[Q] API Performance - Testing

Anyone using any tools to monitor third party or first party APIs for apps?
I am really liking this APImetrics.io. Let's me set up reoccurring tests from different regions and set up auto alerts on Latency and Availability issues.

Related

QIK Video Streaming (possible to improve performance? )

As I am sure many already know, there is a service called QIK which allows you to transmit live audio and video from your phone.
I've been trying it out on my Verizon HTC TouchPro 2, and it's a pretty fun application, but the one thing that is a bit annoying is that the frame rate is low - something like four or five frames per second and therefore very jumpy. It does not seem to matter if it is 3G or Wifi, either way it's just not very fast. Other phones, however, seem to get much better frame rates, Nokia's and the iPhone 3G look like they're doing at least 15fps or better.
As I have come to understand, the reason for this is that HTC has not published their camera system hardware API, thus forcing developers to capture the images directly and encode them in software. While the phone is able to encode pretty good mpeg-4 on the fly, they don't give any kind of SDK to actually use this capability in any third party software.
So...
This leads me to wonder if there are any ways of doing this that have been developed independently. We all know that a vendor's refusal to put out a public API does not stop others from developing one using a combination of reverse-engineering, API sniffing, backdooring etc.
I am aware that developers have managed to get 3D acceleration working on HTC models, despite the lack of openness from HTC.
Alternatively, are there any other services like QIK that might do better when it comes to streaming?
great question. I am looking for the same answer.
The quality of the video is much better if you upload a video taken directly with the HTC camera app.
This would be fine for me, but it always make the upload Private, which is the opposite of what I need.
Have you found any workarounds?

Visual Core switch missing

So before I updated to the February build I had the visual core switch in developer options. I think it said CAL HDR+ or something like that. After updating yesterday, I factory reset my phone, and then enabled developer options again...only this time the option to turn on the visual core is missing. Is it now just on by default with the February update?
Sent from my [device_name] using XDA-Developers Legacy app
Yes, it's on by default...
The February update enables the visual core for 3rd party services. For example snapchat on android phones because there are so many devices and setups what snapchat does is uses the camera view finder to get the pictures and then captures what's on the screen to take the pictures or video. That's why iPhones always have better snapchat photos and videos.
Now since Google has released the visual core to 3rd parties. What snapchat can do no is actually take full advantage of the camera on our phones
clapper66 said:
The February update enables the visual core for 3rd party services. For example snapchat on android phones because there are so many devices and setups what snapchat does is uses the camera view finder to get the pictures and then captures what's on the screen to take the pictures or video. That's why iPhones always have better snapchat photos and videos.
Now since Google has released the visual core to 3rd parties. What snapchat can do no is actually take full advantage of the camera on our phones
Click to expand...
Click to collapse
Yeah but I just meant there used to be a switch for it in developer options. The switch is no longer there after the February update. Just making sure it was turned on officially and there was no need for the switch any more.
v2.2v said:
Yeah but I just meant there used to be a switch for it in developer options. The switch is no longer there after the February update. Just making sure it was turned on officially and there was no need for the switch any more.
Click to expand...
Click to collapse
that is exactly the case.

[Q] Third Party Call Recording for One Plus 5t

Hi All,
I just want to know what is the best third party call recorder for our device ? I know there is inbuilt call recording feature , but if I flash custom ROM, I may loose that feature.. so have to use the third party one..
Please suggest the third party app and also it's reccomonded settings as well.
Airvoice. I was using this when i had nexus 4 then g2 now oneplus 5t and its still working, sadly its not on google play anymore, its developer is some chinese dude (thanks him) when installed turn on use sdcard as storage and set audio source as voice_call and if you want max number to keep from 100 to 1000
Optionally turn off Auto recording if you want.

S20 Ultra Snapdragon 4k 60 fps in 3rd Party Apps

Hi guys,
Need your help, do you know if there is a away to use 4k 60 fps video in 3rd party apps (like Filmic Pro)?
It seems like Samsung is still limiting 3rd party apps from using these video frame rates. So annoying.
Thanks,
Celeste
i thought it was a google api issue, like instagram and snapchat
fende said:
i thought it was a google api issue, like instagram and snapchat
Click to expand...
Click to collapse
do you know if there is a workaround?
Was this resolved or a workaround found?
Maybe Filmic Pro has been updated to fix this issue?

Question Getting Samsung apps to work

I recently transitioned away from Samsung to the Pixel and I miss the Game Launcher app and the Sound Assistant app which had functionality that I haven't seen in other apps.
I have tried installing their APK and they just crash whenever I launch them. Is there a way to get these working?
You would need to install the apps they are dependent on to install, load and run.
Probably some it is baked into the Samsung firmware.
Samsung heavily mods the Android OS especially starting with Android 10.
The Pixel landscape is barren by comparison.
You also lost the SSC codec so if you have any of the Samsung Buds bt series devices, that is their optimal codec.
Lol never thought someone would miss Samsung apps !
Old habits die hard, change is hard; ask any Android->iOS/ iOS->Android switcher. You need a lot more of the One UI Framework for Samsung apks to work.
omen124 said:
I recently transitioned away from Samsung to the Pixel and I miss the Game Launcher app and the Sound Assistant app which had functionality that I haven't seen in other apps.
I have tried installing their APK and they just crash whenever I launch them. Is there a way to get these working?
Click to expand...
Click to collapse
What features - exactly - are those two apps offering that you can't seem to find with other apps?
Morgrain said:
What features - exactly - are those two apps offering that you can't seem to find with other apps?
Click to expand...
Click to collapse
Game Launcher I never use but Sound Assistant I use constantly, it provides up to 100 increments for volume control.
On my N10+ Q variant there are literally dozens more small Samsung system akps that make the Q UI user friendly and functional compared to my N10+ Pie variant.
Android 11 and 12 are all messed up... doubt even Samsung can clean it up completely.
Q is still user friendly/functional on Samsung flagships though.
The Samsung One UI is fast, efficient, rock solid stable with the best customization of any stock Android. At least half dozen Galaxy store add ons for increased customization that aren't available otherwise. It's a very good ecosystem.
My N10+'s look like and act I want them to.
You simply can't mod and trick out a stock Pixel to near this degree... par for the course.
Morgrain said:
What features - exactly - are those two apps offering that you can't seem to find with other apps?
Click to expand...
Click to collapse
The Samsung Sound Assistant App offers individual app control for volume and some other finer granular controls on a per-app basis, e.g. one app that is constantly too loud is Instagram in comparison to other apps and I usually cut its volume by 20% and some games I only like a slight sound from meanwhile others I like at full volume and have them automatically set to the levels I like is rather handy. This functionality is built into an overlay app that is integrated with the sound settings so you don't need to exit an app to adjust volume levels.
The Samsung Game Launcher, in my opinion, is far superior to the Google Play Game Launcher as the user interface has a better layout which helps with navigation and opening apps, there is also optional game muting options, discord integration, and the instant apps are a better selection (rather than just booting a store app temporarily, which is also handy). The ability for the launcher to hide all of the game icons so you know you only need to go to one app to find your games, there is some optimisation built into the app (disabling some things to make games run faster but this is hardly relevant with a powerful phone). The last thing is that the Samsung Game Launcher ads are less intrusive when you have the app in folder mode (appears over the top of the ads).

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