Does Astoria Project available on 10581? - Windows 10 Mobile

I really need to know. I'm still on 10512

It doesn't appear to be working properly on my device. I updated my 1520 from build 10536 with some APKs installed and running correctly, but after updating to 10581 the apps show in my list and immediately crash upon launch.

So bad ? is there a way to convert downloaded apks to w10m by recompiling codes?

Not working for me too

Way to take the one gleaming light of hope that 10 mobile had and squash it, along with my willingness to keep using that OS.

I'm sure they will get it back as soon as they fix performance issues.

I'm not, but I think there's a good chance.

The only thing we need to get it back to work is new windows bridge package that will allow us to connect to android inside phone. Btw. last update killed apps already installed on phone too

MS Demoed the new Project Astoria in a small, private partner day and they sai that now they can compile the Android app TO Windows 10 Mobile app and the android on the phone is no longer needed. I can't confirm this nor disprove.

balcsida said:
MS Demoed the new Project Astoria in a small, private partner day and they sai that now they can compile the Android app TO Windows 10 Mobile app and the android on the phone is no longer needed. I can't confirm this nor disprove.
Click to expand...
Click to collapse
Interesting to see whether Android app source code needed for that or it can build a Windows 10 app directly from APK. The latter would be huge (though less realistic, I guess)

ap3rus said:
Interesting to see whether Android app source code needed for that or it can build a Windows 10 app directly from APK. The latter would be huge (though less realistic, I guess)
Click to expand...
Click to collapse
I'll say there's no chance to build appx from apk. Unless MS develops a miracle tool, the devs will need to build the apps for w10. As long as we have the app source code, that's cool. If not, then it all comes down to the original developer.

Ruwin said:
I'll say there's no chance to build appx from apk. Unless MS develops a miracle tool, the devs will need to build the apps for w10. As long as we have the app source code, that's cool. If not, then it all comes down to the original developer.
Click to expand...
Click to collapse
Android app (which doesn't use NDK) is simply a java binary, which is resources + java bytecode which can simply be decompiled into java source code which then can be compiled into appx - nothing magical. Tricky part comes with apps using NDK, that's something much harder to work with in this context.

Ruwin said:
I'll say there's no chance to build appx from apk. Unless MS develops a miracle tool, the devs will need to build the apps for w10. As long as we have the app source code, that's cool. If not, then it all comes down to the original developer.
Click to expand...
Click to collapse
I was thinking the appx would just be a containerized call to the astoria vm.

ap3rus said:
Android app (which doesn't use NDK) is simply a java binary, which is resources + java bytecode which can simply be decompiled into java source code which then can be compiled into appx - nothing magical. Tricky part comes with apps using NDK, that's something much harder to work with in this context.
Click to expand...
Click to collapse
I believe there is a reason why Astoria uses some form of Hyper-V implementation. And it's just amazing to see Hyper-V on ARM.

plantroon said:
I believe there is a reason why Astoria uses some form of Hyper-V implementation. And it's just amazing to see Hyper-V on ARM.
Click to expand...
Click to collapse
I hope in the near future this could be hacked to run any arm system virtualized in the phone

Astoria on W10 Mobile Build 10586?
Anyone try installing Project Astoria subsystem files on W10Mobile build 10586 and got it working? Looks like MS still hasn't made it available in this latest build yet - hope this is not permanent...

How did you get W10M 10586?

Darrian said:
How did you get W10M 10586?
Click to expand...
Click to collapse
+1
How?

Opus Dei said:
+1
How?
Click to expand...
Click to collapse
maybe he mispelled the build number, or he is a beta tester

Is Project Astoria Dead?
Hey guys,
The future of Astoria isn't looking real good right now. Check out Windows Central, titled:
"/microsofts-project-astoria-delayed" or sub-directory.
(sorry, I'm a newbie, can't post links yet.)
They seem to have several good 'insider' sources.
-xdaman21

Related

unlock CE 6.0 of Windows Phone 7? Is this will help?

Hi
I thought this may be useful to our gurus in development. I am sorry if it is wrong place to post.
Is this a way to unlock CE 6.0 of Windows Phone 7? This I have seen in endgadget. This brings the native CE explorer in Zune. can we use this to bring file explorer in WP7?
Links:
http://www.zuneboards.com/forums/download-openzdk-applications/54495-liberate-explorer-zune-hd.html
http://www.engadget.com/2010/11/01/liberate-for-the-zune-hd-unlocks-hidden-windows-ce-potential/
Thanks,
Ravi
I can't find the source for that exact project (if you have a link, please post it), but I've spent a lot of time looking at the OpenZDK exploit source code, trying to adapt it to WP7.
There are a couple problems. The first is that you need to be able to install an app on the phone in order to get the exploit to work. Zune already allows you to install third-party apps, so the only problem they had was how to break out of the XNA/managed/C# jail. Then they can distribute the breakout as an executable, and anyone can run it. That won't work on WP7 because the only way to install a third-party app is if you have a developer license and the sourcecode. Or you can download it from the app store, but obviously Microsoft isn't going to allow exploits onto the store (they even have automated checking for the kind of exploit they have over at Zuneboards).
The second problem is even if you were able to run random apps on WP7, the exploit still wouldn't work. Microsoft has gotten a lot more serious about security on WP7, and they've closed off all the easy hacks like that (as far as I can tell, of course I'll keep looking). They didn't take security so seriously on WP7, and accidentally gave developers access to an unsafe memcpy(). In WP7 they have a much more robust security model, and closed that off. Which is sad.
I haven't been able to get pInvoke to work on WP7, or even use pointers. You can get the compiler to generate unsafe code, but the runtime on the phone crashes when it comes to any pointer. pInvoke might theoretically work, it's possible I've just been using it wrong, but I've tried a lot of different things and haven't gotten it to work.
Oh yeah, I found the announcement here:
http://www.zuneboards.com/forums/zu...-your-zune-new-version-includes-keyboard.html
Says it's built on openZDK, which means it is using the memcpy() exploit, and my last post wasn't completely off
athompson said:
Oh yeah, I found the announcement here:
http://www.zuneboards.com/forums/zu...-your-zune-new-version-includes-keyboard.html
Says it's built on openZDK, which means it is using the memcpy() exploit, and my last post wasn't completely off
Click to expand...
Click to collapse
I am really sorry, because most of the things you said, i'm not understanding, because I am not a professional developer or for that not even near to that area of coding (am a Pharmacist... my highest knoweldge is little HTML coding).
I am wondering is this will help in any way to access file system in WP7 and build an file explorer kind of app or can we install Totalchrom or resco file explorer kind of app??? using this can we enable bluetooth ftp or internet file download kind of options?
Thanks
lol ya, I guess I should have started with the executive summary. In short, my assessment is no, it doesn't help, because Windows Phone 7 is too different. I really wish it did help.
athompson said:
lol ya, I guess I should have started with the executive summary. In short, my assessment is no, it doesn't help, because Windows Phone 7 is too different. I really wish it did help.
Click to expand...
Click to collapse
+1, unfortunately this won't help us at all.

[Lib][Java/JAR] RegIOLib - Java/Registry In/Out Communications Lib

Hey there,
I thought it was time to release something new
A bit of background storyline:
My last projects were all VB/.Net programs, and they were somewhat great, sure. But I was missing the Linux portability and the programs aren't available on all Windows version - Which bugged me a lot. So I finally started coding in Java again! I'm also porting Universal Android Toolkit to Java, so I can easily create a Linux version of that as well.
(If you want to make that happen faster, please donate to me. I managed to fix my laptop, but I've only got a 60GB HDD and I need that much space alone for Windows and I have no income, I'm only 16 )
Anyways, now that you know where I'm coming from, as I'm porting Universal Android Toolkit to Java, I need access to the registry to save the application's settings and easily access them. But unlike .Net languages, Java doesn't have built-in support for this kind of operation, so I looked around and grabbed bits and pieces of code and stuck them together into a Java Class Library.
Thus, RegIOLib was born.
It's licensed under the GPL 3.0 (License info included in the source).
Downloads
Sourceforge
Source Code
http://github.com/Beatsleigher/RegIOLib
EDIT:
I forgot to mention the following: To get access to the Windows registry, the application needs to be started with administrative rights!
You can either achieve this by starting the app via a launcher (Which is what I tempt to do) or by right-clicking the file and allowing it to run as admin.
Beatsleigher said:
It's licensed under the GPL 3.0 (License info included in the source).
Click to expand...
Click to collapse
So closed source applications may not use it?
nikwen said:
So closed source applications may not use it?
Click to expand...
Click to collapse
Of course they can use it
Just add a link to this thread and my website, done.
But if you're coming from some major company or something, then I would like something more
Beatsleigher said:
Of course they can use it
Just add a link to this thread and my website, done.
But if you're coming from some major company or something, then I would like something more
Click to expand...
Click to collapse
According to the GPL they can't because it requires the source code of derivative work to be published. That's the "problem" with that license if you use it for libraries.
Due to that the LGPL exists.
http://www.tldrlegal.com/license/gnu-general-public-license-v3-(gpl-3)
Limited commercial use. Must include source code. So no, GPL libraries and closed source applications do not mix.
An inelegant solution (which is the one I have always used actually) is to save settings in a file in %APPDATA%, no admin rights are required to edit files in there, or roll your own registry library for the application. Or Beatsleigher could LGPL it, but its his project, his license, I think he has full right to stick it under GPL if he wants to.
Although I dont think saving into a registry key is really cross platform Neither is %APPDATA% but using the %APPDATA% method is simple file read/write so on a cross platform application you can simply change the filepath dependent on the current execution environment.
System.getenv("APPDATA") will return the filepath for the current users APPDATA folder on windows. System.getProperty("user.home") works on linux and I think OSX to get the home directory. I dont think user.home works properly on windows. But it should be easy to switch between the 2 methods, add on an extra bit for where your settings file is and detect which to use at runtime.
Disadvantage (and to some advantage, depends on what the application is doing and whether the author likes it or not) is that saving configuration files as actual files means the user can play around with them. APPDATA is by default a hidden folder. But chances are most users dont even know what the registry is so in a way your settings might be more secure left in there.
Even possible to have an application load settings from the registry on windows and files on everything else.
SixSixSevenSeven said:
Or Beatsleigher could LGPL it, but its his project, his license, I think he has full right to stick it under GPL if he wants to.
Click to expand...
Click to collapse
Of course, he has that right. It's his code. The GNU even collected some reasons for sticking with the GPL.
Just wanted to point out that the GPL says that all derivative work (which includes programs that use libraries licenced under the GPL) must be GPL'ed (and therefore open source'd), too.
SixSixSevenSeven said:
http://www.tldrlegal.com/license/gnu-general-public-license-v3-(gpl-3)
Limited commercial use. Must include source code. So no, GPL libraries and closed source applications do not mix.
An inelegant solution (which is the one I have always used actually) is to save settings in a file in %APPDATA%, no admin rights are required to edit files in there, or roll your own registry library for the application. Or Beatsleigher could LGPL it, but its his project, his license, I think he has full right to stick it under GPL if he wants to.
Although I dont think saving into a registry key is really cross platform Neither is %APPDATA% but using the %APPDATA% method is simple file read/write so on a cross platform application you can simply change the filepath dependent on the current execution environment.
System.getenv("APPDATA") will return the filepath for the current users APPDATA folder on windows. System.getProperty("user.home") works on linux and I think OSX to get the home directory. I dont think user.home works properly on windows. But it should be easy to switch between the 2 methods, add on an extra bit for where your settings file is and detect which to use at runtime.
Disadvantage (and to some advantage, depends on what the application is doing and whether the author likes it or not) is that saving configuration files as actual files means the user can play around with them. APPDATA is by default a hidden folder. But chances are most users dont even know what the registry is so in a way your settings might be more secure left in there.
Even possible to have an application load settings from the registry on windows and files on everything else.
Click to expand...
Click to collapse
No, as far as I'm aware, only Windows has a registry. I could be wrong though. In the past 5-6 years that I've been developing, I was only developing in VB.Net - A decision that I highly regret nowadays
But I'm so used to being able to save my settings in the registry where no 'normal' user can modify them and cause the program to misbehave, that I'd like my java programs to do so as well.
And seeming as Universal Android Toolkit is a big, big project (I've been developing it for over a year now and I'm constantly adding new features and now I'm porting it to Java making it really hard to release, but I'll get there eventually.
As soon as I've got the major stuff sorted out, I think I'm ready to release a Pre-Release candidate for testing and bug-fixing, but like I said, I'm still having some trouble and then I need to figure out a way to get those settings saved on Mac OS and Linux machines, for which I've already written some classes, but only to install ADB and stuff... And I'm getting side-tracked again, aren't I?
Anywhosers, I think I'm going to leave it under the GPL, even though you're right and that that means that closed-source programs can't use it, but I'll think of something. Even if it's a commercial license, say someone pays 2$ per program. I don't know.
But for the thing you said with %AppData%, what you can do on Linux machines, is (in Java)
Code:
private final String userProf = System.getenv("user.home");
final File tempDir = new File(userProf + "/Temp/(.)<Program>/temp.file");
private void setupTempDir() {
Path tmp = tempDir.getParentFile().getPath();
if (!tmp.exists()) {
tempDir.createNewFile();
}
}
That should solve that problem, then you COULD create some sort of settings file, but then it's just a pain to get and save the settings when you're using multiple GUIs, like me.
And then there's another way of doing that in Android apps, which I haven't figured out yet, mainly because I haven't even started with Android apps and I don't have the hard drive space to do so :/
Beatsleigher said:
Anywhosers, I think I'm going to leave it under the GPL, even though you're right and that that means that closed-source programs can't use it, but I'll think of something. Even if it's a commercial license, say someone pays 2$ per program. I don't know.
Click to expand...
Click to collapse
OK, no problem. The GPL, however, says that you may not relicense it. :/
(All of my comments I've posted yet sound as if the GPL is a bad license. To clarify that: I don't think so. I prefer it for applications, but use the LGPL or Apache v2 license for libraries.)
Beatsleigher said:
(If you want to make that happen faster, please donate to me. I managed to fix my laptop, but I've only got a 60GB HDD and I need that much space alone for Windows and I have no income, I'm only 16 )
Click to expand...
Click to collapse
I'm 17 and I have a 64GB SSD. C#, C++ works great.
Anyway 700 lines of license make no sense. The same about the portable registry library for linux. Could you tell the purpose of it?
Useless guy said:
I'm 17 and I have a 64GB SSD. C#, C++ works great.
Anyway 700 lines of license make no sense. The same about the portable registry library for linux. Could you tell the purpose of it?
Click to expand...
Click to collapse
GPL isn't 700 lines last time I checked, also I left a link to a simple description of it above (I do love tldrlegal).
There is no registry for linux, no one mentioned a portable registry for linux.
SixSixSevenSeven said:
GPL isn't 700 lines last time I checked, also I left a link to a simple description of it above (I do love tldrlegal).
There is no registry for linux, no one mentioned a portable registry for linux.
Click to expand...
Click to collapse
I did
Anyways, now that you know where I'm coming from, as I'm porting Universal Android Toolkit to Java, I need access to the registry to save the application's settings and easily access them.
Click to expand...
Click to collapse
nikwen said:
OK, no problem. The GPL, however, says that you may not relicense it. :/
(All of my comments I've posted yet sound as if the GPL is a bad license. To clarify that: I don't think so. I prefer it for applications, but use the LGPL or Apache v2 license for libraries.)
Click to expand...
Click to collapse
I'm working on a license for it and any other such things. So I'll release it again for commercial and closed-source programs when it's done.
And yes, it does sound like you think it's a bad license. But meh. Everyone has their own opinion, I guess.
Useless guy said:
I'm 17 and I have a 64GB SSD. C#, C++ works great.
Anyway 700 lines of license make no sense. The same about the portable registry library for linux. Could you tell the purpose of it?
Click to expand...
Click to collapse
GPL isn' 700 lines.
That's cool for you, that you've got that stuff. I don't. Anyways, I'm getting away from .Net languages, and C# is easy for anyone to learn. Especially if they're coming from VB, like me.
C++ isn#'t my kinda thing, as you can't natively create GUIs in it. You always need some kind of library for that sort of stuff.
And I didn't intend this for use with Linux. Everyone that has basic knowledge of these operating systems knows that Linux, BSD, Mac OS etc. don't have registries. And I never even noted that I'm attempting to use registry stuff in Linux. I said I'm porting Universal Android Toolkit to JAVA, and that I need access to the WINDOWS registry to save the application's settings in the reg, so that users can actively change the settings if the program starts misbehaving.
Useless guy said:
I did
Click to expand...
Click to collapse
I said JAVA, not Linux. What I probably did say, however, is that I'm porting my program to Java so that it can easily be ported to said OSs. But never that I'm attempting to save my settings in the registry in all OSs.
Beatsleigher said:
C++ isn#'t my kinda thing, as you can't natively create GUIs in it. You always need some kind of library for that sort of stuff.
Click to expand...
Click to collapse
Lolwhat?
Beatsleigher said:
C++ isn#'t my kinda thing, as you can't natively create GUIs in it. You always need some kind of library for that sort of stuff..
Click to expand...
Click to collapse
Errm, those libraries are written in C or C++... native code such as C and C++ are the only languages which can create GUI's. VB.net/C#/anything else .NET use libraries too which in the case of WinForms and WPF are just wrappers around win32 functionality implemented in C.
Beatsleigher said:
And yes, it does sound like you think it's a bad license. But meh. Everyone has their own opinion, I guess.
Click to expand...
Click to collapse
I love the GPL. I use it for everything (except libraries).
But I'll stop the off-topic now.

[DISCUSSION] "Porting" WP8 apps to WP7.x

Hi all, I asked about App Studio WP7 compatibility on MS Developer Network and i got some interesting replies:
You can convert WP8 apps to WP7.x.
Click to expand...
Click to collapse
...Take a WP8 project and set the build target to WP7.1 (I'll have to try this, not sure if this is an option at all)
Click to expand...
Click to collapse
...You have to create a new windows phone project 7.1 and add all the code files from the wp8 project. Of course this assumes you are not using any wp8 only features.
Click to expand...
Click to collapse
If this solution really works, could someone with WP SDK installed (I'm using Win7 ), 'port' apps like 6Tag, 6sec, Instagram, Temple Run to our WP7.x devices?
forum link: http://social.msdn.microsoft.com/Forums/wpapps/en-US/ba793645-6877-4eb2-87a0-65d0cca27e88/wp-app-studio-not-installing-my-finished-app-wp8-only?forum=wpappstudio
I guess you can only do that with the code from apps created with App Studio, so the answer would be no.
may be ...
NdotGdot said:
I guess you can only do that with the code from apps created with App Studio, so the answer would be no.
Click to expand...
Click to collapse
ya... may be ...

'Ending' RT Port

Hello.
I was came across a charming little game and I was wondering if anyone would be able to port it to RT?
The game is, of course called Ending. I would have posted this in the RT Development thread but I haven't done enough posts for me to be able to do that so... sorry? Anyway, if anyone can port this then, well, thanks!
The source code, windows version, OSX version and Ubuntu version are all available here:
Oh, hang on, I don't seem to be able to post links either. just search 'robotacid ending' on google and it should be the first result. It'll be a page with the flash game and links to source code and the other stuff I said.
As it is flash there is little we can do for a native port. RT does include flashplayer in internet explorer so if there is a way to run Ending in browser then that should be an option, I'm not a flash dev so I'll let someone with more experience than I report on that one.
I'm a newbie to all of this and I've got to say, I'm pretty annoyed how little we can actually port. Is that due to the RT system or is it just how much Microsoft Visual Studio supports? Also does anyone know how to run flash games on RT if that's what I have to do.
Ruffa-Duffa said:
I'm a newbie to all of this and I've got to say, I'm pretty annoyed how little we can actually port. Is that due to the RT system or is it just how much Microsoft Visual Studio supports? Also does anyone know how to run flash games on RT if that's what I have to do.
Click to expand...
Click to collapse
You can't port a flash game to any os without its source anyways, thats not an RT limitation. To run flash just open the link or swf in the desktop version of internet explorer, I believe you need to modify some registry values to open them in the metro one.
I can play it in both desktop and metro IE 11. For a fullscreen experience just go to the URL + game.swf. I'm not sure what you want in a port. If you want me to put a that swf in a webpage and wrap it in a windows app and submit it to the store, I could do that, I have a dev license. If you want it ported to DirectX or JavaScript, sure it's doable, but a bit more work. Might be fun for a beginning project.
drearyworlds said:
I can play it in both desktop and metro IE 11. For a fullscreen experience just go to the URL + game.swf. I'm not sure what you want in a port. If you want me to put a that swf in a webpage and wrap it in a windows app and submit it to the store, I could do that, I have a dev license. If you want it ported to DirectX or JavaScript, sure it's doable, but a bit more work. Might be fun for a beginning project.
Click to expand...
Click to collapse
Erm... I'm not really fussy. I actually have this game on my iPod anyway so I don't really need or want it that much on my RT. I just figured it was a neat little game that had the source code available and it looked pretty simple so I assumed it might be able to ported which would hopefully benefit someone. But if you want to take a crack at it feel free.
Ruffa-Duffa said:
I'm a newbie to all of this and I've got to say, I'm pretty annoyed how little we can actually port. Is that due to the RT system or is it just how much Microsoft Visual Studio supports?(...)
Click to expand...
Click to collapse
Current porting desktop applications to run natively in Windows RT basically requires the following:
1. It has to be open-source.
2. It has to be compilable in Visual Studio. (No GCC or other fancy compilers)
1 is absolutely mandatory and this requirement will go nowhere (interestingly, this is what most people ignore when they come asking for a port)
2 can possibly be circumvented in the near future if the porting work goes more advanced. The VLC team has been working on a GCC port for Windows RT (ARM) as far as I remember, and you can also run Python & Perl code directly in Windows RT without going through Visual Studio.
While some applications are compilable in VS, they might require other components that might not compile there and bummer. But the main limitations are the two lines above.

Cordova vs PhoneGap

So I know that PhoneGap is built off of Cordova, but besides that, why would I use one or the other?
I think the idea is that Adobe will be eventually releasing their own plugin repository which will make the two packages very different, but at the moment they're the same thing. The only advantage I know of with Phonegap is that you can use the online builder so you can (with a bit of effort) work completely online without requiring a local IDE and the SDKs. It's not ideal though.
Isaac Lean said:
So I know that PhoneGap is built off of Cordova, but besides that, why would I use one or the other?
Click to expand...
Click to collapse
In the future Adobe will release some software that will help Phonegap Development but this software won't be compatible with Cordova, as with the Phonegap Cloud Service where you can build compile apps made with the Phonegap Framework, apps made using the Cordova Framework are incompatible...
Angelkom said:
In the future Adobe will release some software that will help Phonegap Development but this software won't be compatible with Cordova, as with the Phonegap Cloud Service where you can build compile apps made with the Phonegap Framework, apps made using the Cordova Framework are incompatible...
Click to expand...
Click to collapse
But the online build services work with cordova as well. It works even without including the phonegap.js rather than cordova.js
khashayarp said:
But the online build services work with cordova as well. It works even without including the phonegap.js rather than cordova.js
Click to expand...
Click to collapse
It works because the cordova.js is replaced with phonegap.js, but in the future it won't work...

Categories

Resources