling it quick and responsive and lag free. You buy into it, buy the handset, and the basic UI is anything but CONSISTENTLY fluid and responsive.
I stupidly bought the Galaxy Nexus, really wish I hadn't. Here's just one example of the issue: I have an SMS thread with a mere 27 SMS messages between a friend and myself. When I scroll the up or down the thread, it's embarrassingly choppy (stuttery - don't know what word to use for it). It's extremely unpleasant, and completely ruins the end-user experience.
What annoys me is that Romain Guy closed Android Issue 6914, claiming that it was implemented in ICS. Now ICS is here, and the Android phone is still plagued with the stutters and non-fluidness Android is renowned for. Thankfully someone else has opened a new issue (Android Issue 20278), and hopefully this time Google will FULLY address the issue.
Understandably, it annoys some people more than others. Any user who has experienced a mobile UI that is buttery smooth and fluid (free from 'jitters' and 'stutters'), and where a page or menu sticks to your finger like a magnet when you scroll, would not be able to put up with what Samsung and Google have produced. It's what the kids today would call an 'epic fail'.
---------- Post added at 10:17 PM ---------- Previous post was at 10:11 PM ----------
I'm tired of all the mis-information. There's a pattern: Google around about to release a new handset, they don't show the handset scrolling in any of their ads, or if they do, it's super-imposed. A handful of 'mainstream' bloggers praise the handset calling it quick and responsive and lag free. You buy into it, buy the handset, and the basic UI is anything but CONSISTENTLY fluid and responsive.
I stupidly bought the Galaxy Nexus, really wish I hadn't. Here's just one example of the issue: I have an SMS thread with a mere 27 SMS messages between a friend and myself. When I scroll the up or down the thread, it's embarrassingly choppy (stuttery - don't know what word to use for it). It's extremely unpleasant, and completely ruins the end-user experience.
Understandably, it annoys some people more than others. Any user who has experienced a mobile UI that is buttery smooth and fluid (free from 'jitters' and 'stutters'), and where a page or menu sticks to your finger like a magnet when you scroll, would not be able to put up with what Samsung and Google have produced. It's what the kids today would call an 'epic fail'.
scott.deagan said:
I'm tired of all the mis-information. There's a pattern: Google is about to release a new handset, they don't show the handset scrolling in any of their ads, or if they do, it's super-imposed. A handful of 'mainstream' bloggers praise the handset calling it quick and responsive and lag free. You buy into it, buy the handset, and the basic UI is anything but CONSISTENTLY fluid and responsive.
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Click to collapse
I find this to be untrue, the experience for me has been really good so far. Not perfect but its close. They have come a long way, it'll only get better.
And if you think any of the ads including apple are using true device operation in their advertising you are fooling yourself.
Sent from my Galaxy Nexus using Tapatalk
Can one of you guys post some video footage of said lag? I just ordered a Galaxy Nexus and can still cancel it. Thanks!
Yea there is an iPhone YouTube video performing the exact same steps they show in the commercials and it takes a LOT longer in real life.
Oh well.
G2x - 2.3.7 CM7
Transformer - 3.2 Revolver OC/UV
serialtoon said:
Can one of you guys post some video footage of said lag? I just ordered a Galaxy Nexus and can still cancel it. Thanks!
Click to expand...
Click to collapse
Not something worth canceling your order for, it's barely noticeable.
Nexcellent said:
Not something worth canceling your order for, it's barely noticeable.
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Click to collapse
Its the main reason i left Android. Hoping that one day they will use GPU rendering to assist with UI fluidity. If that is present, its enough for me to cancel an order. Ive been a long time Android enthusiast, but the UI sloppiness is what has kept me from keeping an Android phone for too long.
As a fellow UI lag hater I can tell you it's still there in some places. The problem is, although the base of ICS supports and uses GPU acceleration, 3rd party apps dont yet, and even if you "force" it in the developer settings, it isn't compatible with some apps, and will sometimes cause crashes.
That said, it is ages ahead of Gingerbread, but still not as smooth and fluid as iOS and WP7; not even the GPU accelerated parts.
ICS is a big improvement over gingerbread in terms of fluidity.. but it's not on the same level as iOS and WP 7 yet.
UI lag is one of the things I always hated about Android.. and I feel better about ICS than previous versions.. but they still need to improve it if they want to be on the same level as Apple and Microsoft.
FWIW, I bought the phone having read in several reviews that the phone still suffered (albeit much less) from the usual android-lag. It now compares favorably to iOS and the windows mobile platform, just doesn't match or pass them in fluidity and smoothness.
In my experience, many aspects of the UI are "buttery-smooth" and whatever else reviewers usually say. However, there are still a good amount of moments where lag and hangups are present. The difference is, I'm ok with that. I've accepted the phone for it's plusses, despite it's minuses.
To be clear though, it does lag and hang from time to time. Rebooting once a day helps and I believe forcing GPU rendering under developer settings generally helps.
Sent from my GNex
Dont forget that Andoid does much more in the background and foreground compare to iOS or WP7.
Think multitasking, customization, widgets, etc.
It is understandable Android cannot be as smooth as those iOS and WP7.
And for me, it is more than good enough. I wont ditch Android because it might lag a little bit, because the advantages are much more valuable.
---------- Post added at 11:58 AM ---------- Previous post was at 11:48 AM ----------
Here, this just in ... a thorough explanation from Google Developer about Android graphics:
https://plus.google.com/u/0/105051985738280261832/posts/2FXDCz8x93s
I copied the text here:
How about some Android graphics true facts?
I get tired of seeing so much misinformation posted and repeated all over the place about how graphics rendering works on Android. Here is some truth:
• Android has always used some hardware accelerated drawing. Since before 1.0 all window compositing to the display has been done with hardware.
• This means that many of the animations you see have always been hardware accelerated: menus being shown, sliding the notification shade, transitions between activities, pop-ups and dialogs showing and hiding, etc.
• Android did historically use software to render the contents of each window. For example in a UI like http://www.simplemobilereview.com/wp-content/uploads/2010/12/2-home-menu.png there are four windows: the status bar, the wallpaper, the launcher on top of the wallpaper, and the menu. If one of the windows updates its contents, such as highlighting a menu item, then (prior to 3.0) software is used to draw the new contents of that window; however none of the other windows are redrawn at all, and the re-composition of the windows is done in hardware. Likewise, any movement of the windows such as the menu going up and down is all hardware rendering.
• Looking at drawing inside of a window, you don’t necessarily need to do this in hardware to achieve full 60fps rendering. This depends very much on the number of pixels in your display and the speed of your CPU. For example, Nexus S has no trouble doing 60fps rendering of all the normal stuff you see in the Android UI like scrolling lists on its 800x480 screen. The original Droid however struggled with a similar screen resolution.
• "Full" hardware accelerated drawing within a window was added in Android 3.0. The implementation in Android 4.0 is not any more full than in 3.0. Starting with 3.0, if you set the flag in your app saying that hardware accelerated drawing is allowed, then all drawing to the application’s windows will be done with the GPU. The main change in this regard in Android 4.0 is that now apps that are explicitly targeting 4.0 or higher will have acceleration enabled by default rather than having to put android:handwareAccelerated="true" in their manifest. (And the reason this isn’t just turned on for all existing applications is that some types of drawing operations can’t be supported well in hardware and it also impacts the behavior when an application asks to have a part of its UI updated. Forcing hardware accelerated drawing upon existing apps will break a significant number of them, from subtly to significantly.)
• Hardware accelerated drawing is not all full of win. For example on the PVR drivers of devices like the Nexus S and Galaxy Nexus, simply starting to use OpenGL in a process eats about 8MB of RAM. Given that our process overhead is about 2MB, this is pretty huge. That RAM takes away from other things, such as the number of background processes that can be kept running, potentially slowing down things like app switching.
• Because of the overhead of OpenGL, one may very well not want to use it for drawing. For example some of the work we are doing to make Android 4.0 run well on the Nexus S has involved turning off hardware accelerated drawing in parts of the UI so we don’t lose 8MB of RAM in the system process, another 8MB in the phone process, another 8MB in the system UI process, etc. Trust me, you won’t notice -- there is just no benefit on that device in using OpenGL to draw something like the status bar, even with fancy animations going on in there.
• Hardware accelerated drawing is not a magical silver bullet to butter-smooth UI. There are many different efforts that have been going on towards this, such as improved scheduling of foreground vs. background threads in 1.6, rewriting the input system in 2.3, strict mode, concurrent garbage collection, loaders, etc. If you want to achieve 60fps, you have 20 milliseconds to handle each frame. This is not a lot of time. Just touching the flash storage system in the thread that is running the UI can in some cases introduce a delay that puts you out of that timing window, especially if you are writing to storage.
• A recent example of the kinds of interesting things that impact UI smoothness: we noticed that ICS on Nexus S was actually less smooth when scrolling through lists than it was on Gingerbread. It turned out that the reason for this was due to subtle changes in timing, so that sometimes in ICS as the app was retrieving touch events and drawing the screen, it would go to get the next event slightly before it was ready, causing it to visibly miss a frame while tracking the finger even though it was drawing the screen at a solid 60fps.
• When people have historically compared web browser scrolling between Android and iOS, most of the differences they are seeing are not due to hardware accelerated drawing. Originally Android went a different route for its web page rendering and made different compromises: the web page is turned in to a display list, which is continually rendered to the screen, instead of using tiles. This has the benefit that scrolling and zooming never have artifacts of tiles that haven’t yet been drawn. Its downside is that as the graphics on the web page get more complicated to draw the frame rate goes down. As of Android 3.0, the browser now uses tiles, so it can maintain a consistent frame rate as you scroll or zoom, with the negative of having artifacts when newly needed tiles can’t be rendered quickly enough. The tiles themselves are rendered in software, which I believe is the case for iOS as well. (And this tile-based approach could be used prior to 3.0 without hardware accelerated drawing; as mentioned previously, the Nexus S CPU can easily draw the tiles to the window at 60fps.)
• Hardware accleration does not magically make drawing performance problems disappear. There is still a limit to how much the GPU can do. A recent interesting example of this is tablets built with Tegra 2 -- that GPU can touch every pixel of a 1024x800 screen about 2.5 times at 60fps. Now consider the Android 3.0 tablet home screen where you are switching to the all apps list: you need to draw the background (1x all pixels), then the layer of shortcuts and widgets (let’s be nice and say this is .5x all pixels), then the black background of all apps (1x all pixels), and the icons and labels of all apps (.5x all pixels). We’ve already blown our per-pixel budget, and we haven’t even composited the separate windows to the final display yet. To get 60fps animation, Android 3.0 and later use a number of tricks. A big one is that it tries to put all windows into overlays instead of having to copy them to the framebuffer with the GPU. In the case here even with that we are still over-budget, but we have another trick: because the wallpaper on Android is in a separate window, we can make this window larger than the screen to hold the entire bitmap. Now, as you scroll, the movement of the background doesn’t require any drawing, just moving its window... and because this window is in an overlay, it doesn’t even need to be composited to the screen with the GPU.
• As device screen resolution goes up, achieving a 60fps UI is closely related to GPU speed and especially the GPU’s memory bus bandwidth. In fact, if you want to get an idea of the performance of a piece of hardware, always pay close attention to the memory bus bandwidth. There are plenty of times where the CPU (especially with those wonderful NEON instructions) can go a lot faster than the memory bus.
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Click to collapse
you saying iOS has no stutter lag..
My iPad stutters all the time. Its no where close to smooth!
Sent from my Galaxy Nexus using Tapatalk
There was some suggestion in this thread that any acceleration is currently software based only, and that the hardware acceleration has yet to be enabled.
I don't know how accurate that is, and there doesn't seem to be a definite answer in that thread.
Perhaps in the 4.1 update?
Evostance said:
you saying iOS has no stutter lag..
My iPad stutters all the time. Its no where close to smooth!
Sent from my Galaxy Nexus using Tapatalk
Click to expand...
Click to collapse
+1
Sent from my Galaxy Nexus using xda premium
Forgive me if this has been posted elsewhere but I couldnt find it.
Q1. Has anyone experienced clicking the Home button from another app or from the app drawer and seeing just the wallpaper for a few moments until the home screen widgets, folder and shortcuts are redrawn?
Q2. Also, Has anyone noticed lag when scrolling between home screens if a Live Wallpaper is used? I notice some live wallpapers make scrolling worse than some others.
If this has been posted, let me know?
Yes to Q1.
Also had lock up in gallery with a spinning circle and nothing happening.
Yes to Q2. All of the live wallpapers except one cause lag. Quite disappointing.
Yes I've noticed this which is quite disappointing considering everything is meant to be GPU accelerated and butter smooth in an iPhone-esque manner, general navigation doesn't seem any different to my HD2. Hopefully software updates can overcome these issues.
It's good to know I don't have a faulty handset but its a shame that its not as smooth as the early reviews lead me to believe (although it is very smooth once in the app drawer and other places).
Does anyone know any impressive Live Wallpapers that have little or no detrimental effect on Home Screen lag? I find Koi Free quite impressive without causing much noticeable lag (but its a bit old hat now, so I'd like something different).
Yeah I find it very hard to work out how The Verge could've given it such a high score, software in particular, and called it "blazing fast".
It's good, but it doesn't feel very fast to me.
I'm very disappointed by the live wallpaper lag, i thought ICS completely diminished any lag in the OS
all the live wallpapers make the scrolling look historic except for the one: PHASE BEAM
that one is as smooth as a picture wallpaper
anyone else? hopefully its easily fixable in a future general maintenece OTA or some custom roms
if you guys are using third party wallpapers then they probably were never updated to enable the hardware exceleration.
if your using the built in, then thats totally unacceptable IMO and is very upsetting since i was looking forward to having a device that will actually be able to run LWPs.
neok44 said:
if you guys are using third party wallpapers then they probably were never updated to enable the hardware exceleration.
if your using the built in, then thats totally unacceptable IMO and is very upsetting since i was looking forward to having a device that will actually be able to run LWPs.
Click to expand...
Click to collapse
I have tryed the ones that came with with phone and sadly it is not smooth also.
Sent from my Galaxy Nexus using XDA App
It feels like my Sensation with a 3rd party launcher. =(
Still love the phone but this wasn't supposed to happen.
i read in the endaget review that not all live wallpapers are HW accelerated - as of right now only "Phase Beam" (the default) one is.
Which is why you should notice theres no lag on the Phase Beam Live wallpaper (at least not for me), whereas stuff like "Nexus" live wallpaper will seem to lag
This is the paragraph i read:
"Not all the live wallpapers are fully optimized (for example, Phase Beam is, but Water isn't). Developers have to add a single line of code to their apps to take advantage of 2D hardware acceleration -- you're able to enable this as the default for all apps by checking "Force GPU rendering" in the Developer Options."
So apparently its just one line of code that devs need to add in for their apps - granted, these are GOOGLE wallpapers so im not sure why they just didnt add it in themselves.
But this also adds to the Developer options of "Force 2D rendering" - although im not sure if this will help the unoptimized live wallpaper lag
just my 2cents
1. Yes
2. Yes
I also sometimes get lag when launching the app drawer.
Scrolling widgets also seems so stutter slightly as well.
Glad to know its not just my handset, but dissapointed as well. My GS2 was buttery smooth everywhere
Well, this is disappointing. It's a pretty basic part of the user experience, one that you'd think Google would spend a lot of time on. My GS1 running 2.3.4 suffers from refilling the launcher when I return to the home screen. I was hoping the SGN with ICS would end that experience. You guys running a lot of apps? Maybe there's something in common between those affected that isn't experienced by everyone. Will be watching this thread.
Noticed it straight after first boot, amount of apps has nothing to do with it, at least for me.
Anyone tried different launchers. Different launchers play a big role in Android user experience and smoothness. I don't think any custom launcher has hardware acceleration enabled yet, but it would be worth a shot.
It is also unacceptable that the default stock Live Wallpapers from Google weren't updated to utilize the hardware acceleration. HWA is the main feature of ICS that everyone was waiting for. EVERYTHING on the Galaxy Nexus should be setup for HWA. No excuses.
On a side note, all of my phones lagged a little when using LWPs. Even my fast G2x. The SGS2 had hardware acceleration enabled... so it could just be the launcher.
adw launcher FTW.
enable 2d doesnt fix it
has this been opened as an issue in the google aosp page
Hmm. This reminds me of the first time I took my Nexus S out of the box..
Just wait for some custom roms and such, google are apparantly horrible at optimizing performance.
I have a feeling that using GPU acceleration to certain wallpapers would cause the phone to become unstable or something, like how forcing GPU acceleration has been reported to cause instability. Google probably disabled it while they quietly work on the issue.
Sent from my Galaxy Nexus using XDA App
perhaps
but the one live wallpaper works WONDERFULLY
Hi everyone,
I have my GSM Galaxy Nexus for nearly 2 months, and I'm really pleased with this phone, which replace my old yet good Galaxy S. The device is snappy, smooth, I can play every games and watch nearly every movie files I want etc, perfect for me, especially with its huge wide screen.
That said, I always try to find a little thing to reproach to my phone. Not so easy, but even so, I find something which can be a bit annoying.
We all use our launcher a lot, obviously, it is like the core/bridge app of our Android device. I noticed that the 4.0 launcher has some performances problems, let me explain you how to easily reproduce them (close all your apps in order to have the best performance as possible) :
-The transition between the app-drawer and the desktop panels can be not so smooth as it should with such a powerful device. Try to go in and out the app-drawer, you will notice that sometimes it lag, sometimes not. I asked myself why it behave like that, and I may have found the problem. When you enter in the app-drawer or when you flip your panels on the desktop or in the app-drawer, you surely have notice this little blue bar at the bottom at the screen, which indicate you where you are. If you try to go in/out the app-drawer while this bar is on the screen, the transition will be laggy. Just wait it disappear, and it will be smooth (if not, do it 2-3 more time, and it should be good).
-When you clicked on a widget in the app-drawer, a message will pop out about how to add it to your homescreen blablabla. It also notice that if you try to flip your panel in the appdrawer or the desktop while the message is on the screen, everything will be laggy, especially in the app-drawer, it will have horrible performance, but as soon as this message disappear, everything become smooth like before.
Why ? It don't know. At first, I thought the problem comes from the launcher, but maybe not. Indeed, if messages like the one I talked about above appear anywhere while you're using your device, like in the Web Browser for example, it will lag, maybe less than in the launcher, but it will.
So what ? Maybe the launcher is not fully hardware accelerated, or it lack optimizations ? It may be the case, but I try to run CM9 on my old Galaxy S, and it doesn't have such problems (the performance will depend on the old hardware itself), it is also the same on a friend's Galaxy SII, its launcher is butter-smooth even if you do want I explain.
Is the OMAP4460 or the PowerVR SGX540 too bad to run it correctly ? I doubt it is the case, since my 2 years old Galaxy S run it good. Indeed, even if I overclocked my device to 1400MHz with the "performance" governor, only the 1st case problem will be partially solved, the 2nd one will still make your device run like crap.
Since those lags can appear everywhere if above conditions are met, the problem may be that our phone can't run correctly if there are 2 "layers" on the screen, the message on foreground and your launcher on background for example. It is probably the case, and even if I study IT, I can't explain it really well, sorry
I obviously try a lot of ROMS : Stock 4.0.2/3/4, AOKP, CM9, ARHD, with stock and custom kernels, and they all have the same problem. If you want to have better performance, try to put the minimal CPU frequence to 700MHz, you will maybe lose 30 minutes of battery, but it is globally more usable if you want my opinion.
Do you experiment the same problems ? Have you any ideas about how to solve them ? Thanks to read me !
PS : The Galaxy Nexus also has performances problems if you are using it in landscape position. Everything will be less smooth and snappy. The best example is if you use the app-drawer, it back absolutely unusable.
Since upgrading to nova launcher prime my UI is very fluid. Landscape is still choppy but less so.
bow chicka wow wow.
I forgot to say that I also tried Nova and Apex, it has the same problems
Hey guys,
I've noticed lags and stutters a lot more than I feel I should with a device this powerful. A few areas where I've occasionally seen it:
- Typing on the keyboard
- Multitasking with certain apps (somewhat understandable)
- Recent apps menu
- Opening certain apps
Perhaps I've been a little spoiled in that I'm coming from the Nexus 5 with a lightweight rom, but just a few things I've noticed.
Anyone else noticing some lag? Are there any settings you've tweaked to minimize this lag?
Thanks!
Recent apps and keyboard have always been slow on Touchwiz unfortunately...so for app switching I use Switchr Pro (amazing app btw) and Google keyboard which is always fast as well. You can turn animations off in developer options but yeah, I used a Moto X 2nd Gen for two weeks and that thing is waaaaay faster and smoother than any Samsung I've ever used but I prefer the features that the S Pen brings so I deal with the occasional lag here and there lol
Thanks for the response Composi. A agree, the software value adds like multi-window and s-pen definitely out-weight the occasional lag. This is my second "Stock" Samsung device (had the S3 years back and g-nex) but my first Note device. I'll try your suggestion and use the google keyboard and check out Switchr Pro. Definitely a fantastic phone though and for the power a features it gives me I'm willing to live with the lag.
I have never experienced this much lag and stutter. It's unfortunate but I am experiencing everything you are...
There's the occasional spastic scrolling in the browser, which I don't get. My Note 3 was pretty bad regarding this and the only browsers that would scroll smoothly were Chrome Beta and Opera. At least with the Note 4 it seems to be mostly gone. Strange though how Samsung can't solve this.
The SMS app also stutters a tiny bit, but the Note 3 stuttered like crazy when scrolling through a long conversation. It's not enough to bother me though with this newest handset.
I don't see the specific issues you mention though, OP.
I definitely notice more lag than I'd like or thought I would be, then I look at my RAM and I'm using up over 2GB of 2.7 GB, that's just background stuff! There's so much background processes running from, well, I don't really know but root would be nice to get rid of some of this crap; I've even disabled a lot of stuff. Whats running:
Quick Connect Interactive
Dropbox
TeslaUndrea
Evernote
com.sec.android.app.Smart
DeviceTest
ClipboardUIService
Direct pen input
Fingerprints
Beam Service
Smartcard service
Context Service
Google Play Service
Google play services
S Finder
S Health
Samsung Push Service
SoundAlive
Google Search
Syncronize
Weather
Facebook
com.sec.android.app.FalshBarservice
MyScript Resource Manager
Smart Remote
SwiftKey
I have also had 2 random reboots in less than 1 day. Maybe disabling bloat messes with things
I only experience lag when I press the recent apps button. Other than that, there isn't any lag on my Note 4.
Since I installed apex launcher I haven't noticed any lag except for a little keyboard lag when inputting the contact I want to text in the messaging app
Do you guys have power saving turned on? If you do check in that settings menu and if you have restrict performance on that turns the processor down at all times. I think that's a bug. If you just turn that part off the phone works great. Spent all night diagnosing that one.
You know what raiu, I do have PowerSaving mode on. I was under the impression that it needed to be toggled on for the auto-enable at x% to work. Turns out it doesn't. I would image this will fix my slight lag issue, and all fix the ridiculously good battery life I have seen since getting the phone.
I've had the Tab S 10.5 for about a month now and the lag while using everyday apps is driving me crazy. My top three offenders are:
1. Chrome
2. Play Newsstand
3. Play Store
I've done the following to help improve things:
- Changed launcher to Nova.
- Disabled bloatware (everything I can without rooting).
- Installed Chrome Samsung support library.
3D heavy games seem to run fine. My last tablet was a HP touchpad running CM11 so I am used to dealing with a few quirks. I stepped up to the Tab S to get away from some of that though. I know Android is infamous for scroll stutter, but it seems to me that a flagship tablet should easily beat out a bootleg touchpad.
Is this on par? Also, does anyone else's tab s get really hot around the touch screen near the Samsung logo? Maybe the Nexus 9 is worth another look. :silly:
Thanks for your comments.
Edit: I've read similar posts on lag. It seems like the argument boils down to: 1. Personal perception or 2. A mysterious "bad batch" of hardware.
i did the same steps,my tab is full of apps and games but i have 0 lag and the browsing is also fcking smooth. In the settings i also turned of features like dual window.
Are you sure you turned off fully power saving mode? About heating,if i play a game like gta or hearthstone i can also feel a warm area under samsung logo but is not hot and pretty common if you play games.
edith and use chrome beta instead of the standard chrome
Chrome lags on the tab s. Happens to most people. To fix over heating i installed a custom kernel that would optimise and prevent heating. Some big games do lag aswell.
thomasovics said:
i did the same steps,my tab is full of apps and games but i have 0 lag and the browsing is also fcking smooth. In the settings i also turned of features like dual window.
Are you sure you turned off fully power saving mode? About heating,if i play a game like gta or hearthstone i can also feel a warm area under samsung logo but is not hot and pretty common if you play games.
edith and use chrome beta instead of the standard chrome
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I am already using chrome beta. The stock broswer is smoother.
can you upload a video to see the lag we are talking about?
I want to buy this tablet, and Ive read many posts about lag... but actually, is it very annoying? is there any video to see it?
Latiosman said:
can you upload a video to see the lag we are talking about?
I want to buy this tablet, and Ive read many posts about lag... but actually, is it very annoying? is there any video to see it?
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Only on certain apps. Chrome and a few others. On some games it just lags on loading screen but not during gameplay. Watch a veiw reviews on youtube. Theres some videos talking about the lag. Touchwiz launcher also has lag but can be fixed.
Latiosman said:
can you upload a video to see the lag we are talking about?
I want to buy this tablet, and Ive read many posts about lag... but actually, is it very annoying? is there any video to see it?
Click to expand...
Click to collapse
I think it depends on your perception of lag and what apps you mainly use. In my case, Chrome and Newsstand are always up so I see the lag constantly. I wish I had a Nexus 9 side by side for comparison. If I get a chance I'll take a video, but it might be hard to see. I played with a demo model at Best Buy and it seemed faster than mine as well.
I came from a iPad mini 2 (last year's model) to this tablet. As smooth as my iPad was I have to say I have very little if any lag on mine. It's runs beautifully for me. I'm OCD, any bit of lag would drive me up the wall. I really don't notice hardly anything. I'm still running bone stock everything minus using Nova launcher. Don't even feel like I need to root or flash anything. Although I'm going to once there is a root released for my model. Maybe I'm just lucky I don't know. Have had zero issues.
I'm used to an overloaded gs3 so this looks ultra smooth to me [emoji3]
It lags more with multiple user logged in, always reboot of you don't need the additional user
Ripx88 said:
I came from a iPad mini 2 (last year's model) to this tablet. As smooth as my iPad was I have to say I have very little if any lag on mine. It's runs beautifully for me. I'm OCD, any bit of lag would drive me up the wall. I really don't notice hardly anything. I'm still running bone stock everything minus using Nova launcher. Don't even feel like I need to root or flash anything. Although I'm going to once there is a root released for my model. Maybe I'm just lucky I don't know. Have had zero issues.
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For example, this thread's website lags a great deal in chrome beta when scrolling. Other sites aren't too bad. Newsstand is the worst though. Are you using the stock broswer?
This site does lag a little when scrolling. That I do have to admit. For whatever reason it doesn't really bother me however. I've never noticed any scroll stutter on stock android so I attribute it to touchwiz. This thing debloated or running a custom rom probably flys. I imagine any scroll stutter would be gone at that point.
I use the stock browser. I was never a fan of chrome. I know that on touchwiz your going to get the best performance from the stock browser unless there's a fix I'm unaware of which could be a possibility. Newsstand I actually haven't used so I can't speak for it. TouchWiz is just eating up so much ram. I'm like always at 1.5 to 2 gigs of ram with nothing running (other then the tons of unnecessary system apps I can't terminate) That is pretty ridiculous to me. Is touchwiz smooth as stock android? Definitely not. But I really have little to no lag other then scroll stutter on certain sites. I'm still going to root and debloat this thing when it's available for my model so I can truly experience the power of this tablet.
Lol, chrome sucks
It's about time Samsung optimised their flagship device. Had 3 since July and they all lag, stutter when scrolling and render pics poorly. Nova didnt fix the problems and changing some apps like using chrome beta marginally helped.
About time they fixed this via an update rather than just forget about the device and launch more/different models. Samsung will always fail unless it focuses on a core product set and spend the time making the hardware work properly with the software.
I was attacked when I first got my first device for stating lag. Whether an first time user or someone who doesn't want to root (glad I didn't after having 3 replacements), I shouldn't have to kill apps, install different roms and root.
Certain other OS fix problems like these quickly. Where's support from Samsung??
I have the note 4, their es8000 led TV, fridge freezer and various other bits so I'm not a Samsung hater by any means, just someone who expects upgrades to fix problems.
It's hard to determine how much lag is there until you run the same apps side by side with another tablet.
Over Xmas I got a chance to do just that. Ran S 10.5 side by side with my sister's nexus 7 2013. Both running kit kat (hers is 4.4.3 instead of 4.4.2).
Play Store and chrome both run smoother on hers, less jerking and stopping when scrolling. Tapatalk about same. She has Google now launcher, feels faster and smoother than nova launcher on mine. Overall, every thing just feels a little smoother and more fluid.
Granted, the nexus is 1920x1200 so it's pushing fewer pixels around, but the nexus is one year older and I paid $179 for it vs $379 for the S.
I think Samsung slapped on the OLED display and said heh, good enough. Which is true because I bought it
Custom Rom?
I made a rom that is all stock, just a few optimisations. Better performance, better batterylife and so on, here you go:
http://forum.xda-developers.com/galaxy-tab-s/development/prerooted-stock-touchwiz-rom-t2973107
I'd use only stock browser, if it had a full screen option and some gestures, but nope.
My alternative browser is maxthon pioneer, it has everything but stutters a lot
I've had my S 10 since August....I don't like chrome, never have, but after reading all this I opened chrome and came to this forum and I see no issues at all. NONE, other than I don't like chrome
I'm stock not rooted or ROMed. I have Apex launcher installed since day one and disabled all the Samsung and google bloat I could disable.
I have no issues with this tablet other than posting on some forums is a little quirky but that's just the way things are. I normally use Dolphin with the Jetpack or Boat Browser for tablet.
I love this tablet! Sure beats the stuffing out of my Asus TF700T! What a total POC that is!
Joker87 said:
I'd use only stock browser, if it had a full screen option and some gestures, but nope.
My alternative browser is maxthon pioneer, it has everything but stutters a lot
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I just throw in a wipe cache once every few days, and stock browser experience is very smooth, even with the second account logged on, with Facebook, dropbox, carousel and plenty other services in background
Don't worry about the Lag
This lag on Tab S is only temporarily, the Android 5.0 will get rid of 90% of the lag. I know this for fact because I have Note 3 with Touch-wiz it lags often, after installing Android 5.0 I have NOT ONCE run into lag after 1 month of using it.
As of now, the Tab S is supporting android 5.0 cm 12 which there should definitely be no lag but again its unofficial ROM as of now, there are still things they are working on. Samsung's android 5.0 will get rid significant amount of lag, because Android 5.0 have 60 fps animation smoothness, and efficient RAM usage.
I've also heard rumors Samsung is working to refreshing their Touchwiz Interface with slim amount of lag. So, the future is promising.
As of now, if you really can't stand the lag, Install the Android 5.0 ROM for Cm 12, there are afew things not working in their such as Camera, NFC or something else, but the usage should show NO LAG!!!
[email protected] said:
As of now, if you really can't stand the lag, Install the Android 5.0 ROM for Cm 12, there are afew things not working in their such as Camera, NFC or something else, but the usage should show NO LAG!!!
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Cyanogenmod for Galaxy tab S??